Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 03:54:24 Player: daxter767676 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1178) 1178 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5603 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Experimental Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- Heavy Pick (fused) > --- INVENTORY (20) --- Angular Momentum Engine Angular Momentum Engine Light Fission Core Humpback Relay Coupler [NC] (25) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (34) Relay Coupler [Sentry] (18) Relay Coupler [Behemoth] (10) Scrapoid Pod Grenade Launcher CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (1) CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Visual Processing Unit Improved Terrain Scanner Experimental Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Plasma Rifle Heavy Pick Heavy Pick > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Light Fission Core Humpback Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Behemoth] Scrapoid Pod Grenade Launcher CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube Scythe DRS Beacon [Rating: 51] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Ion Cannon Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Special Weapon CPS Tube Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 4 . Weapon 1 | . . . . 1 . Parts Attached 35 | 1 12 1 9 4 8 Power 5 | . 2 . 2 1 . Engine 3 | . 2 . 1 . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 9 | . 3 1 4 . 1 Treads 4 | . . . 4 . . Leg 1 | . 1 . . . . Wheel 4 | . 2 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . . . 5 Device 2 | 1 . . . . 1 Storage 1 | . 1 . . . . Processor 4 | . 1 . . . 3 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | . 5 . 3 3 2 Energy Gun 1 | . . . 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | . 4 . . . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . . 1 Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 3 1 . . 12 Power 3 | . 1 . . . 2 Propulsion 5 | . . 1 . . 4 Utility 3 | . . . . . 3 Weapon 5 | . 2 . . . 3 Highest Loss Streak 12 | . 3 1 . . 12 To Critical Strikes . | . . . . . . Average Backups 16 | 7 12 20 17 16 16 Power 2 | 1 2 4 3 3 3 Propulsion 2 | 4 3 4 2 1 . Utility 6 | . 3 8 7 5 5 Weapon 2 | 1 2 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 53 | 10 8 . 21 . 14 Power 12 | 1 2 . 7 . 2 Propulsion 9 | 6 2 . 1 . . Utility 19 | 1 1 . 10 . 7 Weapon 8 | 2 3 . 2 . 1 Tool/Special 5 | . . . 1 . 4 Average Slot Usage (%) 96 | . 99 96 98 56 69 Engine 8 | . 13 14 6 6 4 Core 5 | . . . 7 3 4 Treads 18 | . . . 25 13 10 Leg 2 | . 10 . . . . Wheel 6 | . 17 24 2 . 1 Device 1 | . 5 . . . 2 Storage 13 | . 14 14 14 6 6 Processor 12 | . 8 14 14 6 16 Energy Gun 3 | . . . 3 6 4 Energy Cannon 8 | . . . 12 2 . Ballistic Gun 7 | . 26 24 2 . . Ballistic Cannon 5 | . . . 7 . . Peak Build Rating 51 | 8 12 10 26 34 51 Average Rating 19 | 7 10 9 21 31 40 On Entrance 15 | 6 8 10 10 24 34 Avg Prop Armor Cover (%) 13 | . . . 13 . 20 Naked Turns . | . . . . . . Heaviest Build 69 | 12 54 48 63 68 69 Greatest Support 50 | 20 20 26 50 40 40 Greatest Overweight (x) 15 | . 2 4 3 1 15 Average Overweight (x) 1 | . 1 1 1 1 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 8 15 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 Average Carried 17 | 7 12 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 19 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Matter Collected 1127 | 235 676 36 100 . 80 Remotely . | . . . . . . Salvage Created 1322 | 235 856 83 . . 148 Parts 85 | 20 55 6 . . 4 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Combat Hostiles Destroyed 26 | . 21 2 . . 3 Melee 3 | . . . . . 3 Guns 23 | . 21 2 . . . Classes Destroyed 9 | 3 4 1 . . 1 Worker 2 | 2 . . . . . Tunneler 5 | 5 . . . . . Hauler 1 | . 1 . . . . Recycler 2 | 1 1 . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 20 | . 18 . . . 2 Duelist 1 | . . . . . 1 Subdweller 2 | . . 2 . . . Best Kill Streak 6 | 2 6 2 . . 2 Combat Bots Only 5 | . 5 2 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Hostile Shots Fired 317 | . 79 6 . . 232 Missed 99 | . 22 2 . . 75 Hits 218 | . 57 4 . . 157 Melee 7 | . . . . . 7 Projectile 211 | . 57 4 . . 150 Critical Strikes 6 | . . 1 . . 5 Damage Taken 2684 | . 651 85 . . 1948 Core 937 | . 85 . . . 852 Absorbed by Shields . | . . . . . . Ignored by Resistances 15 | . . . . . 15 Core Remaining (%) 83 | 100 . . 66 . . Volleys Fired 95 | 25 51 3 . 1 15 Largest 3 | 2 2 2 . 3 1 Hottest 135 | 70 46 43 . 135 75 Shots Fired 174 | 50 100 6 . 3 15 Gun 172 | 50 100 6 . 1 15 Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special 1 | . . . . 1 . Kinetic 131 | 25 100 6 . . . Thermal 42 | 25 . . . 2 15 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 8 7 9 . 12 1 Robot Miss Streak 6 | 2 6 . . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 124 | 32 73 5 . 3 11 Core Hits 72 | 12 48 4 . . 8 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Destroy 1 | . . 1 . . . Impale 1 | . . . . . 1 Melee Attacks 23 | . 10 . . . 13 Impact . | . . . . . . Slashing 13 | . 10 . . . 3 Piercing 10 | . . . . . 10 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 1882 | 337 1130 63 . 38 314 Guns 1589 | 337 1130 63 . 18 41 Cannons 20 | . . . . 20 . Explosions . | . . . . . . Melee 273 | . . . . . 273 Ramming . | . . . . . . Kinetic 1331 | 138 1130 63 . . . Thermal 278 | 199 . . . 38 41 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 62 | . . . . . 62 Piercing 211 | . . . . . 211 Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 150 | 150 8 . . 48 150 Average Temperature 42 | 58 3 . . 28 47 Received Heat Transfer 1089 | . 312 . . . 777 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 779 | 592 . . . 87 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 187 | 10 187 . . . 59 Initial 9 | . . . . . 9 Average 59 | 1 81 . . . 29 Influence Increases 842 | 40 653 . . 14 135 Destroy 0b10 Robot/C 480 | . 420 . . . 60 Destroy 0b10 Robot/NC 55 | 40 15 . . . . Destroy Leader 94 | . 84 . . . 10 Successful Hack 43 | . 29 . . 14 . Select Force Hacks 60 | . 60 . . . . Anti-Garrison Action 50 | . . . . . 50 Lose Combat Pursuer 60 | . 45 . . . 15 Influence Decreases 838 | 40 524 103 26 . 145 Entered New Map 94 | . . 63 26 . 5 Time Decay 469 | 40 399 30 . . . Lost Part 150 | . 20 10 . . 120 Lost Ally 20 | . . . . . 20 Purge Threat 105 | . 105 . . . . Squads Dispatched 4 | . 4 . . . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 34 2 . . 9 Peak Tracking Total 10 | . 5 2 . . 10 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Machines Accessed 13 | . 9 . 3 1 . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 38 | . 26 . 11 1 . Successful 29 | . 17 . 11 1 . Failed 9 | . 9 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 24 | . 24 . . . . Terminals 24 | . 24 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . 2 . 11 . . Record 10 | . . . 10 . . Robot Analysis 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 15 | . 15 . . . . Terminals 13 | . 13 . . . . Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 6 | . 6 . . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 1 Highest-Rated Group 62 | . . . 62 62 62 Highest-Rated Ally 62 | . . . 62 62 62 Initial UFD Resources 22 | . . . . 22 22 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 146 | . . . . . 146 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Active Infowar (turns) 846 | 176 507 . . . 163 Optics 157 | . . . . . 157 Terrain 101 | . . . . . 101 Seismic 683 | 176 507 . . . . Machine Analysis 160 | . . . . . 160 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Turns Passed 5742 | 198 1217 72 3870 110 275 Spaces Moved 2743 | 89 720 51 1756 41 86 Core 3 | . . . . . 3 Treads 1352 | . . . 1273 41 38 Legs 327 | 89 238 . . . . Wheels 1061 | . 482 51 483 . 45 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 110 105 105 240 170 Average Speed 184 | 120 113 110 216 240 223 Slowest Speed 800 | 120 120 140 250 240 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 97 7 90 3 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 4 . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 7 | . . . 7 . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 1 | . 1 . . . . Melee 1 | . 1 . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Total 3241 | 139 1007 60 1853 49 133 Wait 229 | 13 182 4 24 1 5 Move 2739 | 88 719 50 1755 41 86 Hop . | . . . . . . Pick Up 61 | 7 20 1 27 1 5 Fast Attach 13 | 1 3 . 5 2 2 Attach 12 | . 2 1 2 1 6 Detach 3 | . 1 . 2 . . Swap 12 | . 7 1 2 1 1 Drop 54 | 5 12 . 36 1 . Fire 95 | 25 51 3 . 1 15 Melee 21 | . 10 . . . 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 4 exits: Mat x2 / Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 199 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 14) 540 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Discovered new exit (range 7) 973 | -10/Materials | Lost 3 parts (1p2w) 1054 | -10/Materials | Learned location of Subcaves (-10) 1092 | -10/Materials | Identified exit to Subcaves 1092 | -10/Materials | Identified exit to Materials 1092 | -10/Materials | Identified exit to Mines 1139 | -10/Materials | Learned location of 2 exits from Subcaves 1167 | -10/Materials | Learned 2 Mines zone layouts 1416 | -10/Materials | Entered Subcaves 1417 | -10/Subcaves | Approached by a straggling Scientist 1417 | -10/Subcaves | Identified exit to Materials 1418 | -10/Subcaves | Identified exit to Recycling 1419 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1488 | -10/Subcaves | Entered Scraptown 1800 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1804 | -8/Scraptown | Learned Factory emergency access door positions 1824 | -8/Scraptown | Discovered new exit (range 7) 1954 | -8/Scraptown | Visited Cave Peace 1997 | -8/Scraptown | Visited Spacefarers 2041 | -8/Scraptown | Visited TADAMA 2434 | -8/Scraptown | Visited Scrapoid Research Area 2579 | -8/Scraptown | Visited Bundlers 2771 | -8/Scraptown | Visited Cyclists 3031 | -8/Scraptown | Visited UFD Registry 3031 | -8/Scraptown | Registered with UFD as "Gearshaft" 3081 | -8/Scraptown | Visited Derelict Rescue Squad 3097 | -8/Scraptown | Found DRS Beacon 3155 | -8/Scraptown | Visited Science Guys 3255 | -8/Scraptown | Visited Scrap Suit Storage 3558 | -8/Scraptown | Visited Botcube Research 3571 | -8/Scraptown | Found Botcube 4059 | -8/Scraptown | Visited Scrapoid Pod Storage 4071 | -8/Scraptown | Found Scrapoid Pod 4146 | -8/Scraptown | Visited Curators Association 4178 | -8/Scraptown | Visited Analyses Database 4218 | -8/Scraptown | Visited Supply Room 4311 | -8/Scraptown | Visited Infowarlord's Domain 4332 | -8/Scraptown | Found Exp. Terrain Scan Processor 4386 | -8/Scraptown | Visited LU-1G1's Boring Crew 4537 | -8/Scraptown | Found Scrap Suit 4860 | -8/Scraptown | Botcube activated 4882 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 4906 | -8/Scraptown | Visited CPS Storage 5135 | -8/Scraptown | Met Optimus 5135 | -8/Scraptown | Accepted into 0bPrime 5351 | -8/Scraptown | Discovered new exit (range 3) 5358 | -8/Scraptown | Entered Factory 5358 | -6/Factory | Accompanied by 1 ally 5358 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5359 | -6/Factory | Attached CPS modules to Mutated Botcube. 5468 | -6/Factory | Identified exit to Garrison 5468 | -6/Factory | Entered Garrison 5468 | -6/Garrison | Accompanied by 1 ally 5528 | -6/Garrison | Triggered checkpoint 5576 | -6/Garrison | Garrison Relay disabled 5720 | -6/Garrison | Core integrity fell below 50% 5736 | -6/Garrison | Core integrity fell below 20% 5743 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05693_ Hvy. Pick follow-up attack on Y-54 Guardian. 05697_ Y-54 Guardian destroyed. 05697_ Angular Momentum Engine destroyed. 05697_ Lgt. Treads destroyed. 05698_ Acquired Reflective Plating. 05703_ Lgt. Treads destroyed. 05705_ G-50 Soldier destroyed. 05707_ Reflective Plating destroyed. 05716_ Scythe destroyed. 05720_ Acquired Imp. Medium Treads. 05723_ Critical hit (Burn: +37). 05726_ Imp. Medium Treads destroyed. 05728_ G-50 Soldier destroyed. 05729_ Acquired 38 matter. 05731_ Acquired 42 matter. 05731_ Hvy. Pick destroyed. 05739_ Visual Processing Unit destroyed. 05739_ Critical hit (Burn: +37). 05742_ System corrupted: Hvy. Pick fused. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########### ## #?????? | | ???????????????????????#&!g!!=[!%* ?????? | | ???????????????????????#= ][%%[% % ?????? | | ???????????????????????#/%######## ?????? | | ???????????????????????#g@#?????????????"????????? | | ???????????????????????#!=#??????????????????????? | | ???????????????????????#=g#??????????????????????? | | ??????????????##########[ #??????????????????????? | | ??????????????# +??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# ##### ###??????????????????????? | | ??????????????# #???# #????????????????????????? | | ??????????????#####???# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????#######?????????? | | ??????????????????????# #????????#"" ""#?????????? | | ??????????????????????# ########### ##?????????? | | ??????????????????????# #?????????? | | ??????????????????????####### ########?????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????#####????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalDisassembledAxe Manual? 0 Play Time 00:39:47 Cumulative 170.1 hours Start 2026.04.03 @ 03:14:05 End 2026.04.03 @ 03:54:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 182 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de314877-3ac4-4984-8937-b9d295d23871