Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 18:02:36 Player: Ordine Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (404) 404 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 944 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Sensor Array Targeting Computer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Sensor Array Targeting Computer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 11 1 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | 2 1 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 1 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 7 | . 5 2 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 3 | . 3 9 Power 1 | . 1 1 Propulsion . | . . . Utility . | . . 2 Weapon 1 | . 1 6 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 82 | . 82 92 Engine 6 | . 6 9 Treads 15 | . 16 . Leg 3 | . 2 25 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 10 | . 10 . Ballistic Gun 13 | . 12 28 Slashing Weapon 4 | . 4 . Peak Build Rating 12 | 6 11 12 Average Rating 6 | 4 6 11 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 29 | 14 29 29 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 7 | . 7 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 13 15 Most Carried 10 | 1 10 9 Average Carried 3 | . 3 9 Final Capacity 15 | 8 15 15 Final Carried 10 | 1 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 535 | 260 239 36 Remotely . | . . . Salvage Created 743 | . 673 70 Parts 37 | . 35 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 11 4 Guns 15 | . 11 4 Classes Destroyed 6 | . 6 . Builder 2 | . 2 . Hauler 2 | . 2 . Recycler 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 5 4 Grunt 6 | . 6 . Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 165 | . 100 65 Missed 58 | . 28 30 Hits 107 | . 72 35 Projectile 107 | . 72 35 Critical Strikes 1 | . 1 . Damage Taken 1159 | . 766 393 Core 262 | . 157 105 Absorbed by Shields . | . . . Regen/Repaired (Parts) 19 | . 19 . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | . 76 10 Largest 2 | . 2 2 Hottest 70 | . 70 46 Shots Fired 166 | . 146 20 Gun 166 | . 146 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 117 | . 97 20 Thermal 49 | . 49 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 6 Robot Miss Streak 9 | . 9 4 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 92 | . 79 13 Core Hits 39 | . 33 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Destroy 1 | . 1 . Melee Attacks 3 | . 3 . Impact . | . . . Slashing 3 | . 3 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1102 | . 903 199 Guns 1102 | . 903 199 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 741 | . 542 199 Thermal 361 | . 361 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 229 | . 229 . Average Temperature 46 | . 46 . Received Heat Transfer 408 | . 303 105 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1221 | . 1221 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 124 | . 124 . Initial . | . . . Average 28 | . 29 . Influence Increases 520 | . 365 155 Destroy 0b10 Robot/C 300 | . 220 80 Destroy 0b10 Robot/NC 45 | . 45 . Destroy Leader 60 | . 60 . Successful Hack 7 | . 7 . Disable Machine 15 | . 15 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 90 | . 15 75 Influence Decreases 415 | . 365 50 Time Decay 345 | . 315 30 Lost Part 70 | . 50 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 19 8 Peak Tracking Total 6 | . 6 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 8 | . 8 . Failed 12 | . 12 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2169 | 71 1995 103 Spaces Moved 814 | 41 742 31 Core 108 | 3 105 . Treads 600 | 38 562 . Legs 106 | . 75 31 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 190 Average Speed 210 | 151 213 199 Slowest Speed 400 | 160 400 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 97 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 2 | . 2 . Melee 2 | . 2 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1105 | 47 1005 53 Wait 166 | . 155 11 Move 812 | 40 741 31 Hop . | . . . Pick Up 11 | 1 10 . Fast Attach 13 | 6 7 . Attach 2 | . 1 1 Detach 1 | . 1 . Swap 7 | . 7 . Drop 4 | . 4 . Fire 86 | . 76 10 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 3) 445 | -10/Materials | Identified exit to Materials 725 | -10/Materials | Discovered exit to Materials (range 15) 923 | -10/Materials | Repaired Lgt. Nuclear Core 1067 | -10/Materials | Discovered exit to Materials (range 16) 1359 | -10/Materials | Core integrity fell below 50% 2038 | -10/Materials | Discovered new exit (range 15) 2065 | -10/Materials | Identified exit to Subcaves 2067 | -10/Materials | Entered Subcaves 2068 | -10/Subcaves | Approached by a straggling Scientist 2097 | -10/Subcaves | Core integrity fell below 20% 2133 | -10/Subcaves | Discovered new exit (range 16) 2170 | -10/Subcaves | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02096_ An expanding cloud of shrapnel blasts out in all directions. 02107_ Machine disabled. 02110_ S-10 Pest destroyed. 02110_ Switching to secondary target: Autobeam Turret. AV-F2J(c): "I think it's somewhere west of here" 02119_ S-10 Pest destroyed. 02119_ Switching to secondary target: S-10 Pest. 02122_ S-10 Pest destroyed. 02122_ Switching to secondary target: S-10 Pest. 02128_ Destroyed Flight Unit. 02128_ S-10 Pest destroyed. 02131_ Lgt. Ion Engine fries itself beyond repair. 02131_ Acquired 16 matter. 02133_ Acquired 20 matter. 02133_ EXIT=FOUND 02135_ Lgt. Ion Engine destroyed. 02150_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????