Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.25 @ 13:10:35 // Winter2022/Polymind Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (19) 95 Value Destroyed (906) 906 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4056) 4056 TOTAL SCORE: 10367 Bonus ------- Polymind Skill 3156 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 679/1150 Matter 0/0 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Target Analyzer > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Slots Evolved . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 18 | . 1 . . . . 7 . . 6 1 1 2 Power 3 | . . . . . . 1 . . . . 1 1 Propulsion 5 | . 1 . . . . 1 . . 2 . . 1 Utility 6 | . . . . . . 4 . . 1 1 . . Weapon 4 | . . . . . . 1 . . 3 . . . Highest Loss Streak 7 | . 1 . . . . 7 . . 6 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 63 66 75 66 88 91 40 . 42 65 36 40 Engine 8 | . 11 . 15 13 12 11 5 . . 7 . 7 Core 1 | . . 13 . . . . . . 5 3 7 . Treads 5 | . . . . . 13 21 . . . . . . Leg 3 | . . 26 . . 11 . . . . . . . Wheel 4 | . 9 . . . . . 5 . . 14 . 18 Hover 5 | . 12 . 30 26 . 2 5 . 8 6 . . Flight 1 | . . . . . . . . . . . 19 . Device 13 | . 11 13 . . 25 22 8 . 10 20 . 2 Storage 1 | . 4 . . . . . . . . . . 10 Processor 2 | . 13 . . . . . 2 . 5 3 . . Hackware 1 | . . . 15 13 . 1 5 . . . . . Protection 2 | . . . . . 6 9 . . . . . . Energy Gun 4 | . . 13 . . 12 10 . . 7 . . . Ballistic Gun 3 | . . . . . 6 9 . . . . 9 . Special Weapon 1 | . . . . . . . 2 . 5 10 . . Special Melee Weapon 1 | . . . 15 13 . 1 2 . . . . . Naked Turns 509 | . 57 12 22 16 35 8 48 11 77 48 81 94 Heaviest Build 26 | 9 9 9 4 16 18 18 7 . 21 11 8 26 Greatest Support 64 | 32 32 20 12 30 40 40 20 3 22 22 8 64 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 1 1 1 1 1 1 . 5 5 . 6 Average Capacity . | 3 1 . . . . . . . 2 1 . . Most Carried . | . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . Final Capacity 5 | 4 . . 1 1 1 . . . 5 . . . Final Carried . | . . . . . . . . . . . . . Class Distribution -------------------- 30% | Cogmind 23% | Sentry 9% | Grunt 8% | Operator 6% | Programmer 4% | Tunneler 4% | Watcher 4% | Worker 3% | Recycler 3% | Swarmer Dominant Class ---------------- Watcher | -10/Materials Grunt | -10/Mines Operator | -9/Materials Operator | -9/Mines Sentry | -8/Materials Sentry | -7/Factory Cogmind | -6/Factory Cogmind | -5/Factory Cogmind | -5/Garrison Tunneler | -5/Factory Cogmind | -5/Garrison Cogmind | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Matter Collected . | . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 285 | . . . . . 191 18 . . . . 76 . Parts 40 | . . 4 . . 16 10 . . 6 . 4 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 19 | . . 1 . . 10 4 . . 2 . 2 . Guns 13 | . . 1 . . 9 1 . . . . 2 . AOE 5 | . . . . . . 3 . . 2 . . . Classes Destroyed 3 | . . 1 . . 2 . . . . . . . Swarmer 8 | . . . . . 3 3 . . . . 2 . Grunt 7 | . . 1 . . 4 . . . 2 . . . Sentry 4 | . . . . . 3 1 . . . . . . Best Kill Streak 4 | . . 1 . . 4 3 . . 2 . 1 . Combat Bots Only 4 | . . 1 . . 4 3 . . 2 . 1 . Max Kills in Single Turn 3 | . . 1 . . 1 3 . . 2 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . 2 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Damage Taken 3321 | . 38 105 . . 535 506 . . 1087 146 322 582 Core 1500 | . 4 88 . . 134 107 . . 440 81 175 471 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 63 . 100 75 84 100 . . . 30 . Volleys Fired 70 | . . 2 . . 38 8 . . 4 2 16 . Largest 2 | . . 1 . . 2 2 . . 2 1 1 . Hottest 125 | . . 65 . . 79 79 . . 125 100 23 . Shots Fired 103 | . . 3 . . 60 16 . . 5 2 17 . Gun 101 | . . 3 . . 60 16 . . 5 . 17 . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 2 | . . . . . . . . . . 2 . . Kinetic 47 | . . . . . 22 8 . . . . 17 . Thermal 51 | . . 3 . . 38 8 . . . 2 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . 5 . . . Robot Hit Streak 20 | . . 3 . . 18 20 . . 17 . 3 . Robot Miss Streak 3 | . . . . . 3 1 . . . . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 84 | . . 3 2 1 47 15 1 . 4 . 11 . Core Hits 38 | . . 1 . . 16 8 . . 6 . 4 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 3 1 . . . . . . Burn 4 | . . . . . 3 1 . . . . . . Melee Attacks 4 | . . . 2 1 . . 1 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . 2 1 . . 1 . . . . . Combat Hostiles 3 | . . . 2 . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2047 | . 42 34 . . 853 567 . . 358 7 166 20 Guns 1349 | . . 33 . . 853 220 . . 77 . 166 . Cannons . | . . . . . . . . . . . . . Explosions 613 | . . . . . . 340 . . 273 . . . Melee . | . . . . . . . . . . . . . Ramming 85 | . 42 1 . . . 7 . . 8 7 . 20 Kinetic 529 | . . . . . 242 121 . . . . 166 . Thermal 901 | . . 33 . . 611 99 . . 158 . . . Explosive 455 | . . . . . . 340 . . 115 . . . Electromagnetic 77 | . . . . . . . . . 77 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . 13 13 . . 1 . . . 2 2 2 2 Average Corruption 2 | . 8 13 . . 1 . . . 1 2 2 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 9 | . 1 1 . . 2 . . . . 2 2 1 Message Errors 2 | . . . . . 1 . . . . 1 . . Matter Fused 2 | . . . . . 1 . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . . Energy Discharges 2 | . 1 . . . . . . . . . 1 . Misfires 2 | . . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 63 | . . . . . . 35 . . 28 . . . Projectiles . | . . . . . . . . . . . . . Explosions 63 | . . . . . . 35 . . 28 . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 209 | . 36 . . . . 90 . . 72 3 . 8 Shots 2 | . . . . . . 1 . . 1 . . . Rammed 18 | . 4 1 . . . 1 . . 1 2 . 9 Targets Rammed 18 | . 4 1 . . . 1 . . 1 2 . 9 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 253 | . . 7 . . 56 14 . . 21 253 153 12 Average Temperature 42 | . . 4 . . 28 7 . . 18 73 52 12 Received Heat Transfer 1003 | . . 36 . . 270 180 . . 207 45 216 49 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . . . Heat Transferred 2037 | . . 74 . . 1480 333 . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Peak Influence 391 | . 53 67 139 45 391 298 148 62 170 96 193 87 Initial 152 | . . 17 21 45 13 152 125 62 39 77 58 87 Average 112 | . 20 49 77 44 206 177 134 62 68 69 91 78 Maximum Alert Level 1 | . . . . . 1 1 . . . . . . Low Security (%) 88 | 100 100 100 100 100 48 93 100 100 100 100 100 100 Level 1 11 | . . . . . 51 6 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 3 . 1 1 . . . 2 . 2 Investigation 8 | . 2 . 2 . 1 1 . . . 1 . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Distress Signals 4 | . . . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 107 | . 5 5 3 . 23 12 1 . 23 5 20 10 Peak Tracking Total 10 | . 2 2 1 . 6 5 . . 10 3 9 6 Tactical Retreats 5 | . . . . . . 1 . . 2 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Traps Triggered 5 | . 1 . 1 . . 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Machines Disabled 5 | . . . . . . 3 . . 2 . . . Max in Single Turn 3 | . . . . . . 3 . . 2 . . . Phase Generator 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Machines Accessed 14 | . 2 . 3 . 2 3 1 1 . 1 . 1 Terminals 10 | . 2 . 2 . 2 3 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . 1 Total Hacks 37 | . 4 . 10 . 9 5 2 1 . 3 . 3 Successful 24 | . 4 . 8 . 6 2 1 1 . 2 . . Failed 13 | . . . 2 . 3 3 1 . . 1 . 3 Catastrophic 3 | . . . 1 . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 4 . 5 . 5 4 2 . . 2 . 3 Terminals 29 | . 4 . 9 . 9 5 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . 3 . 3 Terminal Hacks 13 | . 1 . 6 . 5 1 . . . . . . Record 3 | . . . . . 3 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . 1 . 1 . . Unauthorized Hacks 9 | . 3 . 2 . 1 1 1 . . 1 . . Terminals 7 | . 3 . 1 . 1 1 1 . . . . . Botnet 4 | . 2 . . . 1 . 1 . . . . . Detonate 1 | . . . . . . 1 . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Eject 1 | . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 . 2 2 . 1 . 1 . 1 Full Trace Events 4 | . . . 1 . 2 . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . Robots Hacked 16 | . 1 1 2 1 1 1 3 . 2 . 1 3 Non-combat 9 | . 1 . 1 1 . 1 2 . . . . 3 Combat 7 | . . 1 1 . 1 . 1 . 2 . 1 . Robot Hacks Applied 19 | . 2 1 3 1 2 1 3 . 2 . 1 3 parse_system 3 | . . . 2 . . . 1 . . . . . no_distress 1 | . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 map_walls 2 | . . . . . . . 1 . . . . 1 find_recycling 1 | . . . . . . . . . . . . 1 find_terminals 3 | . . . 1 . . 1 1 . . . . . map_route 1 | . 1 . . . . . . . . . . . mark_security 1 | . 1 . . . . . . . . . . . find_shortcuts 5 | . . 1 . . 1 . . . 2 . 1 . find_garrison 1 | . . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . Ejected 4 | . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Robot Analysis Total 13 | 1 1 1 1 1 1 1 1 . 1 1 1 2 Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Turns Passed 1704 | 34 169 32 79 61 362 229 96 11 142 175 132 182 Spaces Moved 1952 | 40 259 32 134 96 228 169 164 22 182 210 153 263 Core 830 | 11 105 19 42 19 63 17 96 22 105 94 81 156 Treads 188 | . . . . . 82 106 . . . . . . Legs 99 | . . 13 . 3 83 . . . . . . . Wheels 262 | 29 43 . . . . . 36 . . 60 . 94 Hover 488 | . 111 . 92 74 . 46 32 . 77 56 . . Flight 85 | . . . . . . . . . . . 72 13 Fastest Speed 32 | 50 50 50 50 50 50 50 50 50 50 50 32 32 Average Speed 69 | 86 60 78 54 56 115 120 57 50 53 60 41 60 Slowest Speed 160 | 100 100 120 56 120 160 160 80 50 120 80 50 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 18 | 3 39 7 18 20 37 6 6 1 46 6 44 9 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 23 | . . . . . . 5 . . 18 . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 23 | . . . . . . 5 . . 18 . . . Terrain Rammed 2 | . 2 . . . . . . . . . . . Walls Destroyed 1 | . 1 . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Total 2164 | 39 269 36 139 102 268 177 164 21 215 246 203 285 Wait 66 | . 5 2 4 6 3 . . . 7 1 25 13 Move 1933 | 39 258 31 133 95 227 168 163 21 181 209 145 263 Hop 2 | . . . . . . . . . . . 2 . Pick Up . | . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire 70 | . . 2 . . 38 8 . . 4 2 16 . Melee 4 | . . . 2 1 . . 1 . . . . . Ram 19 | . 6 1 . . . . . . 1 2 . 9 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . Escape Stasis 30 | . . . . . . . . . 15 . 15 . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 38 | . . . . . . . . . 6 32 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 35 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 51) 159 | -10/Materials | System corruption reached 10% 196 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Entered Mines 225 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 234 | -10/Mines | Discovered new exit (range 5) 236 | -10/Mines | Entered Materials 264 | -9/Materials | Identified exit to Mines 264 | -9/Materials | Identified exit to Storage 315 | -9/Materials | Entered Mines 325 | -9/Mines | Learned Materials emergency access door positions 341 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 370 | -9/Mines | Discovered new exit (range 8) 376 | -9/Mines | Entered Materials 714 | -8/Materials | Discovered new exit (range 16) 738 | -8/Materials | Entered Factory 966 | -7/Factory | Discovered new exit (range 3) 967 | -7/Factory | Entered another Factory area 984 | -6/Factory | Lost 7 parts (1p1n4u1w) 1058 | -6/Factory | Discovered new exit (range 7) 1063 | -6/Factory | Entered another Factory area 1074 | -5/Factory | Identified exit to Garrison 1074 | -5/Factory | Entered Garrison 1077 | -5/Garrison | Installed Relay Interface Framework 1096 | -5/Garrison | Triggered checkpoint 1142 | -5/Garrison | Spotted B-75 Beast 1166 | -5/Garrison | Triggered checkpoint 1186 | -5/Garrison | Triggered checkpoint 1210 | -5/Garrison | Phase Generator disabled 1212 | -5/Garrison | Discovered new exit (range 6) 1216 | -5/Garrison | Entered Factory 1241 | -5/Factory | Lost 6 parts (2n1u3w) 1274 | -5/Factory | Core integrity fell below 50% 1388 | -5/Factory | Identified exit to Garrison 1391 | -5/Factory | Entered Garrison 1480 | -5/Garrison | Triggered checkpoint 1491 | -5/Garrison | Triggered checkpoint 1518 | -5/Garrison | Discovered new exit (range 14) 1523 | -5/Garrison | Entered Factory 1705 | -4/Factory | Self-destructed Last Messages --------------- 01607_ K-01 Serf collects debris. 01607_ Collected debris. 01608_ K-01 Serf collects debris. 01609_ Collected debris. 01611_ K-01 Serf collects debris. 01614_ Slammed into W-44 Eye. 01615_ K-01 Serf collects debris. 01615_ Slammed into U-05 Engineer. 01616_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01628_ Cleaned Assembly Bed. 01633_ Assembly Bed disabled. 01633_ Wheel destroyed. 01634_ Slammed into P-70 Sage. 01644_ Cleaned Subcomponent Replicator. 01646_ Lgt. Ion Engine destroyed. 01649_ Cleaned Subcomponent Replicator. 01660_ System corrupted: Matter fused (-6). 01671_ Released control of K-01 Serf. 01672_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????###########???????????????????????????? | | ########## ###########?????????????????? | | + # #?????????????????? | | ### # #?????????????????? | | #?# / #?????????????????? | | #?# # #?????????????????? | | #?# # #?????????????????? | | #?# # #?????????????????? | | #?# = # ##########????????? | | ############# # #????????? | | # #????????? | | # #????????? | | """ """ """ """ # #????????? | | """"" """"" """"" """"" # #????????? | | """"" """"" """"" """"" # #????????? | | # #????????? | | # #????????? | | # #??##+##?? | | ##+#######???#?#??? | | ^ #????#?#??? | | ########### ######?##?? | | #????###### #?? | | #################????# # #?? | | ?????????????????????# # #?? | | ?????????????????????# pp #?? | | ?????????????????????#* @# #?? | | ?????????????????????# # #?? | | ??????????????? ?????# ############# ##? | | #######???????? ?????##############??## ##? | | #???????" "???????# #??## ##? | | """"" #???????" "???????# #??## ##? | | """"" #??????? ???????# """ """ #??## ##? | | """"" #???????" ""??????# """ """ #??## ##? | | """"" #?????""" """?????# """ """ #??## ##? | | #?????""" ""??????# ##### ##? | | #??????"" ""??????# ##### ##? | | #??????? ???????# + ##? | | #+#############+#############+####### ##? | | #?## ##? | | #?## ##? | | #?## #########? | | #?## ########?? | | ^ #?## ##???????? | | ###############+### #####+####### ##???????? | | #????????????? ?# # "" ### ##???????? | | #????????????? ?# # ""S ### #########? | | ?????????????! # # "" ### !#? | | ????????????? + # """ ### #? | | ???????????? # # """ ### #? | | ???????????? # # """ #?# T# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 215 Matter Stores 85 Matter Capacity 100 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 95 Resistance: I 45 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Maul | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Robots Controlled 16 | 1 1 1 1 1 1 1 2 . 2 1 1 3 Combat Hostiles 5 | . . 1 . . 1 . . . 2 . 1 . Allies 1 | . . . . 1 . . . . . . . . Classes Controlled 10 | 1 1 1 1 . 1 . 1 . 1 1 1 1 Average Host Suspicion 70 | 5 43 99 59 26 86 84 26 . 100 32 100 93 Unsuspicious Activity 247 | 2 6 . 37 7 . 13 10 . . 132 . 40 Returns to Shadow 1 | . . . . . . . . . . 1 . . Fuzzy Dispatches . | . . . . . . . . . . . . . Protomatter Created 280 | . . 12 . . 137 58 . . 73 . . . Used 248 | 5 12 30 5 14 23 7 12 . 106 5 14 15 Decayed 83 | . . . . . 50 . . . 33 . . . Highest Spend 53 | 5 12 30 5 14 23 7 7 . 53 5 14 5 Top 5 Hosts by Kills: Y-45 Defender (-8/Materials: 8) MO-27T(g) (-9/Mines: 3) O-24 Administrator (-7/Factory: 3) P-70 Sage (-5/Garrison: 2) S-27 Virus (-5/Garrison: 2) Game ------ Seed SpliceThermicDeconstructor Manual? 0 Play Time 00:25:23 Cumulative 388.6 hours Start 2022.12.25 @ 12:44:31 End 2022.12.25 @ 13:10:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 280 Rogue 88 Adventurer 65 Explorer 127 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 64 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0af6193-1666-48f9-8127-66067d51a7f8