Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 18:50:31 Player: Thqwib-Linux Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (293) 1465 Value Destroyed (12429) 12429 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (3932) 3932 TOTAL SCORE: 27326 Bonus ------- High Alert Combat Kills 1945 Follower Combat Kills 307 Entered Garrisons 400 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1600 Matter 212/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Centrium Leg > --- UTILITY (16) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Advanced Shield Generator Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Coil Gun Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Quantum Reactor Myomer Leg Myomer Leg Heavy Shield Leg Advanced Heat Sink Advanced Signal Interpreter Improved Terrain Scanner Heavy Armor Plating Dispersion Rifle Enhanced Quantum Rifle Coil Gun Heavy Machine Gun Heavy Rocket Launcher Shock Maul [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Improved Medium Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Utility 14 | . . . . . . . 1 1 . . . . 2 . 2 2 2 . 2 2 Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Parts Attached 212 | . 3 11 11 6 1 2 19 5 8 17 24 16 8 1 1 1 5 8 52 13 Power 19 | . . 1 1 . . 1 1 . 1 2 3 1 1 . . . . 2 4 1 Engine 8 | . . 1 1 . . . . . 1 2 1 1 1 . . . . . . . Core 6 | . . . . . . 1 1 . . . 2 . . . . . . 1 1 . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 3 1 Propulsion 62 | . . 6 5 2 . . 9 1 2 3 7 6 . . . . . 5 11 5 Treads 2 | . . . . . . . . . . . 2 . . . . . . . . . Leg 53 | . . . 5 2 . . 9 1 2 3 5 6 . . . . . 5 11 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . 6 . . . . . . . . . . . . . . . . . 1 Utility 75 | . 2 . 2 . . . 3 3 5 5 8 5 6 1 1 1 5 1 24 3 Device 28 | . . . . . . . . . 1 2 4 2 3 . . . 3 1 10 2 Storage 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . Processor 17 | . 1 . 1 . . . . 1 . . 1 2 2 1 1 . 1 . 5 1 Hackware 13 | . . . . . . . 1 1 2 1 1 . . . . 1 1 . 5 . Protection 13 | . . . . . . . 1 1 2 2 2 1 . . . . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . 1 4 3 4 1 1 6 1 . 7 6 4 1 . . . . . 13 4 Energy Gun 7 | . 1 . . . . . 1 . . . 2 . . . . . . . 2 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 41 | . . 4 3 3 1 1 5 1 . 6 2 4 . . . . . . 10 1 Ballistic Cannon 4 | . . . . . . . . . . 1 2 . . . . . . . . 1 Launcher 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 . 1 4 . 1 . . . . . . 1 1 Parts Lost 83 | . 1 3 1 1 . 1 2 . 3 6 8 1 . . . . . . 45 11 Power 9 | . . 1 1 1 . . . . . 1 . . . . . . . . 4 1 Propulsion 22 | . 1 1 . . . 1 2 . 1 1 3 . . . . . . . 9 3 Utility 27 | . . . . . . . . . 2 2 2 1 . . . . . . 17 3 Weapon 25 | . . 1 . . . . . . . 2 3 . . . . . . . 15 4 Highest Loss Streak 11 | . 1 3 1 1 . 1 1 . 2 3 2 1 . . . . . . 11 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 5 3 4 9 13 12 11 11 14 13 12 11 12 14 19 18 19 18 19 13 2 Power 1 | 1 1 . . . . 1 1 1 2 1 1 . 1 2 2 2 2 2 1 . Propulsion 1 | 3 . . . 1 2 1 . 1 . 1 1 1 1 1 1 1 1 1 2 . Utility 5 | . . 1 4 6 6 6 7 9 9 7 4 5 5 7 6 5 4 3 3 . Weapon 4 | 1 1 2 3 4 3 3 2 1 2 2 4 4 6 8 9 10 11 11 6 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 6 3 1 1 2 . 5 4 2 5 2 5 1 1 . . . 2 5 . Power 7 | . 1 1 . . . . 1 1 . . 1 1 . . . . . 1 . . Propulsion 9 | . 2 1 . . . . 1 . . 1 . 3 . . . . . . 1 . Utility 16 | . 1 . . 1 1 . 3 3 2 3 1 1 . . . . . . . . Weapon 13 | . 2 1 1 . 1 . . . . 1 . . 1 1 . . . 1 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 81 95 88 88 97 99 75 76 89 89 80 99 100 99 99 99 100 95 12 Engine 4 | . 14 12 11 . . . . . 6 7 2 5 6 6 5 5 4 1 . . Core 2 | . . . . . . 8 9 7 . . 4 1 . . . . . . . . Leg 26 | . 24 1 26 33 33 32 35 30 30 29 26 30 26 26 22 21 19 19 16 2 Device 4 | . . . . . . . . . . 1 7 4 5 . 5 10 15 20 17 1 Storage 6 | . 14 3 8 11 11 11 9 7 7 7 7 7 6 6 5 5 4 4 3 . Processor 11 | . 13 14 11 11 11 11 9 7 4 . 1 9 19 32 34 31 26 23 25 4 Hackware 7 | . . . . . . . 8 14 12 17 8 . . . . 4 8 4 9 . Protection 1 | . . . . . . . . . 5 3 . 5 6 . . . . 2 . . Energy Gun 1 | . 14 2 . . . . 4 . . . 3 . . . . . . . . . Ballistic Gun 16 | . 14 25 32 28 22 32 22 7 7 15 8 10 25 26 23 20 19 19 14 . Ballistic Cannon 1 | . . . . . . . . . . 3 13 1 . . . . . . . . Peak Build Rating 141 | 6 7 7 13 14 17 20 39 68 73 73 57 77 72 72 81 88 100 120 141 53 Average Rating 62 | 6 6 5 11 12 14 19 30 67 70 66 48 66 69 71 77 86 98 115 128 22 On Entrance 45 | 6 6 6 6 13 13 17 20 39 67 72 54 41 61 71 72 77 88 100 119 6 Avg Prop Armor Cover (%) 13 | . . . 8 . . . . . . . . . . . . . . . 3 25 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . 5 . Heaviest Build 104 | 13 19 19 28 28 28 32 35 43 48 60 62 56 74 69 66 67 69 89 104 16 Greatest Support 113 | 20 20 10 30 33 33 33 80 80 85 82 77 80 80 80 80 80 80 95 113 86 Greatest Overweight (x) 6 | . 1 6 . . . . 1 . . . 4 1 . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Average Capacity 15 | 8 9 6 12 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 19 5 Most Carried 20 | 5 5 5 13 15 15 15 15 15 15 15 15 15 17 20 20 20 19 20 20 4 Average Carried 13 | 4 3 4 9 13 14 14 14 14 13 14 14 13 15 19 18 19 18 19 14 2 Final Capacity 20 | 8 10 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 2 5 5 13 13 15 15 15 14 12 12 14 15 17 20 19 20 19 20 3 . Class Distribution -------------------- 24% | Hacker-Skirmisher 17% | Scavenger-Skirmisher 16% | Gunner 14% | Scavenger-Gunner 11% | Skirmisher 6% | Mutant 4% | Hacker-Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Gunner | -7/Factory Skirmisher | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Gunner | -4/Factory Hacker-Gunner | -3/Research Gunner | -3/DSF Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Matter Collected 10460 | 200 85 201 344 125 . 77 884 419 1179 1437 825 1020 . 284 86 100 105 541 2436 112 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14934 | . 197 170 654 273 . 67 1156 579 1629 1815 497 1149 . 356 179 100 105 816 5053 139 Parts 775 | . 9 21 39 18 . 6 65 24 73 103 35 63 . 18 13 3 2 48 230 5 Haulers Intercepted 17 | . . . 3 . . . 5 . . 2 . 2 . 1 . 1 1 . 1 1 Recyclers Shooed 12 | . . . 2 1 . . . . . 5 . . . . . . . . 4 . Parts Field Recycled 4 | . . . . . . . . . . . . 4 . . . . . . . . Retrieved Matter 136 | . . . . . . . . . . . . 136 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 224 | . 8 9 12 7 . 1 21 6 25 30 16 13 . 4 3 . . 15 53 1 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . Guns 193 | . 8 9 12 7 . 1 21 6 25 19 5 13 . 4 3 . . 15 45 . Cannons 18 | . . . . . . . . . . 7 11 . . . . . . . . . AOE 6 | . . . . . . . . . . 3 . . . . . . . . 2 1 Classes Destroyed 19 | . 2 1 4 3 . 2 1 1 1 3 . . . . . . . 1 . . Worker 15 | . . . . . . . 3 . . 2 . 2 . . . . . . 8 . Builder 5 | . . . . . . 1 1 . . 2 . . . . . . . . 1 . Tunneler 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Hauler 17 | . . . 3 . . . 5 . . 2 . 2 . 1 . 1 1 . 1 1 Recycler 20 | . . . . 1 . . . 3 . 5 . 3 . . . . . . 8 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . 2 . . . . . . . . . . Watcher 7 | . . . 1 . . . 1 2 . 2 . 1 . . . . . . . . Swarmer 64 | . 6 9 4 3 . . 6 . 8 4 4 . . . . . . 7 12 1 Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . Grunt 65 | . 2 . 3 2 . . 9 3 7 8 6 4 . . 1 . . 3 17 . Brawler 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Duelist 4 | . . . . 1 . . . . . 1 . 2 . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . Sentry 31 | . . . 5 . . . 6 2 4 3 3 3 . . . . . . 5 . Specialist 8 | . . . . . . . . . . 2 . . . 4 . . . 2 . . Hunter 9 | . . . . . . 1 . . 1 1 . 2 . . . . . . 4 . Programmer 36 | . . . . . . . . 1 1 10 3 2 . . 2 . . 2 15 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | . 4 4 6 6 . 1 8 3 4 8 7 11 . 3 2 1 1 6 17 1 Combat Bots Only 8 | . 4 3 6 5 . 1 4 3 4 5 7 8 . 3 2 . . 6 7 1 Max Kills in Single Turn 3 | . 1 1 2 1 . 1 3 1 2 3 2 2 . 1 1 1 1 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . 1 1 . Exploded 2 | . . . . . . . . . . 1 . . . . . . . . 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Hostile Shots Fired 1571 | . 41 66 63 30 . 6 90 34 60 134 163 68 . 11 6 . . 53 538 208 Missed 494 | . 12 19 17 8 . 3 24 9 18 48 48 27 . 5 3 . . 16 162 75 Deflected 2 | . . . . . . . . . . . . . . . . . . . 2 . Hits 1077 | . 29 47 46 22 . 3 66 25 42 86 115 41 . 6 3 . . 37 376 133 Melee 34 | . . . . 4 . . . . 3 . . 1 . . . . . . 16 10 Projectile 1043 | . 29 47 46 18 . 3 66 25 39 86 115 40 . 6 3 . . 37 360 123 AOE 1 | . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 56 | . 2 . 1 1 . . 4 1 . 2 3 . . . . . . 2 31 9 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . Part Disruptions 6 | . . . . . . . . . . 1 . . . . . . . 1 4 . Damage Taken 19647 | . 304 377 511 286 . 54 958 245 501 1934 1548 432 . 145 57 . . 895 8081 3319 Core 3857 | . 46 131 122 53 . . 112 6 35 297 203 16 . . . . . 40 1189 1607 Absorbed by Shields 703 | . . . . . . . . . . . . . . . . . . . 703 . Redirected to Shielding 115 | . . . . . . . . . . . . . . . . . . . 115 . Regen/Repaired (Parts) 291 | . . . . . . . . . . 202 . . . . 89 . . . . . Core Remaining (%) 69 | 100 . 29 . . . 56 79 . . . . 20 . 100 100 100 . 96 18 . Volleys Fired 628 | . 23 27 49 16 . 5 75 24 79 85 40 36 1 8 6 6 1 29 104 14 Largest 4 | . 2 2 3 3 . 3 3 1 1 4 4 4 1 4 4 4 4 4 4 2 Hottest 188 | . 70 70 63 63 . 66 104 60 60 108 170 80 39 80 80 80 80 80 188 110 Shots Fired 1579 | . 46 55 145 48 . 11 223 24 79 204 114 49 1 32 24 15 4 115 375 15 Gun 1460 | . 46 55 145 48 . 11 223 24 79 155 56 49 . 32 24 12 4 115 371 11 Cannon 108 | . . . . . . . . . . 49 58 . . . . . . . . 1 Launcher 11 | . . . . . . . . . . . . . 1 . . 3 . . 4 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1446 | . 23 47 145 48 . 11 184 24 79 204 93 49 . 32 24 12 4 115 351 1 Thermal 121 | . 23 8 . . . . 39 . . . 21 . . . . . . . 20 10 Explosive 11 | . . . . . . . . . . . . . 1 . . 3 . . 4 3 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 31 | . 9 4 27 31 . 11 15 15 18 9 16 12 . 9 8 10 13 18 26 11 Robot Miss Streak 7 | . 5 6 3 2 . . 7 5 7 7 4 5 . 2 3 1 . 2 4 1 Penetration Max 2 | . . . . . . . . . . 1 1 . . . . . . . 2 . Secondary Targets 28 | . 2 . 1 3 . . . . . . . . . . . . . 3 19 . Max Gunslinging Chain 2 | . 1 . 1 1 . . . . . . . . . . . . . 2 2 . Shots Hit Robots 1079 | . 27 25 115 36 . 10 153 23 54 108 61 43 . 21 13 10 3 76 288 13 Core Hits 603 | . 11 12 36 14 . 6 61 19 66 94 27 44 . 10 7 3 2 36 145 10 Critical Kills 35 | . . 1 . . . . 2 . . 1 1 . . . . . . . 30 . Critical Parts Destroyed 58 | . . 1 . . . . . . . 1 1 . . . . . . . 55 . Critical Strikes 97 | . 2 3 . . . . 2 . . 2 2 . . . . . . . 86 . Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . Destroy 77 | . . 2 . . . . 2 . . 2 2 . . . . . . . 69 . Smash 17 | . . . . . . . . . . . . . . . . . . . 17 . Melee Attacks 50 | . . . . . . . . . . . . . . . . . . . 50 . Impact 50 | . . . . . . . . . . . . . . . . . . . 50 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . 8 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31295 | . 347 256 1186 374 . 90 2579 1281 3805 5494 1827 2172 . 490 381 214 58 1931 8183 627 Guns 25157 | . 347 256 1186 369 . 89 2547 1281 3805 3480 722 2097 . 490 381 206 58 1931 5603 309 Cannons 1965 | . . . . . . . . . . 900 1034 . . . . . . . . 31 Explosions 1642 | . . . . . . . . . . 1092 . . . . . . . . 279 271 Melee 2211 | . . . . . . . . . . . . . . . . . . . 2211 . Ramming 320 | . . . . 5 . 1 32 . . 22 71 75 . . . 8 . . 90 16 Kinetic 25406 | . 161 231 1186 369 . 89 2044 1281 3805 4380 1587 2097 . 490 381 206 58 1931 5086 24 Thermal 1986 | . 186 25 . . . . 503 . . 301 169 . . . . . . . 517 285 Explosive 905 | . . . . . . . . . . 355 . . . . . . . . 279 271 Electromagnetic 467 | . . . . . . . . . . 436 . . . . . . . . . 31 Impact 2211 | . . . . . . . . . . . . . . . . . . . 2211 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 1 . . . . 7 2 3 9 9 12 . . . 2 . . 25 . Average Corruption 6 | . 1 1 . . . . 6 2 2 4 9 9 . . . 1 . . 10 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 288 | . 1 3 . . . . 46 6 16 67 47 43 . . . 5 . . 54 . Message Errors 76 | . . 1 . . . . 15 2 5 17 8 14 . . . 2 . . 12 . Matter Fused 74 | . . 1 . . . . 10 1 5 15 17 11 . . . 1 . . 13 . Heat Flow Errors 25 | . 1 . . . . . 1 1 . 8 4 3 . . . 2 . . 5 . Energy Discharges 34 | . . . . . . . 7 2 1 7 3 7 . . . . . . 7 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . 1 . 1 2 . . . . . . . . Data Loss (minor) 33 | . . . . . . . 3 . 2 10 8 3 . . . . . . 7 . Data Loss (major) 12 | . . . . . . . 2 . 1 4 2 . . . . . . . 3 . Misfires 7 | . . 1 . . . . 3 . . 1 . 1 . . . . . . 1 . Alerts 8 | . . . . . . . . . . 3 1 2 . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 13 | . . . . . . . 5 . . 2 3 . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1541 | . . . . . . . . . . 224 52 8 . . . . . . 1238 19 Projectiles 171 | . . . . . . . . . . 119 52 . . . . . . . . . Explosions 130 | . . . . . . . . . . 105 . . . . . . . . 6 19 Melee 1240 | . . . . . . . . . . . . 8 . . . . . . 1232 . Knockbacks 27 | . . . . . . . 1 . . 6 9 1 . . . . . . 9 1 Impact 11 | . . . . . . . 1 . . . . 1 . . . . . . 8 1 Kinetic 14 | . . . . . . . . . . 5 9 . . . . . . . . . Secondary 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Self-Inflicted Damage 771 | . . . . . . . . . . 640 . . . . . . . . 10 121 Shots 13 | . . . . . . . . . . 10 . . . . . . . . 1 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 48 | . . . . 1 . 1 3 . . 5 16 5 . . . 1 . . 13 3 Kicked 47 | . . . . 1 . 1 3 . . 5 16 5 . . . 1 . . 12 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 251 36 72 16 . 3 249 258 303 261 481 268 . 97 126 254 41 281 183 298 Average Temperature 71 | . 46 8 20 7 . 2 60 81 78 63 147 69 . 51 56 92 23 84 68 142 Received Heat Transfer 2935 | . 123 . 117 42 . . 495 93 66 279 582 126 . 27 18 . . 90 598 279 Effects 16 | . . . . . . . . . 2 1 11 . . . . . . 1 . 1 Shutdowns 3 | . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Interference 9 | . . . . . . . . . 2 1 5 . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Turns 3 | . . . . . . . . . . . . . . . . . . . 3 . Longest Duration 3 | . . . . . . . . . . . . . . . . . . . 3 . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . 1 . 1 . . . . . . 9 . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . . . . . 4 . Parts Fried 17 | . . . . . . . . . . 4 . 1 . . . . . . 12 . Impact Corruptions 37 | . . . . . . . . . . . . 1 . . . . . . 36 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 1 . . . . . . . 1 . . . . . . . . 2 . Heat Transferred 3457 | . 667 148 . . . . 1073 . . 200 370 . . . . . . . 629 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Maximum Alert Level 4 | . . . . . . . 1 . 3 4 4 3 1 1 . . . 1 3 2 Low Security (%) 46 | 100 100 100 100 100 . 100 69 100 26 4 . . . 48 100 100 100 77 42 . Level 1 15 | . . . . . . . 30 . 14 39 . . 100 51 . . . 22 22 . Level 2 18 | . . . . . . . . . 23 35 . 80 . . . . . . 13 100 Level 3 10 | . . . . . . . . . 35 9 18 19 . . . . . . 21 . Level 4 8 | . . . . . . . . . . 11 81 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 1519 | . 183 136 199 176 . 30 242 71 785 1214 1519 797 301 280 147 35 7 385 985 597 Initial 849 | . . 51 40 46 . . . 36 . 411 849 797 301 155 147 11 . . 216 537 Average 366 | . 68 69 117 115 . 1 145 13 464 496 1210 624 264 224 68 6 . 125 353 529 Influence Increases 8801 | . 355 215 500 190 . 35 713 196 855 1855 790 473 11 125 99 109 7 385 1693 195 Destroy 0b10 Robot/C 4640 | . 160 180 280 140 . 20 420 120 500 580 460 260 . 80 60 . . 300 1060 20 Destroy 0b10 Robot/NC 380 | . . 5 30 5 . 5 50 25 25 80 . 45 . 5 . 5 5 . 90 5 Destroy Leader 984 | . 40 30 78 30 . 10 112 44 50 186 30 96 . 10 10 2 2 40 212 2 Allied During Kill 38 | . . . 9 . . . . . 3 . 26 . . . . . . . . . Successful Hack 335 | . 49 . 27 . . . 18 . 12 142 18 14 . . 14 19 . . 22 . Disable Machine 660 | . . . . . . . . . 15 480 60 30 . 15 . 15 . . 30 15 Anti-Garrison Action 250 | . . . . . . . . . 150 . 100 . . . . . . . . . Destroy Structure 614 | . 1 . 1 . . . 8 7 55 237 21 13 11 . . 68 . . 174 18 Partial Spotted 30 | . . . . . . . . . . 15 . . . . 15 . . . . . Lose Combat Pursuer 870 | . 105 . 75 15 . . 105 . 45 135 75 15 . 15 . . . 45 105 135 Influence Decreases 8309 | . 222 242 486 214 96 35 633 276 70 1427 484 1376 405 67 355 133 7 . 1181 600 Entered New Map 2879 | . . 82 66 74 96 . . 44 . 374 364 722 315 67 133 13 . . 169 360 Time Decay 3895 | . 212 130 350 130 . 35 463 232 . 693 . 494 90 . 222 120 7 . 587 130 Lost Part 795 | . 10 30 10 10 . . 20 . 30 60 80 10 . . . . . . 425 110 Lost Ally 140 | . . . 60 . . . . . 40 . 40 . . . . . . . . . Purge Threat 600 | . . . . . . . 150 . . 300 . 150 . . . . . . . . Squads Dispatched 50 | . 1 . 1 . . . 3 2 . 17 . 6 . 1 2 1 . 1 13 2 Investigation 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Extermination 18 | . . . . . . . . 1 . 6 . 2 . . 1 1 . . 6 1 Reinforcement 20 | . 1 . 1 . . . 3 . . 6 . 2 . 1 1 . . 1 3 1 Assault 4 | . . . . . . . . . . 1 . 2 . . . . . . 1 . Garrison 6 | . . . . . . . . . . 3 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Distress Signals 27 | . 2 . 2 1 . . 3 1 . 4 . 2 . . 1 1 . . 9 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 357 | . 17 9 23 8 . 1 34 9 27 45 25 21 . 3 4 5 . 17 82 27 Peak Tracking Total 16 | . 4 3 10 5 . 1 5 3 4 7 7 7 . 2 2 2 . 4 10 16 Tactical Retreats 35 | . 4 . 3 1 . . 5 . 2 6 3 1 . 1 . . . 3 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Traps Triggered 20 | . 1 . . . . . 4 1 1 1 3 1 . 3 . 2 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Machines Disabled 48 | . . . . . . . . . 4 32 5 2 . 1 . 1 . . 2 1 Max in Single Turn 12 | . . . . . . . . . 1 12 1 1 . 1 . 1 . . 1 1 Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Machines Accessed 69 | . 5 . 5 . 1 . 8 5 2 15 2 5 1 . 4 4 1 . 8 3 Terminals 40 | . 5 . 5 . . . 6 1 2 6 2 2 1 . 2 2 1 . 4 1 Fabricators 7 | . . . . . . . . 2 . 2 . 1 . . . 1 . . 1 . Repair Stations 5 | . . . . . . . . . . 2 . 2 . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 1 1 . 3 . . . . 1 1 . . 3 2 Garrison Access 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Total Hacks 205 | . 26 . 17 . 1 . 36 14 2 50 5 9 1 . 8 12 1 . 20 3 Successful 116 | . 16 . 9 . 1 . 24 8 2 30 2 4 1 . 6 3 1 . 9 . Failed 89 | . 10 . 8 . . . 12 6 . 20 3 5 . . 2 9 . . 11 3 Catastrophic 12 | . . . . . . . 2 . . 3 1 . . . . 1 . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 22 . 16 . 1 . 16 3 . 12 4 1 . . 1 3 . . 10 . Terminals 134 | . 26 . 17 . . . 21 3 2 28 5 5 1 . 4 7 1 . 13 1 Fabricators 17 | . . . . . . . . 6 . 4 . 2 . . . 1 . . 4 . Repair Stations 8 | . . . . . . . . . . 4 . 2 . . 2 . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 38 | . . . . . . . 13 3 . 11 . . . . 2 4 . . 3 2 Garrison Access 5 | . . . . . . . . 2 . 3 . . . . . . . . . . Terminal Hacks 45 | . 11 . 4 . 1 . 6 . 2 12 2 1 1 . 2 . 1 . 2 . Record 2 | . . . . . . . . . . . . . . . . . . . 2 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . 2 . . . . . . 1 . . . . . . . . . . Prototype ID Bank 8 | . 2 . 1 . . . 1 . . 3 . . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . . . . . 1 . . 1 . 1 . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . 2 . 1 . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . 2 . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 5 . 1 . 2 . . . 1 . . 4 . Network Status 4 | . . . . . . . . 2 . 1 . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . . 1 . . . . . . 2 . Build 5 | . . . . . . . . 2 . . . . . . . 1 . . 2 . Repair Station Hacks 6 | . . . . . . . . . . 4 . . . . 2 . . . . . Scan Component 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Repair 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 23 | . . . . . . . 13 1 . 7 . . . . 1 1 . . . . Insert Component 10 | . . . . . . . 6 1 . 3 . . . . . . . . . . Analyze 7 | . . . . . . . 6 . . 1 . . . . . . . . . . Retrieve Study 6 | . . . . . . . 1 . . 3 . . . . 1 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 26 | . 5 . 5 . . . 4 1 . 5 . 1 . . 1 1 . . 3 . Terminals 25 | . 5 . 5 . . . 4 1 . 4 . 1 . . 1 1 . . 3 . Botnet 25 | . 5 . 5 . . . 4 1 . 4 . 1 . . 1 1 . . 3 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 4 . 5 . . . 8 5 1 13 1 4 . . 2 3 . . 7 3 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . 6 . . 1 . . . . . . . . . . Parts Built 5 | . . . . . . . . 1 . . . . . . . 2 . . 2 . Authchips 2 | . . . . . . . . . . . . . . . . . . . 2 . Time 260 | . . . . . . . . 73 . . . . . . . 139 . . 48 . Total Part Build Rating 27 | . . . . . . . . 3 . . . . . . . 18 . . 6 . Part Studies Acquired 6 | . . . . . . . 1 . . 3 . . . . 1 1 . . . . Parts Repaired 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Time 115 | . . . . . . . . . . 71 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 120 | . . . . . . . 120 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 6 . . 1 . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 6 . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . . 12 6 . . . . . . . . 8 . Machine Destruction 12 | . . . . . . . . . 12 . . . . . . . . . . . Programmers 14 | . . . . . . . . . . 6 . . . . . . . . 8 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Total Allies 7 | . . 3 . . . . . . 2 . 2 . . . . . . . . . Largest Group 3 | . . . 3 . . . . . 2 . 2 . . . . . . . . . Highest-Rated Group 142 | . . . 40 . . . . . 50 . 142 . . . . . . . . . Highest-Rated Ally 80 | . . . 16 . . . . . 25 . 80 . . . . . . . . . Initial Warlord ECA Mod 13 | . . . . . . . . . . 3 3 8 7 7 6 5 4 4 13 12 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . 22 . . . . . 5 . 23 . . . . . . . . . Total Damage 1028 | . . . 258 . . . . . 108 . 662 . . . . . . . . . Kills 10 | . . . 3 . . . . . . . 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Active Infowar (turns) 3772 | . . . . . . . . . . . . . 178 . 413 690 196 356 1895 44 Terrain 3543 | . . . . . . . . . . . . . 178 . 413 690 196 356 1710 . T.N.C. 44 | . . . . . . . . . . . . . . . . . . . . 44 Machine Analysis 2844 | . . . . . . . . . . . . . . . 411 690 196 356 1191 . Cloaking 2 | . . . . . . . . . . . . . . . . . . . 2 . Jamming 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 6 | . 3 . 2 . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Turns Passed 16183 | 2 545 270 798 268 274 698 1421 881 1056 2853 1364 1307 183 110 466 690 196 356 2185 260 Spaces Moved 10375 | 1 351 406 623 173 225 512 841 562 718 1721 747 911 120 61 261 448 154 145 1090 305 Core 204 | . . 3 . . . . . . . . . . . . . . . . 11 190 Treads 32 | . . . . . . . . . . . 32 . . . . . . . . . Legs 9472 | 1 351 2 421 173 225 512 841 562 718 1721 715 911 120 61 261 448 154 145 1079 51 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 667 | . . 401 202 . . . . . . . . . . . . . . . . 64 Fastest Speed 37 | 120 120 37 37 120 120 120 108 130 127 121 97 97 130 130 115 115 115 108 50 40 Average Speed 115 | 120 132 40 94 120 120 120 122 130 128 124 118 115 130 130 128 115 115 117 118 60 Slowest Speed 385 | 120 190 350 120 120 120 120 190 130 130 127 385 200 130 130 130 115 115 118 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 50 84 61 35 62 90 65 15 71 42 64 24 2 48 8 11 4 88 26 13 Regions Visited 20 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . 1 . 1 . . 1 . . . 1 . 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 . . . . 1 . . 1 1 . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . . . . . . . Spaces Dug 72 | . . . . . . . . . . 13 2 . 14 . . 14 . . 29 . Terrain Destroyed 434 | . . . . . . . . 4 . 272 8 11 14 . . 43 . . 71 11 Melee 9 | . . . . . . . . . . . . . . . . . . . 9 . Projectile 125 | . . . . . . . . 4 . 99 8 11 . . . . . . 3 . AOE 293 | . . . . . . . . . . 173 . . 14 . . 43 . . 52 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac DSF Fac Fac Res DSF Res Acc Total 13675 | 4 383 464 742 204 230 585 1068 718 853 2320 1147 1172 141 88 387 618 172 327 1687 365 Wait 1934 | . 3 8 40 1 . 64 98 106 40 459 255 161 . 2 113 155 2 127 296 4 Move 10350 | . 350 405 620 172 224 511 840 562 713 1721 745 910 119 60 260 447 153 144 1089 305 Hop 1 | . . . 1 . . . . . . . . . . . . . . . . . Pick Up 137 | . 3 3 11 1 2 1 10 11 4 9 15 16 6 4 1 3 3 6 22 6 Fast Attach 62 | . 1 2 3 1 . 1 2 . 1 10 12 6 . . 1 . 1 . 11 10 Attach 95 | . . 2 2 . . 1 3 3 3 5 11 4 2 . 3 2 4 1 38 11 Detach 37 | . . 1 1 . . . 1 . . 2 7 5 . . 1 . 3 1 8 7 Swap 148 | . 2 7 8 6 1 1 16 2 7 8 11 10 11 1 2 4 4 10 37 . Drop 157 | 4 1 9 7 6 3 . 20 10 4 16 22 19 2 1 . . 1 9 18 5 Fire 628 | . 23 27 49 16 . 5 75 24 79 85 40 36 1 8 6 6 1 29 104 14 Melee 50 | . . . . . . . . . . . . . . . . . . . 50 . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 . Kick 47 | . . . . 1 . 1 3 . . 5 16 5 . . . 1 . . 12 3 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . 2 . 13 . . 12 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 548 | -10/Materials | Entered Mines 612 | -10/Mines | Lost 3 parts (1p1n1w) 697 | -10/Mines | Core integrity fell below 50% 813 | -10/Mines | Discovered new exit (range 3) 816 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 818 | -10/Mines | Entered Materials 818 | -9/Materials | Accompanied by 3 allies 818 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 851 | -9/Materials | Discovered new exit (range 12) 935 | -9/Materials | Lost 3 allies 992 | -9/Materials | Discovered new exit (range 6) 1163 | -9/Materials | Build established: Scavenger-Gunner 1434 | -9/Materials | Discovered new exit (range 5) 1548 | -9/Materials | Discovered new exit (range 16) 1616 | -9/Materials | Entered Mines 1654 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1675 | -9/Mines | Learned Materials interactive machine intel 1773 | -9/Mines | Assembled infested the area 1827 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1878 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1879 | -9/Mines | Discovered new exit (range 5) 1884 | -9/Mines | Entered Exiles 1917 | -9/Exiles | Met 8R-AWN 1937 | -9/Exiles | Met EX-HEX 1973 | -9/Exiles | Met EX-BIN 1987 | -9/Exiles | Aligned with FarCom system 1989 | -9/Exiles | Given EX-Vault access code 2017 | -9/Exiles | Opened EX-Vault 2031 | -9/Exiles | Found XL Autogun Array 2056 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2093 | -9/Exiles | Met EX-DEC 2146 | -9/Exiles | Discovered new exit (range 10) 2158 | -9/Exiles | Left Exiles lab with XL Autogun Array 2158 | -9/Exiles | Entered Mines 2455 | -8/Mines | Build established: Scavenger-Skirmisher 2728 | -8/Mines | Discovered new exit (range 9) 2856 | -8/Mines | Entered Materials 2856 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2857 | -8/Materials | Loaded intel: 19 interactive machine locations 3061 | -8/Materials | Discovered new exit (range 12) 3748 | -8/Materials | Discovered new exit (range 12) 3931 | -8/Materials | Build established: Skirmisher 4277 | -8/Materials | Entered Factory 4277 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4579 | -7/Factory | Discovered new exit (range 3) 4619 | -7/Factory | Build established: Hacker-Skirmisher 4747 | -7/Factory | Fabricated System Shield? 5158 | -7/Factory | Identified exit to Garrison 5158 | -7/Factory | Entered Garrison 5246 | -7/Garrison | Triggered checkpoint 5287 | -7/Garrison | Triggered checkpoint 5301 | -7/Garrison | Garrison Relay disabled 5434 | -7/Garrison | Triggered checkpoint 5463 | -7/Garrison | Garrison Relay disabled 5532 | -7/Garrison | Triggered checkpoint 5546 | -7/Garrison | Build established: Skirmisher 5622 | -7/Garrison | Discovered new exit (range 12) 5630 | -7/Garrison | Discovered new exit (range 72) 5630 | -7/Garrison | Discovered new exit (range 41) 5630 | -7/Garrison | Discovered new exit (range 16) 5702 | -7/Garrison | Triggered checkpoint 5706 | -7/Garrison | Triggered checkpoint 5863 | -7/Garrison | Rescued a captive Derelict 5865 | -7/Garrison | Rescued a captive Derelict 5939 | -7/Garrison | Build established: Hacker-Skirmisher 5952 | -7/Garrison | Triggered checkpoint 5994 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6032 | -7/Garrison | Garrison Relay disabled 6214 | -7/Garrison | Entered Factory 6918 | -7/Factory | Identified exit to Lower Caves 7215 | -7/Factory | Cargo convoy interrupted 7716 | -7/Factory | Repaired Myomer Leg 7848 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 8132 | -7/Factory | Repaired Antimatter Cannon 8397 | -7/Factory | Garrison activated, responded to threat 8757 | -7/Factory | Lost 3 parts (1p1n1w) 8787 | -7/Factory | Build established: Skirmisher 9014 | -7/Factory | First assault squad dispatched 9067 | -7/Factory | Identified exit to Garrison 9067 | -7/Factory | Entered Garrison 9107 | -7/Garrison | Triggered checkpoint 9118 | -7/Garrison | Found embedded Infiltrators 9155 | -7/Garrison | Triggered checkpoint 9313 | -7/Garrison | Triggered checkpoint 9324 | -7/Garrison | Core integrity fell below 50% 9417 | -7/Garrison | Discovered new exit (range 11) 9427 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9554 | -7/Garrison | Triggered checkpoint 9638 | -7/Garrison | Build established: Scavenger-Skirmisher 9661 | -7/Garrison | Triggered checkpoint 9793 | -7/Garrison | Triggered checkpoint 9873 | -7/Garrison | Destroyed 7 combat bots 9892 | -7/Garrison | Heavy support dispatched to Factory 9991 | -7/Garrison | Discovered new exit (range 48) 9991 | -7/Garrison | Discovered new exit (range 26) 9991 | -7/Garrison | Discovered new exit (range 49) 10023 | -7/Garrison | H-XX Assembler disabled 10221 | -7/Garrison | Triggered checkpoint 10431 | -7/Garrison | Entered Factory 10831 | -7/Factory | First assault squad dispatched 11410 | -7/Factory | Build established: Gunner 11437 | -7/Factory | System corruption reached 10% 11552 | -7/Factory | Destroyed 8 combat bots 11717 | -7/Factory | Discovered new exit (range 15) 11738 | -7/Factory | Entered another Factory area 11738 | -6/Factory | Evolved 2 slots: Utility x2 11904 | -6/Factory | Identified exit to DSF 11921 | -6/Factory | Entered DSF 11957 | -6/DSF | Discovered new exit (range 12) 11970 | -6/DSF | Additional patrols routed to DSF 12031 | -6/DSF | Entered Factory 12031 | -5/Factory | Evolved 2 slots: Utility x2 12267 | -5/Factory | Repaired Imp. Titanium Leg 12450 | -5/Factory | Discovered new exit (range 16) 12497 | -5/Factory | Entered another Factory area 12497 | -4/Factory | Evolved 2 slots: Utility x2 12786 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 12977 | -4/Factory | Discovered new exit (range 5) 13187 | -4/Factory | Entered Research 13187 | -3/Research | Evolved 2 slots: Utility x2 13383 | -3/Research | Identified exit to DSF 13383 | -3/Research | Entered DSF 13416 | -3/DSF | Additional patrols routed to DSF 13635 | -3/DSF | Discovered new exit (range 14) 13665 | -3/DSF | Sterilization system engaged 13685 | -3/DSF | Ambient heat levels rising (+10) 13700 | -3/DSF | Ambient heat levels rising (+10) 13715 | -3/DSF | Ambient heat levels rising (+10) 13730 | -3/DSF | Ambient heat levels rising (+10) 13739 | -3/DSF | Entered Research 13739 | -2/Research | Evolved 2 slots: Utility x2 13852 | -2/Research | Fabricated Hacking Suite (x1) 13878 | -2/Research | Fabricated Hacking Suite (x1) 14377 | -2/Research | Build established: Hacker-Gunner 14656 | -2/Research | Destroyed 7 combat bots 14662 | -2/Research | Lost 11 parts (1p6u4w) 14710 | -2/Research | Lost 3 parts (2n1u) 15144 | -2/Research | Garrison activated, responded to threat 15148 | -2/Research | System corruption reached 10% 15402 | -2/Research | Build established: Scavenger-Gunner 15406 | -2/Research | Discovered new exit (range 15) 15412 | -2/Research | Lost 4 parts (1p3w) 15506 | -2/Research | Spotted B-90 Cyclops 15724 | -2/Research | Lost 5 parts (1n1u3w) 15739 | -2/Research | First assault squad dispatched 15799 | -2/Research | Lost 6 parts (1p2n2u1w) 15908 | -2/Research | Core integrity fell below 50% 15918 | -2/Research | Core integrity fell below 20% 15918 | -2/Research | Released all parts (7) 15924 | -2/Research | Identified exit to Access 15924 | -2/Research | Entered Access 15924 | -1/Access | Evolved 2 slots: Utility x2 15942 | -1/Access | Lost 8 parts (1p3n3u1w) 16150 | -1/Access | Core integrity fell below 50% 16171 | -1/Access | Core integrity fell below 20% 16184 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16120_ Acquired Transport Network Coupler. 16123_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 16131_ Dropped Imp. Thunder Leg. 16132_ Acquired Imp. Thunder Leg. 16146_ ALERT: Security rotation in progress. 16146_ W-44 Eye sends out distress signal. 16150_ A-15 Conveyor calls for reinforcements. 16150_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16153_ Imp. Thunder Leg destroyed. 16156_ Mic. Antimatter Reactor destroyed. 16162_ Dropped Centrium Leg. 16162_ Acquired Centrium Leg. 16163_ M-36 Artificer repairs L-61 Swordsman Flexi-carbon Leg. 16163_ Quantum Rifle destroyed. 16164_ Transport Network Coupler destroyed. 16164_ Imp. Thunder Leg destroyed. 16167_ Nuclear Pulse Array destroyed. 16167_ Adv. Heat Sink destroyed. 16182_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ???????????# ??# #?????????????# # | | ???????????# ?# ############### # | | ???????????# ?# =|= # | | ???????????# # # | | ???????????# # != # | | ???????????# + """""""" # | | ???????????# # """""""" # | | ???????????# # """""""" ## | | ???????????# ?# """""""" ## | | ???????????# " " ?## """""""" | | ???????????# ""R"" ???# """""""" ## | | ???????????????"""" ???# """""""" #? | | ???????????????######????# """?"""" #? | | ?????????????????????????# ? ## | | ?????????????????????????# ## | | ?????????????????????????# ## | | ?????????????????????????# """""""" ## | | ?????????????????????????# """""""" ## | | ?????????????????????????# """??""" ## | | ?????????????????????????# """???"" #? | | ?????????????????????????# """""""" #? | | ?????????????????????????# """""""" #? | | ????????????????????????## """""""" ## | | ????????????????????????# """""""" | | ????????????????????????# | | ????????????????????????#@ | | ????????????????????????# ss s | | ????????????????????????# s | | ????????????????????????# ss ssss | | ????????????????????????# ss | | ??????????????????#######+##+#############+####### | | ?????????????????# #??? ????? | | ?????????????????# #? ??? | | ?????????????????# # ? | | ?????????????????# # " # | | ?????????????????# # """ # | | ?????????????????# # """ # | | ?????????????????# """"T"""" # " # | | ?????????????????# """"""""""" # # | | ?????????????????#################### ? | | ????????????????????????????????????# ?? ? | | ????????????????????????????????????# ????? | | ????????????????????????????????????# ????? | | ????????????????????????????????????#########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Minigun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Hacking Suite | x1 | -2/Research | Authchip Hacking Suite | x1 | -2/Research | Authchip Repaired ---------- Myomer Leg | 65% | -7/Factory Antimatter Cannon | 38% | -7/Factory Imp. Titanium Leg | 46% | -5/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Minigun | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Imp. Titanium Leg | -5/Factory | Hacked Gauss Rifle | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed CorruptionPulsarStorage Manual? 0 Play Time 03:26:18 Cumulative 45.6 hours Start 2026.03.22 @ 13:53:04 End 2026.03.22 @ 18:50:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8f58a1e-2ceb-4771-8123-aa71511e2cfe