Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 20:54:01 Player: TBExtent Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (187) 935 Value Destroyed (7126) 7126 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2694) 2694 TOTAL SCORE: 19115 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 611 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 30 Friendly Fire -184 Cogmind --------- Core Integrity 0/1150 Matter 125/300 Energy 99/100 System Corruption 17% Temperature Cool (9) Location -4/Upper Caves Parts ------- Power (2) Propulsion (3) Utility (10) Weapon (4) Inventory (4) Vortex Chain Reactor Peak State ------------ Power Light Antimatter Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Improved Medium Treads Armored Medium Treads Utility Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Improved Signal Interpreter Transmission Jammer Improved Hardlight Generator Improved Force Field Weapon Heavy Machine Gun KE Penetrator KE Penetrator Railgun Inventory Reinforced Deuterium Engine Micro Fission Core Light Antimatter Reactor Vortex Chain Reactor Medium Treads Medium Treads Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Matter Pod Weapon Cycler Improved Weapon Cycler Makeshift Transmission Jammer Mobile Refinery Mk. CCLXVII Improved EM Pulse Cannon Coil Gun Coil Gun Coil Gun Heavy Machine Gun Heavy Machine Gun Hypervelocity Coil Gun Power Sword [Rating: 103] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 2 . . . . 2 . . . . 2 . . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 145 | . 2 8 13 . 3 4 3 18 2 16 3 3 13 3 . . 5 4 3 1 7 1 33 . Power 12 | . . 1 1 . 1 1 . 1 . 1 . . 1 . . . . . . . . . 5 . Engine 6 | . . 1 1 . 1 1 . . . 1 . . 1 . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Propulsion 37 | . . . 6 . . . 1 10 1 3 . 2 3 . . . . . 2 . 1 . 8 . Treads 31 | . . . 5 . . . 1 7 1 3 . 2 3 . . . . . 2 . 1 . 6 . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Hover 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 40 | . 2 . 2 . 2 . 1 5 . 2 . 1 3 1 . . 2 4 1 1 4 1 8 . Device 14 | . . . . . . . . . . . . . . 1 . . 1 3 . . 4 . 5 . Storage 10 | . 2 . 1 . 2 . 1 2 . . . . 1 . . . . . . . . 1 . . Processor 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . 1 . . . . 2 . 1 . 1 2 . . . 1 1 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . . 7 4 . . 3 1 2 1 10 3 . 6 2 . . 3 . . . 2 . 12 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . 3 1 . . . . . . 3 . . . . . . . . . . . . 1 . Ballistic Gun 40 | . . 3 3 . . 2 1 1 1 6 3 . 5 1 . . 2 . . . 2 . 10 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . 1 . 1 . . . . 1 . . . . . . . 4 . 2 . Parts Lost 59 | . . 3 1 . . 2 . 4 . 6 . . 1 1 . . 1 . 3 1 . . 35 1 Power 7 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 4 . Propulsion 17 | . . . 1 . . . . 2 . 2 . . . . . . . . 2 . . . 9 1 Utility 16 | . . . . . . . . 1 . 2 . . . 1 . . . . 1 1 . . 10 . Weapon 19 | . . 2 . . . 1 . 1 . 2 . . . . . . 1 . . . . . 12 . Highest Loss Streak 25 | . . 2 1 . . 2 . 2 . 1 . . 1 1 . . 1 . 2 1 . . 25 1 Average Slot Usage (%) 96 | . 97 99 96 100 100 98 100 99 100 99 97 100 99 99 100 100 100 99 99 100 99 100 89 5 Engine 6 | . 14 13 11 11 11 9 9 5 . 2 7 7 5 6 6 6 6 5 5 5 5 5 . . Treads 19 | . . . 22 33 33 33 27 22 23 23 23 23 20 20 20 20 20 17 16 17 17 17 12 5 Leg 2 | . 28 28 7 . . . . . . . . . . . . . . . . . . . . . Device 5 | . . . . . . . . . . . . . . 5 6 6 6 16 17 17 16 17 13 . Storage 26 | . 25 28 29 33 33 33 36 30 30 30 30 30 26 26 26 26 26 23 23 23 23 23 19 . Processor 6 | . . . . . . . . 7 7 9 15 13 6 6 6 6 6 5 5 5 5 5 6 . Protection 6 | . . . 3 . . . . 7 7 4 . 1 20 13 13 13 13 11 11 11 11 11 7 . Ballistic Gun 19 | . . 16 21 22 22 21 27 22 23 19 20 23 19 19 20 20 19 17 17 17 17 17 18 . Naked Turns 80 | . . . . . . . . . . . . . . . . . . . . . . . 78 2 Heaviest Build 174 | 12 40 47 53 53 61 62 81 123 121 127 116 124 147 141 141 141 143 145 145 144 147 147 174 . Greatest Support 87 | 20 20 20 60 60 60 60 60 60 60 60 60 60 84 84 84 84 84 84 78 78 78 78 87 3 Greatest Overweight (x) 2 | . 1 2 2 . 1 1 1 2 2 2 1 2 2 1 1 1 1 1 1 1 1 1 2 . Average Overweight (x) . | . . 1 . . . . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 32 | . 16 16 20 20 22 22 28 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 4 Average Capacity 28 | . 14 16 18 20 21 22 28 31 32 32 32 32 32 32 32 32 32 32 32 32 32 32 29 4 Most Carried 32 | . 16 16 20 20 22 22 28 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 2 Average Carried 28 | . 12 15 18 20 21 21 25 31 32 30 31 31 31 31 31 32 31 31 30 31 31 32 27 2 Final Capacity 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Final Carried 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Class Distribution -------------------- 43% | Messiah-Tank 15% | Hauler-Tank 12% | Hauler-Gunner 11% | Mutant 11% | Hauler-Mutant 5% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Gunner | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Gunner | -7/Zion Messiah-Gunner | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Data Miner Messiah-Tank | -5/Proximity Caves Messiah-Tank | -5/Factory Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Warlord Messiah-Tank | -4/Proximity Caves Messiah-Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Matter Collected 6554 | 200 . 345 470 . . 187 149 429 234 579 30 118 475 142 110 . 232 150 402 101 84 282 1835 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7974 | . . 97 675 . . 241 279 757 246 819 . 212 636 124 111 . 171 186 599 83 81 441 2216 . Parts 423 | . . 4 48 . . 4 17 39 11 34 . 13 25 8 4 . 12 10 33 2 3 27 129 . Haulers Intercepted 7 | . . . 4 . . . . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . . . . . . . . . 1 . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 265 | . . . . . . . . . 9 24 . 30 . 5 7 . 16 . 32 16 96 27 . 3 Prevented 24 | . . . . . . . . . . 13 . 2 . . . . . . . . 7 . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 155 | . . 14 13 . . 5 5 11 4 16 . 5 9 4 2 . 6 2 13 1 1 11 33 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 126 | . . 1 13 . . 4 5 9 4 13 . 5 7 2 1 . 3 2 13 1 1 10 32 . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 24 | . . 12 . . . 1 . 2 . 2 . . 1 2 . . 3 . . . . . 1 . Classes Destroyed 18 | . . 2 7 . . . 2 3 . 1 . . . . . . 1 1 . . 1 . . . Worker 6 | . . . 1 . . . . . . . . . . . . . . . . . . . 5 . Builder 9 | . . . . . . . . 1 . . . . . . . . . . . . . . 8 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 4 . . . . 3 . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . Swarmer 46 | . . . 4 . . . 3 1 . 3 . 2 2 3 . . 4 . 5 . . 8 11 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 48 | . . . 7 . . 4 . 5 3 8 . 1 3 . 2 . . . 7 . . 2 6 . Brawler 6 | . . . . . . . . 1 . 1 . . 1 . . . . . 1 1 . . 1 . Duelist 4 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 . Sentry 15 | . . . 1 . . . 2 3 1 1 . . 3 1 . . . 2 . . . . 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . . . . . . . . . . . 1 . . . . . 8 . Programmer 11 | . . . . . . . . 1 . 1 . 2 . . . . 1 . . . . 1 5 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . . 11 4 . . 3 3 5 3 9 . 2 4 3 1 . 4 1 5 1 1 4 10 . Combat Bots Only 11 | . . 11 4 . . 3 3 3 3 9 . 2 3 3 1 . 4 1 5 1 1 4 5 . Max Kills in Single Turn 5 | . . 4 1 . . 1 2 1 1 2 . 2 1 3 1 . 2 1 2 1 2 1 5 . Gunslinging 1 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . . 1 . Exploded 4 | . . 4 . . . 1 . 1 . 2 . . 1 2 . . 2 . . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Damage Taken 15295 | . . 546 531 . . 272 170 941 481 1655 . 261 615 134 355 . 362 244 827 286 64 500 6496 555 Core 1980 | . . 111 81 . . 44 . 65 34 211 . 23 56 11 19 . 14 48 39 19 . 38 1064 103 Absorbed by Shields 224 | . . . . . . . . . . . . . . . . . . . . . . . 224 . Core Remaining (%) 78 | 100 . 55 . . . 68 100 . . . . 52 . . . . 88 . . . . 85 . . Volleys Fired 426 | . 1 12 51 . . 18 13 35 13 49 . 8 37 5 10 . 14 12 29 8 1 21 89 . Largest 4 | . 2 2 2 . . 2 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 4 . Hottest 207 | . 80 112 46 . . 56 69 71 71 207 . 76 85 88 85 . 93 90 90 90 100 100 133 . Shots Fired 1241 | . 2 24 100 . . 36 39 105 39 132 . 24 111 15 30 . 42 36 87 24 3 63 329 . Gun 1202 | . 2 12 100 . . 34 39 105 39 119 . 24 111 14 30 . 40 36 87 24 3 63 320 . Cannon 27 | . . 6 . . . . . . . 12 . . . . . . . . . . . . 9 . Launcher 12 | . . 6 . . . 2 . . . 1 . . . 1 . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1188 | . . . 100 . . 34 39 105 39 119 . 24 111 14 30 . 40 36 87 24 3 63 320 . Thermal 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Explosive 12 | . . 6 . . . 2 . . . 1 . . . 1 . . 2 . . . . . . . Electromagnetic 38 | . 1 16 . . . . . . . 12 . . . . . . . . . . . . 9 . Robot Hit Streak 48 | . . 3 13 . . 21 20 48 13 26 . 5 12 11 11 . 5 7 17 11 14 11 13 . Robot Miss Streak 5 | . . 5 3 . . 1 4 2 1 3 . 2 5 1 4 . 4 1 3 3 . 2 5 . Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . 1 1 1 . 1 . Secondary Targets 25 | . . . . . . 1 1 2 1 2 . . 1 . . . . . 5 . 1 1 10 . Max Gunslinging Chain 2 | . . . . . . 1 1 1 1 1 . . 1 . . . . . 2 . 1 1 2 . Shots Hit Robots 841 | . . 11 69 . . 32 25 81 32 103 . 17 66 11 20 . 27 26 62 14 3 40 202 . Core Hits 387 | . . 22 31 . . 17 11 34 12 43 . 9 25 4 6 . 8 9 26 5 3 16 106 . Critical Hits 54 | . . . . . . 1 . . . 1 . 1 2 . . . 2 1 4 . 1 15 26 . Critical Kills 27 | . . . . . . . . . . . . 1 1 . . . 1 . 2 . 1 8 13 . Critical Parts Destroyed 26 | . . . . . . 1 . . . . . . 1 . . . 1 1 2 . . 7 13 . Melee Attacks 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . Impact 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18113 | . . 789 978 . . 640 354 1800 485 1786 . 305 1628 304 457 . 630 663 1516 385 49 550 4794 . Guns 15063 | . . 88 977 . . 489 354 1269 485 1407 . 305 1432 197 457 . 376 663 1516 385 49 550 4064 . Cannons 382 | . . 57 . . . . . . . 214 . . . . . . . . . . . . 111 . Explosions 2634 | . . 644 . . . 151 . 531 . 165 . . 186 107 . . 254 . . . . . 596 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 34 | . . . 1 . . . . . . . . . 10 . . . . . . . . . 23 . Kinetic 14975 | . . . 977 . . 489 354 1269 485 1407 . 305 1432 197 457 . 376 663 1516 385 49 550 4064 . Thermal 788 | . . 12 . . . . . 98 . . . . 186 . . . . . . . . . 492 . Explosive 1668 | . . 644 . . . 151 . 347 . 165 . . . 107 . . 254 . . . . . . . Electromagnetic 648 | . . 133 . . . . . 86 . 214 . . . . . . . . . . . . 215 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 2 2 5 5 . . . . . . . . . 5 1 17 17 Average Corruption 4 | . . . . . . . . 1 2 4 5 . . . . . . . . . 3 1 8 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 97 | . . . . . . . . 1 5 23 2 . . . . . . . . . 1 3 36 26 Message Errors 16 | . . . . . . . . 1 2 3 . . . . . . . . . . . 2 4 4 Matter Fused 9 | . . . . . . . . . . 3 . . . . . . . . . . . . 3 3 Heat Flow Errors 9 | . . . . . . . . . 1 3 1 . . . . . . . . . . . 1 3 Energy Discharges 7 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . . . 1 6 1 . . . . . . . . . . . 2 3 Misfires 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 8 Targeting Errors 21 | . . . . . . . . . . 6 . . . . . . . . . . . 1 14 . Weapon Failures 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 117 | . . 27 . . . . . 15 . 2 . . . 22 . . . . . . . . 51 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 117 | . . 27 . . . . . 15 . 2 . . . 22 . . . . . . . . 51 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . 116 . . . . . 21 . . . . 28 23 . . . . . . . . 48 . Shots 9 | . . 5 . . . . . 1 . . . . 1 1 . . . . . . . . 1 . Rammed 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 446 | . 18 148 16 . . 11 4 12 138 230 138 . 446 118 440 . 237 33 . 4 . . 402 176 Average Temperature 87 | . 12 60 4 . . 5 4 5 59 66 74 . 134 54 254 . 112 13 . 4 . . 110 86 Received Heat Transfer 2757 | . . 60 216 . . 135 36 345 195 444 . 12 177 30 135 . 9 54 276 90 18 9 417 99 Effects 11 | . . . . . . . . . . . . . 1 . 7 . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Heat Transferred 625 | . . 25 . . . . . 100 . . . . 100 . . . . . . . . . 400 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Peak Influence 795 | . 30 31 201 46 . 162 253 266 . . . . 396 . . . . 128 . . . . 795 . Average Influence 154 | . 17 7 109 46 . 109 183 86 . . . . 233 . . . . 60 . . . . 415 . Maximum Alert Level 3 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . 3 . Low Security (%) 71 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 19 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 1 . . . 2 3 . 1 . . 2 . . . . 1 . . . . 10 . Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Reinforcement 7 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . 3 . Assault 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Distress Signals 9 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . 5 . Communications Jammed 120 | . . . . . . . . . . . . . . . . . . . . . 2 . 118 . Distress Signals 116 | . . . . . . . . . . . . . . . . . . . . . 2 . 114 . Times Spotted 293 | . 1 14 23 . . 7 13 18 4 20 . 15 21 4 3 . 8 3 17 5 17 10 80 10 Peak Tracking Total 12 | . 1 11 4 . . 3 3 4 3 7 . 4 5 3 3 . 4 1 4 4 8 4 12 10 Tactical Retreats 27 | . . . 1 . . 2 1 1 . 3 . . 3 . 1 . . . 3 1 1 1 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Traps Triggered 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 7 . . . . 1 . . . . 1 4 1 . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Machines Disabled 21 | . 1 . . . . 3 . 6 . . . . 2 . . . . 1 . . . . 8 . Max in Single Turn 3 | . 1 . . . . 3 . 2 . . . . 1 . . . . 1 . . . . 3 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Machines Accessed 23 | . 2 . 3 . . 1 1 5 2 . . . . . . 4 . . . 3 1 . 1 . Terminals 11 | . 2 . 3 . . 1 1 4 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 70 | . 3 . 13 . . 3 1 12 5 . . . . . . 25 . . . 6 1 . 1 . Successful 52 | . . . 8 . . 2 . 5 5 . . . . . . 25 . . . 6 1 . . . Failed 18 | . 3 . 5 . . 1 1 7 . . . . . . . . . . . . . . 1 . Catastrophic 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 3 . 12 . . 3 1 3 . . . . 8 . . . . 11 . . 1 . 2 . Terminals 30 | . 3 . 13 . . 3 1 10 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Terminal Hacks 47 | . . . 3 . . 2 . 5 5 . . . . . . 25 . . . 6 1 . . . Record 19 | . . . . . . . . . 4 . . . . . . 11 . . . 4 . . . . Part Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . Terminals 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 3 . . 1 1 5 . . . . . . . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . . . . . 8 . 16 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Total Allies 17 | . . . . . . . . . . . 11 . . . . . 1 . . 3 . . 2 . Largest Group 11 | . . . . . . . . . . . 11 11 5 . . . 1 . . 3 2 . 2 . Highest-Rated Group 331 | . . . . . . . . . . . 331 331 153 . . . 94 . . 93 62 . 140 . Highest-Rated Ally 94 | . . . . . . . . . . . 40 40 39 . . . 94 . . 31 31 . 70 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 135 | . . . . . . . . . . . . 73 28 . . . 3 . . 28 . . 3 . Total Damage 2288 | . . . . . . . . . . . . 1166 511 . . . 88 . . 439 . . 84 . Kills 19 | . . . . . . . . . . . . 11 3 . . . 1 . . 4 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . 2 3 1 . . . 1 . 2 . 1 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Turns Passed 17165 | . 256 934 963 15 785 260 407 1153 941 831 2057 662 910 606 589 137 582 586 913 636 932 554 1071 385 Spaces Moved 9010 | 1 164 500 453 10 479 122 182 514 436 325 1105 337 373 319 304 77 292 281 454 330 499 264 436 753 Core 893 | . . . . . . . . . . . . . . . . . . . . . . . 140 753 Treads 7310 | . . . 311 10 479 122 182 514 436 325 1105 337 373 319 304 77 292 281 454 330 499 264 296 . Legs 807 | 1 164 500 142 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 160 160 160 180 180 203 180 183 183 180 180 180 180 180 180 183 183 183 183 50 50 Average Speed 168 | 120 144 174 165 160 162 162 180 185 203 194 183 185 189 180 180 180 180 180 183 183 183 183 152 50 Slowest Speed 206 | 120 150 180 180 160 180 180 180 203 203 203 183 203 203 180 180 180 180 180 183 183 183 183 206 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 23 88 39 6 87 37 22 16 74 56 90 54 10 49 46 68 50 7 64 53 75 51 20 50 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 10 | . . . . . . . . . . 1 2 . 6 . . 1 . . . . . . . . Known Exits Taken 16 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 3 . . . . . . 1 2 3 2 . 1 3 . 3 . 2 2 . 1 . . Spaces Dug 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . Terrain Destroyed 209 | . . 62 . . . 5 . 26 . 6 . . 40 12 1 . 18 3 4 . . . 32 . Melee 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . Projectile 37 | . . . . . . . . . . 1 . . 2 . 1 . 4 3 4 . . . 22 . AOE 168 | . . 62 . . . 5 . 24 . 5 . . 37 12 . . 14 . . . . . 9 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Total 10203 | . 182 536 581 9 487 150 235 643 466 428 1143 357 512 343 333 76 320 344 488 349 520 290 650 761 Wait 394 | . . 7 35 . . 5 14 30 15 28 23 4 67 16 18 . 8 34 1 9 . 5 67 8 Move 8987 | . 163 499 452 9 478 121 181 513 435 324 1104 336 372 318 303 76 291 280 453 329 498 263 436 753 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | . 13 6 15 . 3 1 17 24 . 9 5 2 9 1 1 . 1 6 2 2 4 . 13 . Fast Attach 12 | . 1 1 3 . . . . . . . 3 1 1 . . . . . . . 2 . . . Attach 67 | . . 3 3 . 1 2 2 7 . 7 . . 3 1 . . 1 2 3 1 2 . 29 . Detach 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Swap 66 | . 1 4 7 . 2 2 1 11 2 9 . 2 9 2 . . 4 2 . . 3 1 4 . Drop 101 | . 3 4 14 . 3 1 7 17 1 2 8 4 12 . 1 . 1 6 . . 9 . 8 . Fire 426 | . 1 12 51 . . 18 13 35 13 49 . 8 37 5 10 . 14 12 29 8 1 21 89 . Melee 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . Escape Stasis 6 | . . . . . . . . 4 . . . . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 12) 118 | -10/Materials | Discovered new exit (range 11) 257 | -10/Materials | Entered Mines 287 | -10/Mines | Learned location of 1 exit from Materials 303 | -10/Mines | Build established: Mutant 377 | -10/Mines | Assembled infested the area 425 | -10/Mines | Destroyed 11 combat bots 909 | -10/Mines | Discovered new exit (range 5) 910 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1191 | -10/Mines | Entered Materials 1191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -9/Materials | Identified exit to Materials 1751 | -9/Materials | Discovered new exit (range 16) 1791 | -9/Materials | Build established: Hauler-Mutant 2154 | -9/Materials | Entered Mines 2162 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2162 | -9/Mines | Discovered new exit (range 5) 2169 | -9/Mines | Entered Exiles 2213 | -9/Exiles | Met 8R-AWN 2238 | -9/Exiles | Met EX-HEX 2288 | -9/Exiles | Met EX-BIN 2375 | -9/Exiles | Met EX-DEC 2565 | -9/Exiles | Visited The Gauntlet 2936 | -9/Exiles | Discovered new exit (range 14) 2954 | -9/Exiles | Entered Mines 3133 | -8/Mines | Discovered exit to Materials (range 8) 3214 | -8/Mines | Entered Materials 3214 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3515 | -8/Materials | Build established: Hauler-Gunner 3606 | -8/Materials | Discovered new exit (range 9) 3621 | -8/Materials | Entered Factory 3621 | -7/Factory | Evolved 2 slots: Utility x2 3649 | -7/Factory | Found Powered Armor 3652 | -7/Factory | Found Powered Armor 3908 | -7/Factory | Build established: Hauler-Tank 3950 | -7/Factory | Discovered new exit (range 14) 3989 | -7/Factory | Identified exit to Factory 4042 | -7/Factory | Identified exit to Lower Caves 4592 | -7/Factory | Garrison activated, responded to threat 4774 | -7/Factory | Entered Lower Caves 4775 | -7/Lower Caves | Encountered a Warlord checkpoint 4877 | -7/Lower Caves | Learned location of 1 exit from Factory 4877 | -7/Lower Caves | Learned Factory security intel 5198 | -7/Lower Caves | Learned 4 Factory zone layouts 5443 | -7/Lower Caves | Learned location of 1 exit from Factory 5662 | -7/Lower Caves | Discovered new exit (range 10) 5676 | -7/Lower Caves | Identified exit to Lower Caves 5678 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5715 | -7/Lower Caves | Entered another Lower Caves area 5724 | -7/Lower Caves | Learned location of Zion (-7) 5794 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5885 | -7/Lower Caves | Destroyed 9 combat bots 6093 | -7/Lower Caves | Learned Factory interactive machine intel 6168 | -7/Lower Caves | Learned Factory stockpile data 6240 | -7/Lower Caves | Spotted B-75 Beast 6350 | -7/Lower Caves | Destroyed B-75 Beast 6526 | -7/Lower Caves | Discovered new exit (range 10) 6544 | -7/Lower Caves | Identified exit to Zion 6546 | -7/Lower Caves | Entered Zion 6685 | -7/Zion | System corruption cleaned by Quarantine Array 6845 | -7/Zion | Learned location of Armory (-4) 7052 | -7/Zion | Build established: Hauler-Gunner 7165 | -7/Zion | Learned location of Quarantine (-2) 7375 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7656 | -7/Zion | Identified exit to Proximity Caves 7761 | -7/Zion | Gained Derelict followers 8060 | -7/Zion | Found Prototype Device 8187 | -7/Zion | Imprinted 8189 | -7/Zion | Declared Zion's savior 8479 | -7/Zion | Build established: Messiah-Gunner 8481 | -7/Zion | Gained Derelict followers 8603 | -7/Zion | Entered Proximity Caves 8603 | -6/Proximity Caves | Accompanied by 11 allies 8689 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8762 | -6/Proximity Caves | Spotted B-75 Beast 8781 | -6/Proximity Caves | Allies destroyed B-75 Beast 9230 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9265 | -6/Proximity Caves | Entered Factory 9265 | -6/Factory | Accompanied by 5 allies 9265 | -6/Factory | Evolved 2 slots: Utility x2 9266 | -6/Factory | Identified exit to Factory 9266 | -6/Factory | Identified exit to Lower Caves 9270 | -6/Factory | Loaded intel: 46 interactive machine locations 9446 | -6/Factory | Build established: Messiah-Tank 9933 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9956 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10175 | -6/Factory | Entered Lower Caves 10477 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10687 | -6/Lower Caves | Encountered a Warlord checkpoint 10697 | -6/Lower Caves | Discovered new exit (range 5) 10704 | -6/Lower Caves | Identified exit to Lower Caves 10781 | -6/Lower Caves | Entered another Lower Caves area 11342 | -6/Lower Caves | Encountered a Warlord checkpoint 11354 | -6/Lower Caves | Discovered new exit (range 8) 11368 | -6/Lower Caves | Identified exit to Data Miner 11370 | -6/Lower Caves | Entered Data Miner 11370 | -6/Data Miner | Discovered new exit (range 6) 11405 | -6/Data Miner | Met Data Miner 11439 | -6/Data Miner | Learned location of Section 7 (-2) 11439 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11466 | -6/Data Miner | Received God Mode back door access code from Data Miner 11505 | -6/Data Miner | Identified exit to Proximity Caves 11507 | -6/Data Miner | Entered Proximity Caves 11632 | -5/Proximity Caves | Learned 4 Factory zone layouts 11677 | -5/Proximity Caves | Escorted by Enhanced Grunt 12089 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12089 | -5/Proximity Caves | Entered Factory 12089 | -5/Factory | Evolved 2 slots: Utility x2 12090 | -5/Factory | Identified exit to Factory 12139 | -5/Factory | Discovered new exit (range 4) 12155 | -5/Factory | Identified exit to Upper Caves 12414 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12446 | -5/Factory | Retrieved Zion intel report: Branch Access 12499 | -5/Factory | Retrieved Zion intel report: Component Schematics 12675 | -5/Factory | Entered Upper Caves 13503 | -5/Upper Caves | Discovered new exit (range 16) 13529 | -5/Upper Caves | Identified exit to Upper Caves 13556 | -5/Upper Caves | Learned Factory terminal intel 13588 | -5/Upper Caves | Entered another Upper Caves area 13867 | -5/Upper Caves | A Commander dispatched an escort 13883 | -5/Upper Caves | Learned Research stockpile data 13883 | -5/Upper Caves | Learned Extension garrison access intel 14041 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14170 | -5/Upper Caves | Discovered new exit (range 15) 14216 | -5/Upper Caves | Identified exit to Warlord 14224 | -5/Upper Caves | Entered Warlord 14224 | -5/Warlord | Accompanied by 2 allies 14225 | -5/Warlord | Commander's escort returned to base 14225 | -5/Warlord | Commander's escort returned to base 14287 | -5/Warlord | System corruption cleaned by Quarantine Array 14594 | -5/Warlord | Warlord's base attacked by MAIN.C 14846 | -5/Warlord | Rebuked by Warlord 14864 | -5/Warlord | Opened Warlord's prototype stash 14871 | -5/Warlord | Found Prototype Reactor 14877 | -5/Warlord | Found Prototype Device 14877 | -5/Warlord | Identified Exp. Phase Shifter 14879 | -5/Warlord | Identified Mobile Refinery Mk. CCLXVII 14893 | -5/Warlord | Found Prototype Device 14893 | -5/Warlord | Identified Exp. Focal Shield 14898 | -5/Warlord | Found Prototype Processor 14944 | -5/Warlord | Warlord forces counterattacked 15085 | -5/Warlord | P-70 Sage assimilated allied QU-54P(Y) 15130 | -5/Warlord | Discovered new exit (range 15) 15155 | -5/Warlord | Identified exit to Proximity Caves 15156 | -5/Warlord | Entered Proximity Caves 15687 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15710 | -4/Proximity Caves | Entered Factory 15710 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 15711 | -4/Factory | Loaded intel: 21 terminal locations 16074 | -4/Factory | Garrison activated, responded to threat 16209 | -4/Factory | Lost 3 parts (2n1w) 16221 | -4/Factory | Identified Spectral Analyzer 16460 | -4/Factory | First assault squad dispatched 16472 | -4/Factory | System corruption reached 10% 16487 | -4/Factory | Incoming assault squad redirected 16619 | -4/Factory | Incoming investigation squad redirected 16639 | -4/Factory | Incoming assault squad redirected 16670 | -4/Factory | Identified Vortex Chain Reactor 16687 | -4/Factory | Core integrity fell below 50% 16695 | -4/Factory | Released all parts (9) 16719 | -4/Factory | Zion Hacker squad teleported in 16720 | -4/Factory | Lost 25 parts (4p6n5u10w) 16736 | -4/Factory | Core integrity fell below 20% 16777 | -4/Factory | Discovered new exit (range 8) 16781 | -4/Factory | Entered Upper Caves 16889 | -4/Upper Caves | Build established: Mutant 16974 | -4/Upper Caves | Learned Research security intel 17105 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17108 | -4/Upper Caves | Spotted B-86 Titan 17148 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17166 | -4/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 17100_ System corrupted: Component data lost. 17105_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 17106_ Slug penetrates Wall. 17111_ Penetrated by Slug. 17114_ Slug penetrates Wall. 17116_ System corrupted: Heat flow error (+125). 17117_ Penetrated by Slug. 17140_ G65|THWZ5O M/SX1IZ G8OB1ZUY 17147_ Slug penetrates Wall. 17148_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 17150_ G-67 Veteran suffers critical hit. 17150_ G-67 Veteran destroyed. 17152_ Y-72 Warden: "REQUESTING BACKUP." 17153_ Slug penetrates Wall. 17153_ Penetrated by Slug. 17160_ System corrupted: Heat flow error (+219). 17163_ Slug penetrates L-61 Swordsman. 17163_ Penetrated by Slug. 17164_ Critical hit. 17164_ Imp. Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######??????????####??????????? | | ??????????????????## "####???????#" #####??????? | | ??????????????????# #####??## ##?????? | | ??????????????????#### #?## ##????? | | ?????????????????????# #?# #????? | | ???????????????????### #?# #????? | | ??????????????????## ## #?# #????# | | ????????????????### ## ### ## #???## | | ????????????????#; ## ## #??## | | ?????????????????# ### ##?## | | ?????????????????### g Y ##?#####?## | | ???????????????????#; ### g ########## # | | ????????????????##### s##; b # # | | ????????????????# ####### # | | ????????????????# Y %[#????# | | ????????????????###### ;;@ #????# | | ?????????????????????#### g# | | ????????????????????????# ## Y# ## | | ????????????????????????#### # "# #### | | ???????????????????????????# #""""# ##??### | | ???????????????????????????# ####### ##????? | | ???????????????????????????## ##???? | | ????????????????????????????## ###### #???? | | ?????????????????????????????#$ #???# ## ##???# | | ?????????????????????????????# #???# #####????# | | ????????????????????????????? #???## #########?# | | ?????????????????????????????? #???## ### ### | | ???????????????????????????????#???## | | ???????????????????????????????????# | | ???????????????????????????????# ### | | ??????????????????????????????# ### #?# | | ?????????????????????????????# #?# #### | | ?????????????????????????????# ?# # | | ?????????????????????????????# ?# # | | ???????????????????????????? #### # | | ??????????????????????????? ???# # | | ???????????????????????????###### ??# # | | ????????????????????????????????## ??# # | | ?????????????????????????????????### #### # | | ???????????????????????????????????## #### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 675 Resistance: KI 30 Resistance: TH 15 Weapon Cycling 30 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Titanium Leg | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Reflective Plating | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Shock Absorption System | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Z-intel Wheel | -5/Factory | Z-intel Powered Hammer | -5/Factory | Z-intel Recoil Stabilizer | -5/Factory | Z-intel Greatsword | -5/Factory | Z-intel Lance | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSwordShielding Manual? 0 Play Time 02:19:05 Cumulative 173.2 hours Start 2019.10.23 @ 08:39:01 End 2019.10.23 @ 20:54:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 87 Adventurer 8 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0 Lore% 69 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6c77ee72-fa3c-4d5a-ab26-4254bdb69ad0