Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 17:56:46 Player: Penitent Scrub Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2862) 2862 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 5908 Bonus ------- High Alert Combat Kills 211 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Minigun > --- INVENTORY (5) ---- Medium Matter Pod (2) Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Medium Matter Pod Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Cooling System Medium Matter Pod Insulated Plating Plasma Cannon Autogun Minigun Gauss Rifle Flak Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 88 | 6 17 14 38 13 Power 10 | 1 2 2 4 1 Engine 7 | 1 1 2 2 1 Core 3 | . 1 . 2 . Reactor . | . . . . . Propulsion 20 | 2 1 5 10 2 Treads . | . . . . . Leg 20 | 2 1 5 10 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 3 2 11 5 Device 5 | 1 . . 2 2 Storage 7 | . 3 . 3 1 Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection 8 | . . 1 5 2 Artifact . | . . . . . Weapon 36 | 2 11 5 13 5 Energy Gun 3 | . 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 17 | 2 4 . 6 5 Ballistic Cannon 11 | . . 4 7 . Launcher 5 | . 5 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 5 2 4 9 Power 4 | . 1 . 2 1 Propulsion 5 | . 1 . 2 2 Utility 5 | . 2 . . 3 Weapon 6 | . 1 2 . 3 Highest Loss Streak 8 | . 4 2 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 85 91 94 90 Engine 5 | . 4 10 4 4 Core 3 | . 9 . 4 1 Leg 31 | . 27 29 34 26 Device 4 | . 2 . 3 11 Storage 12 | . 12 22 9 13 Processor 1 | . . . 2 . Hackware 1 | . . 4 1 . Protection 7 | . . 3 9 8 Energy Gun 1 | . 4 7 . . Ballistic Gun 8 | . 10 . 6 21 Ballistic Cannon 10 | . . 12 17 . Launcher 1 | . 12 . . . Naked Turns . | . . . . . Heaviest Build 39 | 8 16 25 35 39 Greatest Support 55 | 20 20 30 55 55 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 Average Capacity 8 | 5 6 8 8 9 Most Carried 10 | 5 8 8 10 10 Average Carried 7 | 1 4 6 8 9 Final Capacity 10 | 5 8 8 10 5 Final Carried 10 | 2 8 8 10 2 Class Distribution -------------------- 32% | Mutant 25% | Tank 17% | Scavenger-Mutant 13% | Gunner 7% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2993 | 219 190 540 1460 584 Remotely . | . . . . . Salvage Created 2576 | 44 590 493 949 500 Parts 193 | 2 50 47 62 32 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 75 | 1 21 14 27 12 Guns 31 | 1 3 5 10 12 Cannons 26 | . . 9 17 . AOE 18 | . 18 . . . Classes Destroyed 14 | 1 9 1 2 1 Worker 7 | . 3 1 2 1 Builder 4 | . 2 2 . . Tunneler 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 2 | . 1 . 1 . Mechanic 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 5 | . 1 1 2 1 Swarmer 21 | . 6 3 6 6 Grunt 37 | 1 15 8 9 4 Duelist 1 | . . . 1 . Sentry 10 | . . 3 7 . Hunter 5 | . . . 4 1 Programmer 1 | . . . . 1 Best Kill Streak 16 | 1 16 2 3 4 Combat Bots Only 8 | 1 8 2 3 3 Max Kills in Single Turn 6 | 1 6 1 2 1 Gunslinging . | . . . . . Exploded 4 | . 4 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 530 | 1 52 90 197 190 Missed 170 | 1 14 28 67 60 Damage Taken 5506 | . 733 755 1893 2125 Core 1152 | . 153 85 212 702 Absorbed by Shields . | . . . . . Redirected to Shielding 80 | . . . 80 . Regen/Repaired (Parts) 330 | . . . 330 . Core Remaining (%) 69 | 100 38 78 61 . Volleys Fired 242 | 1 30 54 102 55 Largest 3 | 2 2 2 3 3 Hottest 132 | 40 60 88 132 78 Shots Fired 525 | 2 49 87 247 140 Gun 254 | 2 24 24 64 140 Cannon 246 | . . 63 183 . Launcher 25 | . 25 . . . Special . | . . . . . Kinetic 474 | 2 22 63 247 140 Thermal . | . . . . . Explosive 25 | . 25 . . . Electromagnetic 26 | . 2 24 . . Robot Hit Streak 14 | 1 9 6 14 8 Robot Miss Streak 11 | 1 3 4 6 11 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 267 | 1 20 45 132 69 Core Hits 157 | 1 51 25 52 28 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 6 . Destroy 1 | . . . 1 . Blast 6 | . . 1 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7525 | 15 2327 1080 2792 1311 Guns 2387 | 15 201 159 711 1301 Cannons 2917 | . . 881 2036 . Explosions 2126 | . 2126 . . . Melee . | . . . . . Ramming 95 | . . 40 45 10 Kinetic 5129 | 15 185 881 2747 1301 Thermal . | . . . . . Explosive 2126 | . 2126 . . . Electromagnetic 175 | . 16 159 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 11 . 2 3 Average Corruption 4 | . 11 . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . 24 . 17 3 Message Errors 14 | . 10 . 3 1 Matter Fused 8 | . 3 . 4 1 Heat Flow Errors 7 | . 3 . 4 . Energy Discharges 5 | . 3 . 2 . Data Loss (minor) 4 | . 2 . 2 . Data Loss (major) 4 | . 3 . 1 . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 29 | . 16 . 13 . Projectiles 13 | . . . 13 . Explosions 16 | . 16 . . . Melee . | . . . . . Knockbacks 36 | . . 7 28 1 Impact 2 | . . 1 . 1 Kinetic 33 | . . 6 27 . Secondary 1 | . . . 1 . Self-Inflicted Damage 16 | . 16 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 19 | . . 10 7 2 Kicked 19 | . . 10 7 2 Crushed . | . . . . . Highest Temperature 502 | . 229 351 502 12 Average Temperature 136 | . 52 76 177 6 Received Heat Transfer 1746 | . 219 366 720 441 Effects 12 | . . 1 11 . Shutdowns 3 | . . . 3 . Energy Bleed 2 | . . . 2 . Interference 1 | . . 1 . . Matter Decay 2 | . . . 2 . Short Circuit 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 710 | 20 710 517 539 376 Initial 245 | . 13 159 174 245 Average 311 | 2 451 358 283 256 Maximum Alert Level 3 | . 3 2 2 1 Low Security (%) 21 | 100 14 6 27 19 Level 1 52 | . 11 66 53 80 Level 2 24 | . 71 27 19 . Level 3 . | . 2 . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 4 4 8 4 Investigation 9 | . 2 2 4 1 Extermination 1 | . . . . 1 Reinforcement 10 | . 2 2 4 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 2 1 . Communications Jammed 2 | . . . . 2 Distress Signals 2 | . . . . 2 Times Spotted 116 | 1 28 25 42 20 Peak Tracking Total 6 | 1 6 5 5 6 Tactical Retreats 8 | . . 3 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 1 2 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . 3 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 4 . 2 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 5 5 10 3 Terminals 14 | . 4 2 7 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . 2 . Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 65 | . 16 17 26 6 Successful 40 | . 12 9 15 4 Failed 25 | . 4 8 11 2 Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 2 | . . 1 1 . Terminals 28 | . 7 5 14 2 Fabricators 2 | . . . . 2 Repair Stations 9 | . . . 9 . Recycling Units 18 | . 9 9 . . Scanalyzers 6 | . . 3 3 . Garrison Access 2 | . . . . 2 Terminal Hacks 16 | . 5 2 7 2 Record 6 | . 1 . 3 2 Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Locate Traps 2 | . 1 . 1 . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Reinforcement Status 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 13 | . 7 6 . . Recycle Component 4 | . 3 1 . . Process 4 | . 2 2 . . Report Inventory 3 | . 1 2 . . Retrieve Matter 2 | . 1 1 . . Scanalyzer 3 | . . 1 2 . Insert Component 2 | . . 1 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 3 5 8 3 Full Trace Events 8 | . 2 2 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 3 | . . . . 3 Authchips . | . . . . . Time 25 | . . . . 25 Total Part Build Rating 3 | . . . . 3 Parts Repaired 3 | . . . 3 . Time 114 | . . . 114 . Parts Recycled 4 | . 3 1 . . Recycled Matter 358 | . 110 248 . . Retrieved Matter 492 | . 35 457 . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5381 | 101 827 852 2681 920 Spaces Moved 3694 | 94 582 537 1805 676 Core 144 | 45 . . . 99 Treads . | . . . . . Legs 3550 | 49 582 537 1805 577 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 117 | 86 120 120 120 109 Slowest Speed 190 | 120 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 42 | 7 73 37 82 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 194 | . 134 16 44 . Melee . | . . . . . Projectile 60 | . . 16 44 . AOE 134 | . 134 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4332 | 112 662 651 2121 786 Wait 146 | . . 17 111 18 Move 3689 | 93 580 536 1804 676 Hop . | . . . . . Pick Up 91 | 10 23 16 35 7 Fast Attach 9 | . . . 4 5 Attach 52 | 6 7 11 21 7 Detach 4 | . 2 . 2 . Swap 27 | . 10 3 13 1 Drop 52 | 2 9 4 22 15 Fire 242 | 1 30 54 102 55 Melee . | . . . . . Ram . | . . . . . Kick 19 | . . 10 7 2 Crush . | . . . . . Escape Stasis 1 | . 1 . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Destroyed 8 combat bots 267 | -10/Materials | Crushed by falling debris 268 | -10/Materials | System corruption reached 10% 298 | -10/Materials | Lost 4 parts (1p2u1w) 300 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 11) 461 | -10/Materials | Core integrity fell below 50% 485 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Entered another Materials area 929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -9/Materials | Discovered new exit (range 15) 1692 | -9/Materials | Build established: Scavenger-Mutant 1762 | -9/Materials | Discovered new exit (range 9) 1781 | -9/Materials | Entered another Materials area 1781 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1864 | -8/Materials | Repaired Assault Cannon 1904 | -8/Materials | Repaired Assault Cannon 2288 | -8/Materials | Build established: Scavenger-Tank 2693 | -8/Materials | Build established: Tank 3032 | -8/Materials | Build established: Gunner 3659 | -8/Materials | Repaired Carbon-fiber Leg 3829 | -8/Materials | Build established: Scavenger-Mutant 4415 | -8/Materials | Discovered new exit (range 16) 4462 | -8/Materials | Entered Factory 4462 | -7/Factory | Evolved 2 slots: Utility x2 4541 | -7/Factory | Build established: Tank 5282 | -7/Factory | Fabricated Heat Sink? 5329 | -7/Factory | Lost 8 parts (1p2n3u2w) 5343 | -7/Factory | Core integrity fell below 50% 5375 | -7/Factory | Core integrity fell below 20% 5382 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates TH-1TX(g). R-06 Scavenger collects Gauss Rifle. Penetrated by Slug. R-06 Scavenger collects Axe. M-28 Smith repairs G-47 Trooper. Slug penetrates Wall. Penetrated by Slug. Critical hit (Burn: +37). Slug penetrates Wall. Dropped Transmission Jammer. Slug penetrates Wall. Penetrated by Slug. G-47 Trooper destroyed. Slug penetrates Wall. Autogun destroyed. Critical hit (Burn: +37). Slug penetrates Nuclear Reactor. Penetrated by Slug. Slug penetrates Nuclear Reactor. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ############???????????????????????????????????? | | T ?????????????????????????????????? | | #????????????????????????????????? | | """ """" """ #????????????????????????????????? | | """ """" """?????????????????????????????????????? | | """ """" ""??????????????????????????????????????? | | ???????????????????????????????????? | | """ """" "???????????????????????????????????????? | | """ """"????? ?#######?????????????????????????? | | """ """"????" ?# #?????????????????????????? | | ! ?# #?????????????????????????? | | """ """" ???" ## ##########????????????????? | | """ """" "?"" ## # #????????????????? | | """ """" "?"" ## # """ #????????????????? | | ## # """ ]#????????????????? | | "" """" """" ## # """ !#????????????????? | | "" """" """" ## # @ g #????????????????? | | "" """" """" ## # """ =#????????????????? | | ## # ][""" #????????????????? | | """ """" """" ## # hp""" #????????????????? | | """ """" """" ## # #????????????????? | | """ """" """" #####+######h############????????? | | ?????? | | / ?????? | | ] ?????? | | * ?????? | | ! *! ??????? | | ""!""########/##############/#############+??????? | | "F ""#?# #?????? ???????????????????? | | """""#?# !!== #?????? ???????????????????? | | ######?# [%= #??????" 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"???????????????????? | | ???????# """ """ #??????? ????????????????????? | | ???????# #??????? ????????????????????? | | ???????# """ """ #??????? ????????????????????? | | ???????# """ """ #???????#????????????????????? | | ???????# """ """ #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????##############????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Heat Sink | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Made in Tau Ceti IV No Signal Oops System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed SwarmHeavyMatrix Manual? 0 Play Time 01:59:47 Cumulative 4.4 hours Start 2024.04.25 @ 22:37:43 End 2024.04.26 @ 17:56:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3482724c-7a8a-46c9-846e-d4de158255c3