Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 00:03:41 Player: the Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (440) 2200 Value Destroyed (23529) 23529 Prototype IDs (227) 4540 Alien Tech Used (9) 1800 Bonus (26157) 26157 TOTAL SCORE: 67726 Bonus ------- High Alert Combat Kills 4453 Follower Combat Kills 810 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2746 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 2000 Win 3000 Friendly Fire -2152 Cogmind --------- Core Integrity 177/2100 Matter 259/300 Energy 1290/3028 System Corruption 25% Temperature Cool (4) Movement Flying (51) +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Multi-Quantum Reactor > --- PROPULSION (7) --- Flying Impulse-Armored Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Huge Storage Unit Experimental Core Analyzer AEGIS Remote Shield Microwarp Drive > --- WEAPON (4) ------- Hpw. Laser Quantum Construct/C > --- INVENTORY (25) --- Coolant Network Experimental Energy Well (600) Experimental Matter Compressor (500) Long-range Sensor Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Weapon Cycler Advanced Transmission Jammer Transdimensional Reconstructor Terrabomb Railgun Railgun Faulty Compact Linear Accelerator Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Flying Impulse-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Huge Storage Unit Experimental Optical Array Experimental Signal Interpreter Experimental Targeting Computer Heavy Regenerative Plating Advanced Force Field > --- WEAPON ----------- Hpw. Laser Quantum Construct/C > --- INVENTORY -------- Experimental Energy Well Experimental Matter Compressor Long-range Sensor Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer AEGIS Remote Shield Transdimensional Reconstructor Terrabomb Microwarp Drive Vortex Rail Warp Cannon [Rating: 223] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Treads Wheel Armored Wheel Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Constructs Energy Gun Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . 1 . Utility 9 | . . . 1 . . 2 . . . . 1 . . . . 1 . . 2 . 1 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 118 | 8 8 3 28 10 4 12 . . 1 . 5 1 . 4 . 3 4 3 7 1 2 1 6 2 5 Power 9 | 1 1 . 5 1 . . . . . . . . . . . . . . . . 1 . . . . Engine 6 | 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . Core 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 20 | 2 3 1 8 6 . . . . . . . . . . . . . . . . . . . . . Treads 16 | 2 1 1 6 6 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 2 3 1 3 1 2 11 . . 1 . 5 1 . 4 . 3 4 3 7 1 1 1 6 2 4 Device 29 | 1 1 . 1 . 1 4 . . . . 2 1 . 3 . 2 3 3 3 . . . 2 1 1 Storage 4 | 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Processor 15 | . . . . . . 4 . . . . 1 . . 1 . 1 1 . 2 . . . 3 . 2 Hackware 10 | . . . . 1 . 2 . . . . 2 . . . . . . . 2 1 1 1 . . . Protection 6 | . 1 1 2 . . . . . 1 . . . . . . . . . . . . . . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 23 | 3 1 1 12 2 2 1 . . . . . . . . . . . . . . . . . . 1 Energy Gun 7 | 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 5 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 4 1 1 2 . . . . . . 1 1 . . . 3 1 . . 1 6 1 1 Parts Lost 14 | . . 1 . . . 1 . . . . 1 . . . . . 1 . . 1 1 . 1 2 5 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . 1 1 2 Weapon 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Highest Loss Streak 3 | . . 1 . . . 1 . . . . 1 . . . . . 1 . . 1 1 . 1 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 21 | 1 15 24 24 24 22 19 19 19 19 20 20 23 25 23 24 23 23 21 22 23 22 24 20 17 14 Power 1 | . 1 1 2 . 1 1 2 2 1 1 1 1 1 1 1 1 1 . 1 1 . . . . . Propulsion 2 | . 5 10 6 5 3 . 2 2 1 . . . . 1 2 2 2 1 . . . 1 . . . Utility 12 | . 6 8 7 8 9 11 13 13 13 17 16 19 20 17 18 17 17 14 15 15 14 15 14 13 11 Weapon 5 | . 2 4 7 9 9 6 2 2 2 2 2 3 4 1 3 3 3 3 5 5 5 5 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 126 | 1 5 . 16 9 8 24 . . 5 1 4 1 . 11 . 1 2 6 2 . 5 3 7 1 14 Power 11 | . 1 . 3 . 2 1 . . 1 . . 1 . 1 . . . . . . 1 . . . . Propulsion 24 | 1 . . 5 4 4 4 . . 2 . . . . . . . . 2 . . . 1 1 . . Utility 43 | . 3 . . 4 . 5 . . 1 1 3 . . 5 . 1 1 3 2 . 3 2 3 . 6 Weapon 44 | . 1 . 7 1 2 14 . . 1 . 1 . . 5 . . 1 1 . . . . 3 1 6 Tool/Special 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 59 | . 99 100 99 99 63 46 45 46 46 46 47 47 44 44 44 45 44 45 49 49 49 49 47 43 39 Engine 5 | . 10 . 15 18 11 1 . . . . 2 . . . . . . . . . . . . . . Core 1 | . 3 14 2 . . 4 6 6 6 6 2 5 5 4 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 5 5 5 4 4 4 4 4 3 3 Treads 6 | . 8 4 17 26 12 2 6 6 6 6 . . . . . . . . . . 2 1 . . . Wheel 2 | . 19 24 9 . 2 . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 4 5 5 5 5 4 4 2 . . . 1 Device 10 | . 12 10 9 8 9 11 12 13 12 13 11 11 11 10 11 11 10 11 9 9 12 10 7 14 9 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 5 | . . . . . . 4 6 6 6 6 7 5 5 5 5 8 9 10 12 13 12 12 14 11 9 Hackware 3 | . . . . 8 2 1 . . . . 3 5 5 5 5 5 5 3 8 8 7 9 7 . . Energy Cannon 1 | . . . . . 3 3 . . . . . . . 1 . . . . . . . . 2 . . Ballistic Gun 5 | . 14 14 15 26 8 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 12 2 . . . 2 6 6 6 6 5 5 5 3 5 5 5 5 4 4 4 3 1 2 1 Peak Build Rating 223 | 7 16 17 36 46 52 85 85 85 90 90 111 114 114 138 132 145 162 168 186 190 204 207 214 223 223 Average Rating 101 | 5 11 16 30 41 46 73 84 85 83 89 103 109 113 120 132 141 143 160 185 186 195 199 206 214 208 On Entrance 110 | . 7 16 17 36 45 49 85 85 85 87 90 109 114 114 132 132 145 162 166 186 190 197 207 203 213 Avg Prop Armor Cover (%) 19 | . . 8 . . . . . . . . . . . 23 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 14 97 96 117 113 119 82 79 79 85 85 122 122 123 164 138 143 150 156 152 150 178 178 194 212 208 Greatest Support 237 | 40 40 24 62 62 62 114 102 102 102 102 237 237 237 237 237 237 237 202 202 202 202 202 176 187 198 Greatest Overweight (x) 40 | . 4 7 3 2 3 1 . . . . . . . 40 . . . . . . . 1 1 1 1 Average Overweight (x) . | . 2 3 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 20 25 25 25 24 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 25 25 25 25 25 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 23 20 Average Carried 22 | 1 15 24 24 24 22 19 19 19 19 20 20 23 25 24 25 24 24 21 23 24 22 24 23 19 16 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 25 25 25 25 20 20 19 20 20 20 24 25 25 25 25 25 25 25 24 24 25 24 23 18 18 Scrap Engine Consumption 277 | . . . . . 61 72 1 4 8 1 8 4 5 19 . 7 7 5 4 . 7 4 37 9 14 Constructs Created 6 | . . . . . 3 1 . . . . . . . . . . 2 . . . . . . . . Constructs Modified 110 | . . . . . 25 25 . . 3 . 8 1 . 7 . . 4 . . 2 2 4 14 7 8 Class Distribution -------------------- 31% | Construct 18% | Commander-Construct 13% | Commander-Gunner 12% | Generator-Construct 8% | Hacker-Construct 6% | Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Commander-Gunner | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Commander-Construct | -4/Proximity Caves Commander-Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Hacker-Construct | -3/Research Hacker-Construct | -3/Quarantine Generator-Construct | -2/Research Generator-Construct | -2/Testing Generator-Construct | -2/Section 7 Generator-Construct | -1/Access Generator-Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 11438 | 291 377 211 818 591 210 1451 82 . 327 161 752 128 238 928 32 26 405 254 638 218 166 206 1752 765 411 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28066 | 114 596 128 1591 681 539 2682 67 . 442 210 1306 201 369 1476 218 316 1595 90 2138 619 1235 1776 6002 2198 1477 Parts 1351 | 12 34 7 86 50 19 120 2 . 19 12 55 7 12 52 14 20 79 10 107 38 63 69 292 113 59 Haulers Intercepted 27 | . 2 . 5 6 . 4 . . . . 1 . . . . 1 . . 3 . 3 . 2 . . Recyclers Shooed 6 | 1 2 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 8 . . . . 5 . . 10 . 6 12 . 15 . . . . . . . . . . Prevented 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 306 | . 9 3 22 8 4 31 . . 4 4 12 3 6 20 5 3 20 1 19 9 9 19 59 22 14 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 38 | . 4 . 20 8 4 . . . . . . . . . . . . . . . . . . . 2 Cannons 248 | . 5 . . . . 19 . . 4 4 12 3 6 18 5 3 19 1 19 9 9 19 59 22 12 AOE 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . Classes Destroyed 30 | 2 8 1 3 . 1 3 . . . 1 . 1 . 4 . . 1 . 2 . . . 3 . . Worker 22 | . 4 . 3 1 . 3 . . . . 1 . . . . . . . 2 . 1 1 1 2 3 Builder 14 | . 1 . 1 . . 4 . . . . 2 . . . . . . . 2 . 1 1 2 . . Tunneler 5 | 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Hauler 27 | . 2 . 5 6 . 4 . . . . 1 . . . . 1 . . 3 . 3 . 2 . . Recycler 16 | 1 2 . 1 . 1 6 . . . . 2 . . . . . . . 1 . . . 1 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 17 | . 1 . 1 3 . 1 . . . . . . . . . . 2 . . 1 1 . 5 1 1 Drone 5 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . Watcher 25 | . 2 . 2 . . 3 . . . . . . . . . . 1 . 4 3 3 . 3 2 2 Swarmer 34 | . 3 . 3 3 . 12 . . . . . 2 1 . . . . . 2 6 . . . . 2 Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Grunt 95 | . 6 . 10 2 . 8 . . . . 5 . 3 8 . 2 9 . 2 . . 12 15 9 4 Brawler 6 | . . . 1 . . 2 . . . . 1 . . 1 . . . . . . . . 1 . . Duelist 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Protector 6 | . . . . . . 2 . . . . . . . 2 . . . . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 32 | . . . 7 3 1 . . . . 1 3 1 1 . . . 2 . 2 . 2 . 6 . 3 Demolisher 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Hunter 13 | . . . 1 . . . . . . . . . . 1 1 . . . . . 2 . 4 4 . Programmer 58 | . . . . . . 7 . . . . 3 . 1 1 2 1 5 . 5 3 3 3 15 7 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Behemoth 7 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . . 2 2 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 10 | . . . . . . . . . . . . . . . . . . . 2 . 2 2 4 . . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . 2 . . 2 3 . 2 Striker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Subdweller 6 | . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 18 | 3 8 3 6 6 1 6 . . 4 2 5 2 3 5 2 2 6 1 12 6 4 15 18 6 5 Combat Bots Only 14 | . 5 3 3 3 1 4 . . 4 2 3 2 3 5 2 2 6 1 7 6 2 14 14 5 4 Max Kills in Single Turn 4 | 1 2 1 2 2 1 4 . . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1606 | . 61 30 95 33 6 121 . . 16 6 34 9 10 46 25 6 84 33 60 18 6 40 300 112 455 Missed 560 | . 17 8 23 9 . 46 . . 7 2 10 2 4 29 16 1 35 18 15 5 4 14 90 35 170 Hits 1046 | . 44 22 72 24 6 75 . . 9 4 24 7 6 17 9 5 49 15 45 13 2 26 210 77 285 Melee 13 | . . . 1 . . 3 . . . . . . . . . . . . 5 . . . . . 4 Projectile 1033 | . 44 22 71 24 6 72 . . 9 4 24 7 6 17 9 5 49 15 40 13 2 26 210 77 281 AOE 35 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 32 Critical Strikes 52 | . . . 3 . . 4 . . . . 1 . . 2 . . . 1 6 1 . 1 7 3 23 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 22294 | . 533 462 1095 299 158 1156 . . 428 76 785 107 106 308 123 101 933 387 1056 282 76 872 4526 861 7564 Core 3163 | . 61 115 150 38 78 119 . . . . 103 12 . 28 48 38 111 26 112 . . 45 156 37 1886 Absorbed by Shields 4648 | . . . . . . 5 . . . . . . . 111 7 . 120 . . . . . 323 794 3288 Regen/Repaired (Parts) 10559 | . . . 71 127 . 641 77 . 197 . 547 93 . 584 . . 772 100 . 767 212 550 3775 1016 1030 Core Remaining (%) 69 | 100 . 29 . . 51 . . . . 86 . . . . 80 . . 97 . 91 . . 83 . 8 Volleys Fired 1402 | 6 71 . 87 27 24 178 2 . 33 29 60 11 23 58 16 14 93 89 76 45 60 54 188 66 92 Largest 3 | 2 2 . 3 3 3 2 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 168 | 60 50 . 168 75 97 130 103 . 103 103 103 103 103 103 103 103 137 137 137 137 137 137 137 130 87 Shots Fired 1714 | 12 142 . 259 81 42 179 2 . 33 29 60 11 22 58 16 14 93 89 76 45 60 54 183 65 89 Gun 470 | 12 71 . 259 81 27 . . . . . . . . . . . . . . . . . . . 20 Cannon 1232 | . 71 . . . 15 167 2 . 33 29 60 11 22 58 16 14 93 89 76 45 60 54 183 65 69 Launcher 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1315 | 6 142 . 105 81 28 83 2 . 33 29 60 11 22 15 16 14 93 89 76 45 60 50 147 65 43 Thermal 385 | 6 . . 154 . 14 82 . . . . . . . 43 . . . . . . . 4 36 . 46 Explosive 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 56 | 6 6 . 14 9 12 11 1 . 5 4 9 3 4 13 3 8 26 2 13 4 7 16 21 14 56 Robot Miss Streak 7 | 1 4 . 7 2 1 3 1 . 1 1 3 1 2 4 1 . 2 3 2 2 3 1 3 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Secondary Targets 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 877 | 8 82 8 160 45 32 65 1 . 9 8 19 4 9 23 10 5 35 11 38 14 30 25 125 43 68 Core Hits 385 | 4 32 2 63 26 9 45 1 . 5 3 24 2 5 12 3 2 12 2 16 7 10 11 49 16 24 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 2 3 11 . . . . . . . . . . . . . . . . . . . . . . Burn 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 14 | . . 11 2 1 . . . . . . . . . . . . . . . . . . . . . Impact 14 | . . 11 2 1 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 123479 | 94 1383 238 2526 878 1725 9369 159 . 1378 1458 4581 715 1508 6218 1438 665 6077 2006 9641 3395 7376 6362 35551 9563 9175 Guns 5080 | 94 550 . 2494 864 369 . . . . . . . . . . . . . . . . . . . 709 Cannons 115830 | . 833 . . . 1356 7955 159 . 1378 1458 4362 634 1508 6218 1438 665 6077 2006 9641 3395 7376 6362 35070 9494 8445 Explosions 2183 | . . . . . . 1414 . . . . 219 . . . . . . . . . . . 481 69 . Melee 238 | . . 238 . . . . . . . . . . . . . . . . . . . . . . . Ramming 148 | . . . 32 14 . . . . . . . 81 . . . . . . . . . . . . 21 Kinetic 99038 | 51 1383 . 1038 864 369 4129 159 . 1378 1458 4362 634 1508 1954 1438 665 6077 2006 9641 3395 7376 6362 29831 9494 3466 Thermal 22412 | 43 . . 1456 . 1356 4366 . . . . . . . 4264 . . . . . . . . 5239 . 5688 Explosive 1268 | . . . . . . 718 . . . . . . . . . . . . . . . . 481 69 . Electromagnetic 375 | . . . . . . 156 . . . . 219 . . . . . . . . . . . . . . Impact 238 | . . 238 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 4 . . . . 5 5 5 5 . 1 1 6 6 9 . 7 18 7 25 Average Corruption 5 | . . . . . . 1 . . . . 3 5 5 5 . 1 1 1 5 6 . 5 13 5 12 Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 211 | . . . . . . 27 . . . . 5 7 10 . . 1 8 13 2 9 . 8 68 16 37 Message Errors 53 | . . . . . . 5 . . . . 1 1 4 . . 1 3 2 . 5 . 2 17 2 10 Matter Fused 45 | . . . . . . 10 . . . . 1 3 . . . . 3 2 2 . . 3 12 2 7 Heat Flow Errors 28 | . . . . . . 3 . . . . 1 2 1 . . . 1 2 . 1 . 1 10 3 3 Energy Discharges 23 | . . . . . . 4 . . . . . 1 . . . . 1 . . 2 . 1 9 2 3 Parts Fused 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 Data Loss (minor) 27 | . . . . . . 1 . . . . 1 . 3 . . . . 5 . 1 . . 5 3 8 Data Loss (major) 6 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 2 . . Alerts 8 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 3 2 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 Weapon Failures 10 | . . . . . . . . . . . . . 1 . . . . . . . . . 5 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 32271 | . 3 53 . . 438 2036 . . 40 244 1120 152 271 1510 641 197 2095 400 2701 1302 2237 1964 10862 2801 1204 Projectiles 31989 | . 3 . . . 438 1892 . . 40 244 1120 78 271 1510 641 197 2095 400 2701 1302 2237 1964 10851 2801 1204 Explosions 155 | . . . . . . 144 . . . . . . . . . . . . . . . . 11 . . Melee 127 | . . 53 . . . . . . . . . 74 . . . . . . . . . . . . . Knockbacks 102 | . 4 1 . . . 3 . . 5 . 5 . 2 4 5 . 10 5 6 1 5 4 33 5 4 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 94 | . 4 . . . . 3 . . 4 . 5 . 2 3 4 . 9 5 4 1 5 4 32 5 4 Secondary 7 | . . . . . . . . . 1 . . . . 1 1 . 1 . 2 . . . 1 . . Self-Inflicted Damage 287 | . . . . . . 102 . . . . 9 . . . . . . . . . . . 87 89 . Shots 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 . Rammed 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 2 2 . . . . . . . 2 . . . . . . . . . . . . 2 Kicked 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | 20 118 . 436 233 268 392 100 . 72 260 366 230 280 387 220 120 273 242 360 340 78 295 534 267 376 Average Temperature 83 | 18 60 . 124 61 89 90 52 . 19 99 116 96 124 93 79 42 53 75 98 97 13 57 68 24 81 Received Heat Transfer 2373 | . 264 81 486 81 45 60 . . . 9 27 . 9 22 . 30 227 . 30 . . 63 279 27 633 Effects 12 | . . . 2 . . 3 . . . . . 1 2 . . . . . . 1 . . 1 1 1 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 Interference 5 | . . . 1 . . 2 . . . . . . 2 . . . . . . . . . . . . Matter Decay 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 2 . . . . . . . . . 2 . 1 . . 1 . 2 . . . . . . Combat Hostiles 4 | . . 2 . . . . . . . . . . . 1 . . 1 . . . . . . . . Parts Fried 13 | . . 3 . . . 2 . . . . . 2 . 1 . . 2 . 2 . . . 1 . . Impact Corruptions 15 | . . 2 . . . . . . 1 . . 3 . 1 . . 2 . 4 . . . 2 . . Robots Melted 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 26 | . . . 15 3 . 2 . . . . . . . 4 . . . . . . . . 2 . . Heat Transferred 8975 | 100 . . 4514 . 293 1430 . . . . . . . 942 . . . . . . . . 750 . 946 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Maximum Alert Level 4 | . . . 1 2 . 3 . . . . 1 . . . . 2 2 . 2 2 1 2 4 4 3 Low Security (%) 53 | 100 100 . 86 49 100 7 . . . . 83 . . . . 10 37 . 38 . 79 19 21 . . Level 1 13 | . . . 13 44 . 6 . . . . 16 . . . . 85 15 . 49 65 20 8 21 . . Level 2 14 | . . . . 6 . 47 . . . . . . . . . 4 46 . 11 34 . 71 13 . . Level 3 14 | . . . . . . 38 . . . . . . . . . . . . . . . . 20 70 100 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 22 29 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1479 | 10 133 . 233 446 64 960 . . . . 328 . . . . 400 632 . 575 501 311 588 1479 1244 1028 Initial 844 | . . . . 86 64 59 . . . . . . . . . 195 182 . . 321 267 103 293 844 787 Average 312 | 1 39 . 111 198 7 597 . . . . 114 . . . . 275 376 . 254 364 126 428 642 1006 904 Influence Increases 13001 | 15 329 15 699 1172 135 1934 5 . 20 60 538 75 185 617 153 447 782 . 809 370 466 689 2122 701 663 Destroy 0b10 Robot/C 6260 | . 180 . 440 460 20 680 . . 20 40 240 60 120 400 80 100 400 . 380 180 180 380 1180 440 280 Destroy 0b10 Robot/NC 710 | 15 65 . 70 50 30 120 5 . . 10 30 . . 10 10 5 15 . 60 20 45 10 80 25 35 Destroy Leader 1452 | . 38 . 134 162 . 152 . . . 10 72 . 20 . 20 22 92 . 134 36 82 70 280 74 54 Allied During Kill 665 | . . . . 375 19 62 . . . . . . . 132 43 34 . . . . . . . . . Successful Hack 440 | . 15 . 21 35 18 112 . . . . 15 . . . . 16 8 . 81 32 15 21 51 . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 1050 | . 30 . . 60 15 285 . . . . 90 . . . . 60 120 . 30 60 15 45 180 45 15 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . Destroy Structure 1219 | . 1 . 4 . 3 218 . . . . 46 . . . . 60 132 . 64 42 69 73 276 117 114 Advance Influence 200 | . . . . . . 50 . . . . . . . . . 150 . . . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . . . . . . 15 . 15 . 30 . 30 . . Lose Combat Pursuer 735 | . . 15 30 30 . 105 . . . . 45 15 45 75 . . . . 45 . 30 90 45 . 165 Influence Decreases 12135 | 15 260 84 493 1213 276 998 476 233 276 60 214 271 185 268 557 148 562 592 238 466 756 352 1235 879 1028 Entered New Map 4314 | . . 34 . 120 101 15 356 93 256 . . 121 25 128 477 28 190 592 . 250 208 82 229 565 444 Time Decay 5926 | 15 260 40 493 583 160 693 120 140 20 60 204 150 160 140 80 80 362 . 238 206 238 270 546 294 374 Lost Part 140 | . . 10 . . . 10 . . . . 10 . . . . . 10 . . 10 10 . 10 20 50 Lost Ally 405 | . . . . 60 15 130 . . . . . . . . . 40 . . . . . . . . 160 Purge Threat 1350 | . . . . 450 . 150 . . . . . . . . . . . . . . 300 . 450 . . Squads Dispatched 71 | . 1 . 3 3 . 17 . . . . 5 . . . . . 3 . 5 1 5 7 10 5 6 Investigation 12 | . 1 . 1 1 . 2 . . . . 2 . . . . . . . . . 2 2 . 1 . Extermination 26 | . . . . . . 7 . . . . 2 . . . . . 3 . 1 1 . 1 4 3 4 Reinforcement 13 | . . . 2 1 . 4 . . . . 1 . . . . . . . 2 . 1 1 1 . . Assault 13 | . . . . . . 4 . . . . . . . . . . . . 1 . . 2 3 1 2 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 23 | . 2 . 3 3 . 3 . . . . . . . . . . 1 . 1 . 7 1 . 1 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . Times Spotted 584 | . 17 4 30 27 4 61 . . 4 3 18 3 9 72 6 9 21 1 29 15 22 25 96 26 82 Peak Tracking Total 21 | . 5 2 4 7 2 11 . . 4 1 4 2 3 17 2 6 5 1 7 3 5 11 9 5 21 Tactical Retreats 30 | . . 1 2 2 . 4 . . . . 3 1 1 3 . . . . 2 . 1 2 3 . 5 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 20 | . . . 1 2 . 6 . . . . . . . . . . 4 . . . 1 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 94 | . 3 . . 4 1 20 . . . . 6 . . 5 . 5 8 11 2 4 1 4 16 3 1 Max in Single Turn 4 | . 1 . . 1 . 4 . . . . 3 . . 1 . 2 1 1 1 1 1 1 2 1 1 Garrison Access 5 | . . . . 1 . 2 . . . . . . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 122 | . 6 . 7 12 11 18 . 1 4 . 7 . . 1 . 6 7 3 10 7 3 4 10 2 3 Terminals 83 | . 5 . 4 9 4 12 . 1 . . 3 . . . . 3 6 . 8 7 2 4 10 2 3 Fabricators 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . Repair Stations 4 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . 1 6 1 . . . . 1 . . . . 2 1 . . . . . . . . Scanalyzers 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 . . . . Total Hacks 317 | . 17 . 22 29 28 33 . 1 29 . 21 . . 1 . 14 12 24 25 15 7 7 24 4 4 Successful 191 | . 6 . 13 21 17 15 . 1 29 . 12 . . 1 . 6 6 24 14 3 5 3 15 . . Failed 126 | . 11 . 9 8 11 18 . . . . 9 . . . . 8 6 . 11 12 2 4 9 4 4 Catastrophic 26 | . 1 . 2 . 1 2 . . . . 2 . . . . . 2 . 5 3 . 1 4 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 9 . 3 16 9 11 . . . . 10 . . . . 2 7 . 7 10 . 1 20 3 1 Terminals 194 | . 15 . 8 21 13 24 . 1 . . 11 . . . . 9 11 . 21 15 6 7 24 4 4 Fabricators 14 | . . . . . . 4 . . . . 8 . . . . 2 . . . . . . . . . Repair Stations 12 | . . . 5 6 . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 2 . . 1 13 1 . . . . 1 . . . . 3 1 . . . . . . . . Scanalyzers 14 | . . . 9 . . 2 . . . . . . . . . . . . 3 . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 . . . . Terminal Hacks 122 | . 5 . 1 11 8 7 . 1 29 . 3 . . 1 . 4 3 24 7 2 4 3 9 . . Record 39 | . . . . . . . . 1 11 . . . . . . . . 24 1 . . 2 . . . Part Schematic 19 | . . . . 2 3 2 . . 10 . . . . . . 1 1 . . . . . . . . Robot Schematic 6 | . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . . 1 1 . . . 3 . 1 . . . . . . . 1 . . . 1 . . Open Door 6 | . . . . 3 . . . . . . . . . 1 . . . . 1 . . . 1 . . Level Access Points 4 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . . Branch Access Points 5 | . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . Alert Level 4 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 . . Unreport Threat 9 | . . . . 3 . 1 . . . . . . . . . . . . . . 2 . 3 . . Locate Traps 5 | . 1 . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Registered Components 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Zone Layout 4 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Build 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 6 . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 1 . . 1 5 1 . . . . 1 . . . . 2 1 . . . . . . . . Retrieve Components 12 | . 1 . . 1 5 1 . . . . 1 . . . . 2 1 . . . . . . . . Scanalyzer 12 | . . . 9 . . 1 . . . . . . . . . . . . 2 . . . . . . Insert Component 7 | . . . 4 . . 1 . . . . . . . . . . . . 2 . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 27 | . . . 1 2 4 4 . . . . 3 . . . . . 2 . 4 1 . . 6 . . Terminals 23 | . . . 1 2 2 3 . . . . 2 . . . . . 2 . 4 1 . . 6 . . Track 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Botnet 16 | . . . 1 2 2 2 . . . . 1 . . . . . 1 . 2 1 . . 4 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . Used 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Hacking Detections 98 | . 6 . 6 10 5 16 . . . . 6 . . . . 6 6 . 9 7 2 4 10 2 3 Full Trace Events 9 | . 1 . . 1 . 2 . . . . 1 . . . . . . . . . 2 1 . 1 . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 . . . 5 . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 3 2 3 2 . . 10 . . . . . . 1 1 . . . . . 3 . . Parts Built 7 | . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 194 | . . . . . . 111 . . . . 83 . . . . . . . . . . . . . . Total Part Build Rating 41 | . . . . . . 26 . . . . 15 . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Time 140 | . . . 32 108 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . 3 7 3 . . . . 9 . . . . 2 . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 5 . . . . . . . . 5 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 28 | . . . . 10 5 . . . . . . . . 5 . . . . . . . . . . 8 Largest Group 10 | . . . . 10 10 9 . . . . . . . 5 5 5 . . . . . . . . 5 Highest-Rated Group 240 | . . . . 173 180 162 . . . . . . . 240 239 239 . . . . . . . . 66 Highest-Rated Ally 64 | . . . . 29 27 27 . . . . . . . 64 63 63 . . . . . . . . 15 Total Orders 20 | . . . . 2 2 . . . . . . . . 15 . . . . . . . . . 1 . STAY 7 | . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 7 | . . . . 1 1 . . . . . . . . 5 . . . . . . . . . . . AID 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 232 | . . . . 119 14 46 . . . . . . . 22 13 10 . . . . . . . . 8 Total Damage 4389 | . . . . 1558 144 1164 . . . . . . . 869 235 274 . . . . . . . . 145 Kills 26 | . . . . 15 1 5 . . . . . . . 2 1 2 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Active Infowar (turns) 16946 | 34 888 138 164 1790 1387 2629 249 296 320 399 447 306 295 1470 184 159 751 268 516 421 515 589 1561 651 519 Optics 8573 | . . . . . . 2228 249 296 320 399 147 . . 213 . . . . 512 421 515 589 1561 651 472 Sensors 3576 | . . . . . . 53 . . . . . . . . . 159 727 268 345 308 507 402 335 425 47 IFF 2234 | . . . . . . 14 248 296 81 376 120 39 295 765 . . . . . . . . . . . Seismic 7691 | 34 888 138 164 1790 1387 1960 . . . . 326 267 . 492 184 61 . . . . . . . . . Jamming 168 | . . . . . . . . . . . . . . . . . 24 . 43 . . 101 . . . Robot Analysis Total 154 | . 1 . . . . . . . 153 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 3 . . 1 . 1 1 . 2 . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 23590 | 98 1017 198 1570 1807 4520 2853 249 296 320 399 455 306 324 1477 184 168 827 1403 516 421 515 589 1561 651 866 Spaces Moved 17563 | 41 532 110 568 652 1377 2704 429 524 222 523 516 432 456 1029 178 256 870 644 457 554 988 726 1120 359 1296 Core 25 | 2 . . . . . . . . . . . . . 23 . . . . . . . . . . . Treads 5815 | 39 130 . 365 652 822 1392 429 524 222 523 20 . . . . . . . . . 325 360 12 . . Legs 3263 | . . . . . 54 638 . . . . 453 432 456 359 . . . . . . . . 356 359 156 Wheels 1318 | . 402 110 203 . 501 102 . . . . . . . . . . . . . . . . . . . Hover 1049 | . . . . . . 284 . . . . . . . . . . . . . . . 327 438 . . Flight 5435 | . . . . . . 288 . . . . 43 . . 647 178 256 870 644 457 554 663 39 314 . 482 Fastest Speed 30 | 50 90 135 120 208 178 53 56 56 56 56 48 48 48 48 48 48 37 37 37 30 30 30 32 83 51 Average Speed 94 | 154 139 140 191 237 253 83 56 56 56 56 51 48 48 92 48 48 47 37 37 36 30 39 93 147 95 Slowest Speed 2050 | 160 320 195 240 250 419 178 56 56 56 56 73 48 48 2050 48 48 48 37 37 37 30 128 164 206 206 Overloaded Moves 66 | . . . . . . 66 . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . 2 . . . . 5 2 3 . 1 . 4 Potential Cave-ins 12 | . . . . . . . . . . . 3 . . 4 . . 3 . . . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Teleports 88 | . . . . . . . . . . . . . . . . . . . . . . . 41 17 30 Microwarps 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 Exploration Rate (%) 54 | 4 74 7 44 95 97 64 70 90 82 55 17 61 54 87 36 9 49 99 26 85 28 63 74 11 46 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 30 | . . . . . 1 . 1 . 26 . . . . . 2 . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . 1 . . . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 . 1 1 1 . . 1 . 1 1 . . . . . . . . . . Scrap Searched 15 | . . 2 . . . . 2 4 . . . 3 3 . 1 . . . . . . . . . . Spaces Dug 273 | . . . 2 . 2 59 . . . 6 10 1 2 2 . 31 46 11 23 16 12 16 15 8 11 Terrain Destroyed 760 | . . . 2 . 3 230 1 . 1 20 26 5 13 12 21 36 93 22 34 25 26 24 79 38 49 Melee 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 539 | . . . . . 3 82 1 . 1 20 26 5 13 12 21 9 93 22 34 25 26 24 56 17 49 AOE 219 | . . . . . . 148 . . . . . . . . . 27 . . . . . . 23 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 23200 | 60 668 135 902 886 2400 3124 435 526 387 599 650 519 536 1498 260 286 1184 1723 712 720 1145 965 1551 464 865 Wait 3976 | . 7 6 124 151 904 117 3 2 120 43 47 71 53 327 67 10 194 943 154 117 81 166 173 29 67 Move 16890 | 40 531 109 567 651 1376 2703 428 523 221 522 514 431 455 1024 177 255 869 643 447 549 982 725 1117 358 673 Hop 15 | . . . . . . . . . . . . . . 2 . . . . 4 2 2 . 1 . 4 Pick Up 233 | 5 33 2 36 16 11 35 . 1 5 1 13 2 . 21 . 2 4 16 4 1 9 1 7 1 7 Fast Attach 46 | 7 2 . 2 5 2 4 . . . . 1 . 2 . . 1 . 4 . . 1 1 14 . . Attach 55 | . 1 1 6 1 . 6 1 . . . 3 . . 2 . 1 1 2 2 1 2 . 11 5 9 Detach 23 | . . . . . 1 3 . . . . . . . . . . . 1 . . . 1 10 2 5 Swap 173 | 1 8 5 35 12 2 10 . . 3 3 4 1 2 7 . 1 18 7 22 5 2 14 11 . . Drop 244 | 1 15 1 41 20 26 37 1 . 5 1 7 1 1 22 . 2 5 18 3 . 6 3 19 3 6 Fire 1402 | 6 71 . 87 27 24 178 2 . 33 29 60 11 23 58 16 14 93 89 76 45 60 54 188 66 92 Melee 14 | . . 11 2 1 . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Crush 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 31 . . . . 1 . . . . . . . . . . . . . . Rewire 89 | . . . . . 54 . . . . . . . . 35 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 4) 713 | -10/Materials | Discovered new exit (range 11) 1104 | -10/Materials | Discovered new exit (range 10) 1116 | -10/Materials | Entered Subcaves 1117 | -10/Subcaves | Approached by a straggling Scientist 1171 | -10/Subcaves | Core integrity fell below 50% 1248 | -10/Subcaves | Discovered new exit (range 11) 1302 | -10/Subcaves | Discovered new exit (range 9) 1314 | -10/Subcaves | Entered Materials 1314 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1406 | -8/Materials | Repaired Arm. Wheel 1621 | -8/Materials | Build established: Tank 1829 | -8/Materials | Discovered new exit (range 16) 2187 | -8/Materials | Identified exit to Storage 2638 | -8/Materials | Discovered new exit (range 14) 2884 | -8/Materials | Entered Storage 2900 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3013 | -8/Storage | Repaired Cooling System 3064 | -8/Storage | Repaired Lgt. Angular Momentum Engine 3091 | -8/Storage | Repaired Lgt. Treads+ 3225 | -8/Storage | Build established: Commander-Gunner 3392 | -8/Storage | Garrison activated, responded to threat 3525 | -8/Storage | Discovered new exit (range 7) 3905 | -8/Storage | Used back door to open Recycling access 3905 | -8/Storage | Discovered new exit (range 4) 4691 | -8/Storage | Entered Recycling 4691 | -8/Recycling | Accompanied by 6 allies 5026 | -8/Recycling | Discovered new exit (range 8) 6051 | -8/Recycling | Entered Scraplab 6079 | -8/Recycling | Found Prototype Device 6079 | -8/Recycling | Identified Scrap Engine 6364 | -8/Recycling | Build established: Commander-Mutant 6915 | -8/Recycling | Build established: Commander-Construct 9211 | -8/Recycling | Entered Factory 9211 | -6/Factory | Accompanied by 9 allies 9211 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9356 | -6/Factory | Fabricated Disruptor Cannon? 9516 | -6/Factory | Lost 6 allies 9518 | -6/Factory | Discovered new exit (range 16) 9554 | -6/Factory | Discovered new exit (range 13) 9798 | -6/Factory | Build established: Construct 9874 | -6/Factory | Discovered new exit (range 14) 10024 | -6/Factory | Allied Derelicts emerged from ambush trap array 10477 | -6/Factory | Cargo convoy interrupted 10939 | -6/Factory | Spotted B-75 Beast 10981 | -6/Factory | Destroyed B-75 Beast 11069 | -6/Factory | Identified exit to Factory 11349 | -6/Factory | Identified exit to Extension 11687 | -6/Factory | Found Prototype Processor 11687 | -6/Factory | Identified Exp. Targeting Computer 11690 | -6/Factory | Found Exp. Targeting Computer 11692 | -6/Factory | Found Exp. Targeting Computer 11694 | -6/Factory | Found Exp. Targeting Computer 11805 | -6/Factory | Identified exit to Lower Caves 11901 | -6/Factory | Fabricated Imp. Force Field (x2) 12064 | -6/Factory | Entered Lower Caves 12220 | -6/Lower Caves | Learned Factory emergency access door positions 12254 | -6/Lower Caves | Discovered new exit (range 5) 12263 | -6/Lower Caves | Learned Factory stockpile data 12313 | -6/Lower Caves | Entered another Lower Caves area 12314 | -6/Lower Caves | Encountered a Warlord checkpoint 12320 | -6/Lower Caves | Discovered exit to Factory (range 12) 12526 | -6/Lower Caves | Discovered new exit (range 19) 12609 | -6/Lower Caves | Entered Data Miner 12609 | -6/Data Miner | Discovered new exit (range 6) 12617 | -6/Data Miner | Met Data Miner 12635 | -6/Data Miner | Learned location of Section 7 (-2) 12635 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12645 | -6/Data Miner | Received God Mode back door access code from Data Miner 12699 | -6/Data Miner | Destroyed Data Miner 12701 | -6/Data Miner | Interfaced with the Data Conduit 12897 | -6/Data Miner | Found Prototype Hackware 12929 | -6/Data Miner | Entered Proximity Caves 12948 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12970 | -5/Proximity Caves | Spotted B-75 Beast 13122 | -5/Proximity Caves | Destroyed B-75 Beast 13227 | -5/Proximity Caves | Discovered exit to Factory (range 7) 13308 | -5/Proximity Caves | Learned Factory trap positions 13328 | -5/Proximity Caves | Entered Factory 13328 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13329 | -5/Factory | Loaded intel: 114 trap records 13332 | -5/Factory | Loaded intel: 329 machine locations 13475 | -5/Factory | Crushed by falling debris 13478 | -5/Factory | Identified exit to Upper Caves 13670 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 13699 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 13783 | -5/Factory | Entered Upper Caves 13792 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14035 | -5/Upper Caves | Learned Factory garrison access intel 14037 | -5/Upper Caves | Discovered new exit (range 12) 14089 | -5/Upper Caves | Entered another Upper Caves area 14111 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14127 | -5/Upper Caves | Found Alien Artifact 14127 | -5/Upper Caves | Identified Core Expander 14127 | -5/Upper Caves | Installed Core Expander, added new Power slot 14265 | -5/Upper Caves | Identified exit to Warlord 14366 | -5/Upper Caves | Entered a destroyed Warlord outpost 14368 | -5/Upper Caves | Found DCF Scrap (13 items) 14413 | -5/Upper Caves | Entered Warlord 14430 | -5/Warlord | System corruption cleaned by Quarantine Array 14535 | -5/Warlord | Found Vortex Chain Reactor 14538 | -5/Warlord | Found Exp. Target Analyzer 14950 | -5/Warlord | Build established: Commander-Construct 15217 | -5/Warlord | Visited the Vortex Lab 15218 | -5/Warlord | Found Prototype Energy Gun 15220 | -5/Warlord | Found Prototype Energy Gun 15234 | -5/Warlord | Warlord's base attacked by MAIN.C 15252 | -5/Warlord | Met Warlord 15584 | -5/Warlord | Warlord forces counterattacked 15590 | -5/Warlord | Spotted Striker 15651 | -5/Warlord | Found Exp. Core Analyzer 15666 | -5/Warlord | Lost 4 allies 15693 | -5/Warlord | Spotted Executioner 15701 | -5/Warlord | Spotted Executioner 15736 | -5/Warlord | Discovered new exit (range 19) 15736 | -5/Warlord | Spotted B-75 Beast 15736 | -5/Warlord | Spotted Executioner 15741 | -5/Warlord | Destroyed Executioner 15750 | -5/Warlord | Spotted B-86 Titan 15754 | -5/Warlord | Lost 3 allies 15769 | -5/Warlord | Destroyed B-86 Titan 15800 | -5/Warlord | Lost 3 allies 15800 | -5/Warlord | Found Adv. Kinecellerator 15834 | -5/Warlord | Spotted Striker 15834 | -5/Warlord | Destroyed Executioner 15836 | -5/Warlord | Spotted Executioner 15836 | -5/Warlord | Spotted Striker 15849 | -5/Warlord | Destroyed Striker 15890 | -5/Warlord | Entered Proximity Caves 15890 | -4/Proximity Caves | Accompanied by 5 allies 15892 | -4/Proximity Caves | Lost 11 allies 15946 | -4/Proximity Caves | Spotter reported a threat 16011 | -4/Proximity Caves | Discovered new exit (range 4) 16074 | -4/Proximity Caves | Entered Factory 16074 | -4/Factory | Accompanied by 5 allies 16074 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16075 | -4/Factory | Loaded intel: 268 machine locations 16076 | -4/Factory | Loaded intel: 4 garrison access locations 16235 | -4/Factory | Discovered new exit (range 10) 16241 | -4/Factory | Identified exit to Armory 16242 | -4/Factory | Entered Armory 16243 | -4/Armory | Loaded intel: 93 machine locations 16524 | -4/Armory | Build established: Construct 16806 | -4/Armory | Discovered new exit (range 16) 16947 | -4/Armory | Discovered new exit (range 6) 17069 | -4/Armory | Identified exit to Lab 17069 | -4/Armory | Entered Lab 17069 | -4/Lab | Discovered new exit (range 9) 17072 | -4/Lab | Identified exit to Research 17074 | -4/Lab | Hidden lab's door opened automatically 17074 | -4/Lab | Sensor layout match revealed 17075 | -4/Lab | Gained access to the hidden lab's interior 17301 | -4/Lab | Found Alien Artifact 17301 | -4/Lab | Identified Integrated Reactor 17301 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 17305 | -4/Lab | Found Alien Artifact 17305 | -4/Lab | Identified Core Regenerator 17305 | -4/Lab | Used Core Regenerator, restored core integrity (+149) 17311 | -4/Lab | Found Alien Artifact 17482 | -4/Lab | Decrypted terminal 18050 | -4/Lab | Decrypted terminal 18050 | -4/Lab | Acquired modification code for an L2 power cell 18154 | -4/Lab | Found Prototype Hackware 18155 | -4/Lab | Found Prototype Device 18157 | -4/Lab | Found Prototype Energy Cannon 18159 | -4/Lab | Found Prototype Energy Cannon 18167 | -4/Lab | Detected for breach 18177 | -4/Lab | Decrypted terminal 18332 | -4/Lab | Confronted by A5 18389 | -4/Lab | Destroyed A5 18395 | -4/Lab | Found Exp. Hacking Suite 18396 | -4/Lab | Found Exp. System Shield 18417 | -4/Lab | Decrypted terminal 18431 | -4/Lab | Identified AEGIS Remote Shield 18472 | -4/Lab | Entered Research 18472 | -3/Research | Evolved 2 slots: Utility x2 18473 | -3/Research | Loaded intel: 99 machine locations 18479 | -3/Research | Identified exit to Research 18490 | -3/Research | Found Exp. Signal Interpreter 18500 | -3/Research | Identified exit to Quarantine 18506 | -3/Research | Identified System Mapper 18506 | -3/Research | Identified Deep Network Scanner 18742 | -3/Research | Spotted B-86 Titan 18746 | -3/Research | Intercept squad dispatched 18750 | -3/Research | Spotted Tracker 18751 | -3/Research | Spotted Tracker 18753 | -3/Research | Spotted Combat Programmer 18754 | -3/Research | Destroyed Tracker 18756 | -3/Research | Destroyed Tracker 18760 | -3/Research | Spotted Combat Programmer 18761 | -3/Research | Destroyed Combat Programmer 18771 | -3/Research | Destroyed Combat Programmer 18773 | -3/Research | Build established: Hacker-Construct 18972 | -3/Research | First assault squad dispatched 18977 | -3/Research | Destroyed 7 combat bots 18988 | -3/Research | Entered Quarantine 18989 | -3/Quarantine | Loaded intel: 53 machine locations 19152 | -3/Quarantine | Found Alien Artifact 19158 | -3/Quarantine | Cryocooling Duct disabled 19173 | -3/Quarantine | Ambient heat levels rising (+20) 19173 | -3/Quarantine | Non-combat units ordered to evacuate 19339 | -3/Quarantine | Discovered exit to Research (range 13) 19409 | -3/Quarantine | Entered Research 19409 | -2/Research | Warlord forces began assault on 0b10 19409 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19410 | -2/Research | Loaded intel: 104 machine locations 19434 | -2/Research | Identified exit to Testing 19434 | -2/Research | Deep Network Scanner fried by hacking feedback 19516 | -2/Research | Identified exit to Access 19519 | -2/Research | Research machine network offline 19548 | -2/Research | Met up with Warlord 19647 | -2/Research | Spotted Tracker 19647 | -2/Research | Spotted Tracker 19658 | -2/Research | Spotted Combat Programmer 19664 | -2/Research | Combat Programmer assimilated allied ME-VL3(s) 19681 | -2/Research | Destroyed Tracker 19717 | -2/Research | Build established: Generator-Construct 19720 | -2/Research | Lost 3 allies 19724 | -2/Research | Spotted Combat Programmer 19911 | -2/Research | Spotted Tracker 19911 | -2/Research | Destroyed Tracker 19923 | -2/Research | Attacked by Warlord forces 19924 | -2/Research | Spotted Striker 19924 | -2/Research | Entered Testing 19925 | -2/Testing | Loaded intel: 76 machine locations 19928 | -2/Testing | Spotted PY-1S40Q4SUSC 19987 | -2/Testing | Discovered exit to Access (range 5) 20080 | -2/Testing | Intercept squad dispatched 20080 | -2/Testing | Spotted Tracker 20081 | -2/Testing | Destroyed Tracker 20081 | -2/Testing | Spotted Tracker 20083 | -2/Testing | Destroyed Tracker 20115 | -2/Testing | Spotted Combat Programmer 20118 | -2/Testing | Destroyed 14 combat bots 20122 | -2/Testing | Destroyed Combat Programmer 20125 | -2/Testing | Spotted Combat Programmer 20127 | -2/Testing | Destroyed Combat Programmer 20132 | -2/Testing | Spotted Superbehemoth 20174 | -2/Testing | First assault squad dispatched 20182 | -2/Testing | Found Prototype Protection 20252 | -2/Testing | Found Prototype Hackware 20252 | -2/Testing | Identified Ghost Barrier 20425 | -2/Testing | Crushed by falling debris 20458 | -2/Testing | Superbehemoth self-activated to run performance analysis 20480 | -2/Testing | Spotted Fortress 20506 | -2/Testing | Discovered new exit (range 5) 20506 | -2/Testing | Discovered new exit (range 6) 20508 | -2/Testing | Identified exit to Section 7 20511 | -2/Testing | Identified exit to Protoforge 20513 | -2/Testing | Entered Section 7 20514 | -2/Section 7 | Loaded intel: 125 machine locations 20526 | -2/Section 7 | Found Integrated Reactor 20526 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20548 | -2/Section 7 | Spotted S7 Guard 20549 | -2/Section 7 | Build established: Hacker-Construct 20551 | -2/Section 7 | Found Alien Artifact 20551 | -2/Section 7 | Identified Core Physics Calibrator 20653 | -2/Section 7 | Spotted S7 Guard 20666 | -2/Section 7 | Found Alien Artifact 20666 | -2/Section 7 | Identified Navigation Efficiency Matrix 20666 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 20677 | -2/Section 7 | Destroyed S7 Guard 20713 | -2/Section 7 | Intercept squad dispatched 20729 | -2/Section 7 | Spotted Tracker 20730 | -2/Section 7 | Spotted Tracker 20737 | -2/Section 7 | Destroyed Tracker 20739 | -2/Section 7 | Destroyed Tracker 20829 | -2/Section 7 | Spotted Combat Programmer 20830 | -2/Section 7 | System corruption reached 10% 20833 | -2/Section 7 | Destroyed Combat Programmer 20891 | -2/Section 7 | Found Alien Artifact 21206 | -2/Section 7 | Spotted Combat Programmer 21214 | -2/Section 7 | Destroyed Combat Programmer 21243 | -2/Section 7 | Spotted Alpha 7 21246 | -2/Section 7 | Spotted Alpha 7 21259 | -2/Section 7 | Destroyed Alpha 7 21263 | -2/Section 7 | First assault squad dispatched 21263 | -2/Section 7 | Destroyed Alpha 7 21271 | -2/Section 7 | Spotted B-99 Colossus 21275 | -2/Section 7 | Found Exp. Target Analyzer 21287 | -2/Section 7 | Destroyed 14 combat bots 21289 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 21332 | -2/Section 7 | Destroyed B-99 Colossus 21507 | -2/Section 7 | Found Alien Artifact 21507 | -2/Section 7 | Identified Integrity Redistributor 21507 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-112) 21531 | -2/Section 7 | Build established: Generator-Construct 21553 | -2/Section 7 | Found Alien Artifact 21553 | -2/Section 7 | Identified LRC Armor 21553 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 21556 | -2/Section 7 | Found LRC Armor 21556 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 21633 | -2/Section 7 | Intercept squad dispatched 21639 | -2/Section 7 | Destroyed 8 combat bots 21646 | -2/Section 7 | Spotted Tracker 21646 | -2/Section 7 | Spotted Tracker 21646 | -2/Section 7 | Spotted Tracker 21657 | -2/Section 7 | Destroyed Tracker 21667 | -2/Section 7 | Destroyed Tracker 21703 | -2/Section 7 | Spotted Combat Programmer 21715 | -2/Section 7 | Spotted Combat Programmer 21718 | -2/Section 7 | Spotted Combat Programmer 21735 | -2/Section 7 | Destroyed Combat Programmer 21770 | -2/Section 7 | Spotted Executioner 21772 | -2/Section 7 | Spotted Executioner 21777 | -2/Section 7 | Destroyed Executioner 21779 | -2/Section 7 | Destroyed Executioner 21804 | -2/Section 7 | Found Exp. Core Analyzer 21807 | -2/Section 7 | Found Exp. Core Analyzer 21810 | -2/Section 7 | Found Exp. Core Analyzer 21960 | -2/Section 7 | Found Alien Artifact 21960 | -2/Section 7 | Identified Core Reset Matrix 21960 | -2/Section 7 | Identified Terrabomb 21960 | -2/Section 7 | Identified Microwarp Drive 21960 | -2/Section 7 | Identified Transdimensional Reconstructor 21960 | -2/Section 7 | Used Core Reset Matrix 21964 | -2/Section 7 | Detected hypermatrix surge 21964 | -2/Section 7 | Sensed 17 artifacts in vicinity 21988 | -2/Section 7 | Spotted B-90 Cyclops 21995 | -2/Section 7 | Discovered exit to Access (range 10) 22001 | -2/Section 7 | Destroyed B-90 Cyclops 22074 | -2/Section 7 | Entered Access 22074 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22187 | -1/Access | System Mapper fried by hacking feedback 22531 | -1/Access | Spotted B-99 Colossus 22533 | -1/Access | Identified Hvy. Regenerative Plating 22541 | -1/Access | Destroyed B-99 Colossus 22566 | -1/Access | Spotted B-99 Colossus 22574 | -1/Access | First assault squad dispatched 22612 | -1/Access | Destroyed B-99 Colossus 22721 | -1/Access | Discovered new exit (range 3) 22723 | -1/Access | Identified exit to Command 22725 | -1/Access | Entered Command 23153 | -1/Command | Spotted M Guard 23154 | -1/Command | Spotted M Guard 23154 | -1/Command | Spotted Combat Programmer 23154 | -1/Command | Spotted Combat Programmer 23159 | -1/Command | System corruption reached 10% 23165 | -1/Command | Destroyed Combat Programmer 23176 | -1/Command | Destroyed Combat Programmer 23233 | -1/Command | Lost 3 parts (1u2w) 23290 | -1/Command | Spotted B-99 Colossus 23475 | -1/Command | First assault squad dispatched 23541 | -1/Command | Core integrity fell below 50% 23545 | -1/Command | Spotted B-99 Colossus 23545 | -1/Command | Spotted Executioner 23545 | -1/Command | Spotted Executioner 23545 | -1/Command | Spotted Striker 23545 | -1/Command | Spotted Alpha 7 23545 | -1/Command | Spotted Executioner 23545 | -1/Command | Spotted Executioner 23545 | -1/Command | Spotted Striker 23545 | -1/Command | Spotted Alpha 7 23545 | -1/Command | Spotted B-99 Colossus 23546 | -1/Command | Discovered new exit (range 4) 23557 | -1/Command | Emitted hypermatrix ping 23562 | -1/Command | Assembled emerged from beneath the floor 23574 | -1/Command | Core integrity fell below 20% 23591 | *** | Heading to fleet! Last Messages --------------- 23588_ Penetrated by Slug. 23588_ Slug penetrates Executioner. 23588_ Penetrated by Slug. 23589_ P-80 Master resets Executioner, system corruption cleaned. 23590_ R-10 Processor collects Prototype Protection. 23590_ Knocked back. 23590_ Executioner knocked back. 23590_ Slug penetrates Executioner. 23590_ Penetrated by Slug. 23590_ Slug penetrates Wall. 23590_ Slug penetrates Reinforced Barrier. 23590_ Slug penetrates Wall. 23590_ Slug penetrates Executioner. 23590_ Penetrated by Slug. 23590_ Slug penetrates Wall. 23591_ Wall collapses. 23591_ Penetrated by Slug. 23591_ Slug penetrates Wall. 23591_ Penetrated by Slug. [Achievement: Data Run] Map ----- +----------------------------------------------------+ | + % # """ #???????# | | ###### ##+####### # "" #???????# | | #????# # ## # #??????## | | #????# # ## + #??????# | | ?????# # ]## #################+##??????# | | ?????# # ## #???????????????? ????????# | | ?????# # ## #???????????????# ######### | | ?????# # ## #???????????????# #? # | | ?????# # ## #???????????????# #? # | | ?????# # ## +???????????????# #?? + | | ?????# # !! ## #???????????????# #?? # | | ?????# # !! ## #???????????????# #??? ?# | | ?????# # ! ## #???????????????# #??? ?# | | ?????# "######### ???????######### #####+#?# | | ?????# #?# | | ?????# %#######???????############### #?# | | ?????# " #???????????????????????????# ### | | ?????# "%" #???????????????????????????# | | ?????# #### " #???##?#########????????????###### | | ?????# #??? #??##;##;;#;#;%##????????????????? | | ?????# #???? #?## %%% #????????????????# | | ?????# #????? #?#; %% ##???????????????# | | ?????# #????? #??# % ^ %%% ;#???????????????# | | ?????# #?????? #?## % % ##???????????????# | | ?????/ #???????#?#; ^ % ^ #???????????????## | | ?????# ####+##+#### E =@% #???????????????# | | ?????# # #?# ^*%E" #???????????????# | | ?????# # ##; != % #???????????????# | | ?????# # ### ^%7%BB %#???????????????# | | ?????# # #?# BB R BB % #???????????????# | | ?????# # #?# BB E7 %%* #???????????????# | | ?????# # "#?#% #???????????????## | | ?????# # ""#?###; ;###????????????????? | | ###### # "#???#E p ^ #??????????????????? | | # % # ""#???## ^^^ ##??????????????????? | | # / ""#???# ^ ^ #??????????????????? | | # ###### T"#???## ##??????????????????? | | # #????# ""#???# ^ ^ #??????????????????? | | # #????# ""#???## ##??????????????????? | | # #????# ""#???# p ^ #??????????????????? | | # #????# ""#???## ##??????????????????? | | # #????# "#????# %#???????????????????? | | # #????# #????##////##???????????????????? | | # #????# #?????# #????????????????????? | | # ##################### #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # ###+####### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 130 Energy Capacity 3028 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 10 Core Analysis 12 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 41 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x2 | -6/Factory | Preloaded Imp. Force Field | x2 | -6/Factory | Preloaded Lrn. Sensor Array | x2 | -5/Factory | Authchip Hcp. Storage Unit | x1 | -5/Factory Repaired ---------- Arm. Wheel | 29% | -8/Materials Cooling System | 8% | -8/Storage Lgt. Angular Momentum Engine | 36% | -8/Storage Lgt. Treads | 69% | -8/Storage Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Core Regenerator Core Physics Calibrator Navigation Efficiency Matrix Integrity Redistributor LRC Armor Core Reset Matrix Microwarp Drive Achievements -------------- Anti-science Crusade Big Bang Coming In Hot Data Run Decrypted! Incoming! Challenges ------------ None Game ------ Seed ScatterCompactRecalibrator Manual? 0 Play Time 05:09:48 Cumulative 518.3 hours Start 2026.01.19 @ 20:00:59 End 2026.01.21 @ 00:03:41 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type 2 Total 14 Types 8/0/3/0/0/0/1/2/0/0 Lore% 87 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1bd191b-b569-46f3-93f2-7e123b26d527