Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 01:50:25 Player: Runia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1437) 1437 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4557 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 99/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Target Analyzer Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- High-powered Electrolaser Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Battery Structural Scanner Improved Sensor Array Advanced Terrain Scan Processor Target Analyzer Transmission Jammer Transmission Jammer Core Shielding Light Armor Plating Medium Reflective Plating System Shield Improved Field Recycling Unit Ion Cannon Flak Gun Grenade Launcher Heavy Flail [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Visual Processing Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Compact Tesla Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 58 | . 1 8 13 24 4 8 . Power 5 | . . . 1 2 1 1 . Engine 2 | . . . 1 . . 1 . Core 3 | . . . . 2 1 . . Reactor . | . . . . . . . . Propulsion 10 | . . 1 3 5 . 1 . Treads 1 | . . . . . . 1 . Leg 8 | . . 1 3 4 . . . Wheel . | . . . . . . . . Hover 1 | . . . . 1 . . . Flight . | . . . . . . . . Utility 27 | . 1 6 7 8 1 4 . Device 12 | . . 2 3 3 1 3 . Storage 4 | . . 2 1 1 . . . Processor 5 | . 1 1 2 . . 1 . Hackware . | . . . . . . . . Protection 6 | . . 1 1 4 . . . Artifact . | . . . . . . . . Weapon 16 | . . 1 2 9 2 2 . Energy Gun 4 | . . 1 1 1 . 1 . Energy Cannon 5 | . . . 1 4 . . . Ballistic Gun 3 | . . . . 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 2 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Corrupted Parts 3 | . . . . . 1 2 . System Corruption 19 | . . . . . 10 9 . Parts Lost 26 | . . 1 4 11 4 6 . Power 4 | . . . 1 2 . 1 . Propulsion 8 | . . . 2 3 2 1 . Utility 8 | . . 1 . 3 2 2 . Weapon 6 | . . . 1 3 . 2 . Highest Loss Streak 6 | . . 1 4 3 4 6 . Average Slot Usage (%) 84 | . 99 98 97 90 58 27 23 Engine 4 | . 14 11 8 1 . 1 . Core 1 | . . . . 1 4 . . Leg 24 | . 28 33 33 26 11 . . Device 6 | . . 9 8 7 1 5 7 Storage 7 | . 14 11 9 7 4 . . Processor 14 | . 13 10 18 15 13 9 15 Protection 3 | . . 1 . 6 10 . . Energy Gun 8 | . 28 21 16 2 . 1 . Energy Cannon 4 | . . . 1 8 2 . . Ballistic Gun 3 | . . . . 7 4 . . Naked Turns . | . . . . . . . . Heaviest Build 66 | 12 12 13 54 66 63 13 1 Greatest Support 60 | 20 20 30 55 60 30 28 3 Greatest Overweight (x) 3 | . . . . 3 2 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | . 8 25 20 20 20 5 5 Average Capacity 13 | . 8 8 8 20 15 5 5 Most Carried 20 | . 8 9 10 20 18 5 . Average Carried 10 | . 6 7 7 14 14 2 . Final Capacity 20 | 8 8 8 20 20 5 5 5 Final Carried 19 | 6 8 8 10 19 5 . . Class Distribution -------------------- 64% | Mutant 20% | Scavenger-Skirmisher 11% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 930 | 200 10 60 130 286 200 44 . Remotely . | . . . . . . . . Salvage Created 1531 | . 133 243 216 572 293 74 . Parts 68 | . 10 16 13 27 . 2 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 24 | . 2 7 3 10 1 1 . Melee 1 | . . . . . . 1 . Guns 15 | . 1 7 2 5 . . . Cannons 3 | . . . . 3 . . . AOE 2 | . . . . 1 1 . . Classes Destroyed 12 | . 3 2 1 5 1 . . Worker 1 | . . . 1 . . . . Builder 2 | . . . . 2 . . . Recycler 1 | . . . . 1 . . . Mechanic 1 | . . . . 1 . . . Operator 2 | . 1 . . . . 1 . Watcher 5 | . 2 2 1 . . . . Swarmer 4 | . . 4 . . . . . Grunt 5 | . 2 . . 2 . 1 . Sentry 7 | . . 3 3 1 . . . Hunter 3 | . . . . 3 . . . Programmer 4 | . . . . 4 . . . Compactor 1 | . . . . . 1 . . Best Kill Streak 4 | . 2 4 2 4 1 1 . Combat Bots Only 4 | . 2 4 1 2 1 1 . Max Kills in Single Turn 2 | . 1 1 2 2 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 1 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 3122 | . 101 347 262 1163 209 906 134 Core 840 | . 34 61 45 46 72 453 129 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 86 84 91 . . . . Volleys Fired 124 | . 17 19 17 54 12 5 . Largest 3 | . 2 2 2 3 1 1 . Hottest 168 | . 100 100 125 168 30 63 . Shots Fired 254 | . 34 38 34 132 13 3 . Gun 179 | . 34 38 32 72 1 2 . Cannon 61 | . . . 2 59 . . . Launcher 14 | . . . . 1 12 1 . Special . | . . . . . . . . Kinetic 51 | . . . . 50 1 . . Thermal 189 | . 34 38 34 81 . 2 . Explosive 13 | . . . . 1 12 . . Electromagnetic 1 | . . . . . . 1 . Robot Hit Streak 12 | . 12 8 8 11 6 1 . Robot Miss Streak 8 | . 4 8 2 4 2 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 157 | . 21 22 25 74 10 5 . Core Hits 60 | . 8 12 9 26 3 2 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 2 . Critical Strikes 13 | . 2 3 1 5 . 2 . Burn 10 | . 2 3 1 4 . . . Destroy 1 | . . . . 1 . . . Smash 2 | . . . . . . 2 . Melee Attacks 7 | . . . . . . 7 . Impact 7 | . . . . . . 7 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3954 | . 262 277 315 2179 686 235 . Guns 1688 | . 262 277 315 818 . 16 . Cannons 881 | . . . . 881 . . . Explosions 1247 | . . . . 480 686 81 . Melee 130 | . . . . . . 130 . Ramming 8 | . . . . . . 8 . Kinetic 398 | . . . . 398 . . . Thermal 2309 | . 262 277 315 1439 . 16 . Explosive 1028 | . . . . 342 686 . . Electromagnetic 81 | . . . . . . 81 . Impact 130 | . . . . . . 130 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 41 | . . . . 6 31 41 41 Average Corruption 11 | . . . . 3 15 35 41 Corruption Purged . | . . . . . . . . Effects 49 | . . . . 19 7 13 10 Message Errors 10 | . . . . 4 1 2 3 Matter Fused 9 | . . . . 5 2 1 1 Heat Flow Errors 5 | . . . . 1 1 2 1 Energy Discharges 8 | . . . . 5 1 2 . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 7 | . . . . 2 1 2 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . 1 1 . . Misdirections 4 | . . . . . . 2 2 Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 277 | . . . . 209 . 68 . Projectiles 70 | . . . . 70 . . . Explosions 139 | . . . . 139 . . . Melee 68 | . . . . . . 68 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 450 | . . 44 . 314 61 31 . Shots 12 | . . 1 . 5 5 1 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 354 | . 354 247 99 351 157 139 218 Average Temperature 85 | . 134 97 32 77 41 53 116 Received Heat Transfer 630 | . 54 54 72 51 . 381 18 Effects 1 | . . . . 1 . . . Shutdowns 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . 4 . Impact Corruptions 2 | . . . . . . 2 . Robots Melted 3 | . 1 . 1 1 . . . Combat Hostiles 3 | . 1 . 1 1 . . . Parts Melted 14 | . 1 5 2 6 . . . Heat Transferred 5134 | . 925 1036 940 2196 . 37 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 317 | . 114 292 141 317 156 188 . Initial 110 | . . 48 59 27 110 102 . Average 92 | . 73 155 73 80 126 127 . Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 86 | . 100 67 100 80 100 100 . Level 1 13 | . . 32 . 19 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . 9 . 2 . Investigation 1 | . . . . . . 1 . Extermination 4 | . . . . 4 . . . Reinforcement 5 | . 1 . . 3 . 1 . Assault 1 | . . . . 1 . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 3 | . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 5 9 7 22 6 13 4 Peak Tracking Total 5 | . 2 4 2 3 5 5 4 Tactical Retreats 5 | . . . . 1 . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 3 | . . . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled 17 | . . 2 1 13 . 1 . Max in Single Turn 6 | . . 2 1 6 . 1 . Garrison Access 2 | . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 13 | . 2 3 4 3 . 1 . Terminals 9 | . 2 2 3 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 33 | . 4 8 10 8 . 3 . Successful 19 | . 2 5 6 4 . 2 . Failed 14 | . 2 3 4 4 . 1 . Catastrophic 4 | . 1 2 . . . 1 . Database Lockouts . | . . . . . . . . Manual 11 | . 1 3 4 3 . . . Terminals 25 | . 4 6 9 3 . 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 11 | . 2 3 3 1 . 2 . Level Access Points 1 | . . . 1 . . . . Alert Level 5 | . 1 2 1 . . 1 . Unreport Threat 3 | . . 1 . 1 . 1 . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 3 . . . Insert Component 2 | . . . . 2 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 2 | . . . 2 . . . . Terminals 2 | . . . 2 . . . . Track 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 3 2 3 . 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 3019 | . 302 321 467 1432 171 186 140 Spaces Moved 1543 | 1 191 183 250 415 120 162 221 Core 441 | . . . . . 73 147 221 Treads 15 | . . . . . . 15 . Legs 1087 | 1 191 183 250 415 47 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 50 50 50 Average Speed 125 | 120 120 120 120 192 119 87 50 Slowest Speed 360 | 120 120 120 120 360 280 160 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 2 34 23 29 13 84 6 28 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 154 | . . 41 1 62 50 . . Melee . | . . . . . . . . Projectile 3 | . . . 1 2 . . . AOE 151 | . . 41 . 60 50 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 2372 | . 232 247 382 939 135 187 250 Wait 575 | . 11 26 89 418 . 2 29 Move 1538 | . 190 182 249 415 119 162 221 Hop . | . . . . . . . . Pick Up 52 | . 8 8 10 24 . 2 . Fast Attach 8 | . . . 1 5 1 1 . Attach 30 | . 1 4 6 11 1 7 . Detach . | . . . . . . . . Swap 20 | . . 4 6 8 2 . . Drop 18 | . 5 4 4 4 . 1 . Fire 124 | . 17 19 17 54 12 5 . Melee 7 | . . . . . . 7 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 348 | -9/Materials | Repaired Med. Laser 568 | -9/Materials | Discovered new exit (range 4) 624 | -9/Materials | Entered another Materials area 624 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 704 | -8/Materials | Identified exit to Factory 963 | -8/Materials | Lost 4 parts (1p2n1w) 1091 | -8/Materials | Entered Factory 1091 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1228 | -7/Factory | Build established: Scavenger-Skirmisher 1636 | -7/Factory | Build established: Mutant 2281 | -7/Factory | Garrison activated, responded to threat 2381 | -7/Factory | Lost 3 parts (1p1n1u) 2523 | -7/Factory | Sucked down chute 2523 | -7/Factory | Entered Waste 2538 | -7/Waste | EMP discharged 2538 | -7/Waste | System corruption reached 10% 2580 | -7/Waste | Spotted C-40 Crusher 2595 | -7/Waste | Destroyed C-40 Crusher 2601 | -7/Waste | Spotted C-40 Crusher 2628 | -7/Waste | Spotted C-40 Crusher 2638 | -7/Waste | EMP discharged 2648 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2652 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2653 | -7/Waste | Spotted C-40 Crusher 2655 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2665 | -7/Waste | Spotted C-40 Crusher 2665 | -7/Waste | Spotted C-40 Crusher 2683 | -7/Waste | Discovered new exit (range 11) 2686 | -7/Waste | Lost 4 parts (2n2u) 2691 | -7/Waste | Found Corrupted Prototype Launcher 2691 | -7/Waste | Identified Com. Tesla Bomb Launcher 2692 | -7/Waste | System corruption reached 30% 2694 | -7/Waste | Entered Factory 2850 | -7/Factory | Core integrity fell below 50% 2864 | -7/Factory | Discovered new exit (range 17) 2877 | -7/Factory | Lost 6 parts (1p1n2u2w) 2880 | -7/Factory | Core integrity fell below 20% 2880 | -7/Factory | Entered Lower Caves 3006 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3020 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Connecting with Terminal... Current location identified: Factory >>Alert(Check) Current Alert Level: Low Security >>Alert(Purge) Purged threat record, alert level lowered. ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. Slammed into Y-54 Guardian. LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Matter fused (-5). QAZF|=#GVY1O5 U6EZH&KFOXBVH System corrupted: Heat flow error (+252). Slug penetrates Wall. M#8 0YFKNYXHS3%&6%C System corrupted: Component data lost. CI,U5>6OZETFU4D2BPCI6KIQR:7MAZ8JV9Q Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ??????????????????????????????# ??????????????#### | | ??????????????????????????????# ????????????# # | | ??????????????????????????????# #??????????# | | ????????????????????????????### #?????????? ? | | ????????????????????????????# # #????????## ?? | | ???????????????????????????## #???????## #??? | | ???????????????????????????# ####???## #??? | | ???????????????????????????# ##?## ##?? | | ????????????????????????????# ?## #?? | | ????????????????????????????# #?# #?? | | ???????????????????????????## #?# #?? | | ?????????????????????????### ## ### #??? | | ?????????? ?????????#??## ## #???? | | ?????????# #?????# ?# #?### | | ??????????# #### # ### | | ??????????# #### s g ## | | ??????????# ### | | ?????????# @ #?## | | ???????????????# #### ##?# | | ???????????????# ???# #?# | | ???????????????# ????# ## #?## | | ????????????? ????## ### #??## | | ??????????# ###??????# ##?# ##???# | | ??????????# ??????????# #??# #????# | | ?????????? ####???????????# #??## ????# | | ???????????##???????????????? ???## ???# | | ????????????????????????????# ????# ??## | | ????????????????????????????### ????# #??#### | | ??????????????????????????????## ????###?????? | | ???????????????????????????????# ???????????? | | ???????????????????????????????# ??????????? | | ????????????????????????????????#### ?????????? | | ???????????????????????????????????? ?????????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Resistance: TH 15 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationPointComputer Manual? 0 Play Time 00:25:25 Cumulative 188.1 hours Start 2021.06.06 @ 01:21:13 End 2021.06.06 @ 01:50:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5783a0e-d7ef-448d-828a-32af1b8dc92d