Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 14:24:20 Player: Retknock Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (2594) 2594 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 5357 Bonus ------- High Alert Combat Kills 68 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 240/240 System Corruption 0% Temperature Cool (12) Movement Rolling (95) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Armored Huge Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Rocket Launcher RU-N14's Throwing Claymores > --- INVENTORY (20) --- Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Makeshift Leg Makeshift Leg Improved Heat Sink Advanced Weight Redist. System Seismic Detector Proton Missile Launcher Proton Missile Launcher Improved Grenade Launcher Faulty Precision Grenade Launcher Faulty Precision Grenade Launcher Rocket Array RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (3) RU-N14's Throwing Claymores (1) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Makeshift Leg Makeshift Leg Improved Heat Sink Advanced Weight Redist. System Relay Coupler [Programmer] Relay Coupler [Programmer] Proton Missile Launcher Rocket Launcher Improved Grenade Launcher Precision Grenade Launcher Rocket Array RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 36] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 48 | 11 10 17 2 6 2 Power 6 | 2 1 2 . 1 . Engine 3 | 2 1 . . . . Core 3 | . . 2 . 1 . Reactor . | . . . . . . Propulsion 20 | 5 1 9 2 3 . Treads 2 | 2 . . . . . Leg 8 | . . 6 2 . . Wheel 10 | 3 1 3 . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 3 . . . 1 Device 2 | 2 . . . . . Storage 3 | . 3 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 5 6 . 2 1 Energy Gun 1 | . 1 . . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 7 | 2 2 3 . . . Ballistic Cannon 3 | . 2 1 . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . . 9 2 . . Power 1 | . . 1 . . . Propulsion 6 | . . 4 2 . . Utility . | . . . . . . Weapon 4 | . . 4 . . . Highest Loss Streak 4 | . . 4 1 . . To Critical Strikes . | . . . . . . Average Backups 15 | 3 9 16 19 18 19 Power 1 | . 1 2 2 1 1 Propulsion 3 | 1 2 1 4 7 6 Utility 4 | . 2 5 8 5 3 Weapon 5 | . 2 6 5 4 8 Tool/Special . | . . . . . . Unused Backups 53 | 2 9 10 4 11 17 Power 6 | . 1 3 . . 2 Propulsion 11 | 2 3 1 . 2 3 Utility 15 | . 4 . 2 5 4 Weapon 20 | . 1 5 2 4 8 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 92 | . 99 89 96 88 88 Engine 3 | . 14 2 . . . Core 7 | . . 7 11 11 11 Leg 16 | . . 24 41 3 . Wheel 17 | . 28 10 . 30 33 Device 11 | . 14 11 11 11 6 Storage 11 | . 13 10 11 11 11 Energy Cannon 3 | . . 3 11 3 . Ballistic Gun 10 | . 17 13 11 3 . Ballistic Cannon 3 | . 6 4 . . . Special Weapon 4 | . . . . 15 17 Peak Build Rating 36 | 9 10 18 18 36 36 Average Rating 18 | 5 9 14 17 31 33 On Entrance 15 | . 9 10 18 18 36 Avg Prop Armor Cover (%) 3 | 6 3 6 . . . Naked Turns . | . . . . . . Heaviest Build 64 | 10 53 57 55 64 64 Greatest Support 48 | 40 32 46 40 48 48 Greatest Overweight (x) 5 | . 3 5 1 1 1 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 17 | 5 12 19 20 20 20 Most Carried 20 | 5 10 20 20 20 20 Average Carried 15 | 3 9 16 19 19 19 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 20 | 5 10 19 20 20 20 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1968 | 404 332 1020 125 50 37 Remotely . | . . . . . . Salvage Created 2824 | 158 445 1712 209 . 300 Parts 174 | 21 37 93 14 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 79 | . 17 42 10 . 10 Guns 40 | . 16 19 5 . . Cannons 29 | . 1 22 5 . 1 AOE 10 | . . 1 . . 9 Classes Destroyed 10 | 1 3 3 2 . 1 Tunneler 7 | 7 . . . . . Recycler 2 | . . 2 . . . Watcher 8 | . 3 5 . . . Swarmer 25 | . 9 8 7 . 1 Grunt 35 | . 8 23 1 . 3 Brawler 4 | . . 1 . . 3 Duelist 2 | . . . 1 . 1 Sentry 11 | . . 10 . . 1 Programmer 1 | . . . . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 12 | 2 5 12 4 . 7 Combat Bots Only 11 | . 5 11 4 . 7 Max Kills in Single Turn 5 | 1 1 2 1 . 5 Gunslinging . | . . . . . . Exploded 5 | . . 1 . . 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 319 | . 63 187 28 . 41 Missed 87 | . 14 50 4 . 19 Hits 232 | . 49 137 24 . 22 Melee 1 | . . . 1 . . Projectile 231 | . 49 137 23 . 22 Critical Strikes 7 | . . 4 2 . 1 Damage Taken 2555 | . 482 1539 316 . 218 Core 554 | . 145 203 108 . 98 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 377 | . . 324 . 53 . Core Remaining (%) 71 | 100 42 . . . . Volleys Fired 224 | 21 56 121 16 . 10 Largest 2 | 2 2 2 2 . 2 Hottest 91 | 40 85 91 91 . 33 Shots Fired 436 | 42 112 237 33 . 12 Gun 295 | 42 100 137 16 . . Cannon 129 | . 12 100 17 . . Launcher 8 | . . . . . 8 Special 4 | . . . . . 4 Kinetic 356 | 42 91 207 16 . . Thermal 52 | . 21 14 17 . . Explosive 12 | . . . . . 12 Electromagnetic 16 | . . 16 . . . Robot Hit Streak 14 | 4 8 13 10 . 14 Robot Miss Streak 5 | 2 5 3 2 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 267 | 24 58 156 20 . 9 Core Hits 136 | 11 26 66 13 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 8 | . 3 5 . . . Burn 2 | . 2 . . . . Destroy 2 | . 1 1 . . . Blast 4 | . . 4 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5787 | 246 769 2842 368 . 1562 Guns 2487 | 246 637 1462 142 . . Cannons 1706 | . 129 1351 226 . . Explosions 1446 | . . 29 . . 1417 Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 3347 | 246 556 2403 142 . . Thermal 631 | . 210 195 226 . . Explosive 1417 | . . . . . 1417 Electromagnetic 244 | . . 244 . . . Impact . | . . . . . . Slashing 145 | . . . . . 145 Piercing . | . . . . . . Highest Corruption 9 | . . 9 9 9 . Average Corruption 6 | . . 5 9 9 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 100 | . . 57 42 1 . Message Errors 30 | . . 18 12 . . Matter Fused 16 | . . 11 5 . . Heat Flow Errors 20 | . . 10 9 1 . Energy Discharges 8 | . . 6 2 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 16 | . . 7 9 . . Data Loss (major) 6 | . . 3 3 . . Misfires 2 | . . 1 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 97 | . 15 45 . . 37 Projectiles 60 | . 15 45 . . . Explosions 37 | . . . . . 37 Melee . | . . . . . . Knockbacks 9 | . 1 8 . . . Impact . | . . . . . . Kinetic 9 | . 1 8 . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . 1 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 354 | . 228 354 271 270 7 Average Temperature 85 | . 71 83 95 137 4 Received Heat Transfer 789 | . 114 597 30 . 48 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 1419 | . 666 346 407 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 58 | 100 100 32 59 . . Level 1 28 | . . 40 40 . . Level 2 13 | . . 27 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 612 | 5 169 612 318 . . Initial 228 | . . 25 228 . . Average 191 | . 90 284 150 . . Influence Increases 2228 | 35 478 1295 210 . 210 Destroy 0b10 Robot/C 1560 | . 340 840 180 . 200 Destroy 0b10 Robot/NC 85 | 35 15 35 . . . Destroy Leader 376 | . 76 260 30 . 10 Successful Hack 60 | . 16 44 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 12 | . 1 11 . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 105 | . 30 75 . . . Influence Decreases 2120 | 35 418 768 797 . 102 Entered New Map 394 | . . 35 359 . . Time Decay 1616 | 35 418 643 418 . 102 Lost Part 110 | . . 90 20 . . Squads Dispatched 17 | . 3 14 . . . Investigation 11 | . 2 9 . . . Extermination . | . . . . . . Reinforcement 6 | . 1 5 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 26 65 10 . 10 Peak Tracking Total 8 | . 6 8 3 . 7 Tactical Retreats 7 | . 2 4 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 11 | . 3 8 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 16 | . 6 10 . . . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 3 | . 1 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 80 | . 16 64 . . . Successful 57 | . 12 45 . . . Failed 22 | . 4 18 . . . Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . . 1 . . . Manual 2 | . 2 . . . . Terminals 21 | . 9 12 . . . Fabricators . | . . . . . . Repair Stations 13 | . 4 9 . . . Recycling Units 10 | . 3 7 . . . Scanalyzers 36 | . . 36 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 9 6 . . . Record 6 | . 3 3 . . . Prototype ID Bank 3 | . 2 1 . . . Emergency Access Points 2 | . 1 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Surveillance Status 1 | . . 1 . . . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 1 3 . . . Scan Component 3 | . 1 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 7 | . 2 5 . . . Recycle Component 3 | . 1 2 . . . Process 3 | . 1 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 31 | . . 31 . . . Insert Component 14 | . . 14 . . . Analyze 12 | . . 12 . . . Retrieve Study 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 10 . . . Full Trace Events 10 | . 1 9 . . . Feedback Events 2 | . . 2 . . . Corruption 2 | . . 2 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . 10 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 5 . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 3 | . 1 2 . . . Recycled Matter 486 | . 141 345 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 11 | . . 11 . . . Part Schematics Acquired 10 | . . 10 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 155 | . . . . 155 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 6776 | 113 1225 2565 1141 1452 280 Terrain 116 | 108 8 . . . . Seismic 6776 | 113 1225 2565 1141 1452 280 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 6 | . . . 1 3 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 7181 | 337 1225 2565 1141 1452 461 Spaces Moved 4899 | 180 910 1415 615 1325 454 Core 6 | 6 . . . . . Treads 116 | 116 . . . . . Legs 1438 | . . 768 615 55 . Wheels 3339 | 58 910 647 . 1270 454 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 70 175 80 95 Average Speed 122 | 137 105 139 175 98 95 Slowest Speed 245 | 160 145 245 175 175 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 73 | 5 99 91 95 91 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 59 | . . 7 . . 52 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 57 | . . 5 . . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 5730 | 236 1080 1801 655 1484 474 Wait 373 | . 61 190 6 116 . Move 4894 | 179 909 1414 614 1324 454 Hop . | . . . . . . Pick Up 112 | 17 20 43 10 18 4 Fast Attach 7 | . 5 1 . 1 . Attach 36 | 11 5 15 2 2 1 Detach 4 | 1 . 3 . . . Swap 11 | 1 3 3 . 3 1 Drop 68 | 6 20 11 7 20 4 Fire 224 | 21 56 121 16 . 10 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 338 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Discovered new exit (range 14) 1433 | -10/Materials | Core integrity fell below 50% 1530 | -10/Materials | Discovered new exit (range 16) 1563 | -10/Materials | Entered another Materials area 1563 | -9/Materials | Evolved 2 slots: Propulsion x2 2000 | -9/Materials | Discovered new exit (range 16) 2137 | -9/Materials | Central database locked down 2240 | -9/Materials | Repaired Hcp. Storage Unit 2288 | -9/Materials | Discovered new exit (range 16) 2377 | -9/Materials | Lost 4 parts (2n2w) 2438 | -9/Materials | Destroyed 11 combat bots 2737 | -9/Materials | Build established: Scavenger-Mutant 3013 | -9/Materials | Discovered new exit (range 16) 3747 | -9/Materials | Core integrity fell below 50% 4128 | -9/Materials | Entered Mines 4417 | -9/Mines | Identified exit to Materials 4680 | -9/Mines | Assembled infested the area 4685 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4815 | -9/Mines | Discovered exit to Materials (range 10) 5161 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5228 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5269 | -9/Mines | Entered Zion 5334 | -7/Zion | System corruption cleaned by Quarantine Array 5660 | -7/Zion | Build established: Mutant 5687 | -7/Zion | Found Prototype Special Weapon 5689 | -7/Zion | Found Prototype Special Weapon 5691 | -7/Zion | Found Prototype Special Weapon 5693 | -7/Zion | Found Prototype Special Weapon 5693 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 5731 | -7/Zion | Found GAL Module 5748 | -7/Zion | Learned location of Armory (-4) 5773 | -7/Zion | Found Relay Coupler [Programmer] 5776 | -7/Zion | Found Relay Coupler [Programmer] 5909 | -7/Zion | Learned Factory security intel 5979 | -7/Zion | Met Imprinter 6110 | -7/Zion | Imprinted 6112 | -7/Zion | Declared Zion's savior 6352 | -7/Zion | Discovered new exit (range 10) 6522 | -7/Zion | Learned location of 1 exit from Factory 6648 | -7/Zion | Found Prototype Launcher 6721 | -7/Zion | Entered Proximity Caves 6974 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6974 | -6/Proximity Caves | Core integrity fell below 20% 6998 | -6/Proximity Caves | Destroyed 7 combat bots 7140 | -6/Proximity Caves | Learned 4 Factory zone layouts 7171 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7175 | -6/Proximity Caves | Discovered new exit (range 9) 7182 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06993_ Found Flak Gun. 06993_ Found 58 Matter. 06995_ Dropped Aluminum Leg+. 06997_ Acquired Unknown Processor. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. 07001_ Dropped Seismic Detector. 07002_ Identified Targeting Computer. 07003_ Acquired Seismic Detector. 07004_ The unstable cave ceiling collapses. 07106_ P-60 Hacker destroyed. 07110_ The unstable cave ceiling collapses. 07112_ Acquired 17 matter. 07140_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 07171_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07173_ G-50 Soldier destroyed. 07175_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????? ?????????? ???????????????????????? | | ??????# ? ??? ???????????????????????? | | ??????? ? Y ???##??????????????????? | | ??????? ? ?? ###????????????????? | | ??????? #? ?? ?????????????????? | | ??????? #? ?? ?????????????????? | | ???????# #? #? ??????????????????? | | ???????# ## ? ## ???????????????????? | | ???????# # ??? ???????????????????? | | ???????# # ##### ????????????????????? | | ???????# # #????????????????????? | | ???????# # # ##???????????????????? | | ??????## # """ """ #?# #???# #?????????????? | | ####### """ """ #??# ### #?????????????? | | """ """ #??# @ #?????????????? | | " " #??## < #????????????? | | ###### """"" #??## #### #????????????? | | ?????### """"" #### ##???????#????????????? | | ???????#### """ # ##?????????????????????? | | ??????????## #??????????????????????? | | ???????????######## ##??????????????????????? | | ??????????????????########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 46 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 35% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning I Survived The Infestation Party Time Quick And Dirty Robot Respite The One Challenges ------------ None Game ------ Seed UltimateMasterStripper Manual? 0 Play Time 01:22:35 Cumulative 9.4 hours Start 2026.08.05 @ 12:39:00 End 2026.08.05 @ 14:24:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46ff1708-97bb-499d-9530-cd38affd235d