Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 19:28:59 Player: Flerik Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (127) 635 Value Destroyed (3433) 3433 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 6778 Bonus ------- High Alert Combat Kills 130 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (165) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Minigun > --- INVENTORY (15) --- Light Treads Flight Unit Flight Unit VTOL Module Medium Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Terrain Scanner ECM Suite Hacking Suite Authchip [R/Combat] Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Heavy Rocket Launcher > --- INVENTORY -------- Backup Power I Light Treads Flight Unit Flight Unit VTOL Module Medium Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Terrain Scanner ECM Suite Reflective Plating Hacking Suite Missile Launcher Mining Laser [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 58 | 6 5 30 15 2 Power 9 | 1 1 6 1 . Engine 9 | 1 1 6 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 . 13 3 1 Treads 19 | 2 . 13 3 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 4 5 . Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 3 | . 1 . 2 . Protection 7 | . . 4 3 . Artifact . | . . . . . Weapon 18 | 2 2 7 6 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 . 5 3 1 Ballistic Cannon . | . . . . . Launcher 6 | . 2 1 3 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 1 2 14 9 Power 3 | . 1 . 1 1 Propulsion 7 | . . . 5 2 Utility 6 | . . . 3 3 Weapon 10 | . . 2 5 3 Highest Loss Streak 8 | . 1 1 8 7 To Critical Strikes . | . . . . . Average Backups 13 | 3 11 14 13 14 Power . | . . . . . Propulsion 4 | 1 3 5 4 4 Utility 6 | . 2 6 7 7 Weapon 2 | 1 3 2 1 2 Tool/Special . | . . . . . Unused Backups 22 | . . 9 1 12 Power . | . . . . . Propulsion 8 | . . 4 . 4 Utility 11 | . . 2 1 8 Weapon 3 | . . 3 . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 98 93 81 Engine 10 | . 13 10 8 5 Treads 29 | . 27 32 26 26 Storage 10 | . 14 11 9 9 Hackware 14 | . 12 11 23 14 Protection 8 | . . 10 8 10 Ballistic Gun 13 | . 14 17 10 6 Launcher 5 | . 12 2 6 7 Peak Build Rating 33 | 6 10 18 33 33 Average Rating 17 | 3 9 15 25 26 On Entrance 13 | . 6 10 18 33 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 51 | 13 29 39 51 51 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 1 | 1 . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 5 14 15 15 15 Average Carried 13 | 3 11 14 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 14 15 15 13 Class Distribution -------------------- 35% | Scavenger-Mutant 33% | Mutant 31% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2591 | 215 211 1095 972 98 Remotely . | . . . . . Salvage Created 3352 | . 396 1458 1242 256 Parts 232 | . 21 109 83 19 Haulers Intercepted 7 | . 1 5 1 . Recyclers Shooed 8 | . . 4 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 94 | . 6 37 36 15 Guns 46 | . 2 21 20 3 AOE 48 | . 4 16 16 12 Classes Destroyed 13 | . 6 5 1 1 Worker 5 | . 1 1 3 . Builder 4 | . . 2 2 . Tunneler 3 | . . 1 2 . Hauler 7 | . 1 5 1 . Recycler 5 | . 2 2 1 . Operator 6 | . 2 2 2 . Watcher 3 | . 1 1 1 . Swarmer 32 | . . 15 11 6 Grunt 34 | . 6 11 14 3 Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Sentry 23 | . . 10 9 4 Hunter 2 | . . . . 2 Best Kill Streak 9 | . 5 9 6 9 Combat Bots Only 9 | . 2 7 5 9 Max Kills in Single Turn 4 | . 2 4 2 3 Gunslinging 1 | . . . 1 . Exploded 3 | . 2 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 573 | . 25 182 197 169 Missed 183 | . 6 65 63 49 Hits 390 | . 19 117 134 120 Melee 8 | . . 4 4 . Projectile 382 | . 19 113 130 120 Critical Strikes 17 | . 3 4 6 4 Actively Blocked 1 | . . . 1 . Damage Taken 5792 | . 343 1482 2126 1841 Core 807 | . 51 196 315 245 Absorbed by Shields . | . . . . . Redirected to Shielding 109 | . . . 109 . Regen/Repaired (Parts) 279 | . 49 230 . . Core Remaining (%) 76 | 100 79 51 . . Volleys Fired 281 | . 23 115 107 36 Largest 2 | . 2 2 2 2 Hottest 123 | . 70 123 100 64 Shots Fired 463 | . 37 193 181 52 Gun 362 | . 27 158 146 31 Cannon . | . . . . . Launcher 87 | . 10 22 34 21 Special 14 | . . 13 1 . Kinetic 358 | . 23 158 146 31 Thermal 18 | . 4 13 1 . Explosive 87 | . 10 22 34 21 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 9 18 13 7 Robot Miss Streak 5 | . 3 3 5 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 288 | . 22 116 121 29 Core Hits 222 | . 25 85 84 28 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 2 1 . Destroy 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9731 | . 806 3089 3827 2009 Guns 3662 | . 139 1566 1606 351 Cannons . | . . . . . Explosions 5989 | . 652 1487 2209 1641 Melee . | . . . . . Ramming 80 | . 15 36 12 17 Kinetic 3637 | . 114 1566 1606 351 Thermal 25 | . 25 . . . Explosive 5989 | . 652 1487 2209 1641 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . 21 . . Message Errors 5 | . . 5 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 5 | . . 5 . . Misfires 1 | . . 1 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 171 | . . 50 87 34 Projectiles . | . . . . . Explosions 171 | . . 50 87 34 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 468 | . . 146 131 191 Shots 17 | . . 5 5 7 Rammed 18 | . 4 7 3 4 Targets Rammed 20 | . 4 8 4 4 Kicked . | . . . . . Crushed 2 | . . 1 1 . Highest Temperature 145 | . 61 145 74 101 Average Temperature 21 | . 25 20 16 27 Received Heat Transfer 2016 | . 207 351 891 567 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . 74 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 46 | 100 100 51 15 . Level 1 40 | . . 48 69 14 Level 2 12 | . . . 14 85 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 633 | . 86 359 578 633 Initial 218 | . . . 66 218 Average 227 | . 18 210 289 536 Influence Increases 3555 | . 280 1350 1440 485 Destroy 0b10 Robot/C 1880 | . 120 740 720 300 Destroy 0b10 Robot/NC 165 | . 35 70 60 . Destroy Leader 430 | . 34 182 184 30 Successful Hack 91 | . 16 48 1 26 Disable Machine 255 | . 30 60 165 . Destroy Structure 539 | . 45 145 220 129 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 180 | . . 105 75 . Influence Decreases 2942 | . 280 1192 1262 208 Entered New Map 210 | . . . 92 118 Time Decay 1483 | . 270 633 580 . Lost Part 260 | . 10 20 140 90 Purge Threat 989 | . . 539 450 . Squads Dispatched 12 | . 1 3 8 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 7 | . 1 2 4 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 9 | . 1 4 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 148 | . 15 63 53 17 Peak Tracking Total 8 | . 3 8 7 5 Tactical Retreats 8 | . . 5 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 11 | . 2 5 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 18 | . 3 4 11 . Max in Single Turn 2 | . 1 2 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 36 | . 8 16 11 1 Terminals 24 | . 6 10 7 1 Fabricators . | . . . . . Repair Stations 4 | . 1 2 1 . Recycling Units 4 | . 1 2 1 . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 130 | . 22 61 44 3 Successful 83 | . 15 37 29 2 Failed 46 | . 7 23 15 1 Catastrophic 3 | . 1 1 1 . Database Lockouts 1 | . . 1 . . Manual 77 | . 13 35 28 1 Terminals 81 | . 18 36 24 3 Fabricators . | . . . . . Repair Stations 17 | . 2 11 4 . Recycling Units 18 | . 2 9 7 . Scanalyzers 9 | . . 5 4 . Garrison Access 5 | . . . 5 . Terminal Hacks 32 | . 7 14 9 2 Record 1 | . . 1 . . Prototype ID Bank 2 | . 1 1 . . Emergency Access Points 1 | . . . . 1 Machine Index 1 | . . 1 . . Terminal Index 2 | . . 1 1 . Scanalyzer Index 1 | . 1 . . . Alert Level 3 | . 1 1 1 . Unreport Threat 7 | . . 4 3 . Locate Traps 2 | . 1 1 . . Recall Investigation 1 | . . . 1 . Recall Reinforcements 2 | . 1 . 1 . Hauler Manifests 4 | . 1 2 1 . Zone Layout 5 | . 1 2 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 2 10 2 . Scan Component 8 | . 1 6 1 . Repair 5 | . 1 4 . . Refit 1 | . . . 1 . Recycling Unit Hacks 10 | . 2 4 4 . Process 2 | . . 1 1 . Report Inventory 4 | . 1 2 1 . Retrieve Matter 2 | . . 1 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 5 | . . 1 4 . Retrieve Study 5 | . . 1 4 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 21 | . 4 8 9 . Terminals 11 | . 4 4 3 . Assimilate 3 | . 1 1 1 . Botnet 4 | . 1 1 2 . Operators 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . 3 3 . Monitor 1 | . . . 1 . Reject 2 | . . 1 1 . Recyclers 2 | . . 2 . . Mask 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Researchers 1 | . . 1 . . Garrison Access 3 | . . . 3 . Broadcast 1 | . . . 1 . Intercept 1 | . . . 1 . Watchers 1 | . . . 1 . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 35 | . 7 16 11 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . 1 4 . Parts Repaired 5 | . 1 4 . . Time 142 | . 26 116 . . Parts Recycled . | . . . . . Recycled Matter 51 | . . 11 40 . Retrieved Matter 51 | . . 11 40 . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 7169 | 83 1302 3244 1791 749 Spaces Moved 3722 | 52 736 1643 894 397 Core 15 | 15 . . . . Treads 3707 | 37 736 1643 894 397 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 165 Average Speed 161 | 135 160 160 162 166 Slowest Speed 240 | 160 160 240 200 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 3 87 96 83 57 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 14 | . . 13 1 . Terrain Destroyed 625 | . 44 169 252 160 Melee . | . . . . . Projectile 14 | . . 13 1 . AOE 611 | . 44 156 251 160 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 4413 | 62 824 2043 1045 439 Wait 232 | . 44 181 7 . Move 3715 | 51 735 1642 893 394 Hop . | . . . . . Pick Up 51 | 5 10 25 10 1 Fast Attach 22 | 5 3 6 7 1 Attach 22 | 1 1 9 9 2 Detach 1 | . 1 . . . Swap 34 | . 2 26 6 . Drop 35 | . 1 31 2 1 Fire 281 | . 23 115 107 36 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 20 | . 4 8 4 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 7) 664 | -10/Materials | Discovered new exit (range 7) 765 | -10/Materials | Repaired Lgt. Treads 1386 | -10/Materials | Entered another Materials area 1386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2112 | -9/Materials | Destroyed 7 combat bots 2437 | -9/Materials | Build established: Scavenger-Mutant 2551 | -9/Materials | Discovered new exit (range 7) 3196 | -9/Materials | Discovered new exit (range 11) 3503 | -9/Materials | Discovered new exit (range 12) 3815 | -9/Materials | Repaired Hvy. Assault Rifle+ 4337 | -9/Materials | Repaired Hvy. Assault Rifle+ 4365 | -9/Materials | Repaired Lgt. Treads 4392 | -9/Materials | Repaired Lgt. Treads 4426 | -9/Materials | Discovered new exit (range 9) 4442 | -9/Materials | Central database locked down 4630 | -9/Materials | Entered another Materials area 4630 | -8/Materials | Evolved 2 slots: Utility x2 4736 | -8/Materials | Identified exit to Garrison 4760 | -8/Materials | Garrison activated, responded to threat 4935 | -8/Materials | Build established: Hacker-Mutant 5153 | -8/Materials | Lost 3 parts (2n1u) 5153 | -8/Materials | Discovered new exit (range 11) 5494 | -8/Materials | Discovered new exit (range 8) 5699 | -8/Materials | Core integrity fell below 50% 5731 | -8/Materials | Lost 8 parts (1p3n2u2w) 5833 | -8/Materials | Discovered new exit (range 15) 6421 | -8/Materials | Entered Garrison 6495 | -8/Garrison | Triggered checkpoint 6513 | -8/Garrison | Triggered checkpoint 6551 | -8/Garrison | Destroyed 9 combat bots 6589 | -8/Garrison | Triggered checkpoint 6669 | -8/Garrison | Discovered new exit (range 9) 6755 | -8/Garrison | Triggered checkpoint 6787 | -8/Garrison | Discovered new exit (range 17) 6836 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6882 | -8/Garrison | Core integrity fell below 20% 6912 | -8/Garrison | Lost 7 parts (1p1n3u2w) 6941 | -8/Garrison | Triggered checkpoint 6995 | -8/Garrison | Installed Relay Interface Framework 7109 | -8/Garrison | Triggered checkpoint 7168 | -8/Garrison | Build established: Mutant 7170 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06890_ Acquired 22 matter. 06891_ The unstable cave ceiling collapses. 06894_ Acquired Lgt. Treads+. 06911_ The unstable cave ceiling collapses. Initiating installation procedure... 06995_ Relay Interface Framework installed. [Achievement: Join The Dark Side] With RIF installed, you can review your current list of abilities via the new button at the top-right of the HUD, or Spacebar+i. 07030_ Triggered Alarm Trap. 07030_ An alarm sounds. 07051_ Missile Launcher destroyed. 07063_ The unstable cave ceiling collapses. 07109_ Beams of light sweep through the air. An alarm sounds. 07123_ Acquired 5 matter. 07125_ Acquired 2 matter. 07161_ Critical hit (Burn: +37). 07161_ Arm. Treads destroyed. 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Treads | 65% | -10/Materials Hvy. Assault Rifle | 40% | -9/Materials Hvy. Assault Rifle | 74% | -9/Materials Lgt. Treads | 52% | -9/Materials Lgt. Treads | 52% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Join The Dark Side That Tickles Challenges ------------ None Game ------ Seed LargeFusionAutopenetrator Manual? 0 Play Time 01:18:50 Cumulative 87.4 hours Start 2026.10.12 @ 17:10:04 End 2026.10.12 @ 19:28:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 120 Adventurer 1 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 512ba34c-deb1-4847-95a2-398fd2d12b76