Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 16:22:08 Player: Finestep Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (413) 2065 Value Destroyed (19101) 19101 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (18417) 18417 TOTAL SCORE: 50843 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4695 Follower Combat Kills 2341 Network Hubs Disabled 600 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 670 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Win 3000 Friendly Fire -89 Cogmind --------- Core Integrity 731/1600 Matter 280/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- Null Cannon > --- INVENTORY (5) ---- Vortex Chain Reactor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Advanced Phase Shifter SHELL Armor > --- WEAPON ----------- Null Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Improved Fusion Compressor Light Quantum Reactor Vortex Chain Reactor High-density Centrium Leg Advanced Matter Compressor Long-range Sensor Array Improved Armor Integrity Analyzer Quantum Capacitor Advanced Reaction Control System Experimental Reaction Control System Improved Focal Shield Advanced Hacking Suite Ghost Barrier Long-range Tractor Beam Disintegrator Hellfire Missile Launcher [Rating: 220] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Phase Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Hellfire Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Utility 12 | . . 1 . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 311 | 9 3 26 19 26 14 . 2 1 8 6 10 2 6 2 9 20 7 6 16 26 2 1 8 6 2 15 26 33 Power 43 | 1 . 2 1 1 3 . . . 2 2 2 . . . 2 3 . . 2 5 . . . . . 5 4 8 Engine 10 | 1 . 2 1 1 2 . . . 1 1 . . . . . . . . . 1 . . . . . . . . Core 12 | . . . . . 1 . . . 1 1 2 . . . 2 3 . . . . . . . . . . 1 1 Reactor 21 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . . 5 3 7 Propulsion 80 | 2 . 10 7 14 2 . . . 3 . 2 . . 1 1 8 . 1 9 3 . . 2 3 1 . 5 6 Treads 19 | . . 5 6 4 . . . . . . . . . . . . . . . 1 . . . . . . . 3 Leg 60 | 2 . 5 . 10 2 . . . 3 . 2 . . 1 1 8 . 1 9 2 . . 2 3 1 . 5 3 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | 3 1 7 5 9 5 . 1 . 1 4 4 2 6 . 5 8 3 4 2 15 2 . 4 . 1 7 10 14 Device 59 | 2 . 1 1 4 3 . 1 . 1 2 2 1 . . 1 3 . 4 . 8 2 . 2 . . 4 9 8 Storage 10 | 1 1 1 . 2 . . . . . . . . . . 2 1 . . . 1 . . . . . . . 1 Processor 18 | . . . . . 1 . . . . 1 1 1 5 . 1 1 . . . 4 . . 2 . . 1 . . Hackware 7 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . 3 Protection 29 | . . 5 4 3 1 . . . . 1 1 . 1 . . 3 3 . 1 1 . . . . . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 3 2 7 6 2 4 . 1 1 2 . 2 . . 1 1 1 4 1 3 3 . 1 2 3 . 3 7 5 Energy Gun 9 | 2 . . 2 . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 27 | . . 3 3 1 . . . . . . 1 . . 1 1 1 1 . 2 2 . . 2 2 . 3 3 1 Ballistic Gun 11 | 1 1 3 . . 1 . . . . . . . . . . . 3 1 . . . . . . . . . 1 Ballistic Cannon 11 | . . . 1 . . . . . . . 1 . . . . . . . 1 1 . . . . . . 4 3 Launcher 5 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 3 1 1 . . . . . . . 4 . 2 . 2 . 2 3 . . 3 3 . 3 6 4 Corrupted Parts 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . System Corruption 34 | . . . . . . . . . 24 . . . . . . . . 10 . . . . . . . . . . Parts Lost 75 | . 2 5 1 10 . . 1 . 10 . 1 . . . . 5 . . 7 6 . . . . . 5 5 17 Power 15 | . 1 . . . . . . . 2 . 1 . . . . 2 . . 3 2 . . . . . 1 1 2 Propulsion 20 | . 1 2 . 5 . . . . 4 . . . . . . 1 . . 1 2 . . . . . . . 4 Utility 27 | . . 3 1 4 . . 1 . 2 . . . . . . 1 . . 1 1 . . . . . 4 2 7 Weapon 13 | . . . . 1 . . . . 2 . . . . . . 1 . . 2 1 . . . . . . 2 4 Highest Loss Streak 13 | . 2 3 1 10 . . 1 . 8 . 1 . . . . 4 . . 5 3 . . . . . 2 5 13 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Average Backups 15 | 4 8 10 14 14 14 15 15 15 13 13 12 13 12 12 13 17 19 19 19 18 20 20 19 18 17 16 15 16 Power 1 | . 1 . 1 . . . . . . . . 1 1 . . . . . . 1 1 1 . 1 1 2 1 2 Propulsion 1 | 3 3 3 2 3 3 2 2 2 1 . . 1 1 1 . 1 4 3 2 . 1 1 1 1 1 . 1 1 Utility 8 | . 1 3 6 5 4 6 7 7 6 7 7 7 6 7 7 10 10 10 10 11 12 12 11 11 10 9 9 9 Weapon 4 | . 2 3 4 3 6 6 6 6 4 4 4 4 3 4 4 4 4 5 5 4 6 6 5 4 5 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 2 8 3 5 . 1 . . . 6 1 . 1 1 2 2 1 . 2 6 . . 5 4 1 2 2 4 Power 5 | . . . 1 . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . Propulsion 13 | . 2 5 . 3 . . . . . . . . . . . . . . 2 . . . . 1 . . . . Utility 21 | . . . . . . 1 . . . 2 1 . 1 . 2 2 1 . . 3 . . 2 1 1 . 2 2 Weapon 17 | . . 3 2 1 . . . . . 3 . . . . . . . . . 1 . . 2 2 . 2 . 1 Tool/Special 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 97 99 97 99 100 98 76 78 94 95 100 100 100 99 96 97 99 98 97 99 100 100 99 99 96 93 86 Engine 2 | . 14 10 10 9 12 7 7 7 3 10 1 . . . . . . . . 1 . . . . . . . . Core 4 | . . . . . 1 7 7 7 4 1 11 13 13 13 11 11 11 11 5 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 4 7 10 10 10 10 9 9 12 11 Treads 2 | . . 19 26 10 . . . . . . . . . . . . . . . 1 . . . . . . . . Leg 26 | . 28 12 4 21 30 30 30 30 29 32 33 33 33 33 29 29 29 29 29 24 26 26 26 26 28 27 26 21 Device 13 | . 14 6 11 11 20 15 13 7 1 11 9 13 12 13 17 11 6 8 11 13 15 20 21 15 16 17 18 18 Storage 6 | . 14 11 11 10 7 7 7 7 15 8 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 13 | . . . . . 2 7 7 7 7 10 11 13 13 13 16 17 17 17 17 25 25 21 21 21 19 19 17 15 Protection 6 | . . 14 11 13 7 7 7 7 . 3 6 5 6 6 5 7 13 12 5 5 4 5 5 9 9 6 5 3 Energy Gun 1 | . 13 . 5 5 . . . . 8 8 3 . . 4 . . . . . . . . . . . . . . Energy Cannon 7 | . . 10 11 8 7 7 7 . . . 5 6 6 7 11 10 6 5 4 9 5 4 9 9 9 8 6 2 Ballistic Gun 1 | . 14 11 . . 6 7 6 . . . . . . . . . 4 5 3 . . . . . . . . . Ballistic Cannon 1 | . . . 5 4 . . . . . . 2 6 6 . . . . . . . 5 5 . . . . . 3 Peak Build Rating 220 | 9 8 18 22 33 45 45 45 41 43 65 67 63 75 73 89 93 98 103 114 128 129 131 141 152 166 179 203 220 Average Rating 98 | 5 7 14 19 27 41 45 44 35 34 59 62 61 63 70 85 90 92 101 103 120 126 128 138 145 164 172 191 205 On Entrance 79 | . 7 6 18 22 31 45 45 41 41 43 64 62 62 69 71 89 88 98 102 78 127 129 129 141 149 165 177 198 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 160 | 13 18 39 44 49 59 56 56 51 58 66 70 55 71 73 93 94 92 89 104 109 102 104 112 110 104 132 153 160 Greatest Support 186 | 20 20 60 60 80 69 69 69 69 69 80 85 85 85 85 103 111 93 98 124 116 103 103 110 134 166 178 186 186 Greatest Overweight (x) 4 | . 1 1 3 4 1 . . . 1 . . . . . . 1 . . . 1 . 1 1 . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 11 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 10 15 15 15 15 15 15 15 14 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 4 8 10 14 14 14 14 15 14 13 14 14 15 14 14 15 19 19 19 19 18 19 20 19 19 18 19 19 19 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 15 15 15 15 15 15 14 14 15 15 15 15 15 17 20 20 20 19 20 20 20 20 20 20 20 20 2 Class Distribution -------------------- 39% | Scavenger-Mutant 34% | Mutant 15% | Derelict-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 9853 | 179 160 482 350 672 367 55 51 . 380 37 366 96 56 94 148 356 107 223 390 714 215 93 243 246 54 427 460 2832 Remotely 455 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 455 Salvage Created 19546 | 10 247 1217 1211 1372 803 . 186 . 479 37 551 . . . 298 1524 303 386 950 1380 79 87 188 840 . 1769 1216 4413 Parts 877 | 4 18 80 83 85 34 . 7 . 11 2 12 . . . 14 52 6 22 55 48 7 6 3 17 . 107 36 168 Haulers Intercepted 19 | . . 2 4 4 2 . . . . . . . . . . . . . . 3 . . . . . 1 1 2 Recyclers Shooed 8 | . 2 . 1 . 2 . . . . . . . . . . 1 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . 1 3 . 6 . 12 . . . . . . . . . 7 3 . 16 . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 289 | . 9 27 20 23 9 . 8 . 10 . 10 . . . 4 16 4 1 11 12 2 4 5 11 . 22 17 64 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Guns 39 | . 9 8 2 1 4 . 2 . 3 . 1 . . . . . 1 1 1 . . . . . . . . 6 Cannons 184 | . . 15 18 21 5 . 1 . . . 6 . . . 4 14 2 . 7 12 2 . 1 6 . 19 13 38 AOE 47 | . . 2 . . . . 5 . 3 . 3 . . . . . . . . . . 4 4 4 . . 4 18 Classes Destroyed 21 | 1 3 5 . 3 1 . . . . . 2 . . . . 1 . . 1 1 . . . 1 . . 1 1 Worker 13 | . 1 1 4 2 1 . . . . . . . . . . . . . 3 . . . . . . . . 1 Builder 23 | . . . . 2 . . . . . . . . . . . 1 . . 3 1 . . . . . 5 . 11 Tunneler 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . . 2 4 4 2 . . . . . . . . . . . . . . 3 . . . . . 1 1 2 Recycler 22 | . . 1 2 1 4 . . . . . . . . . . 2 . . . 3 . . . . . . . 9 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Operator 16 | . . 1 1 1 . . . . . 1 . . . . . 3 . 9 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 23 | . . 2 2 2 1 . . . . 1 . . . . 2 1 . . 2 3 . . . . . 3 . 4 Swarmer 51 | . 5 8 6 1 4 . 2 . 4 . 1 . . . . . . . . . . 4 . 3 . . 4 9 Grunt 115 | . 4 11 6 14 3 . 2 . 4 . 8 . . . . 5 . . 4 1 . . 5 5 . 6 4 33 Brawler 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 Duelist 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Sentry 41 | . . 8 8 6 . . 1 . 1 . . . . . . 6 . 1 4 2 . . . . . . 2 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 17 | . . . . . . . . . . . 1 . . . 2 . . . . 3 . . . . . 2 2 7 Programmer 42 | . . . . . 2 . . . 1 . . . . . 2 3 . . 2 5 2 . . 1 . 13 2 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 29 | 1 6 5 5 8 6 . 5 . 6 1 4 . . . 3 4 3 3 7 6 1 4 5 5 . 4 4 29 Combat Bots Only 11 | . 5 5 5 5 4 . 5 . 6 . 4 . . . 2 4 3 1 3 5 1 4 5 5 . 4 4 11 Max Kills in Single Turn 7 | 1 1 2 1 2 1 . 3 . 3 1 2 . . . 1 2 1 1 4 1 1 2 2 2 . 1 2 7 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . 3 . 3 . 2 . . . . . . . . . . 2 2 2 . . 2 2 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 2333 | . 61 135 74 212 62 . 80 . 111 . 72 . . . 48 93 16 6 97 150 8 10 4 44 . 140 156 754 Missed 736 | . 10 35 20 57 18 . 25 . 37 . 20 . . . 16 32 7 2 21 60 4 2 1 19 . 42 38 270 Hits 1597 | . 51 100 54 155 44 . 55 . 74 . 52 . . . 32 61 9 4 76 90 4 8 3 25 . 98 118 484 Melee 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 5 . Projectile 1589 | . 51 100 54 155 44 . 55 . 74 . 52 . . . 32 61 9 4 75 90 4 8 3 25 . 96 113 484 AOE 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 Critical Strikes 74 | . 1 3 2 7 2 . 1 . 4 . 2 . . . . 4 1 . 8 5 . . . 1 . 6 7 20 Part Disruptions 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 29646 | . 504 1160 572 2267 503 . 518 . 1124 . 941 . . . 348 1387 227 156 2387 2297 86 115 28 502 . 1885 2853 9786 Core 3159 | . 135 130 34 299 99 . 53 . 192 . 18 . . . 50 137 45 . 201 208 21 . . 85 . 138 445 869 Absorbed by Shields 2451 | . . . . 235 162 . 44 . . . 17 . . . . 62 38 . . . . . 27 . . 222 544 1100 Redirected to Shielding 69 | . . . . 3 . . . . . . . . . . . 66 . . . . . . . . . . . . Ignored by Resistances 504 | . . . . . . . . . . . . . . . 141 98 . . . . . . . . . . . 265 Regen/Repaired (Parts) 2338 | . . 62 57 . . . . . . 88 . . . . . . . . . . . . 462 . . . 37 1632 Core Remaining (%) 66 | 100 46 . 59 45 . . . . 50 . . . . 97 . . . . 56 . . . . 72 . 89 69 45 Volleys Fired 1235 | 7 30 81 62 109 48 . 20 . 8 1 74 . 2 . 30 75 15 31 51 101 5 17 18 42 12 121 72 203 Largest 2 | 2 2 2 2 2 2 . 2 . 2 2 2 . 1 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 250 | 80 100 136 136 124 93 . 93 . 126 95 125 . 85 . 188 188 175 125 180 180 141 141 170 170 170 198 250 200 Shots Fired 2097 | 14 59 158 124 206 96 1 27 . 14 2 107 . 2 . 50 144 30 61 84 159 11 22 28 74 23 168 102 331 Gun 409 | 14 58 72 24 44 47 1 8 . 11 2 26 . . . . . 8 30 28 . . . . . . . . 36 Cannon 1632 | . . 82 100 162 49 . 8 . . . 77 . 2 . 50 144 22 31 56 159 11 17 24 71 23 168 100 276 Launcher 55 | . . 4 . . . . 11 . 3 . 4 . . . . . . . . . . 5 4 3 . . 2 19 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 552 | 3 31 72 28 65 47 1 8 . . . 7 . . . . . 8 30 42 11 6 5 . . . . 11 177 Thermal 1462 | 7 28 82 96 141 49 . 8 . 11 2 96 . 2 . 50 144 22 31 42 148 5 12 24 71 23 159 74 135 Explosive 55 | . . 4 . . . . 11 . 3 . 4 . . . . . . . . . . 5 4 3 . . 2 19 Electromagnetic 28 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 9 15 . Robot Hit Streak 39 | 5 6 15 20 17 11 . 18 . 11 2 30 . . . 5 28 23 39 6 30 8 2 12 19 4 30 36 22 Robot Miss Streak 7 | 1 4 5 6 7 3 . 1 . 1 . 2 . . . 2 3 1 4 4 2 1 2 . 1 3 1 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . 2 Secondary Targets 4 | . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1220 | 12 31 95 67 128 64 . 18 . 18 2 49 . . . 25 102 24 40 43 82 9 3 10 39 7 82 64 206 Core Hits 646 | 2 18 43 34 57 26 . 20 . 17 1 24 . . . 9 43 11 16 30 33 2 7 16 20 2 39 25 151 Critical Kills 17 | . 1 2 . . . . . . 2 . . . . . . 1 1 3 2 1 . . . 1 . 1 . 2 Critical Parts Destroyed 15 | . . . . . 1 . . . 2 . . . . . . . 2 4 3 . . . . . . . . 3 Critical Strikes 48 | . 1 2 2 1 1 . . . 4 . 2 . . . . 1 3 8 5 2 . . . 1 . 2 2 11 Burn 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Meltdown 10 | . . 2 . . . . . . . . . . . . . 1 . 1 1 1 . . . 1 . 1 . 2 Destroy 19 | . 1 . . . . . . . . . . . . . . . 3 7 4 . . . . . . . . 4 Blast 8 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . 5 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Smash 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . Melee Attacks 28 | . . . . . 3 . . . 19 6 . . . . . . . . . . . . . . . . . . Impact 28 | . . . . . 3 . . . 19 6 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50715 | 144 317 2063 1558 2900 1337 . 1064 . 947 84 1632 . . . 892 3443 624 1218 2242 3581 333 528 828 2324 265 3912 3364 15115 Guns 5056 | 144 317 569 158 487 595 . 141 . 118 20 382 . . . . . 83 567 513 . . . . . . . . 962 Cannons 33161 | . . 980 1400 2412 670 . 103 . . . 866 . . . 892 3443 541 651 1086 3427 333 33 248 1088 265 3889 2832 8002 Explosions 11784 | . . 514 . . . . 820 . 319 . 384 . . . . . . . 621 135 . 495 580 1236 . . 529 6151 Melee 646 | . . . . . 72 . . . 510 64 . . . . . . . . . . . . . . . . . . Ramming 68 | . . . . 1 . . . . . . . . . . . . . . 22 19 . . . . . 23 3 . Kinetic 10120 | 26 109 569 441 1024 595 . 141 . . . 99 . . . . . 83 567 967 201 206 . . . . . 166 4926 Thermal 27557 | 65 208 980 1117 1875 670 . 103 . 118 20 1149 . . . 892 3443 541 651 649 3361 127 33 248 1088 265 3569 2347 4038 Explosive 10907 | . . 514 . . . . 820 . 319 . 384 . . . . . . . . . . 495 580 1236 . . 408 6151 Electromagnetic 1417 | 53 . . . . . . . . . . . . . . . . . . 604 . . . . . . 320 440 . Impact 646 | . . . . . 72 . . . 510 64 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . 1 7 7 7 7 32 . . . 2 . . 3 3 13 25 3 3 3 3 . . 14 1 5 Average Corruption 4 | . . . . 1 5 7 7 7 18 . . . 2 . . 2 3 4 1 2 3 3 3 . . 5 1 2 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 213 | . . . . 1 18 10 8 4 40 . . . 4 . . 11 4 10 9 16 11 8 2 . . 33 2 22 Message Errors 55 | . . . . . 4 2 1 2 12 . . . . . . 4 1 2 1 4 2 2 . . . 11 . 7 Matter Fused 49 | . . . . . 5 3 2 . 6 . . . 2 . . 3 . 3 2 6 3 1 1 . . 8 . 4 Heat Flow Errors 22 | . . . . . . . 1 1 5 . . . 1 . . 2 . 1 1 . 1 . . . . 4 . 5 Energy Discharges 29 | . . . . . 3 2 . . 7 . . . 1 . . 1 . 1 3 2 2 1 1 . . 3 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 19 | . . . . . 3 1 1 1 4 . . . . . . . 2 1 . 1 1 1 . . . 1 . 2 Data Loss (major) 14 | . . . . . 1 1 . . 4 . . . . . . 1 1 . 1 . 1 1 . . . 3 . . Misfires 9 | . . . . . 1 1 . . 1 . . . . . . . . 1 . . 1 2 . . . . . 2 Alerts 5 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 7 | . . . . . 1 . 2 . . . . . . . . . . . . 2 . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1922 | . . 4 4 12 76 . 4 . 237 42 8 . . . . 27 . 75 58 211 28 29 15 170 4 337 45 536 Projectiles 1320 | . . 2 4 12 4 . . . . . 8 . . . . 27 . 75 52 202 28 . 15 116 4 337 45 389 Explosions 254 | . . 2 . . . . 4 . 3 . . . . . . . . . 6 9 . 29 . 54 . . . 147 Melee 348 | . . . . . 72 . . . 234 42 . . . . . . . . . . . . . . . . . . Knockbacks 50 | . . . . 14 . . . . 3 . 2 . . . . . . . 6 2 . . . . . . . 23 Impact 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Kinetic 40 | . . . . 12 . . . . . . 2 . . . . . . . 4 2 . . . . . . . 20 Secondary 7 | . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . 3 Self-Inflicted Damage 500 | . . . . . . . 19 . . . 22 . . . . . . . 137 127 . 7 . . . . 87 101 Shots 9 | . . . . . . . 1 . . . 1 . . . . . . . 2 2 . 1 . . . . 1 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . 2 1 . Kicked 6 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 2 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | 72 82 306 270 422 290 . 120 210 260 . 330 . 208 . 292 273 133 117 247 381 167 . 303 198 63 252 342 432 Average Temperature 74 | 33 28 77 53 88 21 . 28 123 76 . 88 . 85 . 126 89 45 37 64 55 119 . 114 29 18 60 93 98 Received Heat Transfer 5278 | . 132 426 141 1289 134 . 169 . 292 . 327 . . . . 355 9 27 306 286 . . 10 103 . 139 236 897 Effects 27 | . . . . 10 . . . . . . 3 . 3 . . 5 . . . . . . 2 . . . 1 3 Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Energy Bleed 5 | . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 . . . . . Interference 11 | . . . . 2 . . . . . . . . 3 . . 5 . . . . . . . . . . 1 . Matter Decay 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 1 . . . 3 . . . . . . . . . 3 . . . . . . 3 1 . Combat Hostiles 9 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . 3 . . Parts Fried 21 | . . . . . 3 . . . 3 1 . . . . . 1 . . 3 . . . . . . 8 2 . Impact Corruptions 15 | . . . . . 2 . . . 11 1 . . . . . . . . 1 . . . . . . . . . Robots Melted 13 | . . 2 . 1 . . . . . . . . . . . 2 1 1 1 1 . . . 1 . 1 . 2 Combat Hostiles 9 | . . 2 . 1 . . . . . . . . . . . 2 1 . . . . . . 1 . . . 2 Parts Melted 76 | . . 9 2 7 1 . . . 1 . 2 . . . 4 19 2 1 . 1 . . . 5 . 10 5 7 Heat Transferred 29955 | 150 475 1739 2072 3564 1147 . 185 . 259 37 1739 . . . 1044 3945 611 703 617 2000 111 37 315 1258 259 2827 1976 2885 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 5 | . 1 2 2 3 1 . . . . . . . . . 1 1 . 1 5 3 . . . . . 2 2 5 Low Security (%) 36 | 100 87 57 8 2 98 . . . . 100 . . . . 97 84 100 91 12 . . . . . 100 . . . Level 1 29 | . 12 25 65 14 1 . . . . . . . . . 2 15 . 8 15 14 . . . . . 94 75 4 Level 2 15 | . . 16 25 36 . . . . . . . . . . . . . . 33 41 . . . . . 4 24 12 Level 3 11 | . . . . 46 . . . . . . . . . . . . . . 31 43 . . . . . . . 20 Level 4 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 42 Level 5 1 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 13 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2416 | . 230 510 496 790 200 . . . . 7 . . . . 200 274 185 216 1928 931 . . . . 67 444 689 2416 Initial 931 | . . 88 209 158 200 . . . . . . . . . . . 144 42 12 931 . . . . 27 26 236 412 Average 410 | . 110 188 306 589 76 . . . . . . . . . 101 106 116 137 631 598 . . . . 36 316 380 1255 Influence Increases 16158 | 5 360 933 911 1497 309 . 170 . 295 28 235 . . . 411 934 271 332 2348 772 50 95 100 250 145 1189 1160 3358 Destroy 0b10 Robot/C 6900 | . 180 540 420 700 180 . 160 . 200 . 200 . . . 80 480 160 80 600 320 40 80 100 180 . 440 440 1320 Destroy 0b10 Robot/NC 710 | 5 5 40 65 65 40 . . . 5 10 5 . . . 10 50 10 45 50 50 . 5 . 40 . 45 5 160 Destroy Leader 1394 | . 40 168 172 172 34 . 10 . 30 2 30 . . . 24 52 . . 166 72 10 10 . 30 . 88 82 202 Allied During Kill 1200 | . . . 51 113 . . . . . . . . . . . 171 93 125 507 . . . . . . 2 66 72 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Successful Hack 728 | . 29 37 25 31 6 . . . . 11 . . . . 51 28 . . 10 89 . . . . 62 177 . 172 Select Force Hacks 270 | . 60 30 30 30 . . . . . . . . . . . . . . 50 20 . . . . . . . 50 Disable Machine 1035 | . . 30 60 60 . . . . . . . . . . . 60 . 60 390 75 . . . . 30 75 30 165 Anti-Garrison Action 1300 | . . . . 200 . . . . . . . . . . 200 . . . . . . . . . . 200 300 400 Destroy Structure 1786 | . 1 13 13 21 4 . . . . 5 . . . . 46 78 8 22 530 146 . . . . 38 132 162 567 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 810 | . 45 75 75 105 45 . . . 60 . . . . . . 15 . . 45 . . . . . . 30 75 240 Influence Decreases 13742 | 5 150 645 1033 1430 667 85 86 84 295 28 235 . . . 411 675 425 401 484 2141 436 217 31 302 138 816 891 1631 Entered New Map 2995 | . . 122 289 218 243 32 . 84 . . . . . . . . 115 63 24 969 198 28 23 92 13 21 184 277 Time Decay 7223 | 5 130 473 434 482 424 53 76 . 205 28 225 . . . 302 450 190 318 310 562 238 189 8 210 125 595 577 614 Lost Part 705 | . 20 50 10 100 . . 10 . 90 . 10 . . . . 15 . . 70 60 . . . . . 50 50 170 Lost Ally 910 | . . . . 180 . . . . . . . . . . . 210 120 20 80 100 . . . . . . 80 120 Purge Threat 1909 | . . . 300 450 . . . . . . . . . . 109 . . . . 450 . . . . . 150 . 450 Squads Dispatched 83 | . 3 4 4 8 4 . . . . 1 . . . . 4 2 . . 8 9 . . . . 1 6 1 28 Investigation 32 | . 2 4 2 4 1 . . . . . . . . . 3 . . . 3 3 . . . . 1 1 1 7 Extermination 19 | . . . . . 2 . . . . 1 . . . . 1 . . . 1 4 . . . . . 5 . 5 Reinforcement 17 | . 1 . 2 1 1 . . . . . . . . . . 2 . . 4 1 . . . . . . . 5 Assault 13 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 10 Garrison 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 30 | . 2 1 . 2 . . . . . . . . . . . 1 3 . 3 2 . . 1 . 2 . 5 8 Communications Jammed 43 | . . . . . . . . . . . . . . . 14 2 . . 23 2 . . . 1 . . . 1 Distress Signals 38 | . . . . . . . . . . . . . . . 14 2 . . 20 1 . . . . . . . 1 Times Spotted 502 | . 18 33 25 47 13 . 12 . 14 2 10 . . . 7 28 10 13 42 25 2 3 31 10 3 27 31 96 Peak Tracking Total 16 | . 7 6 5 7 4 . 5 . 6 1 4 . . . 2 4 5 2 16 4 1 3 8 5 2 4 6 16 Tactical Retreats 30 | . 2 5 5 2 1 . . . 2 . . . . . . 1 . . 3 . . . . . . 1 3 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 17 | . . 3 2 . . . . . . . . . . . . 4 . . 1 1 . . . . . 4 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 73 | . . 2 4 4 . . . . . . 1 . . . . 5 . 4 26 5 . . . . 2 5 4 11 Max in Single Turn 14 | . . 1 1 1 . . . . . . 1 . . . . 1 . 1 14 1 . . . . 1 1 1 2 Garrison Access 9 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 3 2 Network Hub 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 117 | . 6 7 11 9 5 1 . 4 . 3 . . 1 . 8 6 1 1 5 12 . 1 1 . 6 14 1 14 Terminals 77 | . 4 4 9 6 4 . . . . 2 . . . . 5 6 1 . 4 6 . 1 . . 6 9 1 9 Fabricators 8 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 2 . 2 Repair Stations 5 | . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Recycling Units 7 | . 2 1 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . Garrison Access 8 | . . . . 1 1 . . . . . . . . . 1 . . . 1 1 . . . . . 1 . 2 Total Hacks 443 | . 19 21 29 26 12 1 . 33 . 10 . . 2 . 21 14 1 1 13 70 . 2 4 . 24 66 2 72 Successful 202 | . 11 10 16 9 2 1 . 33 . 5 . . 2 . 10 2 1 1 3 35 . 2 4 . 6 24 . 25 Failed 240 | . 8 10 13 17 10 . . . . 5 . . . . 11 12 . . 10 35 . . . . 18 42 2 47 Catastrophic 60 | . 1 2 5 1 3 . . . . . . . . . 1 5 . . 3 9 . . . . 5 10 2 13 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 204 | . 15 15 8 11 5 . . . . . . . . . 9 9 1 . 9 24 . . 1 . 18 47 . 32 Terminals 300 | . 16 14 22 18 10 . . . . 8 . . . . 12 14 1 . 8 45 . 2 . . 24 51 2 53 Fabricators 33 | . . . . . . . . . . . . . . . 3 . . . . 11 . . . . . 9 . 10 Repair Stations 13 | . . 6 3 . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Recycling Units 15 | . 3 1 4 5 . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 17 | . . . . . . . . . . . . . . . 4 . . . . 9 . . . . . 4 . . Garrison Access 24 | . . . . 3 2 . . . . . . . . . 2 . . . 5 3 . . . . . 2 . 7 Terminal Hacks 117 | . 5 3 11 6 2 1 . 33 . 3 . . 2 . 3 2 1 1 1 16 . 2 4 . 3 9 . 9 Record 18 | . . . . . . . . 11 . . . . . . . . . 1 . . . 2 4 . . . . . Part Schematic 21 | . 2 . 1 1 . . . 13 . 1 . . 2 . . . . . . 1 . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype ID Bank 7 | . . . . 1 . . . 3 . . . . . . . 1 . . . 1 . . . . . 1 . . Open Door 5 | . . . 3 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Terminal Index 8 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 2 . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Unreport Threat 13 | . . . 2 3 . . . . . . . . . . 1 . . . . 3 . . . . . 1 . 3 Locate Traps 11 | . 1 . 1 1 1 . . . . 1 . . . . . 1 . . . 2 . . . . . 2 . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Registered Prototypes 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 6 | . 2 . 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . 4 Network Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 Build 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Repair Station Hacks 7 | . . 3 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 4 | . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . 2 . . Insert Component 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . Analyze 5 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 56 | . 6 4 1 3 . . . . . . . . . . 4 . . . 2 9 . . . . 3 12 . 12 Terminals 39 | . 4 3 . 1 . . . . . . . . . . 3 . . . 2 6 . . . . 3 10 . 7 Track 10 | . 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . 1 3 . 2 Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Botnet 21 | . 2 2 . 1 . . . . . . . . . . 2 . . . . 4 . . . . 2 6 . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sabotage 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Fabricators 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 2 Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 Jam 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 Data Cores Recovered 5 | . . 1 . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 5 5 8 8 5 . . . . 3 . . . . 8 6 . . 5 8 . 1 . . 6 12 1 13 Full Trace Events 12 | . . 1 . 1 1 . . . . . . . . . 2 . . . 2 1 . . . . 1 . 1 2 Feedback Events 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 224 | . . . . . . . . . . . . . . . . . . . . 116 . . . . . . . 108 Total Robot Build Rating 22 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 16 Part Schematics Acquired 36 | . 2 . 1 1 . . . 13 . 1 . . 16 . . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 96 | . . 26 32 . . . . . . 38 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 46 | . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . 9 . . . . . . . . . . . . . . . . 8 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Robots Rewired 19 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Total Allies 58 | . . . 10 . . . . . . . . . . . 1 24 5 . . 5 . . . . . 1 6 6 Largest Group 11 | . . . 10 10 . . . . . . . . . . 1 11 11 8 6 3 . . . . . 1 2 6 Highest-Rated Group 752 | . . . 88 88 . . . . . . . . . . 10 424 752 698 519 141 . . . . . 159 217 313 Highest-Rated Ally 159 | . . . 16 16 . . . . . . . . . . 10 159 159 159 96 47 . . . . . 159 159 96 Total Orders 6 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . 1 . STAY 4 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 455 | . . . 10 106 . . . . . . . . . . . 108 47 22 78 18 . . . . . . 39 27 Total Damage 10351 | . . . 97 744 . . . . . . . . . . . 2056 1014 830 2674 531 . . . . . . 1694 711 Kills 69 | . . . 1 13 . . . . . . . . . . . 11 6 3 22 4 . . . . . . 5 4 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 19167 | 26 296 145 . . 777 . 13 . . 571 1525 239 1999 727 781 1453 75 81 686 1678 511 443 1118 592 294 1780 1652 1705 Optics 399 | . . . . . . . . . . 399 . . . . . . . . . . . . . . . . . . Sensors 15668 | . . . . . . . . . . . 1491 239 1985 727 734 1152 75 81 330 1266 511 443 1118 534 294 1748 1548 1392 Terrain 840 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . 821 Structural 777 | . . . . . 777 . . . . . . . . . . . . . . . . . . . . . . . Seismic 448 | 7 296 145 . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 2123 | . . . . . . . . . . . . . . . . . . . . 1675 448 . . . . . . . Cloaking 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Jamming 8115 | . . . . . . . 13 . . 216 34 . 376 727 779 423 . . 356 929 . . 259 592 162 896 1651 702 ECM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robot Analysis Total 5 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Derelict Logs Recovered 10 | . . . . . . . . . . . 2 1 1 2 . . . . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . Traps 33 | . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 27195 | 109 296 1460 1073 1241 1184 381 427 117 846 576 1604 239 1999 727 781 1499 380 712 686 1678 511 467 1474 592 294 1886 1769 2187 Spaces Moved 16225 | 59 158 650 471 641 711 299 285 90 531 397 868 193 1643 550 515 821 189 262 401 942 424 367 607 381 225 1170 1170 1205 Core 89 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Treads 739 | . . 396 324 15 . . . . . . . . . . . . . . . . . . . . . . . 4 Legs 15125 | 52 158 254 44 457 711 299 285 90 531 397 868 193 1643 550 515 821 189 262 401 942 424 367 607 381 225 1170 1170 1119 Wheels 272 | . . . 103 169 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 135 120 120 127 127 127 120 120 120 120 120 120 120 120 120 120 120 114 114 114 108 108 110 108 110 50 Average Speed 122 | 111 120 163 157 126 127 127 127 127 121 120 120 120 120 120 120 120 120 120 120 128 114 115 142 108 110 111 113 116 Slowest Speed 260 | 120 190 190 190 260 196 127 127 127 200 120 120 120 120 120 120 190 120 120 120 190 114 188 188 108 110 184 116 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 33 47 82 56 19 52 36 68 58 11 90 41 87 80 17 87 67 88 52 32 74 62 63 52 9 88 35 34 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 7 | . 2 1 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 15 | . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . 1 . . 2 . 2 3 3 4 . . . . . . 1 1 . 1 . . . . Spaces Dug 245 | . 1 . 1 . 2 . . . 9 5 19 . . . 10 12 . . 7 37 . 7 12 14 2 52 10 45 Terrain Destroyed 1215 | . 1 11 8 20 2 . 48 . 14 5 59 . . . 22 33 2 13 362 83 4 82 21 65 19 65 52 224 Melee 16 | . . . . . 2 . . . 9 5 . . . . . . . . . . . . . . . . . . Projectile 494 | . 1 . 8 20 . . . . 1 . 45 . . . 22 33 2 13 31 67 4 19 14 36 7 65 17 89 AOE 705 | . . 11 . . . . 48 . 4 . 14 . . . . . . . 331 16 . 63 7 29 12 . 35 135 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Total 21316 | 84 209 913 688 867 893 302 320 93 674 485 1319 202 1670 621 627 1186 311 599 520 1236 442 390 1194 487 249 1579 1513 1643 Wait 2612 | 2 5 96 99 55 96 . 10 . 100 41 348 . 5 54 44 91 93 291 17 99 1 3 534 30 3 215 183 97 Move 16196 | 58 157 649 470 640 710 298 284 89 530 396 867 192 1642 549 514 820 188 261 400 941 423 366 606 380 224 1169 1169 1204 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 200 | 7 5 27 13 12 5 2 . . 4 8 3 1 3 4 9 10 3 3 7 21 2 . 7 4 4 10 10 16 Fast Attach 194 | 8 2 13 8 9 6 . . 1 6 7 2 4 7 1 7 7 3 4 4 17 4 . 8 6 . 15 20 25 Attach 96 | . . 6 2 8 3 . . 1 4 3 1 . 1 1 3 5 . 1 3 10 1 . . 2 2 11 9 19 Detach 23 | . . . . 1 . . . . . 1 . . . . . 1 1 1 1 1 . . . 3 . 3 2 8 Swap 242 | 1 4 10 11 13 10 . 6 . 3 6 17 . . 4 7 20 4 2 14 21 . 4 4 9 2 14 18 38 Drop 338 | 1 6 31 23 19 12 2 . 2 . 16 7 5 10 8 13 16 4 5 20 24 6 . 16 11 2 17 29 33 Fire 1235 | 7 30 81 62 109 48 . 20 . 8 1 74 . 2 . 30 75 15 31 51 101 5 17 18 42 12 121 72 203 Melee 28 | . . . . . 3 . . . 19 6 . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 2 1 . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Rewire 139 | . . . . . . . . . . . . . . . . 136 . . . . . . 1 . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 11) 367 | -10/Materials | Core integrity fell below 50% 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 457 | -9/Materials | Repaired Lgt. Assault Rifle 922 | -9/Materials | Build established: Scavenger-Mutant 1098 | -9/Materials | Discovered new exit (range 16) 1305 | -9/Materials | Discovered new exit (range 16) 1493 | -9/Materials | Lost 3 parts (2n1u) 1581 | -9/Materials | Discovered new exit (range 8) 1761 | -9/Materials | Central database locked down 1866 | -9/Materials | Entered Storage 2219 | -9/Storage | Repaired Imp. Ion Engine 2611 | -9/Storage | Build established: Mutant 2633 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2817 | -9/Storage | Identified exit to Recycling 2859 | -9/Storage | Discovered new exit (range 12) 2931 | -9/Storage | Build established: Commander-Mutant 2939 | -9/Storage | Entered Materials 2939 | -8/Materials | Accompanied by 10 allies 2939 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3119 | -8/Materials | Lost 4 allies 3212 | -8/Materials | Garrison activated, responded to threat 3219 | -8/Materials | Lost 3 allies 3416 | -8/Materials | Core integrity fell below 50% 3452 | -8/Materials | Lost 10 parts (5n4u1w) 3562 | -8/Materials | Build established: Mutant 3739 | -8/Materials | First assault squad dispatched 4122 | -8/Materials | Discovered new exit (range 5) 4180 | -8/Materials | Entered Factory 4180 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4481 | -7/Factory | Build established: Scavenger-Mutant 4538 | -7/Factory | Discovered new exit (range 16) 4808 | -7/Factory | Build established: Mutant 5332 | -7/Factory | Discovered new exit (range 10) 5364 | -7/Factory | Entered Lower Caves 5688 | -7/Lower Caves | Discovered new exit (range 7) 5745 | -7/Lower Caves | Entered another Lower Caves area 5832 | -7/Lower Caves | Encountered a Warlord checkpoint 6076 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6123 | -7/Lower Caves | Discovered new exit (range 8) 6159 | -7/Lower Caves | Ambushed by wild Derelicts 6172 | -7/Lower Caves | Entered Data Miner 6174 | -7/Data Miner | Discovered new exit (range 6) 6198 | -7/Data Miner | Met Data Miner 6224 | -7/Data Miner | Learned location of Section 7 (-2) 6224 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6243 | -7/Data Miner | Received God Mode back door access code from Data Miner 6289 | -7/Data Miner | Entered Proximity Caves 6291 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6349 | -6/Proximity Caves | Spotted B-75 Beast 6490 | -6/Proximity Caves | System corruption reached 10% 6502 | -6/Proximity Caves | Lost 8 parts (1p4n1u2w) 6895 | -6/Proximity Caves | Discovered new exit (range 15) 7032 | -6/Proximity Caves | Build established: Scavenger-Mutant 7134 | -6/Proximity Caves | System corruption reached 30% 7135 | -6/Proximity Caves | Entered Factory 7135 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7339 | -6/Factory | Discovered new exit (range 21) 7487 | -6/Factory | Repaired Carbon-fiber Leg 7711 | -6/Factory | Entered Lower Caves 7834 | -6/Lower Caves | Learned location of 1 exit from Factory 8056 | -6/Lower Caves | Build established: Mutant 8155 | -6/Lower Caves | Learned Factory emergency access door positions 8397 | -6/Lower Caves | Build established: Scavenger-Mutant 8720 | -6/Lower Caves | Found DCF Scrap (14 items) 9015 | -6/Lower Caves | Build established: Derelict-Mutant 9309 | -6/Lower Caves | Discovered new exit (range 5) 9315 | -6/Lower Caves | Entered another Lower Caves area 9438 | -6/Lower Caves | Learned Factory emergency access door positions 9541 | -6/Lower Caves | Discovered new exit (range 10) 9554 | -6/Lower Caves | Entered Zion 9860 | -6/Zion | Learned 8 Factory zone layouts 10296 | -6/Zion | Met Imprinter 11041 | -6/Zion | Found Prototype Processor 11041 | -6/Zion | Identified Exp. Signal Interpreter 11046 | -6/Zion | Found Prototype Processor 11046 | -6/Zion | Identified Exp. Terrain Scan Processor 11051 | -6/Zion | Found Prototype Processor 11051 | -6/Zion | Identified Exp. Melee Analysis Suite 11055 | -6/Zion | Found Prototype Processor 11055 | -6/Zion | Identified Exp. Core Analyzer 11287 | -6/Zion | Received a hallucinogenic algorithm 11358 | -6/Zion | Given A8's code to call for help 11387 | -6/Zion | System corruption cleaned by Quarantine Array 11437 | -6/Zion | Discovered new exit (range 13) 11450 | -6/Zion | Identified exit to Proximity Caves 11553 | -6/Zion | Entered Proximity Caves 11567 | -5/Proximity Caves | Learned Factory garrison access intel 12102 | -5/Proximity Caves | Learned Factory emergency access door positions 12200 | -5/Proximity Caves | Discovered new exit (range 5) 12279 | -5/Proximity Caves | Identified exit to Factory 12280 | -5/Proximity Caves | Entered Factory 12280 | -5/Factory | Evolved 2 slots: Utility x2 12281 | -5/Factory | Identified exit to Factory 12282 | -5/Factory | Identified exit to Upper Caves 12284 | -5/Factory | Loaded intel: 4 garrison access locations 12827 | -5/Factory | Discovered new exit (range 4) 12884 | -5/Factory | Identified exit to Extension 12939 | -5/Factory | Cargo convoy interrupted 12980 | -5/Factory | Incoming investigation squad redirected 13061 | -5/Factory | Entered Extension 13061 | -5/Extension | Accompanied by 1 ally 13106 | -5/Extension | Rescued a captive Derelict 13288 | -5/Extension | Rescued a captive Derelict 13289 | -5/Extension | Rescued a captive Derelict 13702 | -5/Extension | Build established: Commander-Mutant 13760 | -5/Extension | Spotted B-75 Beast 13781 | -5/Extension | Destroyed B-75 Beast 13792 | -5/Extension | Spotted B-75 Beast 13813 | -5/Extension | Allies destroyed B-75 Beast 13828 | -5/Extension | P-70 Sage assimilated allied 8K-Z2U(g) 13848 | -5/Extension | Lost 8 allies 13853 | -5/Extension | Lost 4 parts (1p1n1u1w) 14016 | -5/Extension | Rescued a captive Derelict 14324 | -5/Extension | Rescued A7 14459 | -5/Extension | Rescued a captive Derelict 14463 | -5/Extension | Rescued a captive Derelict 14500 | -5/Extension | Discovered exit to Factory (range 10) 14501 | -5/Extension | Discovered new exit (range 6) 14539 | -5/Extension | Identified exit to Cetus 14560 | -5/Extension | Entered Cetus 14560 | -5/Cetus | Accompanied by 11 allies (A7) 14565 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14639 | -5/Cetus | Spotted Cetus Guard 14639 | -5/Cetus | Spotted Cetus Guard 14643 | -5/Cetus | Spotted Cetus Guard 14643 | -5/Cetus | Spotted Cetus Guard 14647 | -5/Cetus | Allies destroyed Cetus Guard 14655 | -5/Cetus | Destroyed Cetus Guard 14662 | -5/Cetus | Destroyed Cetus Guard 14665 | -5/Cetus | Destroyed Cetus Guard 14684 | -5/Cetus | Lost 5 allies 14720 | -5/Cetus | Started Cetus Manufacturing Module 14732 | -5/Cetus | Escorted A7 to Cetus Mainframe 14744 | -5/Cetus | Discovered new exit (range 16) 14745 | -5/Cetus | Manufactured an Enhanced Grunt 14765 | -5/Cetus | Spotted Cetus Guard 14766 | -5/Cetus | Spotted Cetus Guard 14770 | -5/Cetus | Manufactured an Enhanced Grunt 14770 | -5/Cetus | Allies destroyed Cetus Guard 14770 | -5/Cetus | Spotted Cetus Guard 14773 | -5/Cetus | Spotted Cetus Guard 14776 | -5/Cetus | Allies destroyed Cetus Guard 14778 | -5/Cetus | Allies destroyed Cetus Guard 14780 | -5/Cetus | Destroyed Cetus Guard 14794 | -5/Cetus | Discovered exit to Factory (range 15) 14795 | -5/Cetus | Manufactured an Enhanced Grunt 14800 | -5/Cetus | Met Revision 17 14820 | -5/Cetus | Manufactured an Enhanced Grunt 14845 | -5/Cetus | Manufactured an Enhanced Grunt 14908 | -5/Cetus | Identified exit to Archives 14926 | -5/Cetus | Build established: Scavenger-Mutant 14940 | -5/Cetus | Entered Archives 14940 | -5/Archives | Accompanied by 8 allies (A7) 14945 | -5/Archives | Received a hacking code to weaken MAIN.C 15025 | -5/Archives | Discovered exit to Factory (range 15) 15145 | -5/Archives | System corruption reached 10% 15164 | -5/Archives | Discovered new exit (range 13) 15514 | -5/Archives | Discovered new exit (range 15) 15563 | -5/Archives | Unable to access archive contents 15620 | -5/Archives | Identified exit to Hub_04(d) 15652 | -5/Archives | Entered Hub_04(d) 15652 | -5/Hub_04(d) | Accompanied by 6 allies 15791 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 15902 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 15967 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 16126 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 16230 | -5/Hub_04(d) | Lost 4 allies 16289 | -5/Hub_04(d) | Network Hub disabled 16295 | -5/Hub_04(d) | Spotted Lightning 16304 | -5/Hub_04(d) | Spotted Lightning 16305 | -5/Hub_04(d) | Spotted Lightning 16307 | -5/Hub_04(d) | Incoming investigation squad redirected 16322 | -5/Hub_04(d) | Network Hub disabled 16325 | -5/Hub_04(d) | Network Hub disabled 16325 | -5/Hub_04(d) | Spotted Lightning 16326 | -5/Hub_04(d) | Spotted Lightning 16326 | -5/Hub_04(d) | Spotted Lightning 16338 | -5/Hub_04(d) | Entered Factory 16338 | -4/Factory | Evolved 2 slots: Utility x2 16367 | -4/Factory | Lost 5 parts (2p1n1u1w) 16588 | -4/Factory | First assault squad dispatched 16755 | -4/Factory | Fabricated H-55 Commando? 17065 | -4/Factory | Identified exit to Upper Caves 17152 | -4/Factory | Identified exit to Research 17259 | -4/Factory | Incoming investigation squad redirected 17405 | -4/Factory | Lost 3 parts (1p1n1u) 17912 | -4/Factory | Incoming investigation squad redirected 17979 | -4/Factory | Found Gamma Bomb Array 18016 | -4/Factory | Entered Upper Caves 18121 | -4/Upper Caves | Learned Research security intel 18438 | -4/Upper Caves | Discovered new exit (range 7) 18526 | -4/Upper Caves | Identified exit to Upper Caves 18527 | -4/Upper Caves | Entered another Upper Caves area 18588 | -4/Upper Caves | Learned location of Armory (-3) 18697 | -4/Upper Caves | Learned Research trap positions 18796 | -4/Upper Caves | Learned Research terminal intel 18961 | -4/Upper Caves | Discovered new exit (range 10) 18973 | -4/Upper Caves | Identified exit to Warlord 18994 | -4/Upper Caves | Entered Warlord 19033 | -4/Warlord | System corruption cleaned by Quarantine Array 19207 | -4/Warlord | Opened Warlord's prototype stash 19217 | -4/Warlord | Found Exp. Core Analyzer 19220 | -4/Warlord | Found Prototype Device 19220 | -4/Warlord | Identified System Purifier 19229 | -4/Warlord | Found Prototype Reactor 19233 | -4/Warlord | Found Prototype Processor 19233 | -4/Warlord | Identified Exp. Targeting Computer 19257 | -4/Warlord | Found Prototype Hackware 19464 | -4/Warlord | Met Warlord 19489 | -4/Warlord | Warlord's base attacked by MAIN.C 19506 | -4/Warlord | Build established: Mutant 19750 | -4/Warlord | Lost 3 allies 19839 | -4/Warlord | Warlord forces counterattacked 19860 | -4/Warlord | Spotted Striker 19925 | -4/Warlord | Spotted B-90 Cyclops 19928 | -4/Warlord | P-80 Master assimilated allied 5R-M3H(g) 19968 | -4/Warlord | Spotted Striker 19977 | -4/Warlord | Lost 5 allies 20023 | -4/Warlord | Spotted Striker 20025 | -4/Warlord | Spotted Striker 20066 | -4/Warlord | Lost 11 allies 20143 | -4/Warlord | Lost 9 allies 20164 | -4/Warlord | Warlord base infiltrated, sounded retreat 20347 | -4/Warlord | Spotted Executioner 20409 | -4/Warlord | Spotted Striker 20427 | -4/Warlord | Discovered new exit (range 15) 20447 | -4/Warlord | Identified exit to Proximity Caves 20461 | -4/Warlord | Lost 4 allies 20468 | -4/Warlord | Entered Proximity Caves 20751 | -3/Proximity Caves | Found Prototype Launcher 20751 | -3/Proximity Caves | Identified Hellfire Missile Launcher 20910 | -3/Proximity Caves | Discovered exit to Research (range 9) 21060 | -3/Proximity Caves | Entered Research 21060 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21061 | -3/Research | Loaded intel: 107 trap records 21063 | -3/Research | Loaded intel: 22 terminal locations 21185 | -3/Research | Found Quantum Capacitor 21260 | -3/Research | Revision forces began assault on 0b10 21264 | -3/Research | Identified exit to Armory 21264 | -3/Research | Identified exit to Testing 21330 | -3/Research | Met up with Revision 17++ 21354 | -3/Research | Entered Testing 21402 | -3/Testing | Found Prototype Protection 21402 | -3/Testing | Identified Centrium Heavy Armor Plating 21521 | -3/Testing | Identified Ghost Barrier 21762 | -3/Testing | Found Prototype Energy Cannon 21847 | -3/Testing | Identified Disintegrator 21977 | -3/Testing | Found Prototype Energy Cannon 21977 | -3/Testing | Identified Null Cannon 22167 | -3/Testing | Found Prototype Protection 22414 | -3/Testing | Found Exp. Signal Interpreter 22460 | -3/Testing | Discovered new exit (range 6) 22659 | -3/Testing | Found Prototype Device 22932 | -3/Testing | System corruption reached 10% 23194 | -3/Testing | Rewired PY-372T48YZNR 23238 | -3/Testing | Identified exit to Research 23240 | -3/Testing | Entered Research 23240 | -2/Research | Accompanied by 1 ally 23240 | -2/Research | Warlord forces began assault on 0b10 23240 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23257 | -2/Research | Discovered new exit (range 13) 23259 | -2/Research | Local machine network offline 23312 | -2/Research | Identified Adv. Kinecellerator 23337 | -2/Research | Identified exit to Access 23674 | -2/Research | Borebot progress halted 23674 | -2/Research | Met up with Warlord 23688 | -2/Research | Spotted Striker 23689 | -2/Research | Allies destroyed Striker 23691 | -2/Research | Spotted Striker 23695 | -2/Research | Destroyed Striker 23918 | -2/Research | Borebot progress halted 24013 | -2/Research | Build established: Scavenger-Mutant 24041 | -2/Research | Spotted Striker 24058 | -2/Research | Destroyed Striker 24210 | -2/Research | Spotted Executioner 24219 | -2/Research | Spotted Striker 24225 | -2/Research | Destroyed PY-372T48YZNR 24263 | -2/Research | Destroyed Striker 24368 | -2/Research | Lost 5 parts (1p2u2w) 24747 | -2/Research | Given Cave Seal Controls access code 24997 | -2/Research | Discovered exit to Access (range 6) 25009 | -2/Research | Entered Access 25009 | -1/Access | Evolved 2 slots: Utility x2 25031 | -1/Access | Found Quantum Capacitor 25044 | -1/Access | Identified SHELL Armor 25091 | -1/Access | Garrison activated, responded to threat 25509 | -1/Access | First assault squad dispatched 25712 | -1/Access | Identified exit to Surface 26286 | -1/Access | Build established: Hacker-Mutant 26323 | -1/Access | Identified exit to Command 26415 | -1/Access | Fabricated H-55 Commando? 26418 | -1/Access | Fabricated H-66 Slayer? 26534 | -1/Access | Allied Derelicts emerged from ambush trap array 26662 | -1/Access | Enhanced Grunt warped into view, answering call for help 26662 | -1/Access | Enhanced Grunt warped into view, answering call for help 26751 | -1/Access | Lost 9 allies 26857 | -1/Access | Destroyed 9 combat bots 26966 | -1/Access | Spotted B-99 Colossus 27029 | -1/Access | Incoming assault squad redirected 27030 | -1/Access | Destroyed B-99 Colossus 27044 | -1/Access | High security lockdown imminent 27099 | -1/Access | Identified Vortex Chain Reactor 27114 | -1/Access | Destroyed 11 combat bots 27124 | -1/Access | High security lockdown engaged 27127 | -1/Access | Lost 13 parts (2p4n5u2w) 27135 | -1/Access | Released all parts (17) 27145 | -1/Access | Core integrity fell below 50% 27196 | *** | Escaped! Last Messages --------------- 27144_ ALERT: Assault forces dispatched. 27144_ Critical hit (Burn: +37). 27144_ Acquired Arm. Heavy Treads. 27146_ K-01 Serf collects debris. 27146_ Slug penetrates W-44 Eye. 27146_ Dropped Quantum Capacitor. 27147_ Acquired Vortex Chain Reactor. 27148_ Acquired 16 matter. 27148_ Acquired 14 matter. 27149_ K-01 Serf collects debris. 27151_ Slug penetrates Wall. 27151_ Penetrated by Slug. 27154_ K-01 Serf collects debris. 27156_ Slug penetrates Door. 27156_ Slug penetrates Wall. 27181_ Sealed Barrier breached. 27187_ Dropped Adv. Energy Well. 27188_ Extracted 76 energy. 27189_ Main Access Shell breached. 27190_ Extracted 55 energy. Map ----- +----------------------------------------------------+ | ?????????####"###/############# # #????## | | ???? ?????? ????# + + #?????# | | ????????????????# # # #?##### | | ????????????????# # #!!=[ #### # | | ? ?????????????# # ######## | | ??????????????? # # %%! ! [########## | | ??????? ??#? ???# # !% ** % %* | | ?????? ???? ???######################% ! | | ????#?????? ? ??#?##"############### #% = | | | ?#???????????? ???# " """T""" # * | | ?? ?????????????#?### """ """ # | | ?? ?????????????????# # | | ??????????#??????#??# + | | ? ? ????????????????# * # ########## | | ???????????#???#????# # ### #????? | | ??????????#????????## + # ###???? | | ????????????????????# # ####?????? | | ?????????????????#??# # #??? ? | | ???????????????#????################## #??????? ? | | ??????????????????????????????#??????# #??? ?? ?? | | ????????????????????##########"####### #???????? | | ???????????? ?? ????" " ##???????? | | ???????????????????"" p " #?????? ? | | ????????????????????" """ "" " #? ??????? | | ??????????????????????" " " #??? ????? | | ??????????? ??????????" "@ " #? ? ?? ?? | | ??????????????? ??????" "" " " #???????? | | ??????????????????????" " " #?? ?????? | | ??????????????????????"""""" " #??? ???? | | ??????????????????????????? """" """ #? ??? ?? | | ?????????????????"?????? ? """"T""" #????????? | | ?????????????????????????#####"####### #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ????????????????????????????????? ???? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 75 Energy Capacity 1450 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 900 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Storage | Hacked Hvy. Armor Plating | -8/Materials | Hacked Imp. Fusion Compressor | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Fission Core | -6/Factory | Hacked Thermal Shield | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Phase Gun | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Adv. Transmission Jammer | -4/Factory | Hacked Centrium Medium Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive H-55 Commando | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ H-55 Commando | x2 | -4/Factory H-55 Commando | x2 | -1/Access H-66 Slayer | x2 | -1/Access Repaired ---------- Lgt. Assault Rifle | 22% | -9/Materials Imp. Ion Engine | 18% | -9/Storage Carbon-fiber Leg | 20% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagSchematicProtection Manual? 0 Play Time 04:21:46 Cumulative 712.1 hours Start 2025.10.06 @ 15:05:00 End 2025.10.07 @ 16:22:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 447 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 7/0/1/1/1/0/0/0/0/0 Lore% 73 Gallery% 78 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9b246fd-4130-483e-9e0a-2c71ca41a19a