Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.31 @ 15:01:57 Player: AnotherZach Result: Destroyed by AG-57016 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (253) 1265 Value Destroyed (9730) 9730 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3351) 3351 TOTAL SCORE: 20106 Bonus ------- High Alert Combat Kills 1274 Follower Combat Kills 645 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -568 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 97/100 System Corruption 4% Temperature Cool (38) Movement Hovering (83) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Hovering Gravmag-FPD Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine > --- WEAPON (3) ------- Zionite Phaser-S > --- INVENTORY (5) ---- Experimental Heat Sink Improved Matter Compressor (300) Graphene Brace Advanced Focal Shield Phasing AFG Peak State ------------ > --- POWER ------------ DM-Nuclear Reactor > --- PROPULSION ------- Hovering Gravmag-FPD Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Large Storage Unit Zionite Weapon Casing Phasing AFG > --- WEAPON ----------- Zionite Phaser-S Advanced Variable Charge Gun Shotgun Energy Phase Construct/C > --- INVENTORY -------- Experimental Heat Sink Advanced Energy Well Improved Matter Compressor Zionite Weapon Casing Zionite Light Carapace Layered Light Armor Plating Graphene Brace Advanced Focal Shield Experimental Thermal Shield Cooled Proton Cannon Micro-nuke Launcher [Rating: 105] Favorites ----------- Power Constructs Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Authchip [Device] Protection Layered Light Armor Plating Weapon Constructs Energy Gun Advanced Variable Charge Gun Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . 6 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . 1 . . . . Utility 4 | . . . . 3 . . . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 149 | 7 8 38 5 5 11 21 3 2 10 4 5 . . 11 19 Power 7 | 1 1 4 . . . . 1 . . . . . . . . Engine 5 | 1 . 4 . . . . . . . . . . . . . Core 2 | . 1 . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 19 | 2 1 5 . . 6 5 . . . . . . . . . Treads 9 | . . 4 . . 3 2 . . . . . . . . . Leg 6 | . . . . . 3 3 . . . . . . . . . Wheel 4 | 2 1 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 67 | 2 3 11 2 4 2 9 . . 7 2 5 . . 8 12 Device 35 | 1 2 5 1 1 2 4 . . 6 2 . . . 5 6 Storage 10 | 1 1 . 1 1 . 3 . . 1 . 1 . . 1 . Processor 6 | . . . . 2 . 2 . . . . 1 . . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 15 | . . 6 . . . . . . . . 2 . . 1 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 56 | 2 3 18 3 1 3 7 2 2 3 2 . . . 3 7 Energy Gun 12 | . . 1 . . 1 4 . . 1 1 . . . 1 3 Energy Cannon 9 | . . . . . . 1 . 2 1 1 . . . 2 2 Ballistic Gun 14 | 2 . 8 2 1 1 . . . . . . . . . . Ballistic Cannon 8 | . 2 3 . . 1 1 1 . . . . . . . . Launcher 6 | . . . 1 . . 1 1 . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . 1 6 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 1 . 7 . . 4 1 . . . 1 5 Parts Lost 31 | . . 3 . 1 3 3 2 1 1 . 1 . . 2 14 Power 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 10 | . . 1 . . 2 3 . . . . . . . . 4 Utility 5 | . . . . . . . . . . . . . . . 5 Weapon 14 | . . 2 . 1 1 . 1 1 1 . 1 . . 2 4 Highest Loss Streak 14 | . . 1 . 1 2 2 1 1 1 . 1 . . 2 14 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 78 | . 99 99 89 74 76 71 68 68 66 68 64 66 66 65 65 Engine 6 | . 8 11 14 7 5 5 2 1 6 . . . . 1 . Core 2 | . 5 2 . . 1 1 4 5 . . 1 6 6 3 1 Treads 8 | . . 18 28 15 6 2 3 2 4 . . . . . . Leg 3 | . . . . 7 8 7 . . 2 5 6 6 6 6 1 Wheel 2 | . 28 9 . . . . . . . . . . . . . Device 13 | . 13 10 8 8 14 15 15 15 19 23 13 13 13 18 14 Storage 8 | . 14 14 4 6 7 7 7 7 7 7 6 6 6 7 6 Processor 3 | . . . . 5 7 7 7 7 2 . 5 6 6 4 5 Protection 2 | . . 3 5 . . . . . . . 6 6 6 . 4 Energy Gun 3 | . . 3 . 1 4 4 . 4 8 7 5 3 . 5 8 Energy Cannon 3 | . . . . 1 . . 2 7 7 14 11 13 13 9 9 Ballistic Gun 8 | . 15 15 22 19 10 3 9 3 . . . 2 6 3 . Ballistic Cannon 5 | . 11 4 . . 7 14 10 5 3 . . . . . . Slashing Weapon 1 | . . 5 1 . . . . . . . . . . . . Peak Build Rating 105 | 7 11 33 34 46 71 77 77 80 90 99 102 97 92 100 105 Average Rating 57 | 5 8 13 27 39 57 65 72 77 81 93 97 95 91 95 95 On Entrance 61 | . 7 11 33 32 46 65 73 73 80 90 96 97 92 91 100 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 61 | 15 31 36 36 25 37 38 39 53 53 54 56 56 54 61 61 Greatest Support 109 | 32 32 40 40 40 88 109 91 30 26 58 95 95 95 95 77 Greatest Overweight (x) 6 | . 1 2 . . 6 1 1 2 2 2 . . . . . Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 10 15 8 9 10 10 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 10 10 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 2 9 13 4 5 9 10 15 14 14 14 14 15 15 13 13 Final Capacity 15 | 8 15 15 5 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 5 10 10 15 15 15 15 15 15 15 15 15 5 Scrap Engine Consumption 330 | . . . 23 10 33 84 10 18 9 20 19 10 2 88 4 Constructs Created 11 | . . . . 3 2 . 1 2 . 1 2 . . . . Constructs Modified 125 | . . . . 1 22 35 6 10 3 4 5 2 1 28 8 Class Distribution -------------------- 60% | Construct 25% | Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Gunner | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Resources | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5509 | 296 140 769 272 105 757 1366 612 209 176 86 53 103 21 426 118 Remotely 258 | 258 . . . . . . . . . . . . . . . Salvage Created 12907 | 109 398 702 868 194 1241 2898 812 738 378 520 695 634 106 2112 502 Parts 650 | 15 17 45 29 9 49 158 22 26 19 24 31 21 4 166 15 Haulers Intercepted 4 | . 1 . . . . 3 . . . . . . . . . Recyclers Shooed 6 | . . . 3 . . 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . 15 . . . . 15 19 . 10 . 11 2 . . Prevented 20 | . . 2 . . . . 2 1 . 5 . 9 1 . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 220 | . 6 22 1 3 25 49 18 12 4 6 12 12 1 7 42 Guns 79 | . 1 21 1 3 18 16 3 4 2 2 3 1 1 1 2 Cannons 90 | . 5 1 . . 7 28 10 6 1 4 8 11 . 4 5 AOE 49 | . . . . . . 5 5 2 1 . . . . 1 35 Classes Destroyed 28 | 2 3 4 . . 3 6 1 1 . 2 . 1 . 3 2 Worker 7 | . . . . . . 5 . . . . 2 . . . . Builder 4 | . . . . . . 3 . . . . 1 . . . . Tunneler 5 | 4 1 . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 3 . . . . . . . . . Recycler 18 | 1 1 . 8 . . 8 . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 2 . . . Operator 2 | . . . . . . 2 . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 5 | . 1 . . . . 3 . . . . 1 . . . . Swarmer 25 | . . 4 . . 3 5 3 2 . . 3 5 . . . Grunt 62 | . 6 2 . 1 9 20 10 4 . 2 4 3 1 . . Brawler 5 | . . . . . . . 2 1 . . 2 . . . . Duelist 6 | . . . . . 2 . 1 . . 1 . 2 . . . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 22 | . . 1 1 2 6 7 2 1 . . . 2 . . . Specialist 2 | . . . . . . 1 . 1 . . . . . . . Hunter 12 | . . . . . 1 7 . 2 . . 2 . . . . Programmer 13 | . . . . . 4 7 . 1 . . 1 . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . Subdweller 15 | . . 15 . . . . . . . . . . . . . Zionite 78 | . . . . . . . . . . . . . . 78 . Z-Light 5 | . . . . . . . . . . . . . . . 5 Samaritan 2 | . . . . . . . . 1 . . . . 1 . . Tinkerer 4 | . . . . . . . . . . . . . . 4 . Assembled 37 | . . . . . . . . . . . . . . . 37 Thug 2 | . . . . . . . . . . 1 . . . 1 . Butcher 1 | . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . . . 5 . Best Kill Streak 35 | 5 2 6 7 2 5 9 11 5 3 3 9 7 1 14 35 Combat Bots Only 35 | . 2 4 1 2 5 5 11 5 3 3 6 7 1 3 35 Max Kills in Single Turn 15 | 2 1 1 1 1 3 5 6 1 1 1 2 1 1 2 15 Gunslinging 2 | . . . . . 2 . . . . . . . . . . Exploded 15 | . . . . . . 2 5 1 1 . . . . 1 15 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 1445 | . 14 140 5 87 160 323 63 74 30 26 71 49 1 134 268 Missed 511 | . 5 47 1 39 52 124 26 19 9 10 26 13 1 53 86 Damage Taken 13361 | . 101 1237 66 336 1058 2272 515 600 757 311 592 743 . 1277 3496 Core 1736 | . 9 197 . 41 149 258 67 32 36 76 66 92 . 90 623 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 289 | . . 12 . . . . . . . . . . . . 277 Ignored by Resistances 4029 | . 30 347 17 109 313 668 149 180 201 85 171 199 . 483 1077 Regen/Repaired (Parts) 4171 | . . . 12 . 394 1176 178 477 413 362 209 53 15 665 217 Core Remaining (%) 40 | 100 . . 17 . . . . . . 5 . . . . . Volleys Fired 737 | 5 22 76 29 9 113 125 28 29 23 21 32 33 5 164 23 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 365 | 40 55 90 46 81 156 148 156 216 351 353 303 190 190 236 365 Shots Fired 1781 | 10 44 146 58 25 288 318 78 78 50 59 82 99 15 375 56 Gun 935 | 10 22 114 58 25 252 111 29 36 25 19 30 33 5 143 23 Cannon 837 | . 22 32 . . 36 205 48 42 24 40 52 66 10 232 28 Launcher 9 | . . . . . . 2 1 . 1 . . . . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 957 | 10 44 130 58 25 224 269 67 53 33 . . . . 44 . Thermal 566 | . . . . . 64 17 . 17 16 46 62 66 10 229 39 Explosive 9 | . . . . . . 2 1 . 1 . . . . . 5 Electromagnetic 239 | . . 16 . . . 30 10 8 . 13 20 33 5 102 2 Phasic 10 | . . . . . . . . . . . . . . . 10 Robot Hit Streak 45 | 6 15 41 43 45 44 40 41 36 34 16 28 14 9 27 17 Robot Miss Streak 8 | 1 1 2 1 2 2 8 1 1 1 3 1 2 . 3 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 12 | . . 3 . 1 8 . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 . 1 2 . . . . . . . . . . Shots Hit Robots 1191 | 7 30 122 49 22 156 218 38 60 42 42 53 55 7 251 39 Core Hits 683 | 6 15 42 20 8 142 123 31 32 29 16 23 16 4 99 77 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . 1 . Critical Strikes 23 | . . 4 . . 2 6 3 . 1 . 3 1 . 3 . Destroy 4 | . . 2 . . 1 . . . . . . . . 1 . Blast 13 | . . 2 . . 1 6 3 . 1 . . . . . . Corrupt 6 | . . . . . . . . . . . 3 1 . 2 . Melee Attacks 21 | . 2 19 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 21 | . 2 19 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 37758 | 93 474 2397 783 335 3413 7626 2015 2054 1379 1460 2160 1563 233 7462 4311 Guns 14094 | 93 175 1943 769 335 2429 1915 384 711 676 460 727 436 97 2496 448 Cannons 17212 | . 290 402 . . 984 4269 1088 1143 463 1000 1087 1127 136 4647 576 Explosions 6339 | . . . . . . 1404 543 200 240 . 346 . . 319 3287 Melee 52 | . . 52 . . . . . . . . . . . . . Ramming 61 | . 9 . 14 . . 38 . . . . . . . . . Kinetic 15320 | 93 465 2023 769 335 2598 5262 1335 1063 741 . . . . 636 . Thermal 12721 | . . . . . 815 802 . 747 463 1089 1765 1083 132 4986 839 Explosive 5001 | . . . . . . 996 543 . 175 . . . . . 3287 Electromagnetic 4471 | . . 322 . . . 528 137 244 . 371 395 480 101 1840 53 Impact . | . . . . . . . . . . . . . . . . Slashing 52 | . . 52 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 132 | . . . . . . . . . . . . . . . 132 Highest Corruption 9 | . . . . . 1 7 7 9 9 9 1 2 2 2 4 Average Corruption 3 | . . . . . 1 4 7 7 9 9 1 1 2 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 205 | . . . . . 9 66 17 31 16 16 1 4 4 29 12 Message Errors 46 | . . . . . 1 15 3 6 4 4 1 2 1 4 5 Matter Fused 57 | . . . . . 4 11 4 11 6 6 . 1 1 10 3 Heat Flow Errors 27 | . . . . . 1 7 2 3 2 . . . 2 7 3 Energy Discharges 27 | . . . . . 2 11 1 5 3 1 . . . 4 . Parts Rejected 3 | . . . . . . 1 . 1 . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 26 | . . . . . 1 11 5 3 1 2 . . . 3 . Data Loss (major) 5 | . . . . . . 1 . 2 . 1 . . . . 1 Misfires 4 | . . . . . . 4 . . . . . . . . . Alerts 6 | . . . . . . 2 1 . . 1 . 1 . 1 . Weapon Failures 3 | . . . . . . 2 1 . . . . . . . . Overload Shots 10 | . . . . . . . . . 5 2 1 . . . 2 Effects 1 | . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 861 | . . 28 . . 39 223 130 36 . 4 59 100 . 133 109 Projectiles 631 | . . 16 . . 39 190 59 36 . 4 59 100 . 119 9 Explosions 218 | . . . . . . 33 71 . . . . . . 14 100 Melee 12 | . . 12 . . . . . . . . . . . . . Knockbacks 56 | . 4 4 . . 11 23 3 9 . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . Kinetic 53 | . 4 4 . . 9 22 3 9 . . . . . 2 . Secondary 3 | . . . . . 2 1 . . . . . . . . . Self-Inflicted Damage 422 | . 4 . . . . 154 52 . . . . . . 42 170 Shots 10 | . . . . . . 4 1 . . . . . . 2 3 Rammed 5 | . 1 . 4 . . . . . . . . . . . . Targets Rammed 10 | . 1 . 4 . . 5 . . . . . . . . . Kicked 5 | . . . . . . 5 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 539 | . 36 4 45 160 368 539 199 364 409 252 123 132 301 314 354 Average Temperature 76 | . 13 3 12 82 77 107 32 105 129 132 18 28 50 62 153 Received Heat Transfer 3222 | . 72 312 36 195 387 537 297 183 . 81 81 153 . 365 523 Effects 11 | . . . . . 2 5 . 3 . . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 6 | . . . . . . 2 . 3 . . . . . . 1 Matter Decay 2 | . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . 1 . Parts Fried 18 | . . 1 . . . 1 . 1 . 2 3 2 2 6 . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 14 | . . 1 . 1 1 . . 1 . . 3 . . 5 2 Heat Transferred 13654 | . . . . . 1832 972 . 668 472 531 1151 703 150 5763 1412 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . 3 . 3 1 . . . . 6 . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1027 | 25 138 . 79 149 932 1027 . . . . 804 . . . . Initial 488 | . 13 . . . 91 423 . . . . 488 . . . . Average 381 | 9 55 . 11 56 578 612 . . . . 592 . . . . Maximum Alert Level 3 | . . . . . 3 3 . . . . 3 . . . . Low Security (%) 39 | 100 100 . 100 100 9 . . . . . . . . . . Level 1 7 | . . . . . 12 13 . . . . . . . . . Level 2 32 | . . . . . 50 47 . . . . 80 . . . . Level 3 20 | . . . . . 28 39 . . . . 19 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . 1 . 20 . . . . 3 . . . . Investigation 10 | . . . . 1 . 7 . . . . 2 . . . . Extermination 7 | . . . . . . 6 . . . . 1 . . . . Reinforcement 7 | . . . . . . 7 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 2 | . 1 . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 385 | . 13 26 5 7 26 66 16 11 4 7 14 13 1 114 62 Peak Tracking Total 38 | . 3 4 2 6 5 7 9 5 2 3 4 7 1 5 38 Tactical Retreats 7 | . . 1 . . 1 3 . . . . . 1 . 1 . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 8 | . 1 1 . . 1 3 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 5 . . . Triggered 5 | . . . . . . . 1 . . . . 4 . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 38 | . . 2 2 . 2 15 2 1 1 . 5 . . 4 4 Max in Single Turn 4 | . . 1 . . 1 4 2 1 1 . 3 . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 48 | . 7 3 8 2 2 15 . . 4 . 7 . . . . Terminals 20 | . 5 . 4 . 2 6 . . . . 3 . . . . Fabricators 6 | . . . . . . 4 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . 2 . . . . 2 . . . . Scanalyzers 3 | . . . . 1 . 2 . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Total Hacks 158 | . 19 7 32 7 6 40 . . 29 . 18 . . . . Successful 117 | . 10 7 29 3 4 25 . . 29 . 10 . . . . Failed 40 | . 9 . 3 4 2 14 . . . . 8 . . . . Catastrophic 2 | . . . . 1 . 1 . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . Manual 59 | . 15 . 4 . 3 23 . 1 . . 9 . . 4 . Terminals 55 | . 13 . 7 . 6 19 . . . . 10 . . . . Fabricators 14 | . . . . . . 11 . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 18 | . 6 . 3 . . 4 . . . . 5 . . . . Scanalyzers 7 | . . . . 2 . 5 . . . . . . . . . Garrison Access 6 | . . . . 5 . 1 . . . . . . . . . Terminal Hacks 76 | . 2 7 26 . 2 8 . . 29 . 2 . . . . Record 36 | . . 5 20 . . . . . 11 . . . . . . Part Schematic 12 | . . . . . . 1 . . 10 . 1 . . . . Robot Schematic 8 | . 1 . 1 . . 1 . . 5 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . 1 . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . Zone Layout 5 | . . . 2 . . 2 . . . . 1 . . . . Release Object 3 | . . 1 2 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . . . . 2 . . . . Load Schematic 3 | . . . . . . 2 . . . . 1 . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . . 1 . . . . 1 . . . . Retrieve Components 5 | . 1 . 2 . . 1 . . . . 1 . . . . Scanalyzer 5 | . . . . 2 . 3 . . . . . . . . . Insert Component 2 | . . . . 1 . 1 . . . . . . . . . Analyze 3 | . . . . 1 . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 23 | . 7 . 1 . 2 8 . . . . 5 . . . . Terminals 12 | . 4 . 1 . 2 3 . . . . 2 . . . . Track 3 | . 2 . . . 1 . . . . . . . . . . Botnet 8 | . 2 . 1 . 1 3 . . . . 1 . . . . Skim 1 | . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . . 2 . . . . 2 . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . Reject 5 | . 2 . . . . 2 . . . . 1 . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 7 . 2 1 1 11 . . . . 5 . . . . Full Trace Events 7 | . . . . 1 . 5 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . 1 . . 1 . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 1 . 7 . . 10 . 1 . . . . Parts Built 2 | . . . . . . 1 . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . Time 81 | . . . . . . 25 . . . . 56 . . . . Total Part Build Rating 7 | . . . . . . 1 . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 14 | . 1 . 3 . . 10 . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . 9 . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 20 | . . . 9 . 2 6 . . . . . 2 . . 1 Largest Group 9 | . . . 9 6 3 3 . . . . . 2 2 2 1 Highest-Rated Group 119 | . . . 98 73 56 64 . . . . . 58 58 58 119 Highest-Rated Ally 119 | . . . 21 21 31 32 . . . . . 29 29 29 119 Total Orders 7 | . . . 3 . . . . . . . . . . 4 . STAY 2 | . . . 1 . . . . . . . . . . 1 . FOLLOW 2 | . . . 1 . . . . . . . . . . 1 . PICKUP 1 | . . . 1 . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . 2 . Ally Attacks 275 | . . . 24 15 29 21 . . . . . . . 172 14 Total Damage 6647 | . . . 327 285 699 531 . . . . . . . 2621 2184 Kills 57 | . . . 8 3 2 4 . . . . . . . 30 10 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . 2 2 . 2 . 1 . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 18677 | 86 669 3393 2226 305 1583 3043 516 1064 578 458 732 698 226 2336 764 Spaces Moved 12657 | 53 560 2092 1213 158 743 2593 530 546 199 340 633 696 280 1580 441 Core 5 | 5 . . . . . . . . . . . . . . . Treads 4197 | . . 1251 1213 158 370 661 303 136 105 . . . . . . Legs 5901 | . . . . . 373 1835 . . 94 270 633 696 280 1580 140 Wheels 1449 | 48 560 841 . . . . . . . . . . . . . Hover 883 | . . . . . . 52 120 410 . . . . . . 301 Flight 222 | . . . . . . 45 107 . . 70 . . . . . Fastest Speed 46 | 50 100 105 160 160 65 62 46 106 176 57 77 73 73 73 83 Average Speed 114 | 95 100 137 160 160 98 94 80 170 204 108 82 79 73 112 96 Slowest Speed 530 | 100 105 240 160 160 530 225 117 258 258 258 84 84 73 148 124 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 81 96 96 4 72 60 69 67 77 56 11 78 47 89 62 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . . . 1 . 1 1 . . . . . Known Exits Taken 3 | . . . . 1 . . . . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 . . 1 1 1 . Scrap Searched 15 | . . 5 . . . . 2 3 . 1 . . . 4 . Spaces Dug 36 | . 1 . . . . 11 2 . . . 2 16 4 . . Terrain Destroyed 336 | . 1 . . . 2 168 48 12 24 12 28 22 6 9 4 Melee 1 | . 1 . . . . . . . . . . . . . . Projectile 152 | . . . . . 2 62 26 9 . 12 9 22 6 . 4 AOE 183 | . . . . . . 106 22 3 24 . 19 . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Total 15342 | 74 621 2410 1447 193 1361 2928 562 623 325 381 778 770 290 1843 736 Wait 1456 | 4 13 153 99 10 464 142 2 43 86 9 94 30 6 69 232 Move 12643 | 52 559 2091 1212 158 742 2592 529 545 198 339 632 695 279 1579 441 Hop . | . . . . . . . . . . . . . . . . Pick Up 98 | 6 10 9 8 8 13 17 . 1 3 3 4 . . 10 6 Fast Attach 47 | 7 3 2 4 3 4 11 1 1 3 2 . . . 3 3 Attach 31 | . . 8 . 2 5 . . 1 1 . 2 . . 6 6 Detach 4 | . . . 1 . . . . . . . . . . 1 2 Swap 71 | . 5 28 1 . 2 10 2 . 6 2 3 . . 2 10 Drop 126 | . 6 24 9 3 18 26 . 3 5 5 5 . . 9 13 Fire 737 | 5 22 76 29 9 113 125 28 29 23 21 32 33 5 164 23 Melee 21 | . 2 19 . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . Kick 5 | . . . . . . 5 . . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 92 | . . . 79 . . . . . . . 6 7 . . . Trap 5 | . . . . . . . . . . . . 5 . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 6) 341 | -10/Materials | Discovered new exit (range 3) 421 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Entered Subcaves 784 | -10/Subcaves | Learned Materials stockpile data 883 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 884 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 951 | -10/Subcaves | Learned Materials emergency access door positions 972 | -10/Subcaves | Discovered new exit (range 10) 1157 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1575 | -10/Subcaves | Visited Clippyterm 1578 | -10/Subcaves | Learned location of Section 7 (-2) 1578 | -10/Subcaves | Learned Factory garrison access intel 1640 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1729 | -10/Subcaves | Discovered new exit (range 8) 1963 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2220 | -10/Subcaves | Disturbed a concealed Subdweller 2220 | -10/Subcaves | Disturbed a concealed Subdweller 3107 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3256 | -10/Subcaves | Core integrity fell below 50% 3433 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3606 | -10/Subcaves | Discovered new exit (range 12) 3617 | -10/Subcaves | Core integrity fell below 20% 3916 | -10/Subcaves | Found SUBCON Basin 4149 | -10/Subcaves | Entered Recycling 4422 | -9/Recycling | Scanned before Scraplab entrance 4977 | -9/Recycling | Entered Scraplab 5005 | -9/Recycling | Angered Scraplab inhabitants 5005 | -9/Recycling | Found Prototype Device 5005 | -9/Recycling | Identified Scrap Engine 5053 | -9/Recycling | Released subatomizers from SUBCON Basin 5064 | -9/Recycling | Build established: Commander-Mutant 5589 | -9/Recycling | Discovered new exit (range 15) 6375 | -9/Recycling | Entered Factory 6375 | -7/Factory | Accompanied by 6 allies 6375 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6376 | -7/Factory | Loaded intel: 4 garrison access locations 6680 | -7/Factory | Identified exit to Garrison 6680 | -7/Factory | Entered Garrison 6680 | -7/Garrison | Accompanied by 3 allies 6807 | -7/Garrison | Lost 3 allies 6996 | -7/Garrison | Triggered checkpoint 7070 | -7/Garrison | Rescued a captive Derelict 7074 | -7/Garrison | Rescued a captive Derelict 7108 | -7/Garrison | Triggered checkpoint 7179 | -7/Garrison | Build established: Scavenger-Construct 7306 | -7/Garrison | Triggered checkpoint 7336 | -7/Garrison | Installed Relay Interface Framework 7382 | -7/Garrison | Discovered new exit (range 3) 7607 | -7/Garrison | Build established: Construct 7772 | -7/Garrison | Garrison Relay disabled 7812 | -7/Garrison | Triggered checkpoint 7896 | -7/Garrison | Triggered checkpoint 7970 | -7/Garrison | Discovered new exit (range 13) 8263 | -7/Garrison | Entered Factory 8661 | -7/Factory | Discovered new exit (range 16) 9668 | -7/Factory | Central database locked down 9668 | -7/Factory | Identified exit to Factory 9979 | -7/Factory | Cargo convoy interrupted 10073 | -7/Factory | Found Prototype Processor 10073 | -7/Factory | Identified Exp. Targeting Computer 10099 | -7/Factory | Found Exp. Targeting Computer 10723 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 10766 | -7/Factory | Core integrity fell below 50% 11306 | -7/Factory | Entered Lower Caves 11315 | -7/Lower Caves | Encountered a Warlord checkpoint 11413 | -7/Lower Caves | Learned 12 Factory zone layouts 11454 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11504 | -7/Lower Caves | Destroyed 11 combat bots 11611 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11809 | -7/Lower Caves | Discovered new exit (range 4) 11822 | -7/Lower Caves | Entered another Lower Caves area 11990 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12002 | -7/Lower Caves | Found Prototype Special Weapon 12089 | -7/Lower Caves | Discovered new exit (range 15) 12109 | -7/Lower Caves | Encountered a Warlord checkpoint 12214 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12265 | -7/Lower Caves | Learned Factory garrison access intel 12501 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 12886 | -7/Lower Caves | Entered Data Miner 12886 | -7/Data Miner | Discovered new exit (range 6) 12936 | -7/Data Miner | Met Data Miner 12982 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13021 | -7/Data Miner | Received God Mode back door access code from Data Miner 13064 | -7/Data Miner | Data Conduit disabled 13075 | -7/Data Miner | Core integrity fell below 20% 13307 | -7/Data Miner | Found Prototype Device 13307 | -7/Data Miner | Identified Exp. Thermal Shield 13457 | -7/Data Miner | Found Exp. Thermal Shield 13464 | -7/Data Miner | Entered Proximity Caves 13467 | -6/Proximity Caves | Spotter reported a threat 13467 | -6/Proximity Caves | Spotter reported a threat 13484 | -6/Proximity Caves | Learned Factory terminal intel 13522 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 13530 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 13717 | -6/Proximity Caves | Spotter reported a threat 13753 | -6/Proximity Caves | Learned location of Extension (-5) 13835 | -6/Proximity Caves | Spotted B-75 Beast 13854 | -6/Proximity Caves | Destroyed B-75 Beast 13878 | -6/Proximity Caves | Discovered exit to Factory (range 11) 13922 | -6/Proximity Caves | Entered Factory 13922 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13923 | -6/Factory | Identified exit to Factory 13923 | -6/Factory | Identified exit to Lower Caves 13924 | -6/Factory | Loaded intel: 26 terminal locations 13925 | -6/Factory | Loaded intel: 4 garrison access locations 14160 | -6/Factory | Fabricated Combat Drone Bay (x1) 14272 | -6/Factory | Search patrols dispatched 14400 | -6/Factory | Discovered exit to Lower Caves (range 13) 14622 | -6/Factory | Search patrols dispatched 14654 | -6/Factory | Entered Lower Caves 14682 | -6/Lower Caves | Learned Factory stockpile data 14745 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14969 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15025 | -6/Lower Caves | Destroyed 7 combat bots 15080 | -6/Lower Caves | Discovered new exit (range 5) 15218 | -6/Lower Caves | Encountered a Warlord checkpoint 15352 | -6/Lower Caves | Entered another Lower Caves area 15352 | -6/Lower Caves | Accompanied by 2 allies 15499 | -6/Lower Caves | Discovered new exit (range 12) 15578 | -6/Lower Caves | Entered Zion 15578 | -6/Zion | Accompanied by 2 allies 15670 | -6/Zion | Found Prototype Device 15670 | -6/Zion | Identified Phasing AFG 15703 | -6/Zion | System corruption cleaned by Quarantine Array 15718 | -6/Zion | RIF detected upon attempting to enter Zion 15718 | -6/Zion | Attacked by Zionites 15718 | -6/Zion | Spotted MG-W11(B) 15720 | -6/Zion | Spotted KH-FAC(B) 15733 | -6/Zion | Allies destroyed KH-FAC(B) 15739 | -6/Zion | Allies destroyed MG-W11(B) 15792 | -6/Zion | Allies destroyed Imprinter 15804 | -6/Zion | Extracted access codes from Imprinter's data core 17891 | -6/Zion | Opened final containment barrier to the Deep Caves 17910 | -6/Zion | Discovered new exit (range 3) 17910 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17914 | -6/Zion | Entered Deep Caves 17916 | -6/Deep Caves | Met 5H-AD0 18013 | -6/Deep Caves | Z-Facility disabled 18095 | -6/Deep Caves | Found Prototype Protection 18095 | -6/Deep Caves | Identified Zio. Weapon Casing 18099 | -6/Deep Caves | Found Zio. Weapon Casing 18624 | -6/Deep Caves | Spotted AG-50192 18626 | -6/Deep Caves | Exposed GOLEM chamber 18627 | -6/Deep Caves | Triggered Deep Caves wall 18647 | -6/Deep Caves | Core integrity fell below 50% 18674 | -6/Deep Caves | Core integrity fell below 20% 18677 | -6/Deep Caves | Spotted AS-11232 18678 | -6/Deep Caves | Destroyed by AG-57016 with Assembled Focal Cannon Last Messages --------------- 18667_ Hovering Gravmag-FPD Exoskeleton core remains intact and functional. 18668_ X1FHXKPVWMVLX%HBT/FUQFIWRC 18669_ Destroyed Asb. Heavy Rifle. 18669_ as-99572 destroyed. [Achievement: Boltbath] 18670_ Micro-nuke Launcher destroyed. 18674_ Dropped Adv. Energy Well. 18675_ Extracted 90 energy. 18675_ Dropped Lrg. Storage Unit. 18677_ Unknown Device springs to life. 18677_ Penetrated by Slug. 18678_ AG-16566 GOLEM Unit beginning Prototype Leg integration. 18678_ Unknown Device springs to life. 18678_ Hovering Gravmag-FPD Exoskeleton destroyed. 18678_ Hovering Gravmag-FPD Exoskeleton core remains intact and functional. 18678_ Cld. Proton Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????? /l?????????????????????? | | ???????? a / ???????????????????? | | ????? A / ????????????????? | | ????? a h ??????????????? | | ????? a s / ??????????#?? | | ?????? ??????### ?? | | ?????? ??## ?? | | ??????? / M ??# ?? | | ???????? aa ?## #?? | | ????????# ## #?? | | ???????"" ## ### | | ???????" G ## | | ???????"GG!a ## | | ???????" ! / ### | | ???????" !G M ## | | ????????#G @ ## | | ????????" ## # | | ????????" "# ## | | ????????" G a! g ## | | ????????""" !! ## | | ????????" # | | ????????"" % ## ## | | ????????" ### ### | | ????????"" ##?####?? | | ????????" # # #???????# | | ????????" #### ## ## ##???????# | | ????????""" ###??# ## ####????????# | | ?????????" ?????###? ????????????# | | ?????????#####?????????#????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 22 Energy Capacity 668 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 150 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 60 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Rocket Launcher | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Visual Processing Unit | -7/Factory | Extracted Force Booster | -7/Factory | Extracted Proton Missile Launcher | -7/Factory | Extracted Airjet | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Imp. Corruption Screen | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-34 Mercenary | -9/Recycling | Hacked G-47 Trooper | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Combat Drone Bay | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Boltbath Monster Challenges ------------ None Game ------ Seed PlasmaTowerWings Manual? 0 Play Time 02:28:39 Cumulative 684.5 hours Start 2024.08.31 @ 12:33:40 End 2024.08.31 @ 15:01:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 138 Rogue 0 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 77 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3babcba3-a3c2-4af7-a2b2-2e9b5ee642c3