Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 19:53:04 Player: Possibly A Hive Mind Result: Destroyed by C2-PZ2(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (449) 449 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1004 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 189/250 System Corruption 0% Temperature Cool (6) Movement Walking (400) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Small Laser Light Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Large Storage Unit Weight Redist. System Transport Network Coupler Utility Shielding Tractor Beam Salvaging Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Large Storage Unit Weight Redist. System Transport Network Coupler Utility Shielding Tractor Beam Small Laser Salvaging Laser Assault Rifle Light Cannon [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 7 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 4 | . 1 3 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 14 | 4 12 19 Power 2 | . 2 3 Propulsion 3 | 2 3 3 Utility 4 | . 3 6 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 17 | . 5 12 Power 3 | . . 3 Propulsion 6 | . 5 1 Utility 6 | . . 6 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 95 98 Engine 13 | . 14 13 Leg 27 | . 27 27 Storage 15 | . 16 14 Protection 12 | . 11 14 Energy Gun 4 | . . 12 Ballistic Gun 20 | . 24 13 Peak Build Rating 9 | 6 8 9 Average Rating 8 | 4 7 8 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 50 | 10 47 50 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 14 20 Most Carried 20 | 6 20 20 Average Carried 14 | 4 12 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 14 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 466 | 278 160 28 Remotely . | . . . Salvage Created 891 | 121 721 49 Parts 47 | 7 37 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 11 2 Guns 11 | . 9 2 AOE 2 | . 2 . Classes Destroyed 7 | 2 4 1 Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 5 | 1 4 . Operator 1 | . 1 . Swarmer 4 | . 3 1 Grunt 8 | . 8 . Subdweller 1 | . . 1 Best Kill Streak 6 | 3 6 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 4 | 1 4 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 105 | . 32 73 Missed 36 | . 9 27 Hits 69 | . 23 46 Projectile 69 | . 23 46 Damage Taken 1117 | . 263 854 Core 259 | . 16 243 Absorbed by Shields . | . . . Redirected to Shielding 45 | . 1 44 Core Remaining (%) 100 | 100 . . Volleys Fired 78 | 9 46 23 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 142 | 18 91 33 Gun 140 | 18 91 31 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic 124 | 18 81 25 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic 10 | . 10 . Robot Hit Streak 10 | 3 10 9 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 97 | 11 61 25 Core Hits 43 | 5 32 6 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1335 | 98 983 254 Guns 864 | 98 543 223 Cannons 31 | . . 31 Explosions 440 | . 440 . Melee . | . . . Ramming . | . . . Kinetic 792 | 98 493 201 Thermal 493 | . 440 53 Explosive . | . . . Electromagnetic 50 | . 50 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 125 | . 125 . Projectiles . | . . . Explosions 125 | . 125 . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 88 | . 88 2 Average Temperature 45 | . 46 2 Received Heat Transfer 354 | . 123 231 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 375 | . 250 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 178 | 10 178 . Initial . | . . . Average 43 | . 47 . Influence Increases 468 | 15 373 80 Destroy 0b10 Robot/C 240 | . 220 20 Destroy 0b10 Robot/NC 50 | 15 35 . Destroy Leader 54 | . 54 . Successful Hack 16 | . 16 . Disable Machine 30 | . 30 . Destroy Structure 18 | . 18 . Lose Combat Pursuer 60 | . . 60 Influence Decreases 468 | 15 373 80 Time Decay 468 | 15 373 80 Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 11 13 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 4 2 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 20 3 Successful 18 | . 15 3 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 12 3 Record 4 | . 3 1 Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Alert Level 3 | . 3 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 283 | . 283 . Retrieved Matter 362 | . 362 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2161 | 137 1380 644 Spaces Moved 1022 | 88 716 218 Core 15 | 15 . . Treads . | . . . Legs 1007 | 73 716 218 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 182 | 108 167 261 Slowest Speed 400 | 120 260 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 97 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . 16 . Melee . | . . . Projectile . | . . . AOE 16 | . 16 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1215 | 116 831 268 Wait 23 | . 19 4 Move 1020 | 87 715 218 Hop . | . . . Pick Up 48 | 13 28 7 Fast Attach . | . . . Attach 17 | 6 4 7 Detach . | . . . Swap 7 | . 5 2 Drop 21 | 1 14 6 Fire 78 | 9 46 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Rec] / [*Scr]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Met a group of wandering Federalists 191 | -10/Materials | Discovered new exit (range 13) 329 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 11) 784 | -10/Materials | Discovered new exit (range 13) 947 | -10/Materials | Discovered new exit (range 13) 1483 | -10/Materials | Discovered new exit (range 13) 1518 | -10/Materials | Entered Subcaves 1519 | -10/Subcaves | Continued accompanying wandering Federalists (3) 1551 | -10/Subcaves | Discovered new exit (range 15) 1978 | -10/Subcaves | Released subatomizers from SUBCON Basin 2078 | -10/Subcaves | A Subdweller sparked back to life 2078 | -10/Subcaves | A Subdweller sparked back to life 2126 | -10/Subcaves | Core integrity fell below 50% 2138 | -10/Subcaves | Core integrity fell below 20% 2162 | -10/Subcaves | Destroyed by C2-PZ2(R) with Subdweller Laser Last Messages --------------- move. 3U-PN5(R) creaks and sparks as it begins to move. C2-PZ2(R) affixes Scrap Shield Fragment to Scrap Shield. K0-FNP(R) suffers critical hit (Destroy). K0-FNP(R) destroyed. Sml. Laser destroyed. Subatomizers dissect the Prototype Energy Cannon. Salvaging Laser destroyed. 3U-PN5(R) knocked back. Ion Engine destroyed. Subatomizers dissect the Prototype Energy Cannon. Aluminum Leg destroyed. Subatomizers dissect the Prototype Energy Cannon. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. 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