Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.27 @ 12:42:34 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (429) 429 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1904 Bonus ------- None Cogmind --------- Core Integrity 316/400 Matter 300/300 Energy 10/100 System Corruption 0% Temperature Cool (170) Movement Rolling (90) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Weight Redist. System Hardened Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Particle Gun > --- INVENTORY (12) --- Ion Engine Light Ion Engine Wheel Wheel Large Storage Unit Large Storage Unit EM Pulse Gun EM Shotgun Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit EM Pulse Gun EM Pulse Gun EM Shotgun Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 43 | 11 10 . 16 6 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 6 1 . 4 . Treads 1 | 1 . . . . Leg 3 | 3 . . . . Wheel 7 | 2 1 . 4 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 5 . 2 . Device 4 | 1 2 . 1 . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 21 | 2 4 . 9 6 Energy Gun 13 | . 3 . 5 5 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . . . 2 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 3 . 3 2 Power 2 | . . . 1 1 Propulsion 2 | . 1 . . 1 Utility 1 | . . . 1 . Weapon 3 | . 2 . 1 . Highest Loss Streak 2 | . 2 . 2 1 Average Slot Usage (%) 96 | . 98 100 94 94 Engine 12 | . 14 14 10 10 Wheel 29 | . 28 28 33 29 Device 11 | . 11 14 10 11 Storage 13 | . 16 14 11 11 Protection 4 | . . . 7 11 Energy Gun 15 | . 17 14 12 20 Ballistic Gun 7 | . 9 14 5 . Special Weapon 1 | . . . 3 1 Naked Turns . | . . . . . Heaviest Build 46 | 13 42 42 46 46 Greatest Support 36 | 20 20 20 36 36 Greatest Overweight (x) 2 | 1 2 2 1 1 Average Overweight (x) . | . . 2 1 1 Largest Inventory Capacity 16 | 6 16 12 12 12 Average Capacity 10 | 5 9 12 12 12 Most Carried 12 | 6 9 12 12 12 Average Carried 9 | 5 7 11 11 11 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 6 9 12 11 12 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 765 | 201 137 24 329 74 Remotely . | . . . . . Salvage Created 1018 | 186 184 138 412 98 Parts 77 | 15 8 19 30 5 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 18 | . 2 3 10 3 Guns 17 | . 2 3 9 3 Classes Destroyed 8 | 3 3 1 1 . Worker 6 | 2 . 3 1 . Builder 1 | . . 1 . . Tunneler 5 | 4 . . 1 . Hauler 3 | . 1 . 2 . Recycler 2 | 1 1 . . . Swarmer 13 | . 1 3 7 2 Grunt 3 | . 1 . 2 . Sentry 2 | . . . 1 1 Best Kill Streak 5 | 3 2 4 5 3 Combat Bots Only 4 | . 1 3 4 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1067 | . 393 32 311 331 Core 224 | . 136 4 36 48 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 44 . . Volleys Fired 90 | 18 16 9 36 11 Largest 2 | 2 2 2 2 2 Hottest 105 | 40 90 60 100 105 Shots Fired 156 | 36 28 18 55 19 Gun 146 | 36 28 18 48 16 Cannon . | . . . . . Launcher . | . . . . . Special 10 | . . . 7 3 Kinetic 69 | 36 13 9 11 . Thermal 28 | . 6 . 14 8 Explosive . | . . . . . Electromagnetic 59 | . 9 9 30 11 Robot Hit Streak 16 | 16 10 7 11 6 Robot Miss Streak 3 | 1 1 1 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 112 | 29 21 13 37 12 Core Hits 44 | 9 7 7 16 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1408 | 268 274 162 508 196 Guns 1276 | 268 188 162 508 150 Cannons . | . . . . . Explosions 132 | . 86 . . 46 Melee . | . . . . . Ramming . | . . . . . Kinetic 552 | 268 92 78 114 . Thermal 308 | . 134 . 79 95 Explosive . | . . . . . Electromagnetic 548 | . 48 84 315 101 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 262 | . 108 20 262 230 Average Temperature 79 | . 60 20 89 63 Received Heat Transfer 270 | . 57 . 87 126 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 570 | . 224 . 185 161 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 342 | 35 103 132 342 232 Initial 123 | . 19 33 43 123 Average 102 | 14 45 123 175 143 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 86 | 100 100 100 57 93 Level 1 13 | . . . 42 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 12 3 14 8 Peak Tracking Total 6 | . 4 3 4 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 7 | . 3 . 4 . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 7 . 23 . Successful 19 | . 5 . 14 . Failed 11 | . 2 . 9 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 30 | . 7 . 23 . Terminals 30 | . 7 . 23 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 . 8 . Branch Access Points 2 | . 1 . 1 . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 6 | . . . 6 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 . 6 . Terminals 9 | . 3 . 6 . Track 4 | . 1 . 3 . Botnet 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1243 | 177 380 162 384 140 Spaces Moved 832 | 104 265 132 258 73 Core 15 | 15 . . . . Treads . | . . . . . Legs 43 | 43 . . . . Wheels 774 | 46 265 132 258 73 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 90 90 Average Speed 91 | 95 87 100 90 90 Slowest Speed 120 | 120 100 100 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 41 32 25 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 10 | . . . 7 3 Terrain Destroyed 15 | . . . 7 8 Melee . | . . . . . Projectile 10 | . . . 7 3 AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1134 | 145 385 144 341 119 Wait 131 | . 85 1 17 28 Move 828 | 103 264 131 257 73 Hop . | . . . . . Pick Up 24 | 9 6 3 5 1 Fast Attach 15 | 8 3 . 4 . Attach 6 | 1 3 . 2 . Detach . | . . . . . Swap 22 | 2 4 . 10 6 Drop 18 | 4 4 . 10 . Fire 90 | 18 16 9 36 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 178 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Core integrity fell below 50% 558 | -10/Materials | Entered Mines 576 | -10/Mines | Discovered new exit (range 15) 599 | -10/Mines | Met a Derelict bent on vengeance 720 | -10/Mines | Entered Materials 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Identified exit to Mines 848 | -9/Materials | Identified exit to Storage 889 | -9/Materials | Discovered new exit (range 15) 1104 | -9/Materials | Entered Storage 1159 | -9/Storage | Learned location of Armory (-4) 1244 | -9/Storage | Self-destructed Last Messages --------------- 01224_ U-05 Engineer builds a Wall. 01226_ Acquired Hvy. Assault Rifle. 01228_ U-05 Engineer builds a Wall. 01229_ K-01 Serf cleans the Transport Mainframe. 01229_ U-05 Engineer builds a Wall. 01230_ Transport Mainframe disabled. 01232_ K-01 Serf collects debris. 01232_ U-05 Engineer builds a Wall. 01233_ S-10 Pest destroyed. 01234_ Acquired 16 matter. 01235_ K-01 Serf collects debris. 01235_ S-10 Pest destroyed. 01235_ Switching to secondary target: Y-45 Defender. 01236_ U-05 Engineer builds a Wall. 01238_ R-06 Scavenger collects Flight Unit. 01238_ S-10 Pest destroyed. 01238_ Switching to secondary target: Y-45 Defender. 01239_ Lgt. Ion Engine destroyed. 01240_ K-01 Serf collects debris. 01241_ R-06 Scavenger collects Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????##### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????##################### "?? | | ????????????????????????# # + "?? | | ????????????????????????# # ############## """ | | ????????????????????????# / #????????????# | | ??????????????????####??##### #????????????# | | ????????????????###"T"####### #????????????##### | | ????????????????# @##?# #????????????????? | | ???????????????## =#??# +????????????????? | | ??????????????### #??# #????????????????? | | ??????????????## s [#??# #????????????????? | | ??????????????### """"!%#??# #????????????????? | | ??????????????### """"=!#??# #????????????????? | | ????????????????# """"rY#??# #????????????????? | | ????????????????# """ k#??# #????????????????? | | ????????????????# ? #??# #????????????????? | | ????????????????????#+####??? ?????????????????? | | ???????????????????? ??????? ?????????????????? | | ???????????????????? ??????? ?????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleGuidanceBroadsword Manual? 0 Play Time 00:25:01 Cumulative 28.4 hours Start 2020.09.27 @ 12:18:52 End 2020.09.27 @ 12:42:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 17 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9db3cdef-ce67-4d2e-a9e0-fd3d885065c5