Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 00:56:30 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (232) 1160 Value Destroyed (6197) 6197 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1850) 1850 TOTAL SCORE: 13007 Bonus ------- High Alert Combat Kills 478 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -128 Cogmind --------- Core Integrity 71/550 Matter 9/300 Energy 200/200 System Corruption 4% Temperature Warning (338) Movement Rolling (160) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (5) ------- Minigun Minigun Minigun Minigun Hypervelocity Gauss Rifle > --- INVENTORY (20) --- Wheel Advanced Heat Sink Improved Cooling System Relay Coupler [NC] (24) System Purifier High-powered Tractor Beam AS-neutralizer No. 17b AWS/EX-DEC Proton Cannon Minigun Minigun Minigun Minigun Enhanced Autogun Enhanced Autogun Enhanced Autogun Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- AWS/EX-DEC Minigun Minigun Enhanced Autogun > --- INVENTORY -------- Cold Fusion Reactor Compact Wheel Advanced Heat Sink Improved Cooling System Matter Compressor Relay Coupler [NC] System Purifier High-powered Tractor Beam AS-neutralizer No. 17b Proton Cannon Autogun Minigun Minigun Minigun Minigun Minigun Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Plasma Cutter [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [Duelist] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . 1 . . Weapon 3 | . . . 2 . . . 1 . . Parts Attached 141 | 10 15 5 20 . 14 5 36 26 10 Power 17 | 2 3 2 1 . 1 . 5 2 1 Engine 12 | 2 3 1 1 . 1 . 3 1 . Core 4 | . . 1 . . . . 2 1 . Reactor 1 | . . . . . . . . . 1 Propulsion 26 | 4 3 1 4 . 2 5 3 3 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 26 | 4 3 1 4 . 2 5 3 3 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 2 5 . 5 . 3 . 13 8 1 Device 21 | 1 2 . 3 . 1 . 10 4 . Storage 5 | 1 1 . 2 . . . 1 . . Processor 6 | . . . . . 1 . 1 3 1 Hackware 1 | . . . . . . . . 1 . Protection 4 | . 2 . . . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 61 | 2 4 2 10 . 8 . 15 13 7 Energy Gun 7 | 1 . . 1 . . . 4 1 . Energy Cannon 9 | . 2 1 4 . . . . 2 . Ballistic Gun 37 | 1 1 . 3 . 4 . 11 10 7 Ballistic Cannon 5 | . 1 1 1 . 2 . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . 1 Parts Lost 30 | . 5 . 1 . 8 1 2 10 3 Power 3 | . 1 . . . 1 . . . 1 Propulsion 12 | . 2 . 1 . 3 . 1 3 2 Utility 4 | . 2 . . . . . . 2 . Weapon 11 | . . . . . 4 1 1 5 . Highest Loss Streak 6 | . 2 . 1 . 6 1 1 3 3 To Critical Strikes 6 | . . . . . 5 1 . . . Average Backups 18 | 5 17 20 19 20 16 18 18 18 19 Power 1 | . . . 1 1 1 2 2 1 . Propulsion 1 | 3 2 2 1 2 1 1 1 . . Utility 8 | . 5 8 7 7 7 8 10 9 7 Weapon 6 | 1 9 8 8 9 5 6 4 6 9 Tool/Special . | . . . . . . . . . . Unused Backups 88 | 4 11 8 14 . 10 4 13 7 17 Power 7 | . . . 1 . 3 1 2 . . Propulsion 7 | 4 2 . . . . 1 . . . Utility 34 | . . 3 6 . 6 2 5 4 8 Weapon 39 | . 9 5 7 . 1 . 6 3 8 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 100 99 100 76 99 98 98 92 Engine 8 | . 13 11 10 11 11 11 7 1 . Core 2 | . . 2 . . . . 1 7 8 Wheel 20 | . 27 28 21 22 18 21 17 17 16 Device 10 | . 4 14 11 11 6 11 15 13 2 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 2 | . . . . . 4 . 2 4 15 Protection 1 | . 9 . . . . . . . . Energy Gun 1 | . . . 1 . . . 6 . 5 Energy Cannon 9 | . 17 14 19 22 4 17 5 3 . Ballistic Gun 21 | . . . 16 22 13 26 31 41 34 Ballistic Cannon 3 | . 9 13 6 . 2 . . . . Peak Build Rating 54 | 7 9 15 24 21 22 24 44 47 54 Average Rating 24 | 6 8 13 21 21 15 23 32 41 49 On Entrance 19 | . 7 9 15 21 21 22 24 33 45 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 14 54 57 67 63 68 62 69 73 70 Greatest Support 32 | 32 32 26 26 20 20 26 20 28 32 Greatest Overweight (x) 6 | . 5 2 4 3 6 6 3 6 4 Average Overweight (x) 2 | . 1 1 2 3 2 3 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 17 19 19 20 16 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 19 20 20 19 18 Class Distribution -------------------- 30% | Mutant 25% | Gunner 25% | Scavenger-Gunner 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 7032 | 322 506 119 947 . 1442 232 1572 1620 272 Remotely 390 | 137 44 . . . . . 209 . . Salvage Created 8905 | 208 967 305 1846 . 488 294 2515 1326 956 Parts 531 | 19 54 22 115 . 43 27 116 77 58 Haulers Intercepted 15 | . 2 . 4 . . . 5 . 4 Recyclers Shooed 7 | . 3 . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 153 | . 18 8 34 . 5 7 33 34 14 Guns 87 | . 1 . 4 . 1 4 29 34 14 Cannons 60 | . 17 8 27 . 1 3 4 . . AOE 6 | . . . 3 . 3 . . . . Classes Destroyed 19 | 3 5 . 5 . 3 . . 2 1 Worker 15 | 2 1 . 4 . . 3 3 . 2 Builder 4 | . . . 3 . . 1 . . . Tunneler 11 | 5 . 1 . . . 2 2 . 1 Hauler 15 | . 2 . 4 . . . 5 . 4 Recycler 14 | 1 4 1 1 . . 1 5 . 1 Mechanic 1 | . . . 1 . . . . . . Operator 2 | . 1 . 1 . . . . . . Turret 1 | . . . . . 1 . . . . Watcher 9 | . 3 . 4 . . . 1 . 1 Swarmer 42 | . 8 3 5 . . 7 . 16 3 Grunt 68 | . 10 5 18 . . . 21 6 8 Brawler 3 | . . . 1 . . . . 2 . Duelist 5 | . . . 1 . . . 2 2 . Sentry 25 | . . . 9 . . . 10 5 1 Demolisher 1 | . . . . . . . . 1 . Specialist 2 | . . . . . . . . 2 . Hunter 2 | . . . . . . . . . 2 Zionite 8 | . . . . . 8 . . . . Assembled 4 | . . . . . 4 . . . . Thug 1 | . . . 1 . . . . . . Best Kill Streak 19 | 4 6 3 7 . 4 5 4 4 19 Combat Bots Only 10 | . 5 3 6 . 4 4 4 4 10 Max Kills in Single Turn 3 | 2 2 1 3 . 2 2 2 3 2 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . . 3 . 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 541 | . 81 10 64 . 79 32 104 119 52 Missed 119 | . 16 3 15 . 18 7 21 31 8 Hits 422 | . 65 7 49 . 61 25 83 88 44 Melee 9 | . . . . . . . 2 7 . Projectile 413 | . 65 7 49 . 61 25 81 81 44 AOE 2 | . . . . . . . . 2 . Critical Strikes 48 | . 1 . 3 . 37 1 2 3 1 Damage Taken 5988 | . 652 117 541 . 1163 206 1232 1413 664 Core 940 | . 143 36 88 . 164 30 280 142 57 Absorbed by Shields 464 | . . . . . . . 200 264 . Regen/Repaired (Parts) 173 | . 62 . . . . . 111 . . Core Remaining (%) 52 | 100 . 28 . . . 29 . . . Volleys Fired 472 | 22 57 15 76 . 83 18 91 85 25 Largest 5 | 2 2 2 4 . 4 4 5 5 5 Hottest 253 | 70 120 112 217 . 137 182 253 189 133 Shots Fired 1674 | 44 115 26 296 . 274 71 435 306 107 Gun 1162 | 44 9 . 108 . 181 45 381 287 107 Cannon 495 | . 106 26 186 . 78 26 54 19 . Launcher 17 | . . . 2 . 15 . . . . Special . | . . . . . . . . . . Kinetic 1180 | 22 41 12 160 . 227 45 299 283 91 Thermal 444 | 22 74 14 134 . 32 26 119 23 . Explosive 17 | . . . 2 . 15 . . . . Electromagnetic 33 | . . . . . . . 17 . 16 Robot Hit Streak 15 | 8 9 6 7 . 12 10 15 13 10 Robot Miss Streak 9 | 2 2 3 7 . 9 5 5 5 6 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 14 | . . . . . . . 2 10 2 Max Gunslinging Chain 2 | . . . . . . . 1 2 1 Autonomous 33 | . . . . . . . 17 . 16 Shots Hit Robots 841 | 24 66 15 118 . 132 28 244 143 71 Core Hits 352 | 12 31 11 58 . 43 14 92 54 37 Critical Kills 5 | . . . . . 2 . . 2 1 Critical Parts Destroyed 8 | 1 . . . . . . 1 5 1 Critical Strikes 20 | 2 2 . . . 3 . 2 7 4 Burn 2 | 1 . . . . . . 1 . . Meltdown 2 | . . . . . 2 . . . . Destroy 11 | 1 . . . . . . 1 7 2 Blast 3 | . 2 . . . 1 . . . . Corrupt 2 | . . . . . . . . . 2 Melee Attacks 4 | . . . . . 4 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16424 | 255 1193 422 2934 . 2740 511 4512 2429 1428 Guns 10055 | 255 41 . 534 . 1333 207 3853 2404 1428 Cannons 5436 | . 1152 373 2175 . 832 304 575 25 . Explosions 933 | . . 49 225 . 575 . 84 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 9587 | 94 484 148 947 . 1838 207 2495 2404 970 Thermal 5042 | 161 709 274 1762 . 327 304 1480 25 . Explosive 800 | . . . 225 . 575 . . . . Electromagnetic 995 | . . . . . . . 537 . 458 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 1 2 2 2 2 . 4 4 Average Corruption 2 | . 1 1 2 2 2 2 . 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 119 | . 8 5 21 1 37 10 . 29 8 Message Errors 28 | . 1 3 4 . 11 2 . 6 1 Matter Fused 33 | . 2 1 7 1 6 3 . 10 3 Heat Flow Errors 14 | . . . 2 . 5 1 . 5 1 Energy Discharges 11 | . 2 . 3 . 4 . . 2 . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 2 | . . . . . 1 . . 1 . Data Loss (minor) 13 | . 1 . 2 . 6 1 . 2 1 Data Loss (major) 4 | . 1 . 1 . 1 . . 1 . Misfires 5 | . 1 . 1 . 1 . . 1 1 Alerts 4 | . . . 1 . 1 1 . 1 . Weapon Failures 4 | . . 1 . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 50 | . . 5 25 . 14 6 . . . Projectiles 35 | . . 5 10 . 14 6 . . . Explosions 15 | . . . 15 . . . . . . Melee . | . . . . . . . . . . Knockbacks 17 | . 6 1 4 . 6 . . . . Impact . | . . . . . . . . . . Kinetic 17 | . 6 1 4 . 6 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 30 | . . 30 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 648 | 60 333 90 409 . 399 194 648 276 360 Average Temperature 90 | 26 82 28 104 . 118 83 98 56 102 Received Heat Transfer 1619 | . 249 42 153 . . . 580 334 261 Effects 15 | . . . 6 . 3 . 5 1 . Shutdowns 3 | . . . . . 2 . 1 . . Energy Bleed 2 | . . . . . 1 . . 1 . Interference 6 | . . . 6 . . . . . . Short Circuit 2 | . . . . . . . 2 . . Damage (major) 1 | . . . . . . . 1 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 32 | 2 3 . 5 . 17 1 4 . . Heat Transferred 9265 | 555 1517 383 2812 . 592 555 2801 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 4 | . . . 2 . . . 2 4 3 Low Security (%) 54 | 100 100 100 41 100 . 100 60 . . Level 1 22 | . . . 55 . . . 36 10 . Level 2 10 | . . . 2 . . . 2 33 80 Level 3 7 | . . . . . . . . 31 19 Level 4 5 | . . . . . . . . 24 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1456 | 10 174 103 420 161 . 115 432 1456 751 Initial 709 | . . 33 14 161 . . . 276 709 Average 291 | 1 66 37 226 147 . 31 171 820 622 Influence Increases 5217 | 40 642 292 1194 . . 195 1142 1280 432 Destroy 0b10 Robot/C 2960 | . 360 160 680 . . 140 660 680 280 Destroy 0b10 Robot/NC 360 | 40 55 10 90 . . 35 80 5 45 Destroy Leader 638 | . 100 30 216 . . 20 182 20 70 Allied During Kill 32 | . . . . . . . . . 32 Successful Hack 134 | . 17 . 37 . . . 46 30 4 Select Force Hacks 90 | . 30 . 60 . . . . . . Disable Machine 135 | . 30 60 15 . . . 30 . . Anti-Garrison Action 450 | . . . . . . . . 450 . Destroy Structure 163 | . 5 17 66 . . . 9 65 1 Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 240 | . 45 15 30 . . . 120 30 . Influence Decreases 4476 | 40 557 340 817 283 131 195 716 250 1147 Entered New Map 1356 | . . 52 23 253 131 . . 150 747 Time Decay 2408 | 40 507 288 634 30 . 185 564 . 160 Lost Part 220 | . 50 . 10 . . 10 20 100 30 Lost Ally 60 | . . . . . . . . . 60 Purge Threat 432 | . . . 150 . . . 132 . 150 Squads Dispatched 23 | . 5 1 8 . . . 6 . 3 Investigation 13 | . 3 1 5 . . . 3 . 1 Extermination . | . . . . . . . . . . Reinforcement 8 | . 2 . 3 . . . 1 . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 1 . 4 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 208 | . 28 7 46 . 14 7 55 33 18 Peak Tracking Total 11 | . 6 3 6 . 11 4 5 4 6 Tactical Retreats 14 | . 2 1 2 . 3 . 5 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 33 | . 6 . 6 . . . 1 20 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 21 | . 2 4 1 . 8 . 2 4 . Max in Single Turn 2 | . 1 2 1 . 2 . 1 1 . Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 43 | . 8 1 12 . 2 . 14 2 4 Terminals 30 | . 6 . 10 . . . 9 2 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers 5 | . . . 2 . . . 2 . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 121 | . 21 1 38 . 2 . 46 2 11 Successful 63 | . 11 1 20 . 2 . 22 2 5 Failed 57 | . 10 . 17 . . . 24 . 6 Catastrophic 10 | . 2 . 3 . . . 4 . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual 51 | . 10 . 20 . 1 . 15 . 5 Terminals 85 | . 14 . 33 . . . 28 2 8 Fabricators . | . . . . . . . . . . Repair Stations 9 | . 4 . . . . . 5 . . Recycling Units 5 | . 3 . . . . . 2 . . Scanalyzers 17 | . . . 5 . . . 9 . 3 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 27 | . 2 1 11 . 2 . 6 2 3 Record 1 | . . . . . 1 . . . . Part Schematic 4 | . . . 3 . . . 1 . . Prototype ID Bank 6 | . 1 . 3 . . . 2 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 1 Alert Level 1 | . . . 1 . . . . . . Unreport Threat 3 | . . . 1 . . . 1 . 1 Locate Traps 3 | . 1 . 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . 3 . . Scan Component 3 | . 1 . . . . . 2 . . Repair 2 | . 1 . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . 1 . . Scanalyzer 10 | . . . 2 . . . 6 . 2 Insert Component 4 | . . . 1 . . . 2 . 1 Analyze 6 | . . . 1 . . . 4 . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 18 | . 6 . 7 . . . 5 . . Terminals 15 | . 5 . 5 . . . 5 . . Skim 15 | . 5 . 5 . . . 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Extract 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 6 . 11 . . . 13 1 4 Full Trace Events 5 | . . . 2 . . . 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . 12 . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . Time 58 | . 26 . . . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 1 . . . . . 9 . . Parts Scanalyzed 3 | . . . 1 . . . 1 . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 2 | . . . . . . . . 2 . Command Fork 1 | . . . . . . . . 1 . Robots Hacked 4 | . . . . . 4 . . . . Non-combat 3 | . . . . . 3 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . parse_system 4 | . . . . . 4 . . . . Relay Couplers Released 12 | . . . . . . . . 12 . Machine Destruction 12 | . . . . . . . . 12 . Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . . . . . 3 . Largest Group 3 | . . . . . . . . 2 3 Highest-Rated Group 48 | . . . . . . . . 32 48 Highest-Rated Ally 16 | . . . . . . . . 16 16 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 Total Damage 138 | . . . . . . . . . 138 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 12707 | 254 1488 855 2229 69 2349 674 2328 2141 320 Spaces Moved 8258 | 167 1073 657 1401 56 1619 473 1326 1314 172 Core 6 | 6 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 8252 | 161 1073 657 1401 56 1619 473 1326 1314 172 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 105 120 125 110 120 110 120 125 Average Speed 120 | 97 108 119 120 125 118 125 124 128 125 Slowest Speed 180 | 100 155 120 160 125 170 170 125 180 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 6 99 96 95 6 89 85 92 93 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 8 | . 1 1 2 1 1 . 2 . . Known Exits Taken 4 | . . 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 22 | . . . 22 . . . . . . Terrain Destroyed 123 | . . 18 60 . 36 . 3 6 . Melee . | . . . . . . . . . . Projectile 57 | . . 4 39 . 8 . . 6 . AOE 66 | . . 14 21 . 28 . 3 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 10055 | 218 1296 706 1760 55 1875 513 1793 1601 238 Wait 587 | . 86 9 189 . 58 . 233 12 . Move 8249 | 166 1072 656 1400 55 1618 472 1325 1313 172 Hop . | . . . . . . . . . . Pick Up 208 | 14 33 9 29 . 43 7 39 22 12 Fast Attach 39 | 7 9 . 7 . 5 2 7 2 . Attach 52 | . 4 . 5 . 12 1 13 11 6 Detach 4 | . . . 1 . 1 . 2 . . Swap 117 | 3 12 5 18 . 9 4 31 26 9 Drop 214 | 6 23 12 35 . 42 9 52 21 14 Fire 472 | 22 57 15 76 . 83 18 91 85 25 Melee 4 | . . . . . 4 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 96 | . . . . . . . . 96 . Rewire 13 | . . . . . . . . 13 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 255 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 12) 709 | -10/Materials | Discovered new exit (range 8) 828 | -10/Materials | Discovered new exit (range 3) 962 | -10/Materials | Identified exit to Materials 998 | -10/Materials | Learned location of 1 exit from Storage 1022 | -10/Materials | Learned Storage stockpile data 1035 | -10/Materials | Learned Storage trap positions 1055 | -10/Materials | Derelicts attacked the area 1055 | -10/Materials | Learned Storage trap positions 1080 | -10/Materials | Learned Storage trap positions 1289 | -10/Materials | Repaired Beam Cannon 1400 | -10/Materials | Core integrity fell below 50% 1743 | -10/Materials | Entered Mines 1747 | -10/Mines | Met a Derelict shopkeep closing up shop 1785 | -10/Mines | Discovered new exit (range 15) 2020 | -10/Mines | Discovered exit to Materials (range 7) 2217 | -10/Mines | Found a hidden stash of uninstalled traps 2250 | -10/Mines | Learned location of Mines (-9) 2430 | -10/Mines | Discovered exit to Materials (range 8) 2598 | -10/Mines | Entered Materials 2598 | -9/Materials | Evolved 2 slots: Weapon x2 2892 | -9/Materials | Build established: Gunner 3082 | -9/Materials | Central database locked down 3310 | -9/Materials | Discovered new exit (range 16) 3665 | -9/Materials | Discovered new exit (range 8) 3720 | -9/Materials | Learned location of 1 exit from Recycling 3756 | -9/Materials | Identified exit to Mines 3756 | -9/Materials | Identified exit to Materials 3784 | -9/Materials | Learned location of Mines (-8) 3801 | -9/Materials | Learned Storage emergency access door positions 3842 | -9/Materials | Learned location of 1 exit from Recycling 4749 | -9/Materials | Build established: Scavenger-Gunner 4827 | -9/Materials | Entered Mines 4841 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4842 | -9/Mines | Discovered new exit (range 5) 4896 | -9/Mines | Entered Exiles 4918 | -9/Exiles | Discovered new exit (range 15) 4931 | -9/Exiles | Met 8R-AWN 4949 | -9/Exiles | Met EX-HEX 4993 | -9/Exiles | Met EX-DEC 5017 | -9/Exiles | Learned location of Zion (-6) 5072 | -9/Exiles | Discovered new exit (range 10) 5203 | -9/Exiles | Build established: Mutant 5439 | -9/Exiles | Met EX-BIN 5461 | -9/Exiles | Aligned with FarCom system 5462 | -9/Exiles | Given EX-Vault access code 5489 | -9/Exiles | Opened EX-Vault 5497 | -9/Exiles | Found AWS/Autocannon 5500 | -9/Exiles | Found PSU Rigger 5522 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6206 | -9/Exiles | Attacked by the Exiles 6377 | -9/Exiles | Core integrity fell below 50% 6410 | -9/Exiles | Destroyed 8R-AWN 6429 | -9/Exiles | Found AS-neutralizer No. 17b 6430 | -9/Exiles | Lost 6 parts (1p2n3w) 6655 | -9/Exiles | Build established: Scavenger-Gunner 6811 | -9/Exiles | Destroyed EX-HEX 6910 | -9/Exiles | Destroyed EX-DEC 6947 | -9/Exiles | Destroyed EX-BIN 7058 | -9/Exiles | Found System Purifier 7083 | -9/Exiles | Found AWS/EX-DEC 7245 | -9/Exiles | Entered Mines 7745 | -8/Mines | Discovered exit to Materials (range 10) 7786 | -8/Mines | Discovered exit to Materials (range 15) 7919 | -8/Mines | Entered Materials 7919 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8300 | -8/Materials | Repaired Hvy. Assault Rifle 8335 | -8/Materials | Identified exit to Storage 8678 | -8/Materials | Learned 4 Recycling zone layouts 8730 | -8/Materials | Learned location of 1 exit from Recycling 8743 | -8/Materials | Discovered new exit (range 12) 8772 | -8/Materials | Identified exit to Factory 8805 | -8/Materials | Learned Factory emergency access door positions 8830 | -8/Materials | Learned Storage security intel 8843 | -8/Materials | Learned Storage interactive machine intel 8858 | -8/Materials | Learned Factory trap positions 9112 | -8/Materials | Build established: Scavenger-Tank 9183 | -8/Materials | Identified exit to Garrison 9252 | -8/Materials | Garrison activated, responded to threat 10170 | -8/Materials | Garrison activated, responded to threat 10193 | -8/Materials | Core integrity fell below 50% 10247 | -8/Materials | Entered Garrison 10279 | -8/Garrison | Triggered checkpoint 10450 | -8/Garrison | Triggered checkpoint 10490 | -8/Garrison | Triggered checkpoint 10609 | -8/Garrison | Discovered new exit (range 10) 10622 | -8/Garrison | Identified exit to Materials 10655 | -8/Garrison | Triggered checkpoint 10757 | -8/Garrison | Triggered checkpoint 10800 | -8/Garrison | Triggered checkpoint 10845 | -8/Garrison | Lost 3 parts (1n1u1w) 11014 | -8/Garrison | Lost 3 parts (3w) 11293 | -8/Garrison | Discovered exit to Materials (range 15) 11347 | -8/Garrison | Triggered checkpoint 11557 | -8/Garrison | Learned Materials security intel 11585 | -8/Garrison | Triggered checkpoint 11614 | -8/Garrison | Triggered checkpoint 11638 | -8/Garrison | Build established: Gunner 11640 | -8/Garrison | Discovered exit to Materials (range 5) 11721 | -8/Garrison | Discovered exit to Materials (range 10) 11857 | -8/Garrison | Garrison Relay disabled 11906 | -8/Garrison | Installed Relay Interface Framework 12074 | -8/Garrison | Expanded RIF knowledge: Command Fork 12114 | -8/Garrison | Garrison Relay disabled 12307 | -8/Garrison | Garrison Relay disabled 12388 | -8/Garrison | Entered Materials 12388 | -8/Materials | Accompanied by 3 allies 12684 | -8/Materials | Lost 3 allies 12695 | -8/Materials | Core integrity fell below 20% 12708 | -8/Materials | Self-destructed Last Messages --------------- 12690_ K-01 Serf collects debris. 12691_ H-55 Commando destroyed. 12691_ HV Slug penetrates Unfinished Machinery. 12693_ K-01 Serf collects debris. 12694_ Acquired AWS/EX-DEC. 12694_ Critical hit (Burn: +37). 12695_ HV Slug penetrates Wall. 12695_ K-01 Serf collects debris. 12699_ Acquired 20 matter. 12700_ K-01 Serf collects debris. 12701_ K-01 Serf destroyed. 12701_ HV Slug penetrates G-47 Trooper. 12701_ U-05 Engineer works on Pressure Siphon. 12704_ K-01 Serf collects debris. 12704_ Acquired 13 matter. 12704_ U-05 Engineer works on Pressure Siphon. 12705_ HV Slug penetrates G-47 Trooper. 12706_ U-05 Engineer works on Pressure Siphon. 12707_ K-01 Serf collects debris. 12708_ U-05 Engineer works on Pressure Siphon. 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