Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 22:46:23 Player: KN-OKO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (538) 2690 Value Destroyed (25441) 25441 Prototype IDs (66) 1320 Alien Tech Used (3) 600 Bonus (33350) 33350 TOTAL SCORE: 71901 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11982 Follower Combat Kills 2006 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9700 Met Data Miner 300 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Win 3000 Friendly Fire -638 Cogmind --------- Core Integrity 1187/1720 Matter 555/600 Energy 254/260 System Corruption 3% Temperature Cool (4) Movement Walking (182) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Flexi-carbon Leg Myomer Leg > --- UTILITY (10) ----- Medium Storage Unit Improved Matter Compressor Machine Analyzer Experimental Targeting Computer Graphene Brace X0-1V1's Piety Tracker > --- WEAPON (6) ------- Core Cannon Heavy Scimitar of Distortion > --- INVENTORY (10) --- Centrium Wheel Stasis Canceller Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Improved Matter Compressor Machine Analyzer Experimental Targeting Computer Graphene Brace Advanced Dynamic Insulation System Improved Corruption Screen X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Ragnarok Missile Launcher Heavy Scimitar of Distortion > --- INVENTORY -------- Centrium Wheel Stasis Canceller Enhanced Nova Cannon Core Cannon [Rating: 203] Favorites ----------- Power Improved Quantum Reactor Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Centrium Light Armor Plating Artifact Phase Armor Weapon Cooled Plasma Cannon Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Impact Weapon Heavy Flail Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Slots Evolved 16 | . . . 2 2 2 . . . . 2 2 . . . . 2 2 . 2 . Power 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 . . . . . 1 . . . Utility 9 | . . . 1 1 1 . . . . 1 1 . . . . 1 1 . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 351 | 6 15 2 18 18 59 1 . . 6 13 12 . 4 11 1 22 69 37 27 30 Power 48 | 1 2 1 1 1 5 1 . . . 3 1 . 2 2 . 5 8 4 4 7 Engine 15 | 1 2 1 1 1 3 1 . . . 2 1 . 1 . . . . . . 1 Core 6 | . . . . . 2 . . . . 1 . . 1 . . 1 . 1 . . Reactor 27 | . . . . . . . . . . . . . . 2 . 4 8 3 4 6 Propulsion 90 | 2 5 1 7 7 19 . . . . 2 2 . 2 3 . 5 11 9 5 10 Treads 3 | 1 . . . . . . . . . . . . . . . . . 1 . 1 Leg 77 | . 5 1 7 7 14 . . . . . 1 . 2 3 . 5 11 7 5 9 Wheel 9 | 1 . . . . 5 . . . . 2 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 112 | 1 4 . 4 4 14 . . . . 5 4 . . 5 1 6 26 17 12 9 Device 71 | . 2 . 3 2 8 . . . . 2 3 . . 3 1 5 17 11 8 6 Storage 10 | 1 2 . 1 . . . . . . 1 . . . 1 . . 1 1 . 2 Processor 15 | . . . . 2 1 . . . . 2 . . . . . 1 5 2 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . . . 5 . . . . . 1 . . 1 . . 3 2 3 . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon 101 | 2 4 . 6 6 21 . . . 6 3 5 . . 1 . 6 24 7 6 4 Energy Gun 20 | . 3 . 1 3 3 . . . 1 . 1 . . 1 . . 6 1 . . Energy Cannon 26 | . . . 3 3 4 . . . 2 2 1 . . . . 4 3 1 2 1 Ballistic Gun 28 | 2 . . 1 . 9 . . . . 1 1 . . . . 2 6 2 3 1 Ballistic Cannon 5 | . . . . . . . . . . . 1 . . . . . 2 1 1 . Launcher 13 | . 1 . 1 . 3 . . . 3 . . . . . . . 2 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . Unidentified Prototypes 52 | . . . 2 1 6 . . . 5 . 5 . 1 7 . 3 8 10 2 2 Parts Lost 167 | . 3 . 7 1 28 . . . . 2 5 1 1 . . 8 59 17 9 26 Power 27 | . . . 1 . 2 . . . . . 1 . . . . 3 10 3 1 6 Propulsion 46 | . 2 . 3 1 14 . . . . . 1 . 1 . . . 11 4 2 7 Utility 50 | . . . 3 . 7 . . . . . 1 1 . . . 4 20 4 5 5 Weapon 44 | . 1 . . . 5 . . . . 2 2 . . . . 1 18 6 1 8 Highest Loss Streak 15 | . 2 . 5 1 11 . . . . 2 4 1 1 . . 6 15 7 8 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Backups 13 | 4 9 15 13 14 14 14 14 14 13 15 17 19 18 18 17 18 15 4 6 4 Power . | . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 . . . Propulsion 2 | 2 3 5 3 2 2 4 4 4 4 4 2 2 1 1 2 2 3 . 1 1 Utility 3 | . . 3 1 2 4 3 3 3 3 4 6 8 8 7 6 5 4 1 1 1 Weapon 5 | . 4 6 8 9 6 6 6 6 4 5 6 8 8 7 7 6 5 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 4 1 3 9 9 . . . 1 1 4 . . 3 . 1 3 1 5 2 Power 6 | . . . 1 1 1 . . . . . 1 . . 1 . . . . . 1 Propulsion 8 | . 3 1 . . . . . . . . . . . . . . . . 3 1 Utility 9 | . . . . . 2 . . . . 1 1 . . 1 . 1 2 1 . . Weapon 24 | . 1 . 2 8 6 . . . 1 . 2 . . 1 . . 1 . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 100 93 98 90 85 85 67 84 86 87 88 87 92 100 97 91 58 90 78 Engine 5 | . 14 14 11 8 3 4 7 7 7 11 10 11 10 4 . . . . . . Core 1 | . . . . . 2 2 . . . . . . . 4 . . 3 5 2 . Reactor 3 | . . . . . . . . . . . . . . . 11 12 8 2 8 7 Leg 20 | . 23 28 33 34 24 7 7 7 7 5 10 11 16 25 27 25 20 13 20 15 Wheel 3 | . 1 . . . 4 14 14 14 14 11 10 11 5 . . . . . . . Device 17 | . 7 14 16 16 13 14 14 14 13 17 20 16 16 15 19 23 21 14 26 19 Storage 6 | . 14 14 11 8 6 7 7 7 7 5 5 5 5 5 5 5 4 3 3 4 Processor 8 | . . . . 8 9 14 14 14 14 11 10 11 11 11 11 10 9 2 4 9 Protection 2 | . . . . . 2 . . . . . . 5 5 6 8 5 3 2 5 . Energy Gun 5 | . 25 27 11 13 5 . . . . . . 5 5 2 . . 1 1 . . Energy Cannon 7 | . . . 7 8 3 21 21 3 20 17 15 10 8 5 7 9 4 . 6 4 Ballistic Gun 4 | . 2 . 2 . 11 . . . . . 1 . 2 8 8 5 4 1 5 7 Peak Build Rating 203 | 6 16 17 30 48 77 77 77 77 79 94 114 114 120 132 133 151 170 169 202 203 Average Rating 94 | 4 11 15 27 38 60 77 77 61 76 88 104 112 113 118 129 140 154 105 180 163 On Entrance 81 | . 6 15 17 26 48 77 77 77 77 79 94 112 113 115 132 127 142 42 150 182 Avg Prop Armor Cover (%) 7 | 3 8 . . . 6 6 6 9 6 5 9 9 9 . . 3 . 9 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 32 32 36 44 56 61 61 61 66 98 110 97 103 107 108 141 163 112 137 134 Greatest Support 169 | 20 26 23 40 62 77 56 56 56 56 56 56 56 96 141 111 144 169 127 166 169 Greatest Overweight (x) 3 | . 1 1 1 1 3 1 1 1 1 1 3 1 3 1 . 1 2 2 1 1 Average Overweight (x) . | . . 1 . . . . 1 . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 10 10 10 Average Capacity 15 | 6 13 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 19 9 8 6 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 10 10 8 Average Carried 14 | 4 9 15 13 14 14 14 15 15 14 16 18 19 18 19 19 19 17 6 8 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 10 5 10 Final Carried 20 | 6 15 15 15 14 15 15 15 15 15 17 19 19 20 19 20 20 5 10 5 3 Class Distribution -------------------- 36% | Gunner 20% | Mutant 14% | Scavenger-Gunner 7% | Scavenger-Tank 7% | Scavenger-Mutant 4% | Tank 4% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Matter Collected 15731 | 272 510 51 650 100 2479 373 111 . 619 810 1095 362 119 595 180 1140 3016 1167 760 1322 Remotely 842 | . . . . . . . . . . . . . . . . . 842 . . . Salvage Created 26546 | 95 590 103 718 1000 2480 74 42 . 627 1198 2117 286 207 85 293 2692 7729 1496 1268 3446 Parts 1101 | 1 28 5 48 56 128 4 2 . 20 60 85 15 7 4 5 125 295 40 49 124 Haulers Intercepted 11 | . 1 . . 3 1 . . . . 1 3 . . . . 2 . . . . Recyclers Shooed 16 | . 1 . . 2 1 . . . . . 5 . . . . . 5 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . 5 5 . 17 . . 15 14 . 3 . . . . . Prevented 10 | . . . . . . 6 . . 3 . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 417 | . 14 5 21 18 50 1 1 . 11 18 34 8 3 . 8 40 118 14 11 42 Melee 16 | . . . . . . . . . . . . . . . . . 12 . . 4 Guns 129 | . 11 2 14 7 34 . . . . . 6 1 . . 1 7 30 2 3 11 Cannons 118 | . . . . 6 4 1 1 . 7 13 15 2 3 . . 15 31 . 7 13 AOE 115 | . 3 3 7 4 10 . . . . 2 12 4 . . 6 11 37 5 . 11 Classes Destroyed 24 | 1 5 . 2 4 5 1 . . 1 . 1 . . . . 1 2 1 . . Worker 34 | . . . . 1 6 . . . . 2 8 . . . . 3 11 . . 3 Builder 10 | . . . . . 2 . . . . . 5 . . . . . 2 1 . . Tunneler 3 | . . . 1 . . . . . . . . . . . . . 1 . . 1 Hauler 11 | . 1 . . 3 1 . . . . 1 3 . . . . 2 . . . . Recycler 29 | 1 1 . 2 3 3 . . . . . 2 . . . . 1 7 3 2 4 Mechanic 5 | . . . . . 1 . . . . . 1 . . . . . 2 . . 1 Operator 10 | . 1 . 1 1 3 . . . . 3 . . . . . . 1 . . . Watcher 12 | . 2 . . 2 . . . . . 1 1 . . . . 2 1 . 1 2 Swarmer 72 | . 3 3 10 10 3 . . . . . 5 5 . . 3 9 11 . . 10 Saboteur 4 | . . . . . . . . . . . 1 . . . . . 2 1 . . Grunt 172 | . 11 2 6 2 21 . . . 3 6 12 . 1 . 4 11 53 11 6 23 Brawler 12 | . . . . 1 1 . . . . . 2 . 1 . . 2 5 . . . Duelist 11 | . . . . 1 2 . . . . . 1 . . . . 1 4 . . 2 Protector 10 | . . . . . 3 . . . 2 . 1 . . . . . 4 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Sentry 34 | . . . 5 3 2 . . . 1 3 1 1 1 . . 2 10 . 3 2 Demolisher 3 | . . . . . . . . . 3 . . . . . . . . . . . Specialist 13 | . . . . 1 3 . . . . 4 2 . . 1 . . 2 . . . Hunter 33 | . . . . . 8 . . . 2 2 6 1 . . . 5 6 1 . 2 Programmer 48 | . . . . . 8 . 1 . . 3 4 . . . . 8 19 . 2 3 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Behemoth 5 | . . . . . . 1 . . . . . 1 . . 1 1 1 . . . Investigator 1 | . . . . . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 40 | 1 4 3 7 5 13 1 1 . 3 5 35 5 2 . 7 11 40 13 4 14 Combat Bots Only 29 | . 3 3 4 4 8 1 1 . 4 3 19 5 2 . 7 9 29 9 4 11 Max Kills in Single Turn 7 | 1 3 3 7 4 4 1 1 . 1 1 7 4 1 1 4 5 5 3 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploded 5 | . 3 3 4 4 3 . . . . 1 4 4 . . 4 5 5 2 . 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Hostile Shots Fired 2973 | . 71 17 98 66 447 12 . . 44 84 109 21 20 . 21 217 942 385 69 350 Missed 938 | . 17 6 29 16 162 4 . . 12 25 44 10 7 . 10 69 298 123 17 89 Hits 2035 | . 54 11 69 50 285 8 . . 32 59 65 11 13 . 11 148 644 262 52 261 Melee 38 | . . . . . 4 . . . . . . . . . . . 23 4 . 7 Projectile 1997 | . 54 11 69 50 281 8 . . 32 59 65 11 13 . 11 148 621 258 52 254 AOE 7 | . . . . . . . . . 2 . . . . . . 1 2 . . 2 Critical Strikes 114 | . 2 . . 1 15 . . . 2 3 1 . 1 . . 9 45 14 4 17 Actively Blocked 67 | . . . . . . . . . . . . . . . . . 45 5 . 17 Part Disruptions 9 | . . . . . . . . . . . 2 . . . . 1 3 . 1 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 37032 | . 710 102 804 651 5118 219 . . 524 769 1249 200 344 . 111 2179 11655 5381 1230 5786 Core 4315 | . 123 . 110 83 558 35 . . 86 52 181 . . . 25 174 1213 1059 99 517 Absorbed by Shields 3803 | . . . . . 46 . . . . . . . . . 97 941 2301 316 102 . Ignored by Resistances 1179 | . . . . . 74 . . . . . 66 . . . . . 585 . 183 271 Regen/Repaired (Parts) 271 | . . . . . 97 . . . . . . . . 174 . . . . . . Core Remaining (%) 73 | 100 . 72 78 87 . . . . 44 94 . . . . 81 86 . . 93 69 Volleys Fired 932 | 3 58 9 42 60 146 4 3 . 27 43 57 9 11 4 6 89 227 34 36 64 Largest 5 | 2 2 2 2 3 4 3 3 . 3 3 5 3 3 3 3 3 4 2 5 5 Hottest 360 | 40 130 130 130 205 208 105 105 . 315 160 228 219 219 103 158 245 330 300 360 360 Shots Fired 2142 | 6 114 17 78 122 341 12 5 . 69 108 147 23 30 13 12 211 446 40 103 245 Gun 1212 | 6 112 16 74 72 295 . . . . . 31 5 12 9 5 83 268 13 39 172 Cannon 852 | . . . . 49 34 12 5 . 65 105 111 17 18 4 4 124 154 18 64 68 Launcher 78 | . 2 1 4 1 12 . . . 4 3 5 1 . . 3 4 24 9 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 981 | 6 42 . 9 . 246 . . . . . 31 . 3 9 5 83 297 27 51 172 Thermal 1028 | . 70 16 65 121 83 12 5 . 65 105 111 22 27 4 4 117 80 1 52 68 Explosive 56 | . 2 1 4 1 10 . . . . 3 5 1 . . 3 4 17 . . 5 Electromagnetic 51 | . . . . . 2 . . . 4 . . . . . . . 33 12 . . Entropic 26 | . . . . . . . . . . . . . . . . 7 19 . . . Robot Hit Streak 51 | 5 9 8 10 19 32 15 5 . 19 27 26 8 11 9 18 39 28 20 25 51 Robot Miss Streak 9 | . 4 6 2 1 1 1 . . 1 2 9 1 2 1 . 3 3 4 2 4 Penetration Max 3 | . . . . . 2 . . . . . 2 . . 1 . 2 3 . 2 3 Secondary Targets 15 | . 2 . 3 . 3 . . . . . 1 . . . . . 2 . . 4 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . 1 . . . . . 1 . . 1 Shots Hit Robots 1566 | 5 75 9 52 95 259 11 3 . 43 65 90 15 24 9 9 146 382 26 75 173 Core Hits 1152 | 2 34 6 34 37 143 4 1 . 20 32 163 8 7 4 17 115 316 62 41 106 Critical Kills 64 | . . . . 1 2 . . . 1 1 8 1 . 1 2 15 12 . 3 17 Critical Parts Destroyed 74 | . . . . . . . . . . . 6 . 3 2 . 13 24 . 2 24 Critical Strikes 173 | . 1 . 3 4 6 . . . 1 1 14 1 4 3 2 32 49 2 5 45 Burn 11 | . 1 . 3 3 4 . . . . . . . . . . . . . . . Meltdown 19 | . . . . 1 1 . . . 1 1 2 1 . . 1 7 1 . 1 2 Destroy 128 | . . . . . 1 . . . . . 12 . 4 3 1 21 40 . 4 42 Blast 2 | . . . . . . . . . . . . . . . . . 1 1 . . Corrupt 3 | . . . . . . . . . . . . . . . . . 3 . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . Sunder 8 | . . . . . . . . . . . . . . . . 4 4 . . . Melee Attacks 157 | . . . . . 9 . . . . . . . . . . 4 92 14 2 36 Kinetic 3 | . . . . . . . . . . . . . . . . . . 3 . . Impact 9 | . . . . . 9 . . . . . . . . . . . . . . . Slashing 130 | . . . . . . . . . . . . . . . . . 84 8 2 36 Piercing 15 | . . . . . . . . . . . . . . . . 4 8 3 . . Sneak Attacks 17 | . . . . . . . . . . . . . . . . . 10 1 1 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . 1 . . 4 Damage Inflicted 73360 | 55 1232 306 1218 1998 8279 414 119 . 1701 2757 6725 1086 937 115 1603 5191 26434 2965 2991 7234 Guns 17058 | 55 1019 134 760 897 4790 . . . . . 230 120 292 84 20 503 5938 149 862 1205 Cannons 22869 | . . . . 822 756 414 119 . 1469 2172 2791 506 645 31 98 3340 5201 106 1976 2423 Explosions 28354 | . 170 164 434 234 2686 . . . 232 582 3704 460 . . 1485 1344 12177 2436 . 2246 Melee 4899 | . . . . . 45 . . . . . . . . . . 4 3084 253 153 1360 Ramming 180 | . 43 8 24 45 2 . . . . 3 . . . . . . 34 21 . . Kinetic 15247 | 55 341 . 100 . 4013 . . . . . 230 . 13 84 20 503 7226 255 1202 1205 Thermal 24104 | . 678 134 660 1719 2312 414 119 . 1469 2231 2791 626 924 31 661 3080 1892 304 1636 2423 Explosive 21987 | . 170 164 434 234 1610 . . . . 523 3704 460 . . 922 798 10403 319 . 2246 Electromagnetic 5442 | . . . . . 297 . . . 232 . . . . . . 456 2644 1813 . . Impact 45 | . . . . . 45 . . . . . . . . . . . . . . . Slashing 4756 | . . . . . . . . . . . . . . . . . 3040 203 153 1360 Piercing 98 | . . . . . . . . . . . . . . . . 4 44 50 . . Entropic 1501 | . . . . . . . . . . . . . . . . 350 1151 . . . Highest Corruption 20 | . . . . 10 10 1 1 1 1 . 4 4 4 4 . 1 20 13 1 3 Average Corruption 6 | . . . . 10 6 1 1 1 1 . 3 4 4 4 . 1 9 11 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . 2 Effects 226 | . . . . 9 77 2 2 2 4 . 7 7 15 1 . 1 55 41 2 1 Message Errors 48 | . . . . . 14 . 2 1 1 . . 2 4 1 . . 14 9 . . Matter Fused 53 | . . . . 3 18 . . . 2 . 1 3 1 . . . 12 11 1 1 Heat Flow Errors 28 | . . . . 2 8 1 . . . . 2 2 4 . . . 6 2 1 . Energy Discharges 30 | . . . . 1 9 1 . 1 . . 1 . 4 . . 1 6 6 . . Parts Rejected 6 | . . . . . 1 . . . . . 2 . . . . . 3 . . . Parts Fused 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Data Loss (minor) 19 | . . . . 1 7 . . . 1 . . . 1 . . . 4 5 . . Data Loss (major) 11 | . . . . 1 3 . . . . . 1 . . . . . 4 2 . . Misfires 9 | . . . . 1 4 . . . . . . . . . . . 1 3 . . Alerts 4 | . . . . . 1 . . . . . . . . . . . 2 1 . . Misdirections 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . Weapon Failures 13 | . . . . . 10 . . . . . . . . . . . 2 1 . . Overload Shots 6 | . . . . . . . . . 6 . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 2124 | . . . . 4 138 . 27 . 18 115 218 124 . . 31 40 1008 118 6 277 Projectiles 688 | . . . . . 47 . 27 . . 93 182 15 . . . 40 235 . 6 43 Explosions 811 | . . . . . 91 . . . 18 22 36 109 . . 31 . 308 35 . 161 Melee 625 | . . . . 4 . . . . . . . . . . . . 465 83 . 73 Knockbacks 22 | . . . . . 1 . . . . . . . . . . . 18 1 2 . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . . . . 15 1 2 . Secondary 3 | . . . . . . . . . . . . . . . . . 3 . . . Self-Inflicted Damage 1526 | . . . . 20 537 . . . . 1 140 . . . . 124 618 86 . . Shots 41 | . . . . 1 7 . . . . . 5 . . . . 5 16 7 . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 23 | . 9 1 3 2 1 . . . . 1 . . . . . . 3 3 . . Kicked 22 | . 9 1 3 2 1 . . . . . . . . . . . 3 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 789 | . 590 282 340 158 390 158 56 . 400 121 204 240 435 32 52 317 460 789 196 250 Average Temperature 106 | . 149 146 60 38 68 72 24 . 103 35 58 76 132 24 27 98 114 247 93 95 Received Heat Transfer 6099 | . 405 42 156 162 1044 24 . . 48 166 174 12 66 . 14 187 1639 1046 146 768 Effects 46 | . 10 . 1 . 1 . . . . . . . 1 . . 1 8 24 . . Shutdowns 6 | . 1 . . . 1 . . . . . . . . . . 1 1 2 . . Energy Bleed 11 | . 1 . . . . . . . . . . . . . . . 4 6 . . Interference 9 | . 2 . . . . . . . . . . . . . . . 3 4 . . Matter Decay 3 | . 2 . . . . . . . . . . . . . . . . 1 . . Short Circuit 4 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . Damage (minor) 3 | . 1 . . . . . . . . . . . . . . . . 2 . . Damage (major) 6 | . 1 . . . . . . . . . . . . . . . . 5 . . Damage (core) 4 | . 1 . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . 2 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Robots Corrupted 17 | . . . . 1 . . . . 2 . . . . . . . 7 7 . . Combat Hostiles 14 | . . . . . . . . . 2 . . . . . . . 6 6 . . Parts Fried 38 | . . . . 2 . . . . 3 . 1 . . . . . 18 14 . . Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Robots Melted 26 | . . . . 2 3 . . . 2 2 3 1 . . 1 8 1 . 1 2 Combat Hostiles 21 | . . . . 1 2 . . . 2 2 1 1 . . 1 7 1 . 1 2 Parts Melted 123 | . 2 1 11 6 8 1 2 . 13 17 10 1 . . 3 25 7 3 6 7 Heat Transferred 32120 | . 1739 333 1850 3885 3705 600 150 . 1700 3300 3450 711 1009 50 733 4125 989 350 1369 2072 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped 39 | . . . . . . . . . . . . . . . . . 10 12 . 17 Power Chain Reactions 6 | . . . . . . . . . . . . . . . 1 1 1 3 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Maximum Alert Level 5 | . . . 1 1 3 . . . . 1 3 . . . . 4 5 5 5 5 Low Security (%) 40 | 100 100 100 60 72 34 . . . . 89 58 . . . . 22 . . . . Level 1 11 | . . . 39 27 18 . . . . 10 27 . . . . 20 . . . . Level 2 9 | . . . . . 13 . . . . . . . . . . 19 31 . . . Level 3 9 | . . . . . 33 . . . . . 13 . . . . 15 6 . . 10 Level 4 13 | . . . . . . . . . . . . . . . . 20 41 . . 67 Level 5 9 | . . . . . . . . . . . . . . . . . 3 30 100 22 High Security 7 | . . . . . . . . . . . . . . . . . 16 69 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 3416 | . 88 68 287 352 1028 . . . . 271 883 . . . . 1407 3416 3147 1770 1785 Initial 1887 | . . 7 . 48 67 . . . . 18 86 . . . . 167 731 1887 1770 1008 Average 719 | . 21 14 161 169 440 . . . . 84 247 . . . . 598 1355 2337 1689 1374 Influence Increases 16477 | 5 416 118 647 800 1918 30 30 . 255 913 1283 180 169 102 178 1970 3983 1620 415 1445 Destroy 0b10 Robot/C 9320 | . 280 100 420 480 1100 20 20 . 180 360 680 160 120 100 160 860 2460 740 240 840 Destroy 0b10 Robot/NC 680 | 5 25 . 20 55 135 . . . 10 35 105 . . . . 40 150 25 20 55 Destroy Leader 1612 | . 76 10 80 122 184 10 10 . 20 104 118 20 20 . 10 148 384 120 52 124 Allied During Kill 544 | . . . . 32 45 . . . . . 49 . 14 2 8 159 116 100 19 . Successful Hack 220 | . . . 30 34 58 . . . . 40 34 . . . . . 24 . . . Disable Machine 780 | . . . . 15 105 . . . . 135 15 . . . . 225 75 135 15 60 Destroy Structure 1361 | . 20 8 37 17 111 . . . . 79 192 . . . . 118 414 170 39 156 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 75 | . . . . 15 . . . . . . 15 . . . . 30 15 . . . Lose Combat Pursuer 1365 | . 15 . 60 30 180 . . . 45 . 75 . 15 . . 30 345 330 30 210 Miscellaneous 370 | . . . . . . . . . . 160 . . . . . 210 . . . . Influence Decreases 14718 | 5 397 137 532 765 1181 439 201 307 226 766 738 458 373 301 190 605 2020 1829 1881 1367 Entered New Map 5814 | . . 12 . 67 83 329 91 307 . 11 90 268 85 239 40 11 662 1469 1377 673 Time Decay 5970 | 5 377 125 418 458 528 110 110 . 226 435 428 180 278 42 150 494 648 150 374 434 Lost Part 1660 | . 20 . 70 10 280 . . . . 20 50 10 10 . . 80 590 170 90 260 Lost Ally 490 | . . . 10 80 140 . . . . . 20 . . 20 . 20 120 40 40 . Purge Threat 784 | . . . 34 150 150 . . . . 300 150 . . . . . . . . . Squads Dispatched 121 | . 2 1 . 7 15 . . . . 4 4 . . . . 17 31 26 7 7 Investigation 6 | . . 1 . 1 1 . . . . . . . . . . 1 1 . . 1 Extermination 22 | . . . . . 5 . . . . 3 1 . . . . 3 6 . 2 2 Reinforcement 29 | . 2 . . 2 8 . . . . 1 3 . . . . 2 6 2 2 1 Assault 51 | . . . . . 1 . . . . . . . . . . 4 18 23 3 2 Garrison 13 | . . . . 4 . . . . . . . . . . . 7 . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 1 1 . 1 Construction Impeded 8 | . . . . . 2 . . . . . 1 . . . . 1 3 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Distress Signals 58 | . 4 . 2 4 4 . . . 16 . 4 . . 1 . 1 11 4 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 788 | . 22 5 33 34 95 1 1 . 14 21 49 8 7 18 9 60 219 79 31 82 Peak Tracking Total 25 | . 4 3 6 4 13 1 . . 3 3 11 5 3 9 7 10 25 19 6 10 Tactical Retreats 56 | . 1 . 2 1 8 . . . 2 . 4 . 1 . . 1 17 12 2 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Traps Triggered 12 | . . . . . 4 . . . 2 4 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Disabled 62 | . . . 2 1 7 . . . 4 9 1 . . . 4 15 5 9 1 4 Max in Single Turn 5 | . . . 2 1 4 . . . 1 5 1 . . . 4 4 1 2 1 3 Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Accessed 89 | . 2 1 8 11 16 1 . 4 . 11 10 . . 1 . 4 8 4 4 4 Terminals 48 | . . . 6 8 9 . . . . 5 8 . . . . 1 4 3 2 2 Fabricators 6 | . . . . . 2 . . . . . 2 . . . . 1 . . 1 . Repair Stations 3 | . . . . . 1 . . . . 2 . . . . . . . . . . Recycling Units 14 | . 2 . 1 1 3 . . . . 3 . . . . . . 4 . . . Scanalyzers 5 | . . . 1 1 . . . . . 1 . . . . . 1 . . . 1 Garrison Access 6 | . . . . 1 1 . . . . . . . . . . 1 . 1 1 1 Total Hacks 226 | . 4 1 31 43 28 1 . 26 . 25 20 . . 1 . 8 16 10 7 5 Successful 121 | . 1 1 19 23 15 1 . 26 . 15 7 . . 1 . 3 4 1 3 1 Failed 105 | . 3 . 12 20 13 . . . . 10 13 . . . . 5 12 9 4 4 Catastrophic 18 | . . . 1 3 2 . . . . 1 2 . . . . 1 3 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 1 . 26 28 14 . . . . 11 16 . . 1 . 2 9 4 4 1 Terminals 141 | . . . 28 36 18 . . . . 14 16 . . . . 3 10 8 5 3 Fabricators 9 | . . . . . 3 . . . . . 4 . . . . 1 . . 1 . Repair Stations 5 | . . . . . 2 . . . . 3 . . . . . . . . . . Recycling Units 22 | . 4 . 1 1 4 . . . . 6 . . . . . . 6 . . . Scanalyzers 9 | . . . 2 2 . . . . . 2 . . . . . 2 . . . 1 Garrison Access 11 | . . . . 4 1 . . . . . . . . . . 2 . 2 1 1 Terminal Hacks 47 | . . 1 4 8 2 1 . 26 . 2 1 . . 1 . . . . 1 . Record 12 | . . . . 1 . . . 11 . . . . . . . . . . . . Part Schematic 9 | . . . . . 1 . . 8 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 2 . . . 3 . . . . . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 1 1 . . . . 2 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . 1 . . . . . . . 1 . Network Status 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . 1 1 3 . . . . 4 . . . . . . 1 . . . Report Inventory 10 | . 1 . 1 1 3 . . . . 3 . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 8 | . . . 2 2 . . . . . 2 . . . . . 2 . . . . Retrieve Study 8 | . . . 2 2 . . . . . 2 . . . . . 2 . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . 1 . . . 1 Seal Access 3 | . . . . . 1 . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 45 | . . . 12 12 5 . . . . 6 5 . . . . . 3 1 1 . Terminals 45 | . . . 12 12 5 . . . . 6 5 . . . . . 3 1 1 . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . Botnet 27 | . . . 5 6 4 . . . . 4 4 . . . . . 2 1 1 . Skim 16 | . . . 5 6 1 . . . . 2 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . 1 . 1 1 4 . . . . 1 . . . . . . . . . . Used 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Hacking Detections 69 | . 2 . 7 9 11 . . . . 8 10 . . . . 3 8 4 4 3 Full Trace Events 7 | . 1 . . 2 1 . . . . . . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . 8 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 2 2 . . . . . 2 . . . . . 2 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Total Allies 42 | . . . 5 . 9 . . . . . 3 . 1 5 . 4 8 4 3 . Largest Group 6 | . . . 4 4 4 . . . . . 3 . 1 6 2 4 3 2 3 . Highest-Rated Group 412 | . . . 72 72 132 . . . . . 90 . 148 412 128 272 171 219 217 . Highest-Rated Ally 219 | . . . 18 18 116 . . . . . 30 . 148 148 64 68 99 219 82 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 267 | . . . . 27 50 . . . . . 13 . 25 19 . 6 55 39 33 . Total Damage 10258 | . . . . 507 1303 . . . . . 394 . 743 723 . 1311 1779 3000 498 . Kills 70 | . . . . 7 15 . . . . . 1 . 3 5 . 5 9 23 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . X0-1V1 Amusement Gains 455 | . 10 . 10 10 98 . . . . 5 95 . 5 20 . 63 45 50 2 42 Good Acts 167 | . 1 4 9 11 29 2 2 . 3 5 11 1 1 1 . 5 46 15 11 10 Bad Acts 73 | . 1 1 3 4 10 . . . 2 8 . 2 3 3 . 11 10 8 1 6 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Active Infowar (turns) 10723 | . . . . . 1152 237 237 97 630 1148 1056 369 608 967 313 1304 1689 1 . 915 Optics 9806 | . . . . . 1152 237 237 97 630 1148 1056 369 608 967 313 1304 1688 . . . Machine Analysis 915 | . . . . . . . . . . . . . . . . . . . . 915 Cloaking 2 | . . . . . . . . . . . . . . 2 . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . 1 1 . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 1 2 . 1 . . 3 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Turns Passed 20106 | 95 1562 587 1145 1149 2788 237 237 97 630 1148 1056 369 608 967 313 1304 2854 1013 874 1073 Spaces Moved 11595 | 51 692 281 499 736 1730 200 199 91 406 885 718 307 470 572 254 683 1157 653 466 545 Core 15 | 9 . . . . . . . . . . . . . . . . 2 4 . . Treads 79 | 42 37 . . . . . . . . . . . . . . . . . . . Legs 7915 | . 621 281 499 736 1234 . . . . . . . 220 572 254 683 1155 649 466 545 Wheels 3586 | . 34 . . . 496 200 199 91 406 885 718 307 250 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 190 105 105 95 100 115 100 100 105 105 105 105 110 114 117 50 105 108 107 Average Speed 128 | 140 183 190 150 108 115 110 115 101 114 106 105 105 115 147 114 141 149 120 123 125 Slowest Speed 250 | 160 190 190 190 175 245 115 115 115 115 115 135 105 190 190 114 190 250 180 181 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . 5 . . . . 4 . . . . . . . 12 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 3 98 73 50 61 45 44 51 74 54 36 23 53 65 81 53 24 39 65 17 17 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 7 | . . . 3 3 . . . 1 . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 . 1 . . 1 . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 . . . . . 1 . 1 1 . 1 1 . . 1 1 1 . Scrap Searched 11 | . . 2 . . . 2 1 . 2 . . 1 2 . 1 . . . . . Spaces Dug 78 | . . . . 5 6 . . . 3 8 8 . . 1 . 3 29 8 2 5 Terrain Destroyed 991 | . 23 9 35 17 128 . . . 9 107 106 37 5 3 31 66 241 94 14 66 Melee 26 | . . . . . 4 . . . . . . . . . . . 15 3 . 4 Projectile 235 | . . . . 6 8 . . . 9 26 37 6 5 3 . 20 65 26 14 10 AOE 718 | . 23 9 35 11 116 . . . . 81 69 31 . . 31 45 161 64 . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Total 15161 | 66 864 320 813 983 2282 209 204 96 528 1022 923 334 515 690 268 890 1919 812 688 735 Wait 1455 | 1 58 16 227 127 237 2 3 . 56 41 98 15 23 33 4 57 265 42 118 32 Move 11575 | 50 691 280 498 735 1729 199 198 90 405 884 717 306 469 571 253 682 1156 653 465 544 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 164 | 6 18 2 10 13 36 1 . . 2 7 12 1 2 6 . 10 20 6 9 3 Fast Attach 194 | 6 1 . 3 4 28 . . 3 3 10 8 . 1 7 1 11 40 27 18 23 Attach 133 | . 7 . 8 2 18 . . . 3 7 8 1 3 4 . 5 38 16 5 8 Detach 64 | . 3 . 2 . 6 . . . 5 6 4 . 2 2 1 . 12 12 3 6 Swap 167 | . 10 4 11 15 30 1 . . 6 8 12 2 2 3 3 16 25 3 10 6 Drop 221 | . 9 4 9 25 41 2 . 3 5 7 7 . 2 11 . 16 38 3 22 17 Fire 932 | 3 58 9 42 60 146 4 3 . 27 43 57 9 11 4 6 89 227 34 36 64 Melee 152 | . . . . . 9 . . . . . . . . . . 4 91 14 2 32 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . Kick 21 | . 9 1 3 2 1 . . . . . . . . . . . 3 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . 1 . . . 16 8 . . . . . . 4 . . . Rewire 49 | . . . . . . . . . . . . . . 49 . . . . . . Trap 4 | . . 4 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Fac / [*Upp] / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / Arm) -3/Research -3/Quarantine (discovered 2 exits: *Res / Sec) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Discovered new exit (range 7) 722 | -10/Materials | Discovered new exit (range 10) 853 | -10/Materials | Discovered new exit (range 6) 1285 | -10/Materials | Discovered new exit (range 15) 1448 | -10/Materials | Discovered new exit (range 9) 1461 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1505 | -10/Materials | X0-1V1 announced a LAN party 1658 | -10/Materials | Entered Mines 1715 | -10/Mines | Found a hidden stash of uninstalled traps 1965 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x3) 1994 | -10/Mines | Learned Materials interactive machine intel 2006 | -10/Mines | Core integrity permanently improved by X0-1V1 (+200) 2048 | -10/Mines | Met a Derelict shopkeep closing up shop 2236 | -10/Mines | Discovered new exit (range 7) 2245 | -10/Mines | Entered Materials 2245 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2246 | -9/Materials | Loaded intel: 18 interactive machine locations 2281 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 2500 | -9/Materials | X0-1V1 activates XOMVISION 2625 | -9/Materials | Discovered new exit (range 10) 2629 | -9/Materials | Identified exit to Mines 2655 | -9/Materials | X0-1V1 foreshadows a heat wave 2850 | -9/Materials | Ambient heat levels rising (+10) 2861 | -9/Materials | Learned Storage trap positions 2887 | -9/Materials | Lost 5 parts (1p2n2u) 2937 | -9/Materials | Loaded intel: 2 repair station locations 3001 | -9/Materials | Learned location of 1 exit from Storage 3008 | -9/Materials | Build established: Scavenger-Mutant 3022 | -9/Materials | Identified exit to Materials 3022 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 3064 | -9/Materials | Discovered exit to Materials (range 16) 3109 | -9/Materials | Ambient heat levels rising (+10) 3143 | -9/Materials | Learned location of 2 exits from Materials 3170 | -9/Materials | Learned Recycling recycling unit intel 3208 | -9/Materials | Learned location of 1 exit from Recycling 3255 | -9/Materials | Learned location of Storage (-8) 3285 | -9/Materials | Ambient heat levels falling (-10) 3300 | -9/Materials | X0-1V1 sent you to a vault 3311 | -9/Materials | Learned Materials repair station intel 3351 | -9/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 3378 | -9/Materials | Learned location of Mines (-9) 3390 | -9/Materials | Entered another Materials area 3390 | -8/Materials | Accompanied by 4 allies 3390 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3391 | -8/Materials | Identified exit to Storage 3391 | -8/Materials | Identified exit to Factory 3392 | -8/Materials | Loaded intel: 2 repair station locations 3417 | -8/Materials | Discovered exit to Storage (range 15) 3525 | -8/Materials | Garrison activated, responded to threat 3637 | -8/Materials | Garrison activated, responded to threat 3834 | -8/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 4045 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4089 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 4093 | -8/Materials | Discovered exit to Factory (range 16) 4131 | -8/Materials | Learned location of Zion (-6) 4140 | -8/Materials | Build established: Scavenger-Gunner 4147 | -8/Materials | System corruption reached 10% 4233 | -8/Materials | Learned 2 Lower Caves zone layouts 4289 | -8/Materials | Learned 2 Lower Caves zone layouts 4324 | -8/Materials | X0-1V1 sent hostile S-10 Pest (x4) 4363 | -8/Materials | Learned Factory interactive machine intel 4539 | -8/Materials | Entered Factory 4539 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4540 | -7/Factory | Loaded intel: 52 interactive machine locations 4632 | -7/Factory | Build established: Gunner 4673 | -7/Factory | Discovered new exit (range 5) 4676 | -7/Factory | X0-1V1 enhanced Transport squad support 4750 | -7/Factory | Found Powered Armor 5002 | -7/Factory | X0-1V1 announced a LAN party 5007 | -7/Factory | X0-1V1 sent allied Scrapper (x4) 5425 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x4) 5448 | -7/Factory | Lost 3 allies 5500 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 5586 | -7/Factory | Lost 8 parts (1p3n3u1w) 5818 | -7/Factory | X0-1V1 sent you to a vault 5843 | -7/Factory | Repaired Carbon-fiber Leg? 5950 | -7/Factory | Cargo convoy interrupted 5990 | -7/Factory | System corruption reached 10% 5992 | -7/Factory | Lost 4 allies 6020 | -7/Factory | Destroyed 8 combat bots 6020 | -7/Factory | Lost 11 parts (1p6n2u2w) 6041 | -7/Factory | Found Prototype Launcher 6103 | -7/Factory | Lost 3 parts (2n1u) 6137 | -7/Factory | Core integrity fell below 50% 6139 | -7/Factory | First assault squad dispatched 6152 | -7/Factory | X0-1V1 activates XOMVISION 6212 | -7/Factory | Identified Tesla Bomb Launcher 6401 | -7/Factory | X0-1V1 sent allied B-86 Titan (x1) 6439 | -7/Factory | Identified exit to Lower Caves 6439 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 6500 | -7/Factory | Core integrity restored by X0-1V1 (+221) 6715 | -7/Factory | Identified exit to Factory 6715 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6966 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 7327 | -7/Factory | Entered Lower Caves 7328 | -7/Lower Caves | Identified exit to Lower Caves 7345 | -7/Lower Caves | Encountered a Warlord checkpoint 7381 | -7/Lower Caves | Spotted B-75 Beast 7391 | -7/Lower Caves | Destroyed B-75 Beast 7564 | -7/Lower Caves | Entered another Lower Caves area 7587 | -7/Lower Caves | Identified exit to Data Miner 7587 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Data Miner 7662 | -7/Lower Caves | X0-1V1 activates XOMVISION 7780 | -7/Lower Caves | Learned Factory emergency access door positions 7801 | -7/Lower Caves | Entered Data Miner 7801 | -7/Data Miner | Discovered new exit (range 7) 7816 | -7/Data Miner | Met Data Miner 7839 | -7/Data Miner | Learned location of Section 7 (-3) 7839 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7855 | -7/Data Miner | Received God Mode back door access code from Data Miner 7898 | -7/Data Miner | Entered Proximity Caves 8066 | -6/Proximity Caves | Learned Factory garrison access intel 8289 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 8461 | -6/Proximity Caves | Found Prototype Launcher 8462 | -6/Proximity Caves | Identified Rocket Array 8465 | -6/Proximity Caves | Found Prototype Launcher 8465 | -6/Proximity Caves | Identified Scatter Rocket Array 8528 | -6/Proximity Caves | Entered Factory 8528 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8530 | -6/Factory | Loaded intel: 4 garrison access locations 8576 | -6/Factory | X0-1V1 announced a LAN party 8671 | -6/Factory | X0-1V1 released a cloud of subatomizers 9028 | -6/Factory | X0-1V1 sent hostile X-62 Marksman (x2) 9291 | -6/Factory | Spotted B-75 Beast 9515 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 9606 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 9658 | -6/Factory | Discovered new exit (range 7) 9676 | -6/Factory | Entered another Factory area 9676 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9677 | -5/Factory | Identified exit to Extension 9712 | -5/Factory | X0-1V1 sent you to a vault 9713 | -5/Factory | Identified exit to Factory 9713 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9851 | -5/Factory | Watched by a mysterious "MATRIX" hacker 9965 | -5/Factory | X0-1V1 revealed exit location to -5/Extension 10255 | -5/Factory | P-70 Sage assimilated allied Warrior 6c 10340 | -5/Factory | Destroyed 7 combat bots 10587 | -5/Factory | Cargo convoy interrupted 10634 | -5/Factory | Lost 4 parts (1n1u2w) 10636 | -5/Factory | Destroyed 19 combat bots 10652 | -5/Factory | X0-1V1 activates XOMVISION 10718 | -5/Factory | Discovered new exit (range 11) 10732 | -5/Factory | Entered Upper Caves 10867 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10889 | -5/Upper Caves | Learned location of 2 exits from Factory 10901 | -5/Upper Caves | Learned Factory emergency access door positions 11026 | -5/Upper Caves | Identified exit to Upper Caves 11026 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 11054 | -5/Upper Caves | Spotted B-75 Beast 11056 | -5/Upper Caves | Destroyed B-75 Beast 11090 | -5/Upper Caves | Learned 12 Factory zone layouts 11101 | -5/Upper Caves | Entered another Upper Caves area 11377 | -5/Upper Caves | Spotted B-75 Beast 11380 | -5/Upper Caves | X0-1V1 sent allied B-90 Cyclops (x1) 11390 | -5/Upper Caves | Allies destroyed B-75 Beast 11623 | -5/Upper Caves | Discovered new exit (range 10) 11709 | -5/Upper Caves | Entered Warlord 11709 | -5/Warlord | Accompanied by 1 ally 11772 | -5/Warlord | System corruption cleaned by Quarantine Array 12113 | -5/Warlord | Warlord's base attacked by MAIN.C 12131 | -5/Warlord | Found Prototype Energy Cannon 12133 | -5/Warlord | Found Prototype Energy Cannon 12236 | -5/Warlord | Build established: Commander-Gunner 12312 | -5/Warlord | Opened Warlord's prototype stash 12324 | -5/Warlord | Found Prototype Reactor 12330 | -5/Warlord | Found Prototype Device 12330 | -5/Warlord | Identified Exp. Cloaking Device 12463 | -5/Warlord | Warlord forces counterattacked 12495 | -5/Warlord | X0-1V1 mutated your Propulsion slot to Utility slot 12498 | -5/Warlord | Spotted Executioner 12526 | -5/Warlord | X0-1V1 whisked you away to safety 12626 | -5/Warlord | Spotted Executioner 12630 | -5/Warlord | Spotted Executioner 12665 | -5/Warlord | Discovered new exit (range 9) 12670 | -5/Warlord | Lost 4 allies 12676 | -5/Warlord | Entered Proximity Caves 12676 | -4/Proximity Caves | Accompanied by 2 allies 12688 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12724 | -4/Proximity Caves | Destroyed 7 combat bots 12764 | -4/Proximity Caves | Learned Research terminal intel 12846 | -4/Proximity Caves | Build established: Tank 12902 | -4/Proximity Caves | Spotted B-86 Titan 12904 | -4/Proximity Caves | Destroyed B-86 Titan 12943 | -4/Proximity Caves | Discovered exit to Factory (range 15) 12975 | -4/Proximity Caves | Spotter reported a threat 12989 | -4/Proximity Caves | Entered Factory 12989 | -4/Factory | Accompanied by 2 allies 12989 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12990 | -4/Factory | Identified exit to Research 12990 | -4/Factory | Spotted B-86 Titan 12990 | -4/Factory | X0-1V1 sent you into danger 12991 | -4/Factory | Identified exit to Upper Caves 12991 | -4/Factory | Identified exit to Armory 13002 | -4/Factory | X0-1V1 upgraded hostiles (x1) 13003 | -4/Factory | Spotted B-90 Cyclops 13004 | -4/Factory | Destroyed B-90 Cyclops 13279 | -4/Factory | Build established: Scavenger-Tank 13464 | -4/Factory | Discovered exit to Research (range 13) 13475 | -4/Factory | Garrison activated, responded to threat 13519 | -4/Factory | Identified Vortex Cannon (x2) 13573 | -4/Factory | Allied Derelicts emerged from ambush trap array 13728 | -4/Factory | X0-1V1 sent hostile H-77 Assassin (x3) 13739 | -4/Factory | First assault squad dispatched 13759 | -4/Factory | Lost 3 allies 13773 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 13801 | -4/Factory | Build established: Tank 13887 | -4/Factory | Garrison activated, responded to threat 13893 | -4/Factory | X0-1V1 downgraded hostiles (x1) 13939 | -4/Factory | X0-1V1 sent you to a vault 13973 | -4/Factory | Garrison activated, responded to threat 14020 | -4/Factory | X0-1V1 sent you into danger 14051 | -4/Factory | Destroyed 9 combat bots 14063 | -4/Factory | Lost 4 allies 14113 | -4/Factory | X0-1V1 sent hostile H-77 Assassin (x3) 14164 | -4/Factory | X0-1V1 activates XOMVISION 14166 | -4/Factory | Lost 6 parts (3p3u) 14267 | -4/Factory | Incoming assault squad redirected 14293 | -4/Factory | Entered Research 14293 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14294 | -3/Research | Loaded intel: 25 terminal locations 14864 | -3/Research | Build established: Gunner 14885 | -3/Research | X0-1V1 activates XOMVISION 14913 | -3/Research | X0-1V1 mutated your Propulsion slot to Weapon slot 15043 | -3/Research | First assault squad dispatched 15095 | -3/Research | X0-1V1 enhanced Transport squad support 15283 | -3/Research | X0-1V1 downgraded hostiles (x1) 15299 | -3/Research | Build established: Scavenger-Gunner 15343 | -3/Research | Destroyed 13 combat bots 15428 | -3/Research | Destroyed 9 combat bots 15431 | -3/Research | Found Prototype Launcher 15431 | -3/Research | Identified Hellfire Missile Launcher 15437 | -3/Research | Found Hvy. Scimitar of Distortion 15474 | -3/Research | Found Gamma Bomb Array 15532 | -3/Research | System corruption reached 10% 15626 | -3/Research | Lost 3 parts (1p1n1w) 15828 | -3/Research | X0-1V1 activates XOMVISION 15949 | -3/Research | Found Adv. Powered Armor 15992 | -3/Research | Incoming assault squad redirected 16021 | -3/Research | X0-1V1 downgraded hostiles (x1) 16046 | -3/Research | Lost 6 parts (2n3u1w) 16160 | -3/Research | Lost 5 parts (1p2u2w) 16220 | -3/Research | X0-1V1 sent hostile G-67 Veteran (x5) 16530 | -3/Research | Found Prototype Device 16530 | -3/Research | Identified Exp. ECM Suite 16556 | -3/Research | X0-1V1 sent allied Striker (x1) 16610 | -3/Research | P-80 Master assimilated allied Striker 16611 | -3/Research | Spotted Striker 16615 | -3/Research | Destroyed Striker 16635 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+3) 16668 | -3/Research | High security lockdown imminent 16691 | -3/Research | X0-1V1 sent allied Striker (x1) 16748 | -3/Research | High security lockdown engaged 16751 | -3/Research | Destroyed 29 combat bots 16786 | -3/Research | Destroyed 9 combat bots 16794 | -3/Research | Lost 15 parts (2p4n5u4w) 16802 | -3/Research | X0-1V1 sent allied Cetus Guard (x1) 16816 | -3/Research | Spotted B-86 Titan 16823 | -3/Research | Core integrity restored by X0-1V1 (+326) 16867 | -3/Research | Destroyed B-86 Titan 16886 | -3/Research | Lost 3 parts (1p1n1w) 16895 | -3/Research | Found Unknown Protection 16895 | -3/Research | Identified Hvy. Reflective Plating 16969 | -3/Research | X0-1V1 sent allied Mutant (x3) 17014 | -3/Research | Lost 6 parts (2p2u2w) 17023 | -3/Research | Spotted Striker 17036 | -3/Research | X0-1V1 downgraded hostiles (x5) 17041 | -3/Research | Lost 3 allies 17042 | -3/Research | Destroyed Striker 17078 | -3/Research | Scanned by Researcher 17078 | -3/Research | Spotted Investigator 17090 | -3/Research | Spotted Striker 17105 | -3/Research | Destroyed 10 combat bots 17106 | -3/Research | Destroyed Investigator 17115 | -3/Research | Crushed by falling debris 17122 | -3/Research | Core integrity fell below 50% 17133 | -3/Research | Destroyed 11 combat bots 17141 | -3/Research | Discovered new exit (range 3) 17147 | -3/Research | Entered Quarantine 17166 | -3/Quarantine | Lost 15 parts (2p3n5u5w) 17169 | -3/Quarantine | Found Alien Artifact 17169 | -3/Quarantine | Identified Phase Armor 17198 | -3/Quarantine | Identified Vortex Chain Reactor 17334 | -3/Quarantine | Found Alien Impact Weapon 17335 | -3/Quarantine | Build established: Mutant 17397 | -3/Quarantine | First assault squad dispatched 17407 | -3/Quarantine | X0-1V1 activates XOMVISION 17410 | -3/Quarantine | Found Gamma Bomb Array 17420 | -3/Quarantine | Incoming assault squad redirected 17420 | -3/Quarantine | X0-1V1 upgraded hostiles (x1) 17436 | -3/Quarantine | Garrison activated, responded to threat 17459 | -3/Quarantine | High security lockdown imminent 17464 | -3/Quarantine | X0-1V1 sent allied Savage (x2) 17475 | -3/Quarantine | Lost 4 parts (1p1u2w) 17484 | -3/Quarantine | Destroyed 9 combat bots 17487 | -3/Quarantine | Identified exit to Section 7 17487 | -3/Quarantine | X0-1V1 revealed exit location to -3/Section 7 17539 | -3/Quarantine | High security lockdown engaged 17546 | -3/Quarantine | Core integrity restored by X0-1V1 (+241) 17627 | -3/Quarantine | Cryocooling Duct disabled 17629 | -3/Quarantine | Cryocooling Duct disabled 17642 | -3/Quarantine | Ambient heat levels rising (+20) 17644 | -3/Quarantine | Ambient heat levels rising (+20) 17742 | -3/Quarantine | Core integrity restored by X0-1V1 (+312) 17747 | -3/Quarantine | Lost 7 parts (3n1u3w) 17777 | -3/Quarantine | Identified Core Stripper 17780 | -3/Quarantine | X0-1V1 mutated your Utility slot to Propulsion slot 17781 | -3/Quarantine | X0-1V1 sent allied B-99 Colossus (x1) 17784 | -3/Quarantine | Found Alien Energy Cannon 17785 | -3/Quarantine | Identified Core Cannon 17844 | -3/Quarantine | Spotted Alpha 7 17850 | -3/Quarantine | Destroyed Alpha 7 17868 | -3/Quarantine | Found Prototype Ballistic Gun 17868 | -3/Quarantine | Identified Multirail 17875 | -3/Quarantine | Found Prototype Processor 17875 | -3/Quarantine | Identified Exp. Targeting Computer 17877 | -3/Quarantine | Found Prototype Energy Gun 17877 | -3/Quarantine | Identified Enh. Gamma Rifle 17897 | -3/Quarantine | Found Alien Launcher 17913 | -3/Quarantine | Core integrity fell below 20% 17999 | -3/Quarantine | Spotted Fortress 17999 | -3/Quarantine | X0-1V1 sent you into danger 18140 | -3/Quarantine | Discovered new exit (range 11) 18155 | -3/Quarantine | X0-1V1 activates XOMVISION 18160 | -3/Quarantine | Entered Research 18160 | -2/Research | Evolved 2 slots: Utility x2 18259 | -2/Research | Found Prototype Processor 18259 | -2/Research | Identified Exp. Core Analyzer 18410 | -2/Research | First assault squad dispatched 18496 | -2/Research | X0-1V1 activates XOMVISION 18557 | -2/Research | Build established: Scavenger-Tank 18726 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 18744 | -2/Research | X0-1V1 turns hostiles against one another 18820 | -2/Research | Lost 8 parts (1p2n4u1w) 18923 | -2/Research | Discovered new exit (range 13) 19034 | -2/Research | Entered Access 19087 | -1/Access | Garrison activated, responded to threat 19091 | -1/Access | Build established: Scavenger-Executioner 19284 | -1/Access | First assault squad dispatched 19335 | -1/Access | Found Prototype Launcher 19335 | -1/Access | Identified Ragnarok Missile Launcher 19340 | -1/Access | Found Ragnarok Missile Launcher 19594 | -1/Access | Destroyed 11 combat bots 19606 | -1/Access | Lost 6 parts (1p2n1u2w) 19612 | -1/Access | X0-1V1 mutated your Utility slot to Propulsion slot 19705 | -1/Access | Lost 6 parts (2p1n1u2w) 19791 | -1/Access | Incoming investigation squad redirected 19865 | -1/Access | X0-1V1 activates XOMVISION 19926 | -1/Access | X0-1V1 downgraded hostiles (x5) 19977 | -1/Access | Destroyed 7 combat bots 19982 | -1/Access | Lost 9 parts (2p4n2u1w) 20091 | -1/Access | Discovered new exit (range 10) 20107 | *** | Escaped! Last Messages --------------- 20072_ R-10 Processor collects Adv. Heat Sink. 20076_ Q355-y: IFF CHECK FAIL. 20079_ Sensor data returns to normal. 20083_ Enh. Nova Cannon destroyed. 20083_ W-44 Eye sends out distress signal. 20089_ Beam penetrates Sealed Barrier. 20089_ Sealed Barrier breached. 20089_ Beam penetrates Main Access Shell. 20091_ EXIT=FOUND 20094_ Terminal disabled. 20095_ Nanosword destroyed. 20096_ System corrupted: Matter fused (-10). 20099_ Slug penetrates Terminal. 20104_ Penetrated by Slug. 20104_ Lgt. Quantum Reactor destroyed. 20104_ Penetrated by Slug. 20104_ X0-1V1 makes important surrounding features appear closer to you (+3 sight range). 20106_ Slug penetrates Main Access Shell. [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | + !# ""??????????#########??????? | | ### # # ##?????????# #??????? | | ??# # # #??????????? =#??????? | | ??# # # #??????????# "" #??????? | | ??# ######## ########??????????#""" #??????? | | ###+######## #?????????????????#"T ######## | | # #?????????????????#""" + | | # #?????????????????# "" # ? | | # #?????????????????# ! # ?? | | # #?????????????????# !%% + ??? | | # #####################+##+####"###?? | | + #?? | | # h #?? | | # ####### h""#####+#####"## #?? | | # #?????# ""#?# ### #?? | | # #?????# ""#?# #?# #?? | | # #?????# T#?# #?# #?? | | # #?????# "#?# #?# #?? | | ############ #?????# ""#?# #?# #?? | | ???????????# #?????# ""#?# #?# #?? | | ???????????# #?????"""""" """""?# ] #?# ### | | ???????????# #?????# #?# ] #?# # | | ???????????# #?????# #?# ! #?# | | ???????????# #?????# """ "" #?##########?# | | ????]??????? ??????# ?" " #????????????#% ## | | ???????????? ??????#??" @" "? #????????????# | | ???????????? ?????????" "" "??#????????????# | | ???????????????????????" "???????????????# ### | | ???????????????????????""" ""???????????????# | | ????????????????????????? ????????????????## | | ?????????????????????????" "????????????????# | | ?????????????????????????" "????????????????# # | | ?????????????????????????" "????????????????# # | | ?????????????????????????"C"???????????????# # | | ?????????????????????????? ???????????????#### | | ?????????????????????????? ??????????????????# | | ?????????????????????????? ??????????????????# | | ?????????????????????????? ??????????????????#### | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ?#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 232 Coolant Potential 100 Energy Generation 81 Energy Capacity 2190 Matter Stores 1000 Matter Capacity 1000 Sight Range 25 Terrain Scan Density 10 EM Shielding 4 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 43 Resistance: EM 33 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 1 Energy Filtering 50 Particle Charging 40 Force Boost 30 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 11% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Rnf. Deuterium Engine | -6/Factory | Hacked Myomer Leg | -4/Factory | Hacked Coil Gun | -4/Factory | Hacked Alien Tech Used ----------------- Phase Armor Core Stripper Core Cannon Achievements -------------- Be The Sidekick Chaotic Teddy Bear Hot Stuff My Bad Challenges ------------ None Game ------ Seed EnhancedHeavyWyrmplate Manual? 0 Play Time 03:52:05 Cumulative 554.8 hours Start 2026.07.18 @ 17:38:18 End 2026.07.25 @ 22:46:23 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type 0 Total 54 Types 47/0/5/2/0/0/0/0/0/0 Lore% 84 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 328383c9-e6bc-4349-8acd-1541599911fc