Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.22 @ 19:14:09 Player: Jazzer Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (57) 285 Value Destroyed (939) 939 Prototype IDs (45) 900 Alien Tech Used (4) 800 Bonus (3902) 3902 TOTAL SCORE: 14426 Bonus ------- Follower Combat Kills 109 Registered with UFD 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -507 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Surveybot 17 Chip System Shield Improved System Guard Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graphene Brace High-powered Transdimensional Reconstructor Core Stripper Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Surveybot 17 Chip Hacking Suite Hacking Suite Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Improved Fusion Compressor Graphene Brace Improved System Shield Hardcell Cannon Enhanced Force Lance [Rating: 151] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Improved Fusion Compressor Reactor Compact Particle Reactor Propulsion VTOL Module Wheel Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Spear Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Slots Evolved 16 | . . . 2 2 2 . . . . . 4 . 2 . 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 1 . . . . . . . 1 . . . . . Utility 11 | . . . 1 1 . . . . . . 4 . 1 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 7 2 2 22 8 2 . 3 7 2 1 9 3 9 18 18 24 10 7 Power 26 | 1 . . 3 1 . . . 5 . . . . 1 5 4 1 3 2 Engine 11 | 1 . . 3 1 . . . 4 . . . . 1 1 . . . . Core 4 | . . . . . . . . 1 . . . . . . 1 . 1 1 Reactor 11 | . . . . . . . . . . . . . . 4 3 1 2 1 Propulsion 37 | 2 . . 10 2 1 . 2 2 1 . 2 1 3 6 . 5 . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 . . 5 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 . . Flight 28 | . . . 5 2 1 . 2 2 1 . 2 1 3 6 . 3 . . Utility 69 | 2 . . 5 3 1 . 1 . . . 7 1 5 7 9 16 7 5 Device 43 | 1 . . 5 1 1 . 1 . . . 2 . 3 4 6 11 5 3 Storage 2 | 1 . . . 1 . . . . . . . . . . . . . . Processor 8 | . . . . 1 . . . . . . 1 . . 1 2 . 2 1 Hackware 9 | . . . . . . . . . . . 3 . 2 2 1 . . 1 Protection 5 | . . . . . . . . . . . 1 1 . . . 3 . . Artifact 2 | . . . . . . . . . . . . . . . . 2 . . Weapon 22 | 2 2 2 4 2 . . . . 1 1 . 1 . . 5 2 . . Energy Gun 4 | 1 . . 3 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 4 . . . Launcher 3 | . 1 1 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . 1 . . . . . 1 . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 4 . . . . 3 . . . . 1 1 2 5 2 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . . . Parts Lost 36 | . . . 1 2 . . . 2 . . 1 . 1 14 . . 1 14 Power 5 | . . . . . . . . . . . 1 . . 2 . . . 2 Propulsion 12 | . . . 1 1 . . . 2 . . . . 1 3 . . 1 3 Utility 17 | . . . . 1 . . . . . . . . . 8 . . . 8 Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 13 | . . . 1 2 . . . 2 . . 1 . 1 9 . . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 90 86 82 98 100 99 92 98 87 83 85 86 70 89 83 74 Engine 9 | . 14 14 11 9 7 13 15 14 15 15 10 5 6 6 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 3 5 6 3 Wheel 5 | . 28 28 22 . . . . . . . . . . . . . . . Flight 22 | . . . 7 30 34 38 38 37 38 38 23 23 21 26 19 20 15 11 Device 14 | . 14 14 17 23 9 15 15 15 15 15 16 14 9 10 14 16 19 15 Storage 5 | . 14 14 9 2 7 7 7 7 7 7 5 5 5 4 . . . . Processor 6 | . . . . 4 7 7 7 7 7 7 5 5 5 5 9 14 13 15 Hackware 8 | . . . . . . . . . . . 16 17 21 21 19 19 17 15 Protection 1 | . . . . . . . . . . . . 2 5 . . 1 4 3 Energy Gun 1 | . 8 . 7 1 . . . . . . . . . . . . . . Ballistic Gun 3 | . 17 27 12 . . . . . . . . . . . . . . . Launcher 1 | . 1 . 1 9 7 7 7 7 . . . . . . . . . . Slashing Weapon 2 | . . . . . 7 7 7 7 . 5 . 1 5 4 . . . . Piercing Weapon 2 | . . . . . . . . . 6 7 5 5 5 5 1 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 14 16 15 31 14 15 17 17 17 17 19 20 20 27 34 32 46 52 42 Greatest Support 55 | 20 20 20 32 16 20 20 21 21 23 23 27 26 35 42 35 55 55 47 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 7 5 8 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 3 3 7 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | 1 2 5 6 5 7 8 7 7 7 7 7 7 6 6 2 4 5 4 Final Capacity 8 | 8 8 8 5 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 3 7 5 8 8 8 8 7 8 8 8 7 7 5 4 5 5 4 Class Distribution -------------------- 41% | Hacker-Scout 30% | Sprinter 19% | Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Ninja | -5/Extension Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Matter Collected 2109 | 237 41 105 251 . 161 200 10 45 55 . 97 . 99 29 194 286 14 285 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2905 | 75 153 15 91 . 26 885 205 45 405 . 132 . 109 32 119 383 14 216 Parts 113 | 4 12 1 7 . 3 . 18 2 15 . 3 . 14 3 1 19 3 8 Haulers Intercepted 6 | . . . . . . . 3 1 . . 1 . . . 1 . . . Recyclers Shooed 4 | . . . 1 . . . . . 1 . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Combat Hostiles Destroyed 16 | . 5 3 4 . . 4 . . . . . . . . . . . . Guns 3 | . 2 . 1 . . . . . . . . . . . . . . . AOE 13 | . 3 3 3 . . 4 . . . . . . . . . . . . Classes Destroyed 13 | 2 3 . 2 . . 2 2 . . . . . . . . 1 . 1 Worker 4 | . . . 2 . . . 1 . . . . . . . . . . 1 Builder 8 | . 2 . . . . . 1 . 1 . . . 2 . . 1 1 . Tunneler 3 | 1 1 . . . 1 . . . . . . . . . . . . . Hauler 6 | . . . . . . . 3 1 . . 1 . . . 1 . . . Recycler 8 | 1 . . . . . . . . 4 . . . . . . 2 . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 6 | . . . . . . . 1 . . . 1 . 2 2 . . . . Watcher 2 | . . . . . . . . . . . . . . . . 2 . . Swarmer 9 | . 3 3 3 . . . . . . . . . . . . . . . Grunt 3 | . 2 . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Compactor 4 | . . . . . . 4 . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | 2 6 3 5 . 1 2 3 1 3 . 1 . 2 1 1 2 1 2 Combat Bots Only 3 | . 3 3 3 . . 2 . . . . . . . . . . . . Max Kills in Single Turn 4 | 1 4 2 2 . 1 2 1 1 1 . 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 1 . . 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Hostile Shots Fired 495 | . 17 5 10 16 . . 9 55 . . 28 9 20 126 8 8 31 153 Missed 237 | . 5 2 1 10 . . 4 33 . . 17 6 10 77 3 5 20 44 Damage Taken 4770 | . 129 37 98 71 . . 39 267 . . 170 81 205 956 126 56 282 2253 Core 1994 | . 21 16 59 . . . . 61 . . 29 20 19 268 45 . 85 1371 Absorbed by Shields 55 | . . . . . . . . . . . . . 55 . . . . . Ignored by Resistances 15 | . . . . . . . . . . . . . . . . 15 . . Regen/Repaired (Parts) 63 | . . . . . . . . . . . . . 28 35 . . . . Core Remaining (%) 90 | 100 . 85 85 100 . . . . . 91 . 95 . 75 . 96 . . Volleys Fired 56 | 7 10 3 11 . . 20 . . . . . . . . 5 . . . Largest 2 | 1 2 2 2 . . 1 . . . . . . . . 1 . . . Hottest 81 | 40 40 40 81 . . 30 . . . . . . . . 65 . . . Shots Fired 69 | 7 16 4 17 . . 20 . . . . . . . . 5 . . . Gun 33 | 7 12 2 12 . . . . . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . . . . . 5 . . . Launcher 31 | . 4 2 5 . . 20 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 26 | . 12 2 7 . . . . . . . . . . . 5 . . . Thermal 12 | 7 . . 5 . . . . . . . . . . . . . . . Explosive 31 | . 4 2 5 . . 20 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 9 6 5 . . 14 . . . . . . . . . . . . Robot Miss Streak 3 | 1 1 . 2 . . 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 93 | 5 12 4 8 . 1 15 8 1 9 . 2 . 4 3 3 8 5 5 Core Hits 68 | 3 9 3 10 . . 16 5 1 5 . 2 . 3 3 1 4 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 1 . . . 1 . 1 . . . . . 1 1 1 2 Burn 1 | . . . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . Impale 6 | . . . . . . . . . 1 . . . . . 1 1 1 2 Melee Attacks 207 | . . . . 4 1 . 66 11 14 . 15 . 32 11 10 17 13 13 Impact 4 | . . . . 4 . . . . . . . . . . . . . . Slashing 83 | . . . . . 1 . 66 11 . . . . 5 . . . . . Piercing 120 | . . . . . . . . . 14 . 15 . 27 11 10 17 13 13 Sneak Attacks 26 | . . . . . 1 . 5 1 7 . 1 . 2 . 1 4 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 7337 | 57 483 256 463 . 72 2753 472 64 639 . 133 . 202 112 193 679 281 478 Guns 285 | 57 107 27 94 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3723 | . 376 229 365 . . 2753 . . . . . . . . . . . . Melee 3325 | . . . . . 72 . 472 64 639 . 133 . 202 112 193 679 281 478 Ramming 4 | . . . 4 . . . . . . . . . . . . . . . Kinetic 174 | . 107 27 40 . . . . . . . . . . . . . . . Thermal 111 | 57 . . 54 . . . . . . . . . . . . . . . Explosive 3723 | . 376 229 365 . . 2753 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 608 | . . . . . 72 . 472 64 . . . . . . . . . . Piercing 2717 | . . . . . . . . . 639 . 133 . 202 112 193 679 281 478 Highest Corruption 4 | . . . 1 . . . . . . . 4 4 . . . . . . Average Corruption 3 | . . . 1 . . . . . . . 4 4 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 13 | . . . 2 . . . . . . . 11 . . . . . . . Message Errors 7 | . . . . . . . . . . . 7 . . . . . . . Matter Fused 4 | . . . 1 . . . . . . . 3 . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 795 | . 10 23 33 . 42 3 23 . 128 . . . 26 . 14 208 39 246 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 69 | . 10 23 33 . . 3 . . . . . . . . . . . . Melee 726 | . . . . . 42 . 23 . 128 . . . 26 . 14 208 39 246 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . 14 2 . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . . . 237 . . 25 51 38 52 235 . . 13 24 12 . . 17 Average Temperature 39 | . . . 96 . . 8 8 11 20 100 . . 5 5 4 . . 8 Received Heat Transfer 576 | . 54 . 15 18 . . 12 81 . . . . 36 27 36 . 45 252 Effects 2 | . . . . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 310 | 125 . . 185 . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Peak Influence 371 | 10 162 161 195 175 90 98 230 180 239 . 233 159 369 371 329 311 195 278 Initial 192 | . 6 63 62 81 70 31 57 36 70 . . 114 77 15 192 184 174 69 Average 138 | 3 63 159 123 134 72 65 103 108 186 . 58 116 203 133 258 254 109 157 Maximum Alert Level 1 | . . . . . . . 1 . 1 . 1 . 1 1 1 1 . 1 Low Security (%) 78 | 100 100 100 100 100 100 100 87 100 48 . 98 100 49 74 24 9 100 80 Level 1 21 | . . . . . . . 12 . 51 . 1 . 50 25 75 90 . 19 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 2 1 1 . 4 1 . . 2 . . 2 1 . . 4 Investigation 7 | . . . 1 . 1 . 2 1 . . 2 . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 . . . . Reinforcement 9 | . . . 1 1 . . 2 . . . . . . 1 1 . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Distress Signals 12 | . 2 . 2 1 1 . . 1 . . . . 1 2 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 167 | . 9 3 9 8 . 6 7 10 . . 15 4 16 42 8 4 6 20 Peak Tracking Total 23 | . 5 3 3 8 2 3 3 13 . . 6 5 8 23 5 3 7 12 Tactical Retreats 20 | . . . . 1 1 . 1 . . . 3 . 3 5 2 . 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Traps Triggered 6 | . . . . . 1 . . . . . . . 3 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Machines Disabled 13 | . 1 1 1 . . . . 2 . . . . . 1 . 4 . 3 Max in Single Turn 1 | . 1 1 1 . . . . 1 . . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Machines Accessed 65 | . 4 2 5 3 1 . 9 3 7 2 6 1 12 3 . 2 2 3 Terminals 50 | . 4 1 5 3 1 . 7 3 3 . 4 1 9 2 . 2 2 3 Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . 1 1 . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Total Hacks 208 | . 11 2 19 7 2 . 29 7 14 21 16 1 40 9 . 6 13 11 Successful 124 | . 8 2 9 5 1 . 13 2 6 21 9 1 22 6 . 5 9 5 Failed 84 | . 3 . 10 2 1 . 16 5 8 . 7 . 18 3 . 1 4 6 Catastrophic 19 | . . . . 1 1 . 4 1 2 . 2 . 5 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 91 | . 6 1 14 5 . . 15 2 10 . 7 . 14 6 . 3 6 2 Terminals 157 | . 11 1 19 7 2 . 21 7 7 . 10 1 34 7 . 6 13 11 Fabricators 9 | . . . . . . . 7 . . . . . 2 . . . . . Repair Stations 7 | . . . . . . . . . . . 3 . 2 2 . . . . Recycling Units 7 | . . . . . . . . . 7 . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 3 . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 84 | . 6 2 6 2 1 . 6 2 2 21 2 1 14 3 . 4 8 4 Record 23 | . . . . . . . . . . 21 . . . . . 2 . . Part Schematic 2 | . . . . . . . 1 . . . 1 . . . . . . . Robot Analysis 3 | . 2 . . . . . . . 1 . . . . . . . . . Prototype ID Bank 11 | . 2 . 2 1 . . . . 1 . . . 4 . . . 1 . Open Door 3 | . . 1 . . . . . 1 . . . 1 . . . . . . Branch Access Points 7 | . . . 1 1 1 . 1 . . . . . 1 . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 6 | . . . . . . . 1 1 . . . . 1 1 . 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . 1 . Scanalyzer Index 2 | . . . . . . . . . . . 1 . 1 . . . . . Alert Level 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . 1 . . . 2 . Locate Traps 5 | . 1 . . . . . . . . . . . 2 1 . . . 1 Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . 1 . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . 1 . . . . . . . . . . 1 1 . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . 2 . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . 1 . . . . . Build 2 | . . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 2 . 2 2 . . . . Scan Component 3 | . . . . . . . . . . . 1 . 1 1 . . . . Repair 3 | . . . . . . . . . . . 1 . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 2 . 2 . . . . . Insert Component 2 | . . . . . . . . . . . 1 . 1 . . . . . Analyze 2 | . . . . . . . . . . . 1 . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 2 . 3 3 . . 5 . 4 . 3 . 2 1 . 1 1 1 Terminals 23 | . 2 . 3 3 . . 5 . 1 . 3 . 2 1 . 1 1 1 Track 4 | . . . 1 1 . . 1 . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . Botnet 18 | . 2 . 2 2 . . 4 . 1 . 2 . 1 1 . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . Tunnel 3 | . . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . 2 . . . . Used 2 | . . . . . . . . . . . 1 . . 1 . . . . Hacking Detections 48 | . 4 . 5 3 1 . 7 1 4 . 6 . 9 2 . 1 2 3 Full Trace Events 7 | . . . . . 1 . 2 1 1 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . 1 . 1 . . . . 5 Parts Built 2 | . . . . . . . 1 . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . Time 116 | . . . . . . . 49 . . . . . 67 . . . . . Total Part Build Rating 6 | . . . . . . . 2 . . . . . 4 . . . . . Parts Repaired 3 | . . . . . . . . . . . 1 . 1 1 . . . . Time 186 | . . . . . . . . . . . 88 . 54 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Parts Damaged 2 | . . . . . . . . . . . 1 . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Total Allies 24 | . . 3 . . . 20 . . . . 1 . . . . . . . Largest Group 20 | . . 3 3 . . 20 . . . . 1 . . . . . . . Highest-Rated Group 496 | . . 40 40 . . 496 . . . . 10 . . . . . . . Highest-Rated Ally 35 | . . 16 16 . . 35 . . . . 10 . . . . . . . Total Orders 2 | . . . 2 . . . . . . . . . . . . . . . EXPLORE 2 | . . . 2 . . . . . . . . . . . . . . . Ally Attacks 108 | . . . 23 . . 85 . . . . . . . . . . . . Total Damage 4323 | . . . 137 . . 4186 . . . . . . . . . . . . Kills 21 | . . . 5 . . 16 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Robot Analysis Total 3 | . 2 . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Turns Passed 4539 | 57 149 330 465 106 37 152 514 97 169 286 482 48 435 293 217 292 167 243 Spaces Moved 8853 | 39 134 367 528 243 119 388 1289 249 551 1162 923 102 590 673 389 520 243 344 Core 4 | 3 . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 890 | 36 134 367 353 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7959 | . . . 175 243 119 388 1289 249 551 1162 923 102 590 673 389 520 243 343 Fastest Speed 20 | 50 80 80 32 28 25 25 24 23 23 23 23 27 24 20 28 25 32 35 Average Speed 31 | 77 80 80 64 30 26 25 24 23 23 23 27 29 26 24 28 28 33 35 Slowest Speed 112 | 80 80 80 112 32 28 25 25 26 23 23 30 30 28 28 100 110 35 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . 4 . . 14 2 . 2 4 . 2 10 4 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 34 76 59 32 5 95 29 51 83 82 26 28 20 57 18 52 7 38 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 8 | . . . . . . . . . 3 5 . . . . . . . . Known Exits Taken 12 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . 3 . . . . . . . . Spaces Dug 118 | . . . . 2 . . 57 7 5 . 10 . 14 3 5 4 8 3 Terrain Destroyed 252 | . 6 12 39 2 . 77 57 7 5 . 10 . 14 3 5 4 8 3 Melee 114 | . . . . 2 . . 57 7 5 . 10 . 14 3 1 4 8 3 Projectile 4 | . . . . . . . . . . . . . . . 4 . . . AOE 134 | . 6 12 39 . . 77 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac Ext Fac Arm Res Qua Res Tes Total 10107 | 55 158 398 635 260 123 422 1372 267 570 1178 1127 118 820 776 467 626 299 436 Wait 699 | . 12 24 47 . . 15 15 . . 12 175 14 169 71 36 41 29 39 Move 8758 | 38 133 366 527 234 119 387 1267 244 550 1158 915 101 586 652 380 519 242 340 Hop 34 | . . . . 4 . . 7 2 . 1 3 . 1 10 4 . . 2 Pick Up 57 | 3 1 3 8 7 1 . 6 1 2 3 4 . 3 5 6 3 . 1 Fast Attach 52 | 6 . . 6 3 1 . . . . 1 2 . 3 5 4 14 6 1 Attach 43 | 1 . . 6 2 1 . . 1 1 . 4 1 3 6 13 3 . 1 Detach 29 | . . . 5 . . . . . 1 . 3 . . 4 7 5 2 2 Swap 60 | . 2 2 10 3 . . 3 6 1 . 3 2 3 7 1 8 4 5 Drop 61 | . . . 14 3 . . 8 2 1 3 3 . . 5 1 16 3 2 Fire 56 | 7 10 3 11 . . 20 . . . . . . . . 5 . . . Melee 202 | . . . . 4 1 . 66 11 14 . 15 . 27 11 10 17 13 13 Ram 1 | . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . . . . . 25 . . . . 30 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x3 / *Ext) -5/Extension -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / *Arm) -4/Armory -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 207 | -10/Materials | Entered Mines 258 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 310 | -10/Mines | Build established: Mutant 377 | -10/Mines | Discovered new exit (range 9) 387 | -10/Mines | Found the Drone Emporium 391 | -10/Mines | Found Prototype Device 405 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 407 | -10/Mines | Found Prototype Device 434 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 444 | -10/Mines | Learned Materials emergency access door positions 537 | -10/Mines | Entered Materials 537 | -9/Materials | Accompanied by 3 allies 537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 562 | -9/Materials | Identified exit to Mines 575 | -9/Materials | Identified Exp. Sensor Array 844 | -9/Materials | Identified Decoy Drone Bay 998 | -9/Materials | Discovered new exit (range 14) 1002 | -9/Materials | Entered another Materials area 1002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1103 | -8/Materials | Discovered new exit (range 11) 1108 | -8/Materials | Identified exit to Factory 1108 | -8/Materials | Entered Factory 1108 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1133 | -7/Factory | Identified exit to Storage 1133 | -7/Factory | Identified exit to Lower Caves 1145 | -7/Factory | Sucked down chute 1145 | -7/Factory | Entered Waste 1146 | -7/Waste | Met a frightened Derelict 1150 | -7/Waste | Warlord forces began an assault 1167 | -7/Waste | Spotted C-40 Crusher 1175 | -7/Waste | Allies destroyed C-40 Crusher 1186 | -7/Waste | Spotted C-40 Crusher 1201 | -7/Waste | Spotted C-40 Crusher 1205 | -7/Waste | Spotted C-40 Crusher 1233 | -7/Waste | Lost 9 allies 1235 | -7/Waste | Spotted C-40 Crusher 1247 | -7/Waste | Destroyed C-40 Crusher 1250 | -7/Waste | Destroyed C-40 Crusher 1253 | -7/Waste | Spotted C-40 Crusher 1278 | -7/Waste | Destroyed C-40 Crusher 1286 | -7/Waste | Destroyed C-40 Crusher 1291 | -7/Waste | Discovered new exit (range 13) 1294 | -7/Waste | Lost 4 allies 1297 | -7/Waste | Identified exit to Factory 1297 | -7/Waste | Entered Factory 1323 | -7/Factory | Discovered exit to Lower Caves (range 7) 1365 | -7/Factory | Build established: Sprinter 1625 | -7/Factory | Fabricated Imp. Flight Unit? 1811 | -7/Factory | Entered Storage 1907 | -7/Storage | Used back door to open Recycling access 1907 | -7/Storage | Discovered new exit (range 5) 1908 | -7/Storage | Identified exit to Recycling 1908 | -7/Storage | Entered Recycling 1909 | -7/Recycling | Met a Zionite searching for Scraptown 1999 | -7/Recycling | Discovered new exit (range 8) 2009 | -7/Recycling | Identified exit to Factory 2071 | -7/Recycling | Scanned before Scraplab entrance 2074 | -7/Recycling | Entered Scraplab 2076 | -7/Recycling | Discovered new exit (range 3) 2076 | -7/Recycling | Identified exit to Scraptown 2077 | -7/Recycling | Entered Scraptown 2108 | -7/Scraptown | Visited UFD Registry 2109 | -7/Scraptown | Registered with UFD as "Hardtank" 2112 | -7/Scraptown | Visited Cyclists 2115 | -7/Scraptown | Entered Cyclist Reading Room 2119 | -7/Scraptown | Visited Shadow of the Wyrm 2122 | -7/Scraptown | Visited Assassins FH 2137 | -7/Scraptown | Discovered exit to Factory (range 13) 2180 | -7/Scraptown | Visited Comm Corps 2198 | -7/Scraptown | Visited Spacefarers 2200 | -7/Scraptown | Visited Cave Peace 2245 | -7/Scraptown | Visited Cartography Club 2263 | -7/Scraptown | Found Surveybot 17 Chip 2272 | -7/Scraptown | Visited Curators Association 2279 | -7/Scraptown | Visited Research Penetration Think Tank 2285 | -7/Scraptown | Visited Abandonware Association 2287 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2289 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2298 | -7/Scraptown | Visited Supply Room 2301 | -7/Scraptown | Visited Observation Area 2305 | -7/Scraptown | Visited LU-1G1's Boring Crew 2314 | -7/Scraptown | Visited Botcube Research 2318 | -7/Scraptown | Visited Science Testing Area 2342 | -7/Scraptown | Found Deep Structural Scanner 2345 | -7/Scraptown | Learned location of Upper Caves (-5) 2345 | -7/Scraptown | Learned location of Extension (-5) 2345 | -7/Scraptown | Learned 12 Materials zone layouts 2345 | -7/Scraptown | Learned 16 Research zone layouts 2345 | -7/Scraptown | Learned 4 Access zone layouts 2345 | -7/Scraptown | Learned 8 Access zone layouts 2345 | -7/Scraptown | Learned 4 Recycling zone layouts 2345 | -7/Scraptown | Learned 8 Lower Caves zone layouts 2345 | -7/Scraptown | Learned 16 Upper Caves zone layouts 2345 | -7/Scraptown | Learned 4 Armory zone layouts 2345 | -7/Scraptown | Learned location of 2 exits from Factory 2345 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 2362 | -7/Scraptown | Discovered exit to Factory (range 3) 2363 | -7/Scraptown | Entered Factory 2363 | -5/Factory | Evolved 4 slots: Utility x4 2364 | -5/Factory | Identified exit to Extension 2365 | -5/Factory | Identified exit to Factory 2529 | -5/Factory | Repaired Broken Cld. VTOL Module 2543 | -5/Factory | Discovered exit to Factory (range 7) 2710 | -5/Factory | Build established: Hacker-Scout 2845 | -5/Factory | Entered Extension 2889 | -5/Extension | Spotted B-75 Beast 2890 | -5/Extension | Spotted B-75 Beast 2890 | -5/Extension | Discovered exit to Factory (range 13) 2893 | -5/Extension | Entered Factory 2893 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2894 | -4/Factory | Identified exit to Research 2935 | -4/Factory | Identified exit to Upper Caves 2935 | -4/Factory | Identified exit to Armory 3029 | -4/Factory | Repaired Exp. Sensor Array 3245 | -4/Factory | Fabricated Cld. VTOL Module? 3328 | -4/Factory | Entered Armory 3380 | -4/Armory | Repaired Broken Cld. VTOL Module? 3597 | -4/Armory | Found Prototype Processor 3597 | -4/Armory | Identified Exp. Targeting Computer 3619 | -4/Armory | Discovered exit to Research (range 9) 3621 | -4/Armory | Entered Research 3621 | -3/Research | Evolved 2 slots: Utility x2 3622 | -3/Research | Identified exit to Quarantine 3622 | -3/Research | Identified exit to Research 3651 | -3/Research | Lost 9 parts (1p3n4u1w) 3735 | -3/Research | Discovered exit to Quarantine (range 11) 3738 | -3/Research | Found Enh. Force Lance 3838 | -3/Research | Entered Quarantine 3851 | -3/Quarantine | Found Alien Artifact 3851 | -3/Quarantine | Identified Phase Armor 3881 | -3/Quarantine | Found Alien Artifact 3881 | -3/Quarantine | Identified Phase Redirector 3900 | -3/Quarantine | Found Alien Artifact 3900 | -3/Quarantine | Identified Core Reset Matrix 3900 | -3/Quarantine | Used Core Reset Matrix 3904 | -3/Quarantine | Detected hypermatrix surge 3904 | -3/Quarantine | Sensed 12 artifacts in vicinity 4020 | -3/Quarantine | Discovered exit to Research (range 17) 4030 | -3/Quarantine | Found Core Stripper 4084 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 4130 | -3/Quarantine | Entered Research 4130 | -2/Research | Evolved 2 slots: Utility x2 4133 | -2/Research | Found Prototype Device 4133 | -2/Research | Identified Exp. Thermal Shield 4201 | -2/Research | Identified exit to Testing 4261 | -2/Research | Spotted B-90 Cyclops 4297 | -2/Research | Entered Testing 4304 | -2/Testing | Found Prototype Hackware 4304 | -2/Testing | Identified Ghost Barrier 4325 | -2/Testing | Protovariant out of control (PX-906554R3PN) 4325 | -2/Testing | Unleashed a protovariant (PX-906554R3PN) 4372 | -2/Testing | Scanned by Researcher 4497 | -2/Testing | Spotted Investigator 4507 | -2/Testing | Discovered new exit (range 14) 4532 | -2/Testing | Core integrity fell below 50% 4538 | -2/Testing | Core integrity fell below 20% 4540 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 04528_ Held in stasis. 04528_ Investigator is analyzing... 04529_ Penetrated by Slug. 04529_ Enh. Force Lance destroyed. 04530_ Lrn. Terrain Scanner destroyed. 04530_ Penetrated by Slug. 04530_ Impulse Thruster Array destroyed. 04530_ Penetrated by Slug. 04532_ Held in stasis. 04532_ Investigator is analyzing... 04532_ Slug penetrates Wall. 04533_ Penetrated by Slug. 04534_ Critical hit (Burn: +37). 04535_ Held in stasis. 04535_ Slug penetrates Wall. 04537_ Penetrated by Slug. 04538_ Held in stasis. 04538_ Investigator is analyzing... 04538_ Critical hit (Burn: +37). 04539_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ###?###################?#?##############??##?????? | | ?#########################?# """####### ?"????? | | ###################?#####?##""R"#######? ""????? | | ############################"" "####### ????? | | ################# # ##### ? ????? | | ################# """"# ##?## ??? | | ## ######### """"# #####?#####+???? | | ## ######### """"# ######?###? ??? | | ## ######### """"# + ?? | | ## """ ######?## # ###? ?? | | ## """" ######### # #### "" ##?? | | ## "" ######### # ?### T" ##?? | | ## " ######### #? #?## ?" #?? | | ## "" #############;######;######### ??? | | + " "" ########## b @ #?? | | # """" ####?##### < ########?##? +?? | | + """" ########## cggg #?######### #?? | | # ########## hh #########?# #?? | | # # # ############?######## ? #?? | | # %$ # "" """ # ###########?#######?# ??? | | ###/#### "" """ # ############?##### #?? | | $% *# !" """ g ################?# ???? | | % # %% """ # #######?#######?## ???? | | +!%" """ # ##################### ? ???? | | =#=""*%% # ##################?## ???? | | #### #%%!%% # # ####### ???? | | #### % #=%%%% # # """ """?####?#? ?????? | | #### %%########## # """" " " ####### ?????? | | #### ! + """ """ ####### ?????? | | #### % # #####?#??????? | | #### # ######???????? | | #### =% ###+##############?????????? | | #### ##+####### ### ##############?????????? | | # ## ??????????? | | # "" ## ???????????? | | # """ ## ? ?????????????? | | # """ ## ?? ????????????? | | # ## ######?#???????????????? | | # ## # ???? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 120 Energy Generation 58 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1210 Power Amplification 40 Additional Mass Support 9 Corruption Containment 12 Corruption Block 20 Armor Coverage 225 Resistance: EM 20 Evasion (%) 75 Offensive Hacking 30 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Cld. Impulse Thruster | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Imp. Particle Accelerator | -2/Testing | Archive Tiamat Missile Launcher | -2/Testing | Archive Enh. Coil Gun | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Cld. VTOL Module | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Phase Armor Phase Redirector Core Reset Matrix Core Stripper Achievements -------------- Cya! Deadly Force Rampage Challenges ------------ None Game ------ Seed CloakingMetafiberFlamer Manual? 0 Play Time 02:30:44 Cumulative 337.3 hours Start 2024.07.22 @ 13:06:21 End 2024.07.22 @ 19:14:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 65 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 932cbd1a-0285-40e0-a33f-9797bdbdd8d9