Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 19:50:30 Player: Cipherpunk Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (118) 590 Value Destroyed (3159) 3159 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 6542 Bonus ------- High Alert Combat Kills 373 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Advanced Sensor Array Improved Signal Interpreter ECM Suite System Backup Module Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Axe > --- INVENTORY -------- Heavy Ion Engine Medium Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Transport Network Coupler ECM Suite Advanced Beam Cannon Advanced Beam Cannon Minigun Improved Grenade Launcher Improved Grenade Launcher Improved Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 118 | 8 12 37 43 18 Power 15 | 1 1 5 5 3 Engine 13 | 1 1 5 3 3 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 25 | 2 3 7 9 4 Treads 3 | . . . 3 . Leg 18 | 2 3 7 6 . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 33 | 2 1 11 11 8 Device 6 | . . 2 1 3 Storage 10 | 2 1 3 4 . Processor 6 | . . 3 2 1 Hackware 4 | . . . . 4 Protection 7 | . . 3 4 . Artifact . | . . . . . Weapon 45 | 3 7 14 18 3 Energy Gun 10 | 2 2 3 3 . Energy Cannon 2 | . . . 2 . Ballistic Gun 7 | 1 1 3 2 . Ballistic Cannon 10 | . 1 6 3 . Launcher 8 | . 2 2 3 1 Special Weapon 1 | . . . . 1 Impact Weapon 1 | . 1 . . . Slashing Weapon 6 | . . . 5 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Parts Lost 37 | . 6 5 14 12 Power 8 | . 1 . 5 2 Propulsion 11 | . 1 3 3 4 Utility 8 | . . 2 3 3 Weapon 10 | . 4 . 3 3 Highest Loss Streak 11 | . 3 3 4 11 Average Slot Usage (%) 87 | . 95 94 83 77 Engine 8 | . 14 10 5 5 Core 1 | . . . 3 . Treads 1 | . . . 3 . Leg 22 | . 27 31 18 . Flight 1 | . . . . 20 Device 1 | . . . . 6 Storage 19 | . 24 19 20 7 Processor 5 | . . 5 7 4 Hackware 2 | . . . . 22 Protection 3 | . . 4 5 . Energy Gun 5 | . 6 9 2 . Energy Cannon 1 | . . . 2 . Ballistic Gun 4 | . 11 4 4 . Ballistic Cannon 4 | . 1 7 3 . Slashing Weapon 2 | . . . 4 6 Naked Turns . | . . . . . Heaviest Build 71 | 16 41 59 71 20 Greatest Support 51 | 20 20 51 43 17 Greatest Overweight (x) 16 | 1 2 3 16 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 24 | 8 14 16 24 20 Average Capacity 14 | 5 8 15 17 8 Most Carried 20 | 2 12 16 20 20 Average Carried 12 | 1 6 12 16 7 Final Capacity 20 | 8 12 16 20 8 Final Carried 20 | 2 9 16 20 5 Class Distribution -------------------- 44% | Scavenger-Mutant 42% | Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2434 | 280 137 678 1155 184 Remotely . | . . . . . Salvage Created 3813 | 94 162 1432 1988 137 Parts 245 | 3 17 103 109 13 Haulers Intercepted 10 | . . 4 6 . Recyclers Shooed 4 | . . 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 71 | . 3 30 33 5 Melee 5 | . 1 . 1 3 Guns 18 | . . 10 8 . Cannons 27 | . . 14 13 . AOE 19 | . 2 5 10 2 Classes Destroyed 14 | 1 5 5 2 1 Worker 7 | . 1 3 3 . Builder 8 | . 1 4 3 . Tunneler 1 | . . . 1 . Hauler 10 | . . 4 6 . Recycler 7 | 1 . 2 4 . Operator 8 | . 2 2 3 1 Watcher 6 | . 1 3 2 . Swarmer 14 | . . 6 4 4 Grunt 32 | . 3 13 16 . Brawler 3 | . . 1 2 . Duelist 5 | . . 1 4 . Protector 1 | . . . 1 . Sentry 15 | . . 9 6 . Programmer 1 | . . . . 1 Best Kill Streak 12 | 1 2 12 11 4 Combat Bots Only 8 | . 1 8 8 3 Max Kills in Single Turn 3 | 1 2 2 3 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 1 Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6242 | . 754 1681 2530 1277 Core 1544 | . 104 211 523 706 Absorbed by Shields . | . . . . . Core Remaining (%) 52 | 100 58 47 4 . Volleys Fired 262 | 3 40 85 132 2 Largest 2 | 1 2 2 2 1 Hottest 136 | 40 85 90 136 36 Shots Fired 442 | 3 58 163 216 2 Gun 243 | 3 53 81 106 . Cannon 180 | . 1 77 102 . Launcher 19 | . 4 5 8 2 Special . | . . . . . Kinetic 285 | . 33 112 140 . Thermal 45 | . 6 . 39 . Explosive 10 | . 4 . 4 2 Electromagnetic 102 | 3 15 51 33 . Robot Hit Streak 15 | 2 8 15 13 3 Robot Miss Streak 13 | 1 2 13 12 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 329 | 2 30 119 166 12 Core Hits 240 | 1 19 97 114 9 Critical Hits 6 | . . 2 4 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 4 | . . 2 2 . Melee Attacks 77 | . 22 . 21 34 Impact 22 | . 22 . . . Slashing 55 | . . . 21 34 Piercing . | . . . . . Sneak Attacks 4 | . . . 3 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8940 | 27 755 2717 4742 699 Guns 2544 | 27 319 919 1279 . Cannons 2456 | . . 1066 1390 . Explosions 2874 | . 419 717 1518 220 Melee 1040 | . 17 . 551 472 Ramming 26 | . . 15 4 7 Kinetic 3261 | . 210 1373 1678 . Thermal 1288 | . 98 187 1003 . Explosive 1689 | . 347 363 759 220 Electromagnetic 1636 | 27 83 779 747 . Impact 17 | . 17 . . . Slashing 1023 | . . . 551 472 Piercing . | . . . . . Highest Corruption 9 | . . 9 . 3 Average Corruption 5 | . . 6 . 2 Corruption Purged 1 | . . . . 1 Effects 53 | . . 49 . 4 Message Errors 12 | . . 11 . 1 Matter Fused 8 | . . 7 . 1 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 6 | . . 6 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 4 | . . 3 . 1 Data Loss (major) 3 | . . 3 . . Misfires 1 | . . 1 . . Targeting Errors 10 | . . 10 . . Weapon Failures 5 | . . 5 . . Overload Shots . | . . . . . Overflow Damage 406 | . 109 20 266 11 Projectiles 18 | . . . 18 . Explosions 233 | . 109 20 104 . Melee 155 | . . . 144 11 Knockbacks 29 | . . 16 13 . Impact . | . . . . . Kinetic 29 | . . 16 13 . Secondary . | . . . . . Self-Inflicted Damage 642 | . 135 75 387 45 Shots 16 | . 3 3 9 1 Rammed 4 | . . 1 . 3 Targets Rammed 5 | . . 1 1 3 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 398 | . 61 398 394 112 Average Temperature 67 | . 17 84 61 50 Received Heat Transfer 2067 | . 348 501 990 228 Effects 3 | . . 2 1 . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 8 | . 1 4 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1799 | . 124 300 1375 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . 1 5 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 822 | 5 139 611 822 533 Average Influence 345 | 1 72 250 480 394 Maximum Alert Level 3 | . . 2 3 2 Low Security (%) 30 | 100 100 55 . . Level 1 33 | . . 13 48 78 Level 2 33 | . . 30 47 21 Level 3 2 | . . . 4 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 3 4 8 4 Investigation 6 | . 1 2 2 1 Extermination 1 | . . . . 1 Reinforcement 9 | . 2 2 3 2 Assault 2 | . . . 2 . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 2 | . . 2 . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 1 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 142 | . 21 44 67 10 Peak Tracking Total 8 | . 4 8 6 7 Tactical Retreats 11 | . 1 3 6 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 17 | . 5 4 7 1 Max in Single Turn 3 | . 2 1 3 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 20 | . 1 8 7 4 Terminals 14 | . 1 6 6 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . . 2 . 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 59 | . 2 28 16 13 Successful 40 | . 2 18 10 10 Failed 18 | . . 9 6 3 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual 32 | . 2 17 11 2 Terminals 37 | . 2 22 11 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 12 | . . 6 . 6 Scanalyzers 8 | . . . 5 3 Garrison Access . | . . . . . Terminal Hacks 10 | . . 9 1 . Part Schematic 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Terminal Index 2 | . . 1 1 . Scanalyzer Index 1 | . . 1 . . Garrison Index 1 | . . 1 . . Transport Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 11 | . . 5 . 6 Recycle Component 4 | . . 2 . 2 Process 2 | . . 1 . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 3 | . . 1 . 2 Retrieve Components 1 | . . 1 . . Scanalyzer 6 | . . . 4 2 Insert Component 3 | . . . 2 1 Analyze 3 | . . . 2 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 27 | . 4 8 13 2 Terminals 11 | . 2 4 5 . Botnet 7 | . 1 3 3 . Operators 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 14 | . 1 5 6 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 1 2 1 Parts Built 2 | . . . . 2 Matter 124 | . . . . 124 Time 31 | . . . . 31 Total Part Build Rating 4 | . . . . 4 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 4 | . . 2 . 2 Recycled Matter 335 | . . 231 . 104 Retrieved Matter 335 | . . 231 . 104 Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 2 1 Part Schematics Acquired 3 | . . . 2 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4587 | 70 553 1390 2145 429 Spaces Moved 2287 | 45 289 663 924 366 Core 24 | 8 . . 9 7 Treads 237 | . . . 237 . Legs 1667 | 37 289 663 678 . Wheels . | . . . . . Hover . | . . . . . Flight 359 | . . . . 359 Fastest Speed 30 | 50 120 126 153 30 Average Speed 136 | 112 130 151 170 34 Slowest Speed 850 | 120 180 220 850 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 40 | 3 55 58 68 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 34 | . 4 . 9 21 Terrain Destroyed 259 | . 48 68 107 36 Melee 34 | . 4 . 9 21 Projectile . | . . . . . AOE 225 | . 44 68 98 15 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3183 | 57 374 893 1250 609 Wait 306 | . 2 48 86 170 Move 2282 | 44 288 662 923 365 Hop . | . . . . . Pick Up 62 | 2 7 27 25 1 Fast Attach 44 | 7 2 12 16 7 Attach 30 | . 4 9 8 9 Detach 13 | . 2 8 . 3 Swap 44 | 1 6 16 19 2 Drop 57 | . 1 25 19 12 Fire 262 | 3 40 85 132 2 Melee 77 | . 22 . 21 34 Ram 3 | . . . . 3 Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Lost 3 parts (1n2w) 267 | -10/Materials | Discovered new exit (range 7) 324 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 13) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Lost 3 parts (1p2w) 730 | -9/Materials | Discovered new exit (range 13) 1289 | -9/Materials | Discovered new exit (range 13) 1480 | -9/Materials | Central database locked down 1591 | -9/Materials | Destroyed 8 combat bots 1596 | -9/Materials | Lost 3 parts (3n) 1894 | -9/Materials | Core integrity fell below 50% 1922 | -9/Materials | Build established: Scavenger-Mutant 1997 | -9/Materials | Discovered new exit (range 11) 2014 | -9/Materials | Entered another Materials area 2014 | -8/Materials | Evolved 2 slots: Utility x2 2273 | -8/Materials | Discovered new exit (range 16) 2699 | -8/Materials | Discovered new exit (range 3) 2922 | -8/Materials | Lost 3 parts (1p2u) 3155 | -8/Materials | Garrison activated, responded to threat 3400 | -8/Materials | Core integrity fell below 50% 3449 | -8/Materials | Lost 4 parts (2n2w) 3495 | -8/Materials | Build established: Mutant 3815 | -8/Materials | Build established: Scavenger-Mutant 3967 | -8/Materials | Discovered new exit (range 11) 4014 | -8/Materials | First assault squad dispatched 4106 | -8/Materials | Core integrity fell below 20% 4118 | -8/Materials | Destroyed 8 combat bots 4157 | -8/Materials | Identified exit to Factory 4159 | -8/Materials | Entered Factory 4159 | -7/Factory | Evolved 2 slots: Utility x2 4205 | -7/Factory | Discovered new exit (range 11) 4209 | -7/Factory | Identified exit to Factory 4249 | -7/Factory | Crushed by falling debris 4375 | -7/Factory | Fabricated Imp. Signal Interpreter (x2) 4486 | -7/Factory | Discovered new exit (range 15) 4561 | -7/Factory | Core integrity fell below 50% 4576 | -7/Factory | Core integrity fell below 20% 4588 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04574_ U-05 Engineer builds a Wall. 04574_ Slammed into S-27 Virus. 04574_ S-27 Virus destroyed. 04574_ Destabilizing: System interference. 04574_ Imp. Signal Interpreter temporarily disabled. 04575_ K-01 Serf collects debris. 04575_ Door malfunctions. 04576_ K-01 Serf collects debris. 04577_ Acquired VTOL Module. 04578_ K-01 Serf collects debris. 04578_ U-05 Engineer destroyed. 04578_ R-06 Scavenger collects Terrain Scanner. 04579_ K-01 Serf collects debris. 04580_ Acquired Welding Torch. 04581_ K-01 Serf collects debris. 04584_ VTOL Module destroyed. 04584_ Welding Torch destroyed. 04585_ Slammed into Y-54 Guardian. 04585_ K-01 Serf collects debris. 04587_ Slammed into Y-54 Guardian. 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" %/ !! #?????????? | | ????????????? k # [ #?????????? | | ?????????????###+#### ! # #?????????? | | ????????????????? ##### ### #?????????? | | ??????????????? ????# #?# #?????????? | | ???????????????? ?????# #?###########?????????? | | ???????????????? ?????# #?????????????????????? | | ??????????????? ??????# #?????????????????????? | | ??????????????? ???????# #?????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilTransmissionTorch Manual? 0 Play Time 01:12:57 Cumulative 31.7 hours Start 2019.11.29 @ 18:23:21 End 2019.11.29 @ 19:50:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5d1bb60-c4b6-4bb3-b057-cb8ef6d0e91d