Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 00:34:30 Player: honbee Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (823) 823 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 1956 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 160/160 System Corruption 3% Temperature Cool (57) Movement Flying (172) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Small Laser Small Laser Particle Gun Mining Claw > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved VTOL Module Improved VTOL Module ECM Suite Hardened Light Armor Plating Authchip [R/Combat] Authchip [Weapon] Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Actuator Array > --- WEAPON ----------- Small Laser Small Laser Particle Gun Mining Claw > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Heat Sink ECM Suite Hardened Light Armor Plating Authchip [R/Combat] Authchip [Weapon] [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 37 | 6 7 24 Power 6 | 1 . 5 Engine 2 | 1 . 1 Core 4 | . . 4 Reactor . | . . . Propulsion 9 | 2 2 5 Treads 2 | . 2 . Leg . | . . . Wheel 5 | 2 . 3 Hover . | . . . Flight 2 | . . 2 Utility 8 | 1 1 6 Device 4 | . . 4 Storage 2 | 1 . 1 Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 8 | 1 1 6 Energy Cannon 3 | . 2 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . . 15 Power . | . . . Propulsion 5 | . . 5 Utility 3 | . . 3 Weapon 7 | . . 7 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 8 | 2 7 8 Power 2 | . 1 2 Propulsion 1 | 1 2 1 Utility 3 | . 1 3 Weapon . | . 2 . Tool/Special . | . . . Unused Backups 16 | . 6 10 Power 3 | . . 3 Propulsion 4 | . 2 2 Utility 5 | . 1 4 Weapon 3 | . 3 . Tool/Special 1 | . . 1 Average Slot Usage (%) 91 | . 97 89 Engine 6 | . 14 3 Core 4 | . . 7 Wheel 18 | . 27 15 Flight 3 | . . 4 Device 4 | . . 6 Storage 11 | . 14 10 Processor 6 | . 11 3 Energy Gun 20 | . 16 22 Energy Cannon 5 | . 9 3 Slashing Weapon 8 | . 2 11 Peak Build Rating 22 | 6 7 22 Average Rating 11 | 4 6 13 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 26 | 13 16 26 Greatest Support 32 | 26 26 32 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 9 | 7 8 9 Most Carried 10 | 6 8 10 Average Carried 8 | 2 7 8 Final Capacity 10 | 8 8 10 Final Carried 10 | 6 8 10 Class Distribution -------------------- 52% | Mutant 34% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 718 | 157 126 435 Remotely . | . . . Salvage Created 1400 | 60 243 1097 Parts 85 | . 15 70 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 2 21 Melee 3 | . . 3 Guns 18 | . 2 16 Cannons 1 | . . 1 Classes Destroyed 9 | 1 3 5 Worker 3 | . . 3 Builder 1 | . 1 . Tunneler 1 | . . 1 Hauler 4 | . 2 2 Recycler 2 | 1 1 . Watcher 3 | . . 3 Swarmer 6 | . . 6 Grunt 11 | . 2 9 Sentry 6 | . . 6 Best Kill Streak 5 | 1 4 5 Combat Bots Only 5 | . 1 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 173 | . . 173 Missed 58 | . . 58 Hits 115 | . . 115 Projectile 115 | . . 115 Critical Strikes 5 | . . 5 Damage Taken 1454 | . . 1454 Core 406 | . . 406 Absorbed by Shields . | . . . Regen/Repaired (Parts) 288 | . . 288 Core Remaining (%) 100 | 100 100 . Volleys Fired 102 | 3 18 81 Largest 3 | 2 2 3 Hottest 180 | 70 120 180 Shots Fired 231 | 6 36 189 Gun 196 | 6 34 156 Cannon 35 | . 2 33 Launcher . | . . . Special . | . . . Kinetic 3 | 3 . . Thermal 228 | 3 36 189 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 4 6 16 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 150 | 4 19 127 Core Hits 54 | 2 7 45 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 3 | . 1 2 Melee Attacks 36 | . 8 28 Impact . | . . . Slashing 36 | . 8 28 Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2374 | 39 263 2072 Guns 1492 | 39 263 1190 Cannons 367 | . . 367 Explosions . | . . . Melee 511 | . . 511 Ramming 4 | . . 4 Kinetic 13 | 13 . . Thermal 1846 | 26 263 1557 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 511 | . . 511 Piercing . | . . . Highest Corruption 3 | . 1 3 Average Corruption 2 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . 4 16 Message Errors 3 | . . 3 Matter Fused 5 | . . 5 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 1 1 Data Loss (minor) 4 | . 1 3 Data Loss (major) 2 | . . 2 Misfires 1 | . . 1 Alerts 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions . | . . . Melee 10 | . . 10 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 526 | 50 264 526 Average Temperature 127 | 26 97 138 Received Heat Transfer 492 | . . 492 Effects 18 | . . 18 Shutdowns 3 | . . 3 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 9 | . . 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 1 | . . 1 Parts Melted 13 | . . 13 Heat Transferred 4765 | 74 851 3840 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 73 | 100 100 60 Level 1 26 | . . 39 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 265 | 5 50 265 Initial . | . . . Average 88 | . 6 127 Influence Increases 808 | 5 101 702 Destroy 0b10 Robot/C 460 | . 40 420 Destroy 0b10 Robot/NC 70 | 5 20 45 Destroy Leader 134 | . 14 120 Successful Hack 49 | . 24 25 Disable Machine 15 | . . 15 Destroy Structure 5 | . 3 2 Lose Combat Pursuer 75 | . . 75 Influence Decreases 583 | 5 101 477 Time Decay 498 | 5 101 392 Lost Part 85 | . . 85 Squads Dispatched 7 | . 5 2 Investigation 6 | . 4 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 7 37 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 15 | . 5 10 Terminals 10 | . 4 6 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 51 | . 19 32 Successful 30 | . 8 22 Failed 21 | . 11 10 Catastrophic 7 | . 2 5 Database Lockouts . | . . . Manual 28 | . 17 11 Terminals 32 | . 16 16 Fabricators . | . . . Repair Stations 12 | . . 12 Recycling Units 6 | . 3 3 Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . . 1 Fabricator Index 1 | . . 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 11 | . . 11 Scan Component 6 | . . 6 Repair 5 | . . 5 Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 6 4 Terminals 10 | . 6 4 Assimilate 2 | . 2 . Botnet 7 | . 3 4 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 5 9 Full Trace Events 7 | . 4 3 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . . 5 Time 154 | . . 154 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2244 | 68 647 1529 Spaces Moved 1414 | 51 575 788 Core 18 | 3 . 15 Treads 1 | . . 1 Legs . | . . . Wheels 1225 | 48 575 602 Hover . | . . . Flight 170 | . . 170 Fastest Speed 50 | 50 90 80 Average Speed 106 | 88 90 119 Slowest Speed 400 | 100 90 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 9 | . 6 3 Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 78 61 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 13 | . 8 5 Terrain Destroyed 13 | . 8 5 Melee 13 | . 8 5 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1873 | 65 654 1154 Wait 217 | . 24 193 Move 1412 | 50 574 788 Hop . | . . . Pick Up 31 | 6 10 15 Fast Attach 26 | 6 3 17 Attach 8 | . 1 7 Detach 1 | . 1 . Swap 17 | . 5 12 Drop 22 | . 10 12 Fire 102 | 3 18 81 Melee 36 | . 8 28 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 116 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Weapon x2 902 | -9/Materials | Lost 5 parts (1n1u3w) 1012 | -9/Materials | Lost 4 parts (1n1u2w) 1052 | -9/Materials | Repaired Med. Storage Unit 1097 | -9/Materials | Repaired Wheel 1136 | -9/Materials | Repaired Lgt. Nuclear Core 1164 | -9/Materials | Repaired Med. Laser 1292 | -9/Materials | Core integrity fell below 50% 1371 | -9/Materials | Discovered new exit (range 15) 1578 | -9/Materials | Discovered new exit (range 15) 1695 | -9/Materials | Repaired Lgt. Nuclear Core 1769 | -9/Materials | Core integrity fell below 20% 2044 | -9/Materials | Build established: Scavenger-Gunner 2245 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Acquired 10 matter. Sneak attack on K-01 Serf. K-01 Serf destroyed. R-06 Scavenger collects Wheel. Connecting with Scanalyzer... >>Insert(Authchip [R/Combat]) Scanning Authchip [R/Combat]... R-06 Scavenger collects Lgt. Ion Engine. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. >>Index(Fabricators) No fabricators found. ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. System corrupted: Component data lost. 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[[[ ????????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 32% | -9/Materials Wheel | 27% | -9/Materials Lgt. Nuclear Core | 42% | -9/Materials Med. Laser | 74% | -9/Materials Lgt. Nuclear Core | 14% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Party Time Challenges ------------ None Game ------ Seed PoweredTeleporterCore Manual? 0 Play Time 00:44:59 Cumulative 20.8 hours Start 2025.08.30 @ 23:41:39 End 2025.08.31 @ 00:34:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1eb8dd8a-764e-453d-8b1a-5596ebdc151a