Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 00:22:24 Player: TLFP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2510) 2510 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 6225 Bonus ------- High Alert Combat Kills 606 Friendly Fire -56 Cogmind --------- Core Integrity 0/550 Matter 48/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Treading (225) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Great Axe > --- INVENTORY (15) --- Compact Battery (200) Machine Analyzer Weapon Cycler Heavy Armor Plating Hardened Medium Armor Plating Long-range Tractor Beam Minigun Minigun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle Advanced EMP Blaster > --- INVENTORY -------- Advanced Treads Compact Battery Machine Analyzer Weapon Cycler Heavy Armor Plating Hardened Medium Armor Plating Long-range Tractor Beam Minigun Minigun Advanced EMP Blaster Improved Grenade Launcher Heavy Rocket Launcher Remote Datajack Great Axe [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Advanced EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . 2 . . . . . Weapon 2 | . . . . . . . 2 . Parts Attached 39 | . 3 1 9 4 . . 15 7 Power 3 | . . . 1 . . . 1 1 Engine 2 | . . . 1 . . . . 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 7 | . 2 . 1 1 . . 2 1 Treads 4 | . . . 1 . . . 2 1 Leg . | . . . . . . . . . Wheel 3 | . 2 . . 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 5 | . 1 1 2 . . . 1 . Device 2 | . . 1 . . . . 1 . Storage 1 | . 1 . . . . . . . Processor 2 | . . . 2 . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | . . . 5 3 . . 11 5 Energy Gun 4 | . . . 3 . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | . . . 2 2 . . 8 1 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . 1 . . 1 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 1 1 Parts Lost 12 | . . . . . . . 5 7 Power 3 | . . . . . . . 2 1 Propulsion 3 | . . . . . . . 1 2 Utility 1 | . . . . . . . . 1 Weapon 5 | . . . . . . . 2 3 Highest Loss Streak 6 | . . . . . . . 2 6 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 81 | . 85 85 87 88 88 88 77 73 Engine 8 | . 14 14 11 11 11 11 5 4 Treads 5 | . . . 6 . . . 6 17 Wheel 8 | . 24 28 15 11 11 11 5 . Device 9 | . . . 11 11 11 11 9 8 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 9 | . . . 10 22 22 22 2 . Energy Gun 2 | . 14 14 14 3 . . . . Ballistic Gun 24 | . 14 14 7 18 22 22 31 27 Slashing Weapon 1 | . . . . . . . 4 1 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 10 25 26 35 35 35 35 46 50 Greatest Support 40 | 20 26 26 26 28 28 28 40 40 Greatest Overweight (x) 3 | . . . 3 3 1 1 1 2 Average Overweight (x) . | . . . 1 1 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 Most Carried 15 | . 8 9 15 15 15 15 15 15 Average Carried 13 | . 7 8 11 14 15 15 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 14 15 15 15 14 13 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Skirmisher 16% | Assassin 6% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1747 | 200 . 26 128 198 . . 940 255 Remotely . | . . . . . . . . . Salvage Created 2890 | . . 38 358 165 . . 1416 913 Parts 184 | . . 5 19 20 . . 89 51 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 69 | . . 2 9 13 . . 31 14 Guns 56 | . . 2 9 9 . . 27 9 AOE 13 | . . . . 4 . . 4 5 Classes Destroyed 13 | . . 1 2 . . . 9 1 Worker 6 | . . . . . . . 1 5 Builder 3 | . . . . . . . 1 2 Hauler 2 | . . . . . . . . 2 Recycler 2 | . . . . . . . 1 1 Operator 2 | . . . . . . . 1 1 Watcher 1 | . . . . . . . 1 . Swarmer 25 | . . 2 3 13 . . 7 . Grunt 22 | . . . 2 . . . 10 10 Duelist 1 | . . . . . . . 1 . Sentry 15 | . . . 4 . . . 7 4 Specialist 2 | . . . . . . . 2 . Hunter 3 | . . . . . . . 3 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 13 | . . 2 6 4 . . 7 13 Combat Bots Only 7 | . . 2 6 4 . . 5 7 Max Kills in Single Turn 3 | . . 1 1 3 . . 3 3 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . . . 3 . . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 3325 | . . 94 302 161 . . 1289 1479 Core 680 | . . 16 72 32 . . 193 367 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . 93 . . . 74 . . Volleys Fired 143 | . . 5 19 21 . . 64 34 Largest 4 | . . 2 2 2 . . 4 4 Hottest 117 | . . 60 112 46 . . 106 117 Shots Fired 381 | . . 10 34 38 . . 198 101 Gun 360 | . . 10 34 34 . . 195 87 Cannon . | . . . . . . . . . Launcher 21 | . . . . 4 . . 3 14 Special . | . . . . . . . . . Kinetic 332 | . . 5 11 34 . . 195 87 Thermal 28 | . . 5 23 . . . . . Explosive 13 | . . . . 4 . . 3 6 Electromagnetic 8 | . . . . . . . . 8 Robot Hit Streak 16 | . . 3 16 4 . . 15 16 Robot Miss Streak 5 | . . 2 2 2 . . 5 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 11 | . . 1 1 2 . . 6 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 Shots Hit Robots 229 | . . 5 26 20 . . 120 58 Core Hits 132 | . . 3 14 12 . . 59 44 Critical Kills 4 | . . . . . . . 4 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 5 | . . . . . . . 5 . Destroy 5 | . . . . . . . 5 . Melee Attacks 7 | . . . . . . . 5 2 Impact . | . . . . . . . . . Slashing 7 | . . . . . . . 5 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5902 | . . 46 363 585 . . 2432 2476 Guns 4015 | . . 46 363 294 . . 2026 1286 Cannons . | . . . . . . . . . Explosions 1836 | . . . . 284 . . 362 1190 Melee 41 | . . . . . . . 41 . Ramming 10 | . . . . 7 . . 3 . Kinetic 3717 | . . 13 98 294 . . 2026 1286 Thermal 298 | . . 33 265 . . . . . Explosive 1480 | . . . . 284 . . 362 834 Electromagnetic 356 | . . . . . . . . 356 Impact . | . . . . . . . . . Slashing 41 | . . . . . . . 41 . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 152 | . . . . 84 . . 20 48 Projectiles . | . . . . . . . . . Explosions 152 | . . . . 84 . . 20 48 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 158 | . . . . 3 . . 5 150 Shots 5 | . . . . . . . 1 4 Rammed 2 | . . . . 1 . . 1 . Targets Rammed 2 | . . . . 1 . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 341 | . . 20 208 . . . 341 227 Average Temperature 83 | . . 15 68 . . . 74 115 Received Heat Transfer 1209 | . . 6 144 . . . 285 774 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 644 | . . 75 569 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 1075 | . 15 60 335 468 . . 1075 1037 Initial 406 | . . 5 23 130 . . . 406 Average 464 | . 4 53 108 326 . . 620 719 Maximum Alert Level 3 | . . . 1 2 . . 3 3 Low Security (%) 23 | . 100 100 82 16 . 100 4 . Level 1 25 | . . . 17 67 . . 22 . Level 2 23 | . . . . 16 . . 32 39 Level 3 27 | . . . . . . . 41 60 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . . 1 1 . . 8 3 Investigation 7 | . . . . 1 . . 5 1 Extermination . | . . . . . . . . . Reinforcement 5 | . . . 1 . . . 2 2 Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 4 | . . . . . . . 3 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 7 | . . . 1 . . . 6 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 1 5 13 14 . . 49 18 Peak Tracking Total 9 | . 1 3 6 4 . . 9 4 Tactical Retreats 5 | . . . . 1 . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . . . 6 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 8 | . . . . . . . 1 7 Max in Single Turn 2 | . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 15 | . 1 . 1 1 4 . 7 1 Terminals 8 | . 1 . 1 . . . 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Total Hacks 54 | . 2 . 4 1 4 . 40 3 Successful 36 | . 1 . 3 1 4 . 26 1 Failed 18 | . 1 . 1 . . . 14 2 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 23 | . 1 . 3 . . . 19 . Terminals 40 | . 2 . 4 . . . 31 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . . . . . 9 . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 1 . 1 1 4 . 12 1 Record 4 | . . . . . 4 . . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . Locate Traps 2 | . . . 1 . . . 1 . Disarm Traps 2 | . . . . . . . 2 . Dispatch Records 1 | . . . . . . . 1 . Maintenance Status 1 | . . . . . . . 1 . Surveillance Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . Insert Component 3 | . . . . . . . 3 . Analyze 4 | . . . . . . . 4 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . . . 2 . . . 7 . Terminals 8 | . . . 2 . . . 6 . Track 3 | . . . 1 . . . 2 . Botnet 2 | . . . . . . . 2 . Operators 3 | . . . 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Extract 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 1 . . . 7 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 3 3 . Highest-Rated Group 40 | . . . . 40 40 40 40 . Highest-Rated Ally 16 | . . . . 16 16 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . . . 24 . Total Damage 228 | . . . . . . . 228 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 3463 | . 88 59 303 636 478 133 1291 475 Spaces Moved 2074 | 1 88 48 155 433 416 100 699 134 Core . | . . . . . . . . . Treads 300 | . . . 2 . . . 164 134 Legs 8 | 1 7 . . . . . . . Wheels 1766 | . 81 48 153 433 416 100 535 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 120 90 90 90 115 115 115 115 170 Average Speed 129 | 120 92 90 116 115 115 115 140 233 Slowest Speed 330 | 120 120 90 240 125 115 115 250 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 2 24 19 21 77 89 25 69 33 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 6 | . . . . . . . 4 2 Terrain Destroyed 207 | . . . . 50 . . 68 89 Melee 6 | . . . . . . . 4 2 Projectile 2 | . . . . . . . . 2 AOE 199 | . . . . 50 . . 64 85 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 2577 | . 94 54 243 532 415 118 893 228 Wait 253 | . . . 47 63 . 19 81 43 Move 2066 | . 87 47 154 432 415 99 698 134 Hop . | . . . . . . . . . Pick Up 38 | . 3 1 11 5 . . 14 4 Fast Attach 5 | . . . . 1 . . 3 1 Attach 14 | . 1 1 2 . . . 7 3 Detach . | . . . . . . . . . Swap 20 | . 2 . 7 3 . . 5 3 Drop 29 | . 1 . 3 6 . . 15 4 Fire 143 | . . 5 19 21 . . 64 34 Melee 7 | . . . . . . . 5 2 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 6) 89 | -10/Materials | Entered Mines 92 | -10/Mines | Met a Derelict bent on vengeance 132 | -10/Mines | Discovered new exit (range 14) 148 | -10/Mines | Entered Materials 148 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 380 | -9/Materials | Discovered new exit (range 14) 450 | -9/Materials | Identified exit to Mines 451 | -9/Materials | Entered Mines 455 | -9/Mines | Met a Derelict shopkeep closing up shop 499 | -9/Mines | Discovered new exit (range 9) 543 | -9/Mines | Discovered new exit (range 16) 828 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 950 | -9/Mines | Learned Materials security intel 1082 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1082 | -9/Mines | Discovered new exit (range 5) 1086 | -9/Mines | Identified exit to Exiles 1087 | -9/Mines | Entered Exiles 1087 | -9/Exiles | Found Exiles lab abandoned 1087 | -9/Exiles | Accompanied by 3 allies 1551 | -9/Exiles | Discovered new exit (range 14) 1564 | -9/Exiles | Identified exit to Mines 1565 | -9/Exiles | Entered Mines 1565 | -8/Mines | Accompanied by 3 allies 1678 | -8/Mines | Discovered new exit (range 12) 1689 | -8/Mines | Identified exit to Materials 1698 | -8/Mines | Entered Materials 1698 | -8/Materials | Accompanied by 3 allies 1698 | -8/Materials | Evolved 2 slots: Weapon x2 1887 | -8/Materials | Found Prototype Device 1887 | -8/Materials | Identified Active Sensor Suite 1987 | -8/Materials | Discovered new exit (range 11) 2117 | -8/Materials | Identified exit to Storage 2234 | -8/Materials | Build established: Assassin 2898 | -8/Materials | First assault squad dispatched 2962 | -8/Materials | Build established: Scavenger-Skirmisher 2989 | -8/Materials | Entered Storage 3017 | -8/Storage | Identified exit to Recycling 3258 | -8/Storage | Core integrity fell below 50% 3331 | -8/Storage | Destroyed 7 combat bots 3439 | -8/Storage | Core integrity fell below 20% 3464 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03415_ Slug penetrates G-47 Trooper. 03415_ Y-45 Defender destroyed. 03415_ K-01 Serf collects debris. 03417_ Gauss Rifle destroyed. 03418_ The unstable cave ceiling collapses. 03418_ K-01 Serf collects debris. 03419_ K-01 Serf destroyed. 03422_ R-06 Scavenger collects Corrupted Aluminum Leg. 03429_ Arm. Treads destroyed. 03431_ Gauss Rifle destroyed. 03434_ Dropped Minigun. 03435_ Critical hit (Burn: +37). 03437_ R-06 Scavenger collects Particle Gun. 03439_ Hvy. Rocket Launcher destroyed. 03443_ Active Sensor Suite destroyed. 03443_ Acquired 1 matter. 03444_ R-06 Scavenger collects Hvy. Ion Engine. 03447_ Critical hit (Burn: +37). 03448_ Acquired 30 matter. 03455_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #####??????????#####??????????????????????? | | ###????????# ??????????????????????? | | """ ""#????????# """ #??????????????????? | | " " T"#????????# """ #??????????????????? | | " "#????????# """ #??????????????????? | | ###????##### ???????????????????? | | #??????#***# ?????#?????????????? | | ! #???####***# ????? #?????????????? | | [* #???# ?????? #?????????????? | | ########## # !*="?????? #?????????????? | | #?# # # # *=*??????# ##????????????? | | ######### ## *[ g####### #????????????? | | % % * g !% #?????>??????? | | % % !%=g @ T #????????????? | | # " ## = ## ###### #????????????? | | ! # # #?????#+###????????????? | | ! # =] #??????????????????????? | | ## =] !##??????????????????????? | | ## = =%#??????????????????????? | | ## [ !##??????????????????????? | | ## #???????????????????????? | | ## #???????????????????????? | | ## #???????????????????????? | | ######"#############???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Weapon Cycler | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Extracted Airjet | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonNullActivator Manual? 0 Play Time 00:37:45 Cumulative 84.9 hours Start 2022.04.30 @ 23:46:42 End 2022.05.01 @ 00:22:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 20 Adventurer 32 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75d488ed-efec-4f34-8b23-dd78733dd432