Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 05:59:13 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (280) 280 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1660 Bonus ------- None Cogmind --------- Core Integrity 195/400 Matter 208/300 Energy 125/125 System Corruption 1% Temperature Cool (20) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Autogun > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Weapon Shielding Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Light Armor Plating Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 19 | 6 1 . 12 . Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device . | . . . . . Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 6 | 2 . . 4 . Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 93 100 82 66 Engine 12 | . 14 14 11 11 Treads 8 | . . . 12 22 Leg 16 | . 28 28 9 . Storage 12 | . 14 14 11 11 Protection 12 | . 8 14 16 . Energy Gun 12 | . 14 14 11 11 Ballistic Gun 12 | . 14 14 10 11 Naked Turns . | . . . . . Heaviest Build 26 | 12 13 13 26 14 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 25 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 6 | 4 4 3 6 4 Average Carried 3 | 2 3 3 3 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 4 | 3 3 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 400 | 238 . 28 134 . Remotely . | . . . . . Salvage Created 299 | . 49 39 211 . Parts 26 | . 4 7 15 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 9 | . 1 3 5 . Guns 7 | . 1 3 3 . AOE 2 | . . . 2 . Classes Destroyed 6 | . 1 1 4 . Worker 1 | . . . 1 . Builder 2 | . . . 2 . Swarmer 3 | . . 3 . . Grunt 2 | . 1 . 1 . Brawler 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 5 | . 1 3 5 . Combat Bots Only 3 | . 1 3 2 . Max Kills in Single Turn 3 | . 1 1 3 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 64 | . . 8 46 10 Missed 13 | . . 3 10 . Damage Taken 922 | . . 40 717 165 Core 213 | . . 8 132 73 Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . . . 29 . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 40 | . 1 4 33 2 Largest 2 | . 2 2 2 1 Hottest 79 | . 60 60 79 56 Shots Fired 74 | . 2 8 62 2 Gun 70 | . 2 8 58 2 Cannon . | . . . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 34 | . 1 4 29 . Thermal 36 | . 1 4 29 2 Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 2 3 9 1 Robot Miss Streak 5 | . . 1 5 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 50 | . 2 5 42 1 Core Hits 21 | . 2 4 14 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 873 | . 17 51 789 16 Guns 554 | . 17 51 470 16 Cannons . | . . . . . Explosions 319 | . . . 319 . Melee . | . . . . . Ramming . | . . . . . Kinetic 233 | . 7 30 196 . Thermal 321 | . 10 21 274 16 Explosive 319 | . . . 319 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 1 1 Matter Fused 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 144 | . . . 144 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 267 | . 20 40 267 20 Average Temperature 90 | . 15 18 100 12 Received Heat Transfer 162 | . . . 162 . Effects 3 | . . . 3 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 928 | . 25 50 816 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 181 | . 30 81 181 33 Initial 33 | . . 11 31 33 Average 62 | . 2 34 117 33 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 2 3 11 7 Peak Tracking Total 7 | . 1 3 6 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1107 | 90 239 170 506 102 Spaces Moved 631 | 68 150 126 226 61 Core 20 | 20 . . . . Treads 182 | . . . 121 61 Legs 429 | 48 150 126 105 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 129 | 99 120 120 141 160 Slowest Speed 160 | 120 120 120 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 19 39 20 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . 19 . Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . . 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 851 | 90 207 137 354 63 Wait 141 | 8 55 8 70 . Move 627 | 67 149 125 225 61 Hop . | . . . . . Pick Up 18 | 9 1 . 8 . Fast Attach . | . . . . . Attach 8 | 6 1 . 1 . Detach . | . . . . . Swap 11 | . . . 11 . Drop 6 | . . . 6 . Fire 40 | . 1 4 33 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 453 | -10/Mines | Learned location of Zion (-6) 484 | -10/Mines | Discovered new exit (range 12) 500 | -10/Mines | Entered Materials 500 | -9/Materials | Evolved 2 slots: Utility x2 995 | -9/Materials | Discovered new exit (range 7) 1006 | -9/Materials | Entered Mines 1079 | -9/Mines | Assembled infested the area 1108 | -9/Mines | Core integrity fell below 50% 1108 | -9/Mines | Self-destructed Last Messages --------------- 00977_ U-05 Engineer builds a Wall. 00979_ U-05 Engineer lays Concrete. 00979_ K-01 Serf cleans the Electrolysis Chamber. 00980_ The unstable cave ceiling collapses. 00980_ U-05 Engineer lays Concrete. 00981_ U-05 Engineer builds a Wall. 00982_ U-05 Engineer lays Concrete. 00982_ K-01 Serf collects debris. 00983_ U-05 Engineer builds a Wall. 00983_ K-01 Serf cleans the Electrolysis Chamber. 00984_ U-05 Engineer lays Concrete. 00991_ U-05 Engineer builds a Wall. 00993_ W-16 Scout sends out distress signal. 00995_ U-05 Engineer builds a Wall. 00995_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01069_ System corrupted: Matter fused (-6). 01079_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# ##??????????????????????????????? | | ??#???????????# ##?????????????????????????????? | | ?? ??????????# #?????????????????????????????? | | ??? ?????????## #?????????????????????????????? | | ??? ??????### #?????????????????????????????? | | ???? ####??# #?????????????????????????????? | | #??? #??# #?????????????????????????????? | | #??? #??# #########?????????????????????? | | #??# #???# @ #?????????????????????? | | #?# #???## ## ####aa#?????????????????????? | | ## #????#### ## #??# #?????????????????????? | | ###?????# ## #??# #?????????????????????? | | # ##????# ## #??# a#?????????????????????? | | ?# ###### ## #??# #?????????????????????? | | ??# #??#aa#?????????????????????? | | ??# ###########??# #?????????????????????? | | ?## #????????????# #?????????????????????? | | ## #????????????? #?????????????????????? | | ##????????????? a#?????????????????????? | | #####?????????????? #?????????????????????? | | #?????????????????? ?????????????????????? | | ##????????????????? ?????????????????????? | | #????????????????? ?????????????????????? | | #????????????????? a ?????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##??????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ## ##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixNeutrinoSlayer Manual? 0 Play Time 00:06:28 Cumulative 15.1 hours Start 2024.03.13 @ 05:53:10 End 2024.03.13 @ 05:59:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30a88c4f-f2fe-4898-9cfc-f0ee1677dd34