Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 22:52:55 Player: FontPeg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1428) 1428 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3363 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Improved Heat Sink Improved ECM Suite Beam Rifle Gauss Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Actuator Array > --- WEAPON ----------- Katana Spear Spear > --- INVENTORY -------- Improved Heat Sink Advanced Targeting Computer Improved ECM Suite Heavy Armor Plating Beam Rifle [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 73 | 5 9 18 41 Power 9 | 1 1 3 4 Engine 9 | 1 1 3 4 Core . | . . . . Reactor . | . . . . Propulsion 30 | 2 . 6 22 Treads 5 | 2 . 2 1 Leg 10 | . . 2 8 Wheel 2 | . . 1 1 Hover 10 | . . . 10 Flight 3 | . . 1 2 Utility 15 | . 3 5 7 Device 7 | . 1 3 3 Storage 2 | . 1 . 1 Processor 3 | . 1 1 1 Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 19 | 2 5 4 8 Energy Gun 9 | 2 2 3 2 Energy Cannon 1 | . 1 . . Ballistic Gun 4 | . 2 . 2 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon 3 | . . . 3 Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 35 | . 5 10 20 Power 2 | . 1 . 1 Propulsion 14 | . . 5 9 Utility 6 | . . 2 4 Weapon 13 | . 4 3 6 Highest Loss Streak 12 | . 4 7 12 Average Slot Usage (%) 89 | . 95 85 88 Engine 10 | . 13 11 8 Treads 8 | . 28 11 1 Leg 9 | . . 1 17 Wheel 1 | . . 3 . Hover 6 | . . . 12 Flight 2 | . . 7 1 Device 10 | . 12 12 8 Storage 5 | . 1 . 8 Processor 9 | . 11 11 7 Protection 2 | . . 6 1 Energy Gun 7 | . 13 11 3 Energy Cannon 2 | . 2 6 . Ballistic Gun 3 | . 10 . 2 Ballistic Cannon 2 | . . 2 2 Slashing Weapon 2 | . . . 4 Piercing Weapon 3 | . . . 6 Naked Turns . | . . . . Heaviest Build 25 | 7 12 21 25 Greatest Support 45 | 3 40 40 45 Greatest Overweight (x) 5 | 2 2 5 2 Average Overweight (x) . | 1 . 1 . Largest Inventory Capacity 6 | 4 6 4 6 Average Capacity 5 | 4 4 4 5 Most Carried 6 | 4 4 4 6 Average Carried 4 | 3 3 3 5 Final Capacity 6 | 4 4 4 6 Final Carried 5 | 3 4 2 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1263 | 173 224 197 669 Remotely . | . . . . Salvage Created 1791 | . 225 363 1203 Parts 101 | . 27 15 59 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | . 8 7 18 Melee 8 | . . . 8 Guns 17 | . 8 3 6 Cannons 8 | . . 4 4 Classes Destroyed 8 | . 4 2 2 Worker 1 | . 1 . . Hauler 2 | . . . 2 Recycler 5 | . . 1 4 Watcher 6 | . 2 . 4 Swarmer 6 | . 6 . . Grunt 17 | . 2 4 11 Sentry 9 | . . 3 6 Hunter 1 | . . . 1 Best Kill Streak 6 | . 6 4 4 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3886 | . 657 1049 2180 Core 808 | . 74 175 559 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 70 56 . Volleys Fired 161 | . 39 24 98 Largest 2 | . 2 2 2 Hottest 126 | . 100 126 95 Shots Fired 228 | . 60 39 129 Gun 151 | . 57 22 72 Cannon 77 | . 3 17 57 Launcher . | . . . . Special . | . . . . Kinetic 131 | . 40 8 83 Thermal 97 | . 20 31 46 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 7 17 9 Robot Miss Streak 6 | . 5 2 6 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 162 | . 29 31 102 Core Hits 72 | . 14 10 48 Critical Hits 3 | . . . 3 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 36 | . . . 36 Impact . | . . . . Slashing 8 | . . . 8 Piercing 28 | . . . 28 Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks 6 | . . . 6 Damage Inflicted 3422 | . 355 522 2545 Guns 1230 | . 321 272 637 Cannons 1131 | . 34 250 847 Explosions . | . . . . Melee 1061 | . . . 1061 Ramming . | . . . . Kinetic 1418 | . 211 143 1064 Thermal 943 | . 144 379 420 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 98 | . . . 98 Piercing 963 | . . . 963 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . . . 52 Projectiles 35 | . . . 35 Explosions . | . . . . Melee 17 | . . . 17 Knockbacks 18 | . . . 18 Impact . | . . . . Kinetic 14 | . . . 14 Secondary 4 | . . . 4 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 309 | . 278 309 160 Average Temperature 93 | . 113 122 58 Received Heat Transfer 1539 | . 102 447 990 Effects 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2272 | . 383 815 1074 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 363 | . 262 130 363 Initial 54 | . . 35 54 Average 141 | . 145 61 187 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 65 | 100 55 100 50 Level 1 34 | . 44 . 49 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 17 9 46 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 9 | . 4 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . . 1 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 12 | . 1 4 7 Successful 9 | . 1 3 5 Failed 3 | . . 1 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . 1 . Security Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2493 | 60 440 665 1328 Spaces Moved 1397 | 46 191 358 802 Core 206 | 46 16 144 . Treads 198 | . 175 23 . Legs 420 | . . 41 379 Wheels 168 | . . 150 18 Hover 405 | . . . 405 Flight . | . . . . Fastest Speed 38 | 50 150 100 38 Average Speed 111 | 108 159 148 84 Slowest Speed 300 | 150 160 300 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 28 22 56 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2054 | 55 270 451 1278 Wait 331 | . 23 40 268 Move 1394 | 45 190 357 802 Hop . | . . . . Pick Up 40 | 5 8 7 20 Fast Attach 35 | 3 1 5 26 Attach 21 | 2 7 7 5 Detach . | . . . . Swap 17 | . 1 6 10 Drop 31 | . 1 5 25 Fire 161 | . 39 24 98 Melee 24 | . . . 24 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Lost 4 parts (1p3w) 308 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Identified exit to Materials 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Discovered new exit (range 16) 1089 | -9/Materials | Lost 7 parts (3n2u2w) 1144 | -9/Materials | Discovered new exit (range 7) 1164 | -9/Materials | Identified exit to Materials 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1264 | -8/Materials | Repaired Deuterium Engine 1375 | -8/Materials | Build established: Scavenger-Mutant 1723 | -8/Materials | Lost 4 parts (3n1u) 2112 | -8/Materials | Discovered new exit (range 16) 2358 | -8/Materials | Build established: Mutant 2430 | -8/Materials | Core integrity fell below 50% 2479 | -8/Materials | Core integrity fell below 20% 2494 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02456_ U-05 Engineer builds a Door. 02457_ U-05 Engineer lays Concrete. 02458_ Hacking Suite destroyed. 02458_ U-05 Engineer lays Concrete. 02458_ Acquired Imp. Hover Unit. 02459_ U-05 Engineer builds a Wall. 02462_ Aerolev Unit destroyed. 02464_ U-05 Engineer lays Concrete. 02475_ Terminal disabled. 02478_ Spear destroyed. 02480_ Actuator Array destroyed. 02481_ Cld. Ion Engine destroyed. 02485_ Y-45 Defender destroyed. 02486_ Katana destroyed. 02489_ G-47 Trooper destroyed. 02490_ K-01 Serf collects debris. 02493_ Imp. Hover Unit destroyed. 02493_ Spear destroyed. 02494_ Acquired Mni. Grenade Launcher. 02494_ K-01 Serf collects debris. 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Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingHeavyDissipator Manual? 0 Play Time 00:29:39 Cumulative 111.1 hours Start 2022.01.16 @ 20:31:15 End 2022.01.18 @ 22:52:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aec08871-a7c9-485c-b4d9-e2290aac9934