Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.23 @ 10:17:59 Player: 7604 Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (3596) 3596 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (685) 685 TOTAL SCORE: 8206 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 102 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Treading (245) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Enhanced Autogun Makeshift Hammer > --- INVENTORY (20) --- Light Treads Improved Flight Unit Xenon Bombardment Thruster Medium Storage Unit Structural Scanner Modified TNC Transmission Jammer Reaction Control System Improved Utility Shielding Hacking Suite Hacking Suite System Shield Authchip [Propulsion] Authchip [Propulsion] Thief Drone Bay (3/3) Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit Advanced Visual Processing Unit Insulated Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Flight Unit Xenon Bombardment Thruster Medium Storage Unit Structural Scanner Modified TNC Transmission Jammer Reaction Control System Improved Utility Shielding Hacking Suite Hacking Suite System Shield Authchip [Propulsion] Authchip [Propulsion] Thief Drone Bay Field Laser Mini Grenade Launcher Makeshift Hammer [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Insulated Plating Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Insulated Plating Weapon High-powered Shotgun Energy Gun Heavy Laser Ballistic Gun High-powered Shotgun Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 82 | 8 5 1 33 3 1 1 18 12 Power 8 | 2 . 1 3 . . . . 2 Engine 7 | 2 . 1 3 . . . . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . 8 1 . . 6 1 Treads 18 | 2 . . 8 1 . . 6 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 2 1 . 12 2 1 1 7 1 Device 9 | 1 . . 3 . . 1 3 1 Storage 5 | 1 1 . 2 . 1 . . . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 11 | . . . 7 2 . . 2 . Artifact . | . . . . . . . . . Weapon 29 | 2 4 . 10 . . . 5 8 Energy Gun 11 | 1 1 . 2 . . . 4 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | 1 3 . 8 . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 4 . . . 1 1 Parts Lost 13 | . . . 5 . . . 1 7 Power 3 | . . . 1 . . . . 2 Propulsion 2 | . . . 1 . . . . 1 Utility 6 | . . . 1 . . . 1 4 Weapon 2 | . . . 2 . . . . . Highest Loss Streak 7 | . . . 1 . . . 1 7 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 98 | . 99 100 99 99 100 100 96 98 Engine 11 | . 14 14 10 11 11 11 9 8 Treads 22 | . 28 28 21 22 22 22 18 17 Device 13 | . 14 14 10 11 11 11 17 17 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 3 | . . . . . . . 10 18 Protection 13 | . . . 21 21 22 22 14 8 Energy Gun 5 | . 3 . . . . . 15 13 Ballistic Gun 16 | . 24 28 21 22 22 22 2 2 Peak Build Rating 40 | 9 13 16 28 24 24 26 36 40 Average Rating 23 | 5 12 13 21 22 24 25 32 37 On Entrance 18 | . 9 13 16 22 24 24 26 36 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 13 32 32 45 45 65 65 67 61 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 20 20 20 Most Carried 20 | 4 15 15 15 15 15 15 20 20 Average Carried 15 | 1 13 14 14 14 15 15 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 Final Carried 20 | 4 15 15 15 15 15 15 20 18 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2503 | 260 573 42 1205 110 . 20 183 110 Remotely . | . . . . . . . . . Salvage Created 4246 | 53 819 80 1709 202 . . 780 603 Parts 240 | 7 57 5 107 6 . . 43 15 Haulers Intercepted 7 | . 2 . 4 . . . 1 . Recyclers Shooed 6 | . 4 . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 92 | . 18 2 41 5 . . 13 13 Melee 5 | . . . . . . . . 5 Guns 79 | . 18 2 41 5 . . 11 2 Classes Destroyed 13 | 1 8 . 2 . . . 1 1 Worker 3 | . 1 . 2 . . . . . Builder 3 | . 1 . 2 . . . . . Tunneler 3 | 3 . . . . . . . . Hauler 7 | . 2 . 4 . . . 1 . Recycler 5 | . 2 . 2 . . . 1 . Operator 2 | . 1 . 1 . . . . . Watcher 11 | . 3 . 4 . . . 4 . Swarmer 16 | . 6 . 7 . . . 3 . Grunt 57 | . 12 2 23 3 . . 5 12 Brawler 3 | . . . 1 2 . . . . Duelist 1 | . . . . . . . . 1 Sentry 14 | . . . 10 . . . 4 . Hunter 1 | . . . . . . . 1 . Best Kill Streak 8 | 1 4 2 5 2 . . 3 8 Combat Bots Only 8 | . 3 2 4 2 . . 3 8 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 368 | . 52 5 153 26 . . 77 55 Missed 96 | . 10 2 44 8 . . 18 14 Damage Taken 4807 | . 483 47 1522 194 . . 663 1898 Core 819 | . 53 . 154 . . . 99 513 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 67 | . . . . . . . 67 . Regen/Repaired (Parts) 743 | . 103 . 557 . . . 83 . Core Remaining (%) 79 | 100 . 78 . . . 61 . . Volleys Fired 294 | 9 74 4 115 10 . . 60 22 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 124 | 60 90 46 50 50 . . 124 124 Shots Fired 584 | 18 148 8 230 20 . . 120 40 Gun 584 | 18 148 8 230 20 . . 120 40 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 401 | 9 130 8 230 20 . . 4 . Thermal 183 | 9 18 . . . . . 116 40 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 4 10 6 14 12 . . 10 15 Robot Miss Streak 8 | 3 8 3 8 2 . . 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 416 | 10 98 5 159 16 . . 77 51 Core Hits 198 | 4 49 5 89 7 . . 32 12 Critical Kills 4 | . 1 . 3 . . . . . Critical Parts Destroyed 6 | . . . 3 . . . . 3 Critical Strikes 17 | . 1 . 6 . . . 4 6 Burn 7 | . . . . . . . 4 3 Destroy 7 | . 1 . 6 . . . . . Smash 3 | . . . . . . . . 3 Melee Attacks 36 | . . . . . . . 1 35 Impact 36 | . . . . . . . 1 35 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7897 | 119 1462 84 3020 322 . 12 1527 1351 Guns 7037 | 119 1392 74 2977 322 . . 1470 683 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 668 | . . . . . . . . 668 Ramming 192 | . 70 10 43 . . 12 57 . Kinetic 4801 | 40 1314 74 2977 322 . . 74 . Thermal 2236 | 79 78 . . . . . 1396 683 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 668 | . . . . . . . . 668 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 6 | . . . . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 132 | . . . . . . . . 132 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 132 | . . . . . . . . 132 Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 28 | . 9 1 10 . . 2 6 . Targets Rammed 30 | . 10 1 11 . . 2 6 . Kicked . | . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . Highest Temperature 363 | 40 60 4 189 42 . . 363 57 Average Temperature 37 | 19 16 2 29 18 . . 86 22 Received Heat Transfer 1620 | . 210 24 594 108 . . 279 405 Effects 1 | . . . . . . . 1 . Shutdowns 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 6 | . . . . . . . . 6 Robots Melted 5 | . . . . . . . 2 3 Combat Hostiles 5 | . . . . . . . 2 3 Parts Melted 6 | . . . . . . . 4 2 Heat Transferred 4901 | 175 175 . . . . . 2997 1554 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 893 | 15 355 188 893 468 . 34 174 227 Initial 348 | . 9 138 . 348 . . . 56 Average 231 | 5 173 93 478 402 . 14 90 101 Maximum Alert Level 3 | . 1 . 3 2 . . . 1 Low Security (%) 61 | 100 49 100 17 . . 100 100 95 Level 1 15 | . 50 . 13 46 . . . 4 Level 2 16 | . . . 45 53 . . . . Level 3 7 | . . . 23 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 5 . 8 1 . . 9 3 Investigation 13 | . 3 . 7 1 . . 2 . Extermination . | . . . . . . . . . Reinforcement 8 | . 2 . 1 . . . 4 1 Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 2 | . . . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 35 2 63 5 . . 32 16 Peak Tracking Total 14 | . 3 2 8 3 . . 4 14 Tactical Retreats 19 | . 2 . 13 . . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 8 | . 2 . 3 . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 7 | . . . 3 . . . 2 2 Max in Single Turn 1 | . . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 39 | . 6 1 18 1 1 . 10 2 Terminals 24 | . 5 . 12 . . . 6 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 1 1 Recycling Units 3 | . . . 2 . . . 1 . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 148 | . 20 1 73 1 1 . 48 4 Successful 82 | . 11 1 39 1 1 . 28 1 Failed 65 | . 9 . 33 . . . 20 3 Catastrophic 6 | . . . 3 . . . 3 . Database Lockouts 1 | . . . 1 . . . . . Manual 63 | . 12 . 26 . 1 . 22 2 Terminals 88 | . 15 . 39 . . . 32 2 Fabricators . | . . . . . . . . . Repair Stations 27 | . 5 . 18 . . . 2 2 Recycling Units 9 | . . . 8 . . . 1 . Scanalyzers 19 | . . . 8 . . . 11 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 24 | . 7 1 8 1 1 . 6 . Part Schematic 3 | . 3 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . Prototype ID Bank 4 | . . . 3 . . . 1 . Open Door 2 | . . 1 . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 3 | . . . 2 . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 3 | . . . 2 . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 22 | . 3 . 16 . . . 2 1 Scan Component 12 | . 2 . 8 . . . 1 1 Repair 10 | . 1 . 8 . . . 1 . Recycling Unit Hacks 2 | . . . 1 . . . 1 . Retrieve Components 2 | . . . 1 . . . 1 . Scanalyzer 17 | . . . 6 . . . 11 . Insert Component 8 | . . . 3 . . . 5 . Analyze 9 | . . . 3 . . . 6 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 16 | . 1 . 8 . . . 7 . Terminals 16 | . 1 . 8 . . . 7 . Track 1 | . 1 . . . . . . . Botnet 2 | . . . 1 . . . 1 . Skim 13 | . . . 7 . . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 6 . 15 . . . 9 2 Full Trace Events 7 | . 2 . 4 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . 3 . 3 . . . 4 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 10 | . 1 . 8 . . . 1 . Time 350 | . 44 . 268 . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . . . 10 . . . 3 . Parts Scanalyzed 7 | . . . 3 . . . 4 . Part Schematics Acquired 7 | . . . 3 . . . 4 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 5 | . . . . 3 . . . 2 Largest Group 3 | . . . . 3 3 3 2 2 Highest-Rated Group 62 | . . . . 40 40 40 32 62 Highest-Rated Ally 31 | . . . . 16 16 16 16 31 Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . . . . 6 17 5 Total Damage 360 | . . . . . . 80 215 65 Kills 6 | . . . . . . 1 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 4 | . 3 . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 11813 | 139 1977 753 3422 490 588 841 2970 633 Spaces Moved 4897 | 66 1018 442 1378 181 242 341 1064 165 Core 5 | 5 . . . . . . . . Treads 4892 | 61 1018 442 1378 181 242 341 1064 165 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 240 245 Average Speed 204 | 151 160 160 201 238 240 240 241 245 Slowest Speed 245 | 160 160 160 240 240 240 240 245 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . 4 Exploration Rate (%) 58 | 3 99 89 95 23 60 53 78 27 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 5 | . . . 2 1 . . 2 . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 7 | . . . . . . . 1 6 Terrain Destroyed 7 | . . . . . . . 1 6 Melee 7 | . . . . . . . 1 6 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 6065 | 85 1218 484 1788 220 251 362 1337 320 Wait 612 | . 86 24 215 23 6 18 163 77 Move 4889 | 65 1017 441 1377 180 241 340 1063 165 Hop . | . . . . . . . . . Pick Up 53 | 3 17 6 14 1 1 . 9 2 Fast Attach 34 | 7 2 . 13 1 . . 8 3 Attach 13 | . . . 7 . . 1 2 3 Detach 8 | . 1 . 1 . . 1 4 1 Swap 35 | 1 3 1 13 2 1 . 8 6 Drop 61 | . 8 7 22 3 2 . 13 6 Fire 294 | 9 74 4 115 10 . . 60 22 Melee 36 | . . . . . . . 1 35 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 30 | . 10 1 11 . . 2 6 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Discovered new exit (range 6) 2032 | -10/Materials | Repaired Broken Shotgun 2069 | -10/Materials | Discovered new exit (range 7) 2117 | -10/Materials | Entered Mines 2193 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2237 | -10/Mines | Learned Materials emergency access door positions 2373 | -10/Mines | Assembled infested the area 2649 | -10/Mines | Discovered new exit (range 4) 2656 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2773 | -10/Mines | Found the Drone Emporium 2780 | -10/Mines | Found Prototype Device 2857 | -10/Mines | Discovered new exit (range 9) 2870 | -10/Mines | Entered Materials 2870 | -9/Materials | Evolved 2 slots: Utility x2 3276 | -9/Materials | Build established: Scavenger-Mutant 3448 | -9/Materials | Discovered new exit (range 14) 3510 | -9/Materials | Identified Thief Drone Bay 3566 | -9/Materials | Repaired Utility Shielding? 3638 | -9/Materials | Discovered new exit (range 15) 4230 | -9/Materials | Learned 2 Storage zone layouts 4244 | -9/Materials | Discovered new exit (range 14) 4284 | -9/Materials | Identified exit to Materials 4297 | -9/Materials | Learned Storage security intel 4315 | -9/Materials | Learned location of 2 exits from Materials 4371 | -9/Materials | Learned Storage garrison access intel 4764 | -9/Materials | Build established: Mutant 5029 | -9/Materials | Repaired Hpw. Shotgun 5069 | -9/Materials | Repaired Insulated Plating 5661 | -9/Materials | Repaired Med. Armor Plating 5703 | -9/Materials | Repaired Insulated Plating 5743 | -9/Materials | Repaired Hpw. Shotgun 5771 | -9/Materials | Repaired Lgt. Treads 5805 | -9/Materials | Repaired Plasma Cutter 6002 | -9/Materials | Central database locked down 6292 | -9/Materials | Entered Mines 6293 | -9/Mines | Learned location of Storage (-8) 6552 | -9/Mines | Met a Derelict shopkeep closing up shop 6726 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6770 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6772 | -9/Mines | Discovered new exit (range 5) 6782 | -9/Mines | Entered Exiles 6782 | -9/Exiles | Accompanied by 3 allies 6838 | -9/Exiles | Met 8R-AWN 6881 | -9/Exiles | Met EX-HEX 6955 | -9/Exiles | Met EX-BIN 6995 | -9/Exiles | Aligned with FarCom system 6997 | -9/Exiles | Given EX-Vault access code 7062 | -9/Exiles | Opened EX-Vault 7079 | -9/Exiles | Found Modified TNC 7131 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7210 | -9/Exiles | Met EX-DEC 7336 | -9/Exiles | Discovered new exit (range 14) 7370 | -9/Exiles | Left Exiles lab with Modified TNC 7370 | -9/Exiles | Entered Mines 7370 | -8/Mines | Accompanied by 3 allies 8211 | -8/Mines | Entered Materials 8211 | -8/Materials | Accompanied by 2 allies 8211 | -8/Materials | Evolved 2 slots: Utility x2 8212 | -8/Materials | Identified exit to Factory 8334 | -8/Materials | Garrison activated, responded to threat 8514 | -8/Materials | Discovered exit to Factory (range 10) 8983 | -8/Materials | Build established: Scavenger-Mutant 9558 | -8/Materials | Identified exit to Storage 10407 | -8/Materials | Learned location of 1 exit from Recycling 10532 | -8/Materials | Learned location of 2 exits from Factory 10552 | -8/Materials | Learned Storage garrison access intel 10804 | -8/Materials | Repaired Insulated Plating 11181 | -8/Materials | Entered Storage 11185 | -8/Storage | Loaded intel: 1 garrison access location 11688 | -8/Storage | Met a pair of Derelict thieves 11791 | -8/Storage | Crushed by falling debris 11791 | -8/Storage | Core integrity fell below 50% 11797 | -8/Storage | Crushed by falling debris 11800 | -8/Storage | Core integrity fell below 20% 11802 | -8/Storage | Crushed by falling debris 11815 | -8/Storage | Crushed by falling debris 11815 | -8/Storage | Smashed by cave-in Last Messages --------------- 11797_ Crushed by falling debris. 11800_ G-47 Trooper destroyed. 11802_ The unstable cave ceiling collapses. 11802_ Crushed by falling debris. 11802_ Lgt. Nuclear Core destroyed. 11802_ System corrupted by crushing effect (+2). 11802_ Adv. Heat Sink destroyed. 11802_ System corrupted by crushing effect (+3). 11802_ G-47 Trooper suffers critical hit (Smash). 11802_ Destroyed Aluminum Leg. 11802_ G-47 Trooper system corrupted by crushing effect. 11802_ Lgt. Nuclear Core fried. 11802_ G-47 Trooper destroyed. 11806_ U-05 Engineer builds a Wall. 11815_ The unstable cave ceiling collapses. 11815_ Crushed by falling debris. 11815_ Visual Processing Unit destroyed. 11815_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #?#########??????????????????????????????? | | #?# #??????????????????????????????? | | #?# """" #??????????????????????????????? | | ####+###### """" #??????????????????????????????? | | * ## """" #??????????????????????????????? | | !""" ## """" #??????????????????????????????? | | !% !!" ## ####???????????????????????????? | | =%!!" ## """" """#???????????????????????????? | | "!!" ## """" [R"#??###??????????????????????? | | "]]" ## """" """#?##@#??????????????????????? | | "" " ## """" ####?##########????????????????? | | ## ####### *# [ #????????????????? | | ####+#########/#### # " [#????????????????? | | %! T ! # #????????????????? | | ! + " [#????????????????? | | ] ^ ##T# ]] #????????????????? | | ########## """"" #### ] ]#????????????????? | | ?????????# """"" T#?######????????????????? | | ?????????# """"" ##???????????????????????? | | ?????????# #????????????????????????? | | ?????????# ???????????????????????? | | ?????????# ??????????????????????? | | ?????????+ ????????????????????? | | ?????????###+#+#### #########???????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ???????????????????????????"" | | ??????????????????# ????????????????????????????G | | ??????????????????# ???????????????????????????"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Utility Shielding | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaEfficiencyHumpback Manual? 0 Play Time 01:07:20 Cumulative 170.4 hours Start 2024.12.23 @ 08:38:22 End 2024.12.23 @ 10:17:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 21 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83a9aff6-e646-4c7f-a5dc-e07af6a70dfc