Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.19 @ 14:54:35 Player: ILikeGoodFood Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2293) 2293 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 5241 Bonus ------- High Alert Combat Kills 183 Cogmind --------- Core Integrity 0/700 Matter 118/300 Energy 5/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Transmission Jammer Improved ECM Suite > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (4) ---- System Backup Module Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Improved Signal Interpreter Improved ECM Suite Maneuvering Thrusters > --- WEAPON ----------- Improved EM Pulse Cannon Precision Assault Rifle > --- INVENTORY -------- Improved Hover Unit Transmission Jammer System Backup Module EM Pulse Cannon [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Visual Processing Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 93 | 9 4 18 38 24 Power 16 | 1 . 6 6 3 Engine 11 | 1 . 6 4 . Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 21 | 3 2 5 8 3 Treads . | . . . . . Leg 2 | . . 2 . . Wheel 5 | 3 . 2 . . Hover 14 | . 2 1 8 3 Flight . | . . . . . Utility 27 | 2 1 2 10 12 Device 19 | 1 . 2 6 10 Storage 1 | 1 . . . . Processor 5 | . 1 . 2 2 Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 29 | 3 1 5 14 6 Energy Gun 3 | 1 . . 2 . Energy Cannon 7 | . . 1 4 2 Ballistic Gun 11 | 2 . 1 4 4 Ballistic Cannon 5 | . 1 3 1 . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 24 | . . 5 5 14 Power 6 | . . 1 2 3 Propulsion 9 | . . 3 1 5 Utility 4 | . . . 1 3 Weapon 5 | . . 1 1 3 Highest Loss Streak 6 | . . 2 2 6 Average Slot Usage (%) 93 | . 100 96 93 88 Engine 12 | . 14 20 13 . Core 5 | . . . 4 13 Leg 1 | . . 5 . . Wheel 5 | . 8 4 9 . Hover 14 | . 19 10 11 22 Device 19 | . 14 22 15 22 Processor 14 | . 11 11 18 15 Energy Gun 1 | . . . 5 . Energy Cannon 3 | . . 1 4 2 Ballistic Gun 7 | . 25 3 4 10 Ballistic Cannon 6 | . 2 15 2 . Naked Turns . | . . . . . Heaviest Build 27 | 12 12 24 27 26 Greatest Support 36 | 32 32 24 27 36 Greatest Overweight (x) 6 | . . 6 2 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 4 4 4 4 Most Carried 6 | 5 6 4 4 4 Average Carried 3 | 2 4 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 5 | 5 4 4 4 2 Class Distribution -------------------- 47% | Mutant 45% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2062 | 380 150 486 855 191 Remotely . | . . . . . Salvage Created 2707 | 238 169 584 1395 321 Parts 186 | 23 17 45 83 18 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 4 15 24 4 Guns 12 | . 4 1 6 1 Cannons 26 | . . 14 9 3 AOE 6 | . . . 6 . Classes Destroyed 12 | 3 2 3 4 . Worker 5 | 2 . 1 1 1 Builder 2 | . . 1 1 . Tunneler 6 | 5 . . 1 . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 10 | . 2 2 4 2 Swarmer 3 | . . . 3 . Grunt 27 | . 4 9 11 3 Brawler 1 | . . 1 . . Sentry 14 | . . 5 8 1 Hunter 2 | . . . 2 . Best Kill Streak 6 | 6 3 6 5 3 Combat Bots Only 5 | . 3 5 5 2 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3858 | . 63 858 1244 1693 Core 1140 | . 10 219 195 716 Absorbed by Shields 32 | . . . . 32 Core Remaining (%) 76 | 100 96 45 64 . Volleys Fired 212 | 15 26 58 80 33 Largest 2 | 2 2 2 2 2 Hottest 115 | 40 55 107 115 97 Shots Fired 417 | 30 52 116 154 65 Gun 224 | 30 46 21 74 53 Cannon 175 | . 6 95 62 12 Launcher 18 | . . . 18 . Special . | . . . . . Kinetic 321 | 30 52 112 74 53 Thermal 47 | . . 4 43 . Explosive . | . . . . . Electromagnetic 49 | . . . 37 12 Robot Hit Streak 13 | 5 5 13 8 7 Robot Miss Streak 7 | 6 7 6 7 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 224 | 13 25 54 87 45 Core Hits 103 | 9 11 24 46 13 Critical Hits 4 | . . 1 2 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4941 | 177 292 1063 2311 1098 Guns 2085 | 177 292 123 696 797 Cannons 1875 | . . 940 638 297 Explosions 977 | . . . 977 . Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 3025 | 177 292 1043 716 797 Thermal 490 | . . 20 470 . Explosive . | . . . . . Electromagnetic 1422 | . . . 1125 297 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 2 | . . . 2 . Message Errors 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 46 | . . . 22 24 Projectiles 24 | . . . . 24 Explosions 22 | . . . 22 . Melee . | . . . . . Knockbacks 11 | . . 7 4 . Impact . | . . . . . Kinetic 10 | . . 7 3 . Secondary 1 | . . . 1 . Self-Inflicted Damage 14 | . . . 12 2 Shots 2 | . . . 2 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 365 | . 7 365 355 62 Average Temperature 94 | . 2 100 105 20 Received Heat Transfer 1284 | . 36 426 459 363 Effects 7 | . . 4 3 . Shutdowns 2 | . . 1 1 . Interference 4 | . . 3 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Fried 7 | . . . 5 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 827 | . . 37 790 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 6 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 721 | 40 173 317 721 439 Initial 299 | . 26 40 120 299 Average 302 | 20 64 224 471 289 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 28 | 100 100 35 4 18 Level 1 42 | . . 64 15 69 Level 2 29 | . . . 79 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 3 4 8 3 Investigation 5 | . 1 1 3 . Extermination 1 | . . . . 1 Reinforcement 8 | . 2 3 1 2 Assault 1 | . . . 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . . 3 5 1 Communications Jammed 1 | . . . . 1 Distress Signals . | . . . . . Times Spotted 106 | . 13 30 40 23 Peak Tracking Total 7 | . 6 5 7 7 Tactical Retreats 11 | . . 2 4 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . 3 3 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 29 | . 1 4 15 9 Terminals 18 | . 1 2 10 5 Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units 5 | . . 1 2 2 Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 84 | . 3 12 45 24 Successful 47 | . 2 8 27 10 Failed 35 | . 1 4 17 13 Catastrophic 2 | . . . 2 . Database Lockouts 2 | . . . 1 1 Manual . | . . . . . Terminals 52 | . 3 5 27 17 Fabricators . | . . . . . Repair Stations 13 | . . 5 6 2 Recycling Units 10 | . . 2 5 3 Scanalyzers 7 | . . . 7 . Garrison Access 2 | . . . . 2 Terminal Hacks 27 | . 2 2 15 8 Record 13 | . . . 7 6 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 3 | . . 1 2 . Terminal Index 1 | . . . 1 . Scanalyzer Index 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 2 | . . . 2 . Zone Layout 3 | . . . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . 4 6 . Scan Component 5 | . . 2 3 . Repair 5 | . . 2 3 . Recycling Unit Hacks 5 | . . 2 2 1 Report Inventory 5 | . . 2 2 1 Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 28 | . 1 4 15 8 Full Trace Events 6 | . 1 1 4 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 2 2 . Time 172 | . . 64 108 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3783 | 189 259 1086 1252 997 Spaces Moved 3400 | 124 179 635 978 1484 Core 74 | 3 . 2 . 69 Treads . | . . . . . Legs 162 | . . 162 . . Wheels 762 | 121 49 197 395 . Hover 2402 | . 130 274 583 1415 Flight . | . . . . . Fastest Speed 45 | 50 56 56 48 45 Average Speed 71 | 96 68 110 70 53 Slowest Speed 350 | 100 100 350 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 37 48 78 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . . 3 28 . Melee . | . . . . . Projectile 7 | . . 3 4 . AOE 24 | . . . 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4339 | 163 265 904 1384 1623 Wait 504 | . 43 170 238 53 Move 3396 | 123 178 634 977 1484 Hop . | . . . . . Pick Up 68 | 14 7 15 22 10 Fast Attach 15 | . . 2 10 3 Attach 28 | 7 1 8 3 9 Detach . | . . . . . Swap 51 | 2 3 8 26 12 Drop 55 | 2 7 9 28 9 Fire 212 | 15 26 58 80 33 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 9 | . . . . 9 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low / Gar) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 12) 190 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 359 | -10/Materials | Identified exit to Mines 378 | -10/Materials | Discovered new exit (range 17) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 916 | -9/Materials | Discovered new exit (range 9) 1139 | -9/Materials | Discovered new exit (range 18) 1194 | -9/Materials | Repaired Imp. Ion Engine 1228 | -9/Materials | Repaired Imp. Light Cannon 1317 | -9/Materials | Core integrity fell below 50% 1535 | -9/Materials | Entered another Materials area 1535 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -8/Materials | Garrison activated, responded to threat 1752 | -8/Materials | Discovered new exit (range 18) 2089 | -8/Materials | Discovered new exit (range 12) 2233 | -8/Materials | Identified exit to Factory 2317 | -8/Materials | Central database locked down 2352 | -8/Materials | Build established: Scavenger-Mutant 2427 | -8/Materials | Discovered exit to Factory (range 12) 2660 | -8/Materials | Repaired Imp. ECM Suite 2693 | -8/Materials | Repaired Imp. Hover Unit 2735 | -8/Materials | First assault squad dispatched 2787 | -8/Materials | Entered Factory 2787 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2932 | -7/Factory | Discovered new exit (range 17) 2939 | -7/Factory | Identified exit to Lower Caves 2945 | -7/Factory | Central database locked down 3125 | -7/Factory | Identified exit to Garrison 3134 | -7/Factory | Discovered new exit (range 16) 3140 | -7/Factory | Identified exit to Storage 3654 | -7/Factory | Lost 4 parts (1p2n1u) 3717 | -7/Factory | Lost 6 parts (1p1n1u3w) 3778 | -7/Factory | Core integrity fell below 50% 3784 | -7/Factory | Core integrity fell below 20% 3784 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Acquired Kinecellerator. Acquired Lgt. Nuclear Core. Slug penetrates Wall. Slammed into G-47 Trooper. Slug penetrates Construction Platform. Penetrated by Slug. Slug penetrates P-60 Hacker. Kinecellerator destroyed. Slug penetrates Wall. Drone sends a signal. Lgt. Nuclear Core destroyed. Acquired Gauss Rifle. Slug penetrates Wall. Power Conduit explodes. Recycling Unit disabled. Imp. Transmission Jammer tumbles out of recycling unit. Imp. Particle Charger tumbles out of recycling unit. Y-54 Guardian destroyed. Construction Platform disabled. Slug penetrates Wall. 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""""""" #????# | | ?#!% @ """"""" #????# | | ?# [[[ ] """""" #????# | | ?# [ """"""" #????# | | ?# [ ; ###### | | ?# ; """"""" # | | ?# ; """"""" # | | ?# p ; """"""" + | | ?# # """"""" # | | ?# # # % | | ?# h ########/##### | | ?# ! #???# ## | | ?######g#+####### | | ??????# | | ??????# h | | ??????# | | ??????### ####### | | ????????# #?????# #### ## | | ????????#+#?????### ###??# #? | | ??????????????????# #????# #? | | ??????????????????+ #????# #? | | ??????????????????# #????# #? | | ??????????????????# #????#+#? | | ??????????????????# #???????? | | ??????????????????# #???????? | | ??????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Armor Coverage 150 Evasion (%) 62 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Proton Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunFrostBoomstick Manual? 0 Play Time 01:14:21 Cumulative 18.6 hours Start 2021.11.19 @ 12:53:51 End 2021.11.19 @ 14:54:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef70eba8-e0f6-4598-96fe-8fb9bb99caf2