Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.19 @ 01:59:15 Player: Farcom MC AA Roll Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (298) 1490 Value Destroyed (10927) 10927 Prototype IDs (134) 2680 Alien Tech Used (4) 800 Bonus (31654) 31654 TOTAL SCORE: 58851 Bonus ------- High Alert Combat Kills 977 Follower Combat Kills 1334 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -5557 Cogmind --------- Core Integrity 853/1600 Matter 103/300 Energy 679/700 System Corruption 5% Temperature Cool (16) Movement Treading (166) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Experimental Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Improved Utility Shielding Centrium Heavy Armor Plating AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON (4) ------- Multirail Multirail Heavy Hardcell Cannon > --- INVENTORY (25) --- Vortex Chain Reactor Armored Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Improved Fusion Compressor Experimental Energy Well (600) High-capacity Matter Pod (200) Advanced Armor Integrity Analyzer Improved Utility Shielding AEGIS Remote Shield Long-range Tractor Beam Mini Drone Bay (3/3) Advanced Drone Bay (2/2) Gamma Rifle Gamma Rifle Neutron Cannon Multirail Linear Accelerator Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Improved Utility Shielding Centrium Heavy Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Multirail Multirail Heavy Hardcell Cannon > --- INVENTORY -------- Vortex Chain Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads Improved Fusion Compressor Advanced Armor Integrity Analyzer Improved Utility Shielding AEGIS Remote Shield Long-range Tractor Beam Long-range Tractor Beam Mini Drone Bay Advanced Drone Bay Transdimensional Reconstructor Multirail Heavy Hardcell Cannon Longsword +1 [Rating: 219] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Centrium Leg Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Ghost Barrier Device AEGIS Remote Shield Storage Medium Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Ghost Barrier Protection Centrium Heavy Armor Plating Weapon Nanosword Energy Gun Heavy EM Shotgun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Multirail Ballistic Cannon Heavy Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Nanosword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Utility 11 | . . . 2 . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . 1 1 . . Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 507 | 10 18 15 42 8 6 5 11 36 . . 4 5 33 . 8 14 1 6 3 7 18 . 10 2 4 5 11 16 15 2 4 26 157 5 Power 39 | 1 . 1 4 1 . 1 1 4 . . . 2 4 . . 1 . . . . 1 . 1 1 . . . . . . . 5 11 . Engine 13 | 1 . 1 4 1 . 1 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . Core 9 | . . . . . . . 1 2 . . . . 2 . . . . . . . 1 . 1 1 . . . . . . . . 1 . Reactor 17 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . 4 10 . Propulsion 102 | 4 6 6 5 2 1 2 4 4 . . . . 3 . 2 1 . 1 . . 2 . 1 . . . 5 4 4 . 2 4 39 . Treads 29 | 2 4 3 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Leg 18 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 4 . 2 4 12 . Flight 24 | . . 3 1 . . 2 4 4 . . . . 3 . 2 1 . 1 . . 2 . 1 . . . . . . . . . . . Utility 241 | 2 3 3 9 . 2 . 2 15 . . 2 2 24 . 5 12 1 5 3 7 10 . 8 1 4 5 6 10 8 2 2 16 67 5 Device 137 | 1 1 3 3 . . . . 7 . . 1 2 13 . 5 5 1 3 2 5 6 . 2 1 1 2 3 3 5 1 2 10 44 5 Storage 9 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Processor 26 | 1 . . 1 . . . 1 4 . . . . . . . . . 1 1 . 2 . 1 . 1 . . 1 . . . 3 9 . Hackware 13 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . 1 . 1 . 1 . 2 2 . Protection 56 | . 1 . 4 . . . . 3 . . 1 . 10 . . 7 . . . 2 2 . 3 . 2 2 3 5 3 . . . 8 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 3 9 5 24 5 3 2 4 13 . . 2 1 2 . 1 . . . . . 5 . . . . . . 2 3 . . 1 40 . Energy Gun 18 | 1 4 . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Energy Cannon 14 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 10 . Ballistic Gun 29 | 2 2 3 8 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Ballistic Cannon 11 | . . . 5 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Launcher 9 | . 1 2 2 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Weapon 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 30 | . . . . . 1 . 2 6 . . 1 1 1 . . . . . . . . . . . . . . 2 3 . . 1 12 . Piercing Weapon 10 | . . . . . . . . 4 . . 1 . 1 . 1 . . . . . 3 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 4 . . . . 6 . . . . 2 . . 4 . . . . 8 . 2 . 1 . . . 1 4 . 2 16 1 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . System Corruption 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 37 . Parts Lost 30 | . . 2 3 . . . 3 2 . . . . . . . . . . . . . . 1 . . . 1 1 2 . . . 15 . Power 6 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 19 | . . 1 . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 2 . . . 11 . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Highest Loss Streak 10 | . . 2 2 . . . 2 1 . . . . . . . . . . . . . . 1 . . . 1 1 2 . . . 10 . Average Slot Usage (%) 90 | . 100 75 98 99 78 100 84 86 100 100 98 91 98 93 94 99 100 100 100 100 99 100 98 99 100 97 96 92 95 95 98 99 79 75 Engine 2 | . 14 2 10 10 11 11 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 2 5 . . . . 3 6 6 1 . . . . . 5 5 4 5 5 5 4 4 4 4 2 . . Reactor 2 | . . . . . . . . . 7 7 7 6 1 . . 4 6 5 5 5 4 . . . . . . . . . . 3 5 4 Treads 7 | . 11 22 21 22 22 20 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 12 Leg 1 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 20 21 23 25 24 7 . Flight 8 | . . 5 . . . 1 35 30 30 30 30 30 25 26 26 26 26 29 29 29 29 29 26 26 26 26 9 . . . . . . . Device 16 | . 6 15 21 22 22 22 17 3 15 15 21 22 15 13 15 14 13 11 12 16 11 11 7 10 10 13 16 19 14 14 19 18 16 13 Storage 4 | . 9 . 9 11 11 11 9 1 . . . . . . . . . . . . . . . . . . . . . . . 2 5 7 Processor 6 | . 4 . . . . . . 9 . . . . . . . . . 5 10 11 11 11 8 10 10 7 5 4 9 8 4 9 10 18 Hackware 5 | . . . . . . . . 3 . . . . 6 6 6 6 6 8 10 5 5 5 15 15 15 13 15 15 14 14 17 16 2 . Protection 9 | . 7 . 11 11 11 11 6 9 15 15 8 7 16 13 13 17 20 14 5 5 10 11 13 9 9 8 8 10 11 9 8 5 8 8 Energy Gun 2 | . 10 . 13 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Ballistic Gun 2 | . 12 12 6 . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Slashing Weapon 5 | . . . . . 1 . . 10 7 7 8 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 3 5 11 19 17 16 6 . Piercing Weapon 4 | . . . . . . . . 2 23 23 19 15 20 20 19 20 20 17 17 17 16 17 15 15 15 15 14 9 7 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 200 | 9 14 14 33 33 50 32 20 30 30 30 30 30 40 30 35 32 34 36 36 36 32 29 33 33 34 34 47 56 47 58 60 77 200 193 Greatest Support 220 | 40 40 40 40 43 43 43 20 32 32 32 32 32 34 34 34 40 40 46 40 40 32 32 34 34 37 34 77 77 81 77 94 99 220 200 Greatest Overweight (x) 63 | . . 3 8 . 1 2 1 . . . 1 . 1 . 1 . . . . . 9 . . 10 . . 1 1 . . . . 63 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 10 10 20 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 25 25 Average Capacity 9 | 5 6 5 9 10 17 10 10 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 15 25 Most Carried 25 | 5 8 8 10 10 20 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 25 25 Average Carried 8 | 1 5 4 7 9 13 9 9 5 4 5 3 4 4 5 4 4 5 3 4 5 4 5 4 5 4 4 4 3 4 4 4 6 12 24 Final Capacity 25 | 5 8 5 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 25 25 Final Carried 25 | 5 8 4 10 10 9 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 24 25 Class Distribution -------------------- 23% | Mutant 17% | Hacker-Sprinter 14% | Scavenger-Mutant 12% | Wizard-Mutant 8% | Scavenger-Gunner 6% | Hacker-Mutant 6% | Sprinter 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Scout | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -4/Cetus Hacker-Sprinter | -4/Archives Hacker-Mutant | -4/Hub_04(d) Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Matter Collected 11068 | 334 60 411 919 83 249 155 127 436 . . . 90 413 . 76 146 . 61 40 72 188 . 149 12 58 65 137 467 572 . 608 1643 3196 301 Remotely 1197 | . . 384 238 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284 291 Salvage Created 16008 | 160 140 58 1612 . . 201 23 739 10 . 28 106 752 . . 297 . 176 119 145 104 . 1350 449 393 198 908 558 880 . 677 3020 2683 222 Parts 709 | 19 7 11 95 3 . 15 4 32 1 . 1 8 29 . . 14 . 6 1 7 8 . 51 10 22 9 26 23 43 . 26 143 84 11 Haulers Intercepted 27 | . 1 . 5 . . . . 2 . . . . 4 . . . . 1 . . . . 5 . . . 1 1 . . 1 6 . . Recyclers Shooed 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . . . . . 8 . . . . 1 . 1 7 113 . . . . . . . . . . . . . Prevented 27 | . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 169 | . 2 21 23 . . 6 2 6 . . . 4 1 . . 6 . . 1 2 . . 6 4 4 . 7 5 13 . 2 30 21 3 Melee 106 | . . . . . . . 2 6 . . . 4 1 . . 6 . . 1 2 . . 6 4 4 . . 5 13 . 2 30 20 . Guns 23 | . 2 . 15 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cannons 8 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 AOE 27 | . . 21 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Classes Destroyed 23 | 2 2 3 5 . . . . 2 . . . . 2 . . 1 . . 1 1 1 . . . . . . . . . . . 3 . Worker 35 | . . 2 2 . . 1 . 5 . . . . 2 . . . . . . . . . 5 . . . 2 2 . . 1 8 5 . Builder 10 | . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . 2 . . . 2 . . . 1 1 . . Tunneler 14 | 5 . . 1 . . . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . 2 . . Hauler 27 | . 1 . 5 . . . . 2 . . . . 4 . . . . 1 . . . . 5 . . . 1 1 . . 1 6 . . Recycler 21 | 1 . . 3 . . . . 3 . . . . 1 . . . . . . . . . 1 1 . . 2 1 . . 2 3 3 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Operator 6 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . Watcher 24 | . . . 5 . . . . 1 . . . . 1 . . . . 1 . . . . 4 . 1 . . 1 1 . 4 3 2 . Swarmer 48 | . . 9 3 . . 3 2 3 . . . 4 . . . . . . . . . . 1 . . . . 5 3 . . 14 1 . Grunt 34 | . 2 . 13 . . 3 . . . . . . . . . . . . . . . . 2 1 . . 7 . 4 . . . 2 . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 14 | . . . 5 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 4 . . Hunter 8 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . 2 . . . . 2 . . . 1 . Programmer 27 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . 2 . 1 12 8 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Technician 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 16 | . . 12 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | 3 1 6 5 1 . 3 2 6 . . 1 4 2 . . 3 . 1 2 2 . . 6 1 4 . 13 6 3 . 2 5 4 3 Combat Bots Only 7 | . 1 6 4 . . 3 2 3 . . . 4 1 . . 2 . . 1 2 . . 2 1 3 . 7 5 3 . 1 5 4 3 Max Kills in Single Turn 7 | 1 1 3 2 1 . 1 1 1 1 . 1 1 1 . . 2 . 1 1 1 1 . 1 1 1 1 7 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Melee 1 | . . . . . . . 1 1 . . . 1 1 . . 1 . . 1 1 . . 1 1 1 . . 1 1 . 1 1 1 . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . . . . 2 1 Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) A7 (-4/Cetus) Svarog (-4/Archives) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Damage Taken 11453 | . 145 439 564 . . 105 291 162 45 . 138 248 42 . . 347 75 26 47 30 . . 613 199 193 40 240 847 819 . 138 852 3667 1141 Core 1327 | . 10 126 49 . . 6 72 10 . . 47 55 . . . 117 . . . 13 . . 86 . 18 22 40 . 30 . 32 103 365 126 Absorbed by Shields 5625 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . . 71 102 . . 136 814 3368 1107 Reduced by Siege Mode 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Core Remaining (%) 83 | 100 . 45 . . . 86 86 . . . . 84 . . . . 86 . . . . 98 . . . . 85 . . 100 97 . . 53 Volleys Fired 238 | 22 33 20 92 1 . 14 . 6 . . . . . . . . . . . . . . . . . . . . . . . . 26 24 Largest 3 | 2 2 2 2 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Hottest 269 | 40 100 60 100 95 . 80 . 33 . . . . . . . . . . . . . . . . . . . . . . . . 269 170 Shots Fired 420 | 44 47 24 167 3 . 29 . 6 . . . . . . . . . . . . . . . . . . . . . . . . 41 59 Gun 288 | 44 29 . 134 . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 44 Cannon 83 | . . . 32 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 27 15 Launcher 31 | . . 24 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Special 18 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 265 | 44 17 . 108 1 . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 59 Thermal 33 | . 18 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Explosive 31 | . . 24 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 91 | . 12 . 58 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Robot Hit Streak 25 | 13 12 2 25 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 23 Robot Miss Streak 7 | 2 2 1 7 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1006 | 34 21 2 119 3 . 17 3 31 1 . 2 5 28 . . 23 . 11 10 11 5 . 70 19 22 10 1 27 56 . 31 148 247 49 Core Hits 479 | 10 8 28 59 1 . 10 2 20 1 . 1 4 14 . . 12 . 4 3 4 2 . 31 11 10 3 15 16 25 . 12 61 74 38 Critical Kills 7 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 65 | . . . 6 . . 2 . . . . . . 3 . . 2 . . . . . . 5 3 3 . . . 6 . 2 13 15 5 Destroy 10 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Blast 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 46 | . . . . . . . . . . . . . 3 . . 1 . . . . . . 4 2 1 . . . 5 . 2 13 15 . Puncture 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 . . . 1 . . . . . Melee Attacks 1270 | . . . . . . . 4 61 1 . 6 13 49 . 14 43 1 17 11 21 9 . 122 25 33 10 9 68 83 16 58 267 329 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1077 | . . . . . . . 4 52 . . 4 6 37 . 2 29 1 13 6 13 4 . 82 16 23 5 3 42 65 16 58 267 329 . Piercing 193 | . . . . . . . . 9 1 . 2 7 12 . 12 14 . 4 5 8 5 . 40 9 10 5 6 26 18 . . . . . Sneak Attacks 131 | . . . . . . . . 15 1 . 2 . 12 . . 5 . 2 3 2 4 . 17 4 3 5 1 10 . . 8 26 11 . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Follow-up Attacks 269 | . . . . . . . . 4 . . 1 2 . . . 7 . 2 4 3 1 . 24 5 6 3 . 8 23 . 11 47 118 . Damage Inflicted 60635 | 245 214 1769 2425 64 . 320 146 2859 149 . 292 220 2585 . . 1589 . 780 650 752 605 . 4781 1158 1133 1473 1748 2171 2687 . 2606 10411 14936 1867 Guns 3794 | 245 211 . 1797 . . 195 . . . . . . . . . . . . . . . . . . . . . . . . . . 112 1234 Cannons 1417 | . . . 359 64 . 124 . . . . . . . . . . . . . . . . . . . . . . . . . . 237 633 Explosions 3671 | . . 1769 222 . . . . 95 . . . . . . . . . . . . . . . . . . 1585 . . . . . . . Melee 51513 | . . . . . . . 146 2764 149 . 292 220 2585 . . 1589 . 780 650 752 605 . 4781 1158 1133 1473 163 2171 2687 . 2606 10411 14398 . Ramming 240 | . 3 . 47 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 189 . Kinetic 3802 | 245 106 . 1212 19 . 319 . . . . . . . . . . . . . . . . . . . . . . . . . . 34 1867 Thermal 151 | . . . 131 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1955 | . . 1769 91 . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2974 | . 105 . 944 25 . . . . . . . . . . . . . . . . . . . . . . 1585 . . . . . 315 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46838 | . . . . . . . 146 2547 . . . 153 2585 . . 1230 . 748 464 661 61 . 4022 1006 963 891 . 1727 2219 . 2606 10411 14398 . Piercing 4675 | . . . . . . . . 217 149 . 292 67 . . . 359 . 32 186 91 544 . 759 152 170 582 163 444 468 . . . . . Highest Corruption 16 | . 1 1 11 11 11 11 . . . . . . . . . . . 1 1 1 1 . 1 1 3 3 13 . 4 4 . 4 16 5 Average Corruption 5 | . 1 1 6 11 11 11 . . . . . . . . . . . 1 1 1 1 . 1 1 1 2 2 . 3 4 . 2 6 4 Corruption Purged 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 47 . Effects 256 | . . 1 25 27 47 15 . . . . . . . . . . . . . . . . . 3 4 . . . 5 1 . 12 112 4 Message Errors 85 | . . 1 3 6 14 5 . . . . . . . . . . . . . . . . . 2 3 . . . 1 1 . 8 39 2 Matter Fused 61 | . . . 5 9 14 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 25 1 Heat Flow Errors 28 | . . . 5 2 5 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 13 . Energy Discharges 36 | . . . 7 6 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 . Data Loss (minor) 30 | . . . 3 3 4 . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 15 1 Data Loss (major) 9 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Misfires 5 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7625 | . . 122 19 . . . . 772 . . 1 2 645 . . 371 . 237 157 255 1 . 807 121 118 615 51 434 60 . 436 1270 1121 10 Projectiles 29 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 Explosions 188 | . . 122 7 . . . . 8 . . . . . . . . . . . . . . . . . . 51 . . . . . . . Melee 7408 | . . . . . . . . 764 . . 1 2 645 . . 371 . 237 157 255 1 . 807 121 118 615 . 434 60 . 436 1270 1114 . Knockbacks 10 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 584 | . . 128 41 . . . . 17 . . . . . . . . . . . . . . . . . . 218 . . . . . 180 . Shots 8 | . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Rammed 16 | . 1 . 13 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 19 | 1 1 . 14 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 180 15 266 209 199 209 8 . . . . . 65 . . 132 288 . 151 38 165 . 131 14 36 89 116 45 255 72 198 106 330 . Average Temperature 56 | . 57 8 61 76 98 83 3 . . . . . 15 . . 44 145 . 66 18 46 . 28 4 19 40 64 16 63 23 134 7 54 . Received Heat Transfer 1214 | . 81 40 252 . . 36 81 27 . . 18 24 9 . . 116 . . 9 . . . 66 9 12 9 21 162 60 . 8 46 104 24 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Total Turns 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 27 Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 24 Robots Corrupted 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Combat Hostiles 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Fried 29 | . 1 . 8 . . . . 3 . . . . . . . . . . . . . . . . 2 . 12 . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Heat Transferred 237 | . . . 200 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Peak Influence 1239 | 30 123 170 337 121 . 106 419 1239 . . . . 406 . . . . 95 . . . . 981 451 143 72 852 844 877 . 268 1056 463 . Initial 447 | . 19 2 66 121 . . 27 190 . . . . 160 . . . . 37 . . . . . 427 28 57 25 447 366 . . 146 368 . Average 246 | 19 45 76 131 64 . 40 113 566 . . . . 221 . . . . 57 . . . . 481 120 83 66 214 583 589 . 150 329 298 . Maximum Alert Level 4 | . . . 1 . . . 2 4 . . . . 2 . . . . . . . . . 3 2 . . 3 3 3 . 1 3 2 . Low Security (%) 38 | 100 100 100 68 100 . 100 77 5 . . . . 43 . . . . 100 . . . . 40 82 100 100 71 . . . 80 48 2 . Level 1 21 | . . . 31 . . . 20 48 . . . . 54 . . . . . . . . . . 9 . . . 14 9 . 19 19 23 . Level 2 34 | . . . . . . . 1 17 . . . . 1 . . . . . . . . . 24 7 . . 18 59 59 . . 17 74 . Level 3 4 | . . . . . . . . 10 . . . . . . . . . . . . . . 35 . . . 9 26 31 . . 14 . . Level 4 . | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . . . 5 . . . 1 8 . . . . 6 . . . . 2 . . . . 7 1 . . 2 10 5 . 7 20 8 . Investigation 9 | . . . 2 . . . . 1 . . . . 3 . . . . . . . . . 2 . . . 1 . . . . . . . Extermination 13 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . 5 4 . Reinforcement 54 | . . . 3 . . . 1 5 . . . . 1 . . . . 2 . . . . 3 1 . . 1 9 3 . 7 14 4 . Assault 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 . . Haulers Reinforced 9 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Distress Signals 48 | . . . 3 . . . 2 2 . . . . 2 . . . . 1 . . . . 2 3 1 . . 1 . . 3 2 26 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 576 | . 3 32 38 . . 6 44 37 2 . 4 15 11 . . 44 9 3 1 9 18 1 46 15 17 8 12 28 27 . 19 57 61 9 Peak Tracking Total 38 | . 2 8 4 . . 3 22 9 1 . 4 9 3 . . 38 5 2 1 7 8 1 10 3 10 10 7 8 12 . 6 6 9 4 Tactical Retreats 64 | . 1 3 . . . . 6 4 1 . . 4 . . . . 1 . . 1 . . 9 1 . . . 4 4 . 8 8 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Traps Triggered 28 | . 1 . 7 . . . . 1 . . . . . . . . . 1 . . . . 2 2 . . 2 . 2 . . 5 5 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 31 | . . . . . . . . 1 . . . 1 . . . . 1 . . . 17 . . . . . . . . . . . 11 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Machines Disabled 40 | . 1 . 1 . . 2 . 6 . . 1 . 2 . 2 1 . . . . . . . . 1 . 14 . 2 2 . . 3 2 Max in Single Turn 8 | . 1 . 1 . . 1 . 2 . . 1 . 1 . 1 1 . . . . . . . . 1 . 8 . 1 1 . . 1 1 Garrison Access 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 2 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Machines Accessed 116 | . 2 . 6 . 2 . 5 18 2 . 3 . 19 . . . . 1 . . 1 . 8 6 . . 1 8 7 . 6 12 9 . Terminals 73 | . 2 . 4 . . . 4 11 . . . . 11 . . . . 1 . . . . 5 5 . . 1 5 5 . 3 9 7 . Fabricators 14 | . . . . . . . . 4 . . . . 3 . . . . . . . . . 3 . . . . 2 1 . . 1 . . Repair Stations 8 | . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 2 . Recycling Units 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 9 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . 3 2 . . Total Hacks 531 | . 7 . 14 . 2 . 17 52 7 . 21 . 81 . . . . 2 . . 1 . 48 27 . . 1 88 34 . 22 56 51 . Successful 317 | . 4 . 8 . 2 . 11 30 7 . 21 . 44 . . . . . . . 1 . 22 17 . . 1 42 15 . 11 39 42 . Failed 214 | . 3 . 6 . . . 6 22 . . . . 37 . . . . 2 . . . . 26 10 . . . 46 19 . 11 17 9 . Catastrophic 36 | . 1 . . . . . 1 3 . . . . 5 . . . . . . . . . 4 1 . . . 11 5 . 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 214 | . 6 . 5 . 1 . 9 30 . . . . 35 . . . . 2 . . 1 . 21 11 . . 1 41 10 . 8 20 13 . Terminals 382 | . 7 . 9 . . . 16 35 . . . . 52 . . . . 2 . . . . 34 25 . . 1 73 28 . 17 44 39 . Fabricators 63 | . . . . . . . . 12 . . . . 12 . . . . . . . . . 14 . . . . 12 4 . . 9 . . Repair Stations 29 | . . . 3 . . . . 3 . . . . 7 . . . . . . . . . . 2 . . . . 2 . . . 12 . Recycling Units 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Garrison Access 19 | . . . . . . . 1 2 . . . . 8 . . . . . . . . . . . . . . . . . 5 3 . . Terminal Hacks 197 | . 2 . 4 . 2 . 8 15 7 . 21 . 19 . . . . . . . 1 . 14 9 . . . 23 10 . 7 27 28 . Record 14 | . . . . . 1 . . . 6 . 6 . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematic 19 | . . . 1 . . . . 2 . . 6 . 1 . . . . . . . . . 2 . . . . 5 1 . 1 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Prototype ID Bank 27 | . . . 2 . . . 1 3 . . 3 . 5 . . . . . . . . . 1 1 . . . 2 2 . . 3 4 . Open Door 10 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 2 . . . . 1 . . 4 . . Level Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Terminal Index 7 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 1 . Fabricator Index 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 11 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . 1 2 4 . Unreport Threat 21 | . . . . . . . . 1 . . . . 3 . . . . . . . . . 2 3 . . . 4 . . . 7 1 . Locate Traps 15 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . 2 1 . . . . 2 . . 3 3 . Maintenance Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Patrol Status 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 1 . . Registered Components 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 12 | . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 2 . . . 1 2 . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 26 | . . . . . . . . 4 . . . . 4 . . . . . . . . . 4 . . . . 6 1 . . 7 . . Load Schematic 11 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . 3 . . . 2 . . Build 15 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . 3 1 . . 5 . . Repair Station Hacks 22 | . . . 2 . . . . 1 . . . . 5 . . . . . . . . . . 2 . . . . 2 . . . 10 . Scan Component 11 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . 5 . Repair 10 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . 5 . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 2 . . Seal Access 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 2 . . Unauthorized Hacks 63 | . 2 . 1 . . . 3 10 . . . . 15 . . . . . . . . . 4 6 . . 1 11 2 . 1 3 4 . Terminals 39 | . 2 . . . . . 3 6 . . . . 5 . . . . . . . . . 1 6 . . 1 6 2 . 1 2 4 . Track 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Assimilate 13 | . . . . . . . 2 3 . . . . 2 . . . . . . . . . . 1 . . . 3 1 . 1 . . . Botnet 14 | . . . . . . . 1 2 . . . . 2 . . . . . . . . . 1 2 . . . 2 1 . . 1 2 . Disrupt 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Operators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 15 | . . . . . . . . 2 . . . . 4 . . . . . . . . . 3 . . . . 5 . . . 1 . . Prioritize 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 2 . . . 1 . . Siphon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . Haulers 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Broadcast 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 2 . 4 . . . 5 15 . . . . 12 . . . . 1 . . . . 6 2 . . . 6 5 . 3 7 7 . Full Trace Events 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . . 2 . . 6 . 3 . . . . . . . . . 2 . . . . 5 1 . 1 . . . Parts Built 17 | . . . . . . . . 3 . . . . 3 . . . . . . . . . 2 . . . . 3 2 . . 4 . . Matter 3010 | . . . . . . . . 314 . . . . 444 . . . . . . . . . 126 . . . . 736 278 . . 1112 . . Time 825 | . . . . . . . . 78 . . . . 253 . . . . . . . . . 84 . . . . 230 46 . . 134 . . Total Part Build Rating 103 | . . . . . . . . 11 . . . . 14 . . . . . . . . . 8 . . . . 16 18 . . 36 . . Parts Repaired 10 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . 5 . Time 345 | . . . 26 . . . . . . . . . 114 . . . . . . . . . . 56 . . . . 22 . . . 127 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . 10 . . . . 1 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Total Allies 64 | . . 1 . 2 . . 1 24 . . . . 6 . 4 . . . . . 1 . 3 17 . . . 2 2 . 1 . . . Largest Group 20 | . . 1 . 2 1 . 1 20 . . . . 3 . 4 4 . . . . 1 1 3 9 4 . . 2 2 . 1 . . . Highest-Rated Group 741 | . . 31 . 54 31 . 10 741 . . . . 87 . 124 124 . . . . 65 65 164 329 281 . . 36 76 . 45 . . . Highest-Rated Ally 156 | . . 31 . 31 31 . 10 74 . . . . 29 . 31 31 . . . . 65 65 65 156 156 . . 26 50 . 45 . . . Total Orders 15 | . . . . . . . . 4 . . . . 1 . . . . . . . 4 . . . 2 . . 2 2 . . . . . STAY 7 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . 1 . . . 2 . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . FOLLOW 5 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 281 | . . 2 . . . . . 96 . . . . 24 . . 33 . . . . . . 33 67 22 . . . 4 . . . . . Total Damage 6411 | . . 22 . . . . . 1991 . . . . 433 . . 295 . . . . . . 1010 1858 608 . . . 194 . . . . . Kills 52 | . . . . . . . . 22 . . . . 5 . . 3 . . . . . . 12 8 1 . . . 1 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Derelict Logs Recovered 14 | . . . . 1 . . . . 2 2 . 1 . . 2 . . . 3 1 . 2 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Turns Passed 27053 | 201 528 541 3026 745 1368 479 449 1041 182 133 89 217 957 3 442 571 52 184 178 162 994 309 754 556 394 90 112 526 541 216 523 2030 8290 170 Spaces Moved 30671 | 94 231 779 1286 453 604 251 734 2227 575 473 96 529 1957 4 1158 1258 191 313 485 442 994 631 1725 668 284 108 190 761 810 227 1102 2820 6150 61 Core 942 | 5 . 655 239 . . . . . . . 1 . . . . . . . . . 37 . . 2 . . . . . . . . 3 . Treads 4524 | 39 96 1 1047 453 604 235 . . . . . . . . . . . . . . . . . . . . . . . . . . 1988 61 Legs 1482 | 50 135 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1297 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8676 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 761 810 227 1102 2820 2862 . Flight 15047 | . . 123 . . . 16 734 2227 575 473 95 529 1957 4 1158 1258 191 313 485 442 957 631 1725 666 284 108 96 . . . . . . . Fastest Speed 17 | 50 120 37 50 160 160 160 28 28 28 28 28 28 26 26 26 20 20 17 23 17 23 23 23 24 21 24 24 30 36 42 38 38 40 166 Average Speed 60 | 132 136 50 193 160 222 161 28 28 28 28 28 28 29 26 26 25 23 22 25 25 40 23 23 25 23 24 33 41 42 42 38 40 103 166 Slowest Speed 3200 | 160 160 300 450 160 260 177 102 29 28 28 100 28 102 26 97 26 26 23 26 26 500 23 24 550 24 24 126 111 48 42 42 45 3200 166 Overloaded Moves 255 | . . . . . . . . . . . . . . . . 31 72 6 . 14 . . . . 24 . . 44 64 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . . . 42 8 1 . 1 . 9 . . . 1 1 . . 2 . 8 8 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 58 | 4 35 92 80 98 70 59 64 44 83 75 76 70 43 1 81 86 40 7 75 65 92 70 31 68 65 66 36 20 54 96 39 54 87 5 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 12 | . . . 1 1 1 . . . 1 1 1 . 1 . 1 . . . 2 1 . 1 . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 1 . . . . 1 . . . 1 1 1 1 . . 1 . . . . 1 . 1 . 1 . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . . . 1 1 . 1 1 1 1 . 1 . 1 . 1 . Scrap Searched 31 | . . 1 . 2 . . . . 5 13 . 2 . . 3 . . . 1 3 . 1 . . . . . . . . . . . . Spaces Dug 234 | . 7 58 . . . . . 25 . . . 1 7 . 4 . . 2 . 4 3 . 14 2 2 . 2 20 10 . 8 47 18 . Terrain Destroyed 747 | . 15 163 30 . . 1 . 66 . . . 1 7 . 4 . . 2 . 4 3 . 14 2 2 . 310 20 10 . 8 47 33 5 Melee 155 | . . . . . . . . 17 . . . 1 7 . 4 . . 2 . 4 3 . 14 2 2 . 2 20 10 . 8 47 12 . Projectile 44 | . 15 . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 19 3 AOE 544 | . . 163 24 . . . . 49 . . . . . . . . . . . . . . . . . . 308 . . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Walls Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Ac0 Total 37836 | 133 359 907 1644 472 634 298 927 2575 594 472 153 584 2290 5 1280 1487 194 407 534 475 1573 794 2018 1032 592 163 232 921 952 334 1161 3552 7990 98 Wait 5005 | . 64 77 175 . . 20 202 208 14 . 41 37 248 2 99 173 3 75 39 14 532 164 182 257 277 38 11 84 60 92 19 487 1307 4 Move 30489 | 93 230 778 1285 452 603 250 660 2210 572 472 93 528 1939 3 1157 1257 188 310 484 441 990 630 1710 652 281 107 189 760 809 226 1101 2819 6150 60 Hop 66 | . . . . . . . 31 8 1 . 1 . 8 . . . 1 1 . . 1 . 6 7 1 . . . . . . . . . Pick Up 179 | 4 6 2 15 4 12 4 6 13 3 . 3 1 9 . 3 2 . 2 1 . 4 . 6 . 1 . 3 4 8 1 1 19 40 2 Fast Attach 263 | 9 3 7 17 1 . 1 5 21 . . 1 3 8 . 3 9 . . . . 16 . 5 2 4 4 6 9 8 4 4 17 95 1 Attach 109 | . 2 5 4 4 3 2 6 11 . . 1 1 5 . 3 . . 2 1 . 2 . 4 . . 1 5 7 3 . . 1 36 . Detach 88 | 2 2 2 1 1 . . 5 12 . . 2 1 3 . . . . . 1 . 2 . . . 1 3 2 5 . 1 . 3 38 1 Swap 140 | 1 13 3 21 3 3 2 . 4 . . 2 1 20 . 2 5 1 4 2 7 . . 1 . . . . . 4 . . 8 28 5 Drop 324 | 1 5 13 20 5 13 4 8 32 3 . 4 4 13 . 5 12 . . . . 18 . 8 1 4 3 8 7 10 1 3 27 91 1 Fire 238 | 22 33 20 92 1 . 14 . 6 . . . . . . . . . . . . . . . . . . . . . . . . 26 24 Melee 784 | . . . . . . . 4 50 1 . 5 8 37 . 8 29 1 13 6 13 7 . 82 16 23 7 5 45 46 9 33 164 172 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 1 . 14 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . . . . . . . . . . . . . . . . 14 36 . . 3 . . . . 7 5 . Rewire 66 | . . . . . . . . . . . . . . . . . . . . . 1 . . 61 . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -4/Cetus -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 6 exits: Res x3 / *Arm / Qua x2) -3/Armory (discovered 3 exits: Res x2 / [*Lab]) -3/Lab -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 202 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 4) 677 | -10/Materials | Discovered new exit (range 11) 730 | -10/Materials | Entered Mines 760 | -10/Mines | Assembled infested the area 765 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1006 | -10/Mines | Received a Mining Laser from a helpful Derelict 1149 | -10/Mines | Core integrity fell below 50% 1201 | -10/Mines | Discovered new exit (range 15) 1205 | -10/Mines | Discovered new exit (range 8) 1271 | -10/Mines | Entered Materials 1271 | -9/Materials | Evolved 2 slots: Utility x2 1871 | -9/Materials | Repaired Lgt. Treads 3288 | -9/Materials | Discovered new exit (range 9) 3413 | -9/Materials | Discovered new exit (range 5) 3902 | -9/Materials | Discovered new exit (range 11) 3930 | -9/Materials | System corruption reached 10% 4271 | -9/Materials | Discovered new exit (range 11) 4297 | -9/Materials | Entered Mines 4297 | -9/Mines | Discovered new exit (range 8) 4386 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4386 | -9/Mines | Discovered new exit (range 5) 4522 | -9/Mines | Learned Materials stockpile data 4574 | -9/Mines | Discovered new exit (range 7) 4922 | -9/Mines | Learned location of Storage (-8) 5030 | -9/Mines | Build established: Scavenger-Mutant 5042 | -9/Mines | Entered Exiles 5042 | -9/Exiles | Accompanied by 1 ally 5072 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5082 | -9/Exiles | Met 8R-AWN 5109 | -9/Exiles | Met EX-HEX 5184 | -9/Exiles | Met EX-DEC 5363 | -9/Exiles | Build established: Mutant 5379 | -9/Exiles | Learned location of Zion (-6) 6089 | -9/Exiles | Met EX-BIN 6128 | -9/Exiles | Aligned with FarCom system 6131 | -9/Exiles | Given EX-Vault access code 6193 | -9/Exiles | Opened EX-Vault 6211 | -9/Exiles | Found Longsword +1 6279 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6383 | -9/Exiles | Discovered new exit (range 14) 6410 | -9/Exiles | Left Exiles lab with Longsword +1 6410 | -9/Exiles | Entered Mines 6623 | -8/Mines | Discovered new exit (range 12) 6705 | -8/Mines | Build established: Skirmisher 6833 | -8/Mines | Discovered new exit (range 11) 6889 | -8/Mines | Entered Materials 6889 | -8/Materials | Evolved 2 slots: Propulsion x2 7045 | -8/Materials | Identified exit to Storage 7329 | -8/Materials | Discovered new exit (range 15) 7337 | -8/Materials | Identified exit to Factory 7338 | -8/Materials | Entered Factory 7338 | -7/Factory | Evolved 2 slots: Weapon x2 7592 | -7/Factory | Build established: Sprinter 7614 | -7/Factory | Fabricated Greatsword? 7717 | -7/Factory | Fabricated Actuator Array (x1) 7758 | -7/Factory | Identified exit to Lower Caves 7957 | -7/Factory | Discovered new exit (range 5) 7980 | -7/Factory | Allied Derelicts emerged from ambush trap array 8074 | -7/Factory | Cargo convoy interrupted 8329 | -7/Factory | Found Prototype Processor 8329 | -7/Factory | Identified Exp. Targeting Computer 8379 | -7/Factory | Entered Lower Caves 8477 | -7/Lower Caves | Learned location of 2 exits from Factory 8493 | -7/Lower Caves | Learned Armory emergency access door positions 8493 | -7/Lower Caves | Learned Research stockpile data 8493 | -7/Lower Caves | Learned Factory security intel 8493 | -7/Lower Caves | Learned Extension terminal intel 8551 | -7/Lower Caves | Learned location of 1 exit from Factory 8558 | -7/Lower Caves | Discovered new exit (range 14) 8561 | -7/Lower Caves | Entered another Lower Caves area 8566 | -7/Lower Caves | Discovered new exit (range 12) 8647 | -7/Lower Caves | Encountered a Warlord checkpoint 8679 | -7/Lower Caves | Discovered new exit (range 15) 8694 | -7/Lower Caves | Entered Data Miner 8694 | -7/Data Miner | Discovered new exit (range 6) 8701 | -7/Data Miner | Met Data Miner 8706 | -7/Data Miner | Learned location of Section 7 (-2) 8706 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8710 | -7/Data Miner | Received God Mode back door access code from Data Miner 8754 | -7/Data Miner | Destroyed Data Miner 8756 | -7/Data Miner | Found Prototype Hackware 8759 | -7/Data Miner | Data Conduit disabled 8783 | -7/Data Miner | Entered Proximity Caves 8896 | -6/Proximity Caves | Spotted B-75 Beast 8966 | -6/Proximity Caves | Learned location of 2 exits from Factory 8998 | -6/Proximity Caves | Discovered new exit (range 5) 9000 | -6/Proximity Caves | Entered Factory 9000 | -6/Factory | Evolved 2 slots: Utility x2 9001 | -6/Factory | Identified exit to Factory 9001 | -6/Factory | Identified exit to Lower Caves 9008 | -6/Factory | Identified Ghost Barrier 9214 | -6/Factory | Repaired Imp. Weapon Shielding 9224 | -6/Factory | Fabricated Powered Armor? 9292 | -6/Factory | Repaired Broken Imp. VTOL Module 9609 | -6/Factory | Build established: Hacker-Sprinter 9816 | -6/Factory | Fabricated Combat Drone Bay (x1) 9938 | -6/Factory | Garrison activated, responded to threat 9957 | -6/Factory | Entered Lower Caves 9958 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9960 | -6/Lower Caves | Entered Zion 9969 | -6/Zion | Discovered new exit (range 12) 10048 | -6/Zion | Visited the Megawrench Repair Shop 10058 | -6/Zion | Megawrench repaired 6 parts 10098 | -6/Zion | Discovered new exit (range 5) 10129 | -6/Zion | Given the Hacking Drone Bay 10141 | -6/Zion | Learned 4 Factory zone layouts 10183 | -6/Zion | Gained Derelict followers 10302 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10402 | -6/Zion | Entered Deep Caves 10402 | -6/Deep Caves | Accompanied by 4 allies 10535 | -6/Deep Caves | Attacked by Z-Imprinter 10546 | -6/Deep Caves | Destroyed Z-Imprinter 10570 | -6/Deep Caves | Found Prototype Protection 10570 | -6/Deep Caves | Identified Zio. Weapon Casing 10642 | -6/Deep Caves | Z-Facility disabled 10778 | -6/Deep Caves | Discovered new exit (range 6) 10952 | -6/Deep Caves | Spotted as-10232 10953 | -6/Deep Caves | Triggered Deep Caves wall 10953 | -6/Deep Caves | Spotted AS-15467 10953 | -6/Deep Caves | Spotted AS-20501 10953 | -6/Deep Caves | Found Modified TNC 10973 | -6/Deep Caves | Entered Proximity Caves 11021 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11025 | -5/Proximity Caves | Entered Factory 11025 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11026 | -5/Factory | Identified exit to Upper Caves 11135 | -5/Factory | Discovered exit to Upper Caves (range 6) 11209 | -5/Factory | Entered Upper Caves 11211 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11245 | -5/Upper Caves | Learned Factory security intel 11357 | -5/Upper Caves | Learned location of Armory (-3) 11374 | -5/Upper Caves | Encountered a Warlord checkpoint 11382 | -5/Upper Caves | Discovered new exit (range 6) 11383 | -5/Upper Caves | Identified exit to Upper Caves 11387 | -5/Upper Caves | Entered another Upper Caves area 11392 | -5/Upper Caves | Encountered a Warlord checkpoint 11547 | -5/Upper Caves | Discovered new exit (range 5) 11548 | -5/Upper Caves | Identified exit to Warlord 11549 | -5/Upper Caves | Entered Warlord 11557 | -5/Warlord | System corruption cleaned by Quarantine Array 11590 | -5/Warlord | Build established: Hacker-Scout 11626 | -5/Warlord | Visited the Vortex Lab 11628 | -5/Warlord | Found Prototype Energy Cannon 11628 | -5/Warlord | Identified Vortex Driver 11649 | -5/Warlord | Warlord's base attacked by MAIN.C 11685 | -5/Warlord | Met Warlord 11689 | -5/Warlord | Opened Warlord's prototype stash 11696 | -5/Warlord | Found Prototype Processor 11696 | -5/Warlord | Identified Exp. Target Analyzer 11702 | -5/Warlord | Found Ghost Barrier 11999 | -5/Warlord | Warlord forces counterattacked 12034 | -5/Warlord | Spotted Striker 12034 | -5/Warlord | Spotted Executioner 12083 | -5/Warlord | Spotted Striker 12132 | -5/Warlord | Discovered new exit (range 14) 12155 | -5/Warlord | Opened side exit 12324 | -5/Warlord | Warlord base infiltrated, sounded retreat 12339 | -5/Warlord | Build established: Hacker-Sprinter 12371 | -5/Warlord | Found Prototype Device 12371 | -5/Warlord | Identified Exp. Shock Absorption System 12381 | -5/Warlord | Found Prototype Launcher 12381 | -5/Warlord | Identified Chain Missile Launcher 12543 | -5/Warlord | Entered Proximity Caves 12543 | -4/Proximity Caves | Accompanied by 1 ally 12546 | -4/Proximity Caves | Learned Research stockpile data 12825 | -4/Proximity Caves | Discovered new exit (range 13) 12852 | -4/Proximity Caves | Entered Factory 12852 | -4/Factory | Accompanied by 1 ally 12852 | -4/Factory | Evolved 2 slots: Utility x2 12853 | -4/Factory | Identified exit to Extension 12873 | -4/Factory | Identified exit to Upper Caves 12900 | -4/Factory | Fabricated Powered Armor (x2) 12983 | -4/Factory | Discovered new exit (range 13) 13157 | -4/Factory | Local fabrication network quarantined 13236 | -4/Factory | Fabricated P-70 Sage? 13352 | -4/Factory | First assault squad dispatched 13606 | -4/Factory | Entered Extension 13607 | -4/Extension | Loaded intel: 14 terminal locations 13615 | -4/Extension | Rescued a captive Derelict 13615 | -4/Extension | Rescued a captive Derelict 13713 | -4/Extension | Repaired Mic. Fission Core 13725 | -4/Extension | Rescued a captive Derelict 13735 | -4/Extension | Rescued a captive Derelict 13846 | -4/Extension | Energy Cycler disabled 13846 | -4/Extension | Rescued a captive Derelict 13846 | -4/Extension | Rescued a captive Derelict 13846 | -4/Extension | Rescued a captive Derelict 13849 | -4/Extension | Rescued a captive Derelict 13849 | -4/Extension | Rescued a captive Derelict 13850 | -4/Extension | Rescued a captive Derelict 13852 | -4/Extension | Rescued a captive Derelict 13958 | -4/Extension | Spotted B-86 Titan 13969 | -4/Extension | Spotted B-86 Titan 13971 | -4/Extension | Discovered new exit (range 16) 14016 | -4/Extension | Rescued A7 14146 | -4/Extension | Discovered new exit (range 10) 14146 | -4/Extension | Discovered new exit (range 6) 14162 | -4/Extension | Entered Cetus 14162 | -4/Cetus | Accompanied by 4 allies (A7) 14167 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14179 | -4/Cetus | Spotted Cetus Guard 14179 | -4/Cetus | Spotted Cetus Guard 14180 | -4/Cetus | Spotted Cetus Guard 14191 | -4/Cetus | Allies destroyed Cetus Guard 14192 | -4/Cetus | Spotted Cetus Guard 14202 | -4/Cetus | Destroyed Cetus Guard 14205 | -4/Cetus | Destroyed Cetus Guard 14209 | -4/Cetus | Destroyed Cetus Guard 14344 | -4/Cetus | Destroyed A7 14346 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14552 | -4/Cetus | Discovered new exit (range 16) 14556 | -4/Cetus | Entered Archives 14604 | -4/Archives | Met Zhirov 14610 | -4/Archives | Reinforcements dispatched to Archives 14612 | -4/Archives | Discovered new exit (range 16) 14616 | -4/Archives | Destroyed Svarog 14621 | -4/Archives | Found Adv. Powered Armor 14637 | -4/Archives | Discovered new exit (range 16) 14646 | -4/Archives | Entered Hub_04(d) 14726 | -4/Hub_04(d) | Network Hub disabled 14726 | -4/Hub_04(d) | Discovered new exit (range 13) 14747 | -4/Hub_04(d) | Network Hub disabled 14750 | -4/Hub_04(d) | Destroyed 7 combat bots 14755 | -4/Hub_04(d) | Spotted Lightning 14757 | -4/Hub_04(d) | System corruption reached 10% 14758 | -4/Hub_04(d) | Entered Research 14758 | -3/Research | Evolved 2 slots: Utility x2 14857 | -3/Research | Identified exit to Armory 14857 | -3/Research | Identified exit to Quarantine 14857 | -3/Research | Identified exit to Research 15022 | -3/Research | Fabricated Exp. Weapon Shielding (x1) 15027 | -3/Research | Fabricated Exp. Weapon Shielding? 15053 | -3/Research | Fabricated Plasma Sword (x1) 15065 | -3/Research | Local fabrication network quarantined 15117 | -3/Research | Garrison activated, responded to threat 15284 | -3/Research | Entered Armory 15339 | -3/Armory | Build established: Hacker-Mutant 15465 | -3/Armory | Fabricated Cmb. Linear Gravjet? 15472 | -3/Armory | Spotted B-86 Titan 15558 | -3/Armory | Repaired Adv. Powered Armor? 15571 | -3/Armory | First assault squad dispatched 15707 | -3/Armory | Found Prototype Slashing Weapon 15707 | -3/Armory | Identified Nanosword 15709 | -3/Armory | Found Nanosword 15712 | -3/Armory | Found Nanosword 15714 | -3/Armory | Found Nanosword 15715 | -3/Armory | Found Nanosword 15821 | -3/Armory | Discovered new exit (range 3) 15825 | -3/Armory | Entered Lab 15825 | -3/Lab | Discovered exit to Research (range 9) 15832 | -3/Lab | Hidden lab's door opened automatically 15832 | -3/Lab | Sensor layout match revealed 15833 | -3/Lab | Gained access to the hidden lab's interior 15928 | -3/Lab | Found Alien Artifact 15934 | -3/Lab | Found Alien Artifact 15934 | -3/Lab | Identified Integrated Reactor 15934 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 15951 | -3/Lab | Found Alien Artifact 15951 | -3/Lab | Identified Core Regenerator 15951 | -3/Lab | Used Core Regenerator, restored core integrity (+30) 16014 | -3/Lab | Found Prototype Device 16014 | -3/Lab | Identified AEGIS Remote Shield 16020 | -3/Lab | Found Prototype Hackware 16020 | -3/Lab | Identified Deep Network Scanner 16041 | -3/Lab | Entered Research 16041 | -2/Research | Warlord forces began assault on 0b10 16041 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16083 | -2/Research | Identified exit to Testing 16147 | -2/Research | Met up with Warlord 16148 | -2/Research | Spotted B-90 Cyclops 16151 | -2/Research | Research machine network offline 16326 | -2/Research | Build established: Wizard-Mutant 16419 | -2/Research | Borebot progress halted 16483 | -2/Research | Borebot progress halted 16489 | -2/Research | Found Prototype Processor 16533 | -2/Research | Borebot progress halted 16547 | -2/Research | Discovered new exit (range 7) 16564 | -2/Research | Entered Access 16564 | -1/Access | Evolved 2 slots: Power x1, Utility x1 16590 | -1/Access | Found Prototype Processor 16590 | -1/Access | Identified Exp. Core Analyzer (x2) 16634 | -1/Access | Garrison activated, responded to threat 16988 | -1/Access | Discovered new exit (range 6) 17098 | -1/Access | Found Prototype Processor 17098 | -1/Access | Identified Spectral Analyzer 17135 | -1/Access | Identified exit to Command 17972 | -1/Access | Spotted B-99 Colossus 18193 | -1/Access | Fabricated Femtoactuators (x1) 18230 | -1/Access | Fabricated Femtoactuators (x1) 18253 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 18267 | -1/Access | Spotted B-99 Colossus 18278 | -1/Access | Local fabrication network quarantined 18594 | -1/Access | Entered Command 18715 | -1/Command | Disengaged cave seal 18715 | -1/Command | Derelicts emerged from the dark tunnel 18715 | -1/Command | Welcomed Warlord to Command 18829 | -1/Command | Spotted B-99 Colossus 18907 | -1/Command | Disengaged cave seal 18989 | -1/Command | Repaired Adv. Powered Armor 19013 | -1/Command | Repaired Cmb. Linear Gravjet 19037 | -1/Command | Repaired Cmb. Linear Gravjet 19063 | -1/Command | Repaired Cmb. Linear Gravjet 19160 | -1/Command | Spotted Striker 19161 | -1/Command | Spotted Striker 19165 | -1/Command | Spotted Alpha 7 19165 | -1/Command | Spotted Alpha 7 19167 | -1/Command | Destroyed Striker 19171 | -1/Command | Destroyed Striker 19178 | -1/Command | Destroyed Alpha 7 19182 | -1/Command | Destroyed Alpha 7 19211 | -1/Command | Spotted LN-IX1(L) 19332 | -1/Command | Spotted M Guard 19347 | -1/Command | Spotted Combat Programmer 19349 | -1/Command | Spotted Combat Programmer 19355 | -1/Command | Destroyed Combat Programmer 19443 | -1/Command | Spotted M Guard 19607 | -1/Command | Found Prototype Device 19607 | -1/Command | Identified Exp. Thermal Shield 19630 | -1/Command | Build established: Scavenger-Mutant 19666 | -1/Command | Repaired Imp. Fusion Compressor 20069 | -1/Command | Destroyed M Guard 20069 | -1/Command | All MAIN.C guards destroyed 20188 | -1/Command | Met MAIN.C 20282 | -1/Command | 0b10 Conduit disabled 20485 | -1/Command | System corruption reached 10% 20512 | -1/Command | Destroyed MAIN.C Shell 20513 | -1/Command | MAIN.C activated Command garrisons 20546 | -1/Command | Destroyed MAIN.C 20560 | -1/Command | Found Prototype Protection 20560 | -1/Command | Identified Centrium Heavy Armor Plating 20576 | -1/Command | Lost 10 parts (2p1n6u1w) 20582 | -1/Command | Spotted B-99 Colossus 20585 | -1/Command | Discovered new exit (range 15) 21712 | -1/Command | Build established: Mutant 21959 | -1/Command | Found Unknown Protection 21959 | -1/Command | Identified Hvy. Reflective Plating 22097 | -1/Command | Build established: Scavenger-Mutant 22346 | -1/Command | Found Prototype Device 22346 | -1/Command | Identified Exp. Cloaking Device 22349 | -1/Command | Found Prototype Device 22349 | -1/Command | Identified EM Dispersion Field 22352 | -1/Command | Found Prototype Device 22352 | -1/Command | Identified Exp. Weapon Cycler 22361 | -1/Command | Found Prototype Reactor 22361 | -1/Command | Identified Vortex Chain Reactor 22648 | -1/Command | Build established: Scavenger-Tank 23393 | -1/Command | Found Corrupted Prototype Ballistic Gun 23398 | -1/Command | Found Corrupted Prototype Ballistic Gun 23774 | -1/Command | Identified Multirail (x2) 23812 | -1/Command | Found Corrupted Multirail 24182 | -1/Command | Build established: Scavenger-Gunner 24688 | -1/Command | Found Vortex Chain Reactor 24986 | -1/Command | Build established: Scavenger-Mutant 25731 | -1/Command | Build established: Scavenger-Gunner 25744 | -1/Command | Found AEGIS Remote Shield 26876 | -1/Command | Identified Transdimensional Reconstructor 26876 | -1/Command | Warped through subspace to slip node 26876 | -1/Command | Discovered new exit (range 5) 26884 | -1/Command | Entered Access_0 26887 | -1/Access_0 | Met Architect 26901 | -1/Access_0 | Architect warped through subspace 26910 | -1/Access_0 | Destroyed A8 26937 | -1/Access_0 | Architect warped through subspace 26977 | -1/Access_0 | Architect warped through subspace 27012 | -1/Access_0 | Architect warped through subspace 27042 | -1/Access_0 | Found Alien Artifact 27042 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 27042 | -1/Access_0 | Warped through subspace to slip node 27042 | -1/Access_0 | Discovered new exit (range 8) 27054 | *** | Establishing 0b11! Last Messages --------------- 27005_ Destroyed Alien Energy Gun. 27005_ Slug penetrates Wall. 27006_ Acquired 3 matter. 27007_ Slug penetrates Architect. 27007_ Slug penetrates Wall. 27007_ Slug penetrates Architect. 27009_ Slug penetrates Wall. 27009_ Slug penetrates Architect. 27009_ Slug penetrates Wall. 27011_ Slug penetrates Architect. 27011_ Slug penetrates Wall. 27011_ Penetrated by Quantum Shear. Architect warps through subspace. 27023_ Workstation disabled. 27036_ Quantum Shear penetrates Wall. 27041_ Penetrated by Quantum Shear. 27042_ Acquired Alien Artifact. 27042_ Identified Hpw. Transdimensional Reconstructor. 27042_ Warped through subspace, drawn to slip node. 27042_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 100 Energy Generation 65 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 2400 Resistance: TH 25 Resistance: EM 75 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Evasion (%) 71 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 75 Defensive Hacking 40 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Greatsword | -7/Factory | Hacked Actuator Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Powered Armor | -6/Factory | Hacked Energy Filter | -6/Factory | Extracted Mic. Nuclear Core | -6/Factory | Extracted Centrium Leg | -4/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Hacked Antigrav Array | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Exp. Weapon Shielding | -3/Research | Hacked Exp. Energy Well | -3/Research | Hacked Exp. Utility Shielding | -3/Research | Hacked Cmb. Linear Gravjet | -3/Armory | Hacked Femtoactuators | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Greatsword | x2 | -7/Factory Actuator Array | x1 | -7/Factory Powered Armor | x2 | -6/Factory Combat Drone Bay | x1 | -6/Factory Powered Armor | x2 | -4/Factory P-70 Sage | x2 | -4/Factory Exp. Weapon Shielding | x1 | -3/Research Exp. Weapon Shielding | x1 | -3/Research Plasma Sword | x1 | -3/Research Cmb. Linear Gravjet | x2 | -3/Armory | Preloaded Femtoactuators | x1 | -1/Access Femtoactuators | x1 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Regenerator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedAccelerationMantle Manual? 0 Play Time 04:38:42 Cumulative 1987.2 hours Start 2021.07.18 @ 19:25:28 End 2021.07.19 @ 01:59:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2597 Rogue 2589 Adventurer 0 Explorer 8 Win Type 1 Total 219 Types 42/29/83/3/3/5/51/2/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1c32304-2100-4c8a-9a9e-fd1d3d63a19c