Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.05 @ 15:58:41 Player: Terminus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (532) 2660 Value Destroyed (28744) 28744 Prototype IDs (71) 1420 Alien Tech Used (7) 1400 Bonus (15419) 15419 TOTAL SCORE: 60743 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6531 Follower Combat Kills 2434 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1982 Built Enhanced Grunts 300 Met R17 at Cetus 500 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -3128 Cogmind --------- Core Integrity 157/1600 Matter 237/300 Energy 99/100 System Corruption 13% Temperature Cool (3) Movement Flying (42) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Centrium Leg Combat Linear Gravjet Cooled Nuclear Pulse Thruster > --- UTILITY (14) ----- Experimental Signal Interpreter Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Armor Integrity Analyzer Null Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Centrium Heavy Armor Plating Thermal Barrier Experimental Force Field High-powered Tractor Beam > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Railgun Multirail > --- INVENTORY -------- Vortex Chain Reactor Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Power Amplifier Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Medium Regenerative Plating Graphene Brace EM Disruption Field Improved Hacking Suite Subatomic Replicator Heavy Laser Cooled Phase Gun Enhanced Nova Cannon Null Cannon Railgun Long-range Missile Launcher Improved Plasma Cutter [Rating: 233] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Centrium Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Weapon Enhanced Coil Gun Energy Gun Cooled Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . 2 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 532 | 6 13 4 24 2 19 63 3 . 8 5 14 7 19 . 5 12 3 . 8 15 42 3 5 2 6 17 11 24 40 9 47 49 47 Power 32 | 1 2 . 3 . 1 2 . . . . 3 . 1 . . 1 . . . 1 3 . . . . 3 . 1 3 . 3 1 3 Engine 13 | 1 2 . 3 . 1 2 . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Reactor 16 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . 3 . 1 2 . 3 1 3 Propulsion 59 | 2 3 . 5 . 11 7 1 . 1 . 4 1 1 . . 1 1 . 1 2 3 . . . . . . 1 2 3 2 2 5 Treads 56 | 2 3 . 5 . 11 7 1 . 1 . 4 1 1 . . 1 1 . 1 2 3 . . . . . . 1 2 3 2 2 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 253 | 1 3 . 3 1 4 29 . . 7 4 5 6 11 . 3 9 2 . 5 5 18 2 5 . 2 6 8 13 23 2 25 32 19 Device 173 | . 2 . 1 1 1 17 . . . 4 2 6 7 . 1 5 1 . 2 2 16 1 4 . 1 4 6 5 19 1 24 27 13 Storage 11 | 1 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 2 Processor 22 | . . . . . . 1 . . 4 . 1 . 1 . . 1 . . . . 1 1 . . . 1 . 3 2 . 1 3 2 Hackware 7 | . . . . . 1 1 . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 Protection 40 | . . . 2 . . 9 . . 2 . 2 . 2 . 2 2 1 . 3 3 . . 1 . 1 1 2 4 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 188 | 2 5 4 13 1 3 25 2 . . 1 2 . 6 . 2 1 . . 2 7 18 1 . 2 4 8 3 9 12 4 17 14 20 Energy Gun 38 | 1 3 1 2 . . 4 1 . . . . . . . . . . . . 3 5 . . . . 1 . 2 4 . . 3 8 Energy Cannon 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 5 8 Ballistic Gun 100 | 1 . . 8 1 3 15 . . . 1 1 . 5 . 2 1 . . 1 4 12 1 . 1 4 7 3 6 8 2 3 6 4 Ballistic Cannon 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 2 2 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . . Special Weapon 6 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 4 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 6 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 2 . 1 7 . . 4 . 1 . 4 . 1 . . . 3 . . . . . . 2 1 1 3 1 10 7 2 Parts Lost 70 | . 4 . 1 . 1 8 . . . . 1 1 . . . 1 . . . 5 2 . . . . . 1 2 2 . 2 7 32 Power 9 | . 2 . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Propulsion 10 | . . . . . 1 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 4 Utility 27 | . . . . . . 3 . . . . . 1 . . . 1 . . . 2 1 . . . . . . 1 . . 2 2 14 Weapon 24 | . 2 . . . . 2 . . . . . . . . . . . . . 1 1 . . . . . 1 1 2 . . 4 10 Highest Loss Streak 11 | . 3 . 1 . 1 7 . . . . 1 1 . . . 1 . . . 4 1 . . . . . 1 1 1 . 1 2 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 100 99 100 99 95 92 92 92 92 98 99 93 93 93 93 94 94 91 87 88 89 89 89 89 88 89 89 89 91 90 83 80 Engine 3 | . 13 14 10 11 9 6 7 7 7 7 5 6 3 . . . . . . . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 6 6 5 5 5 5 5 4 . . . . 6 10 9 8 8 7 4 7 Treads 16 | . 27 28 22 22 26 22 23 23 23 23 25 26 20 20 20 17 17 17 15 10 9 10 10 10 10 10 10 8 8 8 8 8 7 Device 13 | . 13 14 11 11 9 10 7 7 7 7 15 19 13 13 12 16 16 17 17 16 11 10 9 10 9 12 12 13 13 17 17 23 23 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 6 Processor 13 | . . . . . . 7 7 7 7 7 9 6 12 13 13 12 17 17 17 17 19 25 26 26 26 21 21 19 20 21 20 16 20 Hackware 6 | . . . . . 9 11 7 7 7 7 6 6 6 6 6 8 5 5 5 5 10 10 10 10 10 10 10 9 9 8 8 4 . Protection 4 | . . . 10 11 9 3 7 7 6 7 5 6 6 6 6 6 5 5 4 5 5 . . . . 2 2 4 2 4 4 4 1 Energy Gun 2 | . 12 9 4 . . . 6 7 7 6 . . . . . . . . . 1 . . . . . . . . . . . 3 4 Ballistic Gun 16 | . 3 . 25 33 27 19 15 15 15 15 19 20 18 20 20 16 17 17 16 15 14 15 15 14 15 14 15 17 17 16 13 12 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 11 52 52 61 61 102 127 127 127 127 127 126 122 122 122 123 131 131 131 131 132 146 134 126 126 133 141 141 154 151 149 166 181 198 Greatest Support 165 | 40 40 40 40 40 62 66 64 64 70 70 92 98 138 138 138 138 138 138 150 160 160 160 160 160 160 160 160 160 160 160 160 160 165 Greatest Overweight (x) 31 | 3 1 1 1 1 1 2 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . 1 1 31 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 1 12 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 24 25 25 25 Average Carried 22 | . 5 13 18 19 21 24 24 25 24 25 24 24 24 25 25 23 24 24 24 23 22 23 24 24 25 24 24 24 24 22 24 23 20 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 12 14 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 24 24 24 25 25 25 25 24 22 24 25 23 3 Class Distribution -------------------- 43% | Scavenger-Gunner 18% | Scavenger-Skirmisher 13% | Scavenger-Mutant 12% | Scavenger-Tank 4% | Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 20705 | 226 226 196 899 296 1136 1543 193 132 94 210 475 235 359 112 145 253 125 . 126 249 1557 607 90 131 163 652 598 867 2120 608 1511 3110 1461 Remotely 3093 | . . . . . . . . . . . . 82 . . . . . . . . . . . . . . . . 160 . 209 1270 1372 Salvage Created 32265 | . 466 49 1050 212 1748 1191 115 . . 314 988 486 309 69 482 347 88 86 130 471 1679 1766 90 51 251 1106 871 1792 2269 597 2251 6399 4542 Parts 1679 | . 35 8 74 15 111 79 9 . . 8 37 26 22 6 28 21 4 4 12 18 84 48 5 5 9 23 46 112 172 42 131 312 173 Haulers Intercepted 21 | . 2 . 5 . 3 . . . . . 2 . . . . . . . . . 1 . . . . . 1 2 1 . . 2 2 Recyclers Shooed 12 | . 2 . 1 . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 323 | . . . . . . . 8 2 6 19 . . . . . . 3 7 11 18 . . . 9 9 185 46 . . . . . . Prevented 26 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 24 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 402 | . 10 8 20 8 29 17 4 . . 5 10 4 2 . 3 3 1 1 . 6 18 6 1 4 3 13 9 21 27 14 22 74 59 Guns 330 | . 5 . 13 8 29 17 1 . . 5 7 4 2 . 3 3 1 1 . 5 16 6 1 . 3 12 9 19 27 6 16 67 44 Cannons 25 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 12 AOE 39 | . 3 8 6 . . . 3 . . . 3 . . . . . . . . . 1 . . 4 . 1 . 2 . 8 . . . Classes Destroyed 27 | . 8 2 1 1 1 3 1 . . . . 1 . . . . 1 . . . . 1 . . . 3 . . . . 2 1 1 Worker 21 | . 1 . 1 . 1 . . . . . 4 . . . 1 . . . . . 4 . . . . . . 6 . . . 2 1 Builder 23 | . 1 . . . 2 1 . . . . 1 1 . . 3 2 . . . . 4 . . . . . . 1 . . 5 2 . Tunneler 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 5 . 3 . . . . . 2 . . . . . . . . . 1 . . . . . 1 2 1 . . 2 2 Recycler 11 | . . 1 2 . 1 2 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 2 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 Operator 11 | . 1 . 1 . 1 1 . . . . . 1 . 2 1 . . . . . . . . . . . . . . 1 1 . 1 Watcher 35 | . 3 . 2 . 4 3 . . . . 3 . . . 1 2 . . . . 1 . . . . . . 2 3 2 2 4 3 Swarmer 66 | . 3 6 6 5 4 . 3 . . . 3 . . . . . . . . . . . . 4 . 1 . 9 . 10 . 4 8 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Grunt 124 | . 7 . 8 2 17 7 . . . 4 5 . . . . . . . . 3 4 . . . 2 5 5 1 7 . 6 20 21 Brawler 9 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 3 2 Duelist 8 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Sentry 37 | . . . 6 . 6 2 1 . . . 1 3 . . 3 2 . 1 . . 2 . 1 . 1 . . 2 . 2 . 1 3 Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hunter 34 | . . . . . . 1 . . . . . . . . . 1 . . . 2 2 . . . . 4 4 2 4 . 3 6 5 Programmer 75 | . . . . . . 4 . . . . 1 . . . . . . . . . 9 . . . . . . 7 16 2 11 23 2 Heavy 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 7 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 2 2 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 6 3 6 2 6 8 3 . . 4 7 3 1 1 5 3 1 1 . 3 8 4 1 4 1 9 4 8 4 12 7 14 16 Combat Bots Only 16 | . 3 3 4 2 4 7 3 . . 4 5 2 1 . 2 2 1 1 . 3 5 4 1 4 1 9 4 6 4 11 5 12 16 Max Kills in Single Turn 5 | . 4 3 2 1 2 2 1 . . 1 3 1 1 1 5 2 1 1 . 1 2 1 1 4 1 1 1 2 1 3 2 4 2 Gunslinging 1 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 4 | . 2 3 2 . . . 1 . . . 2 . . . . . . . . . 1 . . 4 . 1 . 2 . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Damage Taken 30584 | . 729 224 669 296 888 1655 92 . . 207 319 257 . 19 230 278 30 . . 2631 1598 . 49 33 56 1033 708 1194 1769 480 842 6146 8152 Core 2844 | . 182 31 52 12 112 84 . . . . . 17 . . 16 21 . . . 229 62 . . . . 59 25 67 83 . 38 311 1443 Absorbed by Shields 8847 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4675 4172 Reduced by Siege Mode 1694 | . . . . . . . . . . . . . . . . . . . . 227 136 . 13 . 16 65 104 64 196 68 61 489 255 Redirected to Shielding 231 | . . . . . . . . . . . . . . . 33 13 . . . 93 . . . . . . 9 83 . . . . . Regen/Repaired (Parts) 8090 | . 183 . 121 . . 379 . . . . . . 3 . 30 350 90 . . 140 1992 . . . . 182 87 784 602 98 600 2449 . Core Remaining (%) 68 | 100 . 14 . 84 79 . . . . 88 . . . . 96 . . . . 75 . . . . . . 87 . 88 . . 33 9 Volleys Fired 1363 | . 57 11 60 20 82 61 25 1 . 15 31 15 37 9 10 23 7 3 11 24 89 14 2 1 13 33 34 75 64 22 170 194 150 Largest 4 | . 2 1 3 3 3 3 3 1 . 3 3 3 3 3 3 3 3 3 1 3 3 3 3 1 3 3 3 4 4 4 4 4 4 Hottest 280 | . 105 30 102 69 75 78 96 30 . 90 90 90 93 90 90 90 90 90 20 95 234 105 105 43 105 105 105 140 143 143 250 280 280 Shots Fired 3440 | . 101 11 163 61 246 184 40 1 . 45 82 45 56 27 22 47 11 9 11 70 197 42 6 4 25 91 90 202 225 70 279 605 372 Gun 3039 | . 79 . 137 61 246 184 35 1 . 45 80 45 31 27 22 47 11 9 . 70 197 42 6 3 25 91 90 201 225 65 112 565 287 Cannon 268 | . 21 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 101 40 85 Launcher 31 | . 1 11 6 . . . 5 . . . 2 . . . . . . . . . . . . 1 . . . 1 . 4 . . . Special 102 | . . . . . . . . . . . . . 25 . . . . . 11 . . . . . . . . . . . 66 . . Kinetic 2659 | . 44 . 135 61 246 184 16 1 . 40 80 45 31 27 22 47 11 9 . 31 188 42 6 3 25 90 90 180 219 65 112 418 191 Thermal 542 | . 56 . 22 . . . 19 . . 5 . . 25 . . . . . 11 39 9 . . . . 1 . 21 6 1 167 45 115 Explosive 31 | . 1 11 6 . . . 5 . . . 2 . . . . . . . . . . . . 1 . . . 1 . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 208 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142 66 Robot Hit Streak 70 | . 33 5 28 26 19 29 6 . . 7 11 12 9 7 3 8 9 10 18 23 21 36 6 . 19 21 20 25 35 21 43 70 66 Robot Miss Streak 6 | . 2 1 4 4 5 4 1 . . 4 3 2 3 3 2 4 . 1 . 1 4 1 . . . 2 1 6 1 3 1 5 4 Penetration Max 2 | . . . . . . . . . . 1 1 . 2 1 1 2 . . . . 2 1 . . . 2 1 2 2 1 1 2 1 Secondary Targets 67 | . . . 1 . 5 4 . . . 1 1 . . . . . . . . 3 2 1 . . . 4 . 1 8 . 1 21 14 Max Gunslinging Chain 2 | . . . 1 . 1 1 . . . 1 1 . . . . . . . . 1 1 1 . . . 1 . 1 1 . 1 2 1 Shots Hit Robots 2285 | . 75 1 103 33 163 140 13 . . 24 44 27 33 17 8 23 6 8 11 52 103 36 6 . 13 69 66 110 156 44 180 435 286 Core Hits 1226 | . 31 10 49 13 72 54 8 . . 14 52 12 21 8 13 12 3 2 5 18 60 12 2 4 6 34 34 70 76 27 72 234 198 Critical Kills 151 | . . . . . . 1 . . . . 3 3 1 1 1 . . . . . 13 6 1 . 2 13 9 24 25 5 10 20 13 Critical Parts Destroyed 192 | . . . 1 1 1 . 1 . . 2 4 . 2 1 . 3 2 . . 1 15 1 1 . 2 29 11 28 31 6 9 28 12 Critical Strikes 390 | . 1 . 2 1 1 1 2 . . 3 7 3 5 2 1 3 2 . . 1 28 14 2 . 4 42 20 53 56 11 29 60 36 Burn 6 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 Destroy 352 | . . . 1 1 1 1 1 . . 2 7 3 5 2 1 3 2 . . 1 28 14 2 . 4 42 20 53 56 11 18 49 24 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 7 8 Melee Attacks 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62691 | . 1318 490 2151 575 2818 2606 581 13 . 827 2742 900 1155 646 737 820 175 260 148 1367 2683 303 46 231 96 648 459 1619 2124 2009 4811 14840 12493 Guns 46544 | . 686 . 1380 569 2804 2453 258 . . 827 1576 877 978 611 343 797 175 260 . 1367 2639 303 46 . 96 648 459 1217 2124 959 1770 13017 7305 Cannons 9255 | . 228 . 169 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1898 1808 5152 Explosions 4948 | . 393 487 552 . . 133 300 . . . 1159 . . . 394 . . . . . 14 . . 231 . . . 235 . 1050 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 497 | . 11 3 50 6 14 20 23 13 . . 7 23 . 35 . 23 . . . . 30 . . . . . . 167 . . 21 15 36 Kinetic 39007 | . 390 . 1392 569 2804 2453 204 . . 721 1576 877 978 611 343 797 175 260 . 487 2429 303 46 . 96 648 459 1217 2124 959 1770 9414 4905 Thermal 13300 | . 524 . 157 . . 133 54 . . 106 271 . 177 . . . . . 148 880 210 . . . . . . . . . 3020 1913 5707 Explosive 3673 | . 393 487 552 . . . 300 . . . 411 . . . . . . . . . 14 . . 231 . . . 235 . 1050 . . . Electromagnetic 871 | . . . . . . . . . . . 477 . . . 394 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5343 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3498 1845 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 4 4 2 1 1 1 1 . . 1 1 1 1 . . . . . 9 9 9 9 9 9 6 5 13 1 8 24 13 Average Corruption 6 | . . . 3 4 2 1 1 1 1 . . 1 1 1 1 . . . . . 6 9 9 9 9 7 6 3 6 1 3 15 6 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 65 . . . Effects 542 | . . . 23 20 4 11 7 7 1 . . 2 8 3 2 . . . . . 49 14 11 28 25 2 21 5 70 1 37 152 39 Message Errors 117 | . . . 4 3 2 2 . 1 1 . . . 1 . 1 . . . . . 9 5 3 9 4 . 4 3 18 . 11 21 15 Matter Fused 132 | . . . 9 6 1 2 3 . . . . 2 1 1 1 . . . . . 14 4 5 7 1 1 7 1 19 1 7 31 8 Heat Flow Errors 61 | . . . 3 . . . . 3 . . . . 1 1 . . . . . . 3 4 1 4 5 . 3 . 6 . 1 25 1 Energy Discharges 58 | . . . 2 4 . 2 1 . . . . . 1 1 . . . . . . 4 1 1 3 2 . 2 . 8 . 5 16 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 60 | . . . 2 3 1 4 1 3 . . . . 2 . . . . . . . 10 . . 1 8 1 1 1 3 . 5 9 5 Data Loss (major) 25 | . . . 2 2 . . 1 . . . . . . . . . . . . . 2 . . 1 2 . 2 . 1 . 3 5 4 Misfires 26 | . . . . 1 . 1 1 . . . . . . . . . . . . . 3 . . 3 1 . 1 . 6 . 1 8 . Alerts 16 | . . . . 1 . . . . . . . . 1 . . . . . . . 3 . 1 . 1 . . . 3 . 1 5 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 41 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . 6 . 3 26 1 Overload Shots 33 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 . 19 6 . . . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 785 | . 26 8 27 . . . 39 7 . . 216 . . . 11 . . . . . . . . . . . . 79 . 57 157 78 80 Projectiles 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 78 80 Explosions 424 | . 26 8 27 . . . 21 . . . 216 . . . 11 . . . . . . . . . . . . 58 . 57 . . . Melee 46 | . . . . . . . 18 7 . . . . . . . . . . . . . . . . . . . 21 . . . . . Knockbacks 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . 18 15 . . . 61 . . . . 58 . . . 101 . . . . . . . . . . . . . . . . . . Shots 5 | . 1 1 . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Rammed 44 | . 6 . 8 1 1 4 2 1 . . 2 2 . 3 . 1 . . . . 2 . . . . . . 4 . . 1 1 5 Targets Rammed 52 | . 7 1 8 1 2 4 2 1 . . 2 2 . 3 . 2 . . . . 4 . . . . . . 5 . . 1 2 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 1 1 . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . 1 . Highest Temperature 301 | . 68 . 217 . 90 92 49 191 . 263 85 106 72 117 . . . . . 11 232 172 110 227 257 . 209 . 206 . 182 301 286 Average Temperature 61 | . 25 . 60 . 26 24 16 82 . 137 21 41 46 63 . . . . . 5 69 93 56 85 85 . 97 . 70 . 59 70 65 Received Heat Transfer 3067 | . 378 . 270 48 495 120 18 . . 99 63 54 . . 42 . 9 . . 123 138 . . . 21 69 108 27 102 . 54 391 438 Siege Activations 95 | . . . . . . . . . . . . . . . . . 1 . . 3 9 . 1 . 3 3 5 14 11 4 10 24 7 Total Turns 1676 | . . . . . . . . . . . . . . . . . 9 . . 85 184 . 9 . 31 72 88 215 169 59 261 363 131 Longest Duration 94 | . . . . . . . . . . . . . . . . . 9 . . 45 64 . 9 . 12 34 31 94 24 27 88 35 52 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 2 3 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 2 3 Parts Melted 13 | . . . 1 . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . 3 . 4 Heat Transferred 13040 | . 1340 . 434 . . 100 148 . . 222 150 . 313 . . . . . 407 1258 224 . . . . . . . . . 3723 1329 3392 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 2216 | . 136 162 271 155 437 263 . . . . 448 349 631 462 789 548 . . . . 373 52 84 . . . . 343 449 610 447 1527 2216 Initial 916 | . . 2 . 23 1 93 . . . . 44 164 108 252 161 386 . . . . 88 52 . . . . . 50 192 237 331 231 916 Average 338 | . 58 94 106 78 213 121 . . . . 145 205 350 427 412 441 . . . . 201 51 52 . . . . 101 240 365 206 736 1457 Maximum Alert Level 5 | . . . 1 . 2 1 . . . . 2 1 2 2 3 2 . . . . 1 . . . . . . 1 2 2 2 4 5 Low Security (%) 50 | 100 100 100 89 100 42 67 . . . . 60 78 7 . 24 . . . . . 52 100 100 . . . . 85 42 . 48 . . Level 1 25 | . . . 10 . 56 32 . . . . 30 21 64 21 28 32 . . . . 47 . . . . . . 14 48 67 37 4 . Level 2 11 | . . . . . 1 . . . . . 8 . 28 78 45 67 . . . . . . . . . . . . 8 32 13 50 . Level 3 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 29 34 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 31 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 146 | . 3 . . . 3 9 . . . . 4 . . . 5 5 . . . . 7 . 1 . . . . 6 12 1 8 30 52 Investigation 16 | . 2 . . . . 1 . . . . 1 . . . . 4 . . . . . . 1 . . . . 1 4 . 1 1 . Extermination 38 | . . . . . . 4 . . . . 1 . . . . 1 . . . . 4 . . . . . . 3 7 . 5 9 4 Reinforcement 28 | . 1 . . . 3 4 . . . . 2 . . . 3 . . . . . 3 . . . . . . 2 1 1 1 3 4 Assault 50 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 11 37 Garrison 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 3 Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 2 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 27 | . . 1 3 . 4 1 . . . . . . 2 . 1 1 . . . . . . . . . 1 . 2 . 2 4 1 4 Communications Jammed 78 | . . . . . . . . . . . 3 2 . . . . . . . . 17 . . . . 12 1 12 . . 3 27 1 Distress Signals 77 | . . . . . . . . . . . 3 2 . . . . . . . . 17 . . . . 12 1 12 . . 3 26 1 Times Spotted 714 | . 15 10 28 14 41 26 3 . . 7 18 14 14 8 12 5 1 1 . 6 25 4 2 1 2 33 7 25 31 10 33 126 192 Peak Tracking Total 23 | . 3 4 5 3 5 4 2 . . 4 3 2 5 1 4 2 . 1 . 3 4 3 1 1 1 10 2 5 3 5 3 6 23 Tactical Retreats 25 | . . 1 2 4 2 3 . . . . . . . . . . . . . . . . . . . 2 . 2 . . . 2 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 24 | . 1 . 2 . 2 . . . . . 4 3 . . . 2 . . . . 1 . . . . . . . 4 . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . 20 . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 84 | . 1 . 1 1 3 8 . . . . 9 6 1 2 6 4 1 . . . 12 . . . . 1 . 2 4 1 10 9 2 Max in Single Turn 8 | . 1 . 1 . 1 8 . . . . 4 1 . 1 2 1 1 . . . 3 . . . . 1 . 1 1 1 1 1 1 Garrison Access 7 | . . . . . 1 1 . . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 122 | . 8 . 9 1 9 8 . . . . 7 14 . . 4 8 2 . 4 . 8 . 2 1 . 1 . 8 12 . 8 6 2 Terminals 86 | . 6 . 8 1 7 5 . . . . 5 14 . . 4 3 . . . . 4 . 2 . . . . 4 9 . 6 6 2 Fabricators 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Repair Stations 13 | . 1 . 1 . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . 2 2 . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Garrison Access 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . . Total Hacks 414 | . 27 . 32 3 32 26 . . . . 16 30 . . 12 31 4 . 17 . 40 . 10 1 . 6 . 29 56 . 30 10 2 Successful 266 | . 18 . 17 3 17 19 . . . . 6 17 . . 6 19 4 . 17 . 28 . 6 1 . 6 . 16 37 . 19 9 1 Failed 147 | . 9 . 15 . 15 7 . . . . 10 12 . . 6 12 . . . . 12 . 4 . . . . 13 19 . 11 1 1 Catastrophic 14 | . . . 1 . 2 . . . . . 1 1 . . 1 2 . . . . 1 . . . . . . . 3 . 1 . 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 207 | . 18 . 22 3 20 9 . . 1 . 8 12 1 . 7 7 . . . . 16 . 10 . . . . 15 30 . 23 4 1 Terminals 287 | . 22 . 27 3 28 14 . . . . 12 30 . . 12 12 . . . . 23 . 10 . . . . 14 42 . 26 10 2 Fabricators 17 | . . . . . . . . . . . 2 . . . . 3 . . . . 5 . . . . . . 7 . . . . . Repair Stations 59 | . 4 . 5 . . 11 . . . . . . . . . 7 . . . . 11 . . . . . . 7 11 . 3 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 3 . . . . . . . . . . 7 . . . . 1 . . . . . . . 3 . . . . Garrison Access 8 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . 1 . . Terminal Hacks 139 | . 7 . 8 2 10 5 . . . . 2 13 . . 4 3 4 . 17 . 11 . 4 1 . 6 . 6 17 . 10 8 1 Record 10 | . . . . . . . . . . . . 1 . . . . 3 . 5 . . . . . . . . . 1 . . . . Part Schematic 10 | . . . . . . 1 . . . . . 2 . . . . . . 4 . 1 . 1 . . . . 1 . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Prototype ID Bank 12 | . 1 . . . 1 . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . Open Door 15 | . . . . . . . . . . . . 9 . . . . 1 . . . . . . 1 . . . . . . . 4 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 8 | . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Terminal Index 9 | . 1 . 1 . 1 1 . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 18 | . . . 2 1 2 1 . . . . . 1 . . . . . . . . 3 . . . . . . 1 4 . 2 1 . Unreport Threat 9 | . . . 1 . 2 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 2 1 . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 7 | . 2 . 1 . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 10 | . . . 1 1 1 . . . . . . . . . 2 . . . . . 2 . . . . . . . 1 . 2 . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Repair Station Hacks 45 | . 4 . 3 . . 10 . . . . . . . . . 5 . . . . 8 . . . . . . 3 10 . 2 . . Scan Component 25 | . 2 . 2 . . 5 . . . . . . . . . 3 . . . . 4 . . . . . . 2 6 . 1 . . Repair 20 | . 2 . 1 . . 5 . . . . . . . . . 2 . . . . 4 . . . . . . 1 4 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 2 . . . . . . . . . . 6 . . . . 1 . . . . . . . 2 . . . . Insert Component 7 | . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . 2 . . . . Analyze 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . . Seal Access 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 60 | . 7 . 6 1 4 3 . . . . 3 4 . . 2 2 . . . . 7 . 2 . . . . 4 8 . 6 1 . Terminals 56 | . 6 . 6 1 4 3 . . . . 3 4 . . 2 2 . . . . 6 . 2 . . . . 2 8 . 6 1 . Track 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 8 | . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . 3 . 1 . . Botnet 44 | . 6 . 5 . 4 1 . . . . 3 4 . . 2 1 . . . . 4 . 1 . . . . 2 5 . 5 1 . Operators 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . Used 3 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 7 . 9 . 8 7 . . . . 6 11 1 . 4 7 . . . . 7 . 2 . . . . 6 9 . 7 1 2 Full Trace Events 15 | . 1 . . . . 1 . . . . 1 . . . . 4 . . . . . . 1 . . . . 1 4 . 1 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 1 1 . . 14 . . 2 . . . 3 . . 4 . 1 . 1 . . . . 1 . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . 76 . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 5 . . . . . Parts Repaired 20 | . 2 . 1 . . 5 . . . . . . . . . 2 . . . . 4 . . . . . . 1 4 . 1 . . Time 1145 | . 52 . 38 . . 268 . . . . . . . . . 41 . . . . 378 . . . . . . 36 296 . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 3 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 3 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 4 4 4 1 Autooverrided 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 3 1 Robots Rewired 16 | . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 56 | . . . . 2 . 1 . . 2 . . 22 5 . . 1 4 . . . . . 1 . . 4 . 1 2 5 2 3 1 Largest Group 12 | . . . . 2 . 1 . . 2 2 . 12 11 5 5 1 4 4 . . . . 1 . . 4 . . 1 2 2 1 . Highest-Rated Group 783 | . . . . 41 . 10 . . 192 192 . 426 783 354 347 26 100 100 . . . . 26 . . 214 . . 45 151 127 82 . Highest-Rated Ally 159 | . . . . 31 . 10 . . 96 96 . 159 159 96 96 26 25 25 . . . . 26 . . 65 . . 45 82 82 82 . Total Orders 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . . STAY 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 376 | . . . . 8 . . . . . 18 . 121 113 17 35 . . 9 . . . . . . . 27 . 2 . 16 3 7 . Total Damage 9589 | . . . . 44 . . . . . 564 . 2081 2981 605 896 . . 260 . . . . . . . 1586 . . . 397 23 152 . Kills 71 | . . . . 1 . . . . . 5 . 19 21 4 8 . . 1 . . . . . . . 10 . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Derelict Logs Recovered 8 | . . . . 1 . . . 1 1 . . . . . . . 1 1 . 1 . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 41879 | 74 1441 426 2103 896 1955 2616 1128 867 2305 825 1230 1915 651 285 246 829 770 476 279 740 2627 402 295 770 702 1450 794 1855 2491 592 2356 3045 2443 Spaces Moved 16904 | 48 574 160 714 329 801 893 420 366 976 306 393 670 220 126 105 374 433 275 142 353 970 210 156 409 377 740 389 795 1107 273 928 1013 859 Core 74 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Treads 16800 | 30 574 160 714 329 801 893 420 366 976 306 393 670 220 126 105 374 433 275 142 353 970 210 156 409 377 740 389 795 1107 273 928 1013 773 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Fastest Speed 42 | 50 160 240 240 240 155 225 233 233 233 244 240 246 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 157 160 160 42 Average Speed 194 | 135 191 240 240 240 199 234 233 233 233 244 243 247 170 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 167 169 161 216 218 Slowest Speed 1600 | 200 240 240 240 240 240 320 233 233 244 244 246 250 250 160 160 250 160 160 160 160 160 160 160 160 160 160 160 160 170 170 245 245 1600 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Exploration Rate (%) 51 | 5 81 55 60 58 55 24 59 63 84 55 15 80 61 79 18 13 46 49 60 57 29 98 4 62 54 73 58 22 92 8 80 52 32 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 6 | . 1 . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . Known Exits Taken 28 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . 1 . . 2 2 4 1 . . . . . . 1 2 . 1 . . . 3 3 . 2 . . . . . . Spaces Dug 246 | . . 7 . . . 7 15 2 . . 11 . . . 1 17 9 . . 18 41 . . . 15 . 5 30 2 14 27 4 21 Terrain Destroyed 1048 | . 7 64 15 . . 39 42 2 . 37 105 22 6 12 183 30 14 4 . 29 127 . . 24 19 1 15 39 19 53 61 32 47 Melee 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 510 | . . . 1 . . . 14 2 . 37 49 22 6 12 15 30 14 4 . 29 101 . . . 18 1 5 19 10 4 59 28 30 AOE 493 | . 7 64 14 . . 32 28 . . . 56 . . . 168 . . . . . 25 . . 24 . . . 11 . 49 . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 23548 | 54 811 190 979 394 1063 1328 532 379 1001 352 608 899 424 193 164 559 501 305 171 472 1880 244 196 523 452 934 488 1231 1590 356 1527 1522 1226 Wait 4095 | . 149 11 126 35 123 245 78 12 7 25 157 127 125 48 43 146 15 26 1 79 731 16 32 111 57 117 52 313 357 45 346 232 108 Move 16864 | 47 573 159 713 328 800 892 419 365 971 305 392 669 219 125 104 373 432 274 141 352 970 209 155 408 376 739 388 794 1106 272 927 1012 855 Hop 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 197 | 1 11 3 22 3 16 24 2 . 3 1 5 2 7 4 . 3 1 1 1 1 24 1 . 1 . 4 1 9 8 4 9 16 9 Fast Attach 137 | 6 7 . 2 . 3 19 . . 6 . 6 . 7 . 2 5 . . 7 . 6 . 2 . . 5 2 6 11 2 14 9 10 Attach 89 | . 1 1 3 . 3 9 . . . . 6 1 . . . 2 . . . 6 6 . . . . 2 1 5 3 3 4 11 22 Detach 11 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . 1 2 1 4 Swap 315 | . 5 3 20 2 13 35 3 . 2 5 2 6 12 . 3 5 3 . 2 9 30 3 3 2 6 10 8 13 26 4 30 34 16 Drop 244 | . 1 1 25 5 21 32 2 . 10 1 4 3 17 4 2 . 2 1 8 . 19 1 2 . . 10 2 11 15 3 24 11 7 Fire 1363 | . 57 11 60 20 82 61 25 1 . 15 31 15 37 9 10 23 7 3 11 24 89 14 2 1 13 33 34 75 64 22 170 194 150 Melee 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 52 | . 7 1 8 1 2 4 2 1 . . 2 2 . 3 . 2 . . . . 4 . . . . . . 5 . . 1 2 5 Escape Stasis 50 | . . . . . . . . . . . 2 9 . . . . . . . . . . . . . . . . . . . . 39 Rewire 121 | . . . . . . . 1 . . . . 65 . . . . 41 . . . . . . . . 14 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 13) 75 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 9) 262 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 490 | -10/Materials | Core integrity fell below 50% 549 | -10/Materials | Lost 3 parts (1p2w) 667 | -10/Materials | Repaired Lgt. Treads 695 | -10/Materials | Repaired Lgt. Treads 950 | -10/Materials | Discovered new exit (range 16) 1516 | -10/Materials | Entered Mines 1708 | -10/Mines | Assembled infested the area 1851 | -10/Mines | Core integrity fell below 20% 1923 | -10/Mines | Discovered new exit (range 8) 1942 | -10/Mines | Entered Materials 1942 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2243 | -9/Materials | Build established: Scavenger-Tank 2710 | -9/Materials | Discovered new exit (range 7) 3123 | -9/Materials | Repaired Imp. Light Armor Plating 3295 | -9/Materials | Identified exit to Mines 3295 | -9/Materials | Identified exit to Storage 3310 | -9/Materials | Discovered new exit (range 9) 4045 | -9/Materials | Entered Mines 4111 | -9/Mines | Discovered new exit (range 9) 4533 | -9/Mines | Discovered new exit (range 7) 4605 | -9/Mines | Learned location of 1 exit from Materials 4725 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4731 | -9/Mines | Found Prototype Device 4941 | -9/Mines | Entered Materials 4941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4942 | -8/Materials | Identified exit to Factory 5513 | -8/Materials | Identified Exp. Sensor Array 5819 | -8/Materials | Discovered exit to Factory (range 15) 6896 | -8/Materials | Entered Factory 6896 | -7/Factory | Evolved 2 slots: Utility x2 7066 | -7/Factory | Repaired Enh. Autogun 7128 | -7/Factory | Repaired Enh. Autogun 7195 | -7/Factory | Repaired Enh. Autogun 7721 | -7/Factory | Build established: Scavenger-Skirmisher 7953 | -7/Factory | Identified exit to Lower Caves 8020 | -7/Factory | Discovered new exit (range 15) 8110 | -7/Factory | Identified exit to Factory 8186 | -7/Factory | Repaired Adv. Treads 8238 | -7/Factory | Repaired Adv. Heat Sink 8282 | -7/Factory | Discovered exit to Factory (range 15) 8314 | -7/Factory | Cargo convoy interrupted 8387 | -7/Factory | Lost 7 parts (1p2n3u1w) 8409 | -7/Factory | Destroyed 7 combat bots 9512 | -7/Factory | Entered Lower Caves 9538 | -7/Lower Caves | Encountered a Warlord checkpoint 10322 | -7/Lower Caves | Discovered new exit (range 15) 10338 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10359 | -7/Lower Caves | Identified exit to Lower Caves 10640 | -7/Lower Caves | Entered another Lower Caves area 10669 | -7/Lower Caves | Discovered exit to Factory (range 5) 11311 | -7/Lower Caves | Discovered new exit (range 13) 11337 | -7/Lower Caves | Identified exit to Zion 11351 | -7/Lower Caves | Build established: Scavenger-Mutant 11507 | -7/Lower Caves | Entered Zion 11575 | -7/Zion | System corruption cleaned by Quarantine Array 11708 | -7/Zion | Found Prototype Processor 11708 | -7/Zion | Identified Exp. Signal Interpreter 11719 | -7/Zion | Found Prototype Processor 11719 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11724 | -7/Zion | Found Prototype Processor 11724 | -7/Zion | Identified Exp. Core Analyzer 11728 | -7/Zion | Found Prototype Processor 11728 | -7/Zion | Identified Exp. Terrain Scan Processor 11741 | -7/Zion | Found Exp. Core Analyzer 11756 | -7/Zion | Discovered new exit (range 11) 12009 | -7/Zion | Build established: Skirmisher 12110 | -7/Zion | Given the Hacking Drone Bay 12142 | -7/Zion | Learned location of 1 exit from Factory 12312 | -7/Zion | Learned Factory terminal intel 12619 | -7/Zion | Learned location of Quarantine (-3) 13015 | -7/Zion | Given A8's code to call for help 13430 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13430 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13807 | -7/Zion | Identified exit to Proximity Caves 13812 | -7/Zion | Entered Proximity Caves 13812 | -6/Proximity Caves | Accompanied by 2 allies 13969 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 14598 | -6/Proximity Caves | Discovered exit to Factory (range 16) 14637 | -6/Proximity Caves | Entered Factory 14637 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14638 | -6/Factory | Identified exit to Lower Caves 14639 | -6/Factory | Identified exit to Factory 14640 | -6/Factory | Loaded intel: 28 terminal locations 14710 | -6/Factory | Spotted B-75 Beast 15811 | -6/Factory | Identified exit to Extension 15867 | -6/Factory | Entered Extension 16326 | -6/Extension | Rescued a captive Derelict 16326 | -6/Extension | Rescued a captive Derelict 16392 | -6/Extension | Rescued a captive Derelict 16474 | -6/Extension | Rescued a captive Derelict 16497 | -6/Extension | Rescued a captive Derelict 16503 | -6/Extension | Rescued a captive Derelict 17125 | -6/Extension | Spotted B-75 Beast 17130 | -6/Extension | Destroyed B-75 Beast 17150 | -6/Extension | Spotted B-75 Beast 17168 | -6/Extension | Allies destroyed B-75 Beast 17246 | -6/Extension | Rescued A7 17347 | -6/Extension | Rescued a captive Derelict 17348 | -6/Extension | Rescued a captive Derelict 17444 | -6/Extension | Rescued a captive Derelict 17447 | -6/Extension | Rescued a captive Derelict 17522 | -6/Extension | Rescued a captive Derelict 17608 | -6/Extension | Central database locked down 17674 | -6/Extension | Rescued a captive Derelict 17679 | -6/Extension | Rescued a captive Derelict 17753 | -6/Extension | Discovered exit to Factory (range 10) 17756 | -6/Extension | Discovered new exit (range 6) 17771 | -6/Extension | Identified exit to Cetus 17782 | -6/Extension | Entered Cetus 17782 | -6/Cetus | Accompanied by 10 allies (A7) 17787 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17818 | -6/Cetus | Spotted Cetus Guard 17820 | -6/Cetus | Spotted Cetus Guard 17821 | -6/Cetus | Spotted Cetus Guard 17822 | -6/Cetus | Allies destroyed Cetus Guard 17823 | -6/Cetus | Destroyed Cetus Guard 17828 | -6/Cetus | Allies destroyed Cetus Guard 17936 | -6/Cetus | Started Cetus Manufacturing Module 17961 | -6/Cetus | Manufactured an Enhanced Grunt 17986 | -6/Cetus | Manufactured an Enhanced Grunt 18011 | -6/Cetus | Manufactured an Enhanced Grunt 18036 | -6/Cetus | Manufactured an Enhanced Grunt 18061 | -6/Cetus | Manufactured an Enhanced Grunt 18096 | -6/Cetus | Discovered new exit (range 16) 18130 | -6/Cetus | Spotted Cetus Guard 18130 | -6/Cetus | Spotted Cetus Guard 18133 | -6/Cetus | Spotted Cetus Guard 18133 | -6/Cetus | Spotted Cetus Guard 18142 | -6/Cetus | Allies destroyed Cetus Guard 18149 | -6/Cetus | Destroyed Cetus Guard 18150 | -6/Cetus | Allies destroyed Cetus Guard 18155 | -6/Cetus | Allies destroyed Cetus Guard 18174 | -6/Cetus | Discovered exit to Factory (range 16) 18184 | -6/Cetus | Met Revision 17 18388 | -6/Cetus | Destroyed A7 18393 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18394 | -6/Cetus | Identified exit to Archives 18398 | -6/Cetus | Found Prototype Protection 18398 | -6/Cetus | Identified Med. Regenerative Plating 18433 | -6/Cetus | Entered Archives 18433 | -6/Archives | Accompanied by 5 allies 18525 | -6/Archives | Discovered exit to Factory (range 16) 18621 | -6/Archives | Discovered new exit (range 15) 18678 | -6/Archives | Identified exit to Hub_04(d) 18718 | -6/Archives | Entered Hub_04(d) 18718 | -6/Hub_04(d) | Accompanied by 5 allies 18825 | -6/Hub_04(d) | Garrison activated, responded to threat 18960 | -6/Hub_04(d) | Network Hub disabled 18964 | -6/Hub_04(d) | Entered Factory 18964 | -5/Factory | Evolved 2 slots: Utility x2 19076 | -5/Factory | Identified exit to Upper Caves 19411 | -5/Factory | Repaired Imp. Weapon Shielding 19443 | -5/Factory | Repaired Enh. Coil Gun 19583 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 19607 | -5/Factory | Fabricated Adv. Targeting Computer (x1) 19745 | -5/Factory | Discovered new exit (range 7) 19762 | -5/Factory | Identified exit to Factory 19793 | -5/Factory | Entered Upper Caves 19801 | -5/Upper Caves | Learned Factory terminal intel 19935 | -5/Upper Caves | Learned Research stockpile data 19935 | -5/Upper Caves | Learned Research garrison access intel 20021 | -5/Upper Caves | Build established: Scavenger-Gunner 20322 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 20425 | -5/Upper Caves | Discovered new exit (range 15) 20457 | -5/Upper Caves | Identified exit to Upper Caves 20563 | -5/Upper Caves | Entered another Upper Caves area 20563 | -5/Upper Caves | Accompanied by 4 allies 20773 | -5/Upper Caves | Learned Factory non-interactive machine intel 20916 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20953 | -5/Upper Caves | Discovered new exit (range 6) 20959 | -5/Upper Caves | Identified exit to Zhirov 21039 | -5/Upper Caves | Entered Zhirov 21039 | -5/Zhirov | Discovered new exit (range 3) 21068 | -5/Zhirov | Met Zhirov 21097 | -5/Zhirov | Learned location of Testing (-2) 21097 | -5/Zhirov | Learned location of Command (-1) 21111 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21136 | -5/Zhirov | Found Alien Artifact 21136 | -5/Zhirov | Identified Integrated Reactor 21136 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21159 | -5/Zhirov | Found Alien Artifact 21315 | -5/Zhirov | Identified exit to Proximity Caves 21318 | -5/Zhirov | Entered Proximity Caves 21351 | -4/Proximity Caves | Learned Research trap positions 21730 | -4/Proximity Caves | Spotted B-86 Titan 21765 | -4/Proximity Caves | Destroyed B-86 Titan 21781 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 22052 | -4/Proximity Caves | Discovered exit to Factory (range 5) 22058 | -4/Proximity Caves | Entered Factory 22058 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22059 | -4/Factory | Loaded intel: 205 non-interactive machine locations 22060 | -4/Factory | Loaded intel: 26 terminal locations 22385 | -4/Factory | Identified Transdimensional Reconstructor 22401 | -4/Factory | Identified exit to Upper Caves 22571 | -4/Factory | Discovered new exit (range 17) 22884 | -4/Factory | Spotted B-86 Titan 22892 | -4/Factory | Destroyed B-86 Titan 23238 | -4/Factory | Repaired Centrium Heavy Treads 24309 | -4/Factory | Repaired Centrium Heavy Treads 24419 | -4/Factory | Repaired Centrium Heavy Treads? 24560 | -4/Factory | Repaired Exp. Sensor Array 24685 | -4/Factory | Sucked down chute 24685 | -4/Factory | Entered Waste 24740 | -4/Waste | Destroyed C-40 Crusher 24743 | -4/Waste | Destroyed C-40 Crusher 24746 | -4/Waste | Destroyed C-40 Crusher 24759 | -4/Waste | Destroyed C-40 Crusher 24785 | -4/Waste | Destroyed C-40 Crusher 24799 | -4/Waste | Destroyed C-40 Crusher 24971 | -4/Waste | Discovered new exit (range 16) 25086 | -4/Waste | Identified exit to Factory 25087 | -4/Waste | Entered Factory 25382 | -4/Factory | Entered Upper Caves 25382 | -4/Upper Caves | Accompanied by 1 ally 25404 | -4/Upper Caves | Encountered a Warlord checkpoint 26135 | -4/Upper Caves | Discovered new exit (range 11) 26151 | -4/Upper Caves | Identified exit to Upper Caves 26152 | -4/Upper Caves | Entered another Upper Caves area 26160 | -4/Upper Caves | Learned Research garrison access intel 26829 | -4/Upper Caves | Discovered new exit (range 7) 26837 | -4/Upper Caves | Identified exit to Warlord 26854 | -4/Upper Caves | Entered Warlord 26909 | -4/Warlord | System corruption cleaned by Quarantine Array 27011 | -4/Warlord | Found Prototype Special Weapon 27347 | -4/Warlord | Met Warlord 27372 | -4/Warlord | Warlord's base attacked by MAIN.C 27376 | -4/Warlord | Found Prototype Reactor 27384 | -4/Warlord | Found Prototype Device 27384 | -4/Warlord | Identified Exp. Focal Shield 27391 | -4/Warlord | Found Prototype Processor 27722 | -4/Warlord | Warlord forces counterattacked 27732 | -4/Warlord | Spotted Executioner 27748 | -4/Warlord | Spotted Striker 27748 | -4/Warlord | Spotted Striker 27771 | -4/Warlord | Allies destroyed Striker 27904 | -4/Warlord | Spotted Striker 27916 | -4/Warlord | Destroyed Striker 27971 | -4/Warlord | Destroyed 9 combat bots 28047 | -4/Warlord | Warlord base infiltrated, sounded retreat 28126 | -4/Warlord | Destroyed Executioner 28180 | -4/Warlord | Found Exp. Targeting Computer 28286 | -4/Warlord | Discovered new exit (range 12) 28301 | -4/Warlord | Identified exit to Proximity Caves 28304 | -4/Warlord | Entered Proximity Caves 28961 | -3/Proximity Caves | Discovered new exit (range 7) 29092 | -3/Proximity Caves | Identified exit to Research 29098 | -3/Proximity Caves | Entered Research 29098 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 29098 | -3/Research | Identified Spectral Analyzer 29099 | -3/Research | Loaded intel: 107 trap records 29101 | -3/Research | Loaded intel: 4 garrison access locations 29108 | -3/Research | Identified exit to DSF 29296 | -3/Research | Repaired Centrium Heavy Treads 30019 | -3/Research | Fabricated Exp. Targeting Computer? 30212 | -3/Research | Identified exit to Armory 30212 | -3/Research | Identified exit to Quarantine 30953 | -3/Research | Entered Quarantine 31157 | -3/Quarantine | Cryocooling Duct disabled 31172 | -3/Quarantine | Ambient heat levels rising (+20) 31172 | -3/Quarantine | Non-combat units ordered to evacuate 31769 | -3/Quarantine | Identified exit to Research 31939 | -3/Quarantine | Repaired Exp. Sensor Array 32050 | -3/Quarantine | Repaired Centrium Heavy Treads 32113 | -3/Quarantine | Repaired Adv. Transmission Jammer 32187 | -3/Quarantine | Found Alien Artifact 32754 | -3/Quarantine | Found Alien Artifact 33070 | -3/Quarantine | Identified Core Reset Matrix 33070 | -3/Quarantine | Identified Subatomic Replicator 33217 | -3/Quarantine | System corruption reached 10% 33219 | -3/Quarantine | P-80 Master assimilated allied Technician 8a 33268 | -3/Quarantine | Repaired Hyp. Coil Gun 33444 | -3/Quarantine | Entered Research 33444 | -2/Research | Warlord forces began assault on 0b10 33444 | -2/Research | Evolved 2 slots: Utility x2 33445 | -2/Research | Loaded intel: 4 garrison access locations 33554 | -2/Research | Research machine network offline 33912 | -2/Research | Destroyed 11 combat bots 33923 | -2/Research | Discovered new exit (range 15) 33945 | -2/Research | Identified exit to Testing 33962 | -2/Research | Borebot progress halted 33975 | -2/Research | Borebot progress halted 34036 | -2/Research | Entered Testing 34137 | -2/Testing | Found Prototype Energy Cannon 34138 | -2/Testing | Identified Null Cannon 34286 | -2/Testing | First assault squad dispatched 34402 | -2/Testing | Build established: Scavenger-Mutant 34708 | -2/Testing | Found Prototype Device 34708 | -2/Testing | Identified Exp. Thermal Shield 34720 | -2/Testing | Found Prototype Device 34720 | -2/Testing | Identified Exp. Transmission Jammer 35002 | -2/Testing | Found Prototype Processor 35002 | -2/Testing | Identified Exp. Target Analyzer 35477 | -2/Testing | Discovered new exit (range 15) 35543 | -2/Testing | Repaired Centrium Heavy Treads? 35742 | -2/Testing | Warped through subspace 36046 | -2/Testing | Build established: Scavenger-Gunner 36218 | -2/Testing | Spotted Fortress 36224 | -2/Testing | Destroyed Fortress 36264 | -2/Testing | Found Prototype Reactor 36264 | -2/Testing | Identified Vortex Chain Reactor (x2) 36271 | -2/Testing | Found Prototype Protection 36276 | -2/Testing | Found Prototype Device 36383 | -2/Testing | Discovered new exit (range 5) 36387 | -2/Testing | Identified exit to Section 7 36392 | -2/Testing | Entered Section 7 36460 | -2/Section 7 | Identified Exp. Force Field 36627 | -2/Section 7 | Spotted B-90 Cyclops 36649 | -2/Section 7 | System corruption reached 10% 36655 | -2/Section 7 | Destroyed B-90 Cyclops 36682 | -2/Section 7 | First assault squad dispatched 36716 | -2/Section 7 | Spotted S7 Guard 36730 | -2/Section 7 | Destroyed S7 Guard 36757 | -2/Section 7 | Found Alien Artifact 36757 | -2/Section 7 | Identified Navigation Efficiency Matrix 36757 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 36787 | -2/Section 7 | Discovered new exit (range 16) 36909 | -2/Section 7 | Garrison activated, responded to threat 36931 | -2/Section 7 | Spotted Executioner 36932 | -2/Section 7 | Spotted Executioner 36941 | -2/Section 7 | Destroyed Executioner 36951 | -2/Section 7 | Destroyed Executioner 36979 | -2/Section 7 | Found Exp. Targeting Computer 36992 | -2/Section 7 | Found Exp. Core Analyzer 36997 | -2/Section 7 | Found Exp. Targeting Computer 37108 | -2/Section 7 | Found Transdimensional Reconstructor 37143 | -2/Section 7 | Found Transdimensional Reconstructor 37171 | -2/Section 7 | Warped through subspace 37251 | -2/Section 7 | Spotted Striker 37251 | -2/Section 7 | Spotted Striker 37392 | -2/Section 7 | Destroyed Striker 37399 | -2/Section 7 | Destroyed Striker 37657 | -2/Section 7 | Found Alien Energy Gun 37751 | -2/Section 7 | Spotted Striker 37751 | -2/Section 7 | Spotted Striker 37787 | -2/Section 7 | Destroyed Striker 37829 | -2/Section 7 | Warped through subspace 37870 | -2/Section 7 | Spotted B-99 Colossus 37926 | -2/Section 7 | Destroyed B-99 Colossus 37964 | -2/Section 7 | Found Prototype Ballistic Gun 37975 | -2/Section 7 | Identified Multirail 37976 | -2/Section 7 | Identified Sigix Sheargun 37982 | -2/Section 7 | Identified Centrium Heavy Armor Plating 38086 | -2/Section 7 | Found Alien Artifact 38086 | -2/Section 7 | Identified Integrity Redistributor 38086 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-321) 38087 | -2/Section 7 | Core integrity fell below 50% 38171 | -2/Section 7 | Found Alien Artifact 38171 | -2/Section 7 | Identified LRC Insulator 38171 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 38623 | -2/Section 7 | Found Sigix Sheargun 38777 | -2/Section 7 | Scanned by Researcher 38778 | -2/Section 7 | Intercept squad dispatched 38788 | -2/Section 7 | Spotted Tracker 38788 | -2/Section 7 | Spotted Tracker 38803 | -2/Section 7 | Destroyed Tracker 38812 | -2/Section 7 | Destroyed Tracker 38839 | -2/Section 7 | Found Exp. Targeting Computer 38840 | -2/Section 7 | Spotted Combat Programmer 38859 | -2/Section 7 | Destroyed Combat Programmer 38888 | -2/Section 7 | Spotted Combat Programmer 38928 | -2/Section 7 | Destroyed Combat Programmer 39040 | -2/Section 7 | Destroyed 12 combat bots 39435 | -2/Section 7 | Identified exit to Access 39437 | -2/Section 7 | Entered Access 39437 | -1/Access | Evolved 2 slots: Power x1, Utility x1 39687 | -1/Access | First assault squad dispatched 39965 | -1/Access | Found Prototype Device 39966 | -1/Access | Identified Thermal Barrier 40256 | -1/Access | Intercept squad dispatched 40269 | -1/Access | Spotted Tracker 40269 | -1/Access | Spotted Tracker 40273 | -1/Access | Destroyed Tracker 40280 | -1/Access | Garrison activated, responded to threat 40299 | -1/Access | Destroyed Tracker 40338 | -1/Access | Used Subatomic Replicator to replicate Multirail 40342 | -1/Access | Lost 4 parts (3u1w) 40353 | -1/Access | Destroyed 16 combat bots 40567 | -1/Access | Spotted Combat Programmer 40590 | -1/Access | Spotted Combat Programmer 40591 | -1/Access | Destroyed Combat Programmer 40596 | -1/Access | Destroyed Combat Programmer 40617 | -1/Access | Destroyed 7 combat bots 40655 | -1/Access | Energy Cycler disabled 41020 | -1/Access | Identified exit to Surface 41071 | -1/Access | High security lockdown imminent 41122 | -1/Access | Destroyed 7 combat bots 41151 | -1/Access | High security lockdown engaged 41189 | -1/Access | Intercept squad dispatched 41353 | -1/Access | Spotted B-99 Colossus 41368 | -1/Access | Destroyed B-99 Colossus 41384 | -1/Access | Spotted B-99 Colossus 41420 | -1/Access | Destroyed B-99 Colossus 41423 | -1/Access | Discovered new exit (range 8) 41441 | -1/Access | Lost 8 parts (2p2n1u3w) 41497 | -1/Access | Destroyed Striker 41498 | -1/Access | Destroyed Striker 41652 | -1/Access | System corruption reached 10% 41724 | -1/Access | Lost 11 parts (2p5u4w) 41745 | -1/Access | Spotted Striker 41745 | -1/Access | Spotted Striker 41745 | -1/Access | Spotted Investigator 41755 | -1/Access | Core integrity fell below 50% 41775 | -1/Access | Destroyed Investigator 41785 | -1/Access | Lost 5 parts (2n3u) 41855 | -1/Access | Core integrity fell below 20% 41872 | -1/Access | Local machine network offline 41880 | *** | Escaped! Last Messages --------------- 41857_ Exp. Target Analyzer destroyed. 41857_ Slug penetrates Wall. 41857_ S-43 Plague suffers critical hit (Destroy). 41857_ S-43 Plague destroyed. 41858_ Sigix Sheargun destroyed. 41860_ Slug penetrates Wall. 41862_ Wall collapses. 41866_ Penetrated by Slug. 41866_ U-05 Engineer builds a Wall. 41871_ ALERT: Heavy assault forces dispatched. 41872_ ALERT: Suspected network compromise, local machines offline for diagnostic review. 41872_ C-30 ARC bursts open, deploying its payload. 41872_ G-73 Enforcer unfolds itself. 41872_ M-36 Artificer unfolds itself. 41873_ System corrupted: Matter fused (-8). 41873_ W-44 Eye sends out distress signal. 41873_ Exp. Targeting Computer destroyed. 41876_ Navigation matrix triggers involuntary quantum shift. 41878_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????????# = #?## ##??# #???????? | | ???????????????# =% " #?#! #??# ! #???????? | | ???????????????# = """ #?# #??# #?????? | | ???????????????# """#?# #??# #?????? | | ???????????????# = " ####+##### +?????? | | ???????????????# # ## #??????? | | ???????????????# = # ## #??????? | | ???????????????########### ## #??????? | | ??????????????##"##??????# ! ## #???????? | | ??????????????#""##??????########"" #?????#?? | | ????????### ###T"######################+##### #?? | | ????? "%" u #?? | | ????? "g % #?? | | ??????????###########g w ""#######% ########## | | ????????????????????# ""#?????# # | | ????????????????????# ""#?????# # !]! ] | | ????????????????????# T#?????#%/# [!! | | ????????????????????# ""#?????#!%# "! | | ????????????????????# ""#???###%*# """ | | ???????????????????## ""##??# #!%#[ """ | | ???????????????????# #??###[[# " | | ???????????????????## ##???##^!# | | ????????????????????# #????##!%# | | ????????????????????# #????##[=########## | | ????????????????????# #?????# ########## | | ????????????????????# @" #?????# | !%% | | ????????????????????# "" #?????# % = | | ????????????????????# #?????######/#+#### | | ????????????????????# #????????? ??? | | ????????????????????# #???????? ?? | | ????????????????????#""""""""""#??????? " #? | | ??????????????????????????????????????# """ #? | | ??????????????????????????????????????# """ #? | | ??????????????????????????????????????# " #? | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# * !#? | | ??????????????????????????????????????##??#######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 118 Energy Capacity 1550 Matter Stores 430 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Power Amplification 40 Armor Coverage 1200 Resistance: TH 50 Resistance: EM 50 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 61 Targeting Accuracy 36 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 28 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hyb. Fission Core | -7/Factory | Hacked Mak. Kinetic Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. Targeting Computer | -6/Extension | Hacked Imp. Transmission Jammer | -6/Extension | Hacked Centrium Heavy Treads | -5/Factory | Scanalyzed Imp. Weapon Shielding | -5/Factory | Scanalyzed Hyp. Gauss Rifle | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Heavy Treads | -4/Factory | Hacked Exp. Targeting Computer | -4/Factory | Hacked Hyp. Railgun | -3/Research | Hacked Cld. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive M-28 Smith | -7/Zion | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ Adv. Targeting Computer | x1 | -5/Factory Exp. Targeting Computer | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Navigation Efficiency Matrix Sigix Sheargun Integrity Redistributor LRC Insulator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryGaussCasing Manual? 0 Play Time 04:44:41 Cumulative 1392.4 hours Start 2022.02.04 @ 19:37:43 End 2022.02.05 @ 15:58:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 489 Adventurer 0 Explorer 0 Win Type 0 Total 97 Types 22/12/38/5/1/2/15/1/1 Lore% 95 Gallery% 94 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb04f3af-9f26-4248-b945-0d6412acbb0a