Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.28 @ 19:41:08 Player: h0rm1g4 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (126) 630 Value Destroyed (5178) 5178 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 11507 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 0/1150 Matter 132/300 Energy 17/100 System Corruption 13% Temperature Cool (12) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Advanced Signal Interpreter Advanced Reaction Control System Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Authchip [R/NC] Railgun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Energy Well Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Makeshift Cloaking Device Improved Force Field Mini Drone Bay > --- WEAPON ----------- Wave Gun Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced ECM Suite Hacking Suite Authchip [R/NC] Tesla Rifle Thermic Laser Wave Gun Phase Gun Remote Datajack [Rating: 69] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . Utility 8 | . . 2 1 1 1 1 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 109 | 6 4 9 8 19 6 7 10 4 . 4 21 3 8 Power 23 | 1 . 2 1 4 2 1 3 1 . . 5 2 1 Engine 10 | 1 . 2 1 2 1 . 3 . . . . . . Core 6 | . . . . 2 . 1 . . . . 3 . . Reactor 7 | . . . . . 1 . . 1 . . 2 2 1 Propulsion 26 | 2 . 2 2 7 . 2 2 . . . 8 . 1 Treads 4 | . . . . . . 1 2 . . . 1 . . Leg 5 | . . . . . . . . . . . 4 . 1 Wheel 14 | 2 . 2 2 7 . 1 . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . Flight . | . . . . . . . . . . . . . . Utility 33 | 1 2 5 2 5 2 4 2 1 . 3 2 . 4 Device 18 | . . . 1 4 2 2 2 1 . 2 2 . 2 Storage 4 | 1 1 . . . . 1 . . . . . . 1 Processor 5 | . . 3 1 . . 1 . . . . . . . Hackware 2 | . . . . . . . . . . 1 . . 1 Protection 4 | . 1 2 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 2 . 3 3 2 . 3 2 . 1 6 1 2 Energy Gun 10 | . 1 . 1 2 . . 1 . . 1 4 . . Energy Cannon 3 | . . . . . 1 . . . . . . 1 1 Ballistic Gun 6 | 2 . . 1 . . . 1 . . . 1 . 1 Ballistic Cannon 5 | . . . 1 1 1 . 1 1 . . . . . Launcher 2 | . 1 . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . . Parts Lost 46 | . . . 1 1 2 1 10 . . 4 23 2 2 Power 10 | . . . . . 1 . 2 . . 1 4 1 1 Propulsion 14 | . . . . 1 . . 3 . . . 10 . . Utility 10 | . . . . . 1 1 2 . . 3 3 . . Weapon 12 | . . . 1 . . . 3 . . . 6 1 1 Highest Loss Streak 9 | . . . 1 1 2 1 6 . . 3 9 1 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 79 | . 98 98 89 99 94 97 77 75 82 76 57 18 26 Engine 6 | . 14 11 17 13 6 2 5 5 5 3 . . . Reactor 1 | . . . . . 1 5 . 2 5 5 2 3 1 Treads 5 | . . . . . . 4 7 11 11 11 6 . . Wheel 8 | . 28 22 18 22 20 17 5 . . . . . . Device 12 | . . . 2 15 22 24 15 13 17 13 9 . 1 Storage 8 | . 14 11 9 7 6 7 11 11 11 10 5 2 1 Processor 10 | . . 20 15 13 6 7 11 11 11 11 10 7 5 Protection 2 | . 12 11 9 7 6 2 . . . . . . . Energy Gun 5 | . 13 11 7 7 6 5 4 5 5 5 2 . . Energy Cannon 1 | . . . . . . 5 2 . . . . . 4 Ballistic Gun 3 | . 9 . 5 3 . . 2 5 5 5 . . 3 Ballistic Cannon 3 | . . . 2 3 9 5 4 5 5 5 2 . . Launcher 1 | . 4 11 1 . . . . . . . 1 . . Peak Build Rating 69 | 6 8 13 27 42 54 66 63 63 63 69 69 28 42 Average Rating 44 | 3 7 10 18 36 43 61 50 55 63 58 52 17 28 On Entrance 33 | . 6 8 13 27 36 54 65 50 63 63 51 17 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 73 | 13 21 27 35 45 60 62 59 72 72 73 36 25 44 Greatest Support 70 | 20 20 20 32 42 36 36 40 40 40 40 70 3 16 Greatest Overweight (x) 8 | . 1 1 1 2 1 2 2 1 1 1 6 8 4 Average Overweight (x) . | . . 1 1 . 1 1 1 1 1 . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 9 5 5 6 Most Carried 10 | 5 9 9 10 10 10 10 10 8 7 10 5 5 4 Average Carried 7 | 3 7 7 8 9 9 9 7 7 7 7 4 3 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 10 Final Carried 10 | 3 9 8 10 9 9 10 7 7 7 5 4 5 2 Class Distribution -------------------- 46% | Skirmisher 25% | Mutant 7% | Hacker-Mutant 6% | Scavenger-Mutant 5% | Tank 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Matter Collected 2883 | 185 173 199 185 413 156 218 503 130 . 451 270 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 4518 | . 238 337 226 637 221 497 1019 392 . 448 418 . 85 Parts 208 | . 26 36 6 34 9 21 32 9 . 15 18 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 30 8 . 18 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 107 | . 9 14 4 15 4 12 24 7 . 11 6 . 1 Guns 56 | . 8 2 4 10 2 2 12 6 . 6 4 . . Cannons 29 | . . . . 5 2 7 9 1 . 5 . . . AOE 15 | . 1 12 . . . . . . . . 2 . . Classes Destroyed 16 | . 5 3 1 1 . 1 2 . . 2 1 . . Worker 4 | . 2 2 . . . . . . . . . . . Builder 3 | . . 1 . 1 . . . . . . 1 . . Tunneler 1 | . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . 1 . . . . . . Operator 2 | . . . 1 . . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 7 | . 2 2 . 2 1 . . . . . . . . Swarmer 32 | . 6 7 . 4 . 5 9 . . 1 . . . Grunt 38 | . 3 4 3 4 3 3 9 6 . 3 . . . Brawler 3 | . . 1 . . . . 2 . . . . . . Duelist 2 | . . . . . . . 1 . . . . . 1 Sentry 10 | . . 2 1 3 1 1 2 . . . . . . Hunter 4 | . . . . . . . . . . 2 2 . . Programmer 15 | . . . . 4 . 2 . 1 . 4 4 . . Behemoth 2 | . . . . . . 1 1 . . . . . . Best Kill Streak 7 | . 7 7 3 5 3 5 7 4 . 2 3 . 1 Combat Bots Only 7 | . 7 7 3 5 3 5 7 4 . 2 2 . 1 Max Kills in Single Turn 4 | . 2 4 1 1 1 1 2 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 4 . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 1127 | . 36 43 15 238 59 47 157 40 . 75 362 3 52 Missed 370 | . 12 17 4 84 27 15 33 16 . 25 120 1 16 Damage Taken 7894 | . 163 268 131 898 245 383 1586 179 . 447 2951 63 580 Core 1760 | . 30 92 12 106 18 27 255 16 . 46 916 63 179 Absorbed by Shields 1203 | . . . . 333 37 13 320 192 . 308 . . . Redirected to Shielding 4 | . 4 . . . . . . . . . . . . Ignored by Resistances 2695 | . 54 81 35 386 82 207 531 103 . 211 817 16 172 Core Remaining (%) 86 | 100 88 77 97 84 97 . . . . 65 . . . Volleys Fired 302 | . 18 22 17 63 15 23 50 14 . 29 40 . 11 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 3 . 1 Hottest 199 | . 80 80 92 102 142 193 193 157 . 157 199 . 88 Shots Fired 672 | . 36 36 31 125 41 69 134 40 . 87 61 . 12 Gun 416 | . 28 22 26 97 15 23 62 26 . 58 55 . 4 Cannon 229 | . . . 3 28 26 46 72 13 . 29 4 . 8 Launcher 26 | . 8 14 2 . . . . . . . 2 . . Special 1 | . . . . . . . . 1 . . . . . Kinetic 293 | . 10 . 12 62 26 23 59 26 . 58 13 . 4 Thermal 336 | . 18 22 17 63 15 46 75 13 . 29 38 . . Explosive 26 | . 8 14 2 . . . . . . . 2 . . Electromagnetic 16 | . . . . . . . . . . . 8 . 8 Robot Hit Streak 29 | . 10 6 12 27 29 17 17 15 . 14 20 . 7 Robot Miss Streak 11 | . 3 1 3 1 2 2 4 4 . 11 4 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 4 | . 1 . . 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . Shots Hit Robots 507 | . 26 28 23 107 30 47 98 28 . 64 48 . 8 Core Hits 289 | . 21 28 12 39 14 16 61 30 . 50 15 . 3 Critical Kills 5 | . . . . . . 3 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 18 | . 1 1 . 3 2 4 3 2 . 1 1 . . Burn 10 | . 1 1 . 2 2 . 1 2 . . 1 . . Meltdown 5 | . . . . . . 3 2 . . . . . . Blast 3 | . . . . 1 . 1 . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13106 | . 654 1145 356 2081 557 1334 2585 642 . 1453 1792 . 507 Guns 6832 | . 282 236 326 1652 257 376 986 456 . 1043 1193 . 25 Cannons 4211 | . . . . 429 300 958 1599 186 . 410 69 . 260 Explosions 2063 | . 372 909 30 . . . . . . . 530 . 222 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 4474 | . 104 . 110 932 300 368 1035 370 . 893 337 . 25 Thermal 6676 | . 178 236 216 1149 257 966 1550 272 . 560 1070 . 222 Explosive 1663 | . 372 909 30 . . . . . . . 352 . . Electromagnetic 293 | . . . . . . . . . . . 33 . 260 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 4 . 2 2 3 3 2 18 18 18 Average Corruption 4 | . . . . 2 . 1 2 2 3 1 15 18 16 Corruption Purged 5 | . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . Effects 102 | . . . . 13 . 5 22 15 3 3 20 5 16 Message Errors 27 | . . . . 4 . 1 6 5 2 . 3 1 5 Matter Fused 27 | . . . . 2 . 1 9 2 1 1 4 2 5 Heat Flow Errors 8 | . . . . 3 . . . 1 . . 2 1 1 Energy Discharges 14 | . . . . 2 . 1 2 3 . 1 4 . 1 Parts Rejected 2 | . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . 1 . 1 2 3 . . 1 . 1 Data Loss (major) 3 | . . . . . . . 1 . . 1 . . 1 Misfires 5 | . . . . . . . 2 1 . . 1 . 1 Alerts 1 | . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . 1 . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 225 | . . 16 . . . 130 1 . . 2 76 . . Projectiles 133 | . . . . . . 130 1 . . 2 . . . Explosions 92 | . . 16 . . . . . . . . 76 . . Melee . | . . . . . . . . . . . . . . Knockbacks 32 | . . . . 4 7 4 4 3 . 8 2 . . Impact . | . . . . . . . . . . . . . . Kinetic 27 | . . . . 4 6 4 3 2 . 7 1 . . Secondary 5 | . . . . . 1 . 1 1 . 1 1 . . Self-Inflicted Damage 110 | . . 36 . . . . . . . . 74 . . Shots 4 | . . 2 . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 566 | . 94 174 315 167 334 411 499 371 . 566 423 158 284 Average Temperature 141 | . 33 52 133 35 138 165 187 108 . 169 179 90 139 Received Heat Transfer 1660 | . 48 87 81 300 130 78 601 101 . 27 . . 207 Effects 37 | . . . 4 . 1 4 8 4 . 11 5 . . Shutdowns 10 | . . . . . . 1 3 2 . 4 . . . Energy Bleed 7 | . . . 1 . 1 . 1 2 . 2 . . . Interference 7 | . . . 3 . . 2 . . . . 2 . . Matter Decay 3 | . . . . . . . 1 . . 1 1 . . Short Circuit 2 | . . . . . . 1 1 . . . . . . Damage (major) 8 | . . . . . . . 2 . . 4 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 3 3 . . . . . . Combat Hostiles 6 | . . . . . . 3 3 . . . . . . Parts Melted 30 | . 2 . 3 5 2 7 7 . . 1 3 . . Heat Transferred 11996 | . 592 777 518 2331 666 1553 2706 555 . 814 1334 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Peak Influence 584 | . 285 584 301 382 203 378 . . . . 557 44 77 Initial 338 | . . 102 138 117 96 85 . . . . 338 24 20 Average 217 | . 137 295 220 251 148 211 . . . . 333 28 26 Maximum Alert Level 2 | . 1 2 1 1 1 1 . . . . 2 . . Low Security (%) 42 | 100 67 24 27 30 72 46 . . . . 7 100 100 Level 1 54 | . 32 42 72 69 27 53 . . . . 91 . . Level 2 3 | . . 32 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . 2 . 3 . 1 . . . . 3 . 1 Investigation 3 | . . 2 . . . . . . . . 1 . . Extermination 4 | . . . . 1 . 1 . . . . 2 . . Reinforcement 3 | . . . . 2 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Distress Signals 3 | . 1 . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 145 | . 14 16 7 22 4 13 28 8 . 13 10 5 5 Peak Tracking Total 8 | . 8 7 3 6 2 3 7 5 . 3 5 5 4 Tactical Retreats 5 | . . . . 1 . . . 2 . 1 . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Traps Triggered 10 | . . 2 . 5 . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Machines Disabled 11 | . . 1 1 . . . . . . . 8 . 1 Max in Single Turn 7 | . . 1 1 . . . . . . . 7 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Machines Accessed 6 | . 3 1 . . 1 1 . . . . . . . Terminals 5 | . 2 1 . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 10 | . 3 3 . . 2 2 . . . . . . . Successful 7 | . 1 2 . . 2 2 . . . . . . . Failed 3 | . 2 1 . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . . . Terminals 9 | . 2 3 . . 2 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . 2 . . 2 2 . . . . . . . Record 5 | . . 2 . . 1 2 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 177 | . 177 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . 1 2 6 . . . EXPLORE 9 | . . . . . . . . 1 2 6 . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . . . Drone Launches 10 | . . . . . . . . 3 3 4 . . . Drone Recoveries 7 | . . . . . . . . 3 . 4 . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Turns Passed 8271 | 43 376 405 299 947 348 644 1702 1112 270 744 869 104 408 Spaces Moved 4870 | 42 359 335 216 622 272 481 931 418 109 278 478 89 240 Core 205 | 17 . . . . . . . . . . 36 89 63 Treads 1350 | . . . . . . . 315 418 109 278 230 . . Legs 348 | . . . . . . . . . . . 171 . 177 Wheels 2926 | 25 359 335 216 622 272 481 616 . . . . . . Hover 41 | . . . . . . . . . . . 41 . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 93 105 105 105 250 250 170 56 50 50 Average Speed 142 | 67 84 95 104 102 105 111 163 250 250 232 139 111 152 Slowest Speed 450 | 80 95 95 115 115 105 120 250 250 250 250 350 450 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 46 32 21 17 9 14 91 54 90 52 8 71 9 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 6 | . . 1 . . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . Scrap Searched 7 | . . . . . . . 5 1 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 233 | . 48 81 14 . 3 7 9 1 . 8 52 . 10 Melee . | . . . . . . . . . . . . . . Projectile 33 | . . . . . 3 7 9 1 . 8 1 . 4 AOE 200 | . 48 81 14 . . . . . . . 51 . 6 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Total 5627 | 54 395 385 257 810 301 538 1011 459 108 317 628 92 272 Wait 183 | 1 4 4 5 40 . 21 9 21 . 2 72 . 4 Move 4858 | 41 358 334 215 621 271 480 930 417 108 277 478 88 240 Hop . | . . . . . . . . . . . . . . Pick Up 95 | 6 9 9 8 16 6 5 7 2 . 3 15 1 8 Fast Attach 13 | 3 . . 1 2 1 . . . . 2 3 1 . Attach 57 | 3 1 2 3 5 3 3 7 3 . 1 16 2 8 Detach 1 | . . . . . . . . 1 . . . . . Swap 39 | . 3 7 4 12 2 4 3 1 . 1 2 . . Drop 47 | . 2 7 4 19 3 2 5 . . 2 2 . 1 Fire 302 | . 18 22 17 63 15 23 50 14 . 29 40 . 11 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 32 | . . . . 32 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Destroyed 7 combat bots 313 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Destroyed 7 combat bots 758 | -9/Materials | Discovered new exit (range 10) 824 | -9/Materials | Identified exit to Materials 825 | -9/Materials | Entered another Materials area 825 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1067 | -8/Materials | Discovered new exit (range 16) 1124 | -8/Materials | Entered Factory 1124 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -7/Factory | Discovered new exit (range 8) 2071 | -7/Factory | Entered another Factory area 2071 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2399 | -6/Factory | Discovered new exit (range 11) 2419 | -6/Factory | Entered another Factory area 2419 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2472 | -5/Factory | Build established: Tank 2612 | -5/Factory | Spotted B-75 Beast 2617 | -5/Factory | Destroyed B-75 Beast 3058 | -5/Factory | Discovered new exit (range 5) 3061 | -5/Factory | Identified exit to Upper Caves 3063 | -5/Factory | Entered Upper Caves 3080 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3134 | -5/Upper Caves | Learned Factory security intel 3146 | -5/Upper Caves | Destroyed 7 combat bots 3157 | -5/Upper Caves | Build established: Skirmisher 3398 | -5/Upper Caves | Spotted B-75 Beast 3409 | -5/Upper Caves | Destroyed B-75 Beast 3439 | -5/Upper Caves | Lost 3 parts (2p1u) 3867 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3949 | -5/Upper Caves | Lost 6 parts (3n1u2w) 4665 | -5/Upper Caves | Discovered new exit (range 13) 4762 | -5/Upper Caves | Identified exit to Upper Caves 4765 | -5/Upper Caves | Entered another Upper Caves area 4803 | -5/Upper Caves | Learned location of Warlord (-5) 5386 | -5/Upper Caves | Learned location of 1 exit from Factory 5497 | -5/Upper Caves | Discovered new exit (range 34) 5875 | -5/Upper Caves | Identified exit to Warlord 5877 | -5/Upper Caves | Entered Warlord 6059 | -5/Warlord | Discovered new exit (range 25) 6065 | -5/Warlord | System corruption cleaned by Quarantine Array 6145 | -5/Warlord | Identified exit to Proximity Caves 6147 | -5/Warlord | Entered Proximity Caves 6147 | -4/Proximity Caves | Accompanied by 3 allies 6386 | -4/Proximity Caves | Spotter reported a threat 6438 | -4/Proximity Caves | Spotter reported a threat 6561 | -4/Proximity Caves | Learned Research emergency access door positions 6674 | -4/Proximity Caves | Lost 3 parts (1p2u) 6866 | -4/Proximity Caves | Discovered new exit (range 15) 6890 | -4/Proximity Caves | Identified exit to Factory 6891 | -4/Proximity Caves | Entered Factory 6891 | -4/Factory | Evolved 2 slots: Utility x2 6892 | -4/Factory | Identified exit to Research 7136 | -4/Factory | Build established: Hacker-Skirmisher 7361 | -4/Factory | System corruption reached 10% 7442 | -4/Factory | Lost 9 parts (1p3n1u4w) 7696 | -4/Factory | Lost 3 parts (2n1w) 7724 | -4/Factory | Core integrity fell below 50% 7760 | -4/Factory | Sucked down chute 7760 | -4/Factory | Entered Waste 7764 | -4/Waste | Lost 8 parts (2p4n2u) 7781 | -4/Waste | Spotted C-40 Crusher 7783 | -4/Waste | Spotted C-40 Crusher 7805 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7806 | -4/Waste | Core integrity fell below 20% 7811 | -4/Waste | Spotted C-40 Crusher 7817 | -4/Waste | Spotted C-40 Crusher 7824 | -4/Waste | Spotted C-40 Crusher 7829 | -4/Waste | Spotted C-40 Crusher 7836 | -4/Waste | Discovered new exit (range 13) 7840 | -4/Waste | Found Prototype Reactor 7860 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7864 | -4/Waste | Identified exit to Factory 7864 | -4/Waste | Entered Factory 8244 | -4/Factory | Build established: Hacker-Mutant 8272 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08243_ Slug penetrates Earth. 08244_ Railgun severed. 08248_ Arm. Leg severed. 08250_ L-61 Swordsman system terminally corrupted. 08250_ Power Sword fried. 08250_ Adv. Melee Analysis Suite fried. 08251_ Assembly Bed disabled. 08256_ Critical hit (Burn: +37). 08257_ Chain reaction triggered in Lgt. Antimatter Reactor. 08258_ G-67 Veteran IFF system glitched. 08260_ Antimatter Reactor destroyed. 08261_ U-05 Engineer builds a Wall. 08262_ G-67 Veteran misfires. 08264_ HERF Cannon destroyed. 08265_ U-05 Engineer lays Concrete. 08267_ U-05 Engineer builds a Wall. 08268_ U-05 Engineer lays Concrete. 08271_ Acquired Railgun. Map ----- +----------------------------------------------------+ | " " """ """ """ # #??# #? | | "R" """ """ """ # #### #? | | """ """ """ """ # + # #? | | # #### #? | | # [ #??# #? | | ############+#### # #??# #? | | ?????????????????? # #??# #? | | ????????????????? ###########??# #? | | ??????????????????? ?????????????# #? | | ????????????????? ?????????????# #? | | ????????????????# ?????????????# #? | | ????????????????# ?????????????##############? | | ????????????????# ???????????????????????????? | | ??########??????# ???????????????????????????? | | ??# #???? ?# #??????????????????????????? | | ### #????? # + ?????????????????????????? | | + #??????# # ?????????????????????????? | | ### #??????# # ?????????????????????????? | | ??# !#??????# # ?????????????????????????? | | ??# #??????# u#;############?????????????? | | ??# #??????# u ; #?????????????? | | ??# #??????# ; g #?????????????? | | ??# #??????# g g #?????????????? | | ??# ^ #??????# ; #?????????????? | | ??# #??????# ; !%! """" #?????????????? | | ??# #??????# ; @ """"???????????????? | | ?# #??????# # = """"???????????????? | | #####+########## # """ ??????????????? | | # """" ??????????????? | | #!! """" ??????????????? | | """ #!! ???????????????? | | """ # ??????????????? | | """ ! ##############?????????????? | | ######+##### """ ########??????????????????????? | | ??# # # #??????????????????????? | | ??# """" + + #??????????????????????? | | ??# """" ######### #??????????????????????? | | ??# """" #???????# #??????????????????????? | | ??# """" #???????# ! #??????????????????????? | | ??# """" #???????# #??????????????????????? | | ??# """" #???????########??????????????????????? | | ??# """" #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??##########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoLargeMediator Manual? 0 Play Time 01:41:40 Cumulative 38.1 hours Start 2025.03.28 @ 15:06:47 End 2025.03.28 @ 19:41:08 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 7 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6ecd4e3-c9c7-4d33-b0db-5cefefbf6a88