Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.03 @ 00:18:50 Player: Gder Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (148) 740 Value Destroyed (4069) 4069 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 9972 Bonus ------- High Alert Combat Kills 418 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Large Storage Unit High-capacity Matter Pod (200) Advanced Weight Redist. System Sensor Drone Bay (18/20) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Recoil Stabilizer Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Minigun Heavy Rocket Launcher Chainsword > --- INVENTORY -------- Heavy Deuterium Engine Large Storage Unit High-capacity Matter Pod Core Analyzer Advanced ECM Suite Experimental Propulsion Shielding Improved Medium Armor Plating [Rating: 55] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 . . . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . Utility 5 | . . 1 . . . 2 1 . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 139 | 7 17 9 7 1 11 30 21 3 7 12 14 . Power 9 | 1 2 1 . . 1 2 1 . . . 1 . Engine 6 | 1 2 1 . . . . 1 . . . 1 . Core 3 | . . . . . 1 2 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 2 1 . . 4 5 3 . 1 3 2 . Treads 5 | . . . . . . . 1 . . 2 2 . Leg . | . . . . . . . . . . . . . Wheel 18 | 2 2 1 . . 4 5 2 . 1 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | 2 5 1 4 . 2 6 6 . . 7 8 . Device 19 | 1 1 1 4 . 1 3 . . . 3 5 . Storage 5 | 1 2 . . . . . . . . 2 . . Processor 4 | . 1 . . . . 1 . . . 1 1 . Hackware 1 | . . . . . . . 1 . . . . . Protection 12 | . 1 . . . 1 2 5 . . 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 66 | 2 8 6 3 1 4 17 11 3 6 2 3 . Energy Gun 1 | . . . . . . 1 . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . Ballistic Gun 31 | 2 1 . . . 2 10 7 2 4 . 3 . Ballistic Cannon 10 | . 2 4 1 1 1 1 . . . . . . Launcher 16 | . 1 2 2 . 1 5 1 1 2 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 2 1 . . 1 . . Parts Lost 36 | . 4 1 . . 2 1 . 2 7 . 19 . Power 4 | . 1 1 . . . . . . . . 2 . Propulsion 11 | . 2 . . . 1 1 . 1 1 . 5 . Utility 11 | . 1 . . . . . . . 3 . 7 . Weapon 10 | . . . . . 1 . . 1 3 . 5 . Highest Loss Streak 14 | . 1 1 . . 1 1 . 2 7 . 14 . To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 99 100 100 100 99 99 94 90 81 92 53 . Engine 6 | . 14 11 11 11 1 . 5 7 7 6 3 . Core 2 | . . . . . 9 9 1 . . . . . Wheel 18 | . 28 22 22 22 21 18 17 13 6 7 6 . Device 14 | . 9 11 11 11 10 22 15 15 14 18 10 . Storage 9 | . 16 11 11 11 11 9 7 7 7 6 3 . Processor 8 | . . 11 11 11 11 9 7 7 7 13 8 . Hackware 2 | . . . . . . . 6 7 7 6 3 . Protection 3 | . 2 . . . . 4 6 7 6 1 1 . Ballistic Gun 14 | . 16 . . . 19 23 19 22 16 6 6 . Ballistic Cannon 9 | . 7 32 28 33 12 2 . . . . . . Launcher 1 | . . . 4 . 1 . . . 5 6 . . Peak Build Rating 55 | 7 11 14 22 15 17 44 52 52 51 55 54 1 Average Rating 30 | 5 8 13 14 15 16 39 48 51 49 53 29 1 On Entrance 23 | . 7 10 14 14 15 17 44 52 51 26 52 1 Naked Turns 228 | . . . . . . . . . . . 183 45 Heaviest Build 79 | 11 32 38 38 38 40 53 54 50 50 79 76 . Greatest Support 47 | 32 32 26 26 26 32 26 38 38 28 47 43 3 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 2 1 1 2 2 . Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 16 13 5 Most Carried 15 | 4 15 15 15 15 15 15 15 15 14 13 10 5 Average Carried 13 | 2 10 14 14 14 13 14 14 14 13 5 6 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 5 5 Final Carried 15 | 4 15 15 15 15 13 15 15 14 10 10 5 5 Class Distribution -------------------- 46% | Skirmisher 23% | Hacker-Skirmisher 16% | Mutant 6% | Hacker-Assassin 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Matter Collected 4498 | 288 509 421 413 . 320 1152 699 250 69 55 322 . Remotely . | . . . . . . . . . . . . . Salvage Created 4497 | 121 562 537 70 . 347 1370 618 352 82 96 342 . Parts 313 | 7 44 38 13 . 16 112 35 19 6 4 19 . Haulers Intercepted 7 | . 1 1 . . . 4 1 . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 19 6 . 22 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 111 | . 14 21 6 . 9 32 9 7 2 2 9 . Melee 5 | . . . . . . . . . . 1 4 . Guns 44 | . 9 . . . 1 15 6 7 1 . 5 . Cannons 22 | . 2 13 3 . 4 . . . . . . . AOE 40 | . 3 8 3 . 4 17 3 . 1 1 . . Classes Destroyed 14 | 2 5 2 . . . 3 2 . . . . . Worker 5 | . . . . . . 2 3 . . . . . Builder 5 | . . . . . . 5 . . . . . . Tunneler 4 | 2 . . . . . 1 . . . 1 . . Hauler 7 | . 1 1 . . . 4 1 . . . . . Recycler 7 | 1 1 . . . 2 2 1 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 2 | . . . . . . 1 1 . . . . . Watcher 6 | . 1 2 . . . 2 1 . . . . . Swarmer 48 | . 3 8 3 . 4 18 4 . 1 1 6 . Grunt 40 | . 11 6 3 . 5 8 1 5 . . 1 . Duelist 3 | . . 1 . . . . . . 1 . 1 . Sentry 16 | . . 6 . . . 6 2 . . 1 1 . Hunter 1 | . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . 1 2 . . . . Best Kill Streak 13 | 3 4 13 3 . 4 12 8 4 2 2 5 . Combat Bots Only 13 | . 4 13 3 . 4 10 4 4 2 1 5 . Max Kills in Single Turn 4 | 1 2 4 2 . 2 3 3 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 4 1 . 2 3 3 . 1 1 . . Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Hostile Shots Fired 668 | . 55 41 5 . 30 77 55 22 78 21 241 43 Missed 189 | . 9 11 3 . 5 26 21 6 19 6 65 18 Damage Taken 6165 | . 413 343 40 . 266 534 426 201 1049 160 2432 301 Core 1374 | . 122 50 5 . 43 95 4 22 182 19 531 301 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 150 | . . . . . . . . . . 53 97 . Ignored by Resistances 1745 | . 125 101 13 . 80 154 120 54 294 46 671 87 Core Remaining (%) 75 | 100 51 . . . 75 82 . . 70 . . . Volleys Fired 279 | 9 55 36 7 . 23 68 31 19 6 4 21 . Largest 3 | 2 2 3 3 . 3 3 3 3 3 2 2 . Hottest 117 | 40 112 117 108 . 117 91 75 75 75 64 46 . Shots Fired 643 | 18 106 100 11 . 45 170 88 55 10 5 35 . Gun 441 | 18 85 . . . 14 136 87 55 7 4 35 . Cannon 164 | . 18 96 6 . 24 20 . . . . . . Launcher 38 | . 3 4 5 . 7 14 1 . 3 1 . . Special . | . . . . . . . . . . . . . Kinetic 600 | 18 101 96 6 . 38 153 87 55 7 4 35 . Thermal . | . . . . . . . . . . . . . Explosive 35 | . 3 4 5 . 7 11 1 . 3 1 . . Electromagnetic 8 | . 2 . . . . 6 . . . . . . Robot Hit Streak 69 | 7 15 29 6 . 15 69 12 18 18 23 26 . Robot Miss Streak 3 | 1 1 3 1 . 1 1 2 3 . . 1 . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 5 | . 1 . . . . 2 . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 1 . . . Shots Hit Robots 461 | 13 84 57 6 . 29 125 46 41 10 8 42 . Core Hits 246 | 7 40 30 7 . 18 71 27 14 12 4 16 . Critical Kills 3 | . 1 . . . . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 10 | . 1 4 . . . 1 . 1 . . 3 . Destroy 3 | . 1 . . . . 1 . 1 . . . . Blast 4 | . . 4 . . . . . . . . . . Sever 3 | . . . . . . . . . . . 3 . Melee Attacks 31 | . 8 . . . . . 6 . . 3 14 . Impact 8 | . 8 . . . . . . . . . . . Slashing 23 | . . . . . . . 6 . . 3 14 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10663 | 101 920 1668 322 . 744 3232 1152 708 510 357 948 1 Guns 4781 | 101 566 . . . 163 1747 813 708 139 69 475 . Cannons 2060 | . 241 1156 77 . 376 210 . . . . . . Explosions 3146 | . 113 512 245 . 202 1271 310 . 371 122 . . Melee 605 | . . . . . . . . . . 151 454 . Ramming 71 | . . . . . 3 4 29 . . 15 19 1 Kinetic 6750 | 101 769 1156 77 . 539 1904 813 708 139 69 475 . Thermal 131 | . . . 34 . . . . . . 97 . . Explosive 2800 | . 113 459 211 . 202 1109 310 . 371 25 . . Electromagnetic 306 | . 38 53 . . . 215 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 605 | . . . . . . . . . . 151 454 . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . 2 2 1 2 1 Average Corruption 1 | . . . . . 2 . . 1 2 1 1 1 Corruption Purged 2 | . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . . . . 8 . 1 3 . Message Errors 5 | . . . . . . . . 2 . 1 2 . Matter Fused 1 | . . . . . . . . 1 . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . Energy Discharges 3 | . . . . . . . . 2 . . 1 . Misfires 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 170 | . 1 23 8 . 7 77 . . . 39 15 . Projectiles 24 | . 1 23 . . . . . . . . . . Explosions 92 | . . . 8 . 7 77 . . . . . . Melee 54 | . . . . . . . . . . 39 15 . Knockbacks 24 | . 6 11 . . 4 2 . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Kinetic 20 | . 5 9 . . 4 2 . . . . . . Secondary 3 | . 1 2 . . . . . . . . . . Self-Inflicted Damage 169 | . . 31 28 . 4 38 14 . 40 7 7 . Shots 8 | . . 1 2 . 1 1 . . 3 . . . Rammed 17 | . . . . . 1 1 3 . . 2 8 2 Targets Rammed 17 | . . . . . 1 1 3 . . 2 8 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 362 | . 108 189 39 . 362 175 183 284 190 4 29 . Average Temperature 71 | . 29 68 15 . 158 39 72 118 109 3 9 . Received Heat Transfer 2133 | . 288 129 6 . 207 243 39 117 405 18 654 27 Effects 6 | . . . . . 4 . . 2 . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Interference 5 | . . . . . 3 . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 100 | . . . 50 . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Peak Influence 1493 | 15 1493 1020 368 . 183 505 317 . . 201 . . Initial 537 | . 8 537 271 . . 57 121 . . . . . Average 294 | 5 416 789 286 . 98 257 175 . . 47 . . Maximum Alert Level 4 | . 4 3 1 . . 2 1 . . 1 . . Low Security (%) 57 | 100 62 . 26 . 100 44 85 . . 87 . . Level 1 21 | . 10 . 73 . . 37 14 . . 12 . . Level 2 8 | . 2 27 . . . 18 . . . . . . Level 3 8 | . 4 72 . . . . . . . . . . Level 4 3 | . 21 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 2 1 . . . 5 3 . 1 2 . . Investigation 5 | . 2 1 . . . 1 . . . 1 . . Extermination 2 | . . . . . . . 1 . . 1 . . Reinforcement 5 | . . . . . . 3 2 . . . . . Assault 1 | . . . . . . . . . 1 . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Distress Signals 6 | . 1 3 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 183 | . 23 36 8 . 9 36 14 7 13 5 24 8 Peak Tracking Total 10 | . 6 8 4 . 4 5 4 3 10 5 9 7 Tactical Retreats 18 | . 2 2 1 . 1 1 2 . 1 1 6 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Traps Triggered 10 | . 1 1 . . . 1 7 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Machines Disabled 21 | . 3 4 1 . . 8 . . 1 4 . . Max in Single Turn 4 | . 1 2 1 . . 2 . . 1 4 . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Machines Accessed 41 | . 6 8 1 4 1 6 8 . . 7 . . Terminals 31 | . 5 8 . . 1 6 6 . . 5 . . Fabricators 3 | . . . . . . . 2 . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 105 | . 13 27 1 4 3 19 17 . . 21 . . Successful 64 | . 10 16 1 4 2 8 9 . . 14 . . Failed 41 | . 3 11 . . 1 11 8 . . 7 . . Catastrophic 7 | . . 2 . . . 4 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . 5 18 . . . 12 12 . . 7 . . Terminals 93 | . 12 27 . . 3 19 15 . . 17 . . Fabricators 4 | . . . . . . . 2 . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . Terminal Hacks 41 | . 6 9 1 4 2 6 3 . . 10 . . Record 5 | . . . . 4 . . . . . 1 . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 6 | . 1 3 . . . . . . . 2 . . Open Door 1 | . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 5 | . 1 1 . . . 1 1 . . 1 . . Alert Level 3 | . . 1 . . . 1 . . . 1 . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . Locate Traps 3 | . 1 1 . . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . Patrol Status 2 | . . . . . . . 1 . . 1 . . Transport Status 1 | . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . . . . . Hauler Manifests 3 | . . 1 . . . 2 . . . . . . Registered Components 2 | . 1 . . . . . . . . 1 . . Zone Layout 3 | . 1 . . . 1 . . . . 1 . . Fabricator Hacks 3 | . . . . . . . 2 . . 1 . . Network Status 3 | . . . . . . . 2 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 18 | . 3 7 . . . 2 4 . . 2 . . Terminals 18 | . 3 7 . . . 2 4 . . 2 . . Track 1 | . . 1 . . . . . . . . . . Botnet 12 | . 2 2 . . . 2 4 . . 2 . . Skim 4 | . . 4 . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 4 6 . . . 6 8 . . 6 . . Full Trace Events 2 | . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 9 | . . . . . . 6 2 . . . 1 . STAY 1 | . . . . . . 1 . . . . . . EXPLORE 4 | . . . . . . 2 1 . . . 1 . RETURN 4 | . . . . . . 3 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . . Drone Launches 10 | . . . . . . 4 2 . . . 4 . Drone Recoveries 8 | . . . . . . 4 1 . . . 3 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Turns Passed 9024 | 82 1039 717 668 584 766 1640 1163 1201 142 422 555 45 Spaces Moved 6745 | 45 610 536 481 551 533 956 906 1035 103 334 582 73 Core 504 | 1 . . . . . . . . . . 430 73 Treads 4 | . . . . . . . . . . . 4 . Legs . | . . . . . . . . . . . . . Wheels 6237 | 44 610 536 481 551 533 956 906 1035 103 334 148 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 105 101 105 115 105 50 50 Average Speed 103 | 98 103 105 105 105 112 112 103 106 115 113 65 50 Slowest Speed 330 | 100 105 105 105 105 130 120 110 115 115 130 330 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 93 63 93 92 96 84 27 96 19 10 87 11 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . 1 . Scrap Searched 6 | . . . 1 . 1 . . 2 . . 1 1 Spaces Dug 22 | . 6 . 9 . . 1 6 . . . . . Terrain Destroyed 287 | . 20 24 34 . 25 96 12 . 33 43 . . Melee 12 | . 6 . . . . . 6 . . . . . Projectile 5 | . . 3 . . 1 1 . . . . . . AOE 270 | . 14 21 34 . 24 95 6 . 33 43 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Total 8345 | 64 922 613 632 557 659 1429 1091 1110 117 367 702 82 Wait 950 | . 194 21 130 . 88 336 65 53 . . 63 . Move 6733 | 44 609 535 480 550 532 955 905 1034 102 333 581 73 Hop . | . . . . . . . . . . . . . Pick Up 81 | 4 22 7 4 3 1 17 11 . . 10 1 1 Fast Attach 29 | 7 5 1 . . 1 3 8 . . . 4 . Attach 34 | . 4 3 . . 3 4 2 1 3 8 6 . Detach 4 | . 3 . . . . . 1 . . . . . Swap 76 | . 8 5 7 1 7 23 11 2 4 4 4 . Drop 71 | . 14 5 4 3 3 22 16 . . 3 . 1 Fire 279 | 9 55 36 7 . 23 68 31 19 6 4 21 . Melee 31 | . 8 . . . . . 6 . . 3 14 . Ram 17 | . . . . . 1 1 3 . . 2 8 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 32 . . . . . Rewire 8 | . . . . . . . . 1 2 . . 5 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 446 | -10/Materials | Identified exit to Mines 561 | -10/Materials | Discovered new exit (range 11) 904 | -10/Materials | Discovered new exit (range 16) 1065 | -10/Materials | Discovered new exit (range 8) 1122 | -10/Materials | Identified exit to Materials 1122 | -10/Materials | Entered another Materials area 1122 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1124 | -9/Materials | Discovered new exit (range 14) 1138 | -9/Materials | Identified exit to Storage 1165 | -9/Materials | Identified exit to Mines 1374 | -9/Materials | Destroyed 13 combat bots 1433 | -9/Materials | Build established: Skirmisher 1510 | -9/Materials | Discovered new exit (range 16) 1522 | -9/Materials | Search patrols dispatched 1529 | -9/Materials | Identified exit to Materials 1680 | -9/Materials | Discovered exit to Materials (range 15) 1839 | -9/Materials | Entered Mines 1864 | -9/Mines | Met a Derelict bent on vengeance 1938 | -9/Mines | Discovered exit to Materials (range 13) 2223 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2226 | -9/Mines | Found Prototype Device 2227 | -9/Mines | Identified Exp. Sensor Array 2389 | -9/Mines | Found the Drone Emporium 2394 | -9/Mines | Found Prototype Device 2395 | -9/Mines | Identified Sensor Drone Bay 2410 | -9/Mines | Discovered exit to Materials (range 7) 2503 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2503 | -9/Mines | Discovered new exit (range 5) 2506 | -9/Mines | Identified exit to Exiles 2507 | -9/Mines | Entered Exiles 2507 | -9/Exiles | Found Exiles lab abandoned 2956 | -9/Exiles | Discovered new exit (range 14) 2967 | -9/Exiles | Identified exit to Mines 3079 | -9/Exiles | Discovered exit to Mines (range 14) 3091 | -9/Exiles | Entered Mines 3413 | -8/Mines | Discovered exit to Materials (range 3) 3857 | -8/Mines | Entered Materials 3857 | -8/Materials | Evolved 2 slots: Utility x2 4007 | -8/Materials | Discovered new exit (range 15) 4026 | -8/Materials | Identified exit to Factory 4675 | -8/Materials | Garrison activated, responded to threat 4738 | -8/Materials | Destroyed 10 combat bots 5023 | -8/Materials | Discovered exit to Factory (range 10) 5410 | -8/Materials | Discovered exit to Factory (range 3) 5497 | -8/Materials | Entered Factory 5497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5851 | -7/Factory | Identified exit to Lower Caves 5962 | -7/Factory | Discovered new exit (range 4) 5965 | -7/Factory | Identified exit to Factory 6568 | -7/Factory | Build established: Hacker-Skirmisher 6660 | -7/Factory | Entered Lower Caves 6836 | -7/Lower Caves | Learned location of Zion (-6) 7339 | -7/Lower Caves | Encountered a Warlord checkpoint 7720 | -7/Lower Caves | Discovered new exit (range 12) 7781 | -7/Lower Caves | Identified exit to Lower Caves 7861 | -7/Lower Caves | Entered another Lower Caves area 7917 | -7/Lower Caves | Discovered exit to Factory (range 9) 7927 | -7/Lower Caves | Learned 12 Factory zone layouts 7983 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8003 | -7/Lower Caves | Entered Factory 8003 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8031 | -6/Factory | Lost 7 parts (1n3u3w) 8114 | -6/Factory | Identified exit to Lower Caves 8281 | -6/Factory | Build established: Hacker-Mutant 8425 | -6/Factory | Entered Lower Caves 8483 | -6/Lower Caves | Lost 4 parts (1p1u2w) 8704 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8756 | -6/Lower Caves | Released all parts (5) 8784 | -6/Lower Caves | Lost 14 parts (1p5n5u3w) 8843 | -6/Lower Caves | Spotted B-75 Beast 8885 | -6/Lower Caves | Core integrity fell below 50% 8975 | -6/Lower Caves | Discovered new exit (range 10) 8980 | -6/Lower Caves | Entered another Lower Caves area 8998 | -6/Lower Caves | Core integrity fell below 20% 9022 | -6/Lower Caves | Build established: Mutant 9025 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 09001_ Searching scrap... 09001_ Found Lgt. Fission Core. 09001_ Found Adv. ECM Suite. 09001_ Found 39 Matter. 09001_ Dropped Adv. ECM Suite. 09002_ Acquired Lgt. Fission Core. 09015_ Attempting to rewire KM-09G(S). 09015_ KM-09G(S) is broken beyond repair. 09016_ Attempting to rewire KM-09G(S). 09016_ KM-09G(S) is broken beyond repair. 09017_ Attempting to rewire KM-09G(S). 09017_ KM-09G(S) is broken beyond repair. 09018_ Attempting to rewire KM-09G(S). 09018_ KM-09G(S) is broken beyond repair. 09019_ Attempting to rewire KM-09G(S). 09019_ KM-09G(S) is broken beyond repair. 09020_ Slammed into S-27 Virus. 09021_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????" # | | ????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ?????????????????????????????????????#####????# | | ????????????????????????????????????? ##???# | | ???????????????????????????????????? ##??# | | ???????????????????????????????????# #?## | | ??????????????????????????????????# ### | | ?????????????????????????#????#### | | ????????????????????????## #### #### | | ????????????????????????# # % #??????### ### | | ????????????????????????# # #%[ ##??????## ### | | ????????????????????????# ###%*#??????## ### | | ????????????????????????# ## #?????## #?## | | ????????????????????######## s l ####### #?## | | ????????????????????# @ #?# | | ????????????????????# ##### g ## ### | | ???????????????????????????## #### ## ## | | ????????????????????????????# ## | | ????????????????????????????# ##!%! | | ????????????????????????????# ###### ##### | | ????????????????????????????## #????## ##???### | | ?????????????????????????????#####?????# #??????# | | ???????????????????????????????????????# #??????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????????????? ?????? | | ??????????????????????????????????????? ????? | | ???????????????????????????????????????## ???? | | ?????????????????????????????????????????### ??? | | ????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????# ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Evasion (%) 50 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed SpacefoldStealthProjector Manual? 0 Play Time 02:18:50 Cumulative 53.3 hours Start 2025.01.22 @ 23:33:56 End 2025.02.03 @ 00:18:50 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 22 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d0dbc32-889f-4ff7-8065-180b5278cde7