Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 23:21:11 Player: Skysub Result: Destroyed by 92-2A6(g) with Salvaging Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1658) 1658 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 5185 Bonus ------- Follower Combat Kills 391 Aligned with FarCom 300 Friendly Fire -589 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 23/100 System Corruption 0% Temperature Cool (97) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (5) ---- Heavy Assault Rifle Mini Grenade Launcher Plasma Cutter CPS Tube (2) Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Armor Plating Overtuned Pulse Rifle Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Plasma Cutter CPS Tube Heavy Hammer [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Skeleton Box Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 46 | 6 . 2 2 . 8 25 . 3 Power 8 | 1 . 1 . . . 6 . . Engine 6 | 1 . . . . . 5 . . Core 2 | . . 1 . . . 1 . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . . . 2 10 . . Treads 13 | 2 . . . . 2 9 . . Leg . | . . . . . . . . . Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 . . 2 . 3 6 . 1 Device 2 | . . . 1 . . 1 . . Storage 2 | 1 . . 1 . . . . . Processor 6 | . . . . . 3 2 . 1 Hackware 1 | . . . . . . 1 . . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 11 | 2 . 1 . . 3 3 . 2 Energy Gun 5 | 2 . 1 . . . 1 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . . . 2 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 . . Parts Lost 16 | . . 1 . . 1 5 . 9 Power 2 | . . . . . . 1 . 1 Propulsion 5 | . . . . . . 2 . 3 Utility 4 | . . . . . 1 . . 3 Weapon 5 | . . 1 . . . 2 . 2 Highest Loss Streak 9 | . . 1 . . 1 2 . 9 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 7 | 4 6 6 7 7 10 9 10 5 Power . | . 1 1 2 2 1 . . . Propulsion 2 | 2 3 3 3 3 3 2 1 . Utility 1 | . . . . . 1 2 5 2 Weapon 2 | 1 2 2 2 2 4 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 29 | . . . . 1 2 7 . 19 Power 1 | . . . . . . 1 . . Propulsion 5 | . . . . . 1 1 . 3 Utility 11 | . . . . . . 1 . 10 Weapon 7 | . . . . 1 1 2 . 3 Tool/Special 5 | . . . . . . 2 . 3 Average Slot Usage (%) 95 | . 85 85 95 100 85 96 100 98 Engine 5 | . 14 2 . . . 6 9 8 Core 5 | . . 11 14 14 9 2 . . Treads 27 | . 28 28 28 28 23 26 27 26 Device 3 | . . . 9 14 9 3 . . Storage 10 | . 14 14 14 14 9 9 9 8 Processor 10 | . . . . . 17 15 18 18 Hackware 4 | . . . . . . 7 9 9 Protection 4 | . . . . . . 6 9 8 Energy Gun 11 | . 28 28 28 28 2 . . . Ballistic Gun 6 | . . . . . 15 15 9 8 Launcher 3 | . . . . . . . 9 8 Peak Build Rating 34 | 6 6 9 15 16 26 32 30 34 Average Rating 21 | 5 6 8 13 15 24 27 30 28 On Entrance 15 | . 6 6 9 15 16 26 30 30 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 11 11 15 22 22 25 34 22 24 Greatest Support 64 | 40 40 40 40 40 62 64 60 60 Greatest Overweight (x) 1 | . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 9 Most Carried 10 | 6 7 7 8 10 10 10 10 10 Average Carried 7 | 5 6 6 7 8 10 9 10 6 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | 6 6 7 7 10 10 10 10 5 Class Distribution -------------------- 59% | Mutant 28% | Commander-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1555 | 260 . 32 10 10 56 1021 139 27 Remotely . | . . . . . . . . . Salvage Created 2017 | 92 13 151 . 25 56 1680 . . Parts 115 | 11 . 11 . 3 4 86 . . Haulers Intercepted 5 | . . . . . . 5 . . Recyclers Shooed 3 | 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 33 | . . 3 . 2 1 27 . . Guns 21 | . . 3 . . 1 17 . . AOE 12 | . . . . 2 . 10 . . Classes Destroyed 12 | 1 1 1 . 1 1 7 . . Worker 2 | . . . . . . 2 . . Builder 3 | . 1 . . . . 2 . . Tunneler 5 | 5 . . . . . . . . Hauler 5 | . . . . . . 5 . . Recycler 2 | . . . . . . 2 . . Operator 3 | . . . . . . 3 . . Watcher 2 | . . . . . . 2 . . Swarmer 2 | . . . . 2 . . . . Grunt 21 | . . 3 . . . 18 . . Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . . 2 . . Sentry 9 | . . . . . 1 8 . . Best Kill Streak 11 | 2 1 2 . 2 1 11 . . Combat Bots Only 7 | . . 2 . 2 1 7 . . Max Kills in Single Turn 5 | 1 1 1 . 2 1 5 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 214 | . . 20 . 5 15 130 3 41 Missed 59 | . . 4 . 3 . 39 1 12 Hits 155 | . . 16 . 2 15 91 2 29 Projectile 155 | . . 16 . 2 15 91 2 29 Critical Strikes 8 | . . 1 . . 2 2 . 3 Damage Taken 3557 | 32 . 233 . 61 267 1591 113 1260 Core 580 | 16 . 14 . . 31 213 37 269 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 93 . . . 88 . . . . Volleys Fired 115 | 10 2 10 . 3 6 80 . 4 Largest 2 | 2 2 2 . 2 2 2 . 2 Hottest 105 | 80 80 105 . 105 93 58 . 103 Shots Fired 217 | 20 4 20 . 6 12 147 . 8 Gun 196 | 20 4 20 . 6 12 126 . 8 Cannon . | . . . . . . . . . Launcher 21 | . . . . . . 21 . . Special . | . . . . . . . . . Kinetic 139 | . . . . . 9 126 . 4 Thermal 33 | 10 2 11 . 3 3 . . 4 Explosive 21 | . . . . . . 21 . . Electromagnetic 24 | 10 2 9 . 3 . . . . Robot Hit Streak 25 | 8 3 9 . 10 8 25 . 19 Robot Miss Streak 2 | 1 2 2 . 1 1 2 . 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . . 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 171 | 14 3 15 . 4 9 116 . 10 Core Hits 108 | 5 1 8 . 4 3 81 . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . Critical Strikes 5 | . . . . . . 3 . 2 Burn 1 | . . . . . . . . 1 Destroy 1 | . . . . . . 1 . . Smash 2 | . . . . . . 2 . . Sever 1 | . . . . . . . . 1 Melee Attacks 27 | . . . . . 1 22 . 4 Impact 23 | . . . . . 1 22 . . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5322 | 195 38 201 . 215 169 4113 6 385 Guns 2533 | 167 38 198 . 48 169 1765 . 148 Cannons . | . . . . . . . . . Explosions 2326 | 28 . . . 112 . 2186 . . Melee 399 | . . . . . . 162 . 237 Ramming 64 | . . 3 . 55 . . 6 . Kinetic 1944 | . . . . . 125 1765 . 54 Thermal 478 | 93 20 101 . 126 44 . . 94 Explosive 2186 | . . . . . . 2186 . . Electromagnetic 251 | 102 18 97 . 34 . . . . Impact 162 | . . . . . . 162 . . Slashing 237 | . . . . . . . . 237 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 199 | . . . . . . 199 . . Projectiles . | . . . . . . . . . Explosions 37 | . . . . . . 37 . . Melee 162 | . . . . . . 162 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 243 | 32 . . . 27 . 184 . . Shots 7 | 1 . . . 1 . 5 . . Rammed 12 | . . 3 . 8 . . 1 . Targets Rammed 12 | . . 3 . 8 . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 205 | 54 18 205 . 108 63 34 . 132 Average Temperature 44 | 21 12 105 . 51 29 10 . 73 Received Heat Transfer 991 | . . 150 . 15 72 666 . 88 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | 1 . . . . . 4 . . Impact Corruptions 2 | . . . . . . 2 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1084 | 200 50 236 . 187 111 . . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | 1 . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . . . . 2 . . Low Security (%) 78 | 100 100 100 . 100 100 29 100 . Level 1 19 | . . . . . . 63 . . Level 2 1 | . . . . . . 6 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 411 | 10 5 50 . 87 50 411 140 . Initial 67 | . . . . . 15 1 67 . Average 85 | . . 3 . 11 11 241 62 . Influence Increases 1731 | 25 10 80 . 110 112 1106 288 . Destroy 0b10 Robot/C 840 | . . 60 . 80 40 560 100 . Destroy 0b10 Robot/NC 125 | 25 5 . . . . 80 15 . Destroy Leader 194 | . . 20 . 10 20 144 . . Allied During Kill 76 | . . . . 14 9 17 36 . Successful Hack 58 | . 5 . . . 11 42 . . Select Force Hacks 180 | . . . . . 30 30 120 . Disable Machine 60 | . . . . . . 60 . . Destroy Structure 138 | . . . . 6 2 113 17 . Lose Combat Pursuer 60 | . . . . . . 60 . . Influence Decreases 1731 | 25 10 80 . 70 148 936 356 106 Entered New Map 241 | . . . . . 25 3 107 106 Time Decay 897 | 25 10 80 . 70 73 410 229 . Lost Part 50 | . . . . . 10 40 . . Lost Ally 200 | . . . . . 40 140 20 . Purge Threat 343 | . . . . . . 343 . . Squads Dispatched 15 | . 1 . . 2 2 10 . . Investigation 5 | . . . . 1 1 3 . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . 1 1 4 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 3 | . . . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 2 4 . 8 7 38 2 12 Peak Tracking Total 15 | . 1 2 . 3 3 5 2 15 Tactical Retreats 2 | . . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 5 | . . . . . . 4 . 1 Max in Single Turn 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 20 | . 2 . 1 . 3 9 5 . Terminals 12 | . 2 . . . 2 7 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . 1 1 4 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 54 | . 5 . 1 . 9 26 13 . Successful 36 | . 1 . 1 . 6 18 10 . Failed 18 | . 4 . . . 3 8 3 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 33 | . 5 . 1 . 6 16 5 . Terminals 33 | . 5 . . . 6 20 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 18 | . . . . . 3 4 11 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 14 | . . . 1 . 2 11 . . Open Door 2 | . . . . . . 2 . . Branch Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 3 | . . . . . . 3 . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 3 | . . . . . 1 2 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 1 2 5 . Report Inventory 6 | . . . . . 1 1 4 . Retrieve Components 2 | . . . . . . 1 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 1 . . . 3 5 5 . Terminals 7 | . 1 . . . 2 3 1 . Assimilate 1 | . . . . . 1 . . . Botnet 6 | . 1 . . . 1 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . 1 1 4 . Tunnel 6 | . . . . . 1 1 4 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Reprogram 1 | . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 . . . 2 7 4 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . . . . 4 8 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 16 | . . . . 3 1 2 10 . Largest Group 9 | . . . . 3 3 3 9 9 Highest-Rated Group 175 | . . . . 40 42 48 175 175 Highest-Rated Ally 34 | . . . . 16 16 16 34 34 Total Orders 8 | . . . . . . 1 1 6 STAY 4 | . . . . . . . 1 3 FOLLOW 2 | . . . . . . . . 2 AID 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . 1 . . Ally Attacks 82 | . . . . 13 20 16 13 20 Total Damage 1902 | . . . . 177 255 194 699 577 Kills 16 | . . . . 3 1 1 7 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 16 | . . . . . . 16 . . Drone Recoveries 2 | . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 6422 | 303 134 848 613 804 295 1285 613 1527 Spaces Moved 3479 | 142 80 492 378 484 160 550 338 855 Core 5 | 2 . . . . . . . 3 Treads 3469 | 140 80 492 378 484 160 545 338 852 Legs . | . . . . . . . . . Wheels 5 | . . . . . . 5 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 115 170 50 Average Speed 162 | 158 160 160 160 160 156 154 170 169 Slowest Speed 170 | 160 160 160 160 160 160 170 170 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 6 | . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 8 20 96 71 93 17 80 61 57 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 7 | . . 1 . . 1 1 4 . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . 1 . 1 . . . 2 Spaces Dug 16 | . . . . . 1 15 . . Terrain Destroyed 173 | 3 . . . 6 1 163 . . Melee 16 | . . . . . 1 15 . . Projectile 4 | . . . . . . 4 . . AOE 153 | 3 . . . 6 . 144 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 3997 | 197 83 530 386 503 189 803 376 930 Wait 142 | 34 . 22 2 4 7 57 . 16 Move 3471 | 141 79 491 377 483 159 549 337 855 Hop . | . . . . . . . . . Pick Up 47 | 6 1 . . 4 3 13 1 19 Fast Attach 19 | 6 . . 1 . 4 7 . 1 Attach 10 | . . 1 . . . 5 . 4 Detach 6 | . . . . . . 3 . 3 Swap 44 | . . 3 1 . 5 34 . 1 Drop 54 | . 1 . 1 1 4 23 1 23 Fire 115 | 10 2 10 . 3 6 80 . 4 Melee 27 | . . . . . 1 22 . 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 12 | . . 3 . 8 . . 1 . Escape Stasis . | . . . . . . . . . Rewire 43 | . . . 4 . . 3 36 . Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 10) 438 | -10/Materials | Entered Mines 464 | -10/Mines | Met a Derelict bent on vengeance 794 | -10/Mines | Learned location of Storage (-8) 794 | -10/Mines | Discovered new exit (range 10) 841 | -10/Mines | Discovered new exit (range 4) 1280 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1280 | -10/Mines | Discovered new exit (range 5) 1286 | -10/Mines | Entered Exiles 1325 | -10/Exiles | Met 8R-AWN 1354 | -10/Exiles | Met EX-HEX 1397 | -10/Exiles | Met EX-BIN 1416 | -10/Exiles | Aligned with FarCom system 1418 | -10/Exiles | Given EX-Vault access code 1454 | -10/Exiles | Opened EX-Vault 1467 | -10/Exiles | Found Skeleton Box 1501 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1625 | -10/Exiles | Met EX-DEC 1882 | -10/Exiles | Discovered new exit (range 14) 1899 | -10/Exiles | Left Exiles lab with Skeleton Box 1899 | -10/Exiles | Entered Mines 1907 | -9/Mines | Learned location of 1 exit from Materials 2118 | -9/Mines | Discovered new exit (range 9) 2399 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2465 | -9/Mines | Assembled infested the area 2470 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2664 | -9/Mines | Discovered new exit (range 7) 2672 | -9/Mines | Remotely autohacked Sealed Doors 2673 | -9/Mines | Met a Derelict shopkeep closing up shop 2703 | -9/Mines | Entered Materials 2703 | -8/Materials | Accompanied by 3 allies 2703 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2704 | -8/Materials | Identified exit to Storage 2998 | -8/Materials | Entered Storage 2998 | -8/Storage | Accompanied by 2 allies 3017 | -8/Storage | Remotely autohacked Sealed Heavy Doors 3302 | -8/Storage | Garrison activated, responded to threat 3345 | -8/Storage | Lost 3 allies 3347 | -8/Storage | Destroyed 7 combat bots 3743 | -8/Storage | Discovered new exit (range 19) 3962 | -8/Storage | Lost 5 allies 3998 | -8/Storage | Build established: Scavenger-Mutant 4055 | -8/Storage | Identified exit to Recycling 4279 | -8/Storage | Used back door to open Recycling access 4283 | -8/Storage | Entered Recycling 4456 | -8/Recycling | Build established: Mutant 4722 | -8/Recycling | Core integrity fell below 50% 4831 | -8/Recycling | Scanned before Scraplab entrance 4855 | -8/Recycling | Entered Scraplab 4861 | -8/Recycling | Build established: Commander-Mutant 4892 | -8/Recycling | Discovered new exit (range 3) 4896 | -8/Recycling | Entered Scraptown 4896 | -8/Scraptown | Accompanied by 9 allies 5007 | -8/Scraptown | Turned away by UFD registrar 5039 | -8/Scraptown | Visited CPS Storage 5160 | -8/Scraptown | Visited Fellowship of the Rings 5316 | -8/Scraptown | Discovered new exit (range 3) 5919 | -8/Scraptown | Visited Awakened 5959 | -8/Scraptown | Visited Symbiants 5991 | -8/Scraptown | Visited Cyclists 6030 | -8/Scraptown | Visited Assassins FH 6044 | -8/Scraptown | Visited TADAMA 6398 | -8/Scraptown | Attacked by Scraptown defenders 6422 | -8/Scraptown | Core integrity fell below 20% 6423 | -8/Scraptown | Destroyed by 92-2A6(g) with Salvaging Laser Last Messages --------------- Slug penetrates Triborg. Siege Slug penetrates Reinforced Barrier. Commando 3b destroyed. Penetrated by Siege Slug. Triborg suffers critical hit (Burn). Penetrated by Siege Slug. Arm. Treads destroyed. Lgt. Armor Plating destroyed. Penetrated by Siege Slug. Arm. Treads destroyed. Penetrated by Siege Slug. Med. Storage Unit destroyed. Critical hit (Destroy). Arm. Treads destroyed. Penetrated by Bolt. Ovr. Pulse Rifle destroyed. Penetrated by Siege Slug. Knocked back. Acquired 27 matter. Slug penetrates UFD HQ Gate. Map ----- +----------------------------------------------------+ | #??# ||| #???????????????????????????????? | | #??# """"#???????????????????????????????? | | #??# || #???????????????????????????????? | | #??# """"#???????????????????????????????? | | #??# | #???????????????????????????????? | | #??# #???????????????????????????????? | | ############ ##########?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | = #?????????????????????????? | | !/! | #?????????????????????????? | | ############## #?????????????????????????? | | ####?????????# #?????????????????????????? | | """###???????# != #?????????? ??????????????? | | ""##??????# [% #???????? ??????????????? | | " #?????# *= #???????" ???????????????? | | " #?????# #??????" ????????????????? | | " #?????# ###???" "?????????????????? | | " #?????# *""#"#" "??????????????????? | | " #?????# [% """# "???????????????????? | | " #?????# !! 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"??????????? | | " #?????# =% ##;###;#;" ""?????????? | | ""###?????# ! %= ""?????????? | | """###???????# E % @ ""?????????? | | ####?????????# % % """" ""?????????? | | ?????????????# =j "?????????????????????? | | ############## [%TT!% "?????????????????????? | | = TTg= "?????????????????????? | | =% %[%l "?????????????????????? | | x %[= "?????????????????????? | | "?????????????????????? | | "?????????????????????? | | #"?????????????????????? | | #??????????????????????? | | #??????????????????????? | | ######### #########; ####??????????????????????? | | #?#" "#?#; #?????????????????????????? | | "#?#" "#?## #?????????????????????????? | | ""#?#" "#??# #?????????????????????????? | | ""#?#" """ "#??# #?????????????????????????? | | ""#?#" """ "#??# #?????????????????????????? | | ""#?#" """ "#??# #?????????????????????????? | | ""#?#" "#??# #?????????????????????????? | | """"#?#" "#??# #?????????????????????????? | | """"#?#"""""""""#??# #?????????????????????????? | | #####?###########??# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????#??###### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 15 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowPrecisionNeutralizer Manual? 0 Play Time 00:50:18 Cumulative 91.0 hours Start 2025.05.15 @ 22:16:39 End 2025.05.15 @ 23:21:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5be488b0-9212-47b6-86a5-c475fa8a00f1