Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.22 @ 01:31:39 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (339) 1695 Value Destroyed (17069) 17069 Prototype IDs (249) 4980 Alien Tech Used (8) 1600 Bonus (20851) 20851 TOTAL SCORE: 56395 Bonus ------- High Alert Combat Kills 693 Follower Combat Kills 1633 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 498 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 1500 Friendly Fire -2373 Cogmind --------- Core Integrity 51/1450 Matter 273/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Cloaking Device Experimental System Shield Transdimensional Reconstructor CPS Tube (1) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Huge Storage Unit Assembled Biocell Array Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Assembled Combat Suite Experimental Cloaking Device Assembled Alloy Armor Advanced Powered Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Biometal Heavy Treads Experimental Energy Well Experimental Energy Well Zionite Biocell Zionite Weapon Casing Advanced Powered Armor AEGIS Remote Shield Advanced Hacking Suite Experimental Hacking Suite Experimental System Shield Quantum Router Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Potential Cannon CPS Tube Self-destruct Interrupter Self-destruct Interrupter Deploy-a-Sentry [Rating: 223] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Core Physics Calibrator Weapon Assembled Focal Cannon Energy Gun Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Coil Gun Launcher YI-UF0's Doublenader Special Weapon CPS Tube Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Utility 10 | . . . . 2 . 2 . . . . 1 . . . . 2 . . . . 2 . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 273 | . 12 4 15 20 23 10 . 8 43 . 10 1 . 1 9 5 5 3 3 . 3 . 4 4 1 3 35 24 6 2 19 Power 22 | . 1 . 1 2 5 . . . 3 . 2 . . . . . . . 1 . . . . . . . 4 1 1 . 1 Engine 9 | . 1 . 1 2 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Reactor 8 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 3 1 1 . 1 Propulsion 54 | . 5 . 2 6 5 1 . 1 4 . 1 . . 1 . 1 3 . 2 . . . 2 . . 2 11 1 3 1 2 Treads 32 | . 5 . 2 4 5 1 . 1 2 . . . . . . . . . . . . . . . . . 5 1 3 1 2 Leg 21 | . . . . 2 . . . . 2 . 1 . . 1 . 1 2 . 2 . . . 2 . . 2 6 . . . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 121 | . 3 1 . 4 2 5 . 2 24 . 7 1 . . 7 4 . 2 . . 3 . 2 4 1 1 18 16 1 1 12 Device 49 | . 3 1 . 1 . 2 . 1 5 . 4 1 . . 4 1 . 1 . . 1 . 1 1 1 1 8 9 1 . 2 Storage 10 | . . . . 1 . . . . 2 . 1 . . . 1 . . . . . . . . . . . 1 . . . 4 Processor 7 | . . . . . . 1 . 1 2 . 1 . . . 1 . . . . . . . . . . . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 52 | . . . . 2 2 2 . . 15 . 1 . . . 1 3 . 1 . . 2 . 1 3 . . 9 6 . 1 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 76 | . 3 3 12 8 11 4 . 5 12 . . . . . 2 . 2 1 . . . . . . . . 2 6 1 . 4 Energy Gun 33 | . 3 3 5 1 6 1 . 3 9 . . . . . . . . . . . . . . . . . . 2 . . . Energy Cannon 11 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 3 . . 4 Ballistic Gun 8 | . . . 1 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 2 3 1 . . 1 1 . . . . . 2 . 2 1 . . . . . . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . 6 2 . . 7 . . 1 . . . . . . . . . . . 1 . . 1 11 2 . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . System Corruption 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Parts Lost 60 | . 1 . . 2 1 . . . 14 . 1 . . . 4 1 3 2 . . . . . . . . 14 . . 3 14 Power 5 | . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . . . . 3 . . . 4 Utility 30 | . 1 . . . . . . . 6 . 1 . . . 1 1 2 2 . . . . . . . . 7 . . 3 6 Weapon 13 | . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . 4 . . . 3 Highest Loss Streak 8 | . 1 . . 1 1 . . . 5 . 1 . . . 3 1 2 1 . . . . . . . . 5 . . 2 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 96 100 100 92 83 87 100 99 89 92 94 86 86 86 79 85 86 78 84 87 88 89 88 80 88 86 84 68 73 75 64 Engine 3 | . 14 14 14 8 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 5 4 . . . . 5 6 6 6 4 . . . . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . 2 7 6 6 6 6 5 5 5 5 4 5 5 5 5 5 5 4 5 3 4 4 3 Treads 13 | . 27 28 28 32 33 28 30 30 17 . . . . . . . . . . . . . . . . . 4 13 14 16 12 Leg 11 | . . . . . . . . . 11 30 26 26 26 26 24 23 21 9 15 23 21 21 21 21 21 24 18 . 1 . . Device 14 | . 10 14 14 10 8 12 15 16 7 7 15 6 6 6 7 11 22 21 23 23 24 21 23 23 23 23 19 18 19 21 13 Storage 10 | . 14 14 14 9 8 7 7 7 9 15 13 13 13 13 12 11 11 11 11 11 10 10 10 10 10 9 9 11 8 8 11 Processor 3 | . . . . . . 5 7 5 4 . . . . . . 5 5 5 5 5 5 5 5 5 5 4 4 5 8 8 7 Protection 9 | . . . . 13 8 11 15 15 15 15 11 13 13 13 11 14 5 5 5 5 11 15 12 12 12 9 10 7 8 6 5 Energy Gun 3 | . 28 28 20 6 2 . . 2 6 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . 5 7 7 5 5 15 13 13 13 13 10 11 10 10 10 10 10 10 9 2 10 9 8 3 6 8 6 Naked Turns 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Heaviest Build 190 | 13 19 19 22 103 118 119 113 118 145 145 156 156 150 150 159 173 160 163 160 155 170 169 169 163 177 177 190 177 177 178 179 Greatest Support 300 | 20 40 40 40 80 80 80 80 82 116 116 116 104 104 116 116 116 108 30 110 110 130 130 130 130 110 163 245 225 300 300 300 Greatest Overweight (x) 5 | . . . . 2 1 1 1 1 2 1 1 1 1 1 1 1 5 5 5 1 1 1 1 1 1 1 2 . . . 1 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 5 3 1 1 1 1 . 1 1 . . . . . Largest Inventory Capacity 25 | . 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 8 8 8 15 25 25 25 25 23 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | . 8 8 8 14 25 25 25 25 25 17 25 25 25 25 23 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Average Carried 21 | . 7 7 7 9 23 24 25 24 20 16 22 24 24 24 20 21 23 24 24 24 24 25 25 24 24 24 24 24 24 24 18 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 8 8 8 14 25 25 25 25 16 17 25 25 25 23 21 23 25 25 25 25 25 25 25 25 25 25 25 25 25 21 5 Class Distribution -------------------- 36% | Mutant 32% | Golem 13% | Scavenger-Mutant 5% | Skirmisher 4% | Alien-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Armory Golem | -3/Lab Alien-Skirmisher | -2/Research Alien-Skirmisher | -2/Quarantine Alien-Skirmisher | -2/Section 7 Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Matter Collected 4815 | 200 110 40 227 580 314 124 58 95 881 . 70 38 5 10 232 97 243 140 78 . 30 20 61 . 85 30 456 73 360 21 137 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17812 | . 396 120 432 890 1620 892 78 . 1822 108 1282 44 45 184 475 861 746 322 279 98 1317 190 407 . 84 188 2218 73 482 1187 972 Parts 809 | . 18 3 39 54 72 50 4 . 39 10 45 2 3 8 16 35 35 19 12 7 42 6 25 . 7 13 118 19 18 51 39 Haulers Intercepted 11 | . 1 . . . 5 2 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 147 | . . . 13 . . . 4 5 . 5 . 5 3 . 19 . 31 16 . 9 . 6 24 . 7 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . 2 . 3 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 328 | . 8 1 15 21 27 9 3 . 52 2 15 2 1 2 12 14 22 7 5 4 16 3 8 . 3 2 34 1 4 16 19 Melee 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 46 | . 8 1 10 11 7 . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . Cannons 187 | . . . . . 15 9 . . 3 2 13 2 1 2 5 11 12 5 4 4 16 3 8 . 3 2 34 1 4 16 12 AOE 78 | . . . 4 10 . . . . 34 . 2 . . . 7 3 10 2 . . . . . . . . . . . . 6 Classes Destroyed 30 | . 2 1 3 5 2 1 . . 4 . 2 . . . 1 3 . 1 . . . . . . 1 . 1 . 2 1 . Worker 7 | . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 Builder 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 11 | . 1 . . . 5 2 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Recycler 11 | . . . . 3 . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . Operator 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . 1 1 2 . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . 1 Swarmer 46 | . . 1 3 4 3 . 3 . . . 5 2 . . 1 1 9 . . 4 . 1 4 . . . . . . . 5 Saboteur 5 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 3 . . . . Grunt 100 | . 8 . . 13 17 5 . . . . 6 . . . 8 10 7 . 1 . 10 1 3 . 1 . 5 . . 3 2 Brawler 5 | . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . 1 . . . . Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . Protector 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 23 | . . . . 3 6 1 . . . . 2 . . . 1 . 3 . . . 3 1 . . . 1 2 . . . . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Specialist 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Hunter 23 | . . . . 1 1 . . . . 1 . . . . . . 1 3 1 . . . . . . . 6 . . 2 7 Programmer 25 | . . . . . . 3 . . . 1 . . 1 . . 1 2 . . . 2 . . . . . 6 . . 7 2 Heavy 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 40 | . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 42 | . 2 1 3 6 8 4 3 . 42 1 5 2 1 1 7 7 8 4 3 4 4 3 4 . 2 2 5 1 2 6 11 Combat Bots Only 40 | . 2 1 3 5 6 2 3 . 40 1 4 2 1 1 7 5 8 4 3 4 4 3 4 . 2 2 5 1 2 6 7 Max Kills in Single Turn 12 | . 1 1 2 5 2 1 1 . 12 1 2 1 1 1 2 5 3 2 1 1 1 1 2 . 1 1 1 1 1 1 3 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . . 2 4 . . . . 12 . 1 . . . 2 3 3 2 . . . . . . . . . . . . 2 Melee 1 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) A5 (-3/Lab) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Hostile Shots Fired 2473 | . 32 . 86 91 97 109 5 . 187 2 119 4 . 9 65 61 107 49 11 19 79 13 29 . 8 6 612 36 10 230 397 Missed 829 | . 7 . 33 29 34 46 3 . 35 . 48 . . 3 26 23 34 13 4 5 26 4 17 . 3 1 226 7 5 61 136 Damage Taken 31397 | . 321 7 890 1010 898 665 32 . 4221 26 520 26 . 238 783 780 1215 596 169 181 963 143 163 . 84 164 6688 628 289 3305 6392 Core 3195 | . 22 . 155 91 63 109 15 . 483 . 9 9 . . 68 60 161 83 40 13 55 . . . . 28 358 43 . 245 1085 Absorbed by Shields 921 | . . . . . . . . . 63 . 251 24 . . 38 . . . . . . . . . . 166 212 . . . 167 Reduced by Siege Mode 441 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 81 349 Redirected to Shielding 249 | . . . . . . . . . 121 . . . . . . . . . . . . . . . 26 . . . . . 102 Ignored by Resistances 3625 | . . . . . . . . . . 6 163 11 . 46 161 153 248 117 35 40 201 28 36 . 18 61 902 126 55 660 558 Regen/Repaired (Parts) 1446 | . . . . . 840 . . 527 . . . . . . . . . . . . . . . . . . . 23 . . 56 Core Remaining (%) 65 | 100 . . 29 . 72 . . . . 13 . . . . 89 . . . . 64 . . . . 95 . . 59 . . . Volleys Fired 1046 | . 34 16 36 55 98 53 3 1 128 8 51 3 2 15 27 36 46 27 27 25 43 7 12 . 9 6 118 22 20 55 63 Largest 2 | . 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 200 | . 130 130 130 93 122 98 98 68 129 50 50 50 50 50 70 50 95 50 50 50 50 50 50 . 50 50 145 120 50 50 200 Shots Fired 1762 | . 65 19 64 102 120 66 6 1 181 16 102 6 4 28 46 72 78 41 44 50 84 14 25 . 19 12 230 25 40 99 103 Gun 450 | . 65 19 61 95 44 13 3 . 150 . . . . . . . . . . . . . . . . . . . . . . Cannon 1270 | . . . . . 76 53 3 1 19 16 102 6 4 28 39 72 71 37 44 50 84 14 25 . 19 12 229 24 40 99 103 Launcher 41 | . . . 3 7 . . . . 12 . . . . . 7 . 7 4 . . . . . . . . 1 . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 93 | . . . . 51 26 13 3 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1544 | . 65 19 61 44 90 53 3 1 92 16 102 6 4 28 39 72 71 37 44 50 84 14 25 . 19 12 229 24 40 99 101 Explosive 41 | . . . 3 7 . . . . 12 . . . . . 7 . 7 4 . . . . . . . . 1 . . . . Electromagnetic 83 | . . . . . 4 . . . 77 . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 34 | . 7 12 17 9 15 10 12 . 22 21 12 5 7 11 10 10 8 8 12 5 24 26 9 . 17 11 34 14 11 12 21 Robot Miss Streak 10 | . 4 9 10 5 5 1 1 . 3 . 2 . . 3 3 3 2 1 2 6 2 . 1 . 1 1 2 2 2 4 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1123 | . 41 16 54 75 78 48 5 2 132 3 53 5 2 15 15 41 42 14 21 5 62 11 16 . 10 11 168 17 28 63 70 Core Hits 768 | . 22 10 66 64 33 19 3 . 183 2 26 2 1 8 43 20 36 10 9 4 29 5 9 . 4 4 65 9 13 34 35 Critical Kills 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 2 . . 1 7 1 . . 5 . . . . . . . . . . . . . . . . . . . . . 1 Burn 6 | . 2 . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 53 | . . . 40 . 10 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . 40 . 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55579 | . 538 208 1096 2117 3289 2057 107 . 4886 171 3035 232 106 469 2068 3091 3239 1012 1059 233 3352 534 860 . 467 534 9026 567 1593 3328 6305 Guns 5266 | . 527 208 703 1251 502 238 65 . 1772 . . . . . . . . . . . . . . . . . . . . . . Cannons 39356 | . . . . . 2550 1809 42 . 268 171 2765 232 106 469 643 2136 2056 548 1059 233 3287 534 860 . 467 534 8813 567 1384 3328 4495 Explosions 10536 | . . . 295 866 39 . . . 2846 . 246 . . . 1425 955 1183 464 . . . . . . . . 213 . 209 . 1795 Melee 294 | . . . 98 . 196 . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 127 | . 11 . . . 2 10 . . . . 24 . . . . . . . . . 65 . . . . . . . . . 15 Kinetic 1271 | . . . . 644 324 238 65 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 45024 | . 527 208 703 607 2682 1809 42 . 1003 171 2765 232 106 469 643 3091 2108 548 1059 233 3287 534 860 . 467 534 8813 567 1384 3328 6244 Explosive 7734 | . . . 295 866 39 . . . 2846 . 246 . . . 1425 . 1131 464 . . . . . . . . 213 . 209 . . Electromagnetic 1129 | . . . . . 46 . . . 1037 . . . . . . . . . . . . . . . . . . . . . 46 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 294 | . . . 98 . 196 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 4 4 4 . . 1 1 1 1 1 . 14 14 6 . 2 2 2 2 2 . 16 16 . 13 14 Average Corruption 5 | . . . . . . 2 4 4 . . 1 1 1 1 1 . 11 11 6 . 1 2 2 2 2 . 10 8 . 8 13 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Effects 350 | . . . . . . 7 17 2 . . 2 6 11 3 16 . 35 50 2 . 3 13 15 3 8 . 61 47 . 20 29 Message Errors 81 | . . . . . . 2 6 2 . . 1 . 4 . 1 . 4 14 . . 1 3 5 . 3 . 15 10 . 3 7 Matter Fused 95 | . . . . . . 3 7 . . . . 1 1 . 6 . 10 10 2 . 1 3 3 1 3 . 17 14 . 8 5 Heat Flow Errors 50 | . . . . . . . 2 . . . . 1 2 2 1 . 8 9 . . . 2 . 1 . . 10 5 . 3 4 Energy Discharges 32 | . . . . . . . 1 . . . 1 2 1 . 3 . 4 4 . . 1 . 2 . . . 6 5 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Fused 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . . . . . . Data Loss (minor) 37 | . . . . . . 1 . . . . . 2 1 . 3 . 3 5 . . . 2 3 . 1 . 4 8 . 1 3 Data Loss (major) 15 | . . . . . . 1 . . . . . . 2 . . . 2 1 . . . 2 . . . . 3 2 . . 2 Misfires 8 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . 1 . 1 1 . . 1 Alerts 9 | . . . . . . . 1 . . . . . . . 1 . 1 1 . . . 1 . . . . 2 2 . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 Weapon Failures 11 | . . . . . . . . . . . . . . 1 . . 1 4 . . . . . . . . 1 . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2738 | . . . . . 258 131 . . 59 . 173 31 . . 72 156 179 56 35 . 134 17 7 . 20 41 248 . 39 113 969 Projectiles 2154 | . . . . . 132 131 . . 5 . 173 31 . . 20 126 165 56 35 . 123 17 7 . 20 41 248 . 39 113 672 Explosions 447 | . . . . . . . . . 54 . . . . . 52 30 14 . . . . . . . . . . . . . 297 Melee 137 | . . . . . 126 . . . . . . . . . . . . . . . 11 . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 509 | . . . 27 18 . . . . 20 . . . . . 120 51 45 20 . . . . . . . . 40 . . . 168 Shots 17 | . . . 1 1 . . . . 1 . . . . . 3 1 2 1 . . . . . . . . 2 . . . 5 Rammed 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 10 | . 1 . . . 1 1 . . . . 3 . . . . . . . . . 3 . . . . . . . . . 1 Kicked 6 | . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 334 126 15 97 105 49 118 . 127 . 30 258 197 148 329 18 270 308 . . 1 148 . 176 . . 226 191 . 237 183 Average Temperature 59 | . 118 40 9 25 20 14 60 . 50 . 6 137 87 70 90 12 100 105 . . 1 70 . 105 . . 89 96 . 103 38 Received Heat Transfer 4534 | . 177 . 225 459 378 150 . . 927 . 90 . . . 291 228 297 45 18 . 174 9 30 . 12 . 160 . 9 495 360 Effects 4 | . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Total Turns 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 8 24 53 Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 8 24 27 Robots Corrupted 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 41 | . . . 3 1 10 2 . . 4 . . . . . . 1 2 1 . . 6 1 . . . 2 4 . . 1 3 Heat Transferred 26194 | . 1417 489 845 735 333 370 74 . 2200 75 1350 125 50 375 325 1525 1055 250 536 125 1600 275 425 . 250 275 4194 335 756 1650 4180 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Peak Influence 1021 | . 160 99 . 733 402 342 . . . . 409 . . . . 1021 . . . . 334 . . . . 212 588 . 145 311 552 Initial 309 | . . 22 . 185 309 154 . . . . 20 . . . . 89 . . . . . . . . . 150 111 . . . 81 Average 208 | . 60 28 . 476 271 161 . . . . 229 . . . . 324 . . . . 145 . . . . 164 343 . 30 142 151 Maximum Alert Level 3 | . . . . 3 2 1 . . . . 2 . . . . 3 . . . . 1 . . . . 1 2 . . 1 2 Low Security (%) 50 | . 100 100 . 5 15 60 . . . . 26 . . . . 47 . . . . 78 . . . . 79 14 . 100 68 76 Level 1 36 | . . . . 14 81 39 . . . . 70 . . . . 27 . . . . 21 . . . . 20 47 . . 31 12 Level 2 11 | . . . . 72 3 . . . . . 3 . . . . 10 . . . . . . . . . . 38 . . . 11 Level 3 1 | . . . . 7 . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 . . 5 5 5 . . . . 4 . . . 1 13 . . . . 3 . . . . 1 9 . 6 10 7 Investigation 9 | . 1 . . 2 . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . 1 . . Extermination 13 | . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . 4 . . 2 1 Reinforcement 29 | . . . . 3 2 1 . . . . 2 . . . . 5 . . . . 1 . . . . 1 3 . 2 4 5 Assault 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Garrison 8 | . . . . . 3 . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 1 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Distress Signals 19 | . . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . . . 3 . 8 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 542 | . 10 3 49 37 35 21 2 . 62 1 23 3 . 2 20 40 22 7 29 5 23 4 9 . 2 2 55 1 15 20 40 Peak Tracking Total 37 | . 4 3 4 7 4 7 2 . 37 1 3 3 . 2 7 6 8 4 10 4 6 3 5 . 1 2 8 1 6 5 8 Tactical Retreats 21 | . . . 2 . 2 1 . . 7 . . . . . 1 1 . . 2 . . 1 . . . . 1 . . 1 2 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Traps Triggered 17 | . 1 . 3 1 1 1 . . . . 4 . . . . . . 1 . . . . . . . . . . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . 1 . 1 . 11 . . 1 . . 3 . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Disabled 54 | . . . 2 . 8 1 . . 2 . 6 . . . 2 6 5 . 1 . 1 . . . . . 5 3 2 5 5 Max in Single Turn 4 | . . . 1 . 1 1 . . 1 . 2 . . . 1 4 3 . 1 . 1 . . . . . 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Accessed 63 | . 1 . 1 3 12 6 1 . . . 4 1 2 4 . 6 2 1 1 . 5 . . 4 . . 5 1 . 2 1 Terminals 30 | . 1 . . 3 10 3 . . . . 2 . 1 . . 3 1 . . . 1 . . . . . 2 . . 2 1 Fabricators 10 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . . . 3 . . . . Repair Stations 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Total Hacks 226 | . 3 . 9 13 42 18 1 . . . 13 1 2 29 . 22 6 1 1 . 10 . . 13 . . 16 20 . 4 2 Successful 147 | . 2 . 9 5 23 7 1 . . . 5 1 2 29 . 6 6 1 1 . 5 . . 13 . . 7 20 . 2 2 Failed 79 | . 1 . . 8 19 11 . . . . 8 . . . . 16 . . . . 5 . . . . . 9 . . 2 . Catastrophic 22 | . . . . 1 4 4 . . . . 3 . . . . 5 . . . . 1 . . . . . 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 3 . . 6 18 5 . 5 . . 4 . . . . 13 . . 1 . 5 . . . . . 10 . . . 1 Terminals 85 | . 3 . . 13 29 6 . . . . 7 . 1 . . 9 5 . . . 4 . . . . . 2 . . 4 2 Fabricators 32 | . . . . . . 5 . . . . 3 . . . . 7 . . . . 3 . . . . . 14 . . . . Repair Stations 20 | . . . . . 13 . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 110 | . 1 . 9 4 12 1 1 . . . 3 1 2 29 . 1 6 1 1 . 1 . . 13 . . 1 20 . 2 1 Record 50 | . . . 8 . . . . . . . . . 1 11 . . 5 . . . . . . 5 . . . 20 . . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 10 | . . . . . 3 . 1 . . . . 1 1 . . . 1 1 1 . . . . . . . 1 . . . . Branch Access Points 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 8 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 11 | . . . . . 9 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 7 | . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 17 | . 1 . . 1 2 1 . . . . 1 . . . . 3 . . . . 3 . . . . . 4 . . . 1 Terminals 7 | . 1 . . 1 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 6 | . 1 . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Fabricators 10 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . 4 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 7 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 2 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . . . . 3 10 6 . . . . 4 . . . . 5 1 . . . 5 . . . . . 4 . . 2 1 Full Trace Events 6 | . . . . 1 . 1 . . . . . . . . . 3 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . 15 . . . . . 10 . . . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 167 | . . . . . 167 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 1 1 1 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Robots Rewired 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total Allies 16 | . 1 . 1 . . . . 4 1 . . . . 1 2 . . . . . . . . . . . 4 . 2 . . Largest Group 4 | . 1 1 1 1 . . . 4 4 1 1 1 1 1 3 3 . . . . . . . . . . 3 . 1 . . Highest-Rated Group 254 | . 46 46 46 35 . . . 254 254 80 80 80 80 94 154 154 . . . . . . . . . . 154 . 58 . . Highest-Rated Ally 96 | . 46 46 46 35 . . . 96 96 80 80 80 80 94 94 94 . . . . . . . . . . 65 . 58 . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 215 | . . 4 18 10 . . . . 66 . 22 1 . 18 15 38 . . . . . . . . . . 4 . 5 14 . Total Damage 7625 | . . 104 536 136 . . . . 1278 . 915 78 . 704 883 2215 . . . . . . . . . . 79 . 109 588 . Kills 59 | . . 2 4 3 . . . . 7 . 8 2 . 2 7 22 . . . . . . . . . . . . 1 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Robot Analysis Total 135 | . . . . . 1 . . . . . . . . 134 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 2 . . . . . . 1 . . 1 . 2 . 2 3 . 2 . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Turns Passed 43832 | . 772 1245 2828 766 2247 1443 694 3703 6047 414 1331 1208 996 569 2096 708 1898 1408 1717 1632 881 1004 1262 360 598 185 1928 1445 845 966 636 Spaces Moved 18679 | 1 377 575 1604 292 705 519 278 1509 2337 208 604 645 534 264 770 311 815 683 877 579 397 556 630 137 318 91 565 333 528 388 249 Core 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Treads 8521 | . 365 575 1604 282 705 519 278 1509 1168 . . . . . . . . . . . . . . . . . 76 333 528 388 191 Legs 8743 | 1 12 . . 10 . . . . 1169 208 604 645 534 264 770 311 703 2 313 579 397 556 630 137 318 91 489 . . . . Wheels 1357 | . . . . . . . . . . . . . . . . . 112 681 564 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 247 247 247 243 183 185 185 185 185 185 185 183 175 175 175 175 175 175 175 127 179 178 118 145 145 145 50 Average Speed 188 | 120 158 160 160 194 247 247 247 243 215 185 185 185 185 185 185 184 183 175 175 175 175 175 176 178 179 178 157 145 145 145 132 Slowest Speed 330 | 120 160 160 160 260 247 247 247 247 330 185 185 185 185 185 185 185 185 300 176 175 175 175 179 179 179 180 305 145 145 145 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 54 | 2 63 97 56 34 90 21 38 88 79 39 24 79 52 77 75 15 87 76 91 63 15 75 73 60 49 4 38 96 15 52 22 Regions Visited 31 Branch Regions 23 Pre-discovered Areas 42 | . . 1 1 . . . . 2 . . . . . 30 1 . 1 1 . . . 2 . 3 . . . . . . . Known Exits Taken 24 | . . . . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 2 2 . . . . 3 . 1 . 2 2 . 2 . 2 2 . 2 . 2 1 . 4 . . . . . . Spaces Dug 234 | . . . 42 . 3 3 . . 1 12 20 . 2 . 33 8 15 20 6 38 6 . . . 4 . 10 . . 4 7 Terrain Destroyed 806 | . . . 67 35 39 9 . . 1 13 69 1 2 4 66 59 84 86 8 44 19 3 8 . 9 1 59 . 12 23 85 Melee 26 | . . . 24 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Projectile 381 | . . . . 1 23 9 . . . 13 45 1 2 4 26 27 27 27 8 44 19 3 8 . 9 1 41 . 4 23 16 AOE 399 | . . . 43 34 15 . . . . . 24 . . . 40 32 57 59 . . . . . . . . 18 . 8 . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total 25509 | . 492 882 1756 389 1095 624 280 1533 3188 222 713 656 539 322 1403 374 1142 853 1018 1151 501 573 762 253 330 101 1379 1280 570 697 431 Wait 4862 | . 36 281 38 5 219 22 . 3 570 6 30 . . 20 558 15 263 130 96 541 43 11 105 106 . . 589 852 5 233 85 Move 18649 | . 376 574 1603 291 704 518 277 1508 2336 207 603 644 533 263 769 310 814 682 876 578 397 555 629 136 317 90 564 332 527 387 249 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 206 | . 14 3 11 9 16 7 . 4 45 1 8 4 1 10 18 2 4 1 5 1 5 . 1 2 1 1 15 7 2 6 2 Fast Attach 150 | . 7 . 1 10 15 7 . 3 22 . 7 . . 1 1 4 2 1 3 . 2 . 3 3 1 1 22 20 5 . 9 Attach 67 | . 1 1 2 1 4 2 . . 14 . 2 1 . . 8 1 1 . . . 1 . . 2 . 1 6 5 1 2 11 Detach 21 | . . . . . 4 . . . 1 . 2 . . . 1 1 2 1 . . . . . . . . 3 3 . . 3 Swap 65 | . 4 3 12 9 4 1 . 5 7 . 1 . . . . . 2 2 . . . . 1 . . 1 8 2 . . 3 Drop 348 | . 19 4 13 9 18 11 . 7 64 . 6 4 1 13 12 5 8 9 9 6 8 . 11 4 2 1 38 37 10 14 5 Fire 1046 | . 34 16 36 55 98 53 3 1 128 8 51 3 2 15 27 36 46 27 27 25 43 7 12 . 9 6 118 22 20 55 63 Melee 53 | . . . 40 . 10 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . Crush 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . 2 . 9 . . . 2 . . . . . . . 16 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: [*Acc] / *Qua) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 644 | -10/Materials | Botcube activated 666 | -10/Materials | Botcube completed mutation into wheeled form, armed with 2 cannons. 773 | -10/Materials | Entered Mines 773 | -10/Mines | Accompanied by 1 ally 864 | -10/Mines | Learned location of Zion (-7) 989 | -10/Mines | Discovered new exit (range 13) 1027 | -10/Mines | Discovered new exit (range 7) 1434 | -10/Mines | Discovered new exit (range 3) 1532 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1588 | -10/Mines | Murdered YI-UF0 1588 | -10/Mines | Destroyed YI-UF0 1600 | -10/Mines | Found Prototype Launcher 1863 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2018 | -10/Mines | Entered Subcaves 2018 | -10/Subcaves | Accompanied by 1 ally 2054 | -10/Subcaves | Identified YI-UF0's Doublenader 2250 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2419 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2526 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2844 | -10/Subcaves | Discovered new exit (range 16) 2893 | -10/Subcaves | Visited 4L-MR0's lab 2916 | -10/Subcaves | Found Powered Cannon 2930 | -10/Subcaves | Found Botcube 3453 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3468 | -10/Subcaves | Discovered new exit (range 13) 3477 | -10/Subcaves | Core integrity fell below 50% 4000 | -10/Subcaves | Botcube activated 4014 | -10/Subcaves | Botcube completed mutation into wheeled form, armed with 2 guns. 4134 | -10/Subcaves | Ambushed by Subdweller buried in earth 4170 | -10/Subcaves | Ambushed by Subdweller buried in earth 4170 | -10/Subcaves | Ambushed by Subdweller buried in earth 4170 | -10/Subcaves | Ambushed by Subdweller buried in earth 4172 | -10/Subcaves | Ambushed by Subdweller buried in earth 4478 | -10/Subcaves | Learned Materials terminal intel 4846 | -10/Subcaves | Entered Materials 4846 | -8/Materials | Accompanied by 1 ally 4846 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4847 | -8/Materials | Loaded intel: 12 terminal locations 4853 | -8/Materials | Identified exit to Storage 5612 | -8/Materials | Entered Storage 6224 | -8/Storage | Attached Powered Cannon, gained temporary slot: Power 6469 | -8/Storage | Garrison activated, responded to threat 6662 | -8/Storage | Repaired Hvy. Armor Plating 6702 | -8/Storage | Repaired Arm. Treads 7345 | -8/Storage | Discovered new exit (range 16) 7608 | -8/Storage | Repaired Broken Arm. Treads 7647 | -8/Storage | Repaired Arm. Treads 7859 | -8/Storage | Entered Factory 7859 | -7/Factory | Evolved 2 slots: Utility x2 7992 | -7/Factory | Discovered new exit (range 15) 8244 | -7/Factory | Identified exit to Factory 8520 | -7/Factory | Build established: Scavenger-Mutant 8729 | -7/Factory | Identified exit to Lower Caves 9181 | -7/Factory | Discovered exit to Factory (range 7) 9302 | -7/Factory | Entered Lower Caves 9441 | -7/Lower Caves | Build established: Mutant 9977 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9988 | -7/Lower Caves | Identified exit to Zion 9996 | -7/Lower Caves | Entered Zion 10103 | -7/Zion | System corruption cleaned by Quarantine Array 10180 | -7/Zion | Found CR-A16's Pointy Stick 10280 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10403 | -7/Zion | Discovered new exit (range 16) 10862 | -7/Zion | Learned location of Quarantine (-2) 10952 | -7/Zion | Given A8's code to call for help 10986 | -7/Zion | Given the Hacking Drone Bay 11001 | -7/Zion | Found Prototype Device 11111 | -7/Zion | Gained Derelict followers 12507 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12508 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12937 | -7/Zion | Visited the Megawrench Repair Shop 12937 | -7/Zion | Megawrench repaired 11 parts 13637 | -7/Zion | Opened final containment barrier to the Deep Caves 13681 | -7/Zion | Discovered new exit (range 3) 13681 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13699 | -7/Zion | Entered Deep Caves 13699 | -7/Deep Caves | Accompanied by 4 allies 14117 | -7/Deep Caves | Attacked by Z-Imprinter 14136 | -7/Deep Caves | Destroyed Z-Imprinter 14322 | -7/Deep Caves | Z-Facility disabled 14370 | -7/Deep Caves | Found Prototype Protection 14370 | -7/Deep Caves | Identified Zio. Weapon Casing 14665 | -7/Deep Caves | Build established: Scavenger-Mutant 15057 | -7/Deep Caves | Discovered new exit (range 6) 15548 | -7/Deep Caves | Found Prototype Protection 15548 | -7/Deep Caves | Identified Zio. Heavy Carapace 15810 | -7/Deep Caves | Spotted as-76943 15854 | -7/Deep Caves | Destroyed as-76943 15858 | -7/Deep Caves | Found GOLEM Unit 15938 | -7/Deep Caves | Spotted as-64731 15949 | -7/Deep Caves | Core integrity fell below 50% 15994 | -7/Deep Caves | Destroyed as-64731 16000 | -7/Deep Caves | Found GOLEM Unit 16022 | -7/Deep Caves | Lost 5 parts (2n1u2w) 16189 | -7/Deep Caves | Triggered Deep Caves wall 16190 | -7/Deep Caves | Exposed GOLEM chamber 16201 | -7/Deep Caves | Spotted AS-73423 16202 | -7/Deep Caves | Spotted AS-67297 16215 | -7/Deep Caves | Destroyed AS-73423 16249 | -7/Deep Caves | Core integrity fell below 20% 16252 | -7/Deep Caves | Destroyed AS-67297 16277 | -7/Deep Caves | Lost 4 parts (1p1n1u1w) 16289 | -7/Deep Caves | Destroyed 40 combat bots 16330 | -7/Deep Caves | Found GOLEM Unit 16359 | -7/Deep Caves | Build established: Mutant 16883 | -7/Deep Caves | Spotted as-85823 16893 | -7/Deep Caves | Destroyed as-85823 17350 | -7/Deep Caves | Build established: Golem 17575 | -7/Deep Caves | Found Deploy-a-Sentry 17696 | -7/Deep Caves | Build established: Mutant 17833 | -7/Deep Caves | Found Zio. Heavy Carapace 17881 | -7/Deep Caves | Found Zio. Weapon Casing 17929 | -7/Deep Caves | Found Zio. Weapon Casing 18101 | -7/Deep Caves | Build established: Scavenger-Mutant 18305 | -7/Deep Caves | Found GOLEM Unit 19436 | -7/Deep Caves | Botcube activated 19460 | -7/Deep Caves | Botcube completed mutation into treaded form, armed with 2 guns. 19491 | -7/Deep Caves | Found GOLEM Unit 19746 | -7/Deep Caves | Entered Proximity Caves 19746 | -6/Proximity Caves | Accompanied by 1 ally 19885 | -6/Proximity Caves | Learned 4 Factory zone layouts 20104 | -6/Proximity Caves | Spotted B-75 Beast 20120 | -6/Proximity Caves | Discovered exit to Factory (range 15) 20160 | -6/Proximity Caves | Entered Factory 20160 | -6/Factory | Accompanied by 1 ally 20160 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20161 | -6/Factory | Identified exit to Lower Caves 20354 | -6/Factory | Found Prototype Device 21033 | -6/Factory | Discovered new exit (range 6) 21261 | -6/Factory | Discovered new exit (range 15) 21414 | -6/Factory | Build established: Mutant 21491 | -6/Factory | Entered Lower Caves 21491 | -6/Lower Caves | Accompanied by 1 ally 21504 | -6/Lower Caves | Identified Active Sensor Suite 21791 | -6/Lower Caves | Build established: Skirmisher 22556 | -6/Lower Caves | Discovered new exit (range 7) 22566 | -6/Lower Caves | Identified exit to Lower Caves 22699 | -6/Lower Caves | Entered another Lower Caves area 22699 | -6/Lower Caves | Accompanied by 1 ally 22930 | -6/Lower Caves | Learned Factory security intel 23484 | -6/Lower Caves | Discovered new exit (range 16) 23502 | -6/Lower Caves | Encountered a Warlord checkpoint 23693 | -6/Lower Caves | Identified exit to Data Miner 23695 | -6/Lower Caves | Entered Data Miner 23695 | -6/Data Miner | Accompanied by 1 ally 23695 | -6/Data Miner | Discovered new exit (range 6) 23731 | -6/Data Miner | Met Data Miner 23794 | -6/Data Miner | Learned location of Section 7 (-2) 23794 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23812 | -6/Data Miner | Received God Mode back door access code from Data Miner 23877 | -6/Data Miner | Identified exit to Proximity Caves 23946 | -6/Data Miner | Interfaced with the Data Conduit 24048 | -6/Data Miner | Found Botcube 24180 | -6/Data Miner | Found Exp. Thermal Shield 24215 | -6/Data Miner | Botcube activated 24239 | -6/Data Miner | Botcube completed mutation into legged form, armed with 2 cannons. 24264 | -6/Data Miner | Entered Proximity Caves 24264 | -5/Proximity Caves | Accompanied by 1 ally 24266 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24277 | -5/Proximity Caves | Learned Factory stockpile data 24291 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 25583 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25620 | -5/Proximity Caves | Destroyed 7 combat bots 25622 | -5/Proximity Caves | Lost 3 parts (1u2w) 25642 | -5/Proximity Caves | Discovered new exit (range 10) 26004 | -5/Proximity Caves | Build established: Golem 26358 | -5/Proximity Caves | Identified exit to Factory 26360 | -5/Proximity Caves | Entered Factory 26360 | -5/Factory | Accompanied by 3 allies 26360 | -5/Factory | Evolved 2 slots: Utility x2 26363 | -5/Factory | Loaded intel: 229 machine locations 26653 | -5/Factory | P-70 Sage assimilated allied Fighter 6a 26797 | -5/Factory | Identified exit to Upper Caves 26867 | -5/Factory | Discovered new exit (range 8) 26900 | -5/Factory | Garrison activated, responded to threat 26925 | -5/Factory | Identified exit to Factory 26960 | -5/Factory | First assault squad dispatched 26968 | -5/Factory | Spotted B-75 Beast 27068 | -5/Factory | Entered Upper Caves 27070 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27970 | -5/Upper Caves | System corruption reached 10% 28088 | -5/Upper Caves | Learned Factory trap positions 28420 | -5/Upper Caves | Discovered new exit (range 5) 28425 | -5/Upper Caves | Identified exit to Upper Caves 28548 | -5/Upper Caves | Attracted the attention of an 0b10 base 28585 | -5/Upper Caves | Destroyed 8 combat bots 28628 | -5/Upper Caves | Learned Extension stockpile data 28628 | -5/Upper Caves | Learned Research trap positions 28628 | -5/Upper Caves | Learned 8 Factory zone layouts 28628 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 28966 | -5/Upper Caves | Entered another Upper Caves area 29059 | -5/Upper Caves | Discovered exit to Factory (range 7) 29159 | -5/Upper Caves | Ambushed by wild Derelicts 29593 | -5/Upper Caves | Spotted B-75 Beast 29645 | -5/Upper Caves | Encountered a Warlord checkpoint 29996 | -5/Upper Caves | Discovered new exit (range 3) 30003 | -5/Upper Caves | Identified exit to Warlord 30161 | -5/Upper Caves | Learned 12 Factory zone layouts 30164 | -5/Upper Caves | Learned 12 Factory zone layouts 30374 | -5/Upper Caves | Entered Warlord 30434 | -5/Warlord | System corruption cleaned by Quarantine Array 31175 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 31275 | -5/Warlord | Visited the Vortex Lab 31284 | -5/Warlord | Warlord's base attacked by MAIN.C 31357 | -5/Warlord | Met Warlord 31374 | -5/Warlord | Opened Warlord's prototype stash 31381 | -5/Warlord | Found Vortex Chain Reactor 31403 | -5/Warlord | Found Spectral Analyzer 31600 | -5/Warlord | Lost 5 allies 31634 | -5/Warlord | Warlord forces counterattacked 31648 | -5/Warlord | Spotted Executioner 31705 | -5/Warlord | Spotted Executioner 31706 | -5/Warlord | Spotted Striker 31745 | -5/Warlord | Lost 9 allies 31803 | -5/Warlord | Found Exp. Cloaking Device 31959 | -5/Warlord | Warlord base infiltrated, sounded retreat 32009 | -5/Warlord | Lost 3 allies 32068 | -5/Warlord | Discovered new exit (range 15) 32089 | -5/Warlord | Identified exit to Proximity Caves 32091 | -5/Warlord | Entered Proximity Caves 32119 | -4/Proximity Caves | Lost 10 allies 32775 | -4/Proximity Caves | Learned Research security intel 33723 | -4/Proximity Caves | Entered Factory 33723 | -4/Factory | Evolved 2 slots: Utility x2 33724 | -4/Factory | Identified exit to Upper Caves 33724 | -4/Factory | Identified exit to Research 33724 | -4/Factory | Identified exit to Extension 33725 | -4/Factory | Loaded intel: 106 trap records 33726 | -4/Factory | Loaded intel: 304 machine locations 34392 | -4/Factory | Garrison activated, responded to threat 34604 | -4/Factory | Entered Upper Caves 34786 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35483 | -4/Upper Caves | Discovered new exit (range 9) 35498 | -4/Upper Caves | Encountered a Warlord checkpoint 35499 | -4/Upper Caves | Identified exit to Upper Caves 35608 | -4/Upper Caves | Entered another Upper Caves area 35836 | -4/Upper Caves | Discovered exit to Research (range 5) 36179 | -4/Upper Caves | Learned Research garrison access intel 36761 | -4/Upper Caves | Discovered new exit (range 13) 36786 | -4/Upper Caves | Identified exit to Zhirov 36870 | -4/Upper Caves | Entered Zhirov 36870 | -4/Zhirov | Discovered new exit (range 3) 36903 | -4/Zhirov | Met Zhirov 36956 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36989 | -4/Zhirov | Found Alien Artifact 36989 | -4/Zhirov | Identified Integrated Dissipator 36989 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37051 | -4/Zhirov | Found Alien Artifact 37120 | -4/Zhirov | Identified exit to Proximity Caves 37230 | -4/Zhirov | Entered Proximity Caves 37233 | -3/Proximity Caves | Spotter reported a threat 37296 | -3/Proximity Caves | Spotted B-86 Titan 37766 | -3/Proximity Caves | Discovered exit to Research (range 15) 37828 | -3/Proximity Caves | Entered Research 37828 | -3/Research | Evolved 2 slots: Propulsion x2 37829 | -3/Research | Identified exit to Armory 37830 | -3/Research | Loaded intel: 78 trap records 37832 | -3/Research | Loaded intel: 78 machine locations 37833 | -3/Research | Loaded intel: 1 garrison access location 38013 | -3/Research | Entered Armory 38014 | -3/Armory | Loaded intel: 90 machine locations 38732 | -3/Armory | Fabricated Com. HERF Cannon (x1) 38823 | -3/Armory | Found Adv. Powered Armor 38827 | -3/Armory | Intercept squad dispatched 38827 | -3/Armory | Found Adv. Powered Armor 38833 | -3/Armory | Found Adv. Powered Armor 38837 | -3/Armory | Found Adv. Powered Armor 38840 | -3/Armory | Found Adv. Powered Armor 38848 | -3/Armory | Spotted Tracker 38858 | -3/Armory | Destroyed Tracker 38874 | -3/Armory | Found Exp. Phase Shifter 38896 | -3/Armory | Spotted Combat Programmer 38916 | -3/Armory | System corruption reached 10% 38921 | -3/Armory | Destroyed Combat Programmer 39137 | -3/Armory | Fabricated Centrium Leg? 39332 | -3/Armory | Found Adv. Powered Armor 39353 | -3/Armory | Build established: Scavenger-Mutant 39421 | -3/Armory | Identified Transdimensional Reconstructor 39421 | -3/Armory | Warped through subspace to slip node 39421 | -3/Armory | Discovered new exit (range 1) 39421 | -3/Armory | Identified exit to Lab 39451 | -3/Armory | Lost 5 parts (3u2w) 39869 | -3/Armory | Build established: Golem 39873 | -3/Armory | Lost 3 parts (3u) 39941 | -3/Armory | Entered Lab 39941 | -3/Lab | Discovered new exit (range 9) 39952 | -3/Lab | Identified exit to Research 39957 | -3/Lab | Hidden lab's door opened automatically 39957 | -3/Lab | Sensor layout match revealed 39958 | -3/Lab | Gained access to the hidden lab's interior 40189 | -3/Lab | Found Alien Artifact 40189 | -3/Lab | Identified Core Reset Matrix 40189 | -3/Lab | Used Core Reset Matrix 40193 | -3/Lab | Sensed 3 artifacts in vicinity 40203 | -3/Lab | Detected by scanners 40211 | -3/Lab | Confronted by A5 40269 | -3/Lab | Destroyed A5 40314 | -3/Lab | Decrypted terminal 40314 | -3/Lab | Acquired modification code for an L2 power cell 40388 | -3/Lab | Found Prototype Energy Gun 40388 | -3/Lab | Identified Tachyon Dispersion Ray 40393 | -3/Lab | Found Prototype Energy Cannon 40393 | -3/Lab | Identified Potential Cannon 40403 | -3/Lab | Found Prototype Device 40403 | -3/Lab | Identified AEGIS Remote Shield 40426 | -3/Lab | Found Prototype Protection 40426 | -3/Lab | Identified Med. Regenerative Plating 40521 | -3/Lab | Discovered exit to Research (range 9) 40591 | -3/Lab | Build established: Mutant 40969 | -3/Lab | Found Core Expander 40969 | -3/Lab | Installed Core Expander, added new Propulsion slot 40979 | -3/Lab | Found Integrated Dissipator 40979 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 40988 | -3/Lab | Found Transdimensional Reconstructor 41037 | -3/Lab | Identified Hacking Drone Bay 41041 | -3/Lab | Found Prototype Hackware 41087 | -3/Lab | Found Prototype Hackware 41091 | -3/Lab | Found Prototype Hackware 41263 | -3/Lab | Build established: Alien-Mutant 41386 | -3/Lab | Entered Research 41386 | -2/Research | Warlord forces began assault on 0b10 41386 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 41496 | -2/Research | Research machine network offline 41543 | -2/Research | Found Prototype Reactor 41543 | -2/Research | Identified Vortex Chain Reactor 41547 | -2/Research | Found Vortex Chain Reactor 41553 | -2/Research | Found Prototype Launcher 41553 | -2/Research | Identified Enh. Gamma Bomb Array 41616 | -2/Research | Discovered new exit (range 19) 41642 | -2/Research | Identified exit to Quarantine 41701 | -2/Research | Discovered new exit (range 24) 41761 | -2/Research | Met up with Warlord 41828 | -2/Research | Spotted B-90 Cyclops 41862 | -2/Research | Spotted Tracker 41862 | -2/Research | Spotted Tracker 42028 | -2/Research | Spotted Striker 42030 | -2/Research | Spotted Striker 42044 | -2/Research | Destroyed Striker 42047 | -2/Research | Destroyed Striker 42103 | -2/Research | Build established: Alien-Skirmisher 42152 | -2/Research | Spotted Striker 42152 | -2/Research | Spotted Executioner 42161 | -2/Research | Destroyed Striker 42167 | -2/Research | Destroyed Executioner 42214 | -2/Research | Lost 4 allies 42231 | -2/Research | Entered Quarantine 42232 | -2/Quarantine | Detected hypermatrix surge 42232 | -2/Quarantine | Sensed 15 artifacts in vicinity 42388 | -2/Quarantine | Lost 4 allies 42430 | -2/Quarantine | Garrison activated, responded to threat 42535 | -2/Quarantine | Discovered new exit (range 11) 42558 | -2/Quarantine | Found Core Cannon 42676 | -2/Quarantine | Found Transdimensional Reconstructor 42682 | -2/Quarantine | Found Dimensional Node Initializer 42787 | -2/Quarantine | Found Subatomic Replicator 42825 | -2/Quarantine | Intercept squad dispatched 42833 | -2/Quarantine | Spotted Tracker 42833 | -2/Quarantine | Spotted Tracker 42834 | -2/Quarantine | DAS Turret deployed 42838 | -2/Quarantine | Scanned by Researcher 42848 | -2/Quarantine | Spotted Combat Programmer 42849 | -2/Quarantine | Spotted Combat Programmer 42850 | -2/Quarantine | Destroyed Tracker 42862 | -2/Quarantine | Destroyed Tracker 42866 | -2/Quarantine | System corruption reached 10% 42868 | -2/Quarantine | Destroyed Combat Programmer 42880 | -2/Quarantine | Destroyed Combat Programmer 42899 | -2/Quarantine | Spotted Fortress 43002 | -2/Quarantine | Discovered new exit (range 5) 43006 | -2/Quarantine | Identified exit to Section 7 43197 | -2/Quarantine | Entered Section 7 43198 | -2/Section 7 | Sensed 17 artifacts in vicinity 43344 | -2/Section 7 | Spotted S7 Guard 43349 | -2/Section 7 | Found Core Physics Calibrator 43466 | -2/Section 7 | Found Integrated Mediator 43466 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 43509 | -2/Section 7 | Discovered new exit (range 22) 43575 | -2/Section 7 | Spotted S7 Guard 43615 | -2/Section 7 | Warped through subspace 43623 | -2/Section 7 | Found Integrated Thermoelectric Network 43623 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 43640 | -2/Section 7 | Initialized slip node 43668 | -2/Section 7 | Scanned by Researcher 43674 | -2/Section 7 | Destroyed S7 Guard 43728 | -2/Section 7 | Found Prototype Protection 43728 | -2/Section 7 | Identified Hvy. Regenerative Plating 43738 | -2/Section 7 | Destroyed 7 combat bots 43742 | -2/Section 7 | Lost 8 parts (1p1n3u3w) 43766 | -2/Section 7 | Garrison activated, responded to threat 43797 | -2/Section 7 | Released all parts (10) 43798 | -2/Section 7 | Identified Exp. Hacking Suite 43804 | -2/Section 7 | Core integrity fell below 50% 43815 | -2/Section 7 | Destroyed 7 combat bots 43815 | -2/Section 7 | Lost 4 parts (2n2u) 43821 | -2/Section 7 | Core integrity fell below 20% 43833 | -2/Section 7 | Self-destructed Last Messages --------------- 43802_ Acquired Huge Storage Unit. 43802_ U-05 Engineer lays Concrete. 43803_ Dropped Huge Storage Unit. 43803_ U-05 Engineer lays Concrete. 43804_ The unstable cave ceiling collapses. 43804_ U-05 Engineer lays Concrete. 43804_ Exp. Hacking Suite severed. 43804_ Acquired Core Physics Calibrator. 43805_ U-05 Engineer lays Concrete. 43805_ Core Physics Calibrator severed. 43805_ U-05 Engineer lays Concrete. 43807_ U-05 Engineer builds a Wall. 43807_ U-05 Engineer lays Concrete. 43808_ Adv. Hacking Suite severed. 43808_ K-01 Serf collects debris. 43809_ U-05 Engineer builds a Wall. 43813_ K-01 Serf collects debris. 43815_ System corrupted: Substantial component data lost. 43817_ K-01 Serf collects debris. 43820_ Knocked back. Map ----- +----------------------------------------------------+ | #???????????????????????# " " """ ????? | | #???????????????????????## "! " """ ????? | | #????????????????????????# " " """ #???? | | ################?????????# "=%*" #???? | | ### ^ ###+########"[ " #???? | | ??? " #???? | | ??? ^ "#######???? | | ??? ##??#??????? | | ??? #################??????????? | | ??? """ """ #??????????????????????????? | | ???? = """" """" #??????????????????????????? | | ?????# """ """ #??????????????????????????? | | ?????# " " #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????#+##+# #####????????????????????????? | | ????# # #????????????????????????? | | ????# # # #?????"#?????????????????? | | ????# ?+ + #????""#?????????????????? | | ????# !???# # #????" #??? #????????????? | | ????# ????# ###########??? ?? #????????????? | | ???????????# + #??####Y### #????????????? | | ???????????# # "" #??# #????????????? | | ???????????# # """ #??# #????????????? | | ???????????# # "!" #### #????????????? | | ???????????# + """ /c @ #????????????? | | ???????????# # "" c#####+#+#####???????????????? | | ???????????# # #???????????????????????????? | | ???????????# # #???????????????????????????? | | ???????????# # #???????????????????????????? | | ???????????# # #???????????????????????????? | | ???????????# + #???????????????????????????? | | ???????????#### #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????!???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 75 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 8 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -3/Armory | Preloaded Centrium Leg | x1 | -3/Armory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Expander Integrated Mediator Integrated Thermoelectric Network Dimensional Node Initializer Core Physics Calibrator Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingNullBank Manual? 0 Play Time 03:20:02 Cumulative 375.1 hours Start 2024.01.21 @ 01:22:23 End 2024.01.22 @ 01:31:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 390 Adventurer 0 Explorer 0 Win Type - Total 29 Types 16/3/4/1/2/0/3/0/0 Lore% 87 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaf4b9dd-73fa-4e8b-a003-c9328bb4a5e9