Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 10:43:35 Player: saltine Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (251) 251 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1471 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 271/400 Matter 290/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Small Storage Unit Propulsion Shielding Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Compact Wheel Improved Heat Sink Beam Rifle Advanced Beam Cannon Heavy Assault Rifle Mining Laser Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Wheel Compact Wheel Improved Heat Sink EM Pulse Gun Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 10 | 2 1 7 . Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 2 | . . 2 . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 4 | . 1 3 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | . 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 5 | . . 5 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 61 | . 85 49 66 Engine 11 | . 14 10 11 Treads 10 | . 28 5 . Wheel 3 | . . 4 11 Storage 11 | . 14 11 11 Protection 5 | . . 4 22 Energy Gun 7 | . 28 . . Ballistic Gun 9 | . . 12 11 Naked Turns . | . . . . Heaviest Build 15 | 13 13 15 15 Greatest Support 40 | 40 40 20 10 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 6 6 6 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 338 | 220 10 108 . Remotely . | . . . . Salvage Created 344 | . 148 196 . Parts 26 | . 11 15 . Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 12 | . 5 7 . Guns 12 | . 5 7 . Classes Destroyed 3 | . 2 1 . Swarmer 8 | . 3 5 . Grunt 2 | . 2 . . Sentry 2 | . . 2 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 122 | . 35 82 5 Missed 36 | . 12 22 2 Damage Taken 810 | . 222 545 43 Core 164 | . 35 86 43 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 66 | . 16 50 . Largest 2 | . 2 2 . Hottest 80 | . 80 60 . Shots Fired 106 | . 32 74 . Gun 106 | . 32 74 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 68 | . . 68 . Thermal 16 | . 16 . . Explosive . | . . . . Electromagnetic 22 | . 16 6 . Robot Hit Streak 7 | . 3 7 . Robot Miss Streak 5 | . 5 5 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 55 | . 16 39 . Core Hits 23 | . 7 16 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 557 | . 215 342 . Guns 545 | . 215 330 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 12 | . . 12 . Kinetic 293 | . . 293 . Thermal 100 | . 100 . . Explosive . | . . . . Electromagnetic 152 | . 115 37 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 3 Average Corruption 2 | . 1 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . 6 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 177 | . 177 28 . Average Temperature 69 | . 87 9 . Received Heat Transfer 138 | . 51 63 24 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | . 225 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 288 | . 165 288 170 Initial 112 | . . 69 112 Average 149 | . 68 194 113 Maximum Alert Level 1 | . . 1 . Low Security (%) 69 | 100 100 49 100 Level 1 30 | . . 50 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 6 12 3 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 2 | . . 2 . Failed 3 | . . 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 4 | . . . 4 Total Damage 56 | . . . 56 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 591 | 5 157 359 70 Spaces Moved 337 | 2 66 196 73 Core 3 | . . 3 . Treads 130 | 2 66 62 . Legs . | . . . . Wheels 204 | . . 131 73 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 160 160 95 95 Average Speed 121 | 160 160 117 95 Slowest Speed 200 | 160 160 200 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 19 25 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 426 | 3 86 264 73 Wait 2 | . . 2 . Move 334 | 1 65 195 73 Hop . | . . . . Pick Up 10 | . 3 7 . Fast Attach 2 | . . 2 . Attach 5 | . . 5 . Detach . | . . . . Swap 3 | 2 1 . . Drop 3 | . 1 2 . Fire 66 | . 16 50 . Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 15) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 205 | -9/Materials | Identified exit to Mines 314 | -9/Materials | Build established: Mutant 387 | -9/Materials | Lost 3 parts (1p1n1w) 522 | -9/Materials | Entered Mines 586 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 592 | -9/Mines | Self-destructed Last Messages --------------- 00445_ Acquired Hvy. Assault Rifle. 00456_ Acquired Beam Rifle. 00478_ Triggered Alarm Trap. 00478_ An alarm sounds. 00478_ ALERT: Alarm triggered, dispatching investigation squad. 00483_ Connecting with Terminal... 00489_ U-05 Engineer lays Concrete. 00507_ Acquired Propulsion Shielding. 00518_ Dropped Aluminum Leg. 00519_ Acquired Mining Laser. LOCATION=MINES GOAL=ESCAPE 00527_ T-07 Excavator is excavating. 00573_ System corrupted: Substantial component data lost. 00586_ Trooper 2a: "Hello LRC-V3. What is your command?" 00586_ Mercenary 2a: "Hello LRC-V3. What is your command?" 00586_ Trooper 2b: "Hello LRC-V3. What is your command?" 00590_ G-34 Mercenary destroyed. 00591_ Trooper 2a suffers critical hit (Burn). 00591_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# !#??????????????????????? | | ???????????????????????#g%#??????????????????????? | | ???????????????????????#%=#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ##?????????????????????? | | ????????????????????####g ##????????????????????? | | ????????????????????# g ##???????????????????? | | ????????????????????# g #???????????????????? | | ????????????????????# @ ######???????#??????? | | ?????????????????# #### ## ##????? ???????? | | ?????????????????# #???? #???????? | | ?????????????????##### ##### ###?????? | | ?????????????????????## #?????? | | ??????????????????????# #?????? | | ??????????????????????## #### #### #?????? | | ???????????????????????##### ##??# #??# ##????? | | ???????????????????????????## ##???# #### #### # | | ????????????????????????????####????# # | | ????????????????????????????????????###### ##### | | ?????????????????????????????????????????## ##??? | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ### | | ??????????????????????????????????????????# ##?# | | ??????????????????????????????????????????## ##??? | | ???????????????????????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightAssaultTearclaws Manual? 1 Play Time 00:06:22 Cumulative 76.0 hours Start 2024.07.20 @ 10:37:46 End 2024.07.20 @ 10:43:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b5e15f1-5693-4c32-87c5-5b0bea272111