Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.15 @ 15:43:14 Player: TLFP Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (4075) 4075 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2804) 2804 TOTAL SCORE: 12014 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 193 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 200/200 System Corruption 10% Temperature Cool (8) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Light Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Relay Coupler [Swarmer] (58) Relay Coupler [Grunt] (4) Relay Coupler [Brawler] (30) > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (10) --- Flexi-carbon Leg Improved Heat Sink Cloak of Protection EM Shield Compact Ion Cannon Compact Ion Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Cloak of Protection EM Shield Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Improved Integration Mediator > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Light Nuclear Core Flexi-carbon Leg Coil Gun Remote Datajack [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Brawler] Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 5 | . . . . . 2 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 161 | . 1 . 6 . 9 30 . . 28 22 22 28 15 Power 21 | . . . . . . 5 . . 4 6 2 3 1 Engine 11 | . . . . . . 5 . . 1 1 2 2 . Core 9 | . . . . . . . . . 3 5 . . 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 49 | . . . . . 2 13 . . 9 4 6 12 3 Treads 3 | . . . . . 1 1 . . . . . . 1 Leg 42 | . . . . . 1 11 . . 9 4 6 9 2 Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . Flight 1 | . . . . . . 1 . . . . . . . Utility 51 | . 1 . 3 . 5 7 . . 10 5 6 8 6 Device 28 | . . . 2 . 2 2 . . 6 2 5 7 2 Storage 4 | . . . 1 . . 2 . . . . . 1 . Processor 1 | . 1 . . . . . . . . . . . . Hackware 6 | . . . . . 1 . . . 1 1 1 . 2 Protection 12 | . . . . . 2 3 . . 3 2 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 40 | . . . 3 . 2 5 . . 5 7 8 5 5 Energy Gun 9 | . . . 1 . 2 3 . . . . 3 . . Energy Cannon 6 | . . . 1 . . . . . 1 1 1 2 . Ballistic Gun 13 | . . . 1 . . 1 . . 4 2 . 2 3 Ballistic Cannon 5 | . . . . . . 1 . . . 3 1 . . Launcher . | . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . . 1 3 1 2 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . 1 . . . 2 . 3 . Parts Lost 49 | . . . . . . 2 . . 12 3 19 2 11 Power 8 | . . . . . . . . . 2 2 2 . 2 Propulsion 15 | . . . . . . . . . 4 1 5 1 4 Utility 15 | . . . . . . . . . 4 . 8 . 3 Weapon 11 | . . . . . . 2 . . 2 . 4 1 2 Highest Loss Streak 12 | . . . . . . 2 . . 12 2 11 2 9 Average Slot Usage (%) 93 | . 93 100 97 85 96 99 100 100 95 99 81 84 98 Engine 9 | . 14 14 14 14 9 15 15 15 7 6 7 7 4 Core 1 | . . . . . . . . . 5 5 2 . . Reactor 1 | . . . . . . . . . . . . 3 6 Treads 1 | . . . . . 8 5 . . . . . . . Leg 24 | . 28 28 28 28 26 24 30 30 28 26 21 20 25 Device 12 | . . . 5 . 16 15 15 15 14 13 12 14 8 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 5 1 6 Hackware 11 | . . . . . 2 7 7 7 5 13 16 20 24 Protection 4 | . . . . . 5 7 7 7 6 11 3 . 4 Energy Gun 4 | . 14 14 13 14 15 8 . . . . 2 . . Energy Cannon 1 | . . . . . . . . . . 3 . 3 1 Ballistic Gun 5 | . 14 14 14 14 2 2 7 7 12 1 . 3 9 Ballistic Cannon 2 | . . . . . . 3 7 7 1 5 5 . . Special Weapon 1 | . . . . . . . . . . 1 2 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 62 | 13 13 13 24 16 31 42 38 38 38 62 60 58 58 Greatest Support 80 | 20 20 20 20 20 30 50 50 50 53 76 78 80 80 Greatest Overweight (x) 3 | . . . 1 . 1 3 . . 2 . 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 6 6 8 8 8 12 8 8 8 8 8 10 10 Average Capacity 7 | . 6 6 6 8 8 8 8 8 8 8 7 5 10 Most Carried 10 | . 6 6 7 8 8 9 8 8 8 8 8 10 10 Average Carried 7 | . 5 6 6 7 7 7 7 8 7 7 6 5 9 Final Capacity 10 | 6 6 6 8 8 8 8 8 8 8 8 4 10 10 Final Carried 10 | 6 6 6 7 8 8 8 8 8 8 8 4 10 7 Class Distribution -------------------- 34% | Mutant 30% | Scavenger-Mutant 14% | Scavenger-Skirmisher 7% | Bothacker-Mutant 6% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 2922 | 200 22 . . 60 93 472 80 . 559 287 215 577 357 Remotely . | . . . . . . . . . . . . . . Salvage Created 3876 | . 91 . . . 191 692 89 . 725 385 162 845 696 Parts 189 | . 4 . . . 16 39 5 . 38 21 8 30 28 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . . . . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 64 | . 2 . . . 6 12 1 . 16 5 5 6 11 Guns 44 | . 1 . . . 6 9 . . 12 2 . 3 11 Cannons 18 | . . . . . . 2 1 . 4 3 5 3 . AOE 2 | . 1 . . . . 1 . . . . . . . Classes Destroyed 12 | . 1 . . . 2 4 . . 1 3 . 1 . Worker 1 | . . . . . . 1 . . . . . . . Builder 1 | . . . . . . . . . . 1 . . . Hauler 1 | . . . . . . . . . . . . 1 . Recycler 4 | . . . . . . . . . . 1 . 3 . Watcher 4 | . . . . . . 2 2 . . . . . . Swarmer 9 | . . . . . 4 . . . 5 . . . . Grunt 27 | . 2 . . . . 6 . . 6 1 5 2 5 Sentry 10 | . . . . . 2 2 . . 1 . . . 5 Specialist 2 | . . . . . . . . . 2 . . . . Hunter 6 | . . . . . . 1 1 . 1 2 . 1 . Programmer 9 | . . . . . . 3 . . 1 1 . 3 1 Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 5 | . 2 . . . 4 3 2 . 5 3 3 4 3 Combat Bots Only 5 | . 2 . . . 4 3 1 . 5 2 3 2 3 Max Kills in Single Turn 1 | . 1 . . . 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 8976 | . 78 . . . 284 831 . . 1947 1024 2483 563 1766 Core 1255 | . 14 . . . 42 142 . . 202 87 434 122 212 Absorbed by Shields 93 | . . . . . . . . . . . 71 22 . Core Remaining (%) 84 | 100 . . . 94 92 . . . 50 . . . . Volleys Fired 287 | . 4 . . . 21 52 8 . 49 30 41 41 41 Largest 2 | . 2 . . . 2 2 2 . 2 2 2 2 2 Hottest 180 | . 60 . . . 124 138 72 . 121 151 138 180 120 Shots Fired 466 | . 8 . . . 31 82 16 . 89 55 61 48 76 Gun 272 | . 8 . . . 31 60 8 . 72 14 8 7 64 Cannon 183 | . . . . . . 22 8 . 17 40 49 39 8 Launcher . | . . . . . . . . . . . . . . Special 11 | . . . . . . . . . . 1 4 2 4 Kinetic 302 | . 4 . . . 1 38 16 . 81 43 48 7 64 Thermal 107 | . . . . . 19 16 . . 8 11 6 39 8 Explosive . | . . . . . . . . . . . . . . Electromagnetic 46 | . 4 . . . 11 28 . . . . 3 . . Robot Hit Streak 42 | . 8 . . . 7 20 11 . 15 27 28 25 42 Robot Miss Streak 4 | . . . . . 2 3 2 . 2 1 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 377 | . 8 . . . 21 70 13 . 68 46 49 41 61 Core Hits 214 | . 4 . . . 9 47 10 . 34 17 17 19 57 Critical Hits 10 | . . . . . . . . . 2 3 1 1 3 Critical Kills 6 | . . . . . . . . . 2 1 . 1 2 Critical Parts Destroyed 4 | . . . . . . . . . . 2 1 . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9480 | . 190 . . . 386 1674 194 . 1352 1334 1661 1175 1514 Guns 4568 | . 106 . . . 386 1203 112 . 925 231 101 151 1353 Cannons 4566 | . . . . . . 369 82 . 427 1103 1433 991 161 Explosions 177 | . 84 . . . . 93 . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 169 | . . . . . . 9 . . . . 127 33 . Kinetic 5995 | . 48 . . . 11 802 194 . 1075 962 1399 151 1353 Thermal 2615 | . 84 . . . 240 393 . . 277 372 97 991 161 Explosive . | . . . . . . . . . . . . . . Electromagnetic 701 | . 58 . . . 135 470 . . . . 38 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 1 2 1 7 8 10 Average Corruption 5 | . . . . . . 1 1 1 1 1 4 7 8 Corruption Purged . | . . . . . . . . . . . . . . Effects 100 | . . . . . . 1 4 1 7 . 11 50 26 Message Errors 23 | . . . . . . 1 2 1 1 . 3 11 4 Matter Fused 18 | . . . . . . . . . . . 1 13 4 Heat Flow Errors 11 | . . . . . . . . . 2 . 1 6 2 Energy Discharges 12 | . . . . . . . . . 1 . 2 7 2 Parts Rejected 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 12 | . . . . . . . 2 . 1 . 1 7 1 Data Loss (major) 3 | . . . . . . . . . . . . 1 2 Misfires 2 | . . . . . . . . . . . . . 2 Targeting Errors 14 | . . . . . . . . . 1 . 1 4 8 Weapon Failures 3 | . . . . . . . . . 1 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 244 | . . . . . . 28 7 . 18 50 110 31 . Projectiles 221 | . . . . . . 9 7 . 18 50 106 31 . Explosions 19 | . . . . . . 19 . . . . . . . Melee 4 | . . . . . . . . . . . 4 . . Knockbacks 37 | . . . . . . 5 . . 1 8 23 . . Impact 2 | . . . . . . . . . . . 2 . . Kinetic 33 | . . . . . . 5 . . 1 8 19 . . Secondary 2 | . . . . . . . . . . . 2 . . Self-Inflicted Damage 106 | . 44 . . . . 33 . . . . 25 4 . Shots 2 | . 1 . . . . 1 . . . . . . . Rammed 28 | . . . . . . . . . . . 23 5 . Targets Rammed 51 | . . . . . . 2 . . . . 38 11 . Kicked 23 | . . . . . . 2 . . . . 15 6 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 450 | . 30 . . . 180 395 144 . 246 6 215 450 199 Average Temperature 107 | . 24 . . . 47 139 62 . 112 6 96 124 35 Received Heat Transfer 2958 | . 24 . . . 81 309 . . 609 129 956 73 777 Effects 2 | . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 2 1 . . . 1 . 3 2 Heat Transferred 3609 | . 50 . . . 481 747 . . 296 370 148 1295 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 410 | . 50 16 . . 121 211 163 74 410 259 173 134 190 Initial 186 | . . 16 . . . 46 123 74 45 186 53 26 . Average 84 | . 20 16 . . 45 80 136 74 220 118 119 32 93 Maximum Alert Level 2 | . . . . . . 1 . . 2 1 . . . Low Security (%) 91 | . 100 100 . 100 100 99 100 100 39 82 100 100 100 Level 1 6 | . . . . . . . . . 43 17 . . . Level 2 1 | . . . . . . . . . 16 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . 3 . . . 2 . 8 . Investigation 4 | . 1 . . . . 1 . . . 1 . 1 . Extermination 6 | . . . . . . 1 . . . 1 . 4 . Reinforcement 4 | . . . . . . 1 . . . . . 3 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . Alert ID Control Effect 6 | . . . . . . . . . . . 2 3 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 4 | . . . . . 2 1 . . . . . 1 . Communications Jammed 38 | . . . . . 9 3 26 . . . . . . Distress Signals 37 | . . . . . 9 2 26 . . . . . . Times Spotted 124 | . 2 . . . 12 27 3 1 19 8 19 13 20 Peak Tracking Total 8 | . 2 . . . 7 5 2 1 7 4 8 3 6 Tactical Retreats 10 | . . . . . . 2 . . 1 3 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 13 | . 1 . . . . . 1 . 2 1 2 4 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 4 | . . . . . . . . . 2 . 1 . 1 Max in Single Turn 1 | . . . . . . . . . 1 . 1 . 1 Garrison Relay 4 | . . . . . . . . . 2 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 12 | . . . . . 1 4 . 1 . 3 . 3 . Terminals 4 | . . . . . 1 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . Garrison Access 4 | . . . . . . 1 . 1 . 1 . 1 . Total Hacks 23 | . . . . . 2 8 . 1 . 5 . 7 . Successful 16 | . . . . . 1 8 . 1 . 2 . 4 . Failed 7 | . . . . . 1 . . . . 3 . 3 . Catastrophic 3 | . . . . . . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . 1 . . 2 . . . . . 4 . Terminals 7 | . . . . . 2 2 . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . Scanalyzers 7 | . . . . . . 3 . . . . . 4 . Garrison Access 5 | . . . . . . 1 . 1 . 1 . 2 . Terminal Hacks 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . Scanalyzer 5 | . . . . . . 3 . . . . . 2 . Insert Component 3 | . . . . . . 2 . . . . . 1 . Analyze 2 | . . . . . . 1 . . . . . 1 . Garrison Access Hacks 4 | . . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 3 | . . . . . . 2 . . . . . 1 . Terminals 2 | . . . . . . 2 . . . . . . . Track 1 | . . . . . . 1 . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Extract 1 | . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 3 . . . 2 . 3 . Full Trace Events 2 | . . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 61 | . . . . . . 61 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . 1 . Part Schematics Acquired 2 | . . . . . . 1 . . . . . 1 . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . . 1 . . . . Robots Hacked 9 | . . . . . . . . . . . 4 1 4 Non-combat . | . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . 4 1 4 Robot Hacks Applied 9 | . . . . . . . . . . . 4 1 4 overwrite_iff 3 | . . . . . . . . . . . 2 . 1 formatsys_high 6 | . . . . . . . . . . . 2 1 3 Relay Couplers Released 18 | . . . . . . . . . 9 . 5 . 4 Machine Destruction 18 | . . . . . . . . . 9 . 5 . 4 Attached 5 | . . . . . . . . . 1 1 1 . 2 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 10 | . . . . 1 . . . . . . 4 1 4 Largest Group 3 | . . . . 1 1 . . . . . 3 1 3 Highest-Rated Group 86 | . . . . 31 31 . . . . . 86 32 36 Highest-Rated Ally 32 | . . . . 31 31 . . . . . 32 32 20 Total Orders 2 | . . . . . . . . . . . 1 1 . AID 2 | . . . . . . . . . . . 1 1 . Ally Attacks 41 | . . . . . 5 . . . . . 24 8 4 Total Damage 1024 | . . . . . 62 . . . . . 579 261 122 Kills 7 | . . . . . 1 . . . . . 2 3 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 7501 | . 170 236 313 234 561 1098 352 32 699 1028 473 1811 494 Spaces Moved 4164 | 1 107 75 248 185 245 605 200 26 388 488 227 1097 272 Core . | . . . . . . . . . . . . . . Treads 120 | . . . . . . 120 . . . . . . . Legs 4019 | 1 107 75 248 185 245 485 200 26 388 488 227 1072 272 Wheels . | . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . 25 . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 124 | 120 120 120 120 120 129 139 120 120 120 120 120 124 120 Slowest Speed 250 | 120 120 120 150 120 150 210 120 120 180 120 150 250 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 24 11 61 37 26 18 46 1 68 11 34 15 35 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . 4 . 2 . Terrain Destroyed 32 | . 6 . . . . 4 . . 2 6 6 5 3 Melee . | . . . . . . . . . . . . . . Projectile 24 | . . . . . . 2 . . 2 6 6 5 3 AOE 8 | . 6 . . . . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Total 6018 | . 141 221 265 197 458 782 297 26 540 875 358 1495 363 Wait 1178 | . 25 147 . 10 172 58 81 . 41 317 13 285 29 Move 4153 | . 106 74 247 184 244 604 199 26 387 488 226 1096 272 Hop . | . . . . . . . . . . . . . . Pick Up 68 | . 3 . 3 2 6 13 2 . 11 5 8 13 2 Fast Attach 39 | . . . 4 . 3 2 . . 4 5 5 14 2 Attach 38 | . 1 . 1 . 3 5 . . 8 3 8 4 5 Detach 4 | . . . 1 . . 1 . . . 1 1 . . Swap 85 | . . . 1 . 3 23 . . 16 15 9 10 8 Drop 91 | . 2 . 8 1 6 22 2 . 14 11 6 17 2 Fire 287 | . 4 . . . 21 52 8 . 49 30 41 41 41 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 51 | . . . . . . 2 . . . . 38 11 . Crush . | . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 5 . 10 . 3 4 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 169 | -10/Materials | Identified exit to Mines 171 | -10/Materials | Entered Mines 172 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 401 | -10/Mines | Discovered new exit (range 5) 405 | -10/Mines | Identified exit to Exiles 407 | -10/Mines | Entered Exiles 436 | -10/Exiles | Met 8R-AWN 457 | -10/Exiles | Met EX-HEX 490 | -10/Exiles | Met EX-BIN 505 | -10/Exiles | Aligned with FarCom system 506 | -10/Exiles | Given EX-Vault access code 533 | -10/Exiles | Opened EX-Vault 539 | -10/Exiles | Found Prototype Energy Cannon 541 | -10/Exiles | Identified YOLO Cannon 559 | -10/Exiles | Found Prototype Device 559 | -10/Exiles | Identified Cloak of Protection 597 | -10/Exiles | Warned to stay clear of 0b10 Research branches 632 | -10/Exiles | Met EX-DEC 705 | -10/Exiles | Discovered new exit (range 10) 720 | -10/Exiles | Left Exiles lab with Cloak of Protection 720 | -10/Exiles | Entered Mines 886 | -9/Mines | Discovered new exit (range 11) 900 | -9/Mines | Received a Mining Laser from a helpful Derelict 954 | -9/Mines | Entered Materials 954 | -8/Materials | Accompanied by 1 ally 954 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1290 | -8/Materials | Discovered new exit (range 16) 1300 | -8/Materials | Build established: Skirmisher 1515 | -8/Materials | Entered Factory 1515 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1699 | -7/Factory | Build established: Hacker-Mutant 1801 | -7/Factory | Repaired Broken Hvy. Laser 2447 | -7/Factory | Build established: Scavenger-Skirmisher 2608 | -7/Factory | Identified exit to Garrison 2613 | -7/Factory | Entered Garrison 2862 | -7/Garrison | Triggered checkpoint 2923 | -7/Garrison | Discovered new exit (range 10) 2942 | -7/Garrison | Installed Relay Interface Framework 2965 | -7/Garrison | Entered Factory 2997 | -7/Factory | Identified exit to Garrison 2997 | -7/Factory | Entered Garrison 3102 | -7/Garrison | Triggered checkpoint 3174 | -7/Garrison | Lost 12 parts (2p4n4u2w) 3205 | -7/Garrison | Garrison Relay disabled 3270 | -7/Garrison | Triggered checkpoint 3326 | -7/Garrison | Discovered new exit (range 14) 3376 | -7/Garrison | Triggered checkpoint 3411 | -7/Garrison | Build established: Scavenger-Mutant 3432 | -7/Garrison | Garrison Relay disabled 3496 | -7/Garrison | Triggered checkpoint 3496 | -7/Garrison | Triggered checkpoint 3665 | -7/Garrison | Discovered new exit (range 15) 3691 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3696 | -7/Garrison | Entered Factory 3696 | -6/Factory | Evolved 2 slots: Utility x2 3952 | -6/Factory | Spotted B-75 Beast 3974 | -6/Factory | Destroyed B-75 Beast 4724 | -6/Factory | Identified exit to Garrison 4724 | -6/Factory | Entered Garrison 4730 | -6/Garrison | Expanded RIF knowledge: Hotswap 4866 | -6/Garrison | Triggered checkpoint 4915 | -6/Garrison | Garrison Relay disabled 4983 | -6/Garrison | Lost 11 parts (1p4n3u3w) 5121 | -6/Garrison | Spotted B-75 Beast 5131 | -6/Garrison | Core integrity fell below 50% 5132 | -6/Garrison | Triggered checkpoint 5138 | -6/Garrison | Triggered checkpoint 5148 | -6/Garrison | Triggered checkpoint 5182 | -6/Garrison | Discovered new exit (range 13) 5187 | -6/Garrison | Lost 7 parts (1p1n4u1w) 5197 | -6/Garrison | Entered Factory 5468 | -6/Factory | Build established: Mutant 5844 | -6/Factory | Build established: Scavenger-Mutant 6197 | -6/Factory | Build established: Mutant 7001 | -6/Factory | Identified exit to Garrison 7008 | -6/Factory | Entered Garrison 7074 | -6/Garrison | Triggered checkpoint 7092 | -6/Garrison | Core integrity fell below 20% 7122 | -6/Garrison | Garrison Relay disabled 7324 | -6/Garrison | Triggered checkpoint 7373 | -6/Garrison | System corruption reached 10% 7402 | -6/Garrison | Triggered checkpoint 7481 | -6/Garrison | Discovered new exit (range 14) 7502 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07482_ Triggered Alarm Trap. 07482_ An alarm sounds. 07483_ Y-54 Guardian springs to life. 07483_ Slug penetrates Y-54 Guardian. 07484_ Flexi-carbon Leg destroyed. 07490_ Slug penetrates Y-54 Guardian. 07490_ System corrupted: Flak Gun targeting data glitched. 07490_ Imp. Light Armor Plating destroyed. 07491_ Adv. Heat Sink destroyed. 07493_ System corrupted: Gauss Rifle targeting data glitched. 07493_ Slug penetrates Y-54 Guardian. 07493_ Y-54 Guardian destroyed. 07493_ Switching to secondary target: Y-54 Guardian. 07493_ Flexi-carbon Leg destroyed. 07494_ Gauss Rifle destroyed. 07497_ Lgt. Nuclear Core destroyed. 07498_ Acquired Lgt. Treads. 07500_ J:#FTS6RRPVIQ EWAVHPMAJ XRTRO4> 07500_ Relay Coupler [Sentry] destroyed. 07500_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????< ????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# Y#????????????g???????? | | ????????????????????????# #????????????g???????? | | ????????????????????????# #????????????g???????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????#???????### #????????????????????? | | ??????????????#]]]]#### Y #????????????????????? | | ??????????????# Y* #????????????????????? | | ???????????# %/@ #????????????C???????? | | ??????????????#!!!!####[Y! #????????????????????? | | ??????????????????????### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????C???????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????###### #######??????????????? | | ???????????????????# ???????? | | ???????????????????# #### #######??????????????? | | ???????????????????# #??# #????????????????????? | | ???????????????????# #??# #????????????????????? | | ???????????????????# #??# #????????????????????? | | ???????????????????# #??# #????????????????????? | | # ##""""########### #### #????????????????????? | | #????????????????????? | | ^ #????????????????????? | | #????????????????????? | | ## ## ###############????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 30 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 5 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Relay Coupler Types 101 Relay Coupler Value 4 Item Schematics ----------------- Hvy. Laser | -7/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Extracted Hvy. Flak Cannon | -6/Factory | Extracted Imp. Thermal Converter | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileArmorLoader Manual? 0 Play Time 01:22:08 Cumulative 37.4 hours Start 2021.12.15 @ 12:19:22 End 2021.12.15 @ 15:43:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 20 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 747739c4-0296-4e92-b8f7-e489609d2e46