Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 23:01:46 Player: DZKane Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (328) 1640 Value Destroyed (12315) 12315 Prototype IDs (47) 940 Alien Tech Used (6) 1200 Bonus (7539) 7539 TOTAL SCORE: 32434 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 150 Met Data Miner 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 153/300 Energy 100/100 System Corruption 95% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit High-capacity Matter Pod (0) Advanced Thermal Shield Compact HERF Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Improved Signal Interpreter Long-range Terrain Scanner Experimental Powered Armor Deep Network Scanner Experimental System Shield Improved Corruption Screen LC Capacitor > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Compact HERF Cannon Gravity Flail > --- INVENTORY -------- Biometal Leg Experimental Power Amplifier Experimental Energy Well High-capacity Matter Pod Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Quantum Capacitor Experimental Propulsion Shielding Hardened Heavy Armor Plating Medium Regenerative Plating Graphene Brace Advanced Thermal Shield Mini Drone Bay Transdimensional Reconstructor Tachyon Dispersion Ray Tachyon Dispersion Ray Heavy Beamcaster Advanced Plasma Cannon Matter Neutralizer Long-range Missile Launcher Long-range Missile Launcher Guided Remote Datajack [Rating: 215] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Insulated Plating Artifact LC Capacitor Weapon Gravity Flail Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . 2 . . . 2 2 . . . . 2 . . 2 2 . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . Utility 8 | . . 1 . . . 1 . . . . . 1 . . 2 1 . . . . . . . 2 Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 416 | 6 16 44 . . 13 44 29 2 4 3 15 7 16 57 5 6 22 . 4 11 16 1 25 70 Power 35 | 1 1 4 . . 1 3 2 1 . . 1 1 3 3 . . 1 . 1 1 4 . 1 6 Engine 14 | 1 1 4 . . 1 2 1 1 . . . 1 . 2 . . . . . . . . . . Core 3 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . 3 1 . . 1 . 1 1 4 . 1 6 Propulsion 64 | 2 6 10 . . 3 7 8 . 1 . 3 . 2 1 . 1 3 . . . 2 . . 15 Treads 27 | 2 . 3 . . 1 4 7 . 1 . 1 . 2 . . 1 3 . . . 2 . . . Leg 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 Wheel 26 | . 6 7 . . 2 3 1 . . . 2 . . 1 . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 4 8 . . 5 11 13 1 2 . 4 5 8 29 4 3 6 . 3 6 8 1 18 25 Device 92 | . . 4 . . 3 2 6 1 1 . 4 1 4 20 3 3 6 . 2 4 5 1 7 15 Storage 13 | 1 2 . . . . 2 1 . 1 . . . 1 . . . . . . . 1 . 2 2 Processor 11 | . 1 . . . . 1 2 . . . . . . 2 1 . . . . . 1 . . 3 Hackware 10 | . . 1 . . . 2 2 . . . . 2 . 1 . . . . . . . . 2 . Protection 37 | . 1 3 . . 2 4 2 . . . . 2 3 6 . . . . 1 2 1 . 5 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 152 | 2 5 22 . . 4 23 6 . 1 3 7 1 3 24 1 2 12 . . 4 2 . 6 24 Energy Gun 56 | 1 . 15 . . 2 10 3 . . 2 4 . 1 5 . . 1 . . 3 . . 5 4 Energy Cannon 19 | . . 1 . . . . . . 1 1 . 1 1 5 . . 5 . . . . . . 4 Ballistic Gun 39 | 1 5 4 . . 1 7 2 . . . . . . 7 . . . . . . 2 . . 10 Ballistic Cannon 4 | . . . . . . . 1 . . . . . . . . 1 2 . . . . . . . Launcher 25 | . . 2 . . 1 3 . . . . 2 . 1 6 . . 3 . . 1 . . . 6 Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Impact Weapon 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 5 . . . 3 1 . . . . . . 2 . 1 1 . 3 . . 1 14 . Corrupted Parts 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . 8 System Corruption 54 | . . . . . . . . . . . . . . 2 . . . . . . . . . 52 Parts Lost 91 | . 3 6 . 4 4 . 2 . 2 . 5 . 2 4 . 2 3 . . 3 . . 1 50 Power 12 | . . . . 1 . . . . . . . . 2 . . . 1 . . . . . . 8 Propulsion 24 | . 3 2 . . 1 . . . 1 . 1 . . . . . 2 . . 1 . . 1 12 Utility 30 | . . 3 . 2 2 . 1 . . . 2 . . 3 . 1 . . . 1 . . . 15 Weapon 25 | . . 1 . 1 1 . 1 . 1 . 2 . . 1 . 1 . . . 1 . . . 15 Highest Loss Streak 22 | . 2 2 . 4 6 . 1 . 2 . 3 . 2 2 . 1 2 . . 2 . . 1 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 99 100 87 97 99 94 92 91 70 91 93 67 80 88 82 87 89 88 88 86 90 85 70 Engine 5 | . 14 10 11 5 11 7 6 7 7 7 5 6 . 4 5 5 5 5 3 . . . . . Reactor 4 | . . . . . . . . . . . . . 10 8 5 5 5 5 6 10 14 14 13 7 Treads 13 | . 6 8 . . . 14 19 15 14 15 15 13 6 6 5 9 18 21 21 20 20 23 18 6 Wheel 5 | . 20 13 22 22 20 3 4 7 7 7 6 6 6 5 5 5 1 . . . . . . . Device 12 | . . 8 11 8 10 6 10 14 15 15 14 13 1 12 24 20 21 21 20 14 14 14 7 9 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 5 | . 8 . . . . . 3 7 7 7 7 6 . 4 9 10 10 10 10 10 9 9 9 6 Hackware 3 | . . 9 . . . 11 3 . . . . 4 . . . . . . . . . . 6 6 Protection 3 | . 5 4 11 8 10 8 4 . . . . 1 5 3 . . . . . 5 4 4 4 2 Energy Gun 11 | . 1 23 33 31 27 23 14 15 15 1 14 13 5 12 5 4 . . . 14 4 4 11 5 Energy Cannon 2 | . . . . . . . . . . . 7 6 7 4 11 10 8 5 5 . . . . 1 Ballistic Gun 4 | . 26 9 . . 3 7 6 . . . . . . 4 . . . . . . 7 9 1 1 Launcher 1 | . . . . . 1 . . . . . . . 4 . . . 2 10 10 . . . . . Impact Weapon 2 | . . . . . . . . . . . 4 6 6 1 . 2 5 5 5 5 4 4 4 3 Slashing Weapon 1 | . . . . . . 4 7 7 7 7 2 . . . . . . . . . . . . . Peak Build Rating 215 | 6 12 26 24 24 22 40 53 52 52 51 56 63 82 83 91 112 117 100 105 105 125 126 177 215 Average Rating 72 | 4 9 22 24 21 20 36 48 51 51 40 53 61 77 77 90 104 104 100 101 99 114 125 150 150 On Entrance 65 | . 6 12 24 24 14 21 40 50 52 51 51 51 63 82 81 91 112 100 100 105 95 125 119 177 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 14 94 106 106 106 100 111 110 109 106 106 109 125 178 178 146 153 156 151 154 162 176 169 178 164 Greatest Support 168 | 40 40 40 24 24 24 44 88 28 28 28 48 28 28 70 28 28 88 88 88 88 162 162 162 168 Greatest Overweight (x) 28 | . 9 8 4 4 8 10 3 3 3 3 3 4 6 6 5 5 5 1 1 2 2 1 1 28 Average Overweight (x) 2 | . 3 3 4 3 4 2 2 3 3 3 2 4 5 4 5 5 2 1 1 1 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 25 25 24 24 25 25 25 25 25 23 25 24 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 4 19 24 24 24 23 24 24 24 24 23 24 21 24 24 24 24 24 25 24 24 24 25 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 25 24 24 24 25 25 24 25 23 23 24 24 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 25% | Scavenger-Assassin 19% | Tank 10% | Scavenger-Tank 9% | Gunner 6% | Mutant 6% | Skirmisher 5% | Hacker-Tank 4% | Derelict-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Derelict-Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Assassin | -3/Armory Hacker-Tank | -3/Lab Hacker-Assassin | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 8640 | 269 454 1337 . . 186 619 546 32 183 . 192 . 448 995 102 40 311 287 50 155 670 . 727 1037 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15764 | 91 600 2584 . . 444 929 1064 . 583 . 650 . 1339 1563 380 185 1603 370 170 276 942 . 257 1734 Parts 648 | 2 61 132 . . 23 56 34 . 25 . 6 . 14 52 8 6 43 25 1 10 64 . 10 76 Haulers Intercepted 10 | . 1 5 . . . 3 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 13 | . . 2 . . . . 2 . . . . . . 5 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 25 . 5 . . . . . 33 14 . 6 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 255 | . 17 46 . . 9 20 17 . 12 . 8 . 6 25 1 3 19 19 . 9 10 . 3 31 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Guns 128 | . 17 39 . . 8 17 14 . 10 . 1 . . 6 . . . . . . 10 . 3 3 Cannons 30 | . . . . . . . 2 . 2 . 4 . 1 4 1 1 11 . . 2 . . . 2 AOE 78 | . . 5 . . 1 3 1 . . . 2 . 4 11 . . 8 18 . 7 . . . 18 Classes Destroyed 20 | 1 7 5 . . 1 1 1 . 1 . . . 1 1 . . 1 . . . . . . . Worker 11 | . 1 . . . 1 3 . . . . . . . . 1 1 . . . . 2 . . 2 Builder 8 | . 1 1 . . . 1 1 . . . . . . 2 . . . . . . 2 . . . Tunneler 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 5 . . . 3 . . . . . . . 1 . . . . . . . . . . Recycler 17 | 1 . 5 . . 1 1 3 . . . . . . 3 2 . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 5 . . . 1 . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 3 . . . 4 . . . . . . . 2 . . . . . . 2 . . 2 Swarmer 81 | . 9 8 . . 3 14 2 . 2 . . . . 7 . . 9 15 . 5 . . . 7 Grunt 91 | . 8 23 . . 4 1 6 . 8 . 6 . . 12 . . 2 3 . 4 3 . 3 8 Brawler 5 | . . 2 . . 1 . . . . . 1 . . . . . . 1 . . . . . . Duelist 7 | . . 3 . . 1 . 2 . 1 . . . . . . . . . . . . . . . Protector 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 27 | . . 9 . . . 4 4 . 1 . 1 . . 1 1 3 2 . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Hunter 11 | . . . . . . 1 1 . . . . . . . . . 2 . . . 2 . . 5 Programmer 22 | . . . . . . . 2 . . . . . . 4 . . 1 . . . 5 . . 10 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 1 6 5 . . 4 4 6 . 4 . 3 . 3 5 2 1 5 5 . 5 4 . 3 9 Combat Bots Only 8 | . 5 5 . . 3 4 6 . 4 . 3 . 3 4 1 1 5 5 . 5 2 . 3 8 Max Kills in Single Turn 5 | 1 1 3 . . 1 2 2 . 1 . 2 . 1 3 1 1 4 5 . 3 1 . 1 5 Gunslinging 2 | . . 2 . . . 1 1 . . . . . . 1 . . . . . . . . . . Exploded 5 | . . 3 . . 1 2 1 . . . 2 . 1 3 . . 4 5 . 3 . . . 5 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Hostile Shots Fired 1790 | . 65 153 . 46 39 86 223 . 66 . 60 . 4 152 4 20 74 3 . 61 156 . 22 556 Missed 513 | . 15 47 . 14 11 17 69 . 18 . 19 . . 45 2 4 18 . . 14 40 . 5 175 Damage Taken 21494 | . 456 1767 . 654 404 689 1533 . 761 . 766 . 401 1949 32 432 899 70 . 682 1006 . 214 8779 Core 2584 | . 73 219 . 106 40 123 109 . 52 . 95 . 36 125 . 25 73 18 . 12 36 . . 1442 Absorbed by Shields 1745 | . . . . . 19 . 69 . . . 51 . . 142 12 . 56 . . 176 1003 . 217 . Reduced by Siege Mode 108 | . . . . . . . . . . . . . . 45 . . . . . . 30 . 33 . Redirected to Shielding 307 | . . 68 . . 55 19 . . . . . . . . . . . . . 18 . . . 147 Ignored by Resistances 310 | . . . . . . 2 16 . . . . . . 58 . . . . . 234 . . . . Regen/Repaired (Parts) 818 | . . 172 . . . 259 . . . . . . . 123 . . . . . . . . 100 164 Core Remaining (%) 74 | 100 70 . . . 8 77 . . . . 63 . . 81 100 . . . . 88 . . 87 . Volleys Fired 871 | 3 63 137 . 2 27 66 45 . 26 . 50 . 26 100 19 24 69 16 . 10 52 . 26 110 Largest 4 | 2 2 3 . 3 3 4 3 . 3 . 3 . 3 4 2 2 2 2 . 3 3 . 3 3 Hottest 288 | 60 60 189 . 189 189 276 197 . 197 . 214 . 224 288 198 198 100 98 . 243 147 . 147 234 Shots Fired 1821 | 6 126 406 . 7 66 176 134 2 71 . 80 . 41 160 21 25 72 25 . 16 148 . 65 174 Gun 1422 | 6 126 402 . 7 63 170 129 1 50 . 30 . 7 90 . . . . . 9 148 . 65 119 Cannon 302 | . . . . . . . 5 1 21 . 47 . 21 57 21 25 65 7 . 3 . . . 29 Launcher 97 | . . 4 . . 3 6 . . . . 3 . 13 13 . . 7 18 . 4 . . . 26 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 656 | 3 125 160 . . 9 44 47 1 21 . . . . 24 . . . . . . 104 . 50 68 Thermal 1008 | . . 242 . 7 54 126 87 1 50 . 77 . 28 120 21 25 65 7 . 12 44 . 15 27 Explosive 92 | . . 4 . . 3 6 . . . . 3 . 13 8 . . 7 18 . 4 . . . 26 Electromagnetic 65 | 3 1 . . . . . . . . . . . . 8 . . . . . . . . . 53 Robot Hit Streak 40 | 3 12 14 . 4 11 19 40 2 13 . 9 . 8 36 38 7 17 3 . 13 14 . 9 9 Robot Miss Streak 7 | 1 7 6 . 1 6 4 4 . 6 . 4 . 2 4 2 4 3 1 . 1 4 . 3 6 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Secondary Targets 18 | . 3 6 . . 1 2 3 . . . . . . 1 . . . . . . 2 . . . Max Gunslinging Chain 2 | . 1 2 . . 1 1 1 . . . . . . 1 . . . . . . 1 . . . Capacitor 108 | . . . . . . . . . . . . . . . . 23 65 7 . 3 . . . 10 Shots Hit Robots 1112 | 5 74 232 . 4 37 104 103 1 46 . 38 . 28 88 13 19 53 9 3 14 104 . 49 88 Core Hits 620 | 2 40 100 . 1 21 47 51 . 30 . 24 . 15 62 8 9 35 26 . 19 39 . 16 75 Critical Kills 22 | . 1 1 . . . . . . . . . . 1 1 . . 2 1 . . 12 . 3 . Critical Parts Destroyed 35 | . . . . . . 1 . . . . 1 . . . . . 1 . . 1 22 . 7 2 Critical Strikes 98 | . 1 12 . . 2 5 5 . 2 . 2 . 1 7 . . 3 1 . 2 37 . 15 3 Burn 36 | . . 10 . . 2 4 5 . 2 . 1 . . 6 . . . . . 1 3 . 2 . Meltdown 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Destroy 50 | . 1 2 . . . 1 . . . . . . . . . . . . . . 33 . 13 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 9 | . . . . . . . . . . . 1 . . 1 . . 3 . . 1 1 . . 2 Melee Attacks 143 | . . . . . . 4 26 2 4 . 18 2 . 22 5 12 16 1 3 4 11 3 6 4 Impact 91 | . . . . . . . . . . . 14 2 . 22 . 5 16 1 3 4 11 3 6 4 Slashing 40 | . . . . . . 4 26 2 4 . 4 . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . 5 7 . . . . . . . . Sneak Attacks 6 | . . . . . . 1 1 . . . . . . . 1 1 . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34633 | 66 813 4458 . 3 712 1980 2434 . 1054 . 1322 . 2016 3760 522 1015 3527 2123 373 1360 1556 . 378 5161 Guns 15761 | 66 813 3842 . 3 558 1835 2053 . 706 . 489 . 97 1287 . . . . . 207 1338 . 378 2089 Cannons 5292 | . . . . . . . 61 . 198 . 244 . 447 863 468 857 1370 161 . 67 . . . 556 Explosions 10186 | . . 616 . . 154 81 219 . . . 240 . 1472 1483 . . 713 1791 . 1002 . . . 2415 Melee 3394 | . . . . . . 64 101 . 150 . 349 . . 127 54 158 1444 171 373 84 218 . . 101 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5476 | 23 791 1475 . . 63 397 532 . 198 . . . . 334 . . . . . . 489 . 176 998 Thermal 14743 | . . 2602 . 3 495 1438 1801 . 706 . 733 . 544 1797 468 857 1370 161 . 274 849 . 202 443 Explosive 9188 | . . 381 . . 154 81 . . . . 240 . 1472 939 . . 713 1791 . 1002 . . . 2415 Electromagnetic 1832 | 43 22 . . . . . . . . . . . . 563 . . . . . . . . . 1204 Impact 2957 | . . . . . . . . . . . 281 . . 127 . 158 1444 171 373 84 218 . . 101 Slashing 383 | . . . . . . 64 101 . 150 . 68 . . . . . . . . . . . . . Piercing 54 | . . . . . . . . . . . . . . . 54 . . . . . . . . . Highest Corruption 95 | . 1 6 6 6 6 . 1 1 1 1 1 . 6 6 . . . . . . . . . 95 Average Corruption 7 | . 1 5 6 6 6 . 1 1 1 1 1 . 5 5 . . . . . . . . . 66 Corruption Purged 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . 1 . . . 4 . 4 11 Effects 159 | . 11 17 7 2 10 . 3 6 7 . 8 . 19 20 . . . . . . . . . 49 Message Errors 32 | . 6 5 2 . 3 . 1 . 1 . 2 . 2 3 . . . . . . . . . 7 Matter Fused 36 | . 1 2 5 . 3 . 1 1 3 . 2 . 7 4 . . . . . . . . . 7 Heat Flow Errors 12 | . . 4 . . . . . 1 . . 1 . 1 2 . . . . . . . . . 3 Energy Discharges 21 | . 2 1 . 1 1 . . 1 3 . . . 5 5 . . . . . . . . . 2 Parts Rejected 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Data Loss (minor) 18 | . 1 3 . . 2 . . 1 . . . . 2 4 . . . . . . . . . 5 Data Loss (major) 6 | . 1 1 . . . . 1 . . . . . 1 1 . . . . . . . . . 1 Misfires 5 | . . . . 1 . . . 2 . . 1 . 1 . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 22 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . 19 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2281 | . . 50 . . . 24 117 . 71 . 224 . . 102 32 1 772 64 229 138 203 . . 254 Projectiles 171 | . . . . . . . . . 43 . . . . 57 8 1 2 16 . . . . . 44 Explosions 522 | . . 50 . . . . 85 . . . . . . 45 . . 131 48 . 54 . . . 109 Melee 1588 | . . . . . . 24 32 . 28 . 224 . . . 24 . 639 . 229 84 203 . . 101 Knockbacks 7 | . . . . . . . . . 2 . 2 . . . . . . . . 1 1 . . 1 Impact 5 | . . . . . . . . . . . 2 . . . . . . . . 1 1 . . 1 Kinetic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1259 | . . 157 . . 20 . 195 . . . 83 . 229 127 . . 41 25 . 142 . . . 240 Shots 26 | . . 2 . . 1 . 2 . . . 2 . 5 4 . . 1 2 . 3 . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 18 372 . 49 343 498 479 232 246 . 279 . 349 332 60 303 343 196 . 250 321 . 321 272 Average Temperature 103 | . 6 94 . 24 162 112 121 145 69 . 75 . 159 98 8 101 128 90 . 101 125 . 66 71 Received Heat Transfer 2989 | . 108 492 . 60 168 144 284 . 348 . 340 . . 400 . 72 69 . . 141 97 . 14 252 Effects 21 | . . 1 . . 3 2 1 . . . . . 3 6 . . 1 . . 1 3 . . . Shutdowns 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . Energy Bleed 9 | . . . . . 2 . . . . . . . 2 2 . . 1 . . 1 1 . . . Interference 5 | . . . . . . . . . . . . . 1 3 . . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . 4 . . . . . . 1 . 2 . Total Turns 161 | . . . . . . . . . . . . . . 50 . . . . . . 31 . 80 . Longest Duration 73 | . . . . . . . . . . . . . . 39 . . . . . . 31 . 73 . Robots Corrupted 17 | . . . . . . . . . . . 2 . . 1 . . 3 . 3 . . . . 8 Combat Hostiles 12 | . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . 8 Parts Fried 22 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 18 Impact Corruptions 42 | . . . . . . . . . . . 6 . . . . . 18 . 11 2 3 . . 2 Robots Melted 10 | . . 2 . . . 2 . . . . 1 . 1 1 . 2 . 1 . . . . . . Combat Hostiles 8 | . . 2 . . . . . . . . 1 . 1 1 . 2 . 1 . . . . . . Parts Melted 60 | . . 11 . . 3 4 9 . 1 . 6 . 2 14 1 1 3 1 . . 4 . . . Heat Transferred 28773 | . . 5926 . 27 1221 3330 3734 . 1666 . 1465 . 805 3824 675 925 1975 250 . 507 1480 . 480 483 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Peak Influence 967 | 5 236 967 376 . 205 359 374 . . . . 8 35 406 179 138 . . . . 177 49 . 767 Initial 376 | . 3 . 376 . . 79 147 . . . . 6 2 . 144 27 . . . . 54 16 . . Average 171 | 2 85 337 376 . 103 108 114 . . . . 6 12 187 105 62 . . . . 84 35 . 251 Maximum Alert Level 3 | . 1 3 1 . 1 1 1 . . . . . . 2 . . . . . . . . . 3 Low Security (%) 67 | 100 82 31 . . 86 85 71 . . . . 100 100 53 100 100 . . . . 100 100 . 52 Level 1 24 | . 17 43 100 . 13 14 28 . . . . . . 43 . . . . . . . . . 9 Level 2 4 | . . 10 . . . . . . . . . . . 2 . . . . . . . . . 33 Level 3 3 | . . 14 . . . . . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 6 . . . . 6 . . . . . . 11 1 2 . . . . 3 . . 12 Investigation 9 | . 1 . . . . . 3 . . . . . . 2 . 1 . . . . . . . 2 Extermination 11 | . . . . . . . 2 . . . . . . 4 . . . . . . 2 . . 3 Reinforcement 14 | . 1 4 . . . . 1 . . . . . . 4 1 1 . . . . 1 . . 1 Assault 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 16 | . 3 4 . . . 4 . . . . . . . . . . . . . . 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 27 71 . 8 9 34 22 . 12 . 14 . 6 35 2 5 18 2 . 8 12 2 4 48 Peak Tracking Total 11 | . 5 6 . 9 3 6 4 . 4 . 4 . 2 5 1 2 5 2 . 4 3 3 3 11 Tactical Retreats 16 | . 2 3 . . . 4 2 . . . 2 . . 2 . . . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 8 | . 2 . . . . . 1 . . . . 1 . 2 . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 25 | . . 7 . 1 . 1 3 . . . . . . 3 . . 2 . . . . 1 3 4 Max in Single Turn 4 | . . 4 . 1 . 1 3 . . . . . . 1 . . 1 . . . . 1 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 77 | . 7 11 . . . 10 9 . . 4 . 1 . 9 3 2 1 1 6 . 4 1 3 5 Terminals 38 | . 7 7 . . . 7 6 . . . . . . 4 . . . . . . 3 1 . 3 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 8 | . . 2 . . . 1 . . . . . . . 3 1 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Scanalyzers 6 | . . 2 . . . 2 . . . . . . . . 1 . . . . . 1 . . . Garrison Access 6 | . . . . . . . 2 . . . . . . 2 1 . . . . . . . . 1 Total Hacks 266 | . 18 36 . . . 42 24 . . 29 . 4 . 34 6 3 1 1 19 . 11 3 23 12 Successful 166 | . 8 21 . . . 31 8 . . 29 . 3 . 14 1 . 1 1 19 . 3 1 23 3 Failed 100 | . 10 15 . . . 11 16 . . . . 1 . 20 5 3 . . . . 8 2 . 9 Catastrophic 18 | . 1 2 . . . . 3 . . . . 1 . 3 1 2 . . . . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 13 12 . . . 10 13 . . . . 2 . 6 . 2 1 . . . . . 2 6 Terminals 116 | . 18 18 . . . 25 18 . . . . . . 16 . . . . . . 10 3 . 8 Fabricators 7 | . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Repair Stations 34 | . . 10 . . . 11 . . . . . . . 11 1 1 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Scanalyzers 18 | . . 8 . . . 6 . . . . . . . . 3 . . . . . 1 . . . Garrison Access 15 | . . . . . . . 3 . . . . . . 7 2 . . . . . . . . 3 Terminal Hacks 102 | . 3 4 . . . 10 1 . . 29 . . . 6 . . 1 1 19 . 3 1 23 1 Record 40 | . . . . . . . . . . 11 . . . . . . . . 7 . . . 22 . Part Schematic 12 | . . . . . . . . . . 8 . . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 6 | . . 1 . . . 1 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . 1 Locate Traps 4 | . 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 23 | . . 8 . . . 9 . . . . . . . 6 . . . . . . . . . . Scan Component 13 | . . 4 . . . 5 . . . . . . . 4 . . . . . . . . . . Repair 10 | . . 4 . . . 4 . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 4 . . . 6 . . . . . . . . 1 . . . . . . . . . Insert Component 6 | . . 2 . . . 3 . . . . . . . . 1 . . . . . . . . . Analyze 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 25 | . 5 5 . . . 6 5 . . . . 1 . 2 . . . . . . . . . 1 Terminals 20 | . 5 5 . . . 6 4 . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 19 | . 5 5 . . . 6 3 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 11 . . . 10 8 . . . . 1 . 9 3 2 . . . . 4 1 . 4 Full Trace Events 5 | . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 2 . . . 3 . . . 8 . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . Parts Repaired 10 | . . 4 . . . 4 . . . . . . . 2 . . . . . . . . . . Time 440 | . . 137 . . . 173 . . . . . . . 130 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . . . 3 . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Largest Group 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Highest-Rated Group 98 | . . . . . . . . . . . . . . . . . . . . . . . . 98 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Total Orders 7 | . . . . . . . . . . . . . . 2 . . . . . . . . 5 . EXPLORE 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . RETURN 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Ally Attacks 82 | . . . . . . . . . . . . . . . . . . . . . . . . 82 Total Damage 1457 | . . . . . . . . . . . . . . . . . . . . . . . . 1457 Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Robot Analysis Total 6 | . . 1 . . . 1 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 . . 1 . . . . . 3 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Drone Recoveries 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 28862 | 86 1541 3905 258 79 333 2658 1859 440 608 137 1540 139 688 2212 644 611 2839 1690 749 1363 1361 115 1969 1038 Spaces Moved 10877 | 45 646 1463 173 50 150 781 891 297 344 91 443 39 320 800 317 274 821 587 296 515 413 40 701 380 Core 79 | 8 . . . . . . . . . . . . . . . . . . . . . . . 71 Treads 4502 | 37 131 374 . . . 536 226 . . . 2 . . 59 . . 437 587 296 515 413 40 701 148 Legs 123 | . . . . . . . . . . . . . . . . . . . . . . . . 123 Wheels 6173 | . 515 1089 173 50 150 245 665 297 344 91 441 39 320 741 317 274 384 . . . . . . 38 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 135 150 135 145 140 145 145 145 145 145 160 160 160 175 175 160 247 247 247 250 172 254 50 Average Speed 199 | 140 159 198 150 145 148 256 169 145 145 145 145 160 185 172 175 175 213 247 247 249 268 251 254 165 Slowest Speed 1450 | 160 240 320 150 150 210 305 250 145 145 145 345 160 190 240 175 175 247 247 247 330 330 254 254 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 45 | 5 97 98 44 10 39 68 24 50 58 69 49 1 84 23 6 7 75 61 62 72 9 4 100 16 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 16 | . 3 2 . . . 4 . 1 . 1 1 . . . . . 1 . 3 . . . . . Known Exits Taken 19 | . 1 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . 3 2 . 3 . . . . . 3 3 . . . . . . Spaces Dug 276 | . . . . . . 3 23 2 1 . 52 2 . 44 6 12 12 59 . 40 9 2 1 8 Terrain Destroyed 1028 | . . 65 . . 16 33 52 3 7 . 75 2 73 118 10 12 116 237 . 62 16 2 1 128 Melee 84 | . . . . . . 3 23 2 1 . 11 2 . 12 3 7 4 . . 3 9 2 1 1 Projectile 130 | . . . . . . . 2 1 6 . 32 . 4 35 7 5 23 2 . 1 . . . 12 AOE 807 | . . 65 . . 16 30 27 . . . 32 . 69 71 . . 89 235 . 58 . . . 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Total 16499 | 59 1058 2171 172 51 207 1319 1119 304 385 96 1243 113 383 1460 377 382 1877 806 310 575 540 49 836 607 Wait 3678 | . 274 459 . . 6 362 79 . 6 . 705 62 7 429 23 48 925 201 . 27 30 5 23 7 Move 10854 | 44 645 1462 172 49 149 780 890 296 343 90 442 39 319 799 316 273 820 586 295 514 412 39 700 380 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 6 37 28 . . 9 19 19 2 . . 8 3 2 21 5 9 9 1 2 5 8 . 15 9 Fast Attach 158 | 6 3 17 . . 1 20 4 . 2 3 2 . 8 18 . 4 8 . 4 1 3 . 22 32 Attach 105 | . 4 10 . . 7 4 7 1 2 . 4 4 6 11 2 2 2 . . 3 2 . 4 30 Detach 22 | . . . . . . 1 2 . . . . . 6 2 . . . . . . . . 3 8 Swap 159 | . 9 17 . . 5 20 18 1 . . 9 3 2 28 3 . 12 . 1 7 11 2 2 9 Drop 292 | . 23 41 . . 3 43 29 2 2 3 5 . 7 30 4 10 16 1 5 4 11 . 35 18 Fire 871 | 3 63 137 . 2 27 66 45 . 26 . 50 . 26 100 19 24 69 16 . 10 52 . 26 110 Melee 143 | . . . . . . 4 26 2 4 . 18 2 . 22 5 12 16 1 3 4 11 3 6 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 12) 648 | -10/Materials | Discovered new exit (range 8) 843 | -10/Materials | Discovered new exit (range 18) 1334 | -10/Materials | Identified exit to Materials 1334 | -10/Materials | Identified exit to Subcaves 1334 | -10/Materials | Learned location of 1 exit from Materials 1386 | -10/Materials | Learned location of Mines (-8) 1486 | -10/Materials | Learned location of Storage (-7) 1527 | -10/Materials | Learned location of Subcaves (-10) 1563 | -10/Materials | Learned location of 1 exit from Storage 1628 | -10/Materials | Entered another Materials area 1628 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1629 | -9/Materials | Identified exit to Mines 2019 | -9/Materials | Discovered exit to Mines (range 13) 2064 | -9/Materials | Build established: Tank 2484 | -9/Materials | Discovered new exit (range 16) 2894 | -9/Materials | Build established: Gunner 2949 | -9/Materials | Repaired Shield Generator 3385 | -9/Materials | Discovered new exit (range 10) 4380 | -9/Materials | Repaired Arm. Wheel 4432 | -9/Materials | Repaired Cld. Ion Engine 4472 | -9/Materials | Repaired Field Laser 4828 | -9/Materials | First assault squad dispatched 4987 | -9/Materials | Discovered new exit (range 3) 5023 | -9/Materials | Core integrity fell below 50% 5133 | -9/Materials | Identified exit to Materials 5168 | -9/Materials | Learned Storage security intel 5194 | -9/Materials | Learned 2 Materials zone layouts 5217 | -9/Materials | Learned location of 1 exit from Storage 5221 | -9/Materials | Learned location of Zion (-6) 5237 | -9/Materials | Learned location of 1 exit from Storage 5265 | -9/Materials | Learned 2 Materials zone layouts 5285 | -9/Materials | Build established: Tank 5533 | -9/Materials | Entered Mines 5784 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5785 | -9/Mines | Discovered new exit (range 5) 5791 | -9/Mines | Entered Exiles 5835 | -9/Exiles | Met 8R-AWN 5836 | -9/Exiles | Attacked by the Exiles 5855 | -9/Exiles | Discovered new exit (range 14) 5869 | -9/Exiles | Core integrity fell below 20% 5870 | -9/Exiles | Entered Mines 5919 | -8/Mines | Lost 6 parts (1p1n3u1w) 6132 | -8/Mines | Discovered exit to Materials (range 9) 6203 | -8/Mines | Entered Materials 6203 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6204 | -8/Materials | Identified exit to Factory 6502 | -8/Materials | Build established: Scavenger-Tank 6984 | -8/Materials | Build established: Tank 7017 | -8/Materials | Discovered exit to Factory (range 10) 8130 | -8/Materials | Learned 4 Recycling zone layouts 8190 | -8/Materials | Learned 2 Lower Caves zone layouts 8238 | -8/Materials | Learned location of Lower Caves (-7) 8274 | -8/Materials | Learned Factory recycling unit intel 8385 | -8/Materials | Learned 2 Storage zone layouts 8443 | -8/Materials | Learned Factory security intel 8518 | -8/Materials | Discovered exit to Factory (range 10) 8538 | -8/Materials | Build established: Hacker-Tank 8615 | -8/Materials | Repaired Axe 8654 | -8/Materials | Repaired Adv. Treads 8709 | -8/Materials | Repaired Broken Adv. Treads 8754 | -8/Materials | Repaired Med. Insulated Plating 8861 | -8/Materials | Entered Factory 8861 | -7/Factory | Evolved 2 slots: Propulsion x2 8862 | -7/Factory | Identified exit to Storage 8864 | -7/Factory | Loaded intel: 6 recycling unit locations 9339 | -7/Factory | Build established: Tank 10385 | -7/Factory | Discovered new exit (range 6) 10395 | -7/Factory | Identified exit to Lower Caves 10562 | -7/Factory | Discovered new exit (range 11) 10688 | -7/Factory | Identified exit to Factory 10720 | -7/Factory | Entered Lower Caves 10828 | -7/Lower Caves | Learned location of Extension (-4) 10911 | -7/Lower Caves | Found DCF Scrap (11 items) 11049 | -7/Lower Caves | Build established: Skirmisher 11146 | -7/Lower Caves | Discovered new exit (range 10) 11157 | -7/Lower Caves | Identified exit to Lower Caves 11160 | -7/Lower Caves | Entered another Lower Caves area 11716 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11748 | -7/Lower Caves | Discovered new exit (range 15) 11766 | -7/Lower Caves | Identified exit to Data Miner 11768 | -7/Lower Caves | Entered Data Miner 11770 | -7/Data Miner | Discovered new exit (range 6) 11798 | -7/Data Miner | Met Data Miner 11824 | -7/Data Miner | Learned location of Section 7 (-3) 11824 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11848 | -7/Data Miner | Received God Mode back door access code from Data Miner 11904 | -7/Data Miner | Identified exit to Proximity Caves 11905 | -7/Data Miner | Entered Proximity Caves 11971 | -6/Proximity Caves | Spotted B-75 Beast 12374 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 12694 | -6/Proximity Caves | Build established: Derelict-Skirmisher 13383 | -6/Proximity Caves | Discovered exit to Factory (range 6) 13400 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13445 | -6/Proximity Caves | Entered Factory 13445 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13535 | -6/Factory | Fabricated Adv. Plasma Cannon (x2) 13584 | -6/Factory | Sucked down chute 13584 | -6/Factory | Entered Waste 13599 | -6/Waste | EMP discharged 13630 | -6/Waste | Spotted C-40 Crusher 13642 | -6/Waste | Destroyed C-40 Crusher 13656 | -6/Waste | Found Damper Plating 13661 | -6/Waste | Spotted C-40 Crusher 13683 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13686 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13689 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13689 | -6/Waste | Destroyed C-40 Crusher 13699 | -6/Waste | EMP discharged 13709 | -6/Waste | Spotted C-40 Crusher 13715 | -6/Waste | Destroyed C-40 Crusher 13746 | -6/Waste | Spotted C-40 Crusher 13748 | -6/Waste | Found Damper Plating 13761 | -6/Waste | Destroyed C-40 Crusher 13763 | -6/Waste | Spotted C-40 Crusher 13765 | -6/Waste | Spotted C-40 Crusher 13775 | -6/Waste | Destroyed C-40 Crusher 13779 | -6/Waste | Destroyed C-40 Crusher 13799 | -6/Waste | EMP discharged 13899 | -6/Waste | EMP discharged 13999 | -6/Waste | EMP discharged 14039 | -6/Waste | Build established: Scavenger-Tank 14099 | -6/Waste | EMP discharged 14099 | -6/Waste | Discovered new exit (range 13) 14199 | -6/Waste | EMP discharged 14272 | -6/Waste | Entered Factory 14342 | -6/Factory | Incoming investigation squad redirected 14424 | -6/Factory | Repaired Arm. Huge Wheel 14440 | -6/Factory | Garrison activated, responded to threat 14527 | -6/Factory | Incoming investigation squad redirected 15204 | -6/Factory | Build established: Tank 15393 | -6/Factory | Repaired Broken Antimatter Reactor 15588 | -6/Factory | Discovered new exit (range 39) 15829 | -6/Factory | Identified exit to Lower Caves 15883 | -6/Factory | Identified exit to Factory 16057 | -6/Factory | Build established: Scavenger-Skirmisher 16484 | -6/Factory | Entered another Factory area 16484 | -5/Factory | Evolved 2 slots: Utility x2 16874 | -5/Factory | Build established: Scavenger-Assassin 17086 | -5/Factory | Discovered new exit (range 15) 17127 | -5/Factory | Identified exit to Factory 17128 | -5/Factory | Entered another Factory area 17128 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17202 | -4/Factory | Found Quantum Capacitor 17653 | -4/Factory | Discovered new exit (range 20) 17737 | -4/Factory | Identified exit to Upper Caves 17739 | -4/Factory | Entered Upper Caves 18058 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18086 | -4/Upper Caves | Found Prototype Special Weapon 18086 | -4/Upper Caves | Identified Molecular Deconstructor 18326 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18787 | -4/Upper Caves | Learned Research terminal intel 19953 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 20151 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 20344 | -4/Upper Caves | Identified exit to Upper Caves 20578 | -4/Upper Caves | Entered another Upper Caves area 20682 | -4/Upper Caves | Learned Research terminal intel 21857 | -4/Upper Caves | Discovered new exit (range 5) 21867 | -4/Upper Caves | Identified exit to Zhirov 22268 | -4/Upper Caves | Entered Zhirov 22268 | -4/Zhirov | Discovered new exit (range 3) 22367 | -4/Zhirov | Learned location of Quarantine (-3) 22367 | -4/Zhirov | Learned location of Testing (-2) 22367 | -4/Zhirov | Learned location of Command (-1) 22669 | -4/Zhirov | Found Alien Artifact 22669 | -4/Zhirov | Identified Integrated Reactor 22669 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22801 | -4/Zhirov | Found Alien Artifact 23014 | -4/Zhirov | Identified exit to Proximity Caves 23017 | -4/Zhirov | Entered Proximity Caves 24226 | -3/Proximity Caves | Discovered new exit (range 13) 24377 | -3/Proximity Caves | Identified exit to Research 24380 | -3/Proximity Caves | Entered Research 24380 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24381 | -3/Research | Loaded intel: 24 terminal locations 24560 | -3/Research | Identified exit to Armory 24560 | -3/Research | Identified exit to Quarantine 24676 | -3/Research | Build established: Assassin 25450 | -3/Research | Build established: Scavenger-Tank 25741 | -3/Research | Entered Armory 25855 | -3/Armory | Identified Transdimensional Reconstructor 25855 | -3/Armory | Warped through subspace to slip node 25855 | -3/Armory | Discovered new exit (range 1) 25855 | -3/Armory | Identified exit to Lab 25856 | -3/Armory | Entered Lab 25858 | -3/Lab | Discovered new exit (range 9) 25875 | -3/Lab | Identified exit to Research 25888 | -3/Lab | Unable to decrypt terminal 25888 | -3/Lab | Opened the door to a hidden lab 25889 | -3/Lab | Gained access to the hidden lab's interior 25903 | -3/Lab | Unable to decrypt terminal 25944 | -3/Lab | Detected by scanners 25953 | -3/Lab | Confronted by A5 25980 | -3/Lab | Disabled Active System Cloaker 26033 | -3/Lab | MAIN.C forces arrive to investigate 26081 | -3/Lab | Found Prototype Protection 26081 | -3/Lab | Identified Med. Regenerative Plating 26155 | -3/Lab | Found Prototype Hackware 26155 | -3/Lab | Identified Exp. System Shield 26240 | -3/Lab | Unable to decrypt terminal 26558 | -3/Lab | Found Prototype Protection 26558 | -3/Lab | Identified Exp. Powered Armor 26565 | -3/Lab | Found Prototype Hackware 26565 | -3/Lab | Identified Deep Network Scanner 26577 | -3/Lab | Found Prototype Energy Gun 26577 | -3/Lab | Identified Tachyon Dispersion Ray 26589 | -3/Lab | Found Tachyon Dispersion Ray 26655 | -3/Lab | Found Alien Artifact 26655 | -3/Lab | Identified Integrated Dissipator 26655 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 26669 | -3/Lab | Found Alien Artifact 26669 | -3/Lab | Identified Core Expander 26669 | -3/Lab | Installed Core Expander, added new Utility slot 26853 | -3/Lab | Build established: Hacker-Tank 26880 | -3/Lab | Unable to decrypt terminal 26926 | -3/Lab | Found Prototype Special Weapon 26926 | -3/Lab | Identified Gui. Remote Datajack 27153 | -3/Lab | Unable to decrypt terminal 27258 | -3/Lab | Found Alien Artifact 27258 | -3/Lab | Identified LC Capacitor 27375 | -3/Lab | Found Alien Artifact 27375 | -3/Lab | Identified Core Reset Matrix 27375 | -3/Lab | Used Core Reset Matrix 27379 | -3/Lab | Sensed 1 artifact in vicinity 27399 | -3/Lab | Found Transdimensional Reconstructor 27476 | -3/Lab | Unable to decrypt terminal 27524 | -3/Lab | Unable to decrypt terminal 27552 | -3/Lab | Build established: Hacker-Skirmisher 27602 | -3/Lab | Discovered exit to Research (range 15) 27825 | -3/Lab | Entered Research 27825 | -2/Research | Evolved 2 slots: Utility x2 28127 | -2/Research | Build established: Hacker-Assassin 28363 | -2/Research | System corruption reached 10% 28365 | -2/Research | Garrison activated, responded to threat 28394 | -2/Research | Lost 7 parts (2p2u3w) 28415 | -2/Research | System corruption reached 30% 28518 | -2/Research | Lost 7 parts (2p2n3u) 28539 | -2/Research | Destroyed 7 combat bots 28608 | -2/Research | Destroyed 8 combat bots 28615 | -2/Research | Lost 4 parts (1p2u1w) 28695 | -2/Research | Core integrity fell below 50% 28741 | -2/Research | Lost 22 parts (3p6n4u9w) 28753 | -2/Research | Intercept squad dispatched 28762 | -2/Research | Spotted Tracker 28762 | -2/Research | Spotted Tracker 28773 | -2/Research | Emitted hypermatrix ping 28778 | -2/Research | Assembled emerged from beneath the floor 28783 | -2/Research | Allies destroyed Tracker 28788 | -2/Research | Allies destroyed Tracker 28798 | -2/Research | Warped through subspace 28802 | -2/Research | Discovered new exit (range 20) 28805 | -2/Research | Lost 8 parts (4n2u2w) 28842 | -2/Research | Spotted Combat Programmer 28849 | -2/Research | Core integrity fell below 20% 28861 | -2/Research | Assembled emerged from beneath the floor 28863 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 28813_ Identified Adv. Heat Sink. 28814_ Dropped Adv. Heat Sink. 28825_ System corrupted: Matter fused (-8). 28827_ K-01 Serf collects debris. 28840_ W-44 Eye sends out distress signal. 28842_ Penetrated by EMDS Slug. 28842_ Graphene Brace destroyed. 28845_ Penetrated by EMDS Slug. 28850_ Detected hypermatrix ping. 28850_ Penetrated by EMDS Slug. 28850_ Mni. Drone Bay destroyed. 28852_ Penetrated by EMDS Slug. 28857_ W-44 Eye sends out distress signal. 28858_ System corrupted: Component data lost. 28858_ U-05 Engineer destroyed. 28859_ Slug penetrates Potential Refractor. 28861_ Assembled emerge from beneath the floor. 28861_ Slug penetrates Y-72 Warden. 28862_ Acquired Unknown Ballistic Cannon. 28862_ Slug penetrates Y-72 Warden. Map ----- +----------------------------------------------------+ | ##??###?##???? ? ? ??????????????????????????????? | | ?##?###?#??? ????? ??????? ??????????????????????? | | ?#??#????## ?? ?? ? ???? ????????????????????? | | ?? ?? ???? ?????#??#??#??#?????????????????????? | | ?? ?? ?? ## ?#? ?? ???? ?????? ??????????? | | ?? ?? ??? ? ?#???? ??? ??? ??????????????????? | | ??????????# ??? #? ?#?? ?????""?????????????????? | | ??"? ??? ?# ?? ?? ??? ???? ?????????? ?????????? | | ""? ? ? ??????#???# ?? ????#?????? ??"???#???????? | | ??" ?? ? ?#?###?## ????????? ???? ??????????????? | | ??" ??####?##? #? ??????????????"???????????? | | """? ? ?######?#? #?#??????????????????????????? | | """? "?"? ?#?###?## #?#??#???????????????????????? | | "?" #####???? ##??????? ???? ?????????????? | | """? ##??##?## #?#?#??#???? ???????#????#???? | | ##/#+############## ###????? ????????????????????? | | ####?##???#??#?#??#??#?#?????? | | ####???##??#???????#???#?#???? | | ##############?????????????#?? | | # #?????#???#????#? | | ##/############# # #??????????#????? | | ? ?####??# # """""" ###??##?????#???? | | ####### # """""" #???????????????? | | ####### %# """""" #???????????????? | | ####### # aa #????????#???#??? | | ####### /p @ u #???#??#????????? | | ###?### #p a ""#?#??#??????????? | | #?######## # [[a = T"#???????????????? | | #?####?### # a[[ ""##??????##??????? | | #################?# # a [[ #???????????????? | | #?#####?##?#?####?# #Y ###?????????????? | | #####???###?####### # ############???????#???????? | | ################### ###?? ? ?#?????????#????????? | | * ! #####? ??? ?? #??#?#????#???#?????? | | #?### ?#??? ?????#???????#????????? | | *! ##### < ?+ ??? #???#??#??#?#???????? | | !*""" ###?# ?? ?? ????????????#????????? | | |[""" #?#?# !??? ? ?????????????????????? | | """ ###### ???#?#??#????????????#??????? | | """ #?? #? ##?#?#????#?#????#???#??????? | | """ # ? +? ?#?#?####???????#?##?????????? | | """ #? ??#???##??????#?#?????#???????????? | | ! """ !] # ???? ?#????????#???#?#???????????? | | !] # ? #?????##?#????#??##?????????????? | | ! # ?? #? ?#??????????????????????????? | | #############?? ?#????#???????????#??????????????? | | #??####?#????##?## ##?##????#??????????????????? | | ?#??## ?? ? ???#? ? ###?????????????????????????? | | ?#???#? ???? #???? ? ??????????????????????????? | | #?##?#?? ??? ?# ?? ??? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 50 Energy Generation 90 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Power Amplification 40 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 1600 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 90 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 65 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 25 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander LC Capacitor Core Reset Matrix Achievements -------------- More Power To You Ultimate Loadout Challenges ------------ None Game ------ Seed ContainmentServoAxe Manual? 0 Play Time 04:33:20 Cumulative 148.0 hours Start 2024.09.05 @ 21:19:11 End 2024.09.11 @ 23:01:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d93bcc93-6fc0-48a9-a2b2-586913f6e239