Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 09:44:43 Player: 3.14 Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (268) 268 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 783 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 239/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Beam Rifle Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Beam Rifle Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Grenade Launcher Makeshift Hammer [Rating: 11] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 14 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 8 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 5 | 1 3 1 Ballistic Cannon 3 | . 3 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 100 Engine 14 | . 14 14 Treads 27 | . 27 28 Storage 14 | . 14 14 Processor 12 | . 11 14 Energy Gun 3 | . 5 . Ballistic Gun 13 | . 13 12 Ballistic Cannon 10 | . 8 14 Naked Turns . | . . . Heaviest Build 34 | 13 33 34 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 4 15 15 Average Carried 12 | 2 11 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 634 | 260 324 50 Remotely . | . . . Salvage Created 427 | . 393 34 Parts 31 | . 25 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 10 10 Guns 7 | . 6 1 Cannons 5 | . 4 1 AOE 8 | . . 8 Classes Destroyed 8 | . 5 3 Worker 1 | . 1 . Builder 1 | . . 1 Hauler 2 | . 2 . Recycler 3 | . 3 . Swarmer 9 | . 9 . Grunt 1 | . 1 . Demolisher 2 | . . 2 Assembled 8 | . . 8 Best Kill Streak 8 | . 3 8 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 42 | . 36 6 Missed 11 | . 10 1 Damage Taken 743 | . 224 519 Core 306 | . 67 239 Absorbed by Shields . | . . . Regen/Repaired (Parts) 70 | . 70 . Core Remaining (%) 100 | 100 . . Volleys Fired 44 | . 34 10 Largest 2 | . 2 2 Hottest 60 | . 60 55 Shots Fired 79 | . 66 13 Gun 48 | . 45 3 Cannon 23 | . 20 3 Launcher 8 | . 1 7 Special . | . . . Kinetic 59 | . 53 6 Thermal 12 | . 12 . Explosive 8 | . 1 7 Electromagnetic . | . . . Robot Hit Streak 11 | . 8 11 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 46 | . 41 5 Core Hits 37 | . 18 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1118 | . 612 506 Guns 317 | . 304 13 Cannons 347 | . 290 57 Explosions 436 | . . 436 Melee . | . . . Ramming 18 | . 18 . Kinetic 576 | . 506 70 Thermal 175 | . 88 87 Explosive 349 | . . 349 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage 55 | . . 55 Shots 2 | . . 2 Rammed 4 | . 4 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 24 | . 24 16 Average Temperature 11 | . 11 12 Received Heat Transfer 44 | . 24 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . 200 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 251 | . 251 55 Initial 11 | . . 11 Average 53 | . 70 24 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 92 100 Level 1 4 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 23 9 Peak Tracking Total 6 | . 6 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 30 . Successful 15 | . 15 . Failed 15 | . 15 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Unreport Threat 2 | . 2 . Locate Traps 2 | . 2 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 1 | . 1 . Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1938 | 94 1255 589 Spaces Moved 929 | 52 657 220 Core 1 | 1 . . Treads 928 | 51 657 220 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 157 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 47 | 4 93 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 15 | . 8 7 Terrain Destroyed 32 | . 8 24 Melee . | . . . Projectile . | . . . AOE 32 | . 8 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1297 | 61 791 445 Wait 265 | . 54 211 Move 927 | 51 656 220 Hop . | . . . Pick Up 21 | 4 16 1 Fast Attach 15 | 6 9 . Attach . | . . . Detach . | . . . Swap 8 | . 6 2 Drop 12 | . 11 1 Fire 44 | . 34 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 7) 339 | -10/Materials | Discovered new exit (range 10) 465 | -10/Materials | Discovered new exit (range 9) 736 | -10/Materials | Discovered new exit (range 7) 1061 | -10/Materials | Repaired Assault Rifle 1088 | -10/Materials | Repaired Lgt. Treads 1101 | -10/Materials | Discovered new exit (range 7) 1350 | -10/Materials | Entered Mines 1428 | -10/Mines | Assembled infested the area 1504 | -10/Mines | Destroyed 8 combat bots 1873 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1940 | -10/Mines | Crushed by falling debris 1940 | -10/Mines | Smashed by cave-in Last Messages --------------- 01465_ as-09663 destroyed. 01469_ The unstable cave ceiling collapses. 01483_ as-63725 destroyed. 01495_ The unstable cave ceiling collapses. 01789_ U-05 Engineer builds a Wall. 01799_ Acquired 4 matter. 01817_ Acquired 21 matter. 01820_ U-05 Engineer builds a Wall. 01826_ Acquired 25 matter. 01873_ A Mak. Hammer has been hastily shoved under some rubble with a note attached: "Who needs nails when you have Unaware?" 01886_ Dropped Beam Rifle. 01886_ Acquired Mak. Hammer. 01933_ D-53 Grenadier destroyed. 01934_ U-05 Engineer lays Concrete. 01936_ U-05 Engineer destroyed. 01936_ D-53 Grenadier destroyed. 01938_ K-01 Serf collects debris. 01940_ The unstable cave ceiling collapses. 01940_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????########???????????????????? | | ???????????????## ##??????????????????? | | ???????????????# ####???????????????? | | ???????????????# ###???#####?????? | | ????????????????# ##?## #?????? | | ?????????????????# ### #?????? | | ?????????????????# ## #?????? | | ?????????????????# #### ####?????? | | ??????????#####?## ##?## ##????????? | | ?????????## ### ##?# ##????????? | | ????????## #?# #????????? | | ????????# = #?## #????????? | | ????????# ## * #??# ##????????? | | ????????#???## # ##??#[ ##????????? | | ?????????????# ## ##???# #????????? | | ?????????????# # #???# #??????? | | ?????????????## @ #####??## #??????? | | ????###??????# k # #???### ##??????? | | ??### ######## =*!# #??????##???????? | | ?## !%|# #???????????????? | | ?# ####r=#? ???????????????? | | ?# ### #####???< #?????????????????? | | ??# #### ###?????? #????????????????? | | ??## ## # ###?????? #???????????????? | | ????# # ##??????? #??????????????? | | ????# #### #???????? #??????????????? | | ????## ## #?????????#??????????????? | | ????## ##????????????????????????? | | ????# ####????????????????????????? | | ???## ##???????????????????????????? | | ???# #????????????????????????????? | | ???# ##???????????????????????????? | | ???# #???????????????????????????? | | ??## #???????????????????????????? | | ??# ##??????????????????????????? | | ??# # #####??????????????????????? | | ??# ## ####???????????????????? | | ??# ##??????????????????? | | ??# #??????????????????? | | ??## ### #??????????????????? | | ???# ###?## #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleAerolevScreen Manual? 0 Play Time 00:09:21 Cumulative 900.3 hours Start 2024.05.23 @ 09:37:00 End 2024.05.23 @ 09:44:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1420 Rogue 1420 Adventurer 0 Explorer 0 Win Type - Total 86 Types 52/1/14/14/4/0/0/1/0 Lore% 91 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03aff239-4440-42b6-a05c-4bde9803477a