Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.14 @ 20:36:47 Player: MutatedPixel Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1260) 1260 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 3497 Bonus ------- Follower Combat Kills 47 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 97/100 System Corruption 1% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Wheel Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Light Treads Wheel Small Laser Mining Laser [Rating: 18] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . 1 . 1 Parts Attached 60 | 12 1 2 12 11 22 Power 11 | 4 1 1 1 3 1 Engine 9 | 4 1 . 1 3 . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 20 | 3 . . 8 2 7 Treads 2 | . . . . 2 . Leg 6 | 3 . . 1 . 2 Wheel 11 | . . . 6 . 5 Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 9 | 2 . . . 2 5 Device 6 | 2 . . . 2 2 Storage 2 | . . . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 20 | 3 . 1 3 4 9 Energy Gun 16 | 2 . 1 2 3 8 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . . . 2 20 Power 3 | . . . . . 3 Propulsion 4 | . . . . 1 3 Utility 5 | . . . . 1 4 Weapon 10 | . . . . . 10 Highest Loss Streak 6 | . . . . 1 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 92 | . 100 100 99 95 86 Engine 13 | . 14 8 11 17 14 Core 3 | . . 5 11 3 1 Treads 6 | . . . . 14 7 Leg 8 | . 28 28 . . 3 Wheel 5 | . . . 20 5 5 Device 20 | . 28 28 22 21 14 Storage 4 | . . . . . 8 Energy Gun 27 | . 28 28 22 26 28 Launcher 1 | . . . 10 5 . Peak Build Rating 18 | 9 9 11 17 17 18 Average Rating 12 | 3 9 9 15 14 14 On Entrance 9 | . 9 9 11 17 13 Naked Turns . | . . . . . . Heaviest Build 49 | 9 11 11 20 27 49 Greatest Support 40 | 20 20 20 22 40 40 Greatest Overweight (x) 6 | . . . . 6 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 5 15 Average Capacity 9 | 5 5 5 5 5 14 Most Carried 6 | 5 3 5 5 5 6 Average Carried 3 | 3 2 4 3 4 4 Final Capacity 15 | 5 5 5 5 5 15 Final Carried 5 | 2 2 5 5 5 4 Class Distribution -------------------- 32% | Mutant 23% | Scavenger-Skirmisher 23% | Scavenger-Gunner 10% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1052 | 349 . 85 . 333 285 Remotely . | . . . . . . Salvage Created 1274 | 148 75 47 . 315 689 Parts 67 | 12 1 4 . 22 28 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 31 | 1 2 3 . 9 16 Guns 24 | 1 2 3 . 6 12 AOE 5 | . . . . 3 2 Classes Destroyed 9 | 3 . 1 . 2 3 Worker 2 | 1 . . . . 1 Builder 2 | . . . . 1 1 Tunneler 3 | 3 . . . . . Swarmer 4 | . . 3 . . 1 Grunt 22 | 1 2 . . 8 11 Brawler 1 | . . . . 1 . Duelist 2 | . . . . . 2 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 4 2 3 . 4 5 Combat Bots Only 3 | 1 2 3 . 3 3 Max Kills in Single Turn 2 | 1 1 1 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 254 | 4 15 13 . 43 179 Missed 56 | . 2 8 . 3 43 Damage Taken 2243 | 34 108 27 . 369 1705 Core 667 | . 26 4 . 83 554 Absorbed by Shields . | . . . . . . Ignored by Resistances 622 | 10 33 10 . 118 451 Core Remaining (%) 89 | 100 . 88 . 79 . Volleys Fired 104 | 9 13 8 . 15 59 Largest 4 | 2 2 2 . 3 4 Hottest 235 | 70 100 100 . 163 235 Shots Fired 250 | 18 26 16 . 31 159 Gun 246 | 18 26 16 . 28 158 Cannon . | . . . . . . Launcher 4 | . . . . 3 1 Special . | . . . . . . Kinetic 9 | 9 . . . . . Thermal 237 | 9 26 16 . 28 158 Explosive 4 | . . . . 3 1 Electromagnetic . | . . . . . . Robot Hit Streak 20 | 12 18 6 . 12 20 Robot Miss Streak 3 | 1 1 3 . 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 159 | 13 11 10 . 25 100 Core Hits 77 | 8 4 4 . 24 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | 4 3 . . 2 7 Burn 16 | 4 3 . . 2 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2859 | 143 163 138 . 646 1769 Guns 2390 | 143 163 138 . 403 1543 Cannons . | . . . . . . Explosions 453 | . . . . 243 210 Melee . | . . . . . . Ramming 16 | . . . . . 16 Kinetic 43 | 43 . . . . . Thermal 2347 | 100 163 138 . 403 1543 Explosive 453 | . . . . 243 210 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 1 Average Corruption 2 | . . . . 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 7 2 Message Errors 3 | . . . . 3 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . . . . 10 84 Shots 2 | . . . . 1 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 760 | 158 526 195 . 760 617 Average Temperature 218 | 78 243 76 . 280 221 Received Heat Transfer 1431 | 24 78 . . 258 1071 Effects 64 | . 4 . . 26 34 Shutdowns 21 | . 2 . . 7 12 Energy Bleed 9 | . 1 . . 2 6 Interference 7 | . . . . 2 5 Matter Decay 6 | . 1 . . 3 2 Short Circuit 2 | . . . . 1 1 Damage (minor) 6 | . . . . 3 3 Damage (major) 12 | . . . . 8 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 18 | 1 4 1 . . 12 Heat Transferred 6832 | 592 703 407 . 881 4249 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 248 | 40 83 96 46 236 248 Initial 77 | . 22 26 31 14 77 Average 102 | 8 48 54 39 168 132 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 90 | 100 100 100 100 66 93 Level 1 9 | . . . . 33 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | 1 4 5 . 9 29 Peak Tracking Total 5 | 1 4 3 . 4 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 . . . 2 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 4 . . . 8 Successful 8 | . 4 . . . 4 Failed 4 | . . . . . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 12 | . 4 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . . . 4 Record 7 | . 4 . . . 3 Assault Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 231 | . . . . . 231 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2105 | 189 136 361 142 374 903 Spaces Moved 1117 | 112 79 274 120 157 375 Core 49 | 47 . . . 2 . Treads 262 | . . . . 134 128 Legs 464 | 65 79 274 . . 46 Wheels 342 | . . . 120 21 201 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 80 85 95 Average Speed 134 | 90 120 120 80 152 171 Slowest Speed 350 | 120 120 120 85 350 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 7 21 72 8 18 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 102 | . . . . 39 63 Melee . | . . . . . . Projectile . | . . . . . . AOE 102 | . . . . 39 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1514 | 184 94 290 168 269 509 Wait 155 | 36 . . 25 60 34 Move 1112 | 111 78 273 119 156 375 Hop . | . . . . . . Pick Up 48 | 11 1 5 4 13 14 Fast Attach 4 | 1 . . . 2 1 Attach 44 | 9 . 1 10 8 16 Detach 11 | 2 . . 6 1 2 Swap 12 | 2 1 1 2 1 5 Drop 23 | 3 1 2 2 13 2 Fire 104 | 9 13 8 . 15 59 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Met Revision 17 140 | -11/Scrapyard | Discovered new exit (range 8) 190 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Met 8R-AWN 308 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 328 | -10/Mines | Followed 8R-AWN into the Mines 379 | -10/Mines | Discovered new exit (range 10) 387 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 669 | -10/Mines | Discovered new exit (range 10) 687 | -10/Mines | Entered Materials 687 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 826 | -9/Materials | Discovered new exit (range 5) 829 | -9/Materials | Entered Mines 996 | -9/Mines | Build established: Scavenger-Skirmisher 1072 | -9/Mines | Identified exit to Materials 1186 | -9/Mines | Received a Mining Laser from a helpful Derelict 1186 | -9/Mines | Discovered exit to Materials (range 5) 1203 | -9/Mines | Entered Materials 1203 | -8/Materials | Accompanied by 1 ally 1203 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1376 | -8/Materials | Build established: Scavenger-Gunner 1598 | -8/Materials | Lost 3 parts (1u2w) 1830 | -8/Materials | Lost 3 parts (1p1n1u) 1900 | -8/Materials | Garrison activated, responded to threat 1912 | -8/Materials | Core integrity fell below 50% 1977 | -8/Materials | Lost 3 parts (1n2w) 2024 | -8/Materials | Discovered new exit (range 10) 2060 | -8/Materials | Core integrity fell below 20% 2090 | -8/Materials | Lost 3 parts (1p1u1w) 2106 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Imp. Heat Sink. U-05 Engineer builds a Door. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Critical hit (Burn: +37). Acquired Beam Rifle. U-05 Engineer lays Concrete. Particle Gun destroyed. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-33). Critical hit (Destroy). Aluminum Leg destroyed. Imp. Heat Sink destroyed. Lgt. Nuclear Core destroyed. U-05 Engineer builds a Wall. Sml. Laser destroyed. L-31 Rogue destroyed. Beam Rifle destroyed. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????# #?????# # # / " | | ???????????# #?????# # # # " | | ???????????# ####### # # ###+#### ## " | | ???????????# + %##### ### ## #?? | | ???????????# ####### #?### #?# !##+#??? | | ???????????# #?????# #???# #?# !!#? ???? | | ???????????# #?????# #???# #?# #? ???? | | ???????????###########?????# #???#+#?####+##? ???? | | ???????????????????????????#%#??????????# #??????? | | ??????????????######???#####+####???????# #??????? | | ??????????????#!!!!==??# #???????# #??????? | | ??????????????#!!!!==??# #???????# #??????? | | ???????????????? ??# #???????# #??????? | | ?????????????????# ### """ #???????? ??????? | | ???????????####### = # """"" #???????? ??????? | | ??????? #a""""" #???????? ??????? | | ??????? T + """"" #??" ? ??????? | | ???????! #u #? ? ??????? | | ???????? ####### # # ! ! # ??????? | | ?????????????????## # #??????? ???????? | | ??????????????????# #???????????????? | | ??????????????????# %% Y ##???????????????? | | ????????????????? + % #######?????????? | | ???????????????"" # r g g ?????????? | | ???????????????? # < ! #######?????????? | | ??????????????? ?# !@= #???????????????? | | ?????????????? ?#### [ ##???????????????? | | ????????????? ?????# [[[ #???????????????? | | ??????????????#??????# [[[ ##???????????????? | | ?????????????????????## ## # #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????###### ###????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You One Hack Too Far Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed TowerPowerBoregun Manual? 0 Play Time 01:08:38 Cumulative 1.0 hours Start 2025.04.14 @ 19:25:55 End 2025.04.14 @ 20:36:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4ed28d1-504c-4c7c-ba76-879edd78301f