Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 19:32:50 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (180) 900 Value Destroyed (5196) 5196 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (922) 922 TOTAL SCORE: 10338 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -170 Cogmind --------- Core Integrity 144/700 Matter 100/300 Energy 33/100 System Corruption 4% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Relay Coupler [NC] (17) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cooled Cesium-ion Thruster Cooling System Coolant Injector Compact Matter Pod (0) Core Analyzer Precision Matter Filter Weapon Cycler Utility Shielding Shield Generator Cooled Plasma Cannon Cooled Plasma Cannon Precision Assault Rifle Advanced Assault Cannon Missile Launcher Missile Launcher Tiamat Missile Launcher Datajack Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Heavy Treads Titanium-Carbon Exoskeleton Compact Wheel > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Transport Network Coupler Precision Matter Filter Relay Coupler [NC] > --- WEAPON ----------- Cooled Plasma Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Cooling System Coolant Injector Compact Matter Pod Target Analyzer Core Analyzer Weapon Cycler Utility Shielding Shield Generator Shield Generator Improved Assault Rifle Precision Assault Rifle Precision Assault Rifle Enhanced Coil Gun Advanced Assault Cannon Missile Launcher Missile Launcher Tiamat Missile Launcher Datajack Remote Datajack Power Maul [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [NC] Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Slots Evolved 6 | . . . 2 . . . 4 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . . . 3 Weapon . | . . . . . . . . Parts Attached 101 | 9 13 . 23 11 11 8 26 Power 8 | 1 2 . 1 1 1 . 2 Engine 6 | 1 2 . 1 1 . . 1 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 34 | 2 4 . 12 4 2 3 7 Treads 20 | . 2 . 9 3 2 1 3 Leg 9 | 2 2 . 3 1 . . 1 Wheel 5 | . . . . . . 2 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 3 2 . 3 3 5 4 11 Device 13 | 2 . . 2 2 . 3 4 Storage 5 | 1 2 . 1 . . . 1 Processor 1 | . . . . . . . 1 Hackware 7 | . . . . . 2 . 5 Protection 5 | . . . . 1 3 1 . Artifact . | . . . . . . . . Weapon 28 | 3 5 . 7 3 3 1 6 Energy Gun 1 | . . . 1 . . . . Energy Cannon 2 | . 1 . . . . . 1 Ballistic Gun 19 | 3 3 . 6 3 1 1 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon 2 | . 1 . . . . . 1 Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 9 | . . . 3 1 . 1 4 Parts Lost 37 | . 4 . 2 4 4 1 22 Power 5 | . . . . 1 1 . 3 Propulsion 15 | . 2 . . 1 1 1 10 Utility 9 | . . . 1 2 2 . 4 Weapon 8 | . 2 . 1 . . . 5 Highest Loss Streak 11 | . 3 . 1 3 3 1 11 To Critical Strikes 1 | . . . . . 1 . . Average Backups 14 | 3 10 12 14 14 14 14 16 Power . | . 1 2 1 . . . . Propulsion 1 | 1 3 2 3 3 1 . . Utility 5 | . 1 3 4 4 5 8 7 Weapon 5 | . 3 5 5 7 6 5 7 Tool/Special . | . . . . . . . . Unused Backups 31 | . 7 . 5 4 . 1 14 Power 1 | . . . 1 . . . . Propulsion 9 | . 6 . . 2 . 1 . Utility 6 | . . . . . . . 6 Weapon 15 | . 1 . 4 2 . . 8 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 99 100 96 92 95 95 87 Engine 6 | . 14 14 11 11 7 . . Core 3 | . . . . . 1 11 5 Treads 21 | . 5 28 21 7 33 31 18 Leg 7 | . 22 . 11 25 . . 1 Wheel 1 | . . . . . . . 7 Device 13 | . 14 14 18 13 7 11 13 Storage 10 | . 14 14 11 11 11 11 7 Processor 1 | . . . . . . . 6 Hackware 1 | . . . . . . . 5 Protection 3 | . . . . 1 12 7 2 Energy Cannon 1 | . 4 14 1 . . . . Ballistic Gun 19 | . 23 14 19 21 19 21 13 Peak Build Rating 71 | 9 8 8 25 26 22 36 71 Average Rating 24 | 6 7 8 21 23 18 24 48 On Entrance 15 | . 7 8 8 25 22 18 36 Avg Prop Armor Cover (%) 12 | . . . . . . 16 12 Naked Turns . | . . . . . . . . Heaviest Build 63 | 14 30 30 40 42 43 38 63 Greatest Support 88 | 20 40 40 63 60 60 60 88 Greatest Overweight (x) 3 | . 2 . 2 2 . 2 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 Average Capacity 15 | 7 12 15 15 15 15 15 17 Most Carried 20 | 5 15 14 15 15 15 15 20 Average Carried 14 | 3 10 12 14 14 14 14 16 Final Capacity 20 | 8 15 15 15 15 15 15 20 Final Carried 19 | 5 11 14 15 15 15 15 19 Scrap Engine Consumption 15 | . . . . . . 5 10 Constructs Created 3 | . . . . . . . 3 Constructs Modified 1 | . . . . . . . 1 Class Distribution -------------------- 44% | Mutant 34% | Scavenger-Mutant 20% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Matter Collected 4655 | 326 450 7 1452 405 348 415 1252 Remotely . | . . . . . . . . Salvage Created 8088 | 122 819 208 2230 769 493 1213 2234 Parts 404 | 8 59 14 128 33 26 30 106 Haulers Intercepted 8 | . 1 . 6 . . . 1 Recyclers Shooed 23 | . 2 1 4 1 . 5 10 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 103 | . 17 3 29 9 10 3 32 Guns 86 | . 14 1 28 9 9 1 24 Cannons 6 | . 3 2 1 . . . . AOE 8 | . . . . . . . 8 Classes Destroyed 19 | 2 7 . 2 . . 2 6 Worker 4 | . 2 . . . . . 2 Builder 4 | . 1 . 1 . . . 2 Tunneler 2 | 2 . . . . . . . Hauler 8 | . 1 . 6 . . . 1 Recycler 42 | 1 2 2 7 6 . 13 11 Mechanic 1 | . . . . . . . 1 Operator 6 | . 1 . 4 . . . 1 Watcher 9 | . 2 . 4 . . . 3 Swarmer 23 | . 6 3 3 4 . . 7 Grunt 44 | . 11 . 17 1 8 . 7 Duelist 2 | . . . 1 . 1 . . Protector 2 | . . . . . . . 2 Sentry 14 | . . . 8 4 1 1 . Specialist 3 | . . . . . . . 3 Hunter 7 | . . . . . . . 7 Programmer 5 | . . . . . . . 5 Heavy 1 | . . . . . . . 1 Scientist 1 | . . . . . . 1 . Scrapper 3 | . . . . . . 3 . Best Kill Streak 14 | 2 4 3 6 6 4 4 14 Combat Bots Only 10 | . 3 3 5 4 4 2 10 Max Kills in Single Turn 6 | 1 1 1 2 1 1 1 6 Gunslinging 1 | . . . 1 . . . 1 Exploded 6 | . . . . . . . 6 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Hostile Shots Fired 678 | . 90 4 116 58 60 21 329 Missed 192 | . 16 1 24 15 14 3 119 Hits 486 | . 74 3 92 43 46 18 210 Melee 2 | . . . . . 2 . . Projectile 484 | . 74 3 92 43 44 18 210 Critical Strikes 15 | . . . 3 2 3 . 7 Damage Taken 7038 | . 725 24 1081 527 628 316 3737 Core 1074 | . 177 9 128 101 57 46 556 Absorbed by Shields 657 | . . . 112 32 . 96 417 Reduced by Siege Mode 102 | . . . . . . . 102 Redirected to Shielding 10 | . . . . . 4 . 6 Regen/Repaired (Parts) 249 | . . . 64 . . . 185 Core Remaining (%) 47 | 100 . 25 . . . 17 . Volleys Fired 532 | 10 87 7 142 47 28 50 161 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 100 | 40 100 80 100 46 46 46 87 Shots Fired 1031 | 20 171 14 277 94 54 100 301 Gun 949 | 20 156 7 237 94 54 100 281 Cannon 61 | . 13 7 36 . . . 5 Launcher 6 | . . . . . . . 6 Special 15 | . 2 . 4 . . . 9 Kinetic 930 | 20 156 7 237 94 54 100 262 Thermal 86 | . 15 7 40 . . . 24 Explosive 6 | . . . . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 3 9 5 19 12 15 14 13 Robot Miss Streak 6 | 4 5 3 6 3 4 2 4 Penetration Max . | . . . . . . . . Secondary Targets 13 | . . . 5 . 1 . 7 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 Shots Hit Robots 686 | 10 98 9 176 72 46 75 200 Core Hits 286 | 7 46 8 67 23 18 21 96 Critical Kills 6 | . 4 . 1 . . . 1 Critical Parts Destroyed 7 | . . . 1 2 1 2 1 Critical Strikes 13 | . 4 . 2 2 1 2 2 Destroy 10 | . 4 . 2 2 . . 2 Smash 3 | . . . . . 1 2 . Melee Attacks 34 | . . . . . 20 6 8 Impact 25 | . . . . . 16 6 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 1 1 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12474 | 99 1099 121 3027 1064 781 1269 5014 Guns 9838 | 99 884 32 2674 1064 483 1038 3564 Cannons 685 | . 210 89 352 . . . 34 Explosions 1410 | . . . . . . . 1410 Melee 524 | . . . . . 298 226 . Ramming 17 | . 5 . 1 . . 5 6 Kinetic 9653 | 99 884 32 2674 1064 483 1038 3379 Thermal 940 | . 210 89 352 . . . 289 Explosive 1340 | . . . . . . . 1340 Electromagnetic . | . . . . . . . . Impact 524 | . . . . . 298 226 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . . . 18 Message Errors 3 | . . . . . . . 3 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 190 | . . . 5 . 45 70 70 Projectiles 5 | . . . 5 . . . . Explosions 70 | . . . . . . . 70 Melee 115 | . . . . . 45 70 . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . 40 Shots 1 | . . . . . . . 1 Rammed 3 | . . . . . . 2 1 Targets Rammed 5 | . 1 . 1 . . 2 1 Kicked 2 | . 1 . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 268 | . 268 60 218 12 6 . 242 Average Temperature 50 | . 68 26 58 8 2 . 30 Received Heat Transfer 1547 | . 198 . 394 142 270 135 408 Effects 4 | . . . 3 . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . 3 . . . . Siege Activations 2 | . . . . . . . 2 Total Turns 46 | . . . . . . . 46 Longest Duration 28 | . . . . . . . 28 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . 1 3 . Combat Hostiles 3 | . . . . . 1 2 . Parts Fried 7 | . . . . . 1 6 . Impact Corruptions 8 | . . . . . 3 5 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 1469 | . 444 185 740 . . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Maximum Alert Level 3 | . . . 1 . 2 1 3 Low Security (%) 64 | 100 100 100 58 100 21 99 22 Level 1 20 | . . . 41 . 22 . 37 Level 2 13 | . . . . . 55 . 32 Level 3 1 | . . . . . . . 7 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 760 | 5 151 96 347 190 537 241 760 Initial 550 | . . 29 13 110 91 241 550 Average 182 | 1 71 44 166 150 354 26 369 Influence Increases 4630 | 15 536 126 1034 348 566 347 1658 Destroy 0b10 Robot/C 2020 | . 340 60 580 180 200 40 620 Destroy 0b10 Robot/NC 395 | 15 45 10 110 30 5 65 115 Destroy Leader 434 | . 66 10 150 60 10 . 138 Allied During Kill 5 | . . . . . . 1 4 Successful Hack 161 | . 23 31 7 32 20 29 19 Select Force Hacks 330 | . 60 . 60 . . 210 . Disable Machine 195 | . . . 90 . . . 105 Anti-Garrison Action 250 | . . . . . 250 . . Destroy Structure 65 | . 2 . 7 1 21 2 32 Advance Influence 550 | . . . . . . . 550 Lose Combat Pursuer 225 | . . 15 30 45 60 . 75 Influence Decreases 3932 | 15 460 166 808 470 169 884 960 Entered New Map 567 | . . 47 23 152 49 296 . Time Decay 2435 | 15 420 119 615 278 . 408 580 Search Patrol Dispatched 100 | . . . . . . . 100 Lost Part 370 | . 40 . 20 40 40 10 220 Lost Ally 160 | . . . . . 80 20 60 Purge Threat 300 | . . . 150 . . 150 . Squads Dispatched 19 | . 4 . 5 2 . . 8 Investigation 7 | . 2 . 3 1 . . 1 Extermination 3 | . . . . . . . 3 Reinforcement 9 | . 2 . 2 1 . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Distress Signals 11 | . 2 . 4 2 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 169 | . 28 4 43 15 14 3 62 Peak Tracking Total 12 | . 4 3 4 3 5 4 12 Tactical Retreats 11 | . . 2 1 2 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Traps Triggered 9 | . 2 . 5 . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 9 | . . . . . . . 9 Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Machines Disabled 16 | . . . 6 . 3 . 7 Max in Single Turn 2 | . . . 1 . 1 . 2 Garrison Access 1 | . . . . . . . 1 Garrison Relay 3 | . . . . . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Machines Accessed 46 | . 7 1 10 8 2 14 4 Terminals 28 | . 5 1 6 7 2 6 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 Recycling Units 11 | . 2 . 2 . . 7 . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 122 | . 24 7 28 14 5 35 9 Successful 65 | . 12 5 13 7 3 20 5 Failed 57 | . 12 2 15 7 2 15 4 Catastrophic 14 | . 2 . 2 3 1 5 1 Database Lockouts . | . . . . . . . . Manual 52 | . 17 7 9 2 2 13 2 Terminals 82 | . 17 7 18 13 5 18 4 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 2 . . . 4 Recycling Units 27 | . 7 . 5 . . 15 . Scanalyzers 3 | . . . 3 . . . . Garrison Access 2 | . . . . 1 . . 1 Terminal Hacks 31 | . 6 4 6 6 2 7 . Part Schematic 4 | . 1 2 . . . 1 . Robot Schematic 2 | . . 2 . . . . . Robot Analysis 2 | . . . 1 . . 1 . Prototype ID Bank 4 | . 1 . 1 1 . 1 . Open Door 5 | . . . . 4 1 . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 2 | . . . 1 . . 1 . Locate Traps 1 | . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . 1 . 1 . . 1 . Garrison Registry 1 | . . . . . 1 . . Release Object 2 | . . . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 Scan Component 2 | . . . 1 . . . 1 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks 8 | . 2 . 1 . . 5 . Retrieve Components 8 | . 2 . 1 . . 5 . Scanalyzer 2 | . . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 16 | . 2 1 2 . 1 8 2 Terminals 4 | . . 1 . . 1 1 1 Track 2 | . . 1 . . . . 1 Botnet 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Mechanics 1 | . . . . . . . 1 Recycling Units 11 | . 2 . 2 . . 7 . Tunnel 11 | . 2 . 2 . . 7 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 34 | . 7 1 8 5 2 10 1 Full Trace Events 9 | . 2 . 2 1 . 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . 2 . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 2 . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 Time 89 | . . . 38 . . . 51 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 34 | . 15 . 9 . . 10 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 11 | . . . . . 3 . 8 Non-combat 5 | . . . . . . . 5 Combat 6 | . . . . . 3 . 3 Robot Hacks Applied 15 | . . . . . 3 . 12 find_fabricator 2 | . . . . . . . 2 drop_inventory 3 | . . . . . . . 3 locate_stockpiles 1 | . . . . . . . 1 find_garrison 1 | . . . . . . . 1 link_fov 1 | . . . . . . . 1 overload_power 1 | . . . . . . . 1 overwrite_iff 1 | . . . . . . . 1 formatsys_high 5 | . . . . . 3 . 2 Relay Couplers Released 14 | . . . . . 13 . 1 Machine Destruction 14 | . . . . . 13 . 1 Attached 7 | . . . . . 2 . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Total Allies 7 | . . . . . 4 . 3 Largest Group 2 | . . . . . 2 1 2 Highest-Rated Group 32 | . . . . . 20 20 32 Highest-Rated Ally 32 | . . . . . 20 20 32 Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . . 7 6 9 Total Damage 572 | . . . . . 64 320 188 Kills 2 | . . . . . . 1 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Active Infowar (turns) 5289 | 60 1219 259 1874 . . 140 1737 Terrain 41 | 41 . . . . . . . Structural 2013 | . . . 1873 . . 140 . Seismic 1599 | 19 1219 259 102 . . . . T.N.C. 1737 | . . . . . . . 1737 Robot Analysis Total 2 | . . . 1 . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 5 | . . . . . 5 . . Drone Recoveries 3 | . . . . . 3 . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Turns Passed 9921 | 114 1219 259 2612 607 1335 1989 1786 Spaces Moved 4435 | 60 557 145 996 294 596 964 823 Core 6 | 6 . . . . . . . Treads 2901 | . 132 145 788 75 596 886 279 Legs 906 | 54 425 . 208 219 . . . Wheels 622 | . . . . . . 78 544 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 160 115 101 Average Speed 151 | 113 156 160 151 142 160 157 138 Slowest Speed 320 | 120 260 160 260 320 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 68 34 79 45 38 99 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 11 | . 2 . 2 . . 7 . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . 2 . 2 . 1 . . Terrain Destroyed 39 | . 2 . 3 . 1 . 33 Melee 1 | . . . . . 1 . . Projectile 12 | . 2 . 3 . . . 7 AOE 26 | . . . . . . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Total 6622 | 84 749 160 1858 396 885 1325 1165 Wait 1271 | . 56 6 628 18 210 277 76 Move 4428 | 59 556 144 995 293 595 963 823 Hop . | . . . . . . . . Pick Up 85 | 5 17 3 22 10 7 4 17 Fast Attach 52 | 7 3 . 12 6 5 7 12 Attach 35 | 1 5 . 8 4 4 1 12 Detach 6 | . . . . 1 . 1 4 Swap 77 | 1 10 . 22 4 10 3 27 Drop 88 | 1 14 . 28 13 6 11 15 Fire 532 | 10 87 7 142 47 28 50 161 Melee 34 | . . . . . 20 6 8 Ram . | . . . . . . . . Kick 2 | . 1 . 1 . . . . Crush 3 | . . . . . . 2 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 9 | . . . . . . . 9 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 5) 726 | -10/Materials | Core integrity fell below 50% 832 | -10/Materials | Lost 3 parts (2n1w) 1285 | -10/Materials | Discovered new exit (range 16) 1334 | -10/Materials | Entered Mines 1401 | -10/Mines | Assembled infested the area 1538 | -10/Mines | Discovered new exit (range 15) 1547 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1581 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1581 | -10/Mines | Discovered new exit (range 5) 1593 | -10/Mines | Entered Materials 1593 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -9/Materials | Identified exit to Mines 2116 | -9/Materials | Discovered new exit (range 8) 2119 | -9/Materials | Identified exit to Storage 2225 | -9/Materials | Repaired Minigun 3497 | -9/Materials | Discovered new exit (range 4) 4205 | -9/Materials | Entered Storage 4354 | -9/Storage | Lost 3 parts (1p2u) 4632 | -9/Storage | Core integrity fell below 50% 4801 | -9/Storage | Identified exit to Garrison 4812 | -9/Storage | Entered Garrison 4846 | -9/Garrison | Installed Relay Interface Framework 4969 | -9/Garrison | Build established: Scavenger-Mutant 5052 | -9/Garrison | Triggered checkpoint 5096 | -9/Garrison | Garrison Relay disabled 5132 | -9/Garrison | Discovered new exit (range 70) 5132 | -9/Garrison | Discovered new exit (range 76) 5132 | -9/Garrison | Discovered new exit (range 57) 5206 | -9/Garrison | Garrison Relay disabled 5487 | -9/Garrison | Triggered checkpoint 5607 | -9/Garrison | Garrison Relay disabled 5625 | -9/Garrison | Triggered checkpoint 5782 | -9/Garrison | Rescued a captive Derelict 5796 | -9/Garrison | Lost 3 parts (1p1n1u) 6147 | -9/Garrison | Entered Recycling 6147 | -9/Recycling | Accompanied by 1 ally 6510 | -9/Recycling | Build established: Bothacker-Mutant 6765 | -9/Recycling | Scanned before Scraplab entrance 6789 | -9/Recycling | Entered Scraplab 6802 | -9/Recycling | Discovered new exit (range 2) 7050 | -9/Recycling | Discovered new exit (range 16) 7392 | -9/Recycling | Angered Scraplab inhabitants 7427 | -9/Recycling | Core integrity fell below 20% 7481 | -9/Recycling | Found Prototype Device 7481 | -9/Recycling | Identified Scrap Engine 8136 | -9/Recycling | Entered Factory 8136 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8474 | -7/Factory | Build established: Scavenger-Mutant 8536 | -7/Factory | Search patrols dispatched 8546 | -7/Factory | Repaired Imp. Assault Rifle? 9116 | -7/Factory | Discovered new exit (range 14) 9524 | -7/Factory | Cargo convoy interrupted 9583 | -7/Factory | Lost 7 parts (1p5n1w) 9596 | -7/Factory | Destroyed 10 combat bots 9712 | -7/Factory | Lost 3 parts (1p2n) 9844 | -7/Factory | Core integrity fell below 50% 9922 | -7/Factory | Self-destructed Last Messages --------------- 09906_ K-01 Serf collects debris. 09907_ K-01 Serf destroyed. 09909_ Lgt. Nuclear Core destroyed. 09910_ Imp. Heavy Treads destroyed. 09910_ K-01 Serf collects debris. 09910_ Imp. Heavy Machine Gun destroyed. 09913_ U-05 Engineer builds a Wall. 09914_ K-01 Serf collects debris. 09914_ U-05 Engineer builds a Wall. 09914_ Penetrated by Slug. 09914_ Knocked back. 09916_ Shield Generator destroyed. 09917_ Scrap Engine destroyed. 09919_ R-06 Scavenger collects Arm. Treads. 09919_ A-02 Transporter collects Proton Cannon. 09920_ System corrupted: Enh. Coil Gun jammed. 09921_ Enh. Coil Gun destroyed. 09921_ Knocked back. 09921_ R-06 Scavenger collects Imp. Heat Sink. 09922_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????" ??????????? | | ????????????????????????????????????" ????????### | | ????????????????????????????????????" ???????? # | | ????????????????????????????????????" ???????? # | | ????????????????????????????????? ? #??????"" # | | ??????????????????????????#??????? #????"""" | | ??????????????????????????# ????? #????"""" | | ???????????? ?????????????# ??? " " #?????" " | | ????????????"" ???????????? ? "Y" #????? | | ????????????"" #???##?????? ??"" #???? | | ????????? """ !!#############+#####;#+#####+#### | | ???????? =%!!!a%^ % r ! r k | | ???????? !=mH[%!!!/[=[%[% gg% !%! | | ???????? != %%!%=[]/%!! g !! | | ???????? ! !=!/]!!^ !@%=k % | | ???????? %=]=%u %u! % | | ????????? """ =/[;##+#######+############+##### | | ???????????F"] [&# =[ #?##?????? ???# | | ??????????"]] a ?# #????????? ???? | | ??????????""" ??# """ """ #???????? ??? | | ???????????"" ???# """ """ #???????? ??? | | ??????????? ????# """ """ #??????? ?? | | ??????????? ?????# #??????? ?? | | ????????????##??????# """ """ #??????# ? | | ????????????????????# """ """ #??????# ? | | ????????????????????# """ """ #??????# # | | ?????/??????????????# ? #??????########## | | ????????????????????# ?? #???????????????? | | ????????????????????? ?? ]#???????????????? | | ????????????????????????##########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????]] | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 50 Relay Coupler Types 2 Relay Coupler Value 35 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Mines | Hacked Transport Network Coupler | -10/Mines | Hacked Med. Reactive Plating | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked O-16 Technician | -10/Mines | Hacked Fabricated ------------ Nothing Repaired ---------- Minigun | 48% | -9/Materials Imp. Assault Rifle | 45% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Join The Dark Side Mindtrick Network Effect Not So Scrappy Scrappetite Suspicious Throw Away The Key You May Approach The Wall Challenges ------------ None Game ------ Seed MultinovaExpertInterpreter Manual? 0 Play Time 01:06:04 Cumulative 729.9 hours Start 2025.10.23 @ 18:28:32 End 2025.10.23 @ 19:32:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/1/0/0/0/0/0 Lore% 78 Gallery% 78 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b685ce7e-79b3-4a16-9026-9a0d21fa41f7