Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 14:18:52 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (152) 760 Value Destroyed (3472) 3472 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 7277 Bonus ------- High Alert Combat Kills 365 Cogmind --------- Core Integrity 590/700 Matter 287/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Flying (112) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Deuterium Engine Hacking Suite System Shield Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Mini Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Hacking Suite System Shield Impact Mace [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 190 | 8 27 86 11 39 19 Power 16 | 1 2 5 1 4 3 Engine 12 | 1 2 5 1 1 2 Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 47 | 3 11 18 2 8 5 Treads 35 | 1 10 18 2 4 . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight 9 | . . . . 4 5 Utility 62 | 2 5 32 4 13 6 Device 26 | 1 1 12 3 6 3 Storage 4 | 1 1 1 . 1 . Processor 6 | . . 3 . 2 1 Hackware 3 | . . . . 1 2 Protection 23 | . 3 16 1 3 . Artifact . | . . . . . . Weapon 65 | 2 9 31 4 14 5 Energy Gun 8 | . 1 5 1 1 . Energy Cannon 9 | . 3 2 . 1 3 Ballistic Gun 24 | 2 3 13 1 5 . Ballistic Cannon . | . . . . . . Launcher 9 | . . 3 2 4 . Special Weapon 1 | . 1 . . . . Impact Weapon 11 | . . 6 . 3 2 Slashing Weapon 3 | . 1 2 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 39 | . 4 15 4 13 3 Power 6 | . 1 3 1 1 . Propulsion 15 | . 1 3 2 6 3 Utility 7 | . 1 3 1 2 . Weapon 11 | . 1 6 . 4 . Highest Loss Streak 7 | . 2 7 3 7 3 To Critical Strikes 2 | . . 2 . . . Average Slot Usage (%) 97 | . 99 99 91 91 99 Engine 10 | . 14 10 11 6 2 Treads 27 | . 26 32 32 25 . Flight 3 | . . . . 6 37 Device 7 | . 1 7 10 9 17 Storage 10 | . 14 11 11 7 . Processor 7 | . . 10 11 9 7 Hackware 1 | . . . . 6 11 Protection 4 | . 12 3 . 1 . Energy Gun 2 | . 3 3 . . . Energy Cannon 6 | . 13 6 . . . Ballistic Gun 6 | . 7 7 2 7 . Impact Weapon 4 | . . 4 11 6 6 Slashing Weapon 1 | . 3 . . . . Peak Build Rating 45 | 7 11 22 26 33 45 Average Rating 18 | 6 8 17 22 26 40 On Entrance 15 | . 7 9 21 26 29 Naked Turns . | . . . . . . Heaviest Build 100 | 14 54 100 95 97 21 Greatest Support 80 | 26 40 63 60 80 23 Greatest Overweight (x) 4 | 2 1 2 1 4 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 25 | 8 20 25 25 25 5 Average Capacity 21 | 7 19 24 25 21 5 Most Carried 25 | 8 20 25 25 25 5 Average Carried 19 | 4 16 23 24 20 4 Final Capacity 25 | 8 20 25 25 5 5 Final Carried 25 | 8 20 25 25 5 4 Class Distribution -------------------- 55% | Mutant 35% | Scavenger-Mutant 4% | Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3300 | 274 442 1581 270 571 162 Remotely . | . . . . . . Salvage Created 4952 | 91 752 2657 74 1204 174 Parts 269 | 9 51 160 6 41 2 Haulers Intercepted 10 | . 2 6 . 2 . Recyclers Shooed 5 | 2 1 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 95 | . 12 52 12 19 . Melee 11 | . . 8 . 3 . Guns 42 | . 10 25 . 7 . Cannons 8 | . 2 6 . . . AOE 25 | . . 10 12 3 . Classes Destroyed 17 | 1 7 5 1 3 . Worker 10 | . 3 1 . 5 1 Builder 12 | . . 5 . 5 2 Tunneler 6 | 4 . 1 1 . . Hauler 10 | . 2 6 . 2 . Recycler 6 | . 1 3 . 1 1 Mechanic 2 | . . . . 2 . Operator 6 | . 3 . . 1 2 Watcher 13 | . 3 5 . 3 2 Swarmer 22 | . 2 10 6 4 . Grunt 46 | . 10 26 . 10 . Brawler 4 | . . 3 . 1 . Duelist 2 | . . 1 . 1 . Protector 2 | . . 2 . . . Sentry 10 | . . 10 . . . Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Assembled 6 | . . . 6 . . Best Kill Streak 6 | 2 6 6 6 5 2 Combat Bots Only 6 | . 6 4 6 5 . Max Kills in Single Turn 4 | 1 2 4 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 2 . Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 655 | . 88 320 26 143 78 Missed 193 | . 25 82 5 41 40 Damage Taken 6402 | . 693 3182 294 1854 379 Core 831 | . 125 303 10 283 110 Absorbed by Shields 82 | . . . . . 82 Regen/Repaired (Parts) 234 | . 121 113 . . . Core Remaining (%) 54 | 100 50 . 21 48 . Volleys Fired 306 | 12 80 158 7 40 9 Largest 2 | 2 2 2 1 2 1 Hottest 120 | 40 120 120 30 68 65 Shots Fired 555 | 24 152 299 9 62 9 Gun 409 | 24 101 224 1 59 . Cannon 126 | . 50 67 . . 9 Launcher 19 | . . 8 8 3 . Special 1 | . 1 . . . . Kinetic 342 | 24 88 172 1 57 . Thermal 140 | . 64 67 . . 9 Explosive 19 | . . 8 8 3 . Electromagnetic 54 | . . 52 . 2 . Robot Hit Streak 19 | 7 9 19 . 9 2 Robot Miss Streak 9 | 2 9 6 5 3 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 5 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 440 | 14 88 235 2 85 16 Core Hits 185 | 5 37 91 22 28 2 Critical Kills 4 | . . 3 . 1 . Critical Parts Destroyed 23 | . . 7 . 13 3 Critical Strikes 29 | . . 10 . 16 3 Destroy 4 | . . 2 . 2 . Corrupt 1 | . . . . 1 . Smash 24 | . . 8 . 13 3 Melee Attacks 216 | . 9 89 4 76 38 Impact 189 | . . 71 4 76 38 Slashing 27 | . 9 18 . . . Piercing . | . . . . . . Sneak Attacks 30 | . . 8 1 16 5 Combat Hostiles 2 | . . 1 . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 12607 | 146 1174 5835 905 3564 983 Guns 3696 | 146 652 2360 . 538 . Cannons 1518 | . 522 858 . . 138 Explosions 1672 | . . 782 679 211 . Melee 5721 | . . 1835 226 2815 845 Ramming . | . . . . . . Kinetic 2906 | 146 480 1773 . 507 . Thermal 1787 | . 694 955 . . 138 Explosive 1575 | . . 685 679 211 . Electromagnetic 618 | . . 587 . 31 . Impact 5581 | . . 1695 226 2815 845 Slashing 140 | . . 140 . . . Piercing . | . . . . . . Highest Corruption 9 | . . 9 9 . 1 Average Corruption 7 | . . 6 9 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 184 | . . 126 57 . 1 Message Errors 55 | . . 33 22 . . Matter Fused 42 | . . 27 15 . . Heat Flow Errors 21 | . . 13 7 . 1 Energy Discharges 25 | . . 21 4 . . Data Loss (minor) 17 | . . 15 2 . . Data Loss (major) 9 | . . 4 5 . . Misfires 7 | . . 5 2 . . Alerts 4 | . . 4 . . . Weapon Failures 4 | . . 4 . . . Overload Shots . | . . . . . . Overflow Damage 2363 | . 8 465 12 1389 489 Projectiles 50 | . 8 6 . 34 2 Explosions 50 | . . 37 12 1 . Melee 2263 | . . 422 . 1354 487 Knockbacks 30 | . . 12 . 13 5 Impact 28 | . . 10 . 13 5 Kinetic . | . . . . . . Secondary 2 | . . 2 . . . Self-Inflicted Damage 252 | . . 85 78 89 . Shots 9 | . . 4 2 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 465 | . 167 465 276 17 247 Average Temperature 59 | . 50 75 115 7 20 Received Heat Transfer 2362 | . 300 1335 20 630 77 Effects 6 | . . 6 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 3 | . . 3 . . . Interference 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 25 | . . 6 . 15 4 Combat Hostiles 9 | . . 3 . 6 . Parts Fried 46 | . . 9 . 27 10 Impact Corruptions 73 | . . 18 . 39 16 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 5 . . . Heat Transferred 3615 | . 1517 1913 . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 952 | 20 329 952 552 282 162 Initial 369 | . 13 13 369 4 105 Average 206 | 8 49 340 245 132 80 Maximum Alert Level 3 | . 1 3 2 1 . Low Security (%) 64 | 100 93 45 36 78 100 Level 1 19 | . 6 20 47 21 . Level 2 9 | . . 18 16 . . Level 3 6 | . . 15 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . 1 . . . Squads Dispatched 19 | . 5 8 . 3 3 Investigation 7 | . 2 5 . . . Extermination 1 | . . . . . 1 Reinforcement 8 | . 3 . . 3 2 Assault 3 | . . 3 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . 1 2 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 160 | . 28 66 16 34 16 Peak Tracking Total 16 | . 8 6 16 6 5 Tactical Retreats 12 | . 3 1 1 2 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 9 | . 3 2 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . . 5 1 . 2 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 36 | . 8 15 1 4 8 Terminals 27 | . 5 12 1 3 6 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 4 | . 2 1 . . 1 Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 94 | . 22 41 2 9 20 Successful 42 | . 15 16 1 3 7 Failed 52 | . 7 25 1 6 13 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 55 | . 11 25 1 6 12 Terminals 74 | . 12 36 2 7 17 Fabricators . | . . . . . . Repair Stations 8 | . 5 3 . . . Recycling Units 7 | . 5 1 . . 1 Scanalyzers 3 | . . 1 . 2 . Garrison Access 2 | . . . . . 2 Terminal Hacks 14 | . 3 7 1 1 2 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 3 | . 1 1 . 1 . Branch Access Points 1 | . . . . . 1 Alert Level 2 | . . 1 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 1 . . 1 Transport Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 2 . . . Scan Component 3 | . 2 1 . . . Repair 3 | . 2 1 . . . Recycling Unit Hacks 3 | . 2 . . . 1 Report Inventory 2 | . 1 . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 17 | . 6 6 . 2 3 Terminals 14 | . 4 5 . 2 3 Botnet 9 | . 3 3 . 1 2 Operators 5 | . 1 2 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Tunnel 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used 1 | . . . . . 1 Hacking Detections 32 | . 7 13 1 4 7 Full Trace Events 4 | . 1 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 1 . . . Time 65 | . 52 13 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 12984 | 161 3380 5254 1897 1332 960 Spaces Moved 6383 | 111 1333 1752 771 803 1613 Core 12 | 12 . . . . . Treads 3979 | 2 1182 1752 771 272 . Legs . | . . . . . . Wheels 248 | 97 151 . . . . Hover . | . . . . . . Flight 2144 | . . . . 531 1613 Fastest Speed 23 | 50 80 240 240 26 23 Average Speed 161 | 93 221 240 240 103 23 Slowest Speed 490 | 160 240 320 240 490 28 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . . 2 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 5 99 95 84 44 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 88 | . 6 37 2 17 26 Terrain Destroyed 218 | . 6 69 74 42 27 Melee 84 | . 5 37 2 14 26 Projectile 2 | . 1 . . . 1 AOE 132 | . . 32 72 28 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 8115 | 142 1601 2334 802 1108 2128 Wait 830 | 4 120 177 6 119 404 Move 6366 | 110 1332 1751 770 798 1605 Hop 6 | . . . . 2 4 Pick Up 88 | 8 22 36 3 12 7 Fast Attach 29 | 7 6 6 . 5 5 Attach 45 | . 4 15 4 18 4 Detach 8 | . . 1 1 3 3 Swap 117 | 1 17 66 7 16 10 Drop 77 | . 11 35 . 19 12 Fire 306 | 12 80 158 7 40 9 Melee 216 | . 9 89 4 76 38 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 27 | . . . . . 27 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 65 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 16) 869 | -10/Materials | Discovered new exit (range 15) 1965 | -10/Materials | Discovered new exit (range 9) 2062 | -10/Materials | Discovered new exit (range 4) 2313 | -10/Materials | Discovered new exit (range 13) 2646 | -10/Materials | Discovered new exit (range 16) 3139 | -10/Materials | Repaired Lgt. Treads 3166 | -10/Materials | Repaired Lgt. Treads 3542 | -10/Materials | Entered another Materials area 3542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4427 | -9/Materials | Build established: Scavenger-Mutant 4523 | -9/Materials | Discovered new exit (range 15) 4991 | -9/Materials | Discovered new exit (range 6) 5005 | -9/Materials | Identified exit to Mines 5753 | -9/Materials | Build established: Mutant 6110 | -9/Materials | Repaired Lgt. Treads 7064 | -9/Materials | Discovered new exit (range 8) 7142 | -9/Materials | First assault squad dispatched 7234 | -9/Materials | Lost 7 parts (2p2n2u1w) 7575 | -9/Materials | Core integrity fell below 50% 7623 | -9/Materials | Identified exit to Materials 8311 | -9/Materials | Discovered exit to Materials (range 15) 8471 | -9/Materials | Sterilization system engaged 8471 | -9/Materials | Non-combat units ordered to evacuate 8571 | -9/Materials | Combat units ordered to evacuate 8750 | -9/Materials | Build established: Scavenger-Mutant 8771 | -9/Materials | Ambient heat levels rising (+10) 8796 | -9/Materials | Entered Mines 9115 | -9/Mines | Found a hidden stash of uninstalled traps 9249 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9272 | -9/Mines | Assembled infested the area 9306 | -9/Mines | Met 8R-AWN 9319 | -9/Mines | Lost 3 parts (2n1u) 9661 | -9/Mines | Discovered exit to Materials (range 7) 9721 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9726 | -9/Mines | Found Prototype Device 9726 | -9/Mines | Identified Exp. Sensor Array 9889 | -9/Mines | Discovered exit to Materials (range 13) 9930 | -9/Mines | Received a Mining Laser from a helpful Derelict 10338 | -9/Mines | Discovered new exit (range 5) 10350 | -9/Mines | Identified exit to Exiles 10693 | -9/Mines | Entered Materials 10693 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10694 | -8/Materials | Identified exit to Factory 11314 | -8/Materials | Lost 4 parts (2n1u1w) 11695 | -8/Materials | Core integrity fell below 50% 11725 | -8/Materials | Lost 7 parts (1p3n1u2w) 12025 | -8/Materials | Entered Factory 12025 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12076 | -7/Factory | Build established: Scout 12507 | -7/Factory | Identified exit to Lower Caves 12716 | -7/Factory | Build established: Hacker-Scout 12924 | -7/Factory | Discovered new exit (range 10) 12926 | -7/Factory | Identified exit to Factory 12985 | -7/Factory | Self-destructed Last Messages --------------- 12963_ Field strength at 58. 12964_ R-06 Scavenger collects Terrain Scan Processor. 12967_ Field strength at 40. 12970_ Field strength at 15. 12971_ VTOL Module destroyed. 12972_ Stasis field depleted. 12973_ Triggered Stasis Trap. 12973_ A bubble of rippling energy engulfs the area. 12973_ Field strength at 95. 12975_ VTOL Module destroyed. 12977_ Field strength at 82. 12978_ Field strength at 77. 12979_ Field strength at 72. 12980_ Field strength at 67. 12981_ Field strength at 62. 12982_ Field strength at 47. 12983_ Field strength at 42. 12984_ U-05 Engineer lays Concrete. 12984_ Field strength at 37. 12984_ Exp. Sensor Array severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????##+##?????????????????????? | | ??????????????????????? ^ ?????????????????????? | | ???????????????????????##!##?????????????????????? | | ???????????????????????##@##?????????????????????? | | ???????????????????????##l##?????????????????????? | | ???????????????????????##g##?????????????????????? | | ???????????????????????##g##?????????????????????? | | ?????????????????? ######u######?????????????????? | | ?????????????????? ######u######?????????????????? | | ?????????????????? # Y ##?????????????????? | | ?????????????????? # ##??????o??????????? | | ?????????????????? # ##?????????????????? | | ?????????????????? # ##?????????????????? | | ?????????????????? # ##?????????????????? | | ?????????????????? # ##?????????????????? | | ?????????????????? # ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????? ??## ##?????????????????? | | ?????????????? = # ###????????????????? | | ?????????????? ###/######"###????????????????? | | ?????????????? ##????????????????? | | ????????????? ##????????????????? | | ????????????? > ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadActiveRipteeth Manual? 0 Play Time 01:49:48 Cumulative 71.3 hours Start 2025.05.04 @ 22:11:34 End 2025.05.05 @ 14:18:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 44 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4405b3d-4ae8-40b7-bc6e-43b107c38b17