Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 19:58:52 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (494) 2470 Value Destroyed (23455) 23455 Prototype IDs (64) 1280 Alien Tech Used (4) 800 Bonus (14680) 14680 TOTAL SCORE: 52785 Bonus ------- High Alert Combat Kills 2228 Follower Combat Kills 103 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1054 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Friendly Fire -305 Cogmind --------- Core Integrity 1427/1600 Matter 300/300 Energy 442/2350 System Corruption 11% Temperature Cool (5) Movement Walking (147) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (5) --- Biometal Leg Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg > --- UTILITY (15) ----- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Metafiber Network Assembled Combat Suite Improved Particle Accelerator Advanced Transmission Jammer Assembled Alloy Armor Graphene Brace > --- WEAPON (3) ------- Precision Rocket Launcher > --- INVENTORY (25) --- Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Advanced Heat Sink Zionite Biocell (0) Advanced Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field Dimensional Node Initializer Subatomic Replicator Hypercooled Linear Accelerator Mini Smartbomb Launcher Plasma Cutter RU-N14's Throwing Claymores v3 Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Myomer Leg Biometal Leg Zionite Biocell Long-range Sensor Array Improved Particle Accelerator Advanced Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating Graphene Brace Advanced Force Field Dimensional Node Initializer Subatomic Replicator Hypercooled Linear Accelerator Precision Rocket Launcher Mini Smartbomb Launcher Advanced Datajack Plasma Cutter RU-N14's Throwing Claymores v3 Core Stripper Sigix Broadsword [Rating: 233] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Wheel Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypercooled Linear Accelerator Launcher Tesla Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 2 . 1 . . . . 1 . . . . 2 . . . . 1 . 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 268 | 7 16 4 20 5 4 . 15 12 14 7 1 . 30 . 13 1 2 7 5 12 1 2 . 3 13 64 4 6 Power 22 | 1 2 1 3 1 . . 2 . 2 1 . . . . 1 . . . . . . . . . . 6 . 2 Engine 12 | 1 2 1 2 1 . . 2 . 2 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 Propulsion 78 | 2 3 2 8 . 1 . 5 2 6 4 . . 12 . 8 . 1 2 . 6 . 1 . . 3 8 3 1 Treads 35 | 2 1 . 7 . 1 . 5 2 6 4 . . 7 . . . . . . . . . . . . . . . Leg 38 | . . . . . . . . . . . . . 5 . 8 . 1 2 . 6 . 1 . . 3 8 3 1 Wheel 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 2 5 1 2 3 2 . 2 7 2 2 1 . 12 . 4 1 1 5 2 6 1 1 . 3 10 46 1 2 Device 73 | 1 3 1 1 1 . . 1 3 1 2 1 . 4 . 3 . 1 4 1 3 1 1 . 2 8 28 . 2 Storage 11 | 1 1 . . . . . . 1 . . . . 1 . 1 . . 1 . 1 . . . . . 3 1 . Processor 20 | . . . . 2 2 . . 1 . . . . . . . . . . . 2 . . . . 2 11 . . Hackware 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Protection 16 | . . . 1 . . . 1 2 1 . . . 7 . . 1 . . 1 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 6 . 7 1 1 . 6 3 4 . . . 6 . . . . . 3 . . . . . . 4 . 1 Energy Gun 10 | 1 3 . 1 . . . 2 . . . . . 3 . . . . . . . . . . . . . . . Energy Cannon 5 | . 2 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 . . 4 . 1 . 3 . 2 . . . 2 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 10 | . 1 . 1 . . . 1 2 . . . . 1 . . . . . 3 . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 37 | . 1 . 2 . . . 5 . . . . . 7 . 1 . . 3 3 . . . 1 . 3 11 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Parts Lost 72 | . 1 1 1 . 3 . . 4 6 . . . 8 . 11 . . 1 3 2 . . . 1 1 17 . 12 Power 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 Propulsion 18 | . . . . . 2 . . 1 3 . . . 4 . 3 . . . . . . . . . . 4 . 1 Utility 32 | . . 1 . . . . . 3 1 . . . 3 . 3 . . 1 3 2 . . . 1 1 5 . 8 Weapon 17 | . 1 . . . 1 . . . 2 . . . 1 . 4 . . . . . . . . . . 6 . 2 Highest Loss Streak 15 | . 1 1 1 . 3 . . 2 2 . . . 2 . 8 . . 1 2 1 . . . 1 1 15 . 9 To Critical Strikes 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 1 19 24 24 25 23 25 24 24 24 24 24 24 21 18 19 17 20 19 18 19 20 20 19 19 19 20 21 19 Power 1 | . 3 3 2 1 2 2 2 2 1 2 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 2 1 Propulsion 2 | . 3 4 5 7 6 5 2 1 3 4 4 4 1 2 2 2 2 2 3 3 3 2 2 2 2 1 2 2 Utility 7 | . 1 2 5 6 7 9 8 7 7 6 6 6 8 9 9 9 11 10 8 8 9 9 10 9 9 8 7 6 Weapon 7 | . 10 14 11 9 7 7 9 11 10 10 11 12 8 5 4 3 3 4 5 6 6 5 4 3 4 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 106 | . 7 4 25 2 9 1 10 3 3 3 . . 10 . . . 1 2 1 2 1 . . 1 . 5 . 16 Power 16 | . 4 1 1 . 3 . 2 1 . 2 . . . . . . . 1 . . . . . . . 1 . . Propulsion 17 | . . . 6 . . . . . 2 . . . 2 . . . . . . . . . . . . 3 . 4 Utility 31 | . 1 1 2 2 3 1 1 1 . 1 . . 5 . . . 1 1 . 2 1 . . 1 . 1 . 6 Weapon 39 | . 2 2 16 . 3 . 7 1 1 . . . 3 . . . . . 1 . . . . . . . . 3 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 92 | . 99 100 99 100 91 100 99 99 99 99 100 100 90 93 87 87 88 87 86 88 88 88 82 88 87 86 90 92 Engine 4 | . 14 14 10 11 11 11 9 7 7 6 6 6 6 6 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 4 5 5 5 5 5 5 5 5 4 3 4 4 Treads 13 | . 15 14 30 33 32 33 35 29 29 33 33 33 22 . . . . . . . . . . . . . . . Leg 13 | . . . . . . . . . . . . . 8 33 28 28 29 29 28 26 26 26 26 25 21 20 21 20 Device 14 | . 13 14 21 3 . . . 7 7 12 13 13 6 12 11 16 16 16 14 14 14 14 14 16 21 24 29 32 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 6 6 8 6 10 11 11 11 11 10 9 10 10 9 9 8 8 11 Processor 13 | . . . . 13 22 22 18 22 23 20 20 20 20 20 16 11 11 11 11 14 15 15 15 15 10 6 8 . Protection 3 | . . . . 5 . . 8 6 7 6 6 6 3 . . . . . 2 6 5 5 5 3 3 3 4 11 Energy Gun 1 | . 8 17 . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Energy Cannon 8 | . 15 10 18 . . . . . . . . . 6 13 10 11 11 10 9 9 9 10 2 9 13 11 13 11 Ballistic Gun 4 | . 3 . 3 21 5 22 17 14 14 12 13 . 1 . . . . . . . . . . . . . . . Peak Build Rating 233 | 7 16 17 30 29 35 35 45 55 55 64 63 62 107 107 132 130 131 138 136 159 157 158 158 158 188 187 196 233 Average Rating 102 | 4 11 15 26 28 27 35 42 51 53 61 61 59 80 103 125 128 130 132 132 153 154 156 145 156 177 174 195 218 On Entrance 92 | . 7 16 14 27 29 35 35 45 53 52 61 63 59 107 103 120 130 113 134 135 155 155 157 158 158 176 182 196 Avg Prop Armor Cover (%) 12 | . 12 12 19 . . . . . . . . . 6 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 214 | 13 94 94 102 105 96 96 107 108 107 108 107 103 126 123 153 166 166 166 166 166 165 160 160 160 178 214 180 199 Greatest Support 166 | 40 40 10 69 60 63 63 86 86 91 118 118 118 134 119 136 136 136 138 130 140 130 135 135 135 143 158 166 166 Greatest Overweight (x) 9 | . 9 9 9 1 2 1 1 1 1 . . . 2 1 2 1 1 1 1 1 1 1 1 1 1 3 1 1 Average Overweight (x) 1 | . 7 8 2 1 1 1 1 1 1 . . . . 1 . 1 . . 1 1 . 1 . 1 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 2 19 24 24 25 23 25 24 24 24 24 25 25 23 24 24 21 24 24 24 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 25 23 25 25 25 25 25 25 25 25 25 25 25 24 19 25 25 25 24 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 32% | Golem 30% | Mutant 19% | Scavenger-Golem 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Zhirov Scavenger-Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Golem | -2/Research Golem | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 12138 | 274 455 60 346 226 807 418 926 1804 851 715 19 20 978 30 772 99 135 131 171 308 128 71 79 327 151 1426 60 351 Remotely 180 | 165 4 . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Salvage Created 28283 | 84 836 359 2012 179 121 435 1366 2294 1677 585 . . 2971 47 3859 391 204 444 566 1695 659 . 92 339 1200 2750 155 2963 Parts 1367 | 2 41 24 122 16 11 22 83 129 85 22 . . 71 1 191 18 6 15 24 80 18 . . 4 57 177 6 142 Haulers Intercepted 30 | . 2 . 6 . . . 5 2 5 2 . . . . 4 . . . . . . . . . 2 1 . 1 Recyclers Shooed 10 | . 1 . . 1 . 1 2 1 1 1 . . . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . . . . . . 1 . 15 8 . 24 . 16 . . 4 . . . . Prevented 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 365 | . 12 4 34 10 5 7 15 36 23 5 . . 22 1 48 4 3 7 7 19 6 . . 8 11 33 2 43 Melee 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Guns 96 | . 8 . 1 3 1 7 13 30 19 5 . . 8 . 1 . . . . . . . . . . . . . Cannons 188 | . 4 4 26 . . . . . 1 . . . 1 1 42 4 2 7 7 16 6 . . 5 11 19 2 30 AOE 53 | . . . 5 7 4 . 2 6 3 . . . . . 3 . . . . 3 . . . 2 . 5 . 13 Classes Destroyed 29 | 1 5 1 5 . 1 2 . 4 . . . . 3 . 1 1 . 3 . . . . . 1 . 1 . . Worker 29 | . 4 5 1 . . . 4 3 . . . . . . 7 . . . . 1 . . . . 2 1 . 1 Builder 11 | . . . 1 . . . 2 1 . . . . . . . . . . . 2 . . . . 1 1 . 3 Tunneler 4 | . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Hauler 30 | . 2 . 6 . . . 5 2 5 2 . . . . 4 . . . . . . . . . 2 1 . 1 Recycler 26 | 1 1 1 3 . . 1 3 4 3 . . . . . 3 . . . . 4 . . . . 1 . . 1 Minesweeper 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Operator 6 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 26 | . 2 . 4 . . . 4 4 1 2 . . . . 2 . . . . . . . . . 2 1 . 4 Swarmer 39 | . . . 7 7 . . 3 7 3 . . . . . . . . . . . . . . 2 . . . 10 Saboteur 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Grunt 134 | . 12 4 18 2 . 5 7 13 11 4 . . . . 14 4 2 4 . 8 4 . . 2 2 6 . 12 Brawler 4 | . . . 1 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . Duelist 5 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 30 | . . . 9 . . . 4 3 5 . . . . . 3 . . . 1 2 . . . 1 . 2 . . Demolisher 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 35 | . . . . . . 1 1 . 1 . . . . . 12 . . . 4 . . . . . . 8 . 8 Programmer 66 | . . . . . . . . 9 3 1 . . . 1 15 . . . 2 8 2 . . . 9 5 . 11 Heavy 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Striker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Golem 14 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 2 5 8 4 4 5 9 8 4 . . 5 1 9 2 2 6 2 6 4 . . 3 4 6 2 13 Combat Bots Only 10 | . 2 2 4 7 4 4 5 6 7 4 . . 5 1 7 2 2 6 2 4 4 . . 3 3 5 2 10 Max Kills in Single Turn 4 | 1 2 1 3 3 2 1 2 3 4 1 . . 2 1 3 1 1 1 1 4 1 . . 1 2 3 1 4 Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 3 2 . 2 2 3 . . . . . 2 . . . . 2 . . . 1 . 2 . 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 2157 | . 75 22 73 23 84 26 63 188 232 23 . . 95 2 292 11 13 8 106 90 30 . . 63 71 275 . 292 Missed 706 | . 19 8 21 9 21 10 21 65 85 5 . . 23 1 81 4 3 4 33 23 8 . . 12 21 98 . 131 Hits 1451 | . 56 14 52 14 63 16 42 123 147 18 . . 72 1 211 7 10 4 73 67 22 . . 51 50 177 . 161 Melee 24 | . . . . . . . . . . . . . . . 9 . . . . 1 . . . 14 . . . . Projectile 1427 | . 56 14 52 14 63 16 42 123 147 18 . . 72 1 202 7 10 4 73 66 22 . . 37 50 177 . 161 AOE 4 | . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . . . Critical Strikes 87 | . . 1 1 . 26 . . 4 2 2 . . . . 11 1 . . . 3 2 . . 5 6 13 . 10 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 8 Part Disruptions 9 | . . . . . 1 . . 1 . . . . . . 2 . . . 1 . . . . . 1 . . 3 Damage Taken 27385 | . 707 185 651 116 1064 252 562 1618 1501 326 . . 2388 20 4212 134 186 515 1445 1314 365 . . 1178 956 4583 . 3107 Core 2599 | . 168 34 66 7 215 15 59 118 71 . . . 256 . 350 19 20 98 159 114 19 . . 70 80 488 . 173 Absorbed by Shields 32 | . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 134 | . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . Ignored by Resistances 2082 | . . . . . . . 15 28 . . . . . . . . . . . 229 69 . . 243 197 671 . 630 Regen/Repaired (Parts) 1274 | . 57 . 32 . . . 468 263 . . . . . . . . . . . . . . . . . 450 4 . Core Remaining (%) 66 | 100 . 19 . . . 24 89 . 73 . . . . 69 . . . . 35 . . . . 82 . 49 100 89 Volleys Fired 1504 | 4 81 27 90 8 49 24 89 145 89 34 . . 161 9 177 18 20 27 60 68 18 5 14 27 45 120 9 86 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 . . 2 2 2 2 2 2 2 2 2 2 1 2 3 3 3 3 Hottest 136 | 60 136 136 136 46 46 46 50 80 69 50 . . 100 50 61 50 50 50 50 50 50 50 60 80 75 75 75 75 Shots Fired 2775 | 8 160 52 178 13 91 48 175 283 170 67 . . 223 18 278 35 41 47 106 112 37 12 15 45 106 240 23 192 Gun 1137 | 8 128 10 6 9 85 48 173 276 166 67 . . 136 . 11 . . . . . . . 14 . . . . . Cannon 1561 | . 30 42 168 . . . . 2 2 . . . 79 18 260 35 41 47 106 112 37 12 1 41 106 222 23 177 Launcher 77 | . 2 . 4 4 6 . 2 5 2 . . . 8 . 7 . . . . . . . . 4 . 18 . 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 928 | 4 41 . 6 9 85 48 173 276 166 67 . . 41 . 11 . . . . . . . . . . 1 . . Thermal 1612 | 4 115 52 168 . . . . 2 . . . . 34 18 260 35 41 47 106 112 37 12 1 41 106 221 23 177 Explosive 56 | . 2 . 4 4 6 . 2 5 2 . . . 8 . 4 . . . . . . . . 4 . . . 15 Electromagnetic 128 | . 2 . . . . . . . 2 . . . 103 . 3 . . . . . . . . . . 18 . . Phasic 51 | . . . . . . . . . . . . . 37 . . . . . . . . . 14 . . . . . Robot Hit Streak 42 | 1 14 12 12 6 11 8 14 25 20 24 . . 42 6 32 24 27 18 9 20 16 . 8 13 28 28 11 14 Robot Miss Streak 5 | 5 3 3 4 3 2 2 4 4 2 2 . . 4 . 3 . 4 2 3 2 1 . 1 4 2 4 1 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 10 | . . . . . . 1 1 3 3 . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1727 | 2 111 32 104 6 64 39 111 206 119 58 . 1 137 2 181 22 19 30 37 58 29 . 13 25 71 128 9 113 Core Hits 909 | 2 39 13 56 11 19 19 56 98 62 28 . . 130 1 85 10 5 15 15 34 11 . 2 13 25 77 4 79 Critical Kills 13 | . . . 1 . . . . 2 . . . . 9 . 1 . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . 1 1 . . . 4 . 3 . . . . . . . . . . . . . Critical Strikes 30 | . 2 . 1 . 1 . . 3 1 . . . 17 . 4 . . . . . . . . . . 1 . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 25 | . . . . . 1 . . 3 1 . . . 16 . 4 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intensify 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 24 | . . . . . 1 . . 3 . 1 . 1 . . . . . . . . . . . . . 18 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 . . 3 . . . 1 . . . . . . . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65327 | 22 1426 632 2563 693 1301 553 1982 4307 2526 993 . . 4253 113 9717 1005 933 1319 1830 3733 1455 . 462 1635 3664 8311 400 9499 Guns 13694 | 22 1050 61 54 61 940 553 1819 3832 2116 993 . . 1615 . 116 . . . . . . . 462 . . . . . Cannons 41196 | . 373 571 2197 . . . . . 61 . . . 1797 113 8255 1005 933 1319 1811 2905 1455 . . 1173 3664 6098 400 7066 Explosions 9794 | . . . 289 632 361 . 163 475 349 . . . 841 . 1346 . . . 19 828 . . . 462 . 1641 . 2388 Melee 555 | . . . . . . . . . . . . . . . . . . . . . . . . . . 555 . . Ramming 88 | . 3 . 23 . . . . . . . . . . . . . . . . . . . . . . 17 . 45 Kinetic 11247 | . 235 . 54 61 940 553 1819 3832 2116 993 . . 528 . 116 . . . . . . . . . . . . . Thermal 42623 | 22 1175 632 2197 . . . . . . . . . 1218 113 8527 1005 933 1319 1830 3733 1455 . . 1173 3664 6098 400 7129 Explosive 6188 | . . . 289 632 361 . 163 475 349 . . . 397 . 735 . . . . . . . . 462 . . . 2325 Electromagnetic 4032 | . 13 . . . . . . . 61 . . . 1978 . 339 . . . . . . . . . . 1641 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 555 | . . . . . . . . . . . . . . . . . . . . . . . . . . 555 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 594 | . . . . . . . . . . . . . 132 . . . . . . . . . 462 . . . . . Highest Corruption 25 | . . . 2 2 2 2 . 5 7 1 1 1 . 1 11 11 11 11 6 8 9 9 9 9 8 25 . 10 Average Corruption 6 | . . . 2 2 2 2 . 2 6 1 1 1 . 1 3 11 11 7 5 5 8 9 9 9 4 15 . 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 684 | . . . 29 17 26 4 . 24 27 1 2 1 . 4 62 48 41 4 46 29 41 34 11 42 21 153 . 17 Message Errors 164 | . . . 7 3 6 1 . 8 7 . . 1 . 2 20 13 8 1 16 7 10 6 1 7 6 33 . 1 Matter Fused 175 | . . . 6 4 7 1 . 3 7 . . . . . 19 9 11 2 8 10 10 9 3 16 3 43 . 4 Heat Flow Errors 86 | . . . 5 5 2 . . 4 3 . . . . 1 6 8 4 . 8 1 7 3 1 3 4 16 . 5 Energy Discharges 68 | . . . 5 . 5 . . 2 3 . 1 . . . 3 2 5 . 3 . 2 7 1 5 2 19 . 3 Parts Rejected 11 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . 2 . 5 . . Parts Fused 9 | . . . 1 . . . . 1 . . . . . 1 . 2 . . . . . 1 . 1 . 2 . . Data Loss (minor) 79 | . . . 1 2 4 1 . 4 . . 1 . . . 5 9 6 . 4 3 5 6 2 6 3 16 . 1 Data Loss (major) 27 | . . . 2 1 . 1 . 1 . 1 . . . . . 1 . 1 5 2 4 . 2 1 1 3 . 1 Misfires 32 | . . . 2 1 1 . . . 1 . . . . . 4 1 3 . 2 3 2 2 1 1 2 5 . 1 Alerts 9 | . . . . 1 . . . . 1 . . . . . 1 . 2 . . 1 . . . . . 3 . . Misdirections 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Weapon Failures 21 | . . . . . 1 . . . 5 . . . . . 2 2 2 . . 1 1 . . . . 6 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3274 | . . 23 3 39 43 . . . 1 . . . 184 11 486 138 71 14 214 422 113 . . 122 356 317 . 717 Projectiles 2683 | . . 23 3 . . . . . . . . . 178 11 389 138 71 14 153 260 113 . . 95 356 295 . 584 Explosions 591 | . . . . 39 43 . . . 1 . . . 6 . 97 . . . 61 162 . . . 27 . 22 . 133 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 388 | . 1 . . . 24 . . . . . . . . . 92 . . . 112 159 . . . . . . . . Shots 9 | . . . . . 1 . . . . . . . . . 4 . . . 1 3 . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | 40 327 302 202 263 105 49 71 246 222 12 . . 48 89 222 233 235 . 239 207 228 172 214 172 348 217 . 188 Average Temperature 49 | 22 75 85 64 102 21 11 14 26 77 7 . . 18 59 95 110 97 . 107 89 95 88 109 81 129 85 . 95 Received Heat Transfer 3884 | . 387 117 252 . 40 108 162 309 432 117 . . 495 . 405 84 90 27 18 270 57 . . 198 33 58 . 225 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . . . . . . . . 13 . 1 . . . . . . . . . . 8 . . Combat Hostiles 22 | . . . . . . . . . . . . . 13 . 1 . . . . . . . . . . 8 . . Parts Fried 33 | . . . . . . . . . 1 . . . 14 . 2 . . . . . . . . . . 16 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Combat Hostiles 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Parts Melted 35 | . 1 1 5 . . . . . . . . . 1 . 7 . 1 3 . 2 1 . . . 6 . 1 6 Heat Transferred 27881 | 50 2679 1184 3959 . . . . . . . . . 1100 50 4600 550 500 724 1110 2050 750 . . 650 1800 2975 225 2925 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 4 | . . . 2 1 . . . 2 2 1 . . . . 4 . . . . 2 . . . . 1 2 1 4 Low Security (%) 58 | 100 100 100 33 71 . 100 100 76 . 55 . . . . 54 . . . . 58 . . . . 86 14 89 28 Level 1 16 | . . . 40 28 . . . 9 55 44 . . . . 10 . . . . 8 . . . . 13 17 10 26 Level 2 24 | . . . 26 . . . . 14 44 . . . . . 26 . . . . 33 . . . . . 68 . 30 Level 3 . | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1212 | 5 96 74 495 371 . 95 141 575 516 277 . . . . 1186 . . . . 603 . . . . 300 495 270 1212 Initial 300 | . 3 24 . 182 . . 29 18 261 231 . . . . . . . . . . . . . . 300 54 270 3 Average 211 | . 21 7 290 109 . 55 45 172 369 176 . . . . 275 . . . . 220 . . . . 122 376 55 390 Influence Increases 12293 | 5 444 214 1096 259 . 175 625 1223 731 170 . . . 30 1801 130 85 200 207 967 150 . 5 130 688 1217 95 1646 Destroy 0b10 Robot/C 6800 | . 240 140 680 200 . 140 300 700 460 100 . . . 20 960 80 60 140 160 380 120 . . 120 220 680 40 860 Destroy 0b10 Robot/NC 740 | 5 50 35 100 5 . 5 90 90 45 20 . . . . 85 10 . . 15 35 10 . 5 10 40 30 . 55 Destroy Leader 1630 | . 68 30 202 30 . 30 88 222 142 28 . . . 10 220 10 10 . 30 90 20 . . . 48 184 10 158 Allied During Kill 20 | . . 8 10 . . . . . . . . . . . . . . . 2 . . . . . . . . . Successful Hack 285 | . 37 . 28 . . . 53 48 2 6 . . . . 25 . . . . 29 . . . . . 30 . 27 Disable Machine 705 | . . . 15 . . . 30 75 45 . . . . . 195 . . . . 135 . . . . 15 135 30 30 Destroy Structure 1303 | . 19 1 31 24 . . 19 28 37 1 . . . . 226 . . . . 298 . . . . 50 128 15 426 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 60 | . . . . . . . . . . . . . . . 15 . . . . . . . . . 15 30 . . Lose Combat Pursuer 450 | . 30 . 30 . . . 45 60 . 15 . . . . 75 30 15 60 . . . . . . . . . 90 Influence Decreases 11123 | . 387 276 627 728 . 100 657 691 796 597 83 . . 30 615 901 500 162 245 369 704 44 5 130 590 833 571 482 Entered New Map 2069 | . 2 38 . 287 . . 46 25 314 279 31 . . . . 439 80 . 38 . 222 9 . . . 44 212 3 Time Decay 8143 | . 375 188 617 441 . 100 494 476 422 318 52 . . 30 511 452 420 152 187 349 482 35 5 120 580 619 359 359 Lost Part 574 | . 10 10 10 . . . . 40 60 . . . . . 104 . . 10 . 20 . . . 10 10 170 . 120 Lost Ally 70 | . . 40 . . . . . . . . . . . . . 10 . . 20 . . . . . . . . . Purge Threat 267 | . . . . . . . 117 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 3 . 4 1 . . 1 14 5 1 . . . . 14 . . . . 4 . . . . 5 7 2 11 Investigation 8 | . . . 2 1 . . . 2 1 . . . . . 2 . . . . . . . . . . . . . Extermination 33 | . . . . . . . . 7 2 1 . . . . 7 . . . . 4 . . . . 4 3 . 5 Reinforcement 25 | . 3 . 2 . . . 1 5 2 . . . . . 4 . . . . . . . . . 1 4 2 1 Assault 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 68 | . 2 1 3 . . . 5 3 1 . . . . . 2 . . . 37 1 . . . . . 2 9 2 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 21 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 20 Times Spotted 501 | . 23 6 46 10 7 7 32 50 22 8 . . 33 1 53 6 4 39 9 20 6 . . 9 14 39 1 56 Peak Tracking Total 11 | . 4 3 4 4 9 3 4 7 4 4 . . 6 1 5 4 3 11 2 3 4 . . 6 3 5 1 8 Tactical Retreats 38 | . 3 . 2 . 1 . 3 2 . 1 . . 12 . 5 1 1 3 . . . . . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 10 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 5 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts 139 | . . . . 26 . . 51 62 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . 4 8 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 20 | . . . . . . . 4 8 . . . . 8 . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . 4 6 6 6 6 6 6 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 60 | . . . 1 . 3 . 2 5 3 . . 3 1 . 13 . . 1 4 9 . 1 . . 1 9 2 2 Max in Single Turn 4 | . . . 1 . 1 . 1 2 1 . . 1 . . 4 . . 1 1 4 . 1 . . 1 1 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 94 | . 7 1 9 1 1 . 10 17 5 6 . . . . 14 1 1 . . 5 1 3 1 . . 9 . 2 Terminals 50 | . 5 . 7 . . . 5 9 3 1 . . . . 9 . . . . 4 . . . . . 6 . 1 Fabricators 4 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . 1 . . Recycling Units 11 | . 1 . . . . . 2 3 1 2 . . . . 2 . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . 2 . . Garrison Access 6 | . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . 1 Total Hacks 220 | . 17 1 25 1 1 . 36 40 8 17 . . . . 31 1 1 . . 10 1 6 5 . . 15 . 4 Successful 108 | . 11 1 13 1 1 . 21 19 2 5 . . . . 9 1 1 . . 4 1 6 5 . . 6 . 1 Failed 111 | . 6 . 11 . . . 15 21 6 12 . . . . 22 . . . . 6 . . . . . 9 . 3 Catastrophic 23 | . 1 . 1 . . . 2 5 3 . . . . . 6 . . . . 3 . . . . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 10 . 15 . . . 9 16 4 2 . . . . 13 . . . . 8 . . . . . 11 . 1 Terminals 114 | . 12 . 19 . . . 18 18 4 2 . . . . 20 . . . . 9 . . . . . 10 . 2 Fabricators 13 | . . . . . . . . 11 . . . . . . 2 . . . . . . . . . . . . . Repair Stations 26 | . 4 . 2 . . . 10 6 2 . . . . . . . . . . . . . . . . 2 . . Recycling Units 21 | . 1 . . . . . 4 3 2 6 . . . . 5 . . . . . . . . . . . . . Scanalyzers 16 | . . . 4 . . . 4 . . 5 . . . . . . . . . . . . . . . 3 . . Garrison Access 13 | . . . . . . . . 2 . 4 . . . . 4 . . . . 1 . . . . . . . 2 Terminal Hacks 40 | . 1 1 1 1 1 . 7 4 1 . . . . . 4 1 1 . . 2 1 6 5 . . 2 . 1 Record 7 | . . . . . 1 . . . . . . . . . . . . . . . . 5 1 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . 1 . 1 . . . . 1 . . . . . . 1 1 . . . 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . Network Status 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . 2 . . . 7 5 . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . 1 . 1 . . . 4 3 . . . . . . . . . . . . . . . . . . . . Repair 7 | . 1 . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . . 2 2 1 1 . . . . 1 . . . . . . . . . . . . . Retrieve Components 8 | . 1 . . . . . 2 2 1 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer 12 | . . . 3 . . . 4 . . 3 . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 11 | . . . 3 . . . 4 . . 3 . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 7 . 7 . . . 1 4 . 1 . . . . 3 . . . . 2 . . . . . 2 . . Terminals 24 | . 7 . 7 . . . 1 2 . 1 . . . . 3 . . . . 2 . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 14 | . 3 . 2 . . . 1 2 . 1 . . . . 2 . . . . 2 . . . . . 1 . . Skim 9 | . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 4 . 7 . . . 8 14 4 5 . . . . 13 . . . . 5 . . . . . 7 . 2 Full Trace Events 5 | . . . . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 1 . . . . 14 . . . . . . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 3 . . . 4 . . 3 . . . . . . . . . . . . . . . 1 . . Parts Repaired 6 | . 1 . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . Time 216 | . 13 . 32 . . . 86 85 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . 1 . . . . . 10 10 9 3 . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 1 . . 3 . 1 . 1 . . . . . . . . . . . . . 5 . . Non-combat 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 5 . . Robot Hacks Applied 12 | . . . . . 1 . . 3 . 1 . 1 . . . . . . . . . . . . . 6 . . parse_system 9 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . 6 . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 7 | . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 17 | . . 4 . . . . . . . . . 2 . . 1 . . . 2 . . . . . . 8 . . Largest Group 8 | . . 4 1 . . . . . . . . 2 2 . 1 1 . . 2 . . . . . . 8 . . Highest-Rated Group 114 | . . 71 16 . . . . . . . . 70 70 . 26 26 . . 98 . . . . . . 114 . . Highest-Rated Ally 49 | . . 31 16 . . . . . . . . 39 39 . 26 26 . . 49 . . . . . . 15 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . 15 14 . . . . . . . . . 36 . . . . . 19 . . . . . . . . . Total Damage 1275 | . . 138 154 . . . . . . . . . 271 . . . . . 712 . . . . . . . . . Kills 8 | . . 3 2 . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 . Fabricated Assembled 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 30437 | . . . . . . . . 3382 132 625 313 1482 1211 1197 3202 1084 1050 699 867 1570 1256 1106 343 1452 1795 4734 1727 1210 Optics 12595 | . . . . . . . . . . . . . . . . . . . . 1570 1256 1106 343 1452 1795 3217 1727 129 Sensors 29126 | . . . . . . . . 3382 132 625 313 1482 1209 1197 3202 1084 1048 699 867 1248 1115 1101 306 1395 1774 4469 1727 751 Structural 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cloaking 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Jamming 3746 | . . . . . . . . . . . . . . . . . . . . . . . . . . 912 1727 1107 ECM 15 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 11 . . Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . . . 1 2 . 1 . . 3 . 2 . 3 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 52117 | 75 1983 1522 2901 1740 1445 237 2363 4550 1036 713 313 1482 4782 1213 3709 1125 1101 1220 1470 1707 1256 1106 343 1452 1795 6178 1727 1573 Spaces Moved 20760 | 34 784 679 1042 658 516 75 841 1727 285 364 190 888 2112 589 1267 436 515 566 366 743 506 592 145 559 547 2255 938 541 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8018 | 30 96 . 844 658 516 75 841 1727 285 364 190 888 1504 . . . . . . . . . . . . . . . Legs 11173 | . . . . . . . . . . . . . 608 589 1267 436 515 566 366 743 506 592 145 559 547 2255 938 541 Wheels 1565 | . 688 679 198 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 200 250 232 232 212 212 211 157 157 157 157 190 132 186 132 132 182 182 132 182 128 182 177 126 176 103 Average Speed 190 | 147 206 205 227 250 247 232 222 212 217 158 157 157 170 190 186 186 185 182 182 183 185 182 128 182 180 176 177 147 Slowest Speed 330 | 160 215 215 250 250 330 232 225 216 222 159 157 157 213 190 258 187 186 186 182 186 187 186 182 182 187 272 178 178 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . 2 . 2 2 . . . . . . . 3 . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 3 97 97 85 95 59 28 55 42 52 9 35 87 81 82 37 56 63 84 40 23 72 80 61 66 9 97 40 16 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 10 | . . 1 3 1 1 . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . . Known Exits Taken 23 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 4 . 1 . . . . 2 2 . 1 . . 3 . . . 1 2 . 2 . . . . Spaces Dug 136 | . . . . . . . . . . . . . 18 10 25 4 5 2 4 18 . 6 . 2 5 28 3 6 Terrain Destroyed 969 | . 15 . 28 26 21 . 16 27 32 . . . 114 16 126 13 21 9 21 152 5 10 1 50 27 72 5 162 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 445 | . . . . . . . . . . . . . 54 16 80 13 21 9 19 46 5 10 1 15 27 72 5 52 AOE 522 | . 15 . 28 26 21 . 16 27 32 . . . 59 . 45 . . . 2 106 . . . 35 . . . 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 31006 | 49 1003 762 1425 747 615 101 1230 2429 570 474 205 920 3075 666 2322 715 619 708 1066 984 789 608 289 952 1283 4248 985 1167 Wait 7196 | 1 67 35 172 34 8 1 174 420 141 45 14 3 643 62 796 252 68 86 588 121 250 2 121 343 637 1619 22 471 Move 20731 | 33 783 678 1041 657 515 74 840 1726 284 363 189 887 2111 588 1266 435 514 565 365 742 505 591 144 558 546 2254 937 540 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 271 | 4 31 6 42 4 18 1 17 13 8 7 . . 26 1 6 4 2 5 2 5 2 2 1 3 6 21 4 30 Fast Attach 189 | 6 6 . 6 2 . . 12 4 1 1 . . 20 . 6 . 2 6 3 6 2 2 3 4 11 80 . 6 Attach 83 | 1 1 1 5 . 6 . 4 6 5 3 . . 11 1 7 . . 1 2 1 . 1 1 2 1 14 2 7 Detach 102 | . 3 . 1 . . . 1 . . . . . 3 . 7 4 2 3 8 3 6 . 2 7 9 40 . 3 Swap 259 | . 13 5 17 8 3 . 13 40 21 9 1 2 31 2 44 2 5 4 9 16 2 1 . 2 1 3 4 1 Drop 422 | . 17 10 50 8 15 1 29 10 8 11 1 . 52 3 13 . 6 11 4 22 4 4 3 6 27 78 7 22 Fire 1504 | 4 81 27 90 8 49 24 89 145 89 34 . . 161 9 177 18 20 27 60 68 18 5 14 27 45 120 9 86 Melee 24 | . . . . . 1 . . 3 . 1 . 1 . . . . . . . . . . . . . 18 . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . 4 . . . . . 25 . . . . . . . . . Trap 152 | . . . . 26 . . 51 62 . . . . 13 . . . . . . . . . . . . . . . Miscellaneous 39 | . . . . . . . . . 12 . . 27 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 576 | -10/Materials | Derelicts attacked the area 653 | -10/Materials | Core integrity fell below 50% 697 | -10/Materials | Discovered new exit (range 10) 1169 | -10/Materials | Discovered new exit (range 16) 1330 | -10/Materials | Repaired Lgt. Treads 1447 | -10/Materials | Discovered new exit (range 16) 1997 | -10/Materials | Discovered new exit (range 9) 2059 | -10/Materials | Entered Mines 2066 | -10/Mines | Build established: Scavenger-Mutant 2125 | -10/Mines | Discovered new exit (range 8) 2184 | -10/Mines | Discovered new exit (range 5) 2211 | -10/Mines | Found the Drone Emporium 2226 | -10/Mines | Found Prototype Device 2798 | -10/Mines | Discovered new exit (range 13) 3054 | -10/Mines | Received a Mining Laser from a helpful Derelict 3269 | -10/Mines | Learned location of Zion (-6) 3313 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3355 | -10/Mines | Core integrity fell below 20% 3581 | -10/Mines | Entered Materials 3581 | -9/Materials | Accompanied by 1 ally 3581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4009 | -9/Materials | Discovered new exit (range 16) 4233 | -9/Materials | Central database locked down 4415 | -9/Materials | Build established: Mutant 4554 | -9/Materials | Discovered new exit (range 3) 5033 | -9/Materials | Repaired Hvy. Assault Rifle 5307 | -9/Materials | Discovered new exit (range 7) 6130 | -9/Materials | Identified exit to Materials 6130 | -9/Materials | Identified exit to Mines 6183 | -9/Materials | Loaded intel: 12 terminal locations 6195 | -9/Materials | Learned location of 1 exit from Recycling 6202 | -9/Materials | Learned Storage stockpile data 6482 | -9/Materials | Entered Mines 6605 | -9/Mines | Learned Materials trap positions 6628 | -9/Mines | Met a Derelict shopkeep closing up shop 6652 | -9/Mines | Destroyed 7 combat bots 6795 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6962 | -9/Mines | Learned Materials terminal intel 6987 | -9/Mines | Discovered exit to Materials (range 13) 7251 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7579 | -9/Mines | Discovered exit to Materials (range 14) 7595 | -9/Mines | Learned location of Storage (-7) 8212 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8212 | -9/Mines | Discovered new exit (range 5) 8222 | -9/Mines | Entered Exiles 8318 | -9/Exiles | Met 8R-AWN 8354 | -9/Exiles | Met EX-HEX 8452 | -9/Exiles | Met EX-DEC 9039 | -9/Exiles | Discovered new exit (range 15) 9279 | -9/Exiles | Attacked by the Exiles 9404 | -9/Exiles | Core integrity fell below 50% 9480 | -9/Exiles | Lost 3 parts (2n1w) 9483 | -9/Exiles | Destroyed 8R-AWN 9504 | -9/Exiles | Found AS-neutralizer No. 17b 9515 | -9/Exiles | Found Exp. Targeting Computer 9532 | -9/Exiles | Found 8R-AWN's Boregun 9536 | -9/Exiles | Found 8R-AWN's Boregun 9648 | -9/Exiles | Discovered new exit (range 10) 9667 | -9/Exiles | Entered Mines 9832 | -8/Mines | Discovered exit to Materials (range 16) 9904 | -8/Mines | Entered Materials 9904 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9905 | -8/Materials | Loaded intel: 17 trap records 9906 | -8/Materials | Loaded intel: 12 terminal locations 10266 | -8/Materials | Repaired Arm. Treads 10300 | -8/Materials | Repaired Autogun 10373 | -8/Materials | Repaired Autogun 11794 | -8/Materials | Identified exit to Factory 12267 | -8/Materials | Entered Factory 12267 | -7/Factory | Evolved 2 slots: Utility x2 13058 | -7/Factory | Cargo convoy interrupted 16439 | -7/Factory | Discovered new exit (range 6) 16508 | -7/Factory | Identified exit to Storage 16654 | -7/Factory | Repaired Broken Arm. Treads+ 16817 | -7/Factory | Entered Storage 17416 | -7/Storage | Destroyed 7 combat bots 17842 | -7/Storage | Discovered new exit (range 6) 17851 | -7/Storage | Identified exit to Factory 17853 | -7/Storage | Entered Factory 17853 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18235 | -6/Factory | Build established: Scavenger-Mutant 18424 | -6/Factory | Discovered new exit (range 7) 18433 | -6/Factory | Identified exit to Lower Caves 18566 | -6/Factory | Entered Lower Caves 18574 | -6/Lower Caves | Identified exit to Lower Caves 18861 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 18877 | -6/Lower Caves | Identified exit to Zion 18879 | -6/Lower Caves | Entered Zion 18939 | -6/Zion | System corruption cleaned by Quarantine Array 19010 | -6/Zion | Discovered new exit (range 12) 19347 | -6/Zion | Learned 4 Factory zone layouts 19394 | -6/Zion | Received a visual enhancement algorithm 19731 | -6/Zion | Gained Derelict followers 19830 | -6/Zion | Learned Factory trap positions 20156 | -6/Zion | Met Imprinter 20356 | -6/Zion | Discovered new exit (range 3) 20356 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20359 | -6/Zion | Identified exit to Deep Caves 20361 | -6/Zion | Entered Deep Caves 20361 | -6/Deep Caves | Accompanied by 2 allies 20659 | -6/Deep Caves | Attacked by Z-Imprinter 20669 | -6/Deep Caves | Allies destroyed Z-Imprinter 20749 | -6/Deep Caves | Found Prototype Protection 20749 | -6/Deep Caves | Identified Zio. Weapon Casing 20995 | -6/Deep Caves | Found Prototype Protection 20995 | -6/Deep Caves | Identified Zio. Heavy Carapace 21079 | -6/Deep Caves | Found Zio. Heavy Carapace 21438 | -6/Deep Caves | Found Zio. Heavy Carapace 21572 | -6/Deep Caves | Discovered new exit (range 6) 21580 | -6/Deep Caves | Identified exit to Proximity Caves 21842 | -6/Deep Caves | Spotted Golem 21912 | -6/Deep Caves | Destroyed Golem 22420 | -6/Deep Caves | Spotted Golem 22423 | -6/Deep Caves | Destroyed Golem 22722 | -6/Deep Caves | Found Zio. Heavy Carapace 22767 | -6/Deep Caves | Found Zio. Weapon Casing 23040 | -6/Deep Caves | Triggered Deep Caves wall 23048 | -6/Deep Caves | Spotted Assembler 23053 | -6/Deep Caves | Spotted Assembler 23065 | -6/Deep Caves | Destroyed Assembler 23081 | -6/Deep Caves | Exposed GOLEM chamber 23083 | -6/Deep Caves | Destroyed Assembler 23090 | -6/Deep Caves | Found Corrupted Mobile Assembly Unit 23126 | -6/Deep Caves | Found GOLEM Unit 23156 | -6/Deep Caves | Found Prototype Device 23156 | -6/Deep Caves | Identified Cloak of Protection 23199 | -6/Deep Caves | Found GOLEM Unit 23752 | -6/Deep Caves | Build established: Mutant 24134 | -6/Deep Caves | Found GOLEM Unit 24322 | -6/Deep Caves | Build established: Scavenger-Golem 25024 | -6/Deep Caves | Found GOLEM Unit 25143 | -6/Deep Caves | Entered Proximity Caves 25575 | -5/Proximity Caves | Learned location of Armory (-4) 26121 | -5/Proximity Caves | Discovered new exit (range 10) 26136 | -5/Proximity Caves | Identified exit to Factory 26356 | -5/Proximity Caves | Entered Factory 26356 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26358 | -5/Factory | Loaded intel: 73 trap records 27344 | -5/Factory | Identified exit to Factory 27439 | -5/Factory | Found Imp. Powered Armor 27885 | -5/Factory | Build established: Golem 29656 | -5/Factory | First assault squad dispatched 29767 | -5/Factory | System corruption reached 10% 29847 | -5/Factory | Destroyed 7 combat bots 29854 | -5/Factory | Lost 8 parts (1p1n2u4w) 30031 | -5/Factory | Discovered new exit (range 10) 30063 | -5/Factory | Identified exit to Upper Caves 30065 | -5/Factory | Entered Upper Caves 30065 | -5/Upper Caves | Accompanied by 1 ally 30976 | -5/Upper Caves | Discovered new exit (range 15) 31188 | -5/Upper Caves | Identified exit to Upper Caves 31190 | -5/Upper Caves | Entered another Upper Caves area 31217 | -5/Upper Caves | Discovered exit to Factory (range 13) 31239 | -5/Upper Caves | Learned Factory stockpile data 31255 | -5/Upper Caves | Entered a destroyed Warlord outpost 31269 | -5/Upper Caves | Learned Factory terminal intel 32149 | -5/Upper Caves | Discovered new exit (range 5) 32161 | -5/Upper Caves | Identified exit to Warlord 32213 | -5/Upper Caves | Learned Factory trap positions 32291 | -5/Upper Caves | Entered Warlord 32352 | -5/Warlord | System corruption cleaned by Quarantine Array 32495 | -5/Warlord | Found Prototype Device 32495 | -5/Warlord | Identified Exp. Phase Shifter 32518 | -5/Warlord | Found Prototype Reactor 32600 | -5/Warlord | Met Warlord 32625 | -5/Warlord | Warlord's base attacked by MAIN.C 32918 | -5/Warlord | Found Prototype Special Weapon 32975 | -5/Warlord | Warlord forces counterattacked 33011 | -5/Warlord | Spotted Striker 33023 | -5/Warlord | Spotted Executioner 33032 | -5/Warlord | Destroyed Executioner 33056 | -5/Warlord | Spotted Striker 33056 | -5/Warlord | Spotted Striker 33058 | -5/Warlord | Spotted Striker 33063 | -5/Warlord | Destroyed Striker 33118 | -5/Warlord | Lost 20 allies 33168 | -5/Warlord | Lost 4 allies 33300 | -5/Warlord | Warlord base infiltrated, sounded retreat 33301 | -5/Warlord | Enhanced Grunt warped into view 33301 | -5/Warlord | Enhanced Grunt warped into view 33301 | -5/Warlord | Enhanced Grunt warped into view 33301 | -5/Warlord | Enhanced Demolisher warped into view 33301 | -5/Warlord | Enhanced Demolisher warped into view 33301 | -5/Warlord | Enhanced Demolisher warped into view 33420 | -5/Warlord | Spotted Executioner 33446 | -5/Warlord | Spotted Executioner 33453 | -5/Warlord | Crushed by falling debris 33469 | -5/Warlord | Discovered new exit (range 15) 33493 | -5/Warlord | Identified exit to Proximity Caves 33502 | -5/Warlord | Lost 15 allies 33511 | -5/Warlord | Entered Proximity Caves 33688 | -4/Proximity Caves | Learned Research security intel 33914 | -4/Proximity Caves | Core integrity fell below 50% 34060 | -4/Proximity Caves | Learned location of Testing (-2) 34192 | -4/Proximity Caves | Found Prototype Launcher 34192 | -4/Proximity Caves | Identified Tesla Bomb Launcher 34208 | -4/Proximity Caves | Found Prototype Launcher 34208 | -4/Proximity Caves | Identified Mni. Smartbomb Launcher 34590 | -4/Proximity Caves | Discovered exit to Factory (range 4) 34981 | -4/Proximity Caves | Entered Factory 34981 | -4/Factory | Evolved 2 slots: Utility x2 34982 | -4/Factory | Loaded intel: 93 trap records 34984 | -4/Factory | Loaded intel: 27 terminal locations 35604 | -4/Factory | Discovered new exit (range 8) 35615 | -4/Factory | Identified exit to Research 36329 | -4/Factory | Build established: Scavenger-Golem 36436 | -4/Factory | Identified exit to Upper Caves 36436 | -4/Factory | Identified exit to Extension 36436 | -4/Factory | Identified exit to Armory 36688 | -4/Factory | Entered Upper Caves 36745 | -4/Upper Caves | Learned Research emergency access door positions 37033 | -4/Upper Caves | Learned Research emergency access door positions 37931 | -4/Upper Caves | Discovered new exit (range 3) 37932 | -4/Upper Caves | Identified exit to Upper Caves 37944 | -4/Upper Caves | Entered another Upper Caves area 38113 | -4/Upper Caves | Found Alien Artifact 38787 | -4/Upper Caves | Learned location of 1 exit from Research 38893 | -4/Upper Caves | Discovered new exit (range 13) 38916 | -4/Upper Caves | Entered an active Warlord outpost 38933 | -4/Upper Caves | Learned Extension trap positions 38980 | -4/Upper Caves | Identified exit to Zhirov 39050 | -4/Upper Caves | Entered Zhirov 39052 | -4/Zhirov | Discovered new exit (range 4) 39075 | -4/Zhirov | Met Zhirov 39108 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 39129 | -4/Zhirov | Found Alien Artifact 39129 | -4/Zhirov | Identified Integrated Dissipator 39129 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 39223 | -4/Zhirov | Found Alien Artifact 39271 | -4/Zhirov | Identified exit to Proximity Caves 39393 | -4/Zhirov | Entered Proximity Caves 39503 | -3/Proximity Caves | Spotter reported a threat 39761 | -3/Proximity Caves | Spotter reported a threat 39814 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40307 | -3/Proximity Caves | Discovered exit to Research (range 11) 40845 | -3/Proximity Caves | Entered Research 40845 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 40846 | -3/Research | Identified exit to Quarantine 40847 | -3/Research | Identified exit to Research 41615 | -3/Research | Build established: Golem 41993 | -3/Research | Found Prototype Device 41993 | -3/Research | Identified Imp. Particle Accelerator 42640 | -3/Research | Entered Quarantine 42690 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 43133 | -3/Quarantine | System corruption reached 10% 43635 | -3/Quarantine | Found Alien Artifact 43881 | -3/Quarantine | Cryocooling Duct disabled 43884 | -3/Quarantine | Cryocooling Duct disabled 43896 | -3/Quarantine | Ambient heat levels rising (+20) 43896 | -3/Quarantine | Non-combat units ordered to evacuate 43899 | -3/Quarantine | Ambient heat levels rising (+20) 43899 | -3/Quarantine | Combat units ordered to evacuate 43999 | -3/Quarantine | Quarantine Guard activated 44055 | -3/Quarantine | Spotted Quarantine Guard 44084 | -3/Quarantine | Identified Phase Redirector 44149 | -3/Quarantine | Spotted Quarantine Guard 44325 | -3/Quarantine | Spotted Quarantine Guard 44330 | -3/Quarantine | Spotted Quarantine Guard 44355 | -3/Quarantine | Destroyed Quarantine Guard 44376 | -3/Quarantine | Destroyed Quarantine Guard 44489 | -3/Quarantine | Spotted Quarantine Guard 44498 | -3/Quarantine | Destroyed Quarantine Guard 44501 | -3/Quarantine | Spotted Quarantine Guard 44526 | -3/Quarantine | Destroyed Quarantine Guard 44542 | -3/Quarantine | Spotted Quarantine Guard 44579 | -3/Quarantine | Spotted Quarantine Guard 44580 | -3/Quarantine | Identified Transdimensional Reconstructor 44580 | -3/Quarantine | Warped through subspace 44615 | -3/Quarantine | Identified Vortex Chain Reactor 44631 | -3/Quarantine | Destroyed Quarantine Guard 44655 | -3/Quarantine | Destroyed Quarantine Guard 44659 | -3/Quarantine | Destroyed Quarantine Guard 44659 | -3/Quarantine | Destroyed Quarantine Guard 44662 | -3/Quarantine | Spotted Quarantine Guard 44696 | -3/Quarantine | Found Alien Slashing Weapon 44696 | -3/Quarantine | Identified Sigix Broadsword 44711 | -3/Quarantine | Destroyed Quarantine Guard 44736 | -3/Quarantine | Lost 15 parts (2p3n5u5w) 45086 | -3/Quarantine | Spotted Quarantine Guard 45145 | -3/Quarantine | Core integrity fell below 50% 45200 | -3/Quarantine | Destroyed Quarantine Guard 45658 | -3/Quarantine | Destroyed Quarantine Guard 46137 | -3/Quarantine | Destroyed Quarantine Guard 46143 | -3/Quarantine | Discovered exit to Research (range 16) 46435 | -3/Quarantine | Found Alien Artifact 46435 | -3/Quarantine | Identified Core Reset Matrix 46435 | -3/Quarantine | Identified Dimensional Node Initializer 46435 | -3/Quarantine | Used Core Reset Matrix 46439 | -3/Quarantine | Detected hypermatrix surge 46439 | -3/Quarantine | Sensed 16 artifacts in vicinity 47143 | -3/Quarantine | Lost 7 allies 47262 | -3/Quarantine | Found Subatomic Replicator 47501 | -3/Quarantine | Build established: Scavenger-Golem 48335 | -3/Quarantine | Discovered exit to Research (range 20) 48410 | -3/Quarantine | Found Prototype Device 48410 | -3/Quarantine | Identified Exp. Thermal Defense Suite 48738 | -3/Quarantine | Build established: Golem 48768 | -3/Quarantine | Found Core Stripper 48818 | -3/Quarantine | Entered Research 48818 | -2/Research | Warlord forces began assault on 0b10 48818 | -2/Research | Evolved 2 slots: Utility x2 48928 | -2/Research | Research machine network offline 49234 | -2/Research | Borebot progress halted 49239 | -2/Research | Borebot progress halted 49327 | -2/Research | Borebot progress halted 49521 | -2/Research | Met up with Warlord 50119 | -2/Research | Spotted Striker 50121 | -2/Research | Destroyed Striker 50145 | -2/Research | Spotted Striker 50214 | -2/Research | Lost 12 allies 50312 | -2/Research | Lost 4 allies 50322 | -2/Research | Given Cave Seal Controls access code 50346 | -2/Research | Met PL-HR7 50470 | -2/Research | Discovered new exit (range 19) 50532 | -2/Research | Identified exit to Access 50545 | -2/Research | Entered Access 50545 | -1/Access | Evolved 2 slots: Utility x2 51055 | -1/Access | Destroyed 10 combat bots 51361 | -1/Access | Identified exit to Surface 51484 | -1/Access | Build established: Tank 51795 | -1/Access | First assault squad dispatched 51917 | -1/Access | Destroyed 7 combat bots 51973 | -1/Access | Energy Cycler disabled 51997 | -1/Access | Build established: Scavenger-Tank 52075 | -1/Access | System corruption reached 10% 52079 | -1/Access | Destroyed 10 combat bots 52118 | *** | Heading to fleet! Last Messages --------------- 52098_ H-88 Terminator unfolds itself. 52098_ Slug penetrates Terminal. 52098_ Slug penetrates Wall. 52100_ Slug penetrates K-01 Serf. 52100_ K-01 Serf suffers critical hit (Destroy). 52100_ K-01 Serf destroyed. 52100_ Penetrated by Slug. 52104_ Slug penetrates Terminal. 52108_ Asb. Alloy Armor destroyed. 52109_ Penetrated by Slug. 52111_ System corrupted: Matter fused (-6). 52112_ The Access Shell folds into the floor. 52112_ Slug penetrates Reinforced Barrier. 52112_ Slug penetrates Sealed Heavy Doors. 52112_ Energy Filter destroyed. 52113_ Penetrated by Slug. 52113_ Asb. Alloy Leg destroyed. 52113_ Slug penetrates Sealed Heavy Doors. 52115_ Slug penetrates Reinforced Barrier. 52116_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??? *! *%=#? "" ???????????????????? | | ???? " %+ !=!=# """"????????????????????? | | ?????"" # ! **%=! """"????????????????????? | | ????? # #####=## "" ?????????????????? | | ????? ?## #????# #? "" ??????????????????? | | ??????????# #????#=#?? ?????????????????? | | ??????????# #????# #??? ????????????????? | | ??????????# ######/###??#########???????????????? | | ??????????# # ####???????????????????????? | | ??????????# # + #?????????????????????? | | ?#### ##### # " ######?????????????????????? | | # """ #??????????????????????????? | | / """ #??????????????????????????? | | ?????###### # " #??????????????????????????? | | ??????????# # = !#??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# ##########??????????????????????????? | | ??????????# !#?????###???????????????????????????? | | ??????????#*%####### ##########??????????????????? | | ??????????# ="""T""" "??????????????????? | | ??????????#% """ """ "??????????????????? | | ??????????# g "??????????????????? | | ??????????# p "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# R "??????????????????? | | ??????????# h "??????????????????? | | ??????????# "??????????????????? | | ??????????# h "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????#"%#?????###???????????????????????????? | | ??????????# "????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# H????????????????????????????????????? | | ??????????/ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 120 Energy Generation 55 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 Base Temperature (-) 200 Corruption Containment 8 Corruption Block 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 15 Resistance: EX 25 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 78 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 5 Energy Filtering 30 Particle Charging 40 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 59% | -10/Materials Hvy. Assault Rifle | 72% | -9/Materials Arm. Treads | 8% | -8/Materials Autogun | 18% | -8/Materials Autogun | 13% | -8/Materials Arm. Treads | 12% | -7/Factory | Broken Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Achievements -------------- Full Golem Challenges ------------ None Game ------ Seed AntigravSubdwellerInjector Manual? 0 Play Time 03:56:10 Cumulative 1685.6 hours Start 2026.07.15 @ 00:24:16 End 2026.07.15 @ 19:58:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1202 Rogue 1162 Adventurer 40 Explorer 0 Win Type 2 Total 221 Types 104/11/75/2/2/4/16/2/1/4 Lore% 97 Gallery% 97 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28590514-1f60-4d98-b792-ad4d8d508e20