Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 01:02:00 // Halloween2019/Abominations

Player: Nikolayag

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (11)      55
Value Destroyed (607)      607
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 862

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     160/160
System Corruption          0%
Temperature                Cool (9)
Location                   -10/Materials

 Parts 
-------
Power (1)
  Light Nuclear Core
Propulsion (2)
  Compact Wheel
  Compact Wheel
Utility (2)
  Medium Storage Unit
  Weapon Shielding
Weapon (2)
  EM Pulse Gun
  Grenade Launcher
Inventory (8)
  Compact Wheel
  Compact Wheel
  Medium Storage Unit
  Light Armor Plating

 Peak State 
------------
Power
  Light Nuclear Core
Propulsion
  Compact Wheel
  Compact Wheel
Utility
  Small Storage Unit
  Weapon Shielding
Weapon
  EM Pulse Gun
  Grenade Launcher
Inventory
  Compact Wheel
  Compact Wheel
  Light Armor Plating
[Rating: 9]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Weapon Shielding
Weapon                     Grenade Launcher
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             19   | 7   12  
  Power                    3    | 1   2   
    Engine                 2    | 1   1   
    Core                   1    | .   1   
    Reactor                .    | .   .   
  Propulsion               6    | 2   4   
    Treads                 2    | .   2   
    Leg                    .    | .   .   
    Wheel                  4    | 2   2   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 1   3   
    Device                 .    | .   .   
    Storage                3    | 1   2   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   6    | 3   3   
    Energy Gun             3    | 2   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 10   | .   10  
  Power                    2    | .   2   
  Propulsion               4    | .   4   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      10   | .   10  
Average Slot Usage (%)     87   | .   87  
  Engine                   2    | .   2   
  Core                     7    | .   7   
  Treads                   1    | .   1   
  Wheel                    23   | .   23  
  Storage                  15   | .   15  
  Protection               10   | .   10  
  Energy Gun               13   | .   13  
  Ballistic Gun            1    | .   1   
  Launcher                 11   | .   11  
Naked Turns                .    | .   .   
Heaviest Build             19   | 11  19  
  Greatest Support         32   | 32  32  
  Greatest Overweight (x)  3    | .   3   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 6   8   
  Average Capacity         6    | 5   6   
  Most Carried             5    | 4   5   
  Average Carried          2    | 2   3   
  Final Capacity           8    | .   8   
  Final Carried            4    | .   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           547  | 246 301 
  Remotely                 .    | .   .   
Salvage Created            405  | 76  329 
  Parts                    25   | .   25  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  10   | .   10  
  Guns                     2    | .   2   
  AOE                      8    | .   8   
Classes Destroyed          3    | 1   2   
  Recycler                 1    | 1   .   
  Grunt                    2    | .   2   
  Abomination              8    | .   8   
Best Kill Streak           4    | 1   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               1026 | .    1026 
  Core                     261  | .    261  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              42   | 4    38   
  Largest                  2    | 2    2    
  Hottest                  100  | 100  100  
Shots Fired                51   | 8    43   
  Gun                      36   | 8    28   
  Cannon                   .    | .    .    
  Launcher                 15   | .    15   
  Special                  .    | .    .    
  Kinetic                  19   | .    19   
  Thermal                  16   | 8    8    
  Explosive                15   | .    15   
  Electromagnetic          1    | .    1    
  Robot Hit Streak         21   | 3    21   
  Robot Miss Streak        2    | 1    2    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           38   | 5    33   
  Core Hits                23   | 2    21   
  Critical Hits            .    | .    .    
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           941  | 76   865  
  Guns                     395  | 76   319  
  Cannons                  .    | .    .    
  Explosions               546  | .    546  
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  225  | .    225  
  Thermal                  168  | 76   92   
  Explosive                546  | .    546  
  Electromagnetic          2    | .    2    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            22   | .    22   
  Projectiles              .    | .    .    
  Explosions               22   | .    22   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      128  | .    128  
  Shots                    5    | .    5    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        156  | 156  156  
  Average Temperature      72   | 85   65   
  Received Heat Transfer   207  | .    207  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         276  | 222  54   
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             50   | 5   50  
  Average Influence        16   | .   17  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | .   .   
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              12   | .   12  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          4    | .   4   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                11   | .   11  
  Successful               6    | .   6   
  Failed                   5    | .   5   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   9    | .   9   
  Terminals                9    | .   9   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       2    | .   2   
  Retrieve Components      2    | .   2   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         13   | .   13  
  Terminals                4    | .   4   
    Track                  1    | .   1   
    Botnet                 2    | .   2   
    Operators              1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         4    | .   4   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     6    | .   6   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               1049 | 69  980 
Spaces Moved               785  | 44  741 
  Core                     67   | 2   65  
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   718  | 42  676 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  100 
  Average Speed            105  | 97  106 
  Slowest Speed            200  | 100 200 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       51   | 4   98  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 13   | .   13  
Terrain Destroyed          58   | .   58  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      58   | .   58  

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      873  | 59  814 
  Wait                     17   | .   17  
  Move                     784  | 43  741 
  Hop                      .    | .   .   
  Pick Up                  9    | 4   5   
  Fast Attach              12   | 6   6   
  Attach                   6    | 1   5   
  Detach                   1    | 1   .   
  Swap                     1    | .   1   
  Drop                     1    | .   1   
  Fire                     42   | 4   38  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x3])

 History 
---------
 Turn | Location      | Event
   25 | -11/Scrapyard | Discovered new exit (range 16)
   70 | -11/Scrapyard | Entered Materials
  103 | -10/Materials | Discovered new exit (range 6)
  245 | -10/Materials | Core integrity fell below 50%
  249 | -10/Materials | Core integrity fell below 20%
  281 | -10/Materials | Lost 10 parts (2p4n1u3w)
  300 | -10/Materials | Build established: Mutant
  333 | -10/Materials | Discovered new exit (range 6)
  479 | -10/Materials | Discovered new exit (range 16)
  563 | -10/Materials | Discovered new exit (range 14)
  610 | -10/Materials | Discovered new exit (range 15)
 1050 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00686_ Acquired 10 matter.
00689_ K-01 Serf collects debris.
00698_ Acquired 23 matter.
00699_ Acquired 15 matter.
00700_ Acquired 12 matter.
00706_ T-07 Excavator is excavating. <x2>
00714_ K-01 Serf collects debris. <x2>
00747_ Dropped Sml. Storage Unit.
00750_ Acquired Med. Storage Unit.
00758_ K-01 Serf collects debris. <x4>
00788_ Acquired 10 matter.
00799_ Frozen by Ice Anomaly. <x5>
00841_ U-05 Engineer lays Concrete. <x*>
00881_ Frozen by Ice Anomaly. <x3>
00999_ K-01 Serf collects debris. <x4>
01014_ Frozen by Ice Anomaly.
01014_ K-01 Serf collects debris.
01037_ Frozen by Ice Anomaly.
01042_ Acquired 10 matter.
01044_ Frozen by Ice Anomaly. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Weapon Shielding           33
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              InertialEnhancedCanceller
  Manual?         0
Play Time         00:11:20
  Cumulative      157.6 hours
  Start           2019.10.23 @ 00:50:24
  End             2019.10.23 @ 01:02:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Halloween2019/Abominations
Game No.          156
  Rogue           156
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0
Lore%             48
Gallery%          67
Achievement%      42
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4939db92-93a0-4007-8a1c-f2288e41fad6