Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 15:05:59 Player: Changeling Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2543) 2543 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5393 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 357/500 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Heat Sink Improved Heat Sink Coolant Injector Large Storage Unit Compact Battery (200) Advanced Targeting Computer Matter Filter Hardlight Generator High-powered Tractor Beam Precision Shock Rifle EM Pulse Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Improved Deuterium Engine Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Coolant Injector Large Storage Unit Compact Battery Advanced Targeting Computer Matter Filter Layered Light Armor Plating Hardlight Generator High-powered Tractor Beam EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Precision Assault Rifle [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Signal Interpreter Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 69 | 6 8 11 29 15 Power 10 | 1 1 1 4 3 Engine 9 | 1 1 1 3 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 19 | 2 4 . 8 5 Treads 5 | 2 3 . . . Leg . | . . . . . Wheel 13 | . 1 . 7 5 Hover . | . . . . . Flight 1 | . . . 1 . Utility 23 | 1 2 6 11 3 Device 5 | . . 2 3 . Storage 4 | 1 1 . 1 1 Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 11 | . . 4 5 2 Artifact . | . . . . . Weapon 17 | 2 1 4 6 4 Energy Gun 4 | 1 . 3 . . Energy Cannon 6 | . . 1 4 1 Ballistic Gun 7 | 1 1 . 2 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 34 | . 1 3 12 18 Power 6 | . 1 . 2 3 Propulsion 9 | . . . 2 7 Utility 9 | . . 2 4 3 Weapon 10 | . . 1 4 5 Highest Loss Streak 17 | . 1 3 6 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 94 95 97 94 Engine 9 | . 13 11 8 6 Treads 11 | . 27 22 1 . Wheel 13 | . . . 24 22 Device 5 | . . 8 8 . Storage 12 | . 14 11 10 15 Processor 13 | . 9 11 16 15 Protection 7 | . . 9 7 10 Energy Gun 5 | . 2 17 1 . Energy Cannon 5 | . . . 12 . Ballistic Gun 11 | . 25 4 3 22 Peak Build Rating 37 | 6 10 14 31 37 Average Rating 19 | 3 7 12 24 33 On Entrance 11 | . 6 9 14 27 Naked Turns . | . . . . . Heaviest Build 69 | 11 26 38 49 69 Greatest Support 40 | 40 40 40 40 36 Greatest Overweight (x) 3 | 2 2 . 3 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 15 | 7 14 15 15 19 Most Carried 20 | 8 15 15 15 20 Average Carried 14 | 4 11 14 14 18 Final Capacity 20 | 8 15 15 15 20 Final Carried 15 | 5 15 15 15 13 Class Distribution -------------------- 85% | Mutant 7% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1691 | 245 276 404 356 410 Remotely . | . . . . . Salvage Created 3038 | . 200 612 1489 737 Parts 171 | . 18 36 79 38 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 8 13 27 14 Guns 35 | . 8 11 2 14 Cannons 22 | . . . 22 . AOE 3 | . . 2 1 . Classes Destroyed 14 | . 3 2 7 2 Worker 2 | . . . 1 1 Builder 2 | . . . 1 1 Tunneler 1 | . . . . 1 Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 5 | . 1 . 3 1 Swarmer 16 | . 6 1 5 4 Grunt 29 | . 2 8 12 7 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 11 | . . 3 7 1 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Heavy 1 | . . . 1 . Best Kill Streak 4 | . 3 2 4 4 Combat Bots Only 4 | . 3 2 3 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 620 | . 47 110 163 300 Missed 198 | . 10 37 44 107 Damage Taken 6161 | . 341 804 1888 3128 Core 1286 | . 61 159 365 701 Absorbed by Shields 12 | . . 12 . . Regen/Repaired (Parts) 186 | . . . 186 . Core Remaining (%) 67 | 100 75 60 33 . Volleys Fired 232 | . 35 46 109 42 Largest 3 | . 2 2 2 3 Hottest 150 | . 70 85 150 131 Shots Fired 489 | . 70 90 209 120 Gun 313 | . 70 90 35 118 Cannon 176 | . . . 174 2 Launcher . | . . . . . Special . | . . . . . Kinetic 216 | . 61 27 10 118 Thermal 185 | . 9 . 174 2 Explosive . | . . . . . Electromagnetic 88 | . . 63 25 . Robot Hit Streak 12 | . 12 9 11 11 Robot Miss Streak 6 | . 5 4 6 6 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 292 | . 38 52 122 80 Core Hits 125 | . 16 23 50 36 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . . 3 2 Meltdown 2 | . . . 2 . Destroy 2 | . . . . 2 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6097 | . 353 802 3080 1862 Guns 3092 | . 353 616 339 1784 Cannons 2725 | . . . 2700 25 Explosions 280 | . . 186 41 53 Melee . | . . . . . Ramming . | . . . . . Kinetic 2317 | . 289 109 135 1784 Thermal 3016 | . 64 186 2741 25 Explosive . | . . . . . Electromagnetic 764 | . . 507 204 53 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 74 | . . 9 65 . Projectiles 65 | . . . 65 . Explosions 9 | . . 9 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . . . 29 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 603 | . 150 78 603 210 Average Temperature 130 | . 57 23 168 40 Received Heat Transfer 1257 | . 69 135 612 441 Effects 22 | . . . 20 2 Shutdowns 5 | . . . 5 . Energy Bleed 4 | . . . 4 . Interference 7 | . . . 5 2 Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 2 1 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 7 | . . . 7 . Heat Transferred 4300 | . 185 100 3996 19 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 361 | . 121 145 361 324 Initial 71 | . . 50 61 71 Average 122 | . 54 48 193 165 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 77 | 100 100 100 52 72 Level 1 22 | . . . 47 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . . 2 9 3 Investigation 3 | . . . 3 . Extermination 1 | . . . . 1 Reinforcement 7 | . . 2 3 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 2 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 120 | . 14 20 50 36 Peak Tracking Total 16 | . 4 5 4 16 Tactical Retreats 8 | . . 1 6 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 1 3 2 Max in Single Turn 2 | . . 1 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 5 5 8 5 Terminals 20 | . 5 4 7 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 39 | . 5 8 21 5 Successful 20 | . 2 4 12 2 Failed 19 | . 3 4 9 3 Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 11 | . 4 3 4 . Terminals 33 | . 5 6 18 4 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . . 1 Terminal Hacks 16 | . 2 3 10 1 Prototype ID Bank 3 | . 2 1 . . Alert Level 2 | . . . 2 . Unreport Threat 4 | . . 1 2 1 Locate Traps 2 | . . 1 1 . Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 2 3 7 4 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 44 | . . . 44 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5809 | 92 1180 1410 2225 902 Spaces Moved 3688 | 53 642 761 1551 681 Core 31 | 31 . . . . Treads 1489 | 22 641 761 65 . Legs . | . . . . . Wheels 2168 | . 1 . 1486 681 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 90 105 Average Speed 127 | 143 160 160 107 105 Slowest Speed 240 | 160 240 160 240 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 82 59 90 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 56 | . . 2 51 3 Melee . | . . . . . Projectile 50 | . . . 48 2 AOE 5 | . . 2 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4367 | 69 742 874 1906 776 Wait 210 | . 16 26 151 17 Move 3684 | 52 641 760 1550 681 Hop . | . . . . . Pick Up 111 | 11 27 17 40 16 Fast Attach . | . . . . . Attach 54 | 6 6 8 21 13 Detach 5 | . 1 2 2 . Swap 15 | . 2 3 8 2 Drop 56 | . 14 12 25 5 Fire 232 | . 35 46 109 42 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Identified exit to Materials 636 | -10/Materials | Discovered new exit (range 13) 673 | -10/Materials | Identified exit to Mines 765 | -10/Materials | Discovered exit to Materials (range 15) 1200 | -10/Materials | Discovered exit to Materials (range 13) 1273 | -10/Materials | Entered another Materials area 1273 | -9/Materials | Evolved 2 slots: Utility x2 1586 | -9/Materials | Lost 3 parts (2u1w) 1624 | -9/Materials | Discovered new exit (range 14) 1694 | -9/Materials | Identified exit to Materials 2225 | -9/Materials | Discovered exit to Materials (range 5) 2630 | -9/Materials | Discovered exit to Materials (range 8) 2683 | -9/Materials | Entered another Materials area 2683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2878 | -8/Materials | Garrison activated, responded to threat 2903 | -8/Materials | Lost 6 parts (1p2n1u2w) 3047 | -8/Materials | Discovered new exit (range 8) 3056 | -8/Materials | Identified exit to Factory 3415 | -8/Materials | Core integrity fell below 50% 3503 | -8/Materials | Discovered exit to Factory (range 16) 4554 | -8/Materials | Repaired Lyr. Light Armor Plating 4908 | -8/Materials | Entered Factory 4908 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5211 | -7/Factory | Build established: Gunner 5655 | -7/Factory | Build established: Tank 5767 | -7/Factory | Cargo convoy interrupted 5791 | -7/Factory | Core integrity fell below 50% 5801 | -7/Factory | Core integrity fell below 20% 5810 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05793_ H-55 Commando destroyed. 05793_ K-01 Serf collects debris. 05797_ K-01 Serf cleans the Nuclear Reactor. 05797_ Penetrated by Slug. 05797_ Imp. Deuterium Engine destroyed. 05798_ K-01 Serf collects debris. 05798_ U-05 Engineer builds a Wall. 05799_ Penetrated by Slug. 05800_ Slug penetrates Wall. 05800_ Penetrated by Slug. 05801_ K-01 Serf collects debris. 05802_ Hvy. Particle Cannon destroyed. 05803_ Penetrated by Slug. 05805_ K-01 Serf collects debris. 05806_ Penetrated by Slug. 05806_ Arm. Wheel destroyed. 05806_ Acquired Prototype Energy Gun. 05808_ Penetrated by Slug. 05808_ Arm. Wheel destroyed. 05810_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# ??????????????????????????????????? | | ?# ????????????????????????????????????? | | ## #########?????????????????????????????????? | | % # """ #?????????????????????????????????? | | ## # "T" #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | + / " " " #????????? ?????????????????????? | | # # " " " #????????? ???????????????????? | | # # " " " #????????? "?????????????????? | | # # " " " #????????? 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""" """ #??????????????????? | | % !hh """ """ #??????????????????? | | !!i """ """ #??????????????????? | | #??????????????????? | | w """ """ #??????????????????? | | ###+############ """ """ #??????????????????? | | ? ???????????# """ ""???#??????????????????? | | ?# ???????????# ???????????????????????? | | ?? !???????????# """ "???????????????????????? | | ??# ???????????+ """ "???????????????????????? | | ??# ???????????# "?? ????????????????????????? | | ??# ???????????# ?? ????????????????????????? | | ??# ???????????? ????????????????????????????? | | ??# ????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Safety First Challenges ------------ None Game ------ Seed ThermalLaserShielding Manual? 0 Play Time 01:07:48 Cumulative 13.1 hours Start 2024.08.28 @ 18:39:36 End 2024.08.29 @ 15:05:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bb7d9e6-8478-400b-b246-0211f82eec5c