Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 13:43:50 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (364) 1820 Value Destroyed (19372) 19372 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (9863) 9863 TOTAL SCORE: 41335 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3687 Follower Combat Kills 98 Met Data Miner 300 Met Zhirov 300 Recovered Sigix Corpse 2000 Win 3000 Friendly Fire -22 Cogmind --------- Core Integrity 18/1600 Matter 9/300 Energy 558/700 System Corruption 25% Temperature Cool (0) Location To Epsilon Eridani Parts ------- Power (2) Propulsion (4) Utility (15) Experimental Coolant Injector Improved Energy Well Spectral Analyzer Experimental Signal Interpreter Advanced Targeting Computer Weapon (4) Inventory (4) Sigix Terminator Sigix Corpse Sigix Corpse Peak State ------------ Power Quantum Reactor Light Quantum Reactor Propulsion Biometal Heavy Treads Advanced Heavy Siege Treads Utility Experimental Coolant Injector Experimental Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Advanced Armor Integrity Analyzer Matter Filter Advanced Hacking Suite Dynamic Insulation System Weapon Gamma Rifle Precision Phase Gun HERF Cannon Enhanced Nova Cannon Inventory Quantum Reactor Light Quantum Reactor Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Power Amplifier Experimental Signal Interpreter Advanced Phase Shifter System Restoration Module High-powered Transdimensional Reconstructor Subatomic Replicator Precision Phase Gun Precision Phase Gun Precision Phase Gun KE Penetrator Railgun Helical Railgun Linear Accelerator Gamma Bomb Array Gamma Bomb Array Sigix Terminator Core Stripper Sigix Broadsword Sigix Corpse Sigix Corpse [Rating: 193] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 13 | . . 2 2 1 . . . . 2 1 . . . . 1 . . . . 1 . 2 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 514 | 6 6 32 8 18 7 1 . 5 38 18 1 7 . 4 32 9 4 8 . 74 41 73 122 Power 64 | 1 1 4 2 2 . . . . 3 2 . 1 . . 3 . 1 1 . 11 5 8 19 Engine 13 | 1 1 4 2 2 . . . . 2 . . . . . . . . 1 . . . . . Core 10 | . . . . . . . . . 1 2 . . . . 3 . 1 . . 2 . . 1 Reactor 41 | . . . . . . . . . . . . 1 . . . . . . . 9 5 8 18 Propulsion 80 | 2 1 8 1 6 1 . . . 7 2 . 3 . . 4 2 . 2 . 10 9 5 17 Treads 64 | 2 1 8 1 6 1 . . . 6 2 . 3 . . 4 1 . . . 4 7 5 13 Leg 6 | . . . . . . . . . . . . . . . . 1 . 2 . 1 1 . 1 Wheel 6 | . . . . . . . . . 1 . . . . . . . . . . 2 1 . 2 Hover 4 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 195 | 1 2 9 4 5 4 . . 3 10 8 . 3 . 2 20 1 . 5 . 27 17 34 40 Device 141 | . 1 3 1 3 3 . . 2 6 5 . 2 . 2 11 1 . 3 . 25 12 30 31 Storage 14 | 1 1 4 . . . . . . 1 . . . . . 1 . . 1 . . 1 1 3 Processor 10 | . . 1 1 1 . . . . . . . . . . 1 . . . . 1 1 2 2 Hackware 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Protection 27 | . . 1 1 1 1 . . 1 3 2 . 1 . . 6 . . 1 . 1 3 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | 2 2 11 1 5 2 1 . 2 18 6 1 . . 2 5 6 3 . . 26 10 26 46 Energy Gun 68 | 2 1 2 . 2 1 . . 2 8 . . . . . 1 1 1 . . 14 5 14 14 Energy Cannon 36 | . . . . . . . . . 1 5 . . . 2 2 2 2 . . 5 4 6 7 Ballistic Gun 50 | . 1 9 1 3 . . . . 7 1 . . . . 1 1 . . . 5 1 4 16 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 18 | . . . . . 1 1 . . 2 . 1 . . . 1 2 . . . 1 . 2 7 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . . . . . . . . . . . . . . 5 . 3 3 3 1 Parts Lost 153 | . 1 6 . 1 . . . . 20 . . 3 . . 7 5 1 . . 21 3 13 72 Power 19 | . . 2 . 1 . . . . 2 . . . . . 1 . . . . 3 1 1 8 Propulsion 36 | . . 3 . . . . . . 7 . . 1 . . 3 2 . . . 4 . 2 14 Utility 49 | . . . . . . . . . 5 . . 2 . . 2 1 1 . . 7 1 8 22 Weapon 49 | . 1 1 . . . . . . 6 . . . . . 1 2 . . . 7 1 2 28 Highest Loss Streak 27 | . 1 2 . 1 . . . . 7 . . 2 . . 4 2 1 . . 6 1 5 27 Average Slot Usage (%) 93 | . 98 99 100 100 100 100 100 100 92 93 94 92 94 94 93 91 93 93 94 91 96 93 88 Engine 2 | . 14 10 9 7 7 7 7 7 3 . . . . . . . . 2 5 . . . . Core 2 | . . . . . . . . . 2 5 5 2 . . 5 10 10 7 5 2 . . . Reactor 3 | . . . . . . . . . . . . 2 5 5 4 . . . . 4 8 7 7 Treads 13 | . 27 21 18 23 23 23 23 23 16 10 11 10 11 11 14 12 10 10 10 7 9 12 7 Wheel 1 | . . . . . . . . . . 5 5 5 5 5 . . . . . 1 . . 1 Device 14 | . 12 11 9 12 14 15 15 14 8 12 11 10 11 11 10 10 15 18 15 19 16 19 18 Storage 16 | . 14 22 18 15 15 15 15 15 20 17 17 17 17 17 15 15 15 17 21 19 19 14 15 Processor 11 | . . 7 10 15 15 15 15 15 13 11 11 11 11 11 10 10 10 10 10 9 10 13 17 Hackware 7 | . . . 9 7 7 7 7 7 6 8 11 11 11 11 15 15 15 10 10 6 4 4 3 Protection 3 | . . 2 7 1 . . . . 5 5 5 4 5 5 4 4 . . . . 5 6 . Energy Gun 4 | . 26 1 9 5 1 7 7 12 6 . . . . . . . 2 . . 4 8 4 3 Energy Cannon 2 | . . . . . . . . . . 9 2 . . 4 4 3 6 10 10 4 3 3 1 Ballistic Gun 5 | . 1 20 9 8 11 . . . 4 1 5 5 5 5 4 3 . . . 3 1 4 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 13 40 76 79 83 88 84 84 90 118 117 109 120 120 122 145 130 128 143 143 175 191 203 183 Greatest Support 155 | 40 40 40 40 60 60 60 60 60 64 28 28 56 28 28 128 128 105 105 105 105 120 155 155 Greatest Overweight (x) 10 | . . 1 1 1 1 1 1 1 4 4 3 4 4 4 4 1 1 1 1 6 10 3 9 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 3 3 3 4 4 . . 1 1 1 2 2 . 1 Largest Inventory Capacity 34 | 6 12 20 20 20 20 20 20 20 26 26 26 26 26 26 28 28 28 34 34 34 34 34 32 Average Capacity 26 | 5 8 18 20 20 20 20 20 20 26 26 26 26 26 26 26 28 28 30 34 34 34 29 29 Most Carried 34 | 2 12 20 20 20 20 20 20 20 26 26 26 26 25 26 28 28 28 34 34 34 34 34 32 Average Carried 25 | 1 6 16 19 19 20 20 20 20 23 25 26 25 25 25 26 27 26 29 33 32 33 29 27 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Class Distribution -------------------- 33% | Hauler-Mutant 23% | Scavenger-Mutant 19% | Hacker-Mutant 7% | Scavenger-Skirmisher 6% | Hauler-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 9583 | 145 150 966 230 242 193 23 . 50 656 385 122 237 . 52 496 186 40 90 . 1054 530 1232 2504 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20749 | . 237 1629 338 506 233 48 . 59 1276 224 . 764 . 90 1151 555 219 100 . 2303 803 3379 6835 Parts 1056 | . 15 95 23 27 9 . . 4 66 7 . 31 . 2 55 33 4 1 . 117 65 149 353 Haulers Intercepted 13 | . 2 6 1 . . . . . . . . . . . . . . . . . 1 2 1 Recyclers Shooed 16 | . 2 1 . . . . . . 2 . . . . . 2 . . . . 2 . 1 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . 7 . . 12 . . . 6 . . . 22 . 1 . . . . . Prevented 30 | . . . . . 9 . . . . . . 10 . 1 . 9 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 289 | . 5 28 5 9 6 3 . 1 22 3 . 11 . 1 19 13 1 . . 29 9 40 84 Guns 174 | . 5 28 5 9 3 . . 1 17 1 . 6 . . 5 3 . . . 15 3 19 54 Cannons 37 | . . . . . . . . . . 2 . . . . 9 4 . . . 6 4 9 3 AOE 48 | . . . . . 3 3 . . 2 . . 5 . . 4 5 . . . 4 . 2 20 Classes Destroyed 18 | . 4 4 1 2 . . . . 1 1 . 1 . . . . 1 . . . . . 3 Worker 13 | . . . . . . . . . 1 . . . . . 1 . . . . . . 3 8 Builder 16 | . . 1 . . . . . . 4 . . . . . . . . . . 2 1 1 7 Hauler 13 | . 2 6 1 . . . . . . . . . . . . . . . . . 1 2 1 Recycler 9 | . . 2 . 1 . . . . . . . . . . 2 . . . . 2 . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Watcher 17 | . 1 2 2 1 . . . . 1 . . . . . . . . . . 2 1 3 4 Swarmer 55 | . 3 7 . 3 3 3 . . 3 . . . . . 4 9 . . . 5 . 4 11 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 65 | . 2 12 3 3 2 . . . 6 . . 5 . . 4 4 . . . 2 . 4 18 Brawler 9 | . . . . 1 1 . . . . . . 2 . . . . . . . . . . 5 Duelist 5 | . . 2 . . . . . . 1 . . . . . . . . . . 1 . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 25 | . . 7 1 1 . . . . 3 1 . . . 1 2 . 1 . . 3 . 5 . Hunter 31 | . . . 1 . . . . 1 4 . . . . . . . . . . 4 . 6 15 Programmer 90 | . . . . 1 . . . . 5 2 . . . . 9 . . . . 14 6 21 32 Quarantine Guard 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Samaritan 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Thug 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 16 | . 3 4 2 3 3 3 . 1 6 2 . 4 . 1 7 5 1 . . 10 3 4 16 Combat Bots Only 13 | . 3 4 2 3 3 3 . 1 4 2 . 4 . 1 5 5 1 . . 4 3 4 13 Max Kills in Single Turn 4 | . 1 2 1 2 3 3 . 1 3 1 . 2 . 1 2 1 1 . . 2 1 2 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . 3 3 . . 2 . . 2 . . 2 1 . . . 2 . 1 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Damage Taken 34259 | . 183 1472 242 509 151 33 . 16 3142 225 . 520 . 47 1992 701 294 . . 4151 1775 5384 13422 Core 3594 | . 6 218 . 18 . . . . 454 21 . 60 . . 112 65 . . . 480 89 489 1582 Absorbed by Shields 188 | . . . . . . . . . . . . . . . . . . . . . 93 95 . Reduced by Siege Mode 1224 | . . . . . . . . . . . . . . . 74 18 27 . . 101 93 181 730 Core Remaining (%) 70 | 100 97 45 100 . . . . 97 46 . . . . 91 . . . . 84 . 56 61 1 Volleys Fired 1067 | . 37 139 36 29 13 1 . 4 118 12 2 26 . 4 84 42 24 16 4 95 51 131 199 Largest 4 | . 2 2 2 2 2 1 . 2 2 2 1 2 . 2 2 2 2 1 1 3 3 3 4 Hottest 337 | . 100 79 90 90 68 36 . 120 123 171 90 76 . 111 135 155 146 90 90 230 267 242 337 Shots Fired 2233 | . 74 277 71 57 25 1 . 8 227 23 2 29 . 7 133 58 27 16 4 225 120 306 543 Gun 1791 | . 74 277 71 57 24 . . 8 223 5 . 15 . 3 70 16 8 . . 171 76 226 467 Cannon 363 | . . . . . . . . . 2 18 1 . . 4 62 33 19 16 4 49 44 69 42 Launcher 79 | . . . . . 1 1 . . 2 . 1 14 . . 1 9 . . . 5 . 11 34 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1069 | . 2 264 36 30 12 . . . 96 5 . 15 . 3 51 13 . . . 74 25 110 333 Thermal 784 | . 72 13 35 11 . . . 4 62 12 1 . . 1 62 33 16 16 4 100 78 141 123 Explosive 4 | . . . . . 1 1 . . 2 . . . . . . . . . . . . . . Electromagnetic 376 | . . . . 16 12 . . 4 67 6 1 14 . 3 20 12 11 . . 51 17 55 87 Robot Hit Streak 37 | . 7 22 12 14 10 . . 3 19 26 . 28 . 12 37 14 9 21 . 29 22 25 32 Robot Miss Streak 7 | . 4 3 3 2 1 . . 1 3 . . 1 . . 2 3 1 1 . 3 3 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 28 | . 1 2 . 1 1 . . . 1 . . . . . 1 . . . . 1 . 3 17 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . 1 . . . . . 1 . . . . 1 . 1 1 Shots Hit Robots 1611 | . 41 208 50 46 20 . . 6 175 19 . 21 . 6 85 27 20 15 . 159 80 241 392 Core Hits 811 | . 14 70 18 22 12 3 . 4 66 8 . 27 . . 41 16 7 1 . 72 31 113 286 Critical Hits 86 | . . . . . . . . . 2 . . 1 . . 5 . 1 1 . 9 9 2 56 Critical Kills 33 | . . . . . . . . . 2 . . . . . 1 . 1 . . 5 4 . 20 Critical Parts Destroyed 53 | . . . . . . . . . . . . 1 . . 4 . . 1 . 4 5 2 36 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48904 | . 508 2559 700 780 477 211 . 127 3806 607 . 1170 . 157 3092 991 572 642 . 5378 2379 8929 15819 Guns 30532 | . 508 2559 700 736 298 . . 127 3230 107 . 351 . 67 1149 148 112 . . 3374 1421 5539 10106 Cannons 8723 | . . . . . . . . . 36 500 . . . 90 1162 460 419 642 . 1358 958 2202 896 Explosions 9608 | . . . . 44 179 211 . . 527 . . 819 . . 781 383 41 . . 646 . 1188 4789 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 41 | . . . . . . . . . 13 . . . . . . . . . . . . . 28 Kinetic 16818 | . 9 2430 288 328 150 . . . 1256 107 . 351 . 67 908 135 . . . 1262 170 2494 6863 Thermal 19975 | . 499 129 412 219 . . . 85 1300 358 . . . . 1639 460 329 642 . 2678 1791 4706 4728 Explosive 1134 | . . . . . 179 211 . . 281 . . . . . 245 . . . . . . . 218 Electromagnetic 10936 | . . . . 233 148 . . 42 956 142 . 819 . 90 300 396 243 . . 1438 418 1729 3982 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . 1 . . . . . . 3 . . . 3 3 2 . 1 1 . 6 1 5 25 Average Corruption 3 | . . 1 . . . . . . 2 . . . 2 2 1 . 1 1 . 3 1 3 7 Corruption Purged 51 | . . . . . . . . . . . . . . 3 2 . . 1 . 8 1 13 23 Effects 258 | . . 14 . . . . . . 26 . . . . 4 2 . . . . 33 2 44 133 Message Errors 47 | . . 4 . . . . . . 8 . . . . 2 1 . . . . 5 . 7 20 Matter Fused 49 | . . . . . . . . . 5 . . . . . . . . . . 8 . 8 28 Heat Flow Errors 26 | . . . . . . . . . 3 . . . . 1 . . . . . 4 . 6 12 Energy Discharges 23 | . . 5 . . . . . . 1 . . . . . . . . . . 3 2 4 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . 2 . . . . . . . . . . . 1 . . . . . 1 . 6 11 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 Misfires 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 64 | . . 2 . . . . . . 7 . . . . . 1 . . . . 8 . 12 34 Weapon Failures 15 | . . 1 . . . . . . 2 . . . . . . . . . . 3 . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 751 | . . . . . . . . . 124 8 . . . . 126 44 64 16 . 99 95 74 101 Projectiles 452 | . . . . . . . . . . 8 . . . . 34 25 64 16 . 98 95 71 41 Explosions 299 | . . . . . . . . . 124 . . . . . 92 19 . . . 1 . 3 60 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 554 | . . . . 10 . . . . . . . 15 . . 99 41 . . . 9 . 95 285 Shots 23 | . . . . 1 . . . . . . . 1 . . 2 2 . . . 1 . 2 14 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 514 | . 117 4 46 35 7 . . 24 227 96 . 15 . 74 97 64 . . . 222 514 306 198 Average Temperature 59 | . 23 3 15 12 6 . . 12 35 39 . 15 . 20 24 12 . . . 42 156 92 83 Received Heat Transfer 2862 | . 12 489 108 183 72 . . . 399 36 . 207 . . 315 96 18 . . 135 . 117 675 Effects 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 42 | . . . . . . . . . . . . . . . 8 1 1 . . 5 3 8 16 Total Turns 852 | . . . . . . . . . . . . . . . 124 11 10 . . 124 73 188 322 Longest Duration 62 | . . . . . . . . . . . . . . . 42 11 10 . . 43 44 62 53 Robots Corrupted 30 | . . . . . . . . . 3 . . . . 1 . 1 2 . . 4 2 10 7 Combat Hostiles 29 | . . . . . . . . . 3 . . . . 1 . 1 1 . . 4 2 10 7 Parts Fried 79 | . . . . 1 . . . . 9 2 . 4 . 1 1 2 4 . . 8 4 16 27 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 65 | . 5 1 1 . . . . . 4 3 . . . . 3 . 2 . . 8 3 14 21 Heat Transferred 23311 | . 1480 333 962 457 . . . 148 2130 500 . . . . 1631 700 500 800 . 2630 1609 4568 4863 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . . 1 . . . . 1 . . 2 . . 1 1 1 . . 1 . 3 14 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 1727 | . 124 532 345 505 . . . . 290 85 . . . . 455 . . . . 219 148 592 1727 Average Influence 261 | . 56 182 210 271 . . . . 69 29 . . . . 215 . . . . 97 70 281 793 Maximum Alert Level 5 | . . 2 1 2 . . . . 1 . . . . . 2 . . . . 1 . 2 5 Low Security (%) 56 | . . . . . . . . . . . . . . . . . . . . . . . . Level 1 23 | . . . . . . . . . . . . . . . . . . . . . . . . Level 2 11 | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . . 3 1 1 . . . . 6 4 . . . . 7 . . . . 8 4 12 17 Investigation 8 | . . 1 1 . . . . . 1 2 . . . . . . . . . 2 . . 1 Extermination 35 | . . . . 1 . . . . 3 2 . . . . 4 . . . . 6 2 7 10 Reinforcement 17 | . . 2 . . . . . . 2 . . . . . 3 . . . . . 2 5 3 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 2 Haulers Reinforced 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 2 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 16 | . 1 5 . . . . . . 3 . . . . . 1 . . . . 2 . 4 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Times Spotted 424 | . 11 53 12 11 5 3 . 3 34 5 . 13 . 1 31 17 4 . . 38 16 57 110 Peak Tracking Total 7 | . 5 5 3 3 3 3 . 2 4 2 . 5 . 1 4 5 3 . . 7 3 7 7 Tactical Retreats 27 | . 1 8 1 . . . . . 3 . . 1 . . 5 1 . . . 2 . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 12 | . 1 2 . 1 . . . . . 3 . . . . . . . . . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . 1 . . . . . . . . . . 7 1 . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 36 | . . 3 . . . . . . 7 . . . . . 8 . . . . 1 8 . 9 Max in Single Turn 7 | . . 1 . . . . . . 7 . . . . . 4 . . . . 1 1 . 2 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 79 | . 5 7 2 5 . 2 4 . 3 10 . 3 . . 7 1 . 4 . 7 11 2 6 Terminals 53 | . 5 7 2 3 . . . . 3 7 . 1 . . 5 . . . . 6 10 1 3 Fabricators 6 | . . . . 1 . . . . . 1 . . . . 2 . . . . . . . 2 Repair Stations 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 1 Total Hacks 215 | . 13 14 8 13 . 8 28 . 10 22 . 7 . . 16 1 . 17 . 17 27 3 11 Successful 130 | . 9 8 6 9 . 8 28 . 4 8 . 7 . . 9 1 . 17 . 5 9 . 2 Failed 85 | . 4 6 2 4 . . . . 6 14 . . . . 7 . . . . 12 18 3 9 Catastrophic 15 | . . 3 . 1 . . . . 1 2 . . . . 2 . . . . 1 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 12 13 5 3 . . . . 1 10 . . . . 8 . . . . 6 16 1 1 Terminals 123 | . 13 14 8 10 . . . . 10 13 . 1 . . 10 . . . . 14 25 1 4 Fabricators 17 | . . . . 2 . . . . . 4 . . . . 6 . . . . . . . 5 Repair Stations 7 | . . . . . . . . . . 4 . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . . . 1 . . . . . . . . . . 2 2 2 Terminal Hacks 102 | . 1 2 3 6 . 8 28 . 4 5 . 7 . . 6 1 . 17 . 4 9 . 1 Record 29 | . . . . . . 7 11 . . . . 6 . . . . . 5 . . . . . Part Schematic 16 | . . . . 1 . . 9 . . 1 . . . . 1 . . 4 . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . 3 . . . . . . . 1 . . 4 . . . . . Open Door 5 | . . . . . . 1 . . . . . 1 . . . 1 . . . 1 1 . . Level Access Points 6 | . . . 1 . . . . . 1 . . . . . 1 . . . . 1 1 . 1 Branch Access Points 4 | . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 4 | . . . . . . . . . 1 2 . . . . . . . . . . 1 . . Unreport Threat 14 | . . 2 2 2 . . . . 2 1 . . . . 2 . . . . 1 2 . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 7 | . . . . 2 . . . . . 1 . . . . 3 . . . . . . . 1 Load Schematic 4 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 Build 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . Scan Component 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 20 13 6 2 . . . . . . . . . . . . . . . . . . . Terminals 18 | . 8 6 3 1 . . . . . . . . . . . . . . . . . . . Track 11 | . 5 4 2 . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 3 2 1 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 53 | . 4 4 1 5 . . . . 3 9 . 1 . . 4 . . . . 6 8 2 6 Full Trace Events 5 | . . . 1 . . . . . . 2 . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . . 9 . . 1 . . . . 1 . . 4 . . . . . Parts Built 4 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . Matter 738 | . . . . 168 . . . . . . . . . . 570 . . . . . . . . Time 194 | . . . . 42 . . . . . . . . . . 152 . . . . . . . . Total Part Build Rating 18 | . . . . 8 . . . . . . . . . . 10 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Time 22 | . . . . . . . . . . 22 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . Largest Group 2 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . . Highest-Rated Group 94 | . . . . . . 50 . 94 89 . . . . . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . 25 . 94 89 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 7 3 . . . . . . . . . . . . . . Total Damage 232 | . . . . . . . . 232 . . . . . . . . . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . 1 1 . 1 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 29049 | 59 714 1932 561 985 599 519 143 355 2318 1076 928 595 96 1041 2265 2153 1134 434 531 2106 2273 2755 3477 Spaces Moved 12661 | 33 347 748 208 436 291 286 80 187 984 630 465 375 69 499 858 1034 530 168 253 815 998 966 1401 Core 13 | 3 . . . . . . . . . . . . . . . . . . . . . . 10 Treads 9879 | 30 347 748 208 436 291 286 80 187 962 . . 14 . . 805 1034 530 168 253 549 823 966 1162 Legs 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Wheels 2767 | . . . . . . . . . 22 630 465 361 69 499 53 . . . . 266 175 . 227 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 180 180 130 130 130 130 140 140 140 160 180 180 180 150 173 152 100 Average Speed 168 | 150 160 180 180 180 180 180 180 180 182 134 130 135 140 140 166 168 180 180 180 177 182 166 166 Slowest Speed 270 | 160 160 180 180 180 180 180 180 180 225 140 130 180 140 140 180 180 180 180 180 200 220 205 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 3 57 61 22 15 51 42 68 41 29 21 51 55 15 67 22 79 64 60 44 17 68 21 24 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 8 | . . . . . . 2 1 . . . . 1 . . . 1 . 3 . . . . . Known Exits Taken 21 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . 1 . . 2 . . . 2 . 2 . 4 1 . 3 . . . . Spaces Dug 55 | . . . . . . . . . 1 1 1 . . 1 17 11 2 . 4 7 6 3 1 Terrain Destroyed 506 | . . . . 1 12 10 . . 29 2 1 12 . 1 127 24 6 . 4 23 13 46 195 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 175 | . . . . . . . . . 1 2 1 . . 1 30 19 6 . 4 16 13 25 57 AOE 331 | . . . . 1 12 10 . . 28 . . 12 . . 97 5 . . . 7 . 21 138 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 18508 | 40 433 1077 335 592 343 289 79 196 1282 847 786 435 68 835 1561 1381 682 284 325 1280 1364 1856 2138 Wait 3791 | . 28 104 69 85 29 2 . . 109 154 319 17 . 324 572 294 123 77 68 250 196 639 332 Move 12636 | 32 346 747 207 435 290 285 79 186 983 629 464 374 68 498 857 1033 528 167 252 814 997 965 1400 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | 2 12 26 6 10 1 . . . 25 15 . 4 . 3 9 3 2 8 1 14 29 16 30 Fast Attach 122 | 6 3 4 1 2 . . . . 6 7 . 4 . . 1 2 . 5 . 20 12 11 38 Attach 143 | . 1 7 2 4 . . . . 18 1 . 1 . . 9 2 1 3 . 21 5 14 54 Detach 35 | . . . . . . . . . 1 . . . . . . . . 1 . 7 1 3 22 Swap 251 | . 2 21 5 12 7 1 . 5 14 10 1 2 . 4 22 5 3 1 . 33 24 49 30 Drop 239 | . 4 29 9 15 3 . . 1 7 19 . 7 . 2 7 . . 6 . 26 49 24 31 Fire 1067 | . 37 139 36 29 13 1 . 4 118 12 2 26 . 4 84 42 24 16 4 95 51 131 199 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 Escape Stasis 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 16) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Utility x2 1105 | -9/Materials | Discovered new exit (range 11) 1686 | -9/Materials | Build established: Hauler-Mutant 2308 | -9/Materials | Discovered new exit (range 15) 2348 | -9/Materials | Identified exit to Mines 2466 | -9/Materials | Build established: Scavenger-Mutant 2469 | -9/Materials | Core integrity fell below 50% 2605 | -9/Materials | Discovered new exit (range 11) 2623 | -9/Materials | Identified exit to Materials 2706 | -9/Materials | Entered another Materials area 2706 | -8/Materials | Evolved 2 slots: Utility x2 2799 | -8/Materials | Identified exit to Factory 3267 | -8/Materials | Entered Factory 3267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3323 | -7/Factory | Identified exit to Lower Caves 3452 | -7/Factory | Fabricated Dynamic Insulation System (x2) 3564 | -7/Factory | Local fabrication network quarantined 4252 | -7/Factory | Entered Lower Caves 4826 | -7/Lower Caves | Discovered new exit (range 16) 4849 | -7/Lower Caves | Identified exit to Lower Caves 4851 | -7/Lower Caves | Entered another Lower Caves area 5217 | -7/Lower Caves | A Commander dispatched an escort 5233 | -7/Lower Caves | Learned location of Armory (-3) 5233 | -7/Lower Caves | Learned Armory emergency access door positions 5233 | -7/Lower Caves | Learned Research stockpile data 5352 | -7/Lower Caves | Discovered new exit (range 4) 5366 | -7/Lower Caves | Identified exit to Data Miner 5370 | -7/Lower Caves | Entered Data Miner 5370 | -7/Data Miner | Accompanied by 2 allies 5370 | -7/Data Miner | Discovered new exit (range 7) 5371 | -7/Data Miner | Commander's escort returned to base 5371 | -7/Data Miner | Commander's escort returned to base 5405 | -7/Data Miner | Met Data Miner 5437 | -7/Data Miner | Learned location of Section 7 (-3) 5437 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5469 | -7/Data Miner | Received God Mode back door access code from Data Miner 5511 | -7/Data Miner | Identified exit to Proximity Caves 5513 | -7/Data Miner | Entered Proximity Caves 5604 | -6/Proximity Caves | Escorted by Enhanced Grunt 5841 | -6/Proximity Caves | Discovered new exit (range 16) 5866 | -6/Proximity Caves | Identified exit to Factory 5868 | -6/Proximity Caves | Entered Factory 5868 | -6/Factory | Accompanied by 1 ally 5868 | -6/Factory | Evolved 2 slots: Utility x2 6708 | -6/Factory | Lost 7 parts (3n2u2w) 6871 | -6/Factory | Build established: Hauler-Mutant 7042 | -6/Factory | Lost 3 parts (1p1n1w) 7336 | -6/Factory | Lost 4 parts (2n1u1w) 7413 | -6/Factory | Core integrity fell below 50% 7731 | -6/Factory | Identified exit to Factory 8186 | -6/Factory | Entered another Factory area 8186 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8409 | -5/Factory | Repaired Lrn. Sensor Array 8540 | -5/Factory | Incoming investigation squad redirected 9154 | -5/Factory | Identified exit to Upper Caves 9262 | -5/Factory | Entered Upper Caves 9925 | -5/Upper Caves | Learned Factory interactive machine intel 10181 | -5/Upper Caves | Discovered new exit (range 8) 10189 | -5/Upper Caves | Identified exit to Upper Caves 10190 | -5/Upper Caves | Entered another Upper Caves area 10313 | -5/Upper Caves | Learned location of Warlord (-5) 10469 | -5/Upper Caves | Attacked by a faux Warlord 10709 | -5/Upper Caves | Discovered new exit (range 15) 10759 | -5/Upper Caves | Learned Factory trap positions 10759 | -5/Upper Caves | Learned Armory emergency access door positions 10759 | -5/Upper Caves | Learned Research security intel 10783 | -5/Upper Caves | Identified exit to Warlord 10785 | -5/Upper Caves | Entered Warlord 10832 | -5/Warlord | System corruption cleaned by Quarantine Array 10865 | -5/Warlord | Discovered new exit (range 12) 10878 | -5/Warlord | Identified exit to Proximity Caves 10881 | -5/Warlord | Entered Proximity Caves 10959 | -4/Proximity Caves | Learned Research terminal intel 11116 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11910 | -4/Proximity Caves | Discovered new exit (range 9) 11921 | -4/Proximity Caves | Identified exit to Factory 11922 | -4/Proximity Caves | Entered Factory 11922 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11923 | -4/Factory | Loaded intel: 116 trap records 11924 | -4/Factory | Loaded intel: 48 interactive machine locations 12232 | -4/Factory | Build established: Hacker-Mutant 12383 | -4/Factory | Identified exit to Research 13236 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 13313 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 13422 | -4/Factory | Identified exit to Upper Caves 13422 | -4/Factory | Identified exit to Extension 13422 | -4/Factory | Spotted B-86 Titan 14132 | -4/Factory | Lost 4 parts (1p1n1u1w) 14187 | -4/Factory | Entered Upper Caves 16069 | -4/Upper Caves | Learned location of 1 exit from Research 16307 | -4/Upper Caves | Discovered new exit (range 14) 16336 | -4/Upper Caves | Identified exit to Upper Caves 16340 | -4/Upper Caves | Entered another Upper Caves area 16384 | -4/Upper Caves | Discovered exit to Research (range 5) 16728 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17267 | -4/Upper Caves | Discovered new exit (range 10) 17471 | -4/Upper Caves | Crushed by falling debris 17472 | -4/Upper Caves | Identified exit to Zhirov 17474 | -4/Upper Caves | Entered Zhirov 17552 | -4/Zhirov | Discovered new exit (range 3) 17617 | -4/Zhirov | Met Zhirov 17659 | -4/Zhirov | Learned location of Quarantine (-3) 17659 | -4/Zhirov | Learned location of Testing (-2) 17659 | -4/Zhirov | Learned location of Command (-1) 17669 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17699 | -4/Zhirov | Found Alien Artifact 17699 | -4/Zhirov | Identified Integrated Reactor 17699 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 17722 | -4/Zhirov | Found Alien Artifact 17806 | -4/Zhirov | Build established: Hauler-Mutant 17906 | -4/Zhirov | Identified exit to Proximity Caves 17908 | -4/Zhirov | Entered Proximity Caves 18426 | -3/Proximity Caves | Discovered exit to Research (range 7) 18439 | -3/Proximity Caves | Entered Research 18439 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18440 | -3/Research | Identified exit to Armory 18441 | -3/Research | Identified exit to Research 18444 | -3/Research | Loaded intel: 20 terminal locations 19700 | -3/Research | Lost 6 parts (1n2u3w) 19737 | -3/Research | Identified exit to Quarantine 19916 | -3/Research | Found Gamma Bomb Array 19919 | -3/Research | Found Gamma Bomb Array 20076 | -3/Research | Lost 6 parts (1p2n1u2w) 20275 | -3/Research | Lost 3 parts (1n1u1w) 20494 | -3/Research | Lost 3 parts (1p1u1w) 20545 | -3/Research | Entered Quarantine 20646 | -3/Quarantine | Found Sigix Corpse 20668 | -3/Quarantine | Found Sigix Corpse 20837 | -3/Quarantine | Build established: Scavenger-Mutant 20856 | -3/Quarantine | Found Alien Artifact 21048 | -3/Quarantine | Found Alien Artifact 21500 | -3/Quarantine | Build established: Hauler-Mutant 21621 | -3/Quarantine | Found Alien Impact Weapon 21755 | -3/Quarantine | Cryocooling Duct disabled 21761 | -3/Quarantine | Cryocooling Duct disabled 21770 | -3/Quarantine | Ambient heat levels rising (+20) 21770 | -3/Quarantine | Non-combat units ordered to evacuate 21776 | -3/Quarantine | Ambient heat levels rising (+20) 21776 | -3/Quarantine | Combat units ordered to evacuate 21876 | -3/Quarantine | Quarantine Guard activated 22028 | -3/Quarantine | Spotted Quarantine Guard 22036 | -3/Quarantine | Destroyed Quarantine Guard 22185 | -3/Quarantine | Found Alien Slashing Weapon 22231 | -3/Quarantine | Found Alien Launcher 22317 | -3/Quarantine | Spotted Quarantine Guard 22341 | -3/Quarantine | Destroyed Quarantine Guard 22589 | -3/Quarantine | Spotted Quarantine Guard 22671 | -3/Quarantine | Build established: Scavenger-Mutant 22755 | -3/Quarantine | Spotted Quarantine Guard 22764 | -3/Quarantine | Destroyed Quarantine Guard 22776 | -3/Quarantine | Spotted Quarantine Guard 22818 | -3/Quarantine | Entered Research 22818 | -2/Research | Evolved 2 slots: Utility x2 23029 | -2/Research | Build established: Scavenger-Skirmisher 24024 | -2/Research | Lost 5 parts (2n3u) 24029 | -2/Research | Identified Transdimensional Reconstructor 24029 | -2/Research | Warped through subspace 24058 | -2/Research | Found Gamma Bomb Array 24739 | -2/Research | Discovered new exit (range 20) 24826 | -2/Research | Identified exit to Access 25573 | -2/Research | Entered Access 25573 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25675 | -1/Access | Identified exit to Surface 25710 | -1/Access | Build established: Hauler-Mutant 26012 | -1/Access | Found Prototype Processor 26012 | -1/Access | Identified Spectral Analyzer 26258 | -1/Access | Destroyed 9 combat bots 26271 | -1/Access | Lost 15 parts (2p3n4u6w) 26471 | -1/Access | Incoming investigation squad redirected 26701 | -1/Access | System corruption reached 10% 27043 | -1/Access | Energy Cycler disabled 27647 | -1/Access | Lost 5 parts (2n1u2w) 27726 | -1/Access | Build established: Scavenger-Skirmisher 28059 | -1/Access | Build established: Scavenger-Gunner 28099 | -1/Access | First assault squad dispatched 28578 | -1/Access | Destroyed 13 combat bots 28865 | -1/Access | Lost 8 parts (1p2n3u2w) 28916 | -1/Access | Core integrity fell below 50% 28984 | -1/Access | High security lockdown imminent 29005 | -1/Access | Destroyed 8 combat bots 29037 | -1/Access | Core integrity fell below 20% 29050 | *** | Escaped! Last Messages --------------- 29028_ Destroyed Imp. Antigrav System. 29028_ Destroyed Sml. Battery. 29028_ P-80 Master knocked back. 29030_ Dropped Lrg. Storage Unit. 29031_ Dropped Rnf. Antimatter Reactor. 29031_ Dropped Linear Accelerator. 29032_ Dropped Lgt. Quantum Reactor. 29032_ Dropped Lgt. Particle Reactor. 29032_ Penetrated by Slug. 29032_ Hcp. Storage Unit destroyed. 29032_ Penetrated by Slug. 29033_ Dropped Alien Impact Weapon. 29034_ ALERT: Machine network offline. 29035_ Acquired Sigix Corpse. 29039_ Slug penetrates Reinforced Barrier. 29039_ Penetrated by Slug. 29044_ System corrupted: Energy discharge (-231). 29044_ Penetrated by Slug. 29049_ ALERT: Performing unscheduled system reset. 29049_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????/ + ! ???# % = #???????# ! | | ??????????# %# ##?#####+##+########## | | ??????????# # ?????#|% *= ]!*= *=+%% | | ??????????# # #?????#!##+############## | | ########### # #######!## #???????? | | """""" # # !%=/ ## #???????? | | ""S""" # # # ####### ## !#???????? | | """ # ## ?? ##?????# ## ! #???????? | | # #??? # ???????# ## #???????? | | # ##?########???????# ## #???????? | | #"%################### ## #???????? | | #%"%|!% !*|!! # #???????? | | #"%*% % =* !! + " #???? | | # ###################### #####???? | | "[ ###??????????????????# #???????? | | # ##???????????????????# #???????? | | # ##???????????????????# #???????? | | ###########%%;[##?????????????????########???????? | | ##### !#;h%;=[#??###???????????????????????????? | | ????## |[==%p%%!%### ##########??????????????????? | | ????# !%=*%[=[%[*/ "??????????????????? | | ???????# =*!!%[]!=]* "??????????????????? | | ??????###=*====%!!%/! "??????????????????? | | ??????# ***===!*%* / "??????????????????? | | ??????# = [! !%== " "??????????????????? | | ??????###%# |[ /* = @ "??????????????????? | | ????????# # ! = "??????????????????? | | ???????# # ! | "??????????????????? | | ???????## #!%[= "??????????????????? | | ????????# #[%=[ "??????????????????? | | ????????###[ ####### ##########??????????????????? | | ??????????#%*##????###???????????????????????????? | | ??????????#==#????????????????????########???????? | | ??????????# #????????????????????# #???????? | | ??????????# #????????????????????# #???????? | | #####?????# #????????????????????# #???????? | | ####### ###################### #???????? | | # #???????? | | ! !! + #???????? | | #######+###########+#+###### # #???????? | | # #????? ????# [* ! ! # # #???????? | | # #??? ??# ! *|[ # # #???????? | | # #? # !%! # # #???????? | | # ## # | ! # # #???????? | | # ## # " # #???????? | | # ## # # # #???????? | | # ################ " # ########???????? | | ####""" # #??????????????? | | "# """ # #??????????????? | | ^ """# " # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 240 Energy Generation 67 Energy Capacity 1175 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 EM Shielding 5 Armor Coverage 1350 Core Shielding 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Dynamic Insulation System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. Signal Interpreter | -5/Factory | Hacked System Restoration Module | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Dynamic Insulation System | x2 | -7/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GammaDirtyFlakker Manual? 0 Play Time 03:08:31 Cumulative 528.6 hours Start 2019.10.22 @ 10:24:09 End 2019.10.22 @ 13:43:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 393 Adventurer 40 Explorer 0 Win Type 0 Total 33 Types 22/0/11/0/0/0/0 Lore% 84 Gallery% 88 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c07a141-d881-4be7-a156-619023cca00a