Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 17:08:33 Player: CrossedViper Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (3968) 3968 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (669) 669 TOTAL SCORE: 9037 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 39 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 93/300 System Corruption 5% Temperature Cool (17) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Salvage Targeting Computer Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- Heavy Assault Cannon Greatsword > --- INVENTORY (20) --- Armored Treads Advanced Treads Armored Wheel Armored Wheel Machine Analyzer Authchip [Processor] Improved Spread Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Transport Network Coupler Salvage Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Flak Gun Precision Assault Rifle > --- INVENTORY -------- Enhanced Nuclear Core Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Armored Wheel Machine Analyzer Armor Integrity Analyzer Medium Reactive Plating Graphene Brace Authchip [Processor] Gauss Rifle Gauss Rifle Gauss Rifle Heavy Assault Cannon Mini Grenade Launcher Greatsword [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 3 | . . . 1 . . . 1 1 Weapon 2 | . . . 1 . . . 1 . Parts Attached 103 | 6 1 2 13 3 9 7 22 40 Power 7 | 1 . . 1 . . . 3 2 Engine 5 | 1 . . 1 . . . 3 . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 29 | 2 . . 2 . 3 3 6 13 Treads 26 | 2 . . 2 . 1 3 6 12 Leg . | . . . . . . . . . Wheel 3 | . . . . . 2 . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 1 . 5 1 2 1 1 7 Device 8 | . . . 3 1 1 . . 3 Storage 3 | 1 1 . . . 1 . . . Processor 3 | . . . . . . 1 1 1 Hackware . | . . . . . . . . . Protection 5 | . . . 2 . . . . 3 Artifact . | . . . . . . . . . Weapon 48 | 2 . 2 5 2 4 3 12 18 Energy Gun 9 | 2 . . 1 . 1 . 2 3 Energy Cannon 4 | . . . . . . . 3 1 Ballistic Gun 28 | . . 2 4 1 3 2 6 10 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . . . . 1 . 1 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 4 4 Parts Lost 32 | . 1 1 7 . . 2 7 14 Power 3 | . . . 1 . . . 1 1 Propulsion 8 | . . . 2 . . 1 2 3 Utility 7 | . . . 3 . . . . 4 Weapon 14 | . 1 1 1 . . 1 4 6 Highest Loss Streak 12 | . 1 1 3 . . 1 5 12 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 92 | . 84 83 94 100 67 100 96 98 Engine 7 | . 14 14 10 11 11 11 8 1 Core 1 | . . . . . . . . 5 Treads 18 | . 28 28 21 22 17 13 17 15 Wheel 2 | . . . . . 4 8 . 6 Device 10 | . . . 11 11 21 19 9 8 Storage 9 | . 14 14 11 11 11 11 9 7 Processor 9 | . . . . . . 2 17 15 Protection 3 | . . . 6 11 . . . 5 Energy Gun 6 | . 27 12 6 11 . 1 . 6 Energy Cannon 1 | . . . . . . . 1 2 Ballistic Gun 19 | . . 14 26 22 . 30 30 19 Naked Turns . | . . . . . . . . . Heaviest Build 86 | 14 29 28 40 40 58 58 64 86 Greatest Support 66 | 3 40 40 40 40 40 40 40 66 Greatest Overweight (x) 7 | 4 . . . . 2 2 1 7 Average Overweight (x) 2 | 2 . . . . 1 1 1 6 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 18 20 20 20 Most Carried 20 | 4 2 3 15 15 15 12 20 20 Average Carried 15 | 3 2 2 8 14 14 11 18 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 Final Carried 20 | 2 2 2 15 15 12 10 20 8 Class Distribution -------------------- 32% | Scavenger-Skirmisher 21% | Tank 18% | Scavenger-Tank 12% | Mutant 9% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2857 | 260 2 16 273 118 101 50 997 1040 Remotely . | . . . . . . . . . Salvage Created 5165 | 66 216 29 703 143 . 175 2112 1721 Parts 292 | 1 11 5 44 16 . 6 121 88 Haulers Intercepted 13 | . . . 3 . . . 6 4 Recyclers Shooed 2 | . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 90 | . 2 2 13 8 . 3 30 32 Guns 79 | . 2 2 13 5 . 2 29 26 Cannons 4 | . . . . . . . . 4 AOE 7 | . . . . 3 . 1 1 2 Classes Destroyed 15 | 1 2 2 3 . . . 3 4 Worker 13 | . . 1 1 . . 3 4 4 Builder 4 | . 1 . . . . . 1 2 Tunneler 2 | . . . . . . . . 2 Hauler 13 | . . . 3 . . . 6 4 Recycler 8 | 1 1 . . . . . 4 2 Operator 1 | . . . . . . . 1 . Watcher 1 | . . . . . . . . 1 Swarmer 21 | . . 2 3 6 . . 7 3 Grunt 39 | . 2 . 5 2 . 3 14 13 Brawler 2 | . . . 1 . . . 1 . Sentry 9 | . . . 4 . . . 5 . Specialist 6 | . . . . . . . 2 4 Hunter 4 | . . . . . . . . 4 Programmer 4 | . . . . . . . . 4 Heavy 5 | . . . . . . . 1 4 Best Kill Streak 12 | 1 4 2 4 3 . 6 12 5 Combat Bots Only 10 | . 1 2 4 3 . 3 10 4 Max Kills in Single Turn 3 | 1 1 1 2 3 . 2 2 2 Gunslinging 1 | . . . 1 . . . 1 . Exploded 3 | . . . . 3 . 1 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 7562 | . 179 102 980 115 . 542 1150 4494 Core 1148 | . 33 14 122 10 . 140 114 715 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 . 81 . . . 32 79 . Volleys Fired 237 | 3 11 6 48 8 1 8 68 84 Largest 4 | 2 2 2 3 3 3 3 4 4 Hottest 228 | 80 80 60 102 102 102 69 92 228 Shots Fired 740 | 6 22 12 130 23 3 20 234 290 Gun 687 | 6 22 12 130 22 3 18 230 244 Cannon 44 | . . . . . . . . 44 Launcher 9 | . . . . 1 . 2 4 2 Special . | . . . . . . . . . Kinetic 565 | . . 6 108 15 2 18 230 186 Thermal 132 | . . . 22 7 1 . . 102 Explosive 9 | . . . . 1 . 2 4 2 Electromagnetic 34 | 6 22 6 . . . . . . Robot Hit Streak 15 | 2 5 2 15 6 1 6 9 15 Robot Miss Streak 10 | 1 2 3 2 2 2 1 4 10 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 22 | . . 1 7 1 . 1 9 3 Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 Shots Hit Robots 510 | 4 14 6 98 12 1 11 145 219 Core Hits 320 | 2 7 4 31 8 . 11 77 180 Critical Kills 3 | . . . . . . . 2 1 Critical Parts Destroyed 3 | . . . . . . 1 . 2 Critical Strikes 10 | . . . 2 . . 1 2 5 Burn 4 | . . . 2 . . . . 2 Destroy 6 | . . . . . . 1 2 3 Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9519 | 54 228 69 1139 371 18 397 2464 4779 Guns 7633 | 52 222 60 1135 190 18 203 2330 3423 Cannons 721 | . . . . . . . . 721 Explosions 1113 | . . . . 173 . 194 111 635 Melee . | . . . . . . . . . Ramming 52 | 2 6 9 4 8 . . 23 . Kinetic 6043 | . . 13 868 129 18 203 2330 2482 Thermal 2132 | . . . 267 61 . . . 1804 Explosive 926 | . . . . 173 . 194 111 448 Electromagnetic 366 | 52 222 47 . . . . . 45 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 10 10 10 10 . 5 Average Corruption 6 | . . . 7 10 10 10 . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 99 | . . . 13 22 24 4 . 36 Message Errors 20 | . . . 2 4 5 . . 9 Matter Fused 20 | . . . 2 3 5 1 . 9 Heat Flow Errors 13 | . . . 2 2 4 1 . 4 Energy Discharges 14 | . . . . 4 4 . . 6 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 12 | . . . 1 4 5 1 . 1 Data Loss (major) 6 | . . . 1 3 1 1 . . Misfires 3 | . . . 1 1 . . . 1 Alerts 2 | . . . 1 1 . . . . Weapon Failures 8 | . . . 3 . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 57 | . . . . 10 . 2 . 45 Projectiles 10 | . . . . . . . . 10 Explosions 47 | . . . . 10 . 2 . 35 Melee . | . . . . . . . . . Knockbacks 2 | . 1 . . . . . . 1 Impact 1 | . 1 . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 418 | . . . . 28 . 27 . 363 Shots 9 | . . . . 1 . 2 . 6 Rammed 11 | 1 2 2 1 2 . . 3 . Targets Rammed 13 | 1 2 3 1 2 . . 4 . Kicked . | . . . . . . . . . Crushed 2 | . . 1 . . . . 1 . Highest Temperature 441 | 54 249 40 253 218 144 251 21 441 Average Temperature 100 | 28 118 17 69 36 80 143 11 122 Received Heat Transfer 2157 | . 99 . 321 . . 108 504 1125 Effects 3 | . . . 3 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 . . . . 2 Heat Transferred 3248 | . . . 814 148 . . . 2286 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 723 | 5 114 90 381 220 . 95 615 723 Initial 130 | . 3 40 33 73 . . 33 130 Average 256 | 2 76 83 228 133 . 79 292 348 Maximum Alert Level 3 | . . . 1 1 . . 2 3 Low Security (%) 48 | 100 100 100 48 76 . 100 33 33 Level 1 25 | . . . 51 23 . . 32 21 Level 2 25 | . . . . . . . 34 44 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . . 1 . . . 4 14 Investigation 3 | . . . 1 . . . 1 1 Extermination 3 | . . . . . . . . 3 Reinforcement 12 | . . . . . . . 2 10 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . . . 3 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 9 9 18 9 . 4 43 42 Peak Tracking Total 7 | . 3 7 6 4 2 4 7 6 Tactical Retreats 2 | . . . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . . 4 Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 17 | . . . . 1 . . 2 14 Max in Single Turn 8 | . . . . 1 . . 2 8 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 13 | . 1 . 1 . 2 . 7 2 Terminals 9 | . 1 . . . . . 6 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 25 | . 4 . 1 . 2 . 15 3 Successful 14 | . 4 . 1 . 2 . 7 . Failed 11 | . . . . . . . 8 3 Catastrophic 4 | . . . . . . . 3 1 Database Lockouts . | . . . . . . . . . Manual 14 | . 4 . 1 . 1 . 6 2 Terminals 20 | . 4 . . . . . 13 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 12 | . 4 . . . 2 . 6 . Record 1 | . . . . . 1 . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 . Hauler Manifests 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . Terminals 1 | . . . . . . . 1 . Botnet 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . . . . 7 2 Full Trace Events 3 | . . . . . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . 3 . 2 . . . . Largest Group 3 | . . 3 3 2 2 . . . Highest-Rated Group 41 | . . 40 40 41 41 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . 7 8 8 . . . . Total Damage 185 | . . 37 84 64 . . . . Kills 5 | . . 1 3 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 5581 | 106 346 76 443 676 669 78 1426 1761 Spaces Moved 2385 | 46 191 32 160 399 359 12 460 726 Core 46 | 46 . . . . . . . . Treads 1532 | . 191 32 160 399 240 6 460 44 Legs . | . . . . . . . . . Wheels 807 | . . . . . 119 6 . 682 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 240 150 Average Speed 187 | 183 160 160 160 160 179 180 240 189 Slowest Speed 250 | 250 160 160 160 160 240 240 240 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 32 12 23 73 69 8 47 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 29 | . . . . . . 14 12 3 Terrain Destroyed 137 | . . . . 2 . 23 47 65 Melee 1 | . . . . . . . . 1 Projectile . | . . . . . . . . . AOE 136 | . . . . 2 . 23 47 64 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 2970 | 59 208 44 259 418 385 53 625 919 Wait 99 | . 3 . 9 3 2 25 30 27 Move 2379 | 46 190 32 159 398 358 11 459 726 Hop . | . . . . . . . . . Pick Up 78 | 4 . 2 24 2 5 . 27 14 Fast Attach 26 | 4 1 . 4 . . . 4 13 Attach 54 | 2 . 2 8 . 6 4 12 20 Detach 6 | . . . . . 1 2 1 2 Swap 23 | . . . 1 3 3 3 6 7 Drop 56 | . 1 . 5 2 9 . 14 25 Fire 237 | 3 11 6 48 8 1 8 68 84 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . 2 2 1 2 . . 4 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 107 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Identified exit to Mines 453 | -10/Materials | Entered Mines 475 | -10/Mines | Assembled infested the area 480 | -10/Mines | Assisted by a Guerilla fighting off Assembled 515 | -10/Mines | Discovered new exit (range 7) 523 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 529 | -10/Mines | Entered Materials 529 | -9/Materials | Accompanied by 3 allies 529 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 711 | -9/Materials | System corruption reached 10% 741 | -9/Materials | Lost 3 parts (1n1u1w) 764 | -9/Materials | Discovered new exit (range 3) 794 | -9/Materials | Discovered new exit (range 12) 810 | -9/Materials | Lost 3 parts (1p1n1u) 972 | -9/Materials | Entered Mines 1016 | -9/Mines | Discovered new exit (range 16) 1073 | -9/Mines | Build established: Scavenger-Tank 1115 | -9/Mines | Learned 2 Materials zone layouts 1266 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1266 | -9/Mines | Discovered new exit (range 5) 1395 | -9/Mines | Discovered new exit (range 10) 1435 | -9/Mines | Found a hidden stash of uninstalled traps 1648 | -9/Mines | Entered Exiles 1648 | -9/Exiles | Accompanied by 2 allies 1678 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1706 | -9/Exiles | Met 8R-AWN 1734 | -9/Exiles | Met EX-HEX 1852 | -9/Exiles | Met EX-DEC 1893 | -9/Exiles | Learned location of Zion (-6) 1961 | -9/Exiles | Build established: Scavenger-Mutant 2039 | -9/Exiles | Met EX-BIN 2073 | -9/Exiles | Aligned with FarCom system 2075 | -9/Exiles | Given EX-Vault access code 2130 | -9/Exiles | Opened EX-Vault 2178 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2199 | -9/Exiles | Exiles lab attacked by MAIN.C 2295 | -9/Exiles | Discovered new exit (range 14) 2314 | -9/Exiles | Attacked by the Exiles 2317 | -9/Exiles | Entered Mines 2321 | -8/Mines | Discovered new exit (range 7) 2388 | -8/Mines | P1-3CE came to Exiles' defense 2392 | -8/Mines | Core integrity fell below 50% 2395 | -8/Mines | Entered Materials 2395 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2396 | -8/Materials | Identified exit to Factory 2546 | -8/Materials | Garrison activated, responded to threat 2810 | -8/Materials | Build established: Scavenger-Skirmisher 3283 | -8/Materials | Destroyed 10 combat bots 3288 | -8/Materials | Lost 5 parts (1p2n2w) 3679 | -8/Materials | Discovered exit to Factory (range 5) 3821 | -8/Materials | Entered Factory 3821 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4335 | -7/Factory | Discovered new exit (range 3) 4601 | -7/Factory | Discovered new exit (range 4) 4647 | -7/Factory | Build established: Tank 4804 | -7/Factory | Discovered new exit (range 4) 5045 | -7/Factory | Cargo convoy interrupted 5509 | -7/Factory | Core integrity fell below 50% 5547 | -7/Factory | Core integrity fell below 20% 5582 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 05546_ Penetrated by Slug. 05549_ Arm. Treads destroyed. 05549_ Penetrated by Slug. 05549_ X-62 Marksman destroyed. 05549_ G-47 Trooper destroyed. 05552_ Acquired 6 matter. 05554_ Penetrated by Slug. 05559_ The unstable cave ceiling collapses. 05559_ Penetrated by Slug. 05561_ System corrupted: Adv. Treads rejected. 05561_ Acquired Adv. Treads. 05567_ Acquired 55 matter. 05568_ Penetrated by Slug. 05570_ System corrupted: Hvy. Assault Cannon jammed. 05572_ Penetrated by Slug. 05576_ X-62 Marksman destroyed. 05579_ X-62 Marksman knocked back. 05579_ Penetrated by Slug. 05579_ Med. Reactive Plating destroyed. 05582_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# #??? ???###+#### #??? | | ?????????????# #??#####???# # #??? | | ????????#????### ! ##########???#! * # #??? | | ???????? ?????## # #???# + #??? | | ???????? ???? ## # #???# ### #??? | | ???????? "?? ## # #???# " F" #?# #### | | ???????# "?? ## # #???# """" #?# | | ???????# ?? ## # #???########?# | | ???????# "?? ## + #???########## """ | | ???????# """ ## # #???# ## """ | | ???????# """ ## # #???# ## """ | | ???????# ## # #???# | | ######## """ ## ##########???# | | # ! # """ ## #????????????# ! | | # # """ ## #???########?# ####### | | # # * ## #??? ! #?# #?????? | | # #+## # ##? / #?### ###?????? | | # #** =* #? #???# #########+ | | # !=#*!=%=% # #???# # | | # =%=" != # =[ #???# # """ """ | | # < #! ! ! + =[ ! #???# # """ "R" | | # == #!!! = %%! # =[ #???# # """ " " | | # ####+## ! % # #???# # "" | | # ]## [ %####+######???# + "" ] | | # ## # =x g ! = #??????# # = | | # ## # %* ! [@!% ######## # %=| | | # ## # | !%%% % ########+# | | #########[ """# = * =% = ! | | ????????# """# %! [ ###+# | | ????????# """##+##### = ^# | | ????????#= ""# ??!## # | | ????????# ???![?? ## # | | ????????# ????![?? ## k # | | ????????###?#+#![???## + | | ???????????? # ????# # | | ?????????#### # ????# # | | ?????????? # ##+##### # | | ??????????? + ### | | ???? ???????# #?##### | | ???? ???????# """ #?????? | | ???? ???????# """ #??##?? | | ???? ???????# """ #?![??? | | ???? ???????# # !???? | | ???? ???????# +?????? | | ???? ???????# ######## #?????? | | ???# #??????# #?# ???# ###?????? | | ???# #??????# #?# !??# ##### #???????? | | ???# ########+### !??# ##### # #???????? | | ???# ## # ?# # ### #???????? | | ???# ## !# ?+ + #### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 1 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferModifiedShotgun Manual? 0 Play Time 00:39:13 Cumulative 590.2 hours Start 2022.04.03 @ 16:18:26 End 2022.04.03 @ 17:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 402 Adventurer 0 Explorer 7 Win Type - Total 35 Types 10/4/14/2/0/1/2/1/1 Lore% 84 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9adf88be-b775-43ab-8d4c-718bae1a7f17