Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 08:33:17 Player: osman sinnoks Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (135) 675 Value Destroyed (5367) 5367 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1363) 1363 TOTAL SCORE: 13325 Bonus ------- High Alert Combat Kills 315 Follower Combat Kills 248 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 298/300 Energy 89/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Heat Sink Improved Target Analyzer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Improved Phase Shifter Layered Heavy Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Hardcell Cannon Light Antimatter Cannon Light Antimatter Cannon Power Maul > --- INVENTORY -------- Micro Fission Core Micro Fission Core Carbon-fiber Leg Improved Heat Sink Coil Gun Coil Gun Improved Heavy Machine Gun Enhanced Coil Gun [Rating: 105] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Powered Armor Weapon Power Maul Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . . 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . Utility 7 | . . . . . 2 1 . . . 1 1 . . 2 Weapon 2 | . . . . . 1 . . . . . 1 . . . Parts Attached 110 | 6 2 1 3 . 9 8 . . 2 33 21 2 . 23 Power 19 | 1 . . . . . 4 . . . 4 5 1 . 4 Engine 12 | 1 . . . . . 4 . . . 4 3 . . . Core 7 | . . . . . . . . . . . 2 1 . 4 Reactor . | . . . . . . . . . . . . . . . Propulsion 23 | 2 . 1 . . 2 . . . . 10 4 1 . 3 Treads . | . . . . . . . . . . . . . . . Leg 23 | 2 . 1 . . 2 . . . . 10 4 1 . 3 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 39 | 1 1 . 2 . 4 3 . . . 11 7 . . 10 Device 19 | . . . 2 . . 1 . . . 6 3 . . 7 Storage 2 | 1 . . . . . . . . . 1 . . . . Processor 8 | . 1 . . . 2 1 . . . 2 1 . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 10 | . . . . . 2 1 . . . 2 3 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 1 . 1 . 3 1 . . 2 8 5 . . 6 Energy Gun 2 | 1 . . . . . . . . 1 . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . Ballistic Gun 13 | 1 . . . . . 1 . . . 6 2 . . 3 Ballistic Cannon 7 | . . . . . . . . . 1 1 2 . . 3 Launcher 2 | . 1 . . . . . . . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . . . . . 1 . . 2 Parts Lost 79 | . . . . . 8 . . . 7 9 20 1 . 34 Power 16 | . . . . . 1 . . . 1 1 6 1 . 6 Propulsion 15 | . . . . . 2 . . . 2 2 3 . . 6 Utility 26 | . . . . . 1 . . . 3 3 5 . . 14 Weapon 22 | . . . . . 4 . . . 1 3 6 . . 8 Highest Loss Streak 21 | . . . . . 6 . . . 4 4 6 1 . 21 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 10 | 1 2 5 7 8 5 5 6 7 6 8 10 14 15 13 Power 1 | . 1 1 1 1 1 1 2 2 1 1 2 2 3 2 Propulsion 1 | . 1 2 1 2 1 . . . . . . 4 5 2 Utility 4 | . . 1 2 3 2 3 4 4 4 3 6 6 6 4 Weapon 2 | . . 1 1 1 . . . 1 1 3 2 1 1 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . . . 1 . 2 . . . 1 2 2 . . 4 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 2 | . . . . . 1 . . . . . . . . 1 Utility 4 | . . . . . 1 . . . . . 2 . . 1 Weapon 4 | . . . 1 . . . . . 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 100 99 100 85 83 87 84 60 86 92 93 94 91 Engine 8 | . 14 14 14 14 8 11 15 15 9 10 8 8 5 2 Core 2 | . . . . . . . . . . . 1 2 5 7 Leg 22 | . 28 28 28 28 26 14 15 15 10 21 22 23 23 20 Device 11 | . . . . . . 6 7 7 1 16 10 11 11 17 Storage 5 | . 14 14 13 14 9 7 7 7 6 3 5 5 5 4 Processor 14 | . 7 14 14 14 17 14 15 15 13 9 12 17 17 16 Protection 4 | . . . . . 8 6 7 7 2 4 4 5 5 4 Ballistic Gun 7 | . 14 14 14 14 . 5 7 7 6 13 12 5 5 . Ballistic Cannon 4 | . . . . . . . . . . 4 3 5 5 9 Launcher 1 | . 10 14 13 14 . . . . . . 1 . . . Impact Weapon 3 | . . . . . 2 7 7 7 5 . 3 5 5 4 Peak Build Rating 105 | 6 7 9 18 10 27 39 39 30 34 64 79 81 81 105 Average Rating 60 | 5 6 7 9 10 16 34 33 30 21 53 68 80 81 95 On Entrance 30 | . 6 7 9 10 10 11 39 30 30 4 63 79 81 81 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 107 | 14 15 15 15 15 29 44 44 36 40 71 82 82 78 107 Greatest Support 81 | 20 20 25 25 25 40 20 20 20 20 75 70 71 71 81 Greatest Overweight (x) 2 | . . . . . . 2 2 1 2 1 1 1 1 2 Average Overweight (x) . | . . . . . . 1 1 1 . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 7 8 8 8 8 8 7 11 15 15 15 14 Most Carried 15 | 4 4 8 8 8 8 7 7 7 8 15 15 15 15 15 Average Carried 10 | 1 2 5 7 8 5 5 6 7 6 9 11 14 15 13 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 5 15 15 15 15 5 Final Carried 15 | 1 4 8 8 8 8 6 7 7 5 15 14 15 15 3 Class Distribution -------------------- 53% | Scavenger-Gunner 26% | Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Matter Collected 5030 | 284 79 94 . . 165 118 40 . 48 1282 1008 190 . 1722 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5296 | 111 116 43 . 19 259 37 . . 17 1239 1351 227 . 1877 Parts 245 | 11 16 1 . 7 9 3 . . 4 67 38 6 . 83 Haulers Intercepted 4 | . . . . . 1 . . . . . . . . 3 Recyclers Shooed 5 | . . . . . . . . . . 3 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 85 | . 5 2 . 4 3 . . . 1 17 24 4 . 25 Melee 1 | . . . . . . . . . . . 1 . . . Guns 29 | . 2 1 . 1 1 . . . . 10 12 2 . . Cannons 43 | . . . . . . . . . 1 7 9 2 . 24 AOE 8 | . 3 1 . 3 . . . . . . 1 . . . Classes Destroyed 17 | 1 4 . . . 4 . . . . 4 3 1 . . Worker 8 | . . . . . . . . . . 1 2 . . 5 Builder 10 | . 1 . . . . . . . . . 4 . . 5 Tunneler 8 | 5 . . . . . . . . . . 3 . . . Hauler 4 | . . . . . 1 . . . . . . . . 3 Recycler 9 | . . . . . . . . . . 2 1 . . 6 Minesweeper 1 | . . . . . . . . . . . . 1 . . Mechanic 2 | . 1 . . . . . . . . . 1 . . . Watcher 8 | . . . . . 1 1 . . . 4 . . . 2 Swarmer 17 | . 3 . . 4 . . . . 1 . 2 1 . 6 Grunt 27 | . 2 2 . . 1 . . . . 10 11 1 . . Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 9 | . . . . . 1 . . . . 1 5 1 . 1 Hunter 8 | . . . . . . . . . . 3 1 . . 4 Programmer 18 | . . . . . . . . . . 3 2 . . 13 Heavy 1 | . . . . . 1 . . . . . . . . . Behemoth 3 | . . . . . . . . . . . 1 1 . 1 Best Kill Streak 12 | 3 3 2 . 4 2 1 . . 1 5 12 2 . 12 Combat Bots Only 9 | . 3 2 . 4 2 . . . 1 3 9 2 . 5 Max Kills in Single Turn 3 | 1 3 1 . 2 1 1 . . 1 2 2 1 . 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . Exploded 2 | . 2 1 . 1 . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Hostile Shots Fired 992 | . 8 12 . 16 57 . . . 86 190 176 24 . 423 Missed 330 | . 2 5 . 11 14 . . . 29 71 61 10 . 127 Hits 662 | . 6 7 . 5 43 . . . 57 119 115 14 . 296 Melee 1 | . . . . . . . . . . . 1 . . . Projectile 661 | . 6 7 . 5 43 . . . 57 119 114 14 . 296 AOE 1 | . . . . . . . . . . . 1 . . . Critical Strikes 22 | . . . . . . . . . 1 3 7 1 . 10 Damage Taken 13098 | . 66 97 . 49 1054 . . . 1324 1776 3173 264 . 5295 Core 2503 | . 14 . . 10 177 . . . 491 258 362 . . 1191 Absorbed by Shields 441 | . . . . . . . . . . 380 . . . 61 Regen/Repaired (Parts) 58 | . . . . . 58 . . . . . . . . . Core Remaining (%) 69 | 100 . . . 90 67 . . . 29 69 . . 63 . Volleys Fired 273 | 8 7 5 . 4 27 3 8 . 4 73 46 10 . 78 Largest 4 | 2 2 2 . 2 2 1 1 . 2 3 4 2 . 3 Hottest 157 | 60 60 50 . 50 120 23 23 . 63 103 122 95 . 157 Shots Fired 650 | 16 14 10 . 8 37 3 8 . 6 219 139 20 . 170 Gun 336 | 16 10 5 . 4 17 2 4 . 4 154 104 10 . 6 Cannon 294 | . . . . . 20 . . . 2 65 33 10 . 164 Launcher 15 | . 4 5 . 4 . . . . . . 2 . . . Special 5 | . . . . . . 1 4 . . . . . . . Kinetic 582 | 8 7 5 . 4 . 2 4 . 6 219 137 20 . 170 Thermal 20 | . . . . . 20 . . . . . . . . . Explosive 15 | . 4 5 . 4 . . . . . . 2 . . . Electromagnetic 28 | 8 3 . . . 17 . . . . . . . . . Robot Hit Streak 15 | 5 5 7 . 8 8 5 13 . 1 15 12 7 . 12 Robot Miss Streak 7 | 1 2 2 . 1 3 . . . 3 6 7 3 . 4 Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 Secondary Targets 3 | . . . . . . . . . . 1 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . . Shots Hit Robots 440 | 10 4 7 . 5 28 3 8 . 2 137 121 13 . 102 Core Hits 279 | 5 12 4 . 8 9 2 1 . 1 63 124 6 . 44 Critical Kills 8 | . . . . . . . . . . 7 1 . . . Critical Parts Destroyed 23 | . . . . . 1 . . . . 14 6 1 . 1 Critical Strikes 45 | . . . . . 1 . . . . 26 8 1 . 9 Destroy 24 | . . . . . . . . . . 21 3 . . . Blast 14 | . . . . . . . . . . 5 1 . . 8 Smash 7 | . . . . . 1 . . . . . 4 1 . 1 Melee Attacks 51 | . . . . . 2 . . . . . 26 1 . 22 Impact 51 | . . . . . 2 . . . . . 26 1 . 22 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . 7 1 . 6 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16444 | 132 324 212 . 198 594 32 65 . 69 2856 4835 854 . 6273 Guns 4910 | 132 60 46 . 36 141 32 65 . 15 1686 2339 273 . 85 Cannons 8479 | . . . . . 342 . . . 54 1032 1115 475 . 5461 Explosions 1144 | . 264 163 . 162 . . . . . 72 483 . . . Melee 1791 | . . . . . 109 . . . . . 858 106 . 718 Ramming 120 | . . 3 . . 2 . . . . 66 40 . . 9 Kinetic 12826 | 63 49 46 . 36 . 32 65 . 69 2718 3454 748 . 5546 Thermal 466 | . . . . . 342 . . . . 72 52 . . . Explosive 747 | . 264 163 . 162 . . . . . . 158 . . . Electromagnetic 494 | 69 11 . . . 141 . . . . . 273 . . . Impact 1791 | . . . . . 109 . . . . . 858 106 . 718 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . 1 1 1 1 . . 24 24 24 3 3 3 3 6 Average Corruption 4 | . 1 1 1 1 . . 16 24 24 1 2 3 3 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 120 | . . . 1 . . . 14 2 10 24 8 19 2 40 Message Errors 24 | . . . . . . . 4 . 1 5 2 4 . 8 Matter Fused 42 | . . . 1 . . . 4 . 2 12 3 4 2 14 Heat Flow Errors 13 | . . . . . . . 2 2 2 . 2 3 . 2 Energy Discharges 11 | . . . . . . . . . 2 2 . 2 . 5 Parts Rejected 4 | . . . . . . . 1 . 1 . . . . 2 Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . . 2 . . 1 . 4 . 5 Data Loss (major) 2 | . . . . . . . 1 . . . . 1 . . Misfires 3 | . . . . . . . . . . 2 . . . 1 Alerts 5 | . . . . . . . . . . 1 1 1 . 2 Misdirections 2 | . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1888 | . 2 . . 8 47 . . . . 20 680 166 . 965 Projectiles 829 | . . . . . . . . . . 20 4 60 . 745 Explosions 129 | . 2 . . 8 . . . . . . 119 . . . Melee 930 | . . . . . 47 . . . . . 557 106 . 220 Knockbacks 54 | . . . . . . . . . . 9 14 1 . 30 Impact 6 | . . . . . . . . . . 1 3 . . 2 Kinetic 43 | . . . . . . . . . . 8 11 1 . 23 Secondary 5 | . . . . . . . . . . . . . . 5 Self-Inflicted Damage 248 | . . . . 4 . . . . . . 244 . . . Shots 5 | . . . . 1 . . . . . . 4 . . . Rammed 1 | . . . . . . . . . . 1 . . . . Targets Rammed 11 | . . 1 . . 2 . . . . 5 2 . . 1 Kicked 10 | . . 1 . . 2 . . . . 4 2 . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 523 | . 6 7 . . 386 . 234 165 159 72 234 204 . 523 Average Temperature 100 | . 3 4 . . 156 . 92 76 95 23 51 63 . 128 Received Heat Transfer 2026 | . 27 45 . 9 171 . . . . 247 501 42 . 984 Effects 14 | . . . . . . . . . . . . . . 14 Shutdowns 4 | . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 1 . . . . . 5 . . 4 Combat Hostiles 3 | . . . . . 1 . . . . . 1 . . 1 Parts Fried 20 | . . . . . 1 . . . . . 12 1 . 6 Impact Corruptions 31 | . . . . . 1 . . . . . 18 3 . 9 Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . 1 . . . . Heat Transferred 655 | . . . . . 555 . . . . 50 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Maximum Alert Level 3 | . . . . . . . . . . . 3 . . 2 Low Security (%) 66 | 100 100 100 . 100 100 100 100 100 100 100 25 . . 34 Level 1 18 | . . . . . . . . . . . 5 . . 64 Level 2 12 | . . . . . . . . . . . 61 . . . Level 3 1 | . . . . . . . . . . . 8 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 730 | 10 139 108 . 100 50 63 18 . 22 196 730 . . 431 Initial 46 | . . 42 . . 35 6 18 . . . 46 . . . Average 167 | 1 61 67 . 48 3 7 1 . 2 108 376 . . 214 Influence Increases 3633 | 25 189 126 . 110 108 70 . . 57 659 1236 95 . 958 Destroy 0b10 Robot/C 1800 | . 100 60 . 80 60 60 . . 40 340 480 80 . 500 Destroy 0b10 Robot/NC 250 | 25 10 . . . 10 5 . . . 35 55 5 . 105 Destroy Leader 414 | . 20 10 . 10 34 2 . . . 88 100 10 . 140 Allied During Kill 13 | . . 8 . . . 3 . . 2 . . . . . Successful Hack 37 | . . . . . 3 . . . . . 34 . . . Disable Machine 600 | . 45 30 . . . . . . . 105 405 . . 15 Destroy Structure 414 | . 14 18 . 20 1 . . . . 31 162 . . 168 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 90 | . . . . . . . . . 15 60 . . . 15 Influence Decreases 3412 | 25 80 167 68 20 184 31 53 . 57 564 612 751 63 737 Entered New Map 562 | . . 67 68 . 55 8 35 . . . 49 267 13 . Time Decay 2163 | 25 80 100 . 20 69 23 18 . . 484 423 474 50 397 Lost Part 660 | . . . . . 60 . . . 30 80 140 10 . 340 Lost Ally 27 | . . . . . . . . . 27 . . . . . Squads Dispatched 29 | . . . . . 2 . . . 2 6 11 . . 8 Investigation 1 | . . . . . . . . . . . 1 . . . Extermination 10 | . . . . . . . . . . 3 2 . . 5 Reinforcement 13 | . . . . . 2 . . . 2 2 4 . . 3 Assault 2 | . . . . . . . . . . . 2 . . . Garrison 3 | . . . . . . . . . . 1 2 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 . . . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Distress Signals 5 | . 1 . . . . . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 153 | . 8 4 . 7 8 4 3 . 9 26 31 4 . 49 Peak Tracking Total 9 | . 4 2 . 4 3 4 1 . 6 4 5 3 . 9 Tactical Retreats 6 | . . . . . . . . . 1 4 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Traps Triggered 11 | . 1 . . . . 1 . . . 4 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Machines Disabled 40 | . 3 2 . . . . . . . 7 27 . . 1 Max in Single Turn 4 | . 1 1 . . . . . . . 3 4 . . 1 Garrison Access 3 | . . . . . . . . . . 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Machines Accessed 20 | . . . . . 2 . . 1 . 5 7 . 1 4 Terminals 5 | . . . . . 1 . . 1 . . 2 . . 1 Fabricators 4 | . . . . . . . . . . 2 2 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . 1 Scanalyzers 2 | . . . . . . . . . . . 1 . . 1 Garrison Access 5 | . . . . . . . . . . 2 2 . . 1 Total Hacks 39 | . . . . . 6 . . 1 . 10 13 . 1 8 Successful 17 | . . . . . 3 . . 1 . 5 6 . 1 1 Failed 21 | . . . . . 3 . . . . 5 7 . . 6 Catastrophic 6 | . . . . . 1 . . . . 1 2 . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . 1 Manual 8 | . . . 1 . 3 . . . . . 2 . . 2 Terminals 10 | . . . . . 3 . . 1 . . 4 . . 2 Fabricators 5 | . . . . . . . . . . 2 3 . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 4 . . . 1 Scanalyzers 5 | . . . . . . . . . . . 3 . . 2 Garrison Access 10 | . . . . . . . . . . 4 3 . . 3 Terminal Hacks 2 | . . . . . . . . 1 . . . . 1 . Open Door 1 | . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 2 . . . Network Status 3 | . . . . . . . . . . 1 2 . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . Process 1 | . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . . . . . . 2 . . 1 Retrieve Study 3 | . . . . . . . . . . . 2 . . 1 Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . 1 . . . Terminals 2 | . . . . . 1 . . . . . 1 . . . Botnet 2 | . . . . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . 2 . . . . 2 6 . . 3 Full Trace Events 1 | . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . 2 . . 1 Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 134 | . . . . . . . . . . 134 . . . . Retrieved Matter 134 | . . . . . . . . . . 134 . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 3 . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Total Allies 8 | . . 2 . . . 1 5 . . . . . . . Largest Group 5 | . . 2 2 . . 1 5 2 2 . . . . . Highest-Rated Group 594 | . . 46 46 . . 30 594 275 275 . . . . . Highest-Rated Ally 141 | . . 31 31 . . 30 141 141 141 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 25 | . . 1 . . . 5 15 . 4 . . . . . Total Damage 908 | . . 20 . . . 236 464 . 188 . . . . . Kills 7 | . . 1 . . . 3 2 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 1 4 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Active Infowar (turns) . | . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Turns Passed 9542 | 145 206 204 287 77 827 236 292 39 138 1941 1619 1201 173 2157 Spaces Moved 4954 | 101 147 142 226 39 372 94 110 18 94 1112 827 622 93 957 Core 167 | 18 . . . . . . . . 43 81 . . . 25 Treads . | . . . . . . . . . . . . . . . Legs 4787 | 83 147 142 226 39 372 94 110 18 51 1031 827 622 93 932 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 190 190 50 50 101 180 188 50 Average Speed 152 | 107 120 120 120 120 120 219 215 190 129 132 140 185 188 182 Slowest Speed 265 | 120 120 120 120 120 120 260 260 190 260 190 187 188 188 265 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 33 30 60 17 28 2 79 1 89 39 22 89 11 25 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . . . . . . Unknown Exits Taken 5 | 1 . . . . . . . . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . 2 . . Spaces Dug 17 | . . . . . . . . . . . 9 . . 8 Terrain Destroyed 303 | . 20 25 . 33 1 . . . . 44 85 15 . 80 Melee 17 | . . . . . . . . . . . 9 . . 8 Projectile 110 | . . . . . 1 . . . . 13 9 15 . 72 AOE 176 | . 20 25 . 33 . . . . . 31 67 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Upp Upp Fac Total 6317 | 121 161 165 244 61 712 123 154 23 105 1403 1124 646 92 1183 Wait 728 | . . 11 . 19 287 7 34 6 . 139 163 8 . 54 Move 4941 | 100 146 141 225 38 371 94 109 17 93 1111 826 621 92 957 Hop . | . . . . . . . . . . . . . . . Pick Up 111 | 7 4 5 6 . 9 6 2 . 2 25 25 3 . 17 Fast Attach 18 | . . . 1 . 1 . . . 1 12 . . . 3 Attach 90 | 6 1 . 2 . 6 9 1 . 1 13 25 1 . 25 Detach 7 | . . . 1 . . 1 . . . 1 3 . . 1 Swap 34 | . 3 1 2 . 3 2 . . . 11 5 1 . 6 Drop 37 | . . 1 7 . 4 1 . . 4 8 3 1 . 8 Fire 273 | 8 7 5 . 4 27 3 8 . 4 73 46 10 . 78 Melee 51 | . . . . . 2 . . . . . 26 1 . 22 Ram 1 | . . . . . . . . . . 1 . . . . Kick 10 | . . 1 . . 2 . . . . 4 2 . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 5 . . . 11 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 351 | -10/Materials | Identified exit to Mines 352 | -10/Materials | Entered Mines 384 | -10/Mines | Met a Derelict bent on vengeance 451 | -10/Mines | Learned Materials security intel 460 | -10/Mines | Discovered new exit (range 6) 465 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 540 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 540 | -10/Mines | Discovered new exit (range 5) 544 | -10/Mines | Identified exit to Exiles 556 | -10/Mines | Entered Exiles 556 | -10/Exiles | Accompanied by 2 allies 584 | -10/Exiles | Met 8R-AWN 586 | -10/Exiles | Led the pair of lost Derelicts to a safe place 607 | -10/Exiles | Met EX-HEX 643 | -10/Exiles | Met EX-BIN 656 | -10/Exiles | Aligned with FarCom system 657 | -10/Exiles | Given EX-Vault access code 686 | -10/Exiles | Opened EX-Vault 693 | -10/Exiles | Found Prototype Device 695 | -10/Exiles | Identified Trap Reconfigurator 701 | -10/Exiles | Found Prototype Device 701 | -10/Exiles | Identified PSU Rigger 709 | -10/Exiles | Found Prototype Special Weapon 710 | -10/Exiles | Identified Field Lobotomy Kit 755 | -10/Exiles | Warned to stay clear of 0b10 Research branches 789 | -10/Exiles | Met EX-DEC 829 | -10/Exiles | Discovered new exit (range 14) 842 | -10/Exiles | Identified exit to Mines 843 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 843 | -10/Exiles | Entered Mines 844 | -9/Mines | Learned location of Storage (-8) 901 | -9/Mines | Discovered new exit (range 14) 919 | -9/Mines | Identified exit to Materials 920 | -9/Mines | Entered Materials 920 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1360 | -8/Materials | Repaired Aluminum Leg 1579 | -8/Materials | Discovered new exit (range 3) 1600 | -8/Materials | Identified exit to Storage 1682 | -8/Materials | Discovered exit to Storage (range 14) 1683 | -8/Materials | Discovered new exit (range 15) 1745 | -8/Materials | Identified exit to Factory 1747 | -8/Materials | Entered Factory 1747 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1770 | -7/Factory | Lost 6 parts (1p2n1u2w) 1952 | -7/Factory | Assimilated L-41 Fighter with FLK Orb 1983 | -7/Factory | Sucked down chute 1983 | -7/Factory | Entered Waste 1984 | -7/Waste | Met a frightened Derelict 1998 | -7/Waste | EMP discharged 1998 | -7/Waste | System corruption reached 10% 2003 | -7/Waste | 1 allies followed down the chute 2046 | -7/Waste | Spotted C-40 Crusher 2059 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2070 | -7/Waste | Spotted C-40 Crusher 2072 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2086 | -7/Waste | Spotted C-40 Crusher 2093 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2096 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 2098 | -7/Waste | EMP discharged 2105 | -7/Waste | Spotted C-40 Crusher 2108 | -7/Waste | Allies destroyed C-40 Crusher 2109 | -7/Waste | Spotted C-40 Crusher 2137 | -7/Waste | Allies destroyed C-40 Crusher 2198 | -7/Waste | EMP discharged 2210 | -7/Waste | Discovered new exit (range 12) 2232 | -7/Waste | Identified exit to Factory 2275 | -7/Waste | Entered Factory 2275 | -7/Factory | Accompanied by 2 allies 2304 | -7/Factory | Identified exit to DSF 2314 | -7/Factory | Entered DSF 2314 | -7/DSF | Accompanied by 2 allies 2329 | -7/DSF | Additional patrols routed to DSF 2392 | -7/DSF | Lost 3 parts (2u1w) 2439 | -7/DSF | Core integrity fell below 50% 2445 | -7/DSF | Discovered new exit (range 14) 2451 | -7/DSF | Identified exit to Factory 2452 | -7/DSF | Entered Factory 2452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2464 | -6/Factory | Lost 4 parts (1p2n1u) 3169 | -6/Factory | Build established: Scavenger-Tank 3357 | -6/Factory | Garrison activated, responded to threat 3931 | -6/Factory | Lost 4 parts (1n1u2w) 4216 | -6/Factory | Build established: Scavenger-Gunner 4374 | -6/Factory | Discovered new exit (range 6) 4393 | -6/Factory | Entered another Factory area 4393 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4659 | -5/Factory | Lost 6 parts (2p1n2u1w) 4820 | -5/Factory | Garrison activated, responded to threat 4835 | -5/Factory | Lost 3 parts (1p2w) 4882 | -5/Factory | Destroyed 9 combat bots 4911 | -5/Factory | Spotted B-75 Beast 4954 | -5/Factory | Destroyed B-75 Beast 4980 | -5/Factory | Lost 3 parts (1p1n1w) 5091 | -5/Factory | Found Powered Armor 5828 | -5/Factory | Lost 4 parts (1n1u2w) 5930 | -5/Factory | Discovered new exit (range 16) 6012 | -5/Factory | Entered Upper Caves 6450 | -5/Upper Caves | Spotted B-75 Beast 6611 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7061 | -5/Upper Caves | Destroyed B-75 Beast 7196 | -5/Upper Caves | Discovered new exit (range 11) 7213 | -5/Upper Caves | Entered another Upper Caves area 7379 | -5/Upper Caves | Discovered new exit (range 4) 7386 | -5/Upper Caves | Entered Factory 7386 | -4/Factory | Evolved 2 slots: Utility x2 7787 | -4/Factory | Central database locked down 8366 | -4/Factory | Lost 3 parts (2p1u) 9133 | -4/Factory | Spotted B-86 Titan 9205 | -4/Factory | Destroyed B-86 Titan 9222 | -4/Factory | Lost 8 parts (1n6u1w) 9523 | -4/Factory | Core integrity fell below 50% 9534 | -4/Factory | Core integrity fell below 20% 9543 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09522_ Coil Gun blasted off. 09522_ Knocked back. 09523_ Lgt. Antimatter Cannon destroyed. 09524_ Imp. VSS Leg destroyed. 09525_ R-10 Processor collects Wheel. 09525_ Mic. Fission Core destroyed. 09525_ Slug penetrates X-77 Beamer. 09526_ Mic. Fission Core destroyed. 09527_ Penetrated by Slug. 09527_ Imp. Heavy Machine Gun destroyed. 09527_ Knocked back. 09528_ R-10 Processor collects Welding Torch. 09528_ Slug penetrates Wall. 09529_ Coil Gun destroyed. 09530_ Dropped Lrg. Storage Unit. 09536_ System corrupted: Energy discharge (-31). 09537_ K-01 Serf collects debris. 09540_ U-05 Engineer builds a Wall. 09541_ Adv. Targeting Computer destroyed. 09542_ Acquired 140 matter. Map ----- +----------------------------------------------------+ | # #??""S ### [ +[= # | | # """ """ """ #! ""??# ==! #= # | | # """ """ """ # # =!! # !! # | | # """ """ """ #??""" + =!! # !! # | | # #??????# # !! # ## | | # #??????# # # #? | | # #??????### ########### #########+### | | ########################/########### #???# ! * | | ??? # ## # ##### """ """ | | ?"""" # ## # / """ """ | | """" # """ ## # ##### """ """ | | """" # """"" ## # ##??# | | """" # """"" ## # "???# | | """" # ## # #???# | | """"%" """ ## # #???# | | ! # """"" ## # #???######### | | # """"" ## #w#???# | | [ # ## # #???# """""" | | % % # * ## ! # #???# """""" | | # ## *=%[ # #???# """""" | | ##+"#"""#####s###############+###### ##### """""" | | x su % % # | | xg % % % %% # """""" | | = %% %% + """""" | | % % ^ % % % # """""" | | * @ % % % # """""" | | %"####### ############# %%########## | | % ##?# #????????# % #????????# | | %#??# #????????# % ##???????######### | | #??# #????????#% ???????????????? | | #??# #???????% %%% ?????????????? | | #??# #?????? % ????????????? | | #??# #????? ???????????? | | #??# #??? ???????????? | | #??# #?? """ """ ""???????????? | | ???# #?? """ """ ?????????????? | | ???# #?? """ ""???????????????? | | ???##### #???? ??? ????????????????? | | ????????#####?????? ???? ?????????????????? | | ?????????w?w?????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ?? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 13 Core Analysis 6 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 35% | -8/Materials Studied --------- Carbon-fiber Leg | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Hvy. Mass Driver | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots Construction Begets Destruction Fancy Inventory Hydra Window Shopping Challenges ------------ None Game ------ Seed ChainComponentJets Manual? 0 Play Time 02:21:21 Cumulative 36.3 hours Start 2026.07.08 @ 18:34:24 End 2026.07.09 @ 08:33:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db2e9a86-7f00-45c2-8686-b2d402ce5811