Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 20:06:52 Player: Dizzar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (24) 120 Value Destroyed (458) 458 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4835) 4835 TOTAL SCORE: 14293 Bonus ------- Follower Combat Kills 33 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Win 3000 Win Speed 948 Friendly Fire -246 Cogmind --------- Core Integrity 1390/1600 Matter 188/300 Energy 283/350 System Corruption 0% Temperature Cool (24) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (7) --- Nuclear Pulse Thruster Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Cooled Impulse Thruster > --- UTILITY (14) ----- Enhanced Optical Array Advanced Transmission Jammer Advanced ECM Suite Improved Phase Shifter Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Power Sword Enhanced Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Impulse Thruster Cooled Impulse Thruster PSU Rigger Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Transmission Jammer Advanced ECM Suite Improved Phase Shifter Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Power Sword Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Impulse Thruster PSU Rigger Enhanced Nova Cannon [Rating: 128] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Force Lance Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 1 . . . . . . . 1 . 1 . 1 Utility 12 | . . . . . 3 1 . . . . . 2 . 1 1 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 109 | . 3 1 . . 12 11 1 1 2 5 1 1 7 9 4 19 20 12 Power 12 | . 1 . . . . 2 . . . 2 1 . 1 . 1 3 1 . Engine 3 | . 1 . . . . . . . . 1 . . . . 1 . . . Core 6 | . . . . . . 2 . . . . 1 . 1 . . 2 . . Reactor 3 | . . . . . . . . . . 1 . . . . . 1 1 . Propulsion 26 | . 1 . . . 5 1 . 1 . . . . 5 1 1 2 6 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . Flight 24 | . . . . . 4 1 . 1 . . . . 5 1 1 2 6 3 Utility 60 | . 1 . . . 4 7 . . 2 2 . . 1 8 2 13 13 7 Device 34 | . 1 . . . 1 4 . . 1 . . . . 4 2 8 8 5 Storage . | . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . 1 . . 1 . Hackware 8 | . . . . . 2 . . . . . . . . 3 . 1 2 . Protection 16 | . . . . . 1 3 . . 1 2 . . 1 . . 4 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 11 | . . 1 . . 3 1 1 . . 1 . 1 . . . 1 . 2 Energy Gun 3 | . . 1 . . 1 . . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 . . . 1 4 . . . . . 1 1 1 Parts Lost 31 | . 2 1 . . . . 1 1 . 8 . . 3 . 1 4 6 4 Power 6 | . 1 . . . . . . . . 3 . . . . . 2 . . Propulsion 8 | . 1 . . . . . . 1 . 2 . . 1 . 1 1 . 1 Utility 13 | . . . . . . . . . . 2 . . 2 . . . 6 3 Weapon 4 | . . 1 . . . . 1 . . 1 . . . . . 1 . . Highest Loss Streak 8 | . 1 1 . . . . 1 1 . 8 . . 2 . 1 2 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 100 100 67 95 92 92 92 78 53 47 58 84 93 92 77 75 Engine 3 | . 12 14 14 14 9 . . . . . . . . . 5 . . . Core 2 | . . . . . . 7 7 7 7 2 . . 1 5 5 5 . . Reactor 1 | . . . . . . . . . . 1 . . . . . 1 4 4 Leg 5 | . 28 28 28 28 12 . . . . . . . . . . . . . Flight 20 | . . . . . 8 30 30 30 30 26 15 13 23 29 25 27 25 22 Device 13 | . 13 14 14 14 11 14 15 15 15 10 7 6 6 10 17 14 15 11 Storage 4 | . 14 14 14 14 9 7 7 7 7 7 7 6 . . . . . . Processor 3 | . . . . . . . . . . . . . . 4 5 4 4 8 Hackware 15 | . . . . . 2 15 15 15 15 15 15 13 13 20 26 24 17 20 Protection 4 | . . . . . 3 4 7 7 7 7 7 6 6 5 3 6 5 3 Energy Gun 1 | . . 3 14 14 3 7 . . . . . . . . . . . . Ballistic Gun 4 | . 28 24 14 14 9 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 7 7 3 . 1 6 5 5 . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 12 15 15 15 15 19 19 19 18 21 18 6 9 17 22 32 40 40 43 Greatest Support 50 | 20 20 20 20 20 21 29 20 24 21 24 10 10 24 39 39 46 47 50 Greatest Overweight (x) 6 | . . . . . 6 . . . . 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 Average Carried 5 | . 7 7 7 8 7 7 8 7 7 7 7 7 5 4 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 8 6 8 8 7 8 7 8 7 4 5 4 5 3 5 Class Distribution -------------------- 75% | Hacker-Sprinter 21% | Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Matter Collected 1376 | 200 206 41 . . 138 59 . 80 46 . . . . 180 . 19 132 275 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1132 | . 256 80 . . 303 59 . . . . . . . 167 . 19 132 116 Parts 60 | . 10 4 . . 22 4 . . . . . . . 8 . 3 3 6 Haulers Intercepted 3 | . . . . . 1 1 . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 11 | . 6 2 . . 3 . . . . . . . . . . . . . Guns 8 | . 6 2 . . . . . . . . . . . . . . . . AOE 3 | . . . . . 3 . . . . . . . . . . . . . Classes Destroyed 8 | . 1 . . . 4 . . . . . . . . 1 . 1 . 1 Worker 1 | . . . . . 1 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 3 | . . . . . 1 1 . . . . . . . 1 . . . . Recycler 4 | . . . . . 2 . . . . . . . . . . . 1 1 Operator 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . . . . . . . . . . 2 . . . . Swarmer 3 | . . . . . 3 . . . . . . . . . . . . . Grunt 8 | . 6 2 . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . 2 2 . . 6 1 . . . . . . . 2 . 1 1 1 Combat Bots Only 3 | . 2 2 . . 3 . . . . . . . . . . . . . Max Kills in Single Turn 6 | . 1 1 . . 6 1 . . . . . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Damage Taken 4223 | . 373 95 . . 246 . 233 82 . 1079 70 . 240 38 111 594 518 544 Core 1233 | . 49 . . . 80 . 73 17 . 390 70 . 126 . 39 101 78 210 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 476 | . . . . . . . 34 11 . 61 . . . . . 100 146 124 Regen/Repaired (Parts) 138 | . . . . . . 15 . . . . . . . 22 . 76 25 . Core Remaining (%) 83 | 100 . . . 80 85 . . . . . 21 . 85 100 96 92 94 86 Volleys Fired 53 | . 31 7 . . 9 . 3 . . . . . . . . . . 3 Largest 2 | . 2 2 . . 2 . 1 . . . . . . . . . . 1 Hottest 120 | . 40 60 . . 60 . 36 . . . . . . . . . . 120 Shots Fired 96 | . 62 14 . . 14 . 3 . . . . . . . . . . 3 Gun 89 | . 62 14 . . 13 . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . 3 Launcher 4 | . . . . . 1 . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 84 | . 62 12 . . 10 . . . . . . . . . . . . . Thermal 5 | . . . . . 2 . . . . . . . . . . . . 3 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . 2 . . 2 . 3 . . . . . . . . . . . Robot Hit Streak 15 | . 11 15 . . 5 . . . . . . . . . . . . . Robot Miss Streak 5 | . 3 . . . 5 . 4 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 82 | . 48 14 . . 6 1 . . . . . . . 3 2 5 1 2 Core Hits 38 | . 14 3 . . 10 1 2 . . . . . . 3 1 2 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 75 | . . . . . . 4 . . 1 1 . 2 . 3 24 21 9 10 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . 4 . . 1 1 . 2 . 3 24 3 . 3 Piercing 34 | . . . . . . . . . . . . . . . . 18 9 7 Sneak Attacks 5 | . . . . . . 1 . . . . . . . 2 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2283 | . 568 171 . . 353 71 65 . . . . . . 204 75 286 126 364 Guns 838 | . 568 171 . . 99 . . . . . . . . . . . . . Cannons 43 | . . . . . . . . . . . . . . . . . . 43 Explosions 455 | . . . . . 254 . 65 . . . . . . . . . . 136 Melee 947 | . . . . . . 71 . . . . . . . 204 75 286 126 185 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 785 | . 568 143 . . 74 . . . . . . . . . . . . . Thermal 334 | . . . . . 155 . . . . . . . . . . . . 179 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 217 | . . 28 . . 124 . 65 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 518 | . . . . . . 71 . . . . . . . 204 75 104 . 64 Piercing 429 | . . . . . . . . . . . . . . . . 182 126 121 Highest Corruption 15 | . . . . . . . . . . . . . . 5 . . 15 . Average Corruption 9 | . . . . . . . . . . . . . . 5 . . 12 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Effects 29 | . . . . . . . . . . . . . . 10 . . 19 . Message Errors 9 | . . . . . . . . . . . . . . 3 . . 6 . Matter Fused 5 | . . . . . . . . . . . . . . . . . 5 . Heat Flow Errors 5 | . . . . . . . . . . . . . . 2 . . 3 . Energy Discharges 3 | . . . . . . . . . . . . . . 3 . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . 2 . . 3 . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 306 | . . . . . . . . . . . . . . . 11 70 222 3 Projectiles 3 | . . . . . . . . . . . . . . . . . . 3 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 303 | . . . . . . . . . . . . . . . 11 70 222 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 148 | . . . . . 91 . . . . . . . . . . . . 57 Shots 4 | . . . . . 3 . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 259 | . 10 6 . . 7 . 5 . . 83 . . . 228 13 106 259 222 Average Temperature 37 | . 4 6 . . 5 . 2 . . 47 . . . 84 3 34 86 97 Received Heat Transfer 699 | . 204 54 . . 18 . 33 . . 288 . . 12 . 36 9 9 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 312 | . . . . . 175 . . . . . . . . . . . . 137 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Peak Influence 533 | . 159 91 . . 157 151 . . . . . 67 46 94 245 408 442 533 Initial 264 | . . 61 . . . 71 . . . . . 65 46 8 . 136 177 264 Average 171 | . 71 68 . . 48 106 . . . . . 65 34 49 99 253 190 375 Maximum Alert Level 2 | . . . . . . . . . . . . . . . 1 2 2 2 Low Security (%) 65 | . 100 100 . 100 100 100 . . . . . 100 100 100 97 14 78 . Level 1 26 | . . . . . . . . . . . . . . . 2 81 15 64 Level 2 7 | . . . . . . . . . . . . . . . . 4 5 35 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 1 . . . . . . . 1 1 2 5 2 2 Investigation 2 | . 1 . . . . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . . . . . . . . . 1 1 Reinforcement 12 | . 1 . . . 1 . . . . . . . 1 . 2 5 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Distress Signals 8 | . 1 . . . 1 . . . . . . . . . 2 . 1 3 Communications Jammed 38 | . . . . . . . . . . . . . . . 26 . 12 . Distress Signals 38 | . . . . . . . . . . . . . . . 26 . 12 . Times Spotted 212 | . 9 2 . . 12 2 17 12 . 19 9 . 4 4 29 28 31 34 Peak Tracking Total 19 | . 3 2 . . 3 1 12 7 . 19 5 . 5 2 17 10 13 7 Tactical Retreats 34 | . . . . . . 1 3 3 . 3 2 . . . 5 4 6 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . . . . . . . . . . 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Power Sources Rigged 8 | . . . . . . 2 . . . . . . . 2 . . 1 3 Exploded 4 | . . . . . . . . . . . . . . 1 . . 1 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . . . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Machines Accessed 46 | . 2 . 1 . 1 8 . . 1 . . 1 . 10 9 6 3 4 Terminals 33 | . 2 . . . 1 5 . . . . . 1 . 6 8 4 2 4 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . 1 . . . . . . . 1 . 1 1 . Recycling Units 3 | . . . . . . 1 . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 158 | . 6 . 1 . 2 17 . . 5 . . 1 . 29 59 21 7 10 Successful 101 | . 3 . 1 . . 9 . . 5 . . 1 . 18 42 13 4 5 Failed 57 | . 3 . . . 2 8 . . . . . . . 11 17 8 3 5 Catastrophic 9 | . . . . . . 2 . . . . . . . 1 3 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 106 | . 6 . 1 . 2 11 . . 4 . . . . 19 39 11 3 10 Terminals 128 | . 6 . . . 2 12 . . . . . 1 . 22 56 15 4 10 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . Repair Stations 13 | . . . . . . 3 . . . . . . . 2 . 5 3 . Recycling Units 4 | . . . . . . 1 . . . . . . . 3 . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . Terminal Hacks 51 | . 1 . 1 . . 1 . . 5 . . 1 . 7 27 5 1 2 Record 9 | . . . . . . . . . . . . . . . 8 1 . . Part Schematic 6 | . . . . . . . . . 5 . . . . 1 . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 2 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Level Access Points 5 | . . . . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . . . . . 1 1 . . . Unreport Threat 4 | . . . . . . 1 . . . . . . . 1 2 . . . Locate Traps 7 | . . . . . . . . . . . . . . 1 4 2 . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . . . 1 1 . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . . . . 2 . . . . . . . 2 . 4 2 . Scan Component 5 | . . . . . . 1 . . . . . . . 1 . 2 1 . Repair 5 | . . . . . . 1 . . . . . . . 1 . 2 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . 3 . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 34 | . 2 . . . . 6 . . . . . . . 7 12 3 1 3 Terminals 31 | . 2 . . . . 5 . . . . . . . 5 12 3 1 3 Track 1 | . . . . . . . . . . . . . . . 1 . . . Assimilate 4 | . . . . . . 1 . . . . . . . . 2 . . 1 Botnet 21 | . 2 . . . . 3 . . . . . . . 5 6 2 1 2 Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . Operators 4 | . . . . . . 1 . . . . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . . 2 . . . . Monitor 1 | . . . . . . . . . . . . . . 1 . . . . Reject 2 | . . . . . . 1 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 . . . 1 6 . . . . . . . 9 8 4 3 4 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 20 . . . . 1 1 . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . 47 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . Parts Repaired 5 | . . . . . . 1 . . . . . . . 1 . 2 1 . Time 110 | . . . . . . 16 . . . . . . . 19 . 50 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Total Allies 7 | . . . . 3 . 1 . . . . . . . . 2 . . 1 Largest Group 3 | . . . . 3 3 1 1 . . . . . . . 1 . . 1 Highest-Rated Group 80 | . . . . 80 80 26 26 . . . . . . . 26 . . 45 Highest-Rated Ally 45 | . . . . 31 31 26 26 . . . . . . . 26 . . 45 Total Orders 5 | . . . . . . . . . . . . . . 3 . . . 2 EXPLORE 4 | . . . . . . . . . . . . . . 2 . . . 2 RETURN 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 7 | . . . . . 7 . . . . . . . . . . . . . Total Damage 85 | . . . . . 85 . . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Robot Analysis Total 6 | . . . . . . . . . . . . . . . 6 . . . Derelict Logs Recovered 5 | . . . . 2 . . . 2 1 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 2 2 . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . 1 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Turns Passed 5042 | . 304 176 313 117 269 269 84 55 210 132 129 33 43 444 475 643 603 743 Spaces Moved 8716 | 1 144 113 261 90 286 640 295 199 712 419 368 85 85 698 855 1250 959 1256 Core 2 | . . . . . 2 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 721 | 1 144 113 261 90 112 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7993 | . . . . . 172 640 295 199 712 419 368 85 85 698 855 1250 959 1256 Fastest Speed 25 | 120 120 120 120 120 29 26 26 26 27 27 32 32 28 28 28 25 25 25 Average Speed 34 | 120 120 120 120 120 67 26 26 27 27 28 32 32 30 28 28 25 26 26 Slowest Speed 350 | 120 120 120 120 120 350 26 26 29 27 99 32 32 32 28 31 28 107 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . . 4 3 . . 8 . 1 2 3 3 14 23 16 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 1 26 29 61 33 25 19 58 45 81 64 69 4 87 22 29 39 26 36 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . . . . . . . 3 1 . 2 . . . . . . . Spaces Dug 51 | . . . . . . 3 . . . . . 2 . . 22 13 7 4 Terrain Destroyed 74 | . . . . . 6 3 . . . . . 2 . . 22 13 7 21 Melee 51 | . . . . . . 3 . . . . . 2 . . 22 13 7 4 Projectile 1 | . . . . . . . . . . . . . . . . . . 1 AOE 22 | . . . . . 6 . . . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac DSF Fac Fac Res Res Acc Total 10394 | . 213 139 261 99 348 728 295 199 728 420 378 86 98 937 1051 1511 1269 1634 Wait 1385 | . 31 19 . 8 27 68 . . 7 2 9 . 4 218 167 208 268 349 Move 8552 | . 143 112 260 89 285 631 288 198 711 405 367 82 80 691 848 1223 913 1226 Hop 68 | . . . . . . 4 3 . . 5 . 1 2 3 3 12 22 13 Pick Up 45 | . 4 . 1 1 2 5 . . 3 . . . 2 6 3 5 5 8 Fast Attach 60 | . 2 . . . 10 3 . . 2 4 1 . 5 6 1 10 10 6 Attach 31 | . 1 1 . . 2 3 . 1 . 1 . 1 2 3 3 . 7 6 Detach 12 | . . . . . 2 . . . . . 1 . . 1 . . 4 4 Swap 18 | . . . . . . 5 1 . . . . . . . . 9 3 . Drop 55 | . 1 . . 1 11 3 . . 4 2 . . 3 4 2 8 9 7 Fire 53 | . 31 7 . . 9 . 3 . . . . . . . . . . 3 Melee 74 | . . . . . . 4 . . 1 1 . 2 . 3 24 21 9 9 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . . . . 15 18 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . 2 . . . . . . . 2 . . 1 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Ext / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 366 | -10/Mines | Excavation squad dispatched 366 | -10/Mines | A large section of the Mines collapsed 475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 475 | -10/Mines | Discovered new exit (range 6) 481 | -10/Mines | Entered Exiles 510 | -10/Exiles | Met 8R-AWN 528 | -10/Exiles | Met EX-HEX 564 | -10/Exiles | Met EX-BIN 633 | -10/Exiles | Aligned with FarCom system 634 | -10/Exiles | Given EX-Vault access code 661 | -10/Exiles | Opened EX-Vault 679 | -10/Exiles | Found PSU Rigger 707 | -10/Exiles | Warned to stay clear of 0b10 Research branches 742 | -10/Exiles | Met EX-DEC 781 | -10/Exiles | Discovered new exit (range 14) 794 | -10/Exiles | Left Exiles lab with PSU Rigger 794 | -10/Exiles | Entered Mines 797 | -9/Mines | Received a Mining Laser from a helpful Derelict 819 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 829 | -9/Mines | Learned Materials stockpile data 886 | -9/Mines | Discovered new exit (range 15) 911 | -9/Mines | Entered Materials 911 | -8/Materials | Accompanied by 3 allies 911 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 912 | -8/Materials | Identified exit to Storage 916 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1141 | -8/Materials | Discovered new exit (range 8) 1180 | -8/Materials | Entered Factory 1180 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1252 | -7/Factory | Repaired Weight Redist. System 1400 | -7/Factory | Build established: Hacker-Sprinter 1418 | -7/Factory | Discovered new exit (range 3) 1449 | -7/Factory | Entered Lower Caves 1449 | -7/Lower Caves | Accompanied by 1 ally 1450 | -7/Lower Caves | Encountered a Warlord checkpoint 1510 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1532 | -7/Lower Caves | Discovered new exit (range 8) 1533 | -7/Lower Caves | Entered another Lower Caves area 1557 | -7/Lower Caves | Learned location of 1 exit from Factory 1584 | -7/Lower Caves | Discovered new exit (range 12) 1588 | -7/Lower Caves | Entered Zion 1604 | -7/Zion | Learned Factory scanalyzer intel 1649 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1663 | -7/Zion | Learned location of Warlord (-5) 1672 | -7/Zion | Found CR-A16's Pointy Stick 1688 | -7/Zion | Learned Factory terminal intel 1723 | -7/Zion | Found Prototype Device 1723 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1757 | -7/Zion | Given A8's code to call for help 1763 | -7/Zion | Rebuked by Imprinter 1793 | -7/Zion | Opened final containment barrier to the Deep Caves 1797 | -7/Zion | Discovered new exit (range 5) 1797 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1798 | -7/Zion | Entered Deep Caves 1835 | -7/Deep Caves | Z-Facility disabled 1837 | -7/Deep Caves | Attacked by Z-Imprinter 1868 | -7/Deep Caves | Found Prototype Protection 1868 | -7/Deep Caves | Identified Zio. Weapon Casing 1875 | -7/Deep Caves | Core integrity fell below 50% 1928 | -7/Deep Caves | Discovered new exit (range 6) 1930 | -7/Deep Caves | Entered Proximity Caves 1930 | -6/Proximity Caves | Spotted B-75 Beast 1954 | -6/Proximity Caves | Lost 8 parts (3p2n2u1w) 2057 | -6/Proximity Caves | Discovered new exit (range 4) 2059 | -6/Proximity Caves | Entered Factory 2059 | -6/Factory | Evolved 2 slots: Utility x2 2060 | -6/Factory | Identified exit to Extension 2061 | -6/Factory | Identified exit to Factory 2062 | -6/Factory | Loaded intel: 28 terminal locations 2063 | -6/Factory | Loaded intel: 4 scanalyzer locations 2092 | -6/Factory | Identified exit to DSF 2092 | -6/Factory | Entered DSF 2119 | -6/DSF | Additional patrols routed to DSF 2131 | -6/DSF | Discovered exit to Factory (range 15) 2135 | -6/DSF | Entered Factory 2135 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2241 | -5/Factory | Repaired Adv. Weight Redist. System 2391 | -5/Factory | Discovered new exit (range 8) 2410 | -5/Factory | Identified exit to Factory 2459 | -5/Factory | Fabricated Imp. Hacking Suite? 2579 | -5/Factory | Entered another Factory area 2579 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2858 | -4/Factory | Identified exit to Research 2861 | -4/Factory | Spotted B-86 Titan 3054 | -4/Factory | Entered Research 3054 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3142 | -3/Research | Found Enh. Force Lance 3286 | -3/Research | Repaired Fission Core 3312 | -3/Research | Repaired Nuclear Pulse Thruster 3375 | -3/Research | Discovered new exit (range 18) 3456 | -3/Research | Spotted B-86 Titan 3466 | -3/Research | Identified exit to Research 3697 | -3/Research | Entered another Research area 3697 | -2/Research | Evolved 2 slots: Utility x2 3846 | -2/Research | Repaired Nuclear Pulse Thruster 3905 | -2/Research | Crushed by falling debris 3905 | -2/Research | System corruption reached 10% 3936 | -2/Research | Lost 4 parts (4u) 4276 | -2/Research | Identified exit to Access 4300 | -2/Research | Entered Access 4300 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4466 | -1/Access | Identified exit to Surface 4537 | -1/Access | Energy Cycler disabled 4550 | -1/Access | Search patrols dispatched 4835 | -1/Access | Search patrols dispatched 5043 | *** | Escaped! Last Messages --------------- 04855_ Adv. Corruption Screen intercepted 1% system corruption. 04865_ Acquired Impulse Thruster. 04875_ Acquired 69 matter. 04883_ Acquired Lgt. Quantum Reactor. 04933_ K-01 Serf cleans the Spectral Interrupter. 04943_ Acquired Prototype Flight Unit. 04943_ Identified Cld. Impulse Thruster. 04945_ Dropped Impulse Thruster. 04945_ Acquired Cld. Impulse Thruster. 04966_ K-01 Serf cleans the Spectral Interrupter. 05006_ Acquired 15 matter. 05006_ Acquired 10 matter. 05008_ R-10 Processor collects Drone Bay. 05012_ Slug penetrates Wall. 05032_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1A layout... Downloaded map data. 05036_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05042_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????H???????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ?????? #?# """" ????????????? | | ?????? #?# "" """" ????????????? | | ?????? #?# @" """" ????????????? | | ?????? #?# """" ????????????? | | ??????###?# """" BB????????????? | | ??????#???#k """" BB????????????? | | ??????#???#k """" ????????????? | | ??????#???# ####### ################????????????? | | ??????#???# #?????###???????????????????????????? | | ??????#???# #??????????#################????????? | | ##### #??????????# #????????? | | #??????????# #????????? | | ##### #?????###### [ #????????? | | ??????#???# ####### # ! #????????? | | ??????#???# o "" # #????????? | | ??????#???# T" # #????????? | | ??????##########+### # #????????? | | ??????# ## #######+##########????????? | | ??????# ## ######????????????? | | ??????+ ## # ????????????? | | ??????# "" ## # ????????????? | | ??????# "" ## " # """????????????? | | ??????# """""" ## """ # """????????????? | | ??????# """""" ## """ # """????????????? | | ??????# "" # " # """????????????? | | ??????# "" + # """????????????? | | ??????# # + ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Corruption Block 20 Armor Coverage 400 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 85 Offensive Hacking 42 Defensive Hacking 30 Item Schematics ----------------- Imp. Shock Absorption System | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Force Field | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Imp. Hacking Suite | -5/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Origins Signs Are For Wimps Watch This! Challenges ------------ None Game ------ Seed GhostDerelictRedistributor Manual? 0 Play Time 02:08:05 Cumulative 28.6 hours Start 2022.03.25 @ 17:55:46 End 2022.03.25 @ 20:06:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb48c537-4ed3-4f5c-8abe-06d30b6bfd63