Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 17:42:06 Player: Drosophila Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (49) 245 Value Destroyed (1377) 1377 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (922) 922 TOTAL SCORE: 7464 Bonus ------- Follower Combat Kills 622 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced System Shield > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Overtuned Scrapsphere Improved Grenade Launcher Improved Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Phase Shifter Improved Hardlight Generator Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Reinforced Deuterium Engine Overtuned Scrapsphere Large Storage Unit Energy Well Improved Sensor Array Advanced ECM Suite Cloaking Device Advanced System Shield Overtuned Railgun Improved Grenade Launcher Improved Datajack DRS Beacon [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Companion Sword Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . 2 Utility 6 | . . 1 1 . . . 4 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 115 | 6 7 19 7 8 2 13 6 . 24 9 14 Power 11 | 1 . 1 1 . . . . . 4 . 4 Engine 6 | 1 . 1 . . . . . . 2 . 2 Core 4 | . . . 1 . . . . . 2 . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 28 | 2 . 4 1 1 . 4 1 . 12 . 3 Treads 5 | . . . . . . . . . 5 . . Leg 3 | 2 . 1 . . . . . . . . . Wheel 8 | . . . . . . 1 1 . 5 . 1 Hover 11 | . . 3 1 1 . 3 . . 2 . 1 Flight 1 | . . . . . . . . . . . 1 Utility 42 | 1 1 6 3 3 . 5 4 . 8 5 6 Device 20 | . . 2 1 2 . 2 3 . 5 1 4 Storage 2 | 1 . 1 . . . . . . . . . Processor 10 | . 1 1 1 1 . 2 . . 2 2 . Hackware 3 | . . . . . . . . . . 2 1 Protection 7 | . . 2 1 . . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 6 8 2 4 2 4 1 . . 4 1 Energy Gun 16 | 2 2 8 1 2 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | . 2 . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . 2 . 1 1 . . . . . 1 . Special Weapon 2 | . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 6 | . . . . 1 1 . 1 . . 3 . Unidentified Prototypes 1 | . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . 10 . . Parts Lost 27 | . . 3 . 1 . . . 1 6 3 13 Power 5 | . . 1 . . . . . . 1 1 2 Propulsion 9 | . . . . 1 . . . 1 2 . 5 Utility 11 | . . . . . . . . . 3 2 6 Weapon 2 | . . 2 . . . . . . . . . Highest Loss Streak 10 | . . 3 . 1 . . . 1 4 1 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 87 100 100 100 89 90 91 83 77 64 Engine 2 | . 14 9 6 . . . . . 4 . 2 Core 4 | . . . 2 9 9 9 6 6 . 5 . Treads 1 | . . . . . . . . . 6 . . Leg 2 | . 28 6 . . . . . . . . . Wheel 7 | . . . . . . 2 8 13 12 13 13 Hover 16 | . . 23 36 36 36 33 17 11 2 . . Device 8 | . . 7 8 9 9 3 13 13 15 8 4 Storage 7 | . 14 11 9 9 9 9 6 6 6 6 4 Processor 20 | . 6 11 18 18 18 22 20 20 18 31 24 Protection 1 | . . 2 . . . . 5 6 3 . . Energy Gun 3 | . 17 14 16 16 18 . . . . . . Slashing Weapon 3 | . . . . . . 3 6 6 6 6 5 Peak Build Rating 90 | 6 7 26 32 36 34 50 60 59 70 76 90 Average Rating 45 | 4 6 18 29 33 34 38 57 58 55 70 71 On Entrance 35 | . 6 7 26 32 34 34 44 58 52 70 65 Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 13 15 34 36 32 32 35 37 37 52 46 50 Greatest Support 60 | 20 20 33 32 32 32 32 18 18 56 40 60 Greatest Overweight (x) 5 | 1 . 2 1 1 . 4 4 2 5 2 1 Average Overweight (x) . | . . . . . . . 3 2 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 15 13 Most Carried 15 | 4 8 15 15 15 14 15 13 13 15 15 13 Average Carried 13 | 3 5 12 13 14 14 14 11 12 13 14 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 14 15 14 14 15 12 13 15 14 4 Class Distribution -------------------- 67% | Mutant 22% | Scavenger-Mutant 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Matter Collected 2321 | 215 64 234 14 124 46 178 24 . 1180 129 113 Remotely 1026 | . . . . . . . . . 1026 . . Salvage Created 2469 | . 92 302 11 124 46 . 24 . 1401 375 94 Parts 113 | . 8 17 2 9 5 . 3 . 48 13 8 Haulers Intercepted 4 | . 1 1 . . . . . . . 2 . Recyclers Shooed 4 | . 1 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Combat Hostiles Destroyed 27 | . 3 6 2 3 1 . . . 7 4 1 Melee 9 | . . . . . . . . . 6 2 1 Guns 12 | . 1 6 1 3 1 . . . . . . AOE 6 | . 2 . 1 . . . . . 1 2 . Classes Destroyed 13 | . 4 3 . . . . 1 . 3 1 1 Worker 1 | . 1 . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 4 | . 1 1 . . . . . . . 2 . Recycler 7 | . . . . . . . . . 7 . . Operator 5 | . 1 . 1 1 . . . . 1 1 . Watcher 3 | . . 1 . 1 . . . . . . 1 Swarmer 8 | . 3 . 2 . . . . . 1 2 . Grunt 6 | . . 3 . . . . . . 2 1 . Brawler 2 | . . . . . . . . . 2 . . Sentry 8 | . . 3 . 3 1 . . . 1 . . Programmer 2 | . . . . . . . . . 1 . 1 Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 5 | . 5 2 2 3 1 . 1 . 4 2 1 Combat Bots Only 2 | . 2 2 2 2 1 . . . 2 2 1 Max Kills in Single Turn 3 | . 3 1 2 1 1 . 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . 1 . . . . . 1 2 . Melee 1 | . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Hostile Shots Fired 521 | . 19 69 11 12 2 . . 3 117 69 219 Missed 168 | . 8 14 5 6 1 . . 1 30 33 70 Damage Taken 5891 | . 132 802 165 128 17 . 5 96 1426 553 2567 Core 1677 | . 10 172 8 . . . 5 36 267 166 1013 Absorbed by Shields 109 | . . . . . . . . . . 37 72 Redirected to Shielding 73 | . . . . . . . . . 73 . . Regen/Repaired (Parts) 97 | . . . . . . 77 . . 20 . . Core Remaining (%) 79 | 100 96 57 . . . 98 . . . 44 . Volleys Fired 59 | . 16 22 4 15 1 . . . . 1 . Largest 2 | . 2 2 2 2 2 . . . . 1 . Hottest 130 | . 60 130 130 130 130 . . . . 36 . Shots Fired 99 | . 17 41 8 30 2 . . . . 1 . Gun 89 | . 13 41 6 27 2 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 10 | . 4 . 2 3 . . . . . 1 . Special . | . . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . . Thermal 77 | . 1 41 6 27 2 . . . . . . Explosive 10 | . 4 . 2 3 . . . . . 1 . Electromagnetic 7 | . 7 . . . . . . . . . . Robot Hit Streak 21 | . 5 20 10 12 21 . . . . 1 . Robot Miss Streak 4 | . 2 1 4 4 1 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 157 | . 11 31 7 25 3 . 7 . 42 17 14 Core Hits 109 | . 7 25 8 27 6 . 2 . 20 8 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 148 | . . . . 3 1 . 7 . 53 60 24 Impact 2 | . . . . . . . . . 2 . . Slashing 134 | . . . . . . . 5 . 51 54 24 Piercing . | . . . . . . . . . . . . Sneak Attacks 31 | . . . . 3 1 . 5 . 14 6 2 Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks 3 | . . . . . . . . . 2 . 1 Damage Inflicted 5222 | . 270 510 181 338 45 . 288 . 2154 730 706 Guns 1082 | . 114 510 75 338 45 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 427 | . 156 . 105 . . . . . . 166 . Melee 3712 | . . . . . . . 288 . 2154 564 706 Ramming 1 | . . . 1 . . . . . . . . Kinetic 47 | . 47 . . . . . . . . . . Thermal 968 | . . 510 75 338 45 . . . . . . Explosive 427 | . 156 . 105 . . . . . . 166 . Electromagnetic 67 | . 67 . . . . . . . . . . Impact 75 | . . . . . . . . . 75 . . Slashing 3637 | . . . . . . . 288 . 2079 564 706 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . 2 2 2 . . 15 15 7 Average Corruption 6 | . . . . 2 2 2 . . 8 15 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 71 | . . . . 1 1 17 . . 20 26 6 Message Errors 19 | . . . . 1 . 2 . . 5 10 1 Matter Fused 21 | . . . . . 1 6 . . 6 6 2 Heat Flow Errors 4 | . . . . . . 1 . . 1 1 1 Energy Discharges 6 | . . . . . . 3 . . 1 2 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . 2 . . 5 4 1 Data Loss (major) 5 | . . . . . . 1 . . 1 3 . Alerts 2 | . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 452 | . 11 . 25 . . . 110 . 253 . 53 Projectiles . | . . . . . . . . . . . . Explosions 36 | . 11 . 25 . . . . . . . . Melee 416 | . . . . . . . 110 . 253 . 53 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 83 | . 45 . . 38 . . . . . . . Shots 3 | . 2 . . 1 . . . . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 426 | . . 426 77 359 69 200 . . 75 242 169 Average Temperature 143 | . . 196 38 134 36 105 . . 48 126 89 Received Heat Transfer 903 | . . 366 . 27 . . . . 162 90 258 Effects 3 | . . 3 . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . 1 . Heat Transferred 1537 | . . 962 90 430 55 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Peak Influence 341 | . 155 270 191 247 131 . 10 3 217 283 341 Initial 105 | . . 65 81 80 96 . . 3 . 105 49 Average 106 | . 105 154 100 159 114 . 5 2 58 164 148 Maximum Alert Level 1 | . . 1 . 1 . . . . 1 1 1 Low Security (%) 85 | 100 100 85 100 66 100 . 100 100 95 66 69 Level 1 14 | . . 14 . 33 . . . . 4 33 30 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . 1 . 1 . . 1 . 4 3 3 Investigation 6 | . . 1 . . . . . . 1 2 2 Extermination 2 | . . . . . . . 1 . 1 . . Reinforcement 4 | . . . . 1 . . . . 1 1 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Distress Signals 7 | . 1 . . 2 . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 93 | . 6 13 6 4 1 . . 6 19 12 26 Peak Tracking Total 11 | . 3 8 3 3 2 . 1 6 5 4 11 Tactical Retreats 10 | . . 2 . 1 1 . . . . . 6 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Traps Triggered 13 | . . . . 1 . . 1 . 2 5 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Machines Disabled 4 | . 2 . . . . . . . . . 2 Max in Single Turn 2 | . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Machines Accessed 29 | . 1 4 2 2 1 9 1 . 1 5 3 Terminals 14 | . 1 3 2 2 . . 1 . . 5 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 90 | . 4 11 6 4 1 45 2 . 2 12 3 Successful 72 | . 3 6 5 3 1 45 2 . . 4 3 Failed 18 | . 1 5 1 1 . . . . 2 8 . Catastrophic 4 | . . 2 . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 3 8 5 4 . 1 2 . 2 2 2 Terminals 36 | . 4 8 6 4 . . 2 . . 12 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 3 | . . 3 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 52 | . 1 . 1 1 1 45 . . . 3 . Record 38 | . . . . . 1 37 . . . . . Robot Analysis 6 | . . . . . . 6 . . . . . Open Door 4 | . . . . . . 1 . . . 3 . Emergency Access Points 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 4 4 2 . . 2 . . 1 2 Terminals 15 | . 2 4 4 2 . . 2 . . 1 . Track 2 | . . 1 1 . . . . . . . . Botnet 10 | . 1 3 2 2 . . 1 . . 1 . Operators 3 | . 1 . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . 1 Scrapoids 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . Used 2 | . 1 . 1 . . . . . . . . Hacking Detections 15 | . 1 4 2 3 . . 1 . 1 3 . Full Trace Events 5 | . 1 1 . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . 2 . . . . Non-combat 3 | . . . . 1 . . 2 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 2 . . 2 . . . . parse_system 1 | . . . . 1 . . . . . . . no_distress 2 | . . . . 1 . . 1 . . . . find_recycling 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Total Allies 16 | . . . . . . . . . 5 6 5 Largest Group 8 | . . . . . . . . . 5 8 5 Highest-Rated Group 277 | . . . . . . . . . 235 277 231 Highest-Rated Ally 47 | . . . . . . . . . 47 47 47 Total Orders . | . . . . . . . . . . . . Ally Attacks 168 | . . . . . . . . . 52 72 44 Total Damage 3370 | . . . . . . . . . 1116 1316 938 Kills 21 | . . . . . . . . . 9 7 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Robot Analysis Total 6 | . . . . . . 6 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Turns Passed 4921 | 64 242 464 164 164 80 1321 259 143 887 672 461 Spaces Moved 4646 | 44 156 318 106 196 90 2155 127 130 473 413 438 Core 26 | 5 . . . . . . . . . . 21 Treads 3 | . . . . . . . . . 3 . . Legs 228 | 39 156 33 . . . . . . . . . Wheels 1520 | . . . . . . 27 127 130 470 413 353 Hover 2810 | . . 285 106 196 90 2128 . . . . 5 Flight 59 | . . . . . . . . . . . 59 Fastest Speed 40 | 50 120 42 40 40 43 43 99 99 80 70 40 Average Speed 68 | 118 120 68 43 41 43 55 108 99 102 76 69 Slowest Speed 320 | 190 120 260 100 105 43 113 110 99 320 90 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 23 31 11 26 17 96 4 70 9 53 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . . . 8 . . . . . Spaces Dug 31 | . 12 . . 15 . . . . . . 4 Terrain Destroyed 91 | . 31 . 13 34 . . . . . 9 4 Melee 4 | . . . . . . . . . . . 4 Projectile . | . . . . . . . . . . . . AOE 87 | . 31 . 13 34 . . . . . 9 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Ext Fac Total 6072 | 53 191 523 215 245 127 2284 242 144 800 690 558 Wait 948 | . 6 133 87 23 34 89 99 14 228 162 73 Move 4637 | 43 155 317 106 195 89 2154 127 129 472 412 438 Hop . | . . . . . . . . . . . . Pick Up 62 | 4 5 17 6 . . 10 2 1 7 3 7 Fast Attach 32 | 6 1 6 . . . 4 1 . 11 . 3 Attach 36 | . . 8 3 1 . . 4 . 7 6 7 Detach 12 | . . 2 1 . . 1 . . 4 4 . Swap 47 | . 6 5 4 7 2 9 1 . 6 3 4 Drop 58 | . 2 13 4 1 . 17 1 . 14 3 3 Fire 59 | . 16 22 4 15 1 . . . . 1 . Melee 143 | . . . . 3 1 . 7 . 51 58 23 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . 37 . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 5) 287 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 428 | -9/Materials | Lost 3 parts (1p2w) 754 | -9/Materials | Discovered new exit (range 16) 771 | -9/Materials | Entered another Materials area 771 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -8/Materials | Discovered new exit (range 9) 933 | -8/Materials | Identified exit to Storage 935 | -8/Materials | Entered Storage 1098 | -8/Storage | Used back door to open Recycling access 1098 | -8/Storage | Discovered new exit (range 5) 1099 | -8/Storage | Identified exit to Recycling 1099 | -8/Storage | Entered Recycling 1130 | -8/Recycling | Scanned before Scraplab entrance 1140 | -8/Recycling | Discovered new exit (range 3) 1178 | -8/Recycling | Identified exit to Scraptown 1179 | -8/Recycling | Entered Scraptown 1328 | -8/Scraptown | Discovered new exit (range 5) 1329 | -8/Scraptown | Identified exit to Factory 1385 | -8/Scraptown | Visited Bundlers 1420 | -8/Scraptown | Visited Symbiants 1436 | -8/Scraptown | Visited Spacefarers 1457 | -8/Scraptown | Visited Cyclists 1489 | -8/Scraptown | Visited UFD Registry 1489 | -8/Scraptown | Registered with UFD as "Plasmaslasher" 1619 | -8/Scraptown | Visited CR-KLE's Repair Center 1624 | -8/Scraptown | CR-KLE repaired 4 parts 1693 | -8/Scraptown | Visited Awakened 1705 | -8/Scraptown | Visited IN-MT5's Study 1781 | -8/Scraptown | Visited Modified Component R&D 1804 | -8/Scraptown | Visited Science Guys 1821 | -8/Scraptown | Visited A0-MCA Data Center 1824 | -8/Scraptown | Given a B- rating by A0-MCA 1828 | -8/Scraptown | Found A0-MCA's Component Scanner 1848 | -8/Scraptown | Discovered exit to Factory (range 3) 1883 | -8/Scraptown | Visited LU-1G1's Boring Crew 1899 | -8/Scraptown | Visited Derelict Rescue Squad 1909 | -8/Scraptown | Visited Analyses Database 1949 | -8/Scraptown | Visited Scrapoid Pod Storage 2025 | -8/Scraptown | Visited Sword Containment 2044 | -8/Scraptown | Visited Chapter 10 2058 | -8/Scraptown | Visited Abandonware Association 2075 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 2341 | -8/Scraptown | Found Scrap Suit 2403 | -8/Scraptown | Found DRS Beacon 2440 | -8/Scraptown | Found Scrapoid Pod 2500 | -8/Scraptown | Entered Factory 2500 | -6/Factory | Evolved 4 slots: Utility x4 2759 | -6/Factory | Sucked down chute 2759 | -6/Factory | Entered Waste 2772 | -6/Waste | Spotted C-40 Crusher 2777 | -6/Waste | Spotted C-40 Crusher 2845 | -6/Waste | Spotted C-40 Crusher 2865 | -6/Waste | Spotted C-40 Crusher 2870 | -6/Waste | Spotted C-40 Crusher 2872 | -6/Waste | Spotted C-40 Crusher 2883 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2887 | -6/Waste | Discovered new exit (range 16) 2901 | -6/Waste | Identified exit to Factory 2902 | -6/Waste | Entered Factory 3410 | -6/Factory | Lost 4 parts (1p2n1u) 3432 | -6/Factory | System corruption reached 10% 3610 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 3638 | -6/Factory | Discovered new exit (range 16) 3650 | -6/Factory | Discovered new exit (range 16) 3662 | -6/Factory | Identified exit to Factory 3684 | -6/Factory | Identified exit to Extension 3702 | -6/Factory | Garrison activated, responded to threat 3789 | -6/Factory | Entered Extension 3789 | -6/Extension | Accompanied by 2 allies 3905 | -6/Extension | Spotted B-75 Beast 3909 | -6/Extension | Build established: Scavenger-Assassin 4091 | -6/Extension | Rescued a captive Derelict 4198 | -6/Extension | Rescued a captive Derelict 4199 | -6/Extension | Rescued a captive Derelict 4391 | -6/Extension | Build established: Scavenger-Mutant 4432 | -6/Extension | Spotted B-75 Beast 4444 | -6/Extension | Core integrity fell below 50% 4448 | -6/Extension | Destroyed B-75 Beast 4461 | -6/Extension | Discovered exit to Factory (range 3) 4461 | -6/Extension | Entered Factory 4461 | -5/Factory | Evolved 2 slots: Propulsion x2 4489 | -5/Factory | Lost 8 allies 4721 | -5/Factory | Scrapoid reinforcements arrived 4773 | -5/Factory | Lost 5 allies 4842 | -5/Factory | Core integrity fell below 50% 4872 | -5/Factory | Lost 10 parts (1p4n5u) 4917 | -5/Factory | Core integrity fell below 20% 4922 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04859_ Acquired Nuclear Pulse Array. 04860_ Slug penetrates Wall. 04864_ Wall collapses. 04866_ Slug penetrates Wall. 04877_ Triggered Shock Trap. 04877_ The floor emits a surge of raw power. 04877_ System corrupted (+1). 04878_ Sneak attack on W-25 Informer. 04878_ Destroyed Imp. Hover Unit. 04878_ W-25 Informer destroyed. 04881_ Acquired 15 matter. 04884_ System corrupted: Component data lost. 04906_ Slug penetrates Wall. 04909_ System corrupted: Heat flow error (+205). 04909_ Slug penetrates Wall. 04910_ Slug penetrates H-66 Slayer. 04910_ Penetrated by Slug. 04910_ Nuclear Pulse Array destroyed. 04912_ Penetrated by Slug. 04921_ Slug penetrates Pressure Siphon. 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" " " # # #### | | ??????????????# " " " # # # | | ??????????????# " " " # # # | | ??????????????# " " " # ############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Aerolev Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveCoreBlaster Manual? 0 Play Time 01:41:43 Cumulative 69.1 hours Start 2025.02.07 @ 15:50:59 End 2025.02.07 @ 17:42:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 68 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b55c94fc-dce9-4866-a09d-0d9f9ab437c5