Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 16:06:04 Player: TheLostLambda Result: Destroyed by Y-54 Guardian via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (835) 835 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 4621 Bonus ------- Follower Combat Kills 45 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -29 Cogmind --------- Core Integrity 0/850 Matter 129/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Advanced ECM Suite Improved System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Overtuned Treads Overtuned Treads Armored Wheel Gravmag System > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Shock Rifle Shock Rifle High-powered Shock Rifle Power Sword > --- INVENTORY -------- Light Fission Core Improved Heat Sink Visual Processing Unit Advanced Sensor Array Seismic Detector Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating Makeshift Light Armor Plating Improved Hacking Suite Shock Rifle Improved Proton Missile Launcher Heavy Missile Launcher Improved Datajack CPS Tube Flamer Power Maul Large Botcube [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Overtuned Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Flamer Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 52 | 8 3 . 8 33 Power 5 | 1 1 . . 3 Engine 2 | 1 . . . 1 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 10 | 2 . . 3 5 Treads 2 | . . . 2 . Leg 2 | . . . . 2 Wheel 4 | 2 . . 1 1 Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 17 | 2 1 . 3 11 Device 7 | 1 . . . 6 Storage 3 | 1 1 . 1 . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 20 | 3 1 . 2 14 Energy Gun 7 | 1 1 . . 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 2 | . . . . 2 Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon 2 | . . . . 2 Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 27 | . . . . 27 Power 3 | . . . . 3 Propulsion 7 | . . . . 7 Utility 7 | . . . . 7 Weapon 10 | . . . . 10 Highest Loss Streak 12 | . . . . 12 To Critical Strikes . | . . . . . Average Backups 12 | 4 9 9 13 11 Power . | . 1 1 . 1 Propulsion . | 3 3 2 1 . Utility 5 | . 2 4 6 6 Weapon 3 | . 2 2 4 2 Tool/Special . | . . . . . Unused Backups 35 | . 3 2 17 13 Power 3 | . . . 1 2 Propulsion 5 | . 3 . 2 . Utility 18 | . . . 8 10 Weapon 7 | . . 2 5 . Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 87 | . 100 100 100 69 Core 10 | . 7 14 14 6 Treads 4 | . . . 1 9 Wheel 17 | . 28 28 26 2 Device 12 | . 14 14 12 11 Storage 10 | . 14 14 14 4 Processor 2 | . . . . 6 Protection 1 | . . . 1 1 Energy Gun 20 | . 17 28 26 10 Special Weapon 1 | . . . . 3 Slashing Weapon 1 | . . . . 4 Peak Build Rating 60 | 8 10 10 30 60 Average Rating 24 | 5 9 10 14 43 On Entrance 10 | . 8 10 10 22 Avg Prop Armor Cover (%) 8 | . . . 9 8 Naked Turns 13 | . . . . 13 Heaviest Build 74 | 13 20 20 58 74 Greatest Support 40 | 20 20 20 36 40 Greatest Overweight (x) 7 | . . . 5 7 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 14 | 7 9 10 15 16 Most Carried 20 | 8 10 10 20 20 Average Carried 13 | 5 9 9 15 14 Final Capacity 20 | 8 10 10 20 5 Final Carried 20 | 8 10 10 20 4 Scrap Suit Usage (%) 24 | . . . . 64 Parts Cannibalized 2 | . . . . 2 Class Distribution -------------------- 66% | Mutant 24% | Scavenger-Skirmisher 6% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 830 | 298 45 . 178 309 Remotely . | . . . . . Salvage Created 1022 | 135 . 153 257 477 Parts 62 | 13 . 8 10 31 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 18 | . . 5 5 8 Melee 5 | . . . . 5 Guns 6 | . . 4 1 1 Cannons 1 | . . . . 1 AOE 5 | . . 1 4 . Classes Destroyed 11 | 2 . 2 3 4 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Swarmer 3 | . . 3 . . Grunt 4 | . . . . 4 Programmer 4 | . . . . 4 Subdweller 2 | . . 2 . . Federalist 1 | . . . 1 . Guru 1 | . . . 1 . Scrapper 3 | . . . 3 . Best Kill Streak 4 | 2 . 3 3 4 Combat Bots Only 3 | . . 3 3 2 Max Kills in Single Turn 3 | 1 . 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 314 | . 6 18 8 282 Missed 108 | . 2 8 3 95 Hits 206 | . 4 10 5 187 Projectile 206 | . 4 10 5 187 AOE 12 | . . . . 12 Critical Strikes 4 | . . . 1 3 Part Disruptions 1 | . . . . 1 Damage Taken 4133 | . 54 118 118 3843 Core 887 | . . 20 . 867 Absorbed by Shields 28 | . . . . 28 Regen/Repaired (Parts) 171 | . . . 126 45 Core Remaining (%) 96 | 100 . . 92 . Volleys Fired 64 | 6 5 9 6 38 Largest 3 | 2 2 2 2 3 Hottest 180 | 60 60 80 80 180 Shots Fired 107 | 12 10 18 12 55 Gun 76 | 12 10 18 10 26 Cannon 11 | . . . . 11 Launcher 15 | . . . 2 13 Special 5 | . . . . 5 Kinetic 11 | 6 5 . . . Thermal 18 | . . . . 18 Explosive 7 | . . . 2 5 Electromagnetic 69 | 6 5 18 10 30 Robot Hit Streak 13 | 6 4 7 6 13 Robot Miss Streak 3 | 1 2 3 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 102 | 9 7 10 10 66 Core Hits 44 | 5 3 6 9 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Corrupt 1 | . . . . 1 Impale 2 | . . . . 2 Melee Attacks 41 | . . . . 41 Impact . | . . . . . Slashing 32 | . . . . 32 Piercing 4 | . . . . 4 Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . . 6 Damage Inflicted 2854 | 165 110 146 484 1949 Guns 775 | 129 110 97 89 350 Cannons 215 | . . . . 215 Explosions 1073 | 36 . 49 391 597 Melee 756 | . . . . 756 Ramming 8 | . . . 4 4 Kinetic 104 | 56 48 . . . Thermal 391 | 36 . 49 . 306 Explosive 659 | . . . 391 268 Electromagnetic 936 | 73 62 97 89 615 Impact . | . . . . . Slashing 635 | . . . . 635 Piercing 121 | . . . . 121 Highest Corruption 10 | . . . . 10 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . . . 31 Message Errors 7 | . . . . 7 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 6 | . . . . 6 Parts Rejected 1 | . . . . 1 Data Loss (minor) 6 | . . . . 6 Data Loss (major) 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 132 | . . . . 132 Projectiles . | . . . . . Explosions . | . . . . . Melee 132 | . . . . 132 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | 20 24 14 193 339 Average Temperature 103 | 20 15 8 79 124 Received Heat Transfer 1135 | . 30 6 73 1026 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 5 1 Heat Transferred 680 | 50 . 50 . 580 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 . 1 . 1 Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 76 | 10 10 . . 76 Initial . | . . . . . Average 14 | 2 1 . . 16 Influence Increases 570 | 20 15 70 . 465 Destroy 0b10 Robot/C 240 | . . 60 . 180 Destroy 0b10 Robot/NC 40 | 20 . . . 20 Destroy Leader 70 | . . 10 . 60 Allied During Kill 4 | . . . . 4 Successful Hack 86 | . 15 . . 71 Disable Machine 15 | . . . . 15 Destroy Structure 10 | . . . . 10 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 562 | 20 15 50 20 457 Entered New Map 20 | . . . 20 . Time Decay 375 | 20 15 50 . 290 Lost Part 147 | . . . . 147 Lost Ally 20 | . . . . 20 Squads Dispatched 7 | . 1 . . 6 Investigation 1 | . . . . 1 Extermination 4 | . . . . 4 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 5 7 12 31 Peak Tracking Total 6 | . 3 3 4 6 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 19 | . 2 . 10 7 Terminals 4 | . 2 . . 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 97 | . 7 . 73 17 Successful 88 | . 4 . 73 11 Failed 9 | . 3 . . 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 5 . . 3 Terminals 11 | . 7 . . 4 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . . 2 Recycling Units 4 | . . . . 4 Scanalyzers 2 | . . . . 2 Garrison Access 3 | . . . . 3 Terminal Hacks 78 | . 2 . 73 3 Record 69 | . . . 69 . Robot Analysis 4 | . . . 4 . Branch Access Points 2 | . 1 . . 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Retrieve Study 2 | . . . . 2 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 4 | . 2 . . 2 Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators 1 | . . . . 1 Report 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . . 2 Parts Repaired 1 | . . . . 1 Time 53 | . . . . 53 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 54 | . . . . 54 Highest-Rated Ally 54 | . . . . 54 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 148 | . . . . 148 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted 3 | . . . 2 1 Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3427 | 47 156 280 1834 1110 Terrain 1110 | . . . . 1110 Seismic 2317 | 47 156 280 1834 . Robot Analysis Total 4 | . . . 4 . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches 2 | . . . . 2 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4269 | 110 156 280 2074 1649 Spaces Moved 3330 | 88 150 174 2101 817 Core 194 | 2 . . . 192 Treads 319 | . . . 32 287 Legs 71 | . . . . 71 Wheels 2746 | 86 150 174 2069 267 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 109 | 79 80 80 95 159 Slowest Speed 400 | 80 80 80 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 33 24 88 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 12 | . . . 12 . Spaces Dug 7 | . . . . 7 Terrain Destroyed 59 | 6 . 1 42 10 Melee 7 | . . . . 7 Projectile . | . . . . . AOE 52 | 6 . 1 42 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3806 | 112 177 297 2168 1052 Wait 209 | . 10 109 5 85 Move 3327 | 87 149 173 2101 817 Hop . | . . . . . Pick Up 59 | 10 5 3 26 15 Fast Attach 23 | 6 . . . 17 Attach 16 | 1 . . . 15 Detach 3 | . . . . 3 Swap 28 | 1 3 . 10 14 Drop 41 | 1 5 3 20 12 Fire 64 | 6 5 9 6 38 Melee 35 | . . . . 35 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 219 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Discovered new exit (range 5) 267 | -10/Materials | Entered Subcaves 267 | -10/Subcaves | Accompanied by 1 ally 268 | -10/Subcaves | Continued accompanying wandering Federalists (4) 317 | -10/Subcaves | Build established: Mutant 333 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 346 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 459 | -10/Subcaves | Shifting Twisted Machinery released Flamer 460 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 530 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 547 | -10/Subcaves | Entered Scraptown 670 | -9/Scraptown | Visited Cyclists 701 | -9/Scraptown | Visited IN-MT5's Study 746 | -9/Scraptown | Visited UFD Registry 758 | -9/Scraptown | Visited SPCMW 784 | -9/Scraptown | Registered with UFD as "Technospreader" 794 | -9/Scraptown | Visited CR-KLE's Repair Center 800 | -9/Scraptown | CR-KLE repaired 7 parts 845 | -9/Scraptown | Entered Cyclist Reading Room 913 | -9/Scraptown | Visited Symbiants 964 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 967 | -9/Scraptown | Learned location of Testing (-2) 986 | -9/Scraptown | Discovered new exit (range 11) 1012 | -9/Scraptown | Guru changed UFD alias to "Electroshell" 1522 | -9/Scraptown | Visited Bundlers 1624 | -9/Scraptown | Visited Comm Corps 1877 | -9/Scraptown | Visited Junk Repository 1927 | -9/Scraptown | Visited Botcube Research 1938 | -9/Scraptown | Found Lrg. Botcube 1967 | -9/Scraptown | Visited Analyses Database 2250 | -9/Scraptown | Visited Supply Room 2295 | -9/Scraptown | Met Optimus 2295 | -9/Scraptown | Accepted into 0bPrime 2369 | -9/Scraptown | Civil war broke out across Scraptown 2400 | -9/Scraptown | Found Scrap Suit 2435 | -9/Scraptown | Lost 11 allies 2475 | -9/Scraptown | Identified exit to Factory 2517 | -9/Scraptown | Visited Scrap Suit Storage 2534 | -9/Scraptown | Found Scrap Suit 2573 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2621 | -9/Scraptown | Entered Factory 2621 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2641 | -6/Factory | Lost 6 allies 2777 | -6/Factory | Identified exit to Lower Caves 2906 | -6/Factory | Build established: Scavenger-Skirmisher 3003 | -6/Factory | Attached CPS modules to P-60 Hacker. 3370 | -6/Factory | Repaired Broken Ovr. Treads 3752 | -6/Factory | Spotted B-75 Beast 3772 | -6/Factory | Loaded intel: 8 recycling unit locations 3878 | -6/Factory | Lost 12 parts (2p4n6w) 3891 | -6/Factory | Lrg. Botcube activated 3903 | -6/Factory | Lrg. Botcube completed mutation into legged form, armed with 2 cannons. 3995 | -6/Factory | System corruption reached 10% 4053 | -6/Factory | Core integrity fell below 50% 4069 | -6/Factory | Lost 11 parts (1p2n5u3w) 4097 | -6/Factory | Build established: Mutant 4263 | -6/Factory | Released all parts (5) 4265 | -6/Factory | Core integrity fell below 20% 4270 | -6/Factory | Destroyed by Y-54 Guardian via exploding Nuclear Reactor Last Messages --------------- 1A. 04224_ System corrupted: Component data lost. 04249_ K-01 Serf cleans the Fusion Modulator. 04257_ Imp. Shield Generator destroyed. 04257_ Drone Bay destroyed. 04259_ Destroyed VTOL Module. 04263_ Released Adv. Heat Sink. 04263_ Released Hvy. Particle Cannon. 04263_ Released Mic. Nuclear Core. 04263_ Released Imp. Terrain Scan Processor. 04263_ Released Adv. Signal Interpreter. 04264_ T-07 Excavator is excavating. 04270_ Nuclear Reactor explodes. 04270_ Repair Station disabled. 04270_ Backup Laser I tumbles out of repair station. 04270_ Nuclear Reactor explodes. 04270_ Backup Propulsion I tumbles out of repair station. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? #??????????????????????????????????????? | | ?####### #?????????##########+###???????????????? | | ?# #?????????# ! !#???????????????? | | ?# +?????????# ] ???????????????? | | ?+ #?????????# @ ???????????????? | | ?# ??????????# ???????????????? | | ## #######+### ???????????????? | | # # ???????????????? | | # k Y#??????????????? | | # # #??????????????? | | # ############## # ???????????????? | | # # #??# #s [ ???????????????? | | # # #??# ss " #???????????????? | | # # #??# # ! = #???????????????? | | + + #??# ##### ####???????????????? | | # # #??# #?######??????????????????? | | ## # #??# #?????????????????????????? | | # ####] #?????????????????????????? | | # + *! #?????????????????????????? | | #####+######### ??????????????????? | | ###+##?????????????? ??????????????? | | #??????????????? """ ???????????????? | | #??????????????? """ ???????????????? | | #??????????????? """ ! ###????????????????? | | #??????????????? #??????????????????? | | #??????????????? """ ??? ??????????????????? | | #??????????????? """ ??????????????????????? | | #???????????????? """???????????????????????? | | #???????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ovr. Treads | 80% | -6/Factory | Broken Studied --------- Hpw. Shock Rifle | -6/Factory | Hacked Shock Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Bob, First Of His Name Brute Force Civilization 2243 Frankenstein Link The Feds Longdome?! Plot Armor Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed AntimissileSubatomicPod Manual? 0 Play Time 01:52:04 Cumulative 50.4 hours Start 2025.11.11 @ 13:40:17 End 2025.11.11 @ 16:06:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0343fc40-e37b-437f-a22e-a0b3d0d8ce7c