Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.04.24 @ 22:52:28 Player: Mitaro Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (112) 560 Value Destroyed (4858) 4858 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3898) 3898 TOTAL SCORE: 18936 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 279 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -203 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 515/515 System Corruption 0% Temperature Cool (0) Movement Walking (116) Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Antimatter Reactor > --- PROPULSION (6) --- Titanium Leg Improved VSS Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Core Analyzer Weapon Cycler > --- WEAPON (2) ------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Antimatter Reactor Antimatter Reactor Advanced Treads Flexi-carbon Leg Huge Storage Unit Advanced Energy Well (500) Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Reactive Plating Experimental Thermal Shield Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Titanium Leg Improved VSS Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Core Analyzer Weapon Cycler Experimental Thermal Shield > --- WEAPON ----------- Heavy Ion Cannon Neutron Cannon > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Antimatter Reactor Advanced Treads Huge Storage Unit Advanced Energy Well Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Reactive Plating Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Neutron Missile Launcher [Rating: 86] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Power] Protection Utility Shielding Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 11 | . 1 . 2 2 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 1 . . . . . . . . 1 Utility 6 | . 1 . 1 1 1 . . . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 121 | 7 3 2 9 6 33 7 23 4 4 8 2 4 9 . Power 13 | 1 . . 1 . 5 . 4 . . 1 . 1 . . Engine 10 | 1 . . 1 . 4 . 3 . . . . 1 . . Core 2 | . . . . . 1 . 1 . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 39 | 2 . . 2 3 15 5 6 1 . 3 . 2 . . Treads 7 | . . . . 1 6 . . . . . . . . . Leg 32 | 2 . . 2 2 9 5 6 1 . 3 . 2 . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 36 | 2 2 2 3 1 5 . 8 2 . 2 . 1 8 . Device 17 | 1 1 1 1 1 3 . 4 2 . 2 . 1 . . Storage 4 | 1 1 . 1 . 1 . . . . . . . . . Processor 5 | . . 1 . . . . 3 . . . . . 1 . Hackware 7 | . . . . . . . . . . . . . 7 . Protection 3 | . . . 1 . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 1 . 3 2 8 2 5 1 4 2 2 . 1 . Energy Gun 12 | 2 1 . 2 2 2 . 2 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 . . . Ballistic Gun 13 | . . . 1 . 3 . 2 . 4 2 . . 1 . Ballistic Cannon 2 | . . . . . 1 . 1 . . . . . . . Launcher 4 | . . . . . 2 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . 4 . 1 . . . . . . . Parts Lost 25 | . 1 . . . 7 4 6 . . 6 1 . . . Power . | . . . . . . . . . . . . . . . Propulsion 14 | . . . . . 5 2 2 . . 5 . . . . Utility 7 | . . . . . 2 1 4 . . . . . . . Weapon 4 | . 1 . . . . 1 . . . 1 1 . . . Highest Loss Streak 4 | . 1 . . . 3 3 4 . . 4 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 88 95 92 95 87 92 96 100 87 84 89 91 83 Engine 7 | . 12 12 10 8 6 7 5 7 7 5 . 2 6 5 Treads 9 | . . . . . 23 11 . . . . . . . . Leg 21 | . 25 25 29 32 9 16 32 31 35 24 21 25 31 27 Device 17 | . 12 12 10 10 21 28 24 14 14 13 14 16 13 11 Storage 7 | . 12 12 10 8 7 7 7 7 7 7 7 6 6 5 Processor 7 | . . 1 10 8 1 . 1 21 21 21 21 18 18 16 Protection 5 | . . . 6 8 9 4 4 . . . . . . . Energy Gun 8 | . 23 25 12 10 8 1 5 1 6 . . . . . Ballistic Gun 5 | . . . 7 5 5 . . 7 7 14 9 . 3 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 87 | 20 20 20 34 38 67 69 70 63 61 69 76 87 87 80 Greatest Support 116 | 20 20 20 30 52 83 83 92 86 86 86 84 116 116 116 Greatest Overweight (x) 2 | 1 . . 1 1 1 1 1 . . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 25 10 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 10 10 12 15 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 8 10 14 15 20 20 18 20 20 20 20 19 18 18 Average Carried 15 | 3 7 9 11 13 16 17 15 19 19 19 19 16 17 18 Final Capacity 20 | 10 10 10 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 8 10 13 15 20 16 17 20 20 20 18 16 18 18 Class Distribution -------------------- 87% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Matter Collected 3470 | 270 10 27 210 91 730 353 605 239 115 372 298 . 150 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5738 | . 95 . 629 660 2268 419 491 114 112 372 351 . 227 . Parts 275 | . 5 . 39 34 96 . 23 7 9 17 34 . 11 . Haulers Intercepted 4 | . . . 1 . 2 . . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 101 | . 2 . 14 11 37 2 12 4 4 4 7 . 4 . Guns 81 | . 1 . 14 8 35 . 6 3 4 4 5 . 1 . Cannons 11 | . . . . . 1 . 5 1 . . 2 . 2 . AOE 5 | . 1 . . 2 . 2 . . . . . . . . Classes Destroyed 16 | . 1 . 5 2 4 1 . . . . 2 . 1 . Worker 2 | . . . . 1 1 . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 4 | . . . 1 . 2 . . . . . . . 1 . Recycler 2 | . . . . . 2 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Swarmer 13 | . . . 4 . 3 . 1 2 2 . . . 1 . Grunt 39 | . 2 . 4 6 19 . 3 2 2 . . . 1 . Brawler 4 | . . . 1 . . . 3 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Protector 3 | . . . . . . . . . . . 3 . . . Sentry 15 | . . . 4 3 5 . 3 . . . . . . . Demolisher 4 | . . . . . . . . . . . 4 . . . Hunter 7 | . . . . 2 3 . 1 . . . . . 1 . Programmer 8 | . . . . . 7 . 1 . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 . Compactor 2 | . . . . . . 2 . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . Thug 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 1 . 2 5 6 1 4 2 2 2 2 . 2 . Combat Bots Only 5 | . 1 . 2 5 4 1 4 2 2 2 2 . 2 . Max Kills in Single Turn 2 | . 1 . 2 1 2 1 1 1 1 1 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 1 | . 1 . . 1 . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Damage Taken 5805 | . 114 . 254 390 1772 735 988 60 114 780 424 . 174 . Core 778 | . 35 . 62 68 180 91 96 11 22 43 129 . 41 . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 207 | . . . 2 8 76 20 101 . . . . . . . Regen/Repaired (Parts) 11 | . . . . 11 . . . . . . . . . . Core Remaining (%) 78 | 100 . 86 84 87 . . . . . . 18 . 95 . Volleys Fired 382 | . 14 . 35 33 124 19 44 7 8 46 36 . 16 . Largest 2 | . 2 . 2 2 2 2 2 2 2 2 2 . 2 . Hottest 155 | . 90 . 100 95 105 72 68 91 91 58 155 . 155 . Shots Fired 695 | . 20 . 68 60 227 35 83 14 16 80 70 . 22 . Gun 565 | . 20 . 68 60 222 . 40 9 16 80 45 . 5 . Cannon 93 | . . . . . 3 . 43 5 . . 25 . 17 . Launcher 37 | . . . . . 2 35 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 336 | . . . 27 21 96 . 43 11 8 80 45 . 5 . Thermal 189 | . 14 . 18 . 64 . 40 3 8 . 25 . 17 . Explosive 37 | . . . . . 2 35 . . . . . . . . Electromagnetic 133 | . 6 . 23 39 65 . . . . . . . . . Robot Hit Streak 65 | . 6 . 42 42 65 18 22 22 10 56 17 . 17 . Robot Miss Streak 4 | . 3 . 1 2 2 1 1 4 4 1 3 . 1 . Penetration Max 1 | . . . . . 1 . . . . . 1 . 1 . Secondary Targets 10 | . . . 4 1 5 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . Shots Hit Robots 589 | . 15 . 59 55 201 29 69 13 11 65 53 . 19 . Core Hits 280 | . 5 . 30 31 89 7 21 15 17 25 29 . 11 . Critical Kills 2 | . . . . . 1 . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . 3 . . . . 1 1 . . . Critical Strikes 18 | . 1 . 2 . 7 . 4 . 1 1 1 . 1 . Burn 5 | . . . 2 . 1 . 1 . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 7 | . . . . . 5 . . . . 1 1 . . . Blast 3 | . . . . . . . 3 . . . . . . . Corrupt 2 | . 1 . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15204 | . 246 1 790 1313 4198 3369 1642 265 254 1265 1300 . 561 . Guns 9131 | . 179 . 771 916 3997 . 686 184 254 1252 804 . 88 . Cannons 2029 | . . . . . 25 . 954 81 . . 496 . 473 . Explosions 3977 | . 59 . . 397 152 3369 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 67 | . 8 1 19 . 24 . 2 . . 13 . . . . Kinetic 5553 | . . . 172 144 1775 . 954 214 150 1252 804 . 88 . Thermal 3904 | . 161 . 187 397 1349 . 686 51 104 . 496 . 473 . Explosive 3426 | . . . . . 57 3369 . . . . . . . . Electromagnetic 2254 | . 77 . 412 772 993 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 5 17 18 18 18 18 18 . . . Average Corruption 9 | . . . . . 2 12 17 18 18 18 18 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 182 | . . . . . 43 8 38 23 21 20 29 . . . Message Errors 40 | . . . . . 13 1 6 7 3 3 7 . . . Matter Fused 38 | . . . . . 11 2 6 3 6 5 5 . . . Heat Flow Errors 19 | . . . . . 5 2 7 1 2 . 2 . . . Energy Discharges 27 | . . . . . 6 1 5 6 2 5 2 . . . Parts Rejected 3 | . . . . . . . 1 . . 1 1 . . . Data Loss (minor) 23 | . . . . . 2 2 5 3 5 . 6 . . . Data Loss (major) 7 | . . . . . 2 . 2 . 1 1 1 . . . Misfires 8 | . . . . . 1 . 1 1 1 2 2 . . . Alerts 3 | . . . . . 2 . . 1 . . . . . . Misdirections 3 | . . . . . . . 1 . . . 2 . . . Weapon Failures 11 | . . . . . 1 . 4 1 1 3 1 . . . Overload Shots 3 | . . . . . 3 . . . . . . . . . Overflow Damage 30 | . . . . 5 . . 2 . . . . . 23 . Projectiles 25 | . . . . . . . 2 . . . . . 23 . Explosions 5 | . . . . 5 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 586 | . 17 . . . . 569 . . . . . . . . Shots 24 | . 1 . . . . 23 . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . Targets Rammed 13 | . 1 1 4 . 4 . 2 . . 1 . . . . Kicked 11 | . 1 1 4 . 2 . 2 . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 371 | . 234 . 96 4 151 81 129 53 215 8 371 . 44 . Average Temperature 69 | . 127 . 27 2 64 53 59 28 98 4 83 . 15 . Received Heat Transfer 1479 | . 114 . 120 180 546 . 384 27 72 . 18 . 18 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . Parts Fried 6 | . . . 1 1 4 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . Parts Melted 7 | . . . 2 . 2 . 1 . . . 1 . 1 . Heat Transferred 6556 | . 346 . 703 300 2433 . 1406 111 296 . 406 . 555 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 3 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Peak Influence 445 | . 109 29 328 445 357 85 145 . . . . 12 229 88 Initial 88 | . . 29 . 80 57 12 29 . . . . 9 6 88 Average 96 | . 70 15 159 219 96 43 70 . . . . 9 132 88 Maximum Alert Level 2 | . . . 1 2 1 . . . . . . . 1 . Low Security (%) 88 | 100 100 100 58 46 93 100 100 . . . . 100 82 100 Level 1 11 | . . . 41 49 6 . . . . . . . 17 . Level 2 . | . . . . 4 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Squads Dispatched 19 | . . . 1 1 13 . 3 . . . . . 1 . Investigation 4 | . . . . . 3 . 1 . . . . . . . Extermination 7 | . . . . . 6 . 1 . . . . . . . Reinforcement 8 | . . . 1 1 4 . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Distress Signals 19 | . . . 3 5 4 . 1 . . . 6 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 157 | . 5 . 27 17 57 6 16 4 4 4 9 . 8 . Peak Tracking Total 5 | . 2 . 5 5 5 4 4 2 2 2 2 . 3 . Tactical Retreats 3 | . 1 . 1 1 . . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 8 | . 1 . . . 4 . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 7 | . . . . . 7 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 7 | . . . . . 1 . 1 . . . 5 . . . Max in Single Turn 2 | . . . . . 1 . 1 . . . 2 . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 44 | . 2 . 7 3 19 . 3 4 1 4 . 1 . . Terminals 25 | . 2 . 5 1 12 . 3 1 . . . 1 . . Fabricators 3 | . . . . . 3 . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 1 1 . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Total Hacks 136 | . 9 . 24 9 49 . 7 6 1 30 . 1 . . Successful 101 | . 8 . 18 8 28 . 1 6 1 30 . 1 . . Failed 35 | . 1 . 6 1 21 . 6 . . . . . . . Catastrophic 3 | . . . . . 2 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 7 . 11 1 12 . . 1 . . . . . . Terminals 70 | . 9 . 16 2 33 . 7 2 . . . 1 . . Fabricators 7 | . . . . . 7 . . . . . . . . . Repair Stations 5 | . . . . 3 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 8 4 4 . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . Terminal Hacks 67 | . 5 . 7 2 14 . 1 6 1 30 . 1 . . Record 16 | . . . . . 1 . . 4 . 11 . . . . Part Schematic 15 | . 2 . . . 2 . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . Prototype ID Bank 7 | . 1 . 3 . . . . . . 3 . . . . Open Door 3 | . . . . . . . . 2 1 . . . . . Open DSF 4 | . . . . . 3 . . . . . . 1 . . Branch Access Points 3 | . . . 1 . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Disarm Traps 3 | . . . . . 3 . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . 2 1 . . . . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 7 4 4 . . . . . . . . . Insert Component 7 | . . . 3 2 2 . . . . . . . . . Analyze 8 | . . . 4 2 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . 2 . . . . . . . . . Unauthorized Hacks 12 | . 3 . 4 . 5 . . . . . . . . . Terminals 11 | . 3 . 4 . 4 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 7 | . 2 . 3 . 2 . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 27 | . 2 . 5 2 15 . 3 . . . . . . . Full Trace Events 3 | . . . . . 2 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 2 . 2 2 5 . . . . 11 . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 204 | . . . . . 204 . . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 136 | . . . . 136 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 2 2 . . . . . . . . . Part Schematics Acquired 6 | . . . 2 2 2 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Total Allies 6 | . . 3 . . . 1 . . . . 2 . . . Largest Group 3 | . . 3 3 . . 1 . . . . 2 2 2 1 Highest-Rated Group 68 | . . 40 40 . . 31 . . . . 68 68 68 34 Highest-Rated Ally 34 | . . 16 16 . . 31 . . . . 34 34 34 34 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 53 | . . . 34 . . 4 . . . . 2 . 13 . Total Damage 1226 | . . . 348 . . 82 . . . . 37 . 759 . Kills 9 | . . . 4 . . . . . . . 1 . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total 130 | . . . 1 . 1 . . . . 128 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Turns Passed 8867 | 78 210 747 778 438 3353 189 740 499 438 353 595 83 327 39 Spaces Moved 5397 | 53 136 611 397 225 1842 97 441 386 331 143 398 66 238 33 Core 5 | 5 . . . . . . . . . . . . . . Treads 1438 | . . . . . 1406 32 . . . . . . . . Legs 3954 | 48 136 611 397 225 436 65 441 386 331 143 398 66 238 33 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 120 120 122 122 120 120 116 116 116 Average Speed 135 | 116 120 120 147 144 153 139 125 122 122 129 120 117 116 116 Slowest Speed 260 | 120 120 120 190 190 240 245 190 122 122 260 120 120 116 116 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 25 99 41 22 50 87 13 61 53 82 68 4 96 2 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 28 | . . . . . . . . 1 1 26 . . . . Known Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 8 | . . 2 . . . . . 2 4 . . . . . Spaces Dug 2 | . . . . . 2 . . . . . . . . . Terrain Destroyed 168 | . 3 . . 20 28 110 4 1 . 1 . . 1 . Melee . | . . . . . . . . . . . . . . . Projectile 9 | . . . . . 2 . 4 1 . 1 . . 1 . AOE 159 | . 3 . . 20 26 110 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Total 6342 | 66 162 625 527 283 2155 122 559 402 354 249 462 71 272 33 Wait 271 | . 6 7 65 10 101 . 22 . 4 41 15 . . . Move 5384 | 52 135 610 396 224 1842 96 440 385 330 142 397 65 237 33 Hop . | . . . . . . . . . . . . . . . Pick Up 77 | 7 1 3 8 6 22 . 12 3 3 5 4 2 1 . Fast Attach 67 | 7 2 1 6 1 19 . 11 4 1 6 . . 9 . Attach 31 | . 1 1 1 3 7 4 5 . 1 2 2 4 . . Detach 8 | . 1 1 . 1 2 . 2 . . . . . 1 . Swap 23 | . . . 2 2 7 3 7 . 2 . . . . . Drop 82 | . 1 1 10 3 27 . 14 3 5 6 4 . 8 . Fire 382 | . 14 . 35 33 124 19 44 7 8 46 36 . 16 . Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 11 | . 1 1 4 . 2 . 2 . . 1 . . . . Crush 2 | . . . . . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Utility x1 254 | -10/Materials | Identified exit to Mines 254 | -10/Materials | Discovered exit to Mines (range 7) 289 | -10/Materials | Entered Mines 301 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 313 | -10/Mines | Build established: Hacker-Mutant 458 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 497 | -10/Mines | Identified exit to Materials 497 | -10/Mines | Discovered exit to Materials (range 8) 605 | -10/Mines | Learned 2 Materials zone layouts 632 | -10/Mines | Discovered exit to Materials (range 2) 726 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 728 | -10/Mines | Found Prototype Device 728 | -10/Mines | Identified Exp. Sensor Array 1036 | -10/Mines | Entered Materials 1036 | -9/Materials | Accompanied by 3 allies 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1037 | -9/Materials | Identified exit to Materials 1289 | -9/Materials | Identified exit to Mines 1289 | -9/Materials | Discovered exit to Mines (range 16) 1814 | -9/Materials | Entered another Materials area 1814 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2228 | -8/Materials | Repaired Broken Exp. Sensor Array? 2228 | -8/Materials | Identified exit to Factory 2228 | -8/Materials | Discovered exit to Factory (range 16) 2252 | -8/Materials | Entered Factory 2252 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2903 | -7/Factory | Lost 3 parts (2n1u) 3113 | -7/Factory | Identified exit to Factory 3113 | -7/Factory | Discovered exit to Factory (range 8) 3732 | -7/Factory | Identified exit to Lower Caves 3732 | -7/Factory | Discovered exit to Lower Caves (range 6) 4178 | -7/Factory | Identified exit to Storage 5477 | -7/Factory | Fabricated Exp. Sensor Array (x1) 5539 | -7/Factory | Discovered exit to Factory (range 15) 5605 | -7/Factory | Sucked down chute 5605 | -7/Factory | Entered Waste 5606 | -7/Waste | Met a frightened Derelict 5620 | -7/Waste | EMP discharged 5620 | -7/Waste | System corruption reached 10% 5650 | -7/Waste | Spotted C-40 Crusher 5658 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5662 | -7/Waste | Destroyed C-40 Crusher 5706 | -7/Waste | Spotted C-40 Crusher 5715 | -7/Waste | Spotted C-40 Crusher 5720 | -7/Waste | EMP discharged 5725 | -7/Waste | Destroyed C-40 Crusher 5735 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5741 | -7/Waste | Crushed by Compactor (1 part destroyed) 5749 | -7/Waste | Spotted C-40 Crusher 5755 | -7/Waste | Spotted C-40 Crusher 5756 | -7/Waste | Spotted C-40 Crusher 5772 | -7/Waste | Lost 3 parts (1n1u1w) 5783 | -7/Waste | Identified exit to Factory 5783 | -7/Waste | Discovered exit to Factory (range 10) 5794 | -7/Waste | Entered Factory 6403 | -7/Factory | Core integrity fell below 50% 6440 | -7/Factory | Lost 4 parts (2n2u) 6534 | -7/Factory | Entered Lower Caves 6666 | -7/Lower Caves | Learned Armory security intel 7010 | -7/Lower Caves | Identified exit to Lower Caves 7010 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 7033 | -7/Lower Caves | Entered another Lower Caves area 7414 | -7/Lower Caves | Identified exit to Data Miner 7414 | -7/Lower Caves | Discovered exit to Data Miner (range 9) 7430 | -7/Lower Caves | Learned location of Extension (-5) 7471 | -7/Lower Caves | Entered Data Miner 7471 | -7/Data Miner | Identified exit to Proximity Caves 7471 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 7490 | -7/Data Miner | Met Data Miner 7515 | -7/Data Miner | Learned location of Section 7 (-2) 7515 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7537 | -7/Data Miner | Received God Mode back door access code from Data Miner 7546 | -7/Data Miner | Interfaced with the Data Conduit 7690 | -7/Data Miner | Found Exp. Thermal Shield 7693 | -7/Data Miner | Lost 4 parts (3n1w) 7824 | -7/Data Miner | Entered Proximity Caves 8046 | -6/Proximity Caves | Build established: Scavenger-Mutant 8147 | -6/Proximity Caves | Core integrity fell below 20% 8419 | -6/Proximity Caves | Entered Factory 8419 | -6/Factory | Accompanied by 2 allies 8419 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8420 | -6/Factory | Loaded intel: 241 machine locations 8497 | -6/Factory | Identified exit to DSF 8502 | -6/Factory | Entered DSF 8502 | -6/DSF | Accompanied by 2 allies 8503 | -6/DSF | Loaded intel: 3 machine locations 8540 | -6/DSF | Additional patrols routed to DSF 8657 | -6/DSF | Identified exit to Factory 8657 | -6/DSF | Discovered exit to Factory (range 17) 8779 | -6/DSF | Sterilization system engaged 8799 | -6/DSF | Ambient heat levels rising (+10) 8814 | -6/DSF | Ambient heat levels rising (+10) 8829 | -6/DSF | Ambient heat levels rising (+10) 8829 | -6/DSF | Entered Factory 8829 | -5/Factory | Accompanied by 1 ally 8829 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8830 | -5/Factory | Loaded intel: 262 machine locations 8868 | -5/Factory | Self-destructed Last Messages --------------- 08663_ G-50 Soldier destroyed. 08668_ Acquired 33 matter. 08672_ Acquired 47 matter. 08673_ Acquired 12 matter. 08694_ A-15 Conveyor destroyed. 08694_ Slug penetrates Wall. 08696_ Acquired 8 matter. 08700_ The unstable cave ceiling collapses. 08769_ C-30 ARC bursts open, deploying its payload. 08769_ S-27 Virus unfolds itself. 08771_ Destroyed VTOL Module. 08771_ S-27 Virus destroyed. 08779_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 08782_ Acquired 4 matter. 08799_ ALERT: Ambient heat levels +10. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Loading Factory machine intel (x262)... 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Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Cld. Aerolev Unit | -7/Factory | Downloaded Exp. Heat Sink | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniSiegeVibroblade Manual? 0 Play Time 01:32:15 Cumulative 311.3 hours Start 2022.04.24 @ 21:12:51 End 2022.04.24 @ 22:52:28 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 220 Rogue 147 Adventurer 2 Explorer 71 Win Type - Total 31 Types 23/3/2/1/1/0/1/0/0 Lore% 82 Gallery% 85 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60c00dcd-794d-430f-bb9f-05c33a64f7ba