Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 19:49:39 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (390) 390 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2305 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (5+1) ---- Improved Heat Sink Small Storage Unit Subdweller Optics Improved Terrain Scanner (+) Hardened Medium Armor Plating > --- WEAPON (3) ------- Small Laser Beam Cannon Battle Rifle > --- INVENTORY (8) ---- Aluminum Leg Improved Aluminum Leg Disposable Heat Sink Beam Rifle Beam Cannon Heavy Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Subdweller Optics Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Small Laser Beam Cannon Battle Rifle > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Disposable Heat Sink Beam Cannon Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Parts Attached 22 | 7 3 9 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 . 3 2 Device 5 | 1 . 3 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 3 3 1 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . 2 . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 6 | 1 6 7 6 Power . | . 1 . . Propulsion . | . . 1 1 Utility . | . 1 . . Weapon 4 | . 4 4 3 Tool/Special . | . . . . Unused Backups 4 | . . 1 3 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 100 89 73 Engine 12 | . 14 12 7 Leg 20 | . 28 19 7 Device 18 | . 14 19 23 Storage 12 | . 14 12 7 Energy Gun 2 | . 4 . 7 Energy Cannon 10 | . 13 10 7 Ballistic Gun 10 | . 5 13 7 Launcher 1 | . 4 . . Peak Build Rating 34 | 7 8 28 34 Average Rating 16 | 5 7 18 30 On Entrance 10 | . 7 8 28 Avg Prop Armor Cover (%) 38 | 38 . . . Naked Turns . | . . . . Heaviest Build 28 | 14 17 19 28 Greatest Support 55 | 20 20 55 55 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 6 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 5 8 Class Distribution -------------------- 89% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 585 | 275 40 231 39 Remotely . | . . . . Salvage Created 442 | 48 127 211 56 Parts 42 | 9 14 15 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 11 | . 5 5 1 Guns 4 | . . 4 . Cannons 4 | . 2 1 1 AOE 3 | . 3 . . Classes Destroyed 7 | 1 4 1 1 Tunneler 2 | 2 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 4 | . 2 2 . Sentry 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 5 | 2 5 2 1 Combat Bots Only 5 | . 5 2 1 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 54 | . 9 41 4 Missed 18 | . 3 12 3 Hits 36 | . 6 29 1 Projectile 36 | . 6 29 1 Critical Strikes 2 | . . 2 . Damage Taken 718 | . 63 641 14 Core 181 | . 10 171 . Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 . 27 . Volleys Fired 64 | 5 30 26 3 Largest 3 | 2 2 2 3 Hottest 125 | 60 120 100 125 Shots Fired 106 | 10 37 50 9 Gun 49 | 10 . 33 6 Cannon 54 | . 36 15 3 Launcher 1 | . 1 . . Special 2 | . . 2 . Kinetic 41 | 5 . 33 3 Thermal 59 | . 36 17 6 Explosive 1 | . 1 . . Electromagnetic 5 | 5 . . . Robot Hit Streak 10 | 7 6 10 6 Robot Miss Streak 6 | 1 6 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 68 | 8 20 34 6 Core Hits 22 | 3 8 9 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1276 | 97 518 577 84 Guns 532 | 97 . 386 49 Cannons 557 | . 331 191 35 Explosions 187 | . 187 . . Melee . | . . . . Ramming . | . . . . Kinetic 443 | 32 . 386 25 Thermal 581 | . 331 191 59 Explosive 187 | . 187 . . Electromagnetic 65 | 65 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . 6 . . Projectiles 6 | . 6 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 320 | 20 320 283 81 Average Temperature 90 | 13 117 46 46 Received Heat Transfer 537 | . 30 498 9 Effects 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1234 | . 703 407 124 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 122 | 5 122 . 30 Initial 3 | . 3 . . Average 27 | 1 43 . 4 Influence Increases 231 | 10 141 50 30 Destroy 0b10 Robot/C 160 | . 100 40 20 Destroy 0b10 Robot/NC 20 | 10 10 . . Destroy Leader 42 | . 22 10 10 Successful Hack 4 | . 4 . . Destroy Structure 5 | . 5 . . Influence Decreases 211 | 5 87 109 10 Entered New Map 31 | . 2 29 . Time Decay 180 | 5 85 80 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 8 5 1 Peak Tracking Total 4 | . 4 2 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 3 3 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 10 12 . Successful 17 | . 5 12 . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 2 12 . Record 9 | . . 9 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1240 | 16 310 782 132 Optics 302 | . . 170 132 Terrain 525 | . . 393 132 Seismic 902 | 16 310 576 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1299 | 75 310 782 132 Spaces Moved 869 | 47 188 547 87 Core 17 | 17 . . . Treads . | . . . . Legs 852 | 30 188 547 87 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 122 | 94 120 124 130 Slowest Speed 130 | 120 120 130 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 43 35 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 994 | 66 234 595 99 Wait 11 | 1 7 3 . Move 866 | 46 187 546 87 Hop . | . . . . Pick Up 18 | 7 5 2 4 Fast Attach 9 | 4 . 3 2 Attach 7 | 3 . 3 1 Detach 1 | . . . 1 Swap 10 | . 4 6 . Drop 7 | . 1 5 1 Fire 64 | 5 30 26 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Subcaves 479 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 487 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 629 | -10/Subcaves | Released subatomizers from SUBCON Basin 726 | -10/Subcaves | Visited 4L-MR0's lab 769 | -10/Subcaves | Found Cargo Legs 770 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 846 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 979 | -10/Subcaves | Core integrity fell below 50% 1005 | -10/Subcaves | Disturbed a concealed Subdweller 1009 | -10/Subcaves | Lost 3 parts (1p1u1w) 1162 | -10/Subcaves | Discovered new exit (range 5) 1168 | -10/Subcaves | Entered Materials 1168 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1300 | -8/Materials | Self-destructed Last Messages --------------- 01027_ Subatomizers dissect the Sub. Power Source. 01034_ Acquired Disposable Heat Sink. 01038_ Acquired 10 matter. 01053_ Subatomizers dissect the Sub. Power Source. 01162_ EXIT=FOUND PARAMETERS=UTILITY+3,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01190_ Acquired Imp. Aluminum Leg. 01208_ Acquired Assault Rifle. 01238_ Temporary Utility slot lost. 01238_ Acquired Imp. Heat Sink. 01270_ Acquired Hrd. Medium Armor Plating. 01277_ Y-45 Defender destroyed. 01287_ Acquired 39 matter. 01290_ Acquired Hvy. Assault Rifle. 01293_ Dropped Assault Rifle. 01294_ Acquired Beam Rifle. 01300_ Connecting with Terminal... 01300_ Current location identified: Materials Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ?????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ??????????####?+???#?????????????? | | ?????????????##???????? ?? ? ?????????????????? | | ?????????????????????????? ?? ????????????????? | | ?????????????????????? ??? 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