Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.17 @ 14:56:51 Player: Shawnathan Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1241) 1241 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 3565 Bonus ------- Follower Combat Kills 134 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (3) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Wheel Improved Heat Sink Small Storage Unit Experimental Sensor Array Hardened Medium Armor Plating Spread Laser Mining Laser Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Wheel Small Storage Unit Experimental Sensor Array Hardened Medium Armor Plating Small Laser Spread Laser Mining Laser Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 24 | 7 . . 8 . 9 Power 5 | 1 . . 2 . 2 Engine 4 | 1 . . 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . 1 . 3 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 5 | 2 . . 1 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . . 4 . 2 Device 2 | . . . 1 . 1 Storage 2 | 1 . . 1 . . Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 6 | 3 . . 1 . 2 Energy Gun 4 | 3 . . 1 . . Energy Cannon 2 | . . . . . 2 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 16 | . . . 1 . 15 Power 4 | . . . . . 4 Propulsion 4 | . . . . . 4 Utility 3 | . . . 1 . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Backups 6 | . 1 2 5 6 7 Power . | . . . . 1 . Propulsion . | . . . . 1 1 Utility 2 | . . . . 1 3 Weapon 2 | . 1 2 2 3 2 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 85 85 93 100 63 Engine 17 | . 14 14 20 22 14 Wheel 16 | . 28 28 22 22 9 Device 5 | . . . 6 11 4 Storage 10 | . 14 14 11 11 9 Processor 8 | . . . 8 11 9 Energy Gun 17 | . 28 28 22 22 10 Energy Cannon 1 | . . . . . 3 Peak Build Rating 23 | 6 6 6 15 15 23 Average Rating 13 | 4 6 6 13 14 14 On Entrance 7 | . 6 6 6 14 15 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 65 | 14 14 14 63 60 65 Greatest Support 38 | 20 20 20 22 22 38 Greatest Overweight (x) 21 | 1 . . 5 2 21 Average Overweight (x) 2 | . . . 1 2 4 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 18 | 6 8 8 19 20 20 Most Carried 12 | 1 2 2 7 10 12 Average Carried 7 | . 1 2 5 8 9 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 10 | 1 2 2 6 10 9 Class Distribution -------------------- 88% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 490 | 199 . 71 100 . 120 Remotely . | . . . . . . Salvage Created 1358 | . . 97 470 40 751 Parts 52 | . . 3 26 . 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 29 | . . 2 12 1 14 Guns 18 | . . 2 11 . 5 Cannons 8 | . . . . . 8 Classes Destroyed 4 | . . 1 2 . 1 Worker 1 | . . . . . 1 Grunt 21 | . . 2 8 1 10 Brawler 1 | . . . 1 . . Sentry 7 | . . . 3 . 4 Best Kill Streak 4 | . . 2 3 1 4 Combat Bots Only 3 | . . 2 3 1 3 Max Kills in Single Turn 2 | . . 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 286 | . . 27 61 6 192 Missed 86 | . . 10 24 3 49 Hits 200 | . . 17 37 3 143 Projectile 200 | . . 17 37 3 143 Critical Strikes 11 | . . . . . 11 Damage Taken 2250 | . . 127 355 33 1735 Core 635 | . . 19 60 . 556 Absorbed by Shields . | . . . . . . Ignored by Resistances 650 | . . 43 107 11 489 Regen/Repaired (Parts) 243 | . . . . . 243 Core Remaining (%) 92 | 100 . 92 . 85 . Volleys Fired 110 | . . 7 34 2 67 Largest 2 | . . 2 2 2 2 Hottest 118 | . . 100 115 100 118 Shots Fired 189 | . . 14 56 4 115 Gun 149 | . . 14 56 4 75 Cannon 40 | . . . . . 40 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 189 | . . 14 56 4 115 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 33 | . . 5 33 25 27 Robot Miss Streak 2 | . . 1 2 . 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 2 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 154 | . . 12 52 4 86 Core Hits 77 | . . 5 39 . 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 2 3 2 3 Burn 10 | . . 2 3 2 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2309 | . . 148 750 51 1360 Guns 1656 | . . 148 750 51 707 Cannons 638 | . . . . . 638 Explosions . | . . . . . . Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic . | . . . . . . Thermal 2294 | . . 148 750 51 1345 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . . . . . 7 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 513 | . . 287 513 21 346 Average Temperature 138 | . . 154 172 14 117 Received Heat Transfer 1467 | . . 54 228 24 1161 Effects 13 | . . . 8 . 5 Shutdowns 4 | . . . 3 . 1 Energy Bleed 1 | . . . . . 1 Interference 7 | . . . 4 . 3 Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 1 1 Combat Hostiles 3 | . . . 1 1 1 Parts Melted 13 | . . 2 3 . 8 Heat Transferred 6196 | . . 592 1912 296 3396 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | . . 40 130 43 119 Initial 15 | . . . 6 15 10 Average 30 | . . 12 58 2 33 Influence Increases 949 | . . 50 321 53 525 Destroy 0b10 Robot/C 660 | . . 40 240 40 340 Destroy 0b10 Robot/NC 15 | . . . . . 15 Destroy Leader 162 | . . 10 60 10 82 Allied During Kill 10 | . . . . 3 7 Successful Hack 25 | . . . 21 . 4 Destroy Structure 2 | . . . . . 2 Lose Combat Pursuer 75 | . . . . . 75 Influence Decreases 949 | . . 30 293 68 558 Entered New Map 70 | . . . 14 33 23 Time Decay 744 | . . 30 269 35 410 Lost Part 110 | . . . 10 . 100 Lost Ally 25 | . . . . . 25 Squads Dispatched 2 | . . . 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 1 10 14 2 30 Peak Tracking Total 8 | . 1 8 5 2 5 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . . . 3 3 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . . . 6 . 3 Terminals 7 | . . . 5 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 33 | . . . 21 . 12 Successful 22 | . . . 11 . 11 Failed 11 | . . . 10 . 1 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . . . 18 . 6 Fabricators . | . . . . . . Repair Stations 6 | . . . . . 6 Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . . . 8 . 5 Record 5 | . . . 2 . 3 Alert Level 1 | . . . . . 1 Dispatch Records 2 | . . . 1 . 1 Recall Investigation 1 | . . . 1 . . Recall Assault 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 3 . 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 3 | . . . . . 3 Time 109 | . . . . . 109 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 45 | . . . . 45 45 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 29 | . . . . 12 17 Total Damage 428 | . . . . 129 299 Kills 6 | . . . . 1 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2421 | 71 38 124 609 510 1069 Spaces Moved 1542 | 82 47 129 446 423 415 Core 48 | 21 . . . . 27 Treads . | . . . . . . Legs 7 | . . . . . 7 Wheels 1487 | 61 47 129 446 423 381 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 115 105 Average Speed 127 | 72 80 80 113 115 187 Slowest Speed 1100 | 100 80 80 155 115 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 11 36 26 67 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1800 | 89 47 135 493 442 594 Wait 102 | . . . . 14 88 Move 1537 | 81 46 128 445 422 415 Hop . | . . . . . . Pick Up 10 | . 1 . . 4 5 Fast Attach 22 | 7 . . 6 . 9 Attach 7 | . . . 2 . 5 Detach 6 | 1 . . 4 . 1 Swap 2 | . . . 2 . . Drop 2 | . . . . . 2 Fire 110 | . . 7 34 2 67 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / Exi) -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 7) 110 | -10/Materials | Entered Mines 167 | -10/Mines | Discovered new exit (range 15) 234 | -10/Mines | Entered Materials 234 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 316 | -9/Materials | Build established: Mutant 797 | -9/Materials | Discovered new exit (range 9) 843 | -9/Materials | Entered Mines 866 | -9/Mines | Met a Derelict bent on vengeance 950 | -9/Mines | Found a hidden stash of uninstalled traps 998 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1000 | -9/Mines | Found Prototype Device 1130 | -9/Mines | Identified exit to Exiles 1306 | -9/Mines | Discovered new exit (range 9) 1353 | -9/Mines | Entered Materials 1353 | -8/Materials | Accompanied by 2 allies 1353 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1358 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1591 | -8/Materials | Repaired Hvy. Ion Engine 1623 | -8/Materials | Repaired Med. Laser 1657 | -8/Materials | Repaired Arm. Wheel 1930 | -8/Materials | Lost 3 parts (1p2w) 2028 | -8/Materials | Core integrity fell below 50% 2058 | -8/Materials | Lost 4 parts (2p2n) 2244 | -8/Materials | Lost 4 parts (1p1n2w) 2253 | -8/Materials | Core integrity fell below 20% 2422 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Y-45 Defender heat damages Lgt. Armor Plating. Y-45 Defender heat short circuits Heat Sink. Y-45 Defender heat spikes uncontrollably. Imp. Ion Engine melted. Lgt. Treads melted. Hvy. Assault Rifle melted. Heat Sink melted. Y-45 Defender destroyed. Adv. Beam Cannon destroyed. Wheel destroyed. Critical hit (Burn: +37). Acquired Ion Cannon. Y-45 Defender destroyed. Acquired 10 matter. Acquired Imp. Ion Engine+. Acquired 10 matter. Penetrated by Slug. Ion Cannon destroyed. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????"??????? | | ??????????????###########????????"??????? | | ?#######??????# ! #???????? ??????? | | ?# """"""" #??# #???????? ??????? | | ?# """"""" #??# #???????#+#?????? | | ?# """"""" #??# #??????? ?????? | | ?# """"""" #??# / ! #??????? % ?????? | | ?# """"""" #??# #??????? ] ?????? | | ?# #??# #??????? ?????? | | ?# #??# % #??????? ?????? | | ?#/ #??#####+#####???????# #?????? | | ######+########## ########??# #?????? | | #### #?????? | | % % #?????? | | % @ ######?????? | | ##### ###### # ####h #???####???? | | % #####+###### #######??# #?? ! ????? | | % %## # #????????# #? ????? | | ##%""" """ # #????????# # """ "????? | | # """ """ # #????????# # """ ""???? | | # """ """ # #????????# + """ ""???? | | % + # #????????# # ?? | | # # #????????### # #? | | # # #??????????# #?"""T""" #? | | %##= # ########???# #??######### | | ############ # #???# #?????# # | | #??????????# # """ ##### ####### "# | | % ########???# / """!=+%= + T# | | #???# # """ ############# "# | | % #???# # """ #???????????# # | | % & #???# # #???????????# # | | #+##### #???# ########???????????#! # | | ## #???#%#??????????????????# ! # | | """ ## #???# #??????????????????# # | | """ ## #####%##?????????????????###### | | """ ## = #??????????????????????? | | ## ???????????????? | | """ ## ##### #????????????? | | """ ##########/##?????????#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 32 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 10% | -8/Materials Med. Laser | 1% | -8/Materials Arm. Wheel | 24% | -8/Materials Studied --------- Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed AntigravExplosivePick Manual? 0 Play Time 00:44:13 Cumulative 11.0 hours Start 2026.08.17 @ 13:20:53 End 2026.08.17 @ 14:56:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05fc42e8-70ed-4625-980f-eaaf844a0367