Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.14 @ 17:56:25 Player: Mr Goldstein Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (68) 340 Value Destroyed (1015) 1015 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 1885 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 250/250 System Corruption 1% Temperature Cool (9) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Wheel Wheel Wheel Compact Wheel Compact Wheel Heat Sink Heat Sink Heat Sink Small Storage Unit High-capacity Matter Pod (200) Light Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Wheel Compact Wheel Compact Wheel Heat Sink Heat Sink Heat Sink Small Storage Unit Large Matter Pod Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 17 1 Power 6 | 2 4 . Engine 6 | 2 4 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads . | . . . Leg . | . . . Wheel 8 | 2 5 1 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 3 | . 3 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 7 2 Power 1 | . 1 . Propulsion 6 | . 4 2 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 13 | . 13 14 Wheel 27 | . 27 28 Device 13 | . 13 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 48 | 14 48 48 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 20 | 5 20 19 Average Carried 15 | 1 15 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 1 19 18 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 1420 | 200 1220 . Remotely . | . . . Salvage Created 2218 | . 2181 37 Parts 150 | . 148 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 6 | . 6 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 26 | . 25 1 Guns 26 | . 25 1 Classes Destroyed 9 | . 9 . Worker 20 | . 20 . Builder 9 | . 9 . Tunneler 2 | . 2 . Hauler 2 | . 2 . Recycler 5 | . 5 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 23 | . 22 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1121 | . 1019 102 Core 255 | . 224 31 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 234 | . 228 6 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 467 | . 455 12 Gun 467 | . 455 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 467 | . 455 12 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 4 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 294 | . 288 6 Core Hits 130 | . 127 3 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 3 . Destroy 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2614 | . 2567 47 Guns 2614 | . 2567 47 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 2614 | . 2567 47 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 13 1 Message Errors 2 | . 2 . Matter Fused 5 | . 4 1 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 2 . Misfires 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 261 | . 261 . Average Temperature 136 | . 136 . Received Heat Transfer 612 | . 534 78 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 266 | . 266 158 Initial 100 | . . 100 Average 135 | . 137 127 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 82 100 Level 1 17 | . 17 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 8 1 Investigation 7 | . 7 . Extermination . | . . . Reinforcement 1 | . 1 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 39 5 Peak Tracking Total 7 | . 7 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 14 | . 14 . Failed 14 | . 14 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Search 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 6 | . 6 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 10 | . . 10 Total Damage 148 | . . 148 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 2662 | 39 2599 24 Spaces Moved 1727 | 33 1687 7 Core 8 | 8 . . Treads . | . . . Legs . | . . . Wheels 1719 | 25 1687 7 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 115 Average Speed 101 | 72 101 115 Slowest Speed 140 | 80 140 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 97 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 2253 | 47 2192 14 Wait 224 | 1 223 . Move 1725 | 32 1686 7 Hop . | . . . Pick Up 38 | 7 31 . Fast Attach 2 | . 2 . Attach 17 | 6 10 1 Detach . | . . . Swap 6 | 1 5 . Drop 7 | . 7 . Fire 234 | . 228 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 40 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 13) 163 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Core integrity fell below 50% 1021 | -10/Materials | Build established: Scavenger-Mutant 1278 | -10/Materials | Discovered new exit (range 16) 2601 | -10/Materials | Core integrity fell below 20% 2639 | -10/Materials | Entered Mines 2640 | -10/Mines | Met a Derelict testing a Signal Generator 2643 | -10/Mines | Discovered new exit (range 11) 2663 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02643_ C-30 ARC bursts open, deploying its payload. 02643_ G-47 Trooper unfolds itself. 02643_ G-34 Mercenary unfolds itself. 02643_ Critical hit (Burn: +37). 02644_ G-34 Mercenary destroyed. 02645_ R-06 Scavenger collects Ion Engine. 02648_ System corrupted: Matter fused (-7). 02653_ G-34 Mercenary destroyed. 02655_ Com. Wheel destroyed. 02656_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 02657_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 02657_ G-47 Trooper: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 02657_ 1G-ECU(g): "Looks like the friends we called actually did show up to play. Couldn't you guys just take that other tunnel?" 02657_ R-06 Scavenger collects Aluminum Leg. 02661_ Com. Wheel destroyed. 02661_ R-06 Scavenger collects Heat Sink. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????#######??????????????? | | ?????????????????????## #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????#& #??????????????? | | ?????????????????????## ##??????????????? | | ??????????? ???????### ##???????????????? | | ????????? ###### #????????????????? | | ????????? $g #????????????????? | | ????????? r @#????????????????? | | ????????? mg ######????????????????? | | ?????????? " ???????????????????????? | | ?????????? <% ?????????????????????????? | | ??????????? %* ??????????????????????????? | | ??????????? ????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionAngularLauncher Manual? 0 Play Time 00:21:55 Cumulative 104.6 hours Start 2023.04.14 @ 17:27:12 End 2023.04.14 @ 17:56:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ab6dd61-7135-47c5-80a6-3a844e1eaacb